dolphin/Externals/soundtouch
comex a9908fdf09 Fix build issues on OS X i386. 2013-10-07 02:16:51 -04:00
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AAFilter.cpp update soundtouch to svn revision 173 2013-06-22 20:19:27 +02:00
AAFilter.h update soundtouch to svn revision 173 2013-06-22 20:19:27 +02:00
BPMDetect.cpp update soundtouch to svn revision 173 2013-06-22 20:19:27 +02:00
BPMDetect.h update soundtouch to svn revision 173 2013-06-22 20:19:27 +02:00
CMakeLists.txt Fix include paths and compiling in Linux. Externals soundtouch is 1.7.1, while Ubuntu 12.10 is 1.6.x. Externals soundtouch is compiled with integer samples, while ubuntu is compiled with float samples. Float samples is probably the more common route. If you're going to use soundtouch, you should probably use SAMPLETYPE instead of explicitly choosing short. This probably breaks the windows build since its includes aren't setup. 2013-01-09 10:26:12 -06:00
FIFOSampleBuffer.cpp update soundtouch to svn revision 173 2013-06-22 20:19:27 +02:00
FIFOSampleBuffer.h update soundtouch to svn revision 173 2013-06-22 20:19:27 +02:00
FIFOSamplePipe.h update soundtouch to svn revision 173 2013-06-22 20:19:27 +02:00
FIRFilter.cpp forgot to add free() to the previous malloc change 2013-06-23 00:14:45 +02:00
FIRFilter.h update soundtouch to svn revision 173 2013-06-22 20:19:27 +02:00
PeakFinder.cpp update soundtouch to svn revision 173 2013-06-22 20:19:27 +02:00
PeakFinder.h update soundtouch to svn revision 173 2013-06-22 20:19:27 +02:00
RateTransposer.cpp update soundtouch to svn revision 173 2013-06-22 20:19:27 +02:00
RateTransposer.h update soundtouch to svn revision 173 2013-06-22 20:19:27 +02:00
STTypes.h fix deb-x64 and osx-x64 builds after soundtouch update 2013-06-22 21:51:11 +02:00
SoundTouch.cpp forgot to add free() to the previous malloc change 2013-06-23 00:14:45 +02:00
SoundTouch.h update soundtouch to svn revision 173 2013-06-22 20:19:27 +02:00
SoundTouch.vcxproj Replace OpenSSL with PolarSSL 2013-08-15 20:47:47 +12:00
SoundTouch.vcxproj.filters Fix include paths and compiling in Linux. Externals soundtouch is 1.7.1, while Ubuntu 12.10 is 1.6.x. Externals soundtouch is compiled with integer samples, while ubuntu is compiled with float samples. Float samples is probably the more common route. If you're going to use soundtouch, you should probably use SAMPLETYPE instead of explicitly choosing short. This probably breaks the windows build since its includes aren't setup. 2013-01-09 10:26:12 -06:00
TDStretch.cpp update soundtouch to svn revision 173 2013-06-22 20:19:27 +02:00
TDStretch.h update soundtouch to svn revision 173 2013-06-22 20:19:27 +02:00
cpu_detect.h update soundtouch to svn revision 173 2013-06-22 20:19:27 +02:00
cpu_detect_x86.cpp Fix build issues on OS X i386. 2013-10-07 02:16:51 -04:00
mmx_optimized.cpp update soundtouch to svn revision 173 2013-06-22 20:19:27 +02:00
sse_optimized.cpp update soundtouch to svn revision 173 2013-06-22 20:19:27 +02:00