dolphin/Source
JosJuice 9e970bcb30 JitArm64: Optiming shifting and masking PC in slow dispatcher
Instead of shifting left by 1, we can first shift right by 2 and then
left by 3. This is both faster and smaller, because we get the right
shift for free with the masking and the left shift for free with the
address calculation. It also happens to match the pseudocode more
closely, which is always nice for readability.
2023-11-29 19:13:09 +01:00
..
Android Merge pull request #12298 from Shoegzer/master 2023-11-28 22:45:17 +01:00
Core JitArm64: Optiming shifting and masking PC in slow dispatcher 2023-11-29 19:13:09 +01:00
DSPSpy DSPSpy: Add st3 BLOOP{,I} tests. 2022-09-30 11:07:41 +00:00
DSPTool Use GNUInstallDirs for installation paths 2023-01-30 09:44:44 -06:00
PCH bump minimum VS version to 17.6 2023-05-16 20:21:36 -07:00
UnitTests JitArm64: Use LSL+CLS for classifying floats 2023-11-28 18:30:45 +01:00
VSProps Remove redundant 32-bit code 2023-11-28 23:03:26 +11:00
.clang-format Replace Cpp11 (A Deprecated alias for Latest) in .clang-format 2022-06-22 08:57:32 +10:00
CMakeLists.txt Revert "Android: Don't hold gameFileCache lock during updateAdditionalMetadata" 2022-09-27 19:06:05 +02:00
dolphin-emu.sln Add lz4 submodule 2023-10-02 17:28:23 -04:00