240 lines
4.7 KiB
C++
240 lines
4.7 KiB
C++
// Copyright (C) 2003-2008 Dolphin Project.
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, version 2.0.
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License 2.0 for more details.
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// A copy of the GPL 2.0 should have been included with the program.
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// If not, see http://www.gnu.org/licenses/
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// Official SVN repository and contact information can be found at
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// http://code.google.com/p/dolphin-emu/
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#include <vector>
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#include "AES/aes.h"
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#include "VolumeCreator.h"
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#include "Volume.h"
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#include "VolumeGC.h"
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#include "VolumeWiiCrypted.h"
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#include "Hash.h"
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namespace DiscIO
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{
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enum EDiscType
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{
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DISC_TYPE_UNK,
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DISC_TYPE_WII,
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DISC_TYPE_WII_CONTAINER,
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DISC_TYPE_GC
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};
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#ifndef WIN32
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struct SPartition
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{
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u64 Offset;
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u32 Type;
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}; //gcc 4.3 cries if it's local
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#endif
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class CBlobBigEndianReader
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{
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public:
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CBlobBigEndianReader(IBlobReader& _rReader)
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: m_rReader(_rReader)
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{}
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u32 Read32(u64 _Offset)
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{
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u32 Temp;
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m_rReader.Read(_Offset, 4, (u8*)&Temp);
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return(Common::swap32(Temp));
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}
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private:
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IBlobReader& m_rReader;
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};
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unsigned char g_MasterKey[16];
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bool g_MasterKeyInit = false;
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IVolume* CreateVolumeFromCryptedWiiImage(IBlobReader& _rReader, int _VolumeType);
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EDiscType GetDiscType(IBlobReader& _rReader);
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IVolume* CreateVolumeFromFilename(const std::string& _rFilename)
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{
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IBlobReader* pReader = CreateBlobReader(_rFilename.c_str());
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if (pReader == NULL)
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{
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return(NULL);
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}
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switch (GetDiscType(*pReader))
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{
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case DISC_TYPE_WII:
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case DISC_TYPE_GC:
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return(new CVolumeGC(pReader));
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case DISC_TYPE_WII_CONTAINER:
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{
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IVolume* pVolume = CreateVolumeFromCryptedWiiImage(*pReader, 0);
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if (pVolume == NULL)
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{
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delete pReader;
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}
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return(pVolume);
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}
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break;
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case DISC_TYPE_UNK:
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default:
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delete pReader;
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return(NULL);
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}
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// unreachable code
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return(NULL);
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}
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bool IsVolumeWiiDisc(const IVolume& _rVolume)
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{
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u32 MagicWord = 0;
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_rVolume.Read(0x18, 4, (u8*)&MagicWord);
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if (Common::swap32(MagicWord) == 0x5D1C9EA3)
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{
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return(true);
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}
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return(false);
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}
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IVolume* CreateVolumeFromCryptedWiiImage(IBlobReader& _rReader, int _VolumeType)
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{
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if (!g_MasterKeyInit)
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{
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FILE* pT = fopen("WII/masterkey.bin", "rb");
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if (pT == NULL)
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{
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return(NULL);
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}
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fread(g_MasterKey, 16, 1, pT);
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fclose(pT);
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const u32 keyhash = 0x4bc30936;
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u32 hash = HashAdler32(g_MasterKey, 16);
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if (hash != keyhash)
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{
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PanicAlert("Your Wii disc decryption key is bad.", keyhash, hash);
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}
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else
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{
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g_MasterKeyInit = true;
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}
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}
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CBlobBigEndianReader Reader(_rReader);
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u32 numPartitions = Reader.Read32(0x40000);
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u64 PartitionsOffset = (u64)Reader.Read32(0x40004) << 2;
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#ifdef WIN32
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struct SPartition
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{
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u64 Offset;
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u32 Type;
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};
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#endif
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std::vector<SPartition>PartitionsVec;
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// read all partitions
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for (u32 i = 0; i < numPartitions; i++)
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{
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SPartition Partition;
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Partition.Offset = ((u64)Reader.Read32(PartitionsOffset + (i * 8) + 0)) << 2;
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Partition.Type = Reader.Read32(PartitionsOffset + (i * 8) + 4);
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PartitionsVec.push_back(Partition);
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}
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// find the partition with the game... type == 1 is prolly the firmware update partition
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for (size_t i = 0; i < PartitionsVec.size(); i++)
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{
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const SPartition& rPartition = PartitionsVec[i];
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if (rPartition.Type == _VolumeType)
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{
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u8 SubKey[16];
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_rReader.Read(rPartition.Offset + 0x1bf, 16, SubKey);
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u8 IV[16];
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memset(IV, 0, 16);
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_rReader.Read(rPartition.Offset + 0x44c, 8, IV);
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AES_KEY AES_KEY;
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AES_set_decrypt_key(g_MasterKey, 128, &AES_KEY);
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u8 VolumeKey[16];
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AES_cbc_encrypt(SubKey, VolumeKey, 16, &AES_KEY, IV, AES_DECRYPT);
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return(new CVolumeWiiCrypted(&_rReader, rPartition.Offset + 0x20000, VolumeKey));
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}
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}
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return(NULL);
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}
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EDiscType GetDiscType(IBlobReader& _rReader)
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{
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CBlobBigEndianReader Reader(_rReader);
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// check for wii
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{
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u32 MagicWord = Reader.Read32(0x18);
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if (MagicWord == 0x5D1C9EA3)
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{
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if (Reader.Read32(0x60) != 0)
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{
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return(DISC_TYPE_WII);
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}
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else
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{
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return(DISC_TYPE_WII_CONTAINER);
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}
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}
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}
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// check for GC
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{
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u32 MagicWord = Reader.Read32(0x1C);
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if (MagicWord == 0xC2339F3D)
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{
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return(DISC_TYPE_GC);
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}
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}
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return(DISC_TYPE_UNK);
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}
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} // namespace
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