73 lines
1.4 KiB
C++
73 lines
1.4 KiB
C++
// Copyright 2013 Dolphin Emulator Project
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// Licensed under GPLv2
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// Refer to the license.txt file included.
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#pragma once
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#include <wx/defs.h>
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#include <wx/event.h>
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#include <wx/panel.h>
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#include <wx/windowid.h>
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#include <wx/aui/framemanager.h>
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#include "Common/CommonTypes.h"
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#include "Core/HW/DSPLLE/DSPDebugInterface.h"
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class DSPRegisterView;
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class CCodeView;
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class CMemoryView;
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class wxAuiNotebook;
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class wxAuiToolBar;
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class wxListBox;
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class wxWindow;
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class DSPDebuggerLLE : public wxPanel
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{
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public:
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DSPDebuggerLLE(wxWindow *parent, wxWindowID id = wxID_ANY);
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virtual ~DSPDebuggerLLE();
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void Update() override;
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private:
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enum
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{
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ID_TOOLBAR = 1000,
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ID_RUNTOOL,
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ID_STEPTOOL,
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ID_SHOWPCTOOL,
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};
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DSPDebugInterface debug_interface;
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u64 m_CachedStepCounter;
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// GUI updaters
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void UpdateDisAsmListView();
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void UpdateRegisterFlags();
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void UpdateSymbolMap();
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void UpdateState();
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// GUI items
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wxAuiManager m_mgr;
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wxAuiToolBar* m_Toolbar;
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CCodeView* m_CodeView;
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CMemoryView* m_MemView;
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DSPRegisterView* m_Regs;
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wxListBox* m_SymbolList;
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wxTextCtrl* m_addr_txtctrl;
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wxAuiNotebook* m_MainNotebook;
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void OnClose(wxCloseEvent& event);
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void OnChangeState(wxCommandEvent& event);
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//void OnRightClick(wxListEvent& event);
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//void OnDoubleClick(wxListEvent& event);
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void OnAddrBoxChange(wxCommandEvent& event);
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void OnSymbolListChange(wxCommandEvent& event);
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bool JumpToAddress(u16 addr);
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void FocusOnPC();
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//void UnselectAll();
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};
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