dolphin/Source
Rodolfo Osvaldo Bogado 9d792d4673 added ssaa and efb scale as separate configurations:
efb scale :
auto fractional: the original scaling way, will grant a 1:1 pixel mapping between efb and screen giving the best image quality even in non standard resolutions
at the cost of glitches in some games.
auto integral: automatic but only int values for the scale, no glitches but only the correct pixel scaling when using some resolutions.
the rest are the fixed scales.
enjoy.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5639 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-06-09 15:33:01 +00:00
..
Core added ssaa and efb scale as separate configurations: 2010-06-09 15:33:01 +00:00
DSPSpy Hg: 2010-06-09 01:37:08 +00:00
DSPTool Hg: 2010-06-09 01:37:08 +00:00
Dolphin.xcodeproj Revert parts of r5576 and r5598 for Sonicadvance1's sake. 2010-06-04 04:59:07 +00:00
PluginSpecs Fixed WXKeyToString which had several problems, mostly just to get 2010-06-05 19:03:37 +00:00
Plugins added ssaa and efb scale as separate configurations: 2010-06-09 15:33:01 +00:00
TestSuite Hg: 2010-06-09 01:37:08 +00:00
UnitTests Warp back to 5578. Sorry for the lost changes, please re-apply. Reason: 5579 is a complete disaster. 2010-06-03 18:05:08 +00:00
Dolphin.sln Warp back to 5578. Sorry for the lost changes, please re-apply. Reason: 5579 is a complete disaster. 2010-06-03 18:05:08 +00:00
DolphinProj.xcconfig Dolphin can now be built on OS X using Xcode instead of scons. 2008-12-06 03:31:24 +00:00
DolphinTarget.xcconfig Dolphin can now be built on OS X using Xcode instead of scons. 2008-12-06 03:31:24 +00:00