dolphin/Source/Core/DiscIO/VolumeCommon.cpp

169 lines
4.3 KiB
C++

// Copyright 2013 Dolphin Emulator Project
// Licensed under GPLv2
// Refer to the license.txt file included.
#include <algorithm>
#include <map>
#include <string>
#include <utility>
#include <vector>
#include "Common/ColorUtil.h"
#include "Common/CommonFuncs.h"
#include "Common/CommonTypes.h"
#include "Common/FileUtil.h"
#include "Common/StringUtil.h"
#include "Common/Logging/Log.h"
#include "DiscIO/Volume.h"
namespace DiscIO
{
static const unsigned int WII_BANNER_WIDTH = 192;
static const unsigned int WII_BANNER_HEIGHT = 64;
static const unsigned int WII_BANNER_SIZE = WII_BANNER_WIDTH * WII_BANNER_HEIGHT * 2;
static const unsigned int WII_BANNER_OFFSET = 0xA0;
std::vector<u32> IVolume::GetBanner(int* width, int* height) const
{
*width = 0;
*height = 0;
u64 TitleID = 0;
GetTitleID((u8*)&TitleID);
TitleID = Common::swap64(TitleID);
std::string file_name = StringFromFormat("%stitle/%08x/%08x/data/banner.bin",
File::GetUserPath(D_WIIUSER_IDX).c_str(), (u32)(TitleID >> 32), (u32)TitleID);
if (!File::Exists(file_name))
return std::vector<u32>();
if (File::GetSize(file_name) < WII_BANNER_OFFSET + WII_BANNER_SIZE)
return std::vector<u32>();
File::IOFile file(file_name, "rb");
if (!file.Seek(WII_BANNER_OFFSET, SEEK_SET))
return std::vector<u32>();
std::vector<u8> banner_file(WII_BANNER_SIZE);
if (!file.ReadBytes(banner_file.data(), banner_file.size()))
return std::vector<u32>();
std::vector<u32> image_buffer(WII_BANNER_WIDTH * WII_BANNER_HEIGHT);
ColorUtil::decode5A3image(image_buffer.data(), (u16*)banner_file.data(), WII_BANNER_WIDTH, WII_BANNER_HEIGHT);
*width = WII_BANNER_WIDTH;
*height = WII_BANNER_HEIGHT;
return image_buffer;
}
std::map<IVolume::ELanguage, std::string> IVolume::ReadWiiNames(std::vector<u8>& data)
{
std::map<IVolume::ELanguage, std::string> names;
for (size_t i = 0; i < NUMBER_OF_LANGUAGES; ++i)
{
size_t name_start = NAME_BYTES_LENGTH * i;
size_t name_end = name_start + NAME_BYTES_LENGTH;
if (data.size() >= name_end)
{
u16* temp = (u16*)(data.data() + name_start);
std::wstring out_temp(NAME_STRING_LENGTH, '\0');
std::transform(temp, temp + out_temp.size(), out_temp.begin(), (u16(&)(u16))Common::swap16);
out_temp.erase(std::find(out_temp.begin(), out_temp.end(), 0x00), out_temp.end());
std::string name = UTF16ToUTF8(out_temp);
if (!name.empty())
names[(IVolume::ELanguage)i] = name;
}
}
return names;
}
// Increment CACHE_REVISION if the code below is modified (ISOFile.cpp & GameFile.cpp)
IVolume::ECountry CountrySwitch(u8 country_code)
{
switch (country_code)
{
// Region free - Uses European flag as placeholder
case 'A':
return IVolume::COUNTRY_WORLD;
// PAL
case 'D':
return IVolume::COUNTRY_GERMANY;
case 'X': // Used by a couple PAL games
case 'Y': // German, French
case 'L': // Japanese import to PAL regions
case 'M': // Japanese import to PAL regions
case 'P':
return IVolume::COUNTRY_EUROPE;
case 'U':
return IVolume::COUNTRY_AUSTRALIA;
case 'F':
return IVolume::COUNTRY_FRANCE;
case 'I':
return IVolume::COUNTRY_ITALY;
case 'H':
return IVolume::COUNTRY_NETHERLANDS;
case 'R':
return IVolume::COUNTRY_RUSSIA;
case 'S':
return IVolume::COUNTRY_SPAIN;
// NTSC
case 'E':
case 'N': // Japanese import to USA and other NTSC regions
case 'Z': // Prince of Persia - The Forgotten Sands (Wii)
case 'B': // Ufouria: The Saga (Virtual Console)
return IVolume::COUNTRY_USA;
case 'J':
return IVolume::COUNTRY_JAPAN;
case 'K':
case 'Q': // Korea with Japanese language
case 'T': // Korea with English language
return IVolume::COUNTRY_KOREA;
case 'W':
return IVolume::COUNTRY_TAIWAN;
default:
if (country_code > 'A') // Silently ignore IOS wads
WARN_LOG(DISCIO, "Unknown Country Code! %c", country_code);
return IVolume::COUNTRY_UNKNOWN;
}
}
u8 GetSysMenuRegion(u16 _TitleVersion)
{
switch (_TitleVersion)
{
case 128: case 192: case 224: case 256:
case 288: case 352: case 384: case 416:
case 448: case 480: case 512:
return 'J';
case 97: case 193: case 225: case 257:
case 289: case 353: case 385: case 417:
case 449: case 481: case 513:
return 'E';
case 130: case 162: case 194: case 226:
case 258: case 290: case 354: case 386:
case 418: case 450: case 482: case 514:
return 'P';
case 326: case 390: case 454: case 486:
case 518:
return 'K';
default:
return 'A';
}
}
}