dolphin/Source/Core/Common/GL/GLInterface/EGLX11.cpp

46 lines
1.1 KiB
C++

// Copyright 2014 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#include "Common/GL/GLInterface/EGLX11.h"
#include "Common/Logging/Log.h"
EGLDisplay cInterfaceEGLX11::OpenDisplay()
{
dpy = XOpenDisplay(nullptr);
XWindow.Initialize(dpy);
return eglGetDisplay(dpy);
}
EGLNativeWindowType cInterfaceEGLX11::InitializePlatform(EGLNativeWindowType host_window,
EGLConfig config)
{
EGLint vid;
eglGetConfigAttrib(egl_dpy, config, EGL_NATIVE_VISUAL_ID, &vid);
XVisualInfo visTemplate;
visTemplate.visualid = vid;
XVisualInfo* vi;
int nVisuals;
vi = XGetVisualInfo(dpy, VisualIDMask, &visTemplate, &nVisuals);
XWindowAttributes attribs;
if (!XGetWindowAttributes(dpy, (Window)host_window, &attribs))
{
ERROR_LOG(VIDEO, "Window attribute retrieval failed");
return 0;
}
s_backbuffer_width = attribs.width;
s_backbuffer_height = attribs.height;
return (EGLNativeWindowType)XWindow.CreateXWindow((Window)host_window, vi);
}
void cInterfaceEGLX11::ShutdownPlatform()
{
XWindow.DestroyXWindow();
XCloseDisplay(dpy);
}