dolphin/Source/Core/Core/Boot/ElfReader.cpp

257 lines
6.1 KiB
C++

// Copyright 2008 Dolphin Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "Core/Boot/ElfReader.h"
#include <string>
#include <utility>
#include "Common/CommonTypes.h"
#include "Common/IOFile.h"
#include "Common/Logging/Log.h"
#include "Common/MsgHandler.h"
#include "Common/Swap.h"
#include "Core/HW/Memmap.h"
#include "Core/PowerPC/PPCSymbolDB.h"
#include "Core/System.h"
static void bswap(u32& w)
{
w = Common::swap32(w);
}
static void bswap(u16& w)
{
w = Common::swap16(w);
}
static void byteswapHeader(Elf32_Ehdr& ELF_H)
{
bswap(ELF_H.e_type);
bswap(ELF_H.e_machine);
bswap(ELF_H.e_ehsize);
bswap(ELF_H.e_phentsize);
bswap(ELF_H.e_phnum);
bswap(ELF_H.e_shentsize);
bswap(ELF_H.e_shnum);
bswap(ELF_H.e_shstrndx);
bswap(ELF_H.e_version);
bswap(ELF_H.e_entry);
bswap(ELF_H.e_phoff);
bswap(ELF_H.e_shoff);
bswap(ELF_H.e_flags);
}
static void byteswapSegment(Elf32_Phdr& sec)
{
bswap(sec.p_align);
bswap(sec.p_filesz);
bswap(sec.p_flags);
bswap(sec.p_memsz);
bswap(sec.p_offset);
bswap(sec.p_paddr);
bswap(sec.p_vaddr);
bswap(sec.p_type);
}
static void byteswapSection(Elf32_Shdr& sec)
{
bswap(sec.sh_addr);
bswap(sec.sh_addralign);
bswap(sec.sh_entsize);
bswap(sec.sh_flags);
bswap(sec.sh_info);
bswap(sec.sh_link);
bswap(sec.sh_name);
bswap(sec.sh_offset);
bswap(sec.sh_size);
bswap(sec.sh_type);
}
ElfReader::ElfReader(std::vector<u8> buffer) : BootExecutableReader(std::move(buffer))
{
Initialize(m_bytes.data());
}
ElfReader::ElfReader(File::IOFile file) : BootExecutableReader(std::move(file))
{
Initialize(m_bytes.data());
}
ElfReader::ElfReader(const std::string& filename) : BootExecutableReader(filename)
{
Initialize(m_bytes.data());
}
ElfReader::~ElfReader() = default;
void ElfReader::Initialize(u8* ptr)
{
base = (char*)ptr;
base32 = (u32*)ptr;
header = (Elf32_Ehdr*)ptr;
byteswapHeader(*header);
segments = (Elf32_Phdr*)(base + header->e_phoff);
sections = (Elf32_Shdr*)(base + header->e_shoff);
for (int i = 0; i < GetNumSegments(); i++)
{
byteswapSegment(segments[i]);
}
for (int i = 0; i < GetNumSections(); i++)
{
byteswapSection(sections[i]);
}
entryPoint = header->e_entry;
bRelocate = (header->e_type != ET_EXEC);
}
const char* ElfReader::GetSectionName(int section) const
{
if (sections[section].sh_type == SHT_NULL)
return nullptr;
int nameOffset = sections[section].sh_name;
char* ptr = (char*)GetSectionDataPtr(header->e_shstrndx);
if (ptr)
return ptr + nameOffset;
else
return nullptr;
}
// This is just a simple elf loader, good enough to load elfs generated by devkitPPC
bool ElfReader::LoadIntoMemory(bool only_in_mem1) const
{
INFO_LOG_FMT(BOOT, "String section: {}", header->e_shstrndx);
if (bRelocate)
{
PanicAlertFmt("Error: Dolphin doesn't know how to load a relocatable elf.");
return false;
}
INFO_LOG_FMT(BOOT, "{} segments:", header->e_phnum);
auto& system = Core::System::GetInstance();
auto& memory = system.GetMemory();
// Copy segments into ram.
for (int i = 0; i < header->e_phnum; i++)
{
Elf32_Phdr* p = segments + i;
INFO_LOG_FMT(BOOT, "Type: {} Vaddr: {:08x} Filesz: {} Memsz: {}", p->p_type, p->p_vaddr,
p->p_filesz, p->p_memsz);
if (p->p_type == PT_LOAD)
{
u32 writeAddr = p->p_vaddr;
const u8* src = GetSegmentPtr(i);
u32 srcSize = p->p_filesz;
u32 dstSize = p->p_memsz;
if (only_in_mem1 && p->p_vaddr >= memory.GetRamSizeReal())
continue;
memory.CopyToEmu(writeAddr, src, srcSize);
if (srcSize < dstSize)
memory.Memset(writeAddr + srcSize, 0, dstSize - srcSize); // zero out bss
INFO_LOG_FMT(BOOT, "Loadable Segment Copied to {:08x}, size {:08x}", writeAddr, p->p_memsz);
}
}
INFO_LOG_FMT(BOOT, "Done loading.");
return true;
}
SectionID ElfReader::GetSectionByName(const char* name, int firstSection) const
{
for (int i = firstSection; i < header->e_shnum; i++)
{
const char* secname = GetSectionName(i);
if (secname != nullptr && strcmp(name, secname) == 0)
return i;
}
return -1;
}
bool ElfReader::LoadSymbols() const
{
bool hasSymbols = false;
SectionID sec = GetSectionByName(".symtab");
if (sec != -1)
{
int stringSection = sections[sec].sh_link;
const char* stringBase = (const char*)GetSectionDataPtr(stringSection);
// We have a symbol table!
Elf32_Sym* symtab = (Elf32_Sym*)(GetSectionDataPtr(sec));
int numSymbols = sections[sec].sh_size / sizeof(Elf32_Sym);
for (int sym = 0; sym < numSymbols; sym++)
{
int size = Common::swap32(symtab[sym].st_size);
if (size == 0)
continue;
// int bind = symtab[sym].st_info >> 4;
int type = symtab[sym].st_info & 0xF;
int sectionIndex = Common::swap16(symtab[sym].st_shndx);
int value = Common::swap32(symtab[sym].st_value);
const char* name = stringBase + Common::swap32(symtab[sym].st_name);
if (bRelocate)
value += sectionAddrs[sectionIndex];
auto symtype = Common::Symbol::Type::Data;
switch (type)
{
case STT_OBJECT:
symtype = Common::Symbol::Type::Data;
break;
case STT_FUNC:
symtype = Common::Symbol::Type::Function;
break;
default:
continue;
}
g_symbolDB.AddKnownSymbol(value, size, name, symtype);
hasSymbols = true;
}
}
g_symbolDB.Index();
return hasSymbols;
}
bool ElfReader::IsWii() const
{
// Use the same method as the DOL loader uses: search for mfspr from HID4,
// which should only be used in Wii ELFs.
//
// Likely to have some false positives/negatives, patches implementing a
// better heuristic are welcome.
// Swap these once, instead of swapping every word in the file.
u32 HID4_pattern = Common::swap32(0x7c13fba6);
u32 HID4_mask = Common::swap32(0xfc1fffff);
for (int i = 0; i < GetNumSegments(); ++i)
{
if (IsCodeSegment(i))
{
u32* code = (u32*)GetSegmentPtr(i);
for (u32 j = 0; j < GetSegmentSize(i) / sizeof(u32); ++j)
{
if ((code[j] & HID4_mask) == HID4_pattern)
return true;
}
}
}
return false;
}