257 lines
6.1 KiB
C++
257 lines
6.1 KiB
C++
// Copyright 2008 Dolphin Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#include "Core/Boot/ElfReader.h"
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#include <string>
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#include <utility>
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#include "Common/CommonTypes.h"
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#include "Common/IOFile.h"
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#include "Common/Logging/Log.h"
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#include "Common/MsgHandler.h"
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#include "Common/Swap.h"
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#include "Core/HW/Memmap.h"
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#include "Core/PowerPC/PPCSymbolDB.h"
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#include "Core/System.h"
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static void bswap(u32& w)
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{
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w = Common::swap32(w);
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}
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static void bswap(u16& w)
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{
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w = Common::swap16(w);
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}
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static void byteswapHeader(Elf32_Ehdr& ELF_H)
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{
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bswap(ELF_H.e_type);
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bswap(ELF_H.e_machine);
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bswap(ELF_H.e_ehsize);
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bswap(ELF_H.e_phentsize);
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bswap(ELF_H.e_phnum);
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bswap(ELF_H.e_shentsize);
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bswap(ELF_H.e_shnum);
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bswap(ELF_H.e_shstrndx);
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bswap(ELF_H.e_version);
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bswap(ELF_H.e_entry);
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bswap(ELF_H.e_phoff);
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bswap(ELF_H.e_shoff);
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bswap(ELF_H.e_flags);
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}
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static void byteswapSegment(Elf32_Phdr& sec)
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{
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bswap(sec.p_align);
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bswap(sec.p_filesz);
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bswap(sec.p_flags);
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bswap(sec.p_memsz);
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bswap(sec.p_offset);
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bswap(sec.p_paddr);
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bswap(sec.p_vaddr);
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bswap(sec.p_type);
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}
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static void byteswapSection(Elf32_Shdr& sec)
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{
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bswap(sec.sh_addr);
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bswap(sec.sh_addralign);
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bswap(sec.sh_entsize);
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bswap(sec.sh_flags);
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bswap(sec.sh_info);
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bswap(sec.sh_link);
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bswap(sec.sh_name);
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bswap(sec.sh_offset);
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bswap(sec.sh_size);
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bswap(sec.sh_type);
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}
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ElfReader::ElfReader(std::vector<u8> buffer) : BootExecutableReader(std::move(buffer))
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{
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Initialize(m_bytes.data());
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}
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ElfReader::ElfReader(File::IOFile file) : BootExecutableReader(std::move(file))
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{
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Initialize(m_bytes.data());
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}
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ElfReader::ElfReader(const std::string& filename) : BootExecutableReader(filename)
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{
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Initialize(m_bytes.data());
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}
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ElfReader::~ElfReader() = default;
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void ElfReader::Initialize(u8* ptr)
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{
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base = (char*)ptr;
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base32 = (u32*)ptr;
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header = (Elf32_Ehdr*)ptr;
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byteswapHeader(*header);
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segments = (Elf32_Phdr*)(base + header->e_phoff);
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sections = (Elf32_Shdr*)(base + header->e_shoff);
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for (int i = 0; i < GetNumSegments(); i++)
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{
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byteswapSegment(segments[i]);
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}
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for (int i = 0; i < GetNumSections(); i++)
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{
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byteswapSection(sections[i]);
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}
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entryPoint = header->e_entry;
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bRelocate = (header->e_type != ET_EXEC);
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}
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const char* ElfReader::GetSectionName(int section) const
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{
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if (sections[section].sh_type == SHT_NULL)
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return nullptr;
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int nameOffset = sections[section].sh_name;
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char* ptr = (char*)GetSectionDataPtr(header->e_shstrndx);
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if (ptr)
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return ptr + nameOffset;
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else
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return nullptr;
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}
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// This is just a simple elf loader, good enough to load elfs generated by devkitPPC
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bool ElfReader::LoadIntoMemory(bool only_in_mem1) const
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{
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INFO_LOG_FMT(BOOT, "String section: {}", header->e_shstrndx);
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if (bRelocate)
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{
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PanicAlertFmt("Error: Dolphin doesn't know how to load a relocatable elf.");
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return false;
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}
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INFO_LOG_FMT(BOOT, "{} segments:", header->e_phnum);
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auto& system = Core::System::GetInstance();
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auto& memory = system.GetMemory();
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// Copy segments into ram.
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for (int i = 0; i < header->e_phnum; i++)
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{
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Elf32_Phdr* p = segments + i;
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INFO_LOG_FMT(BOOT, "Type: {} Vaddr: {:08x} Filesz: {} Memsz: {}", p->p_type, p->p_vaddr,
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p->p_filesz, p->p_memsz);
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if (p->p_type == PT_LOAD)
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{
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u32 writeAddr = p->p_vaddr;
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const u8* src = GetSegmentPtr(i);
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u32 srcSize = p->p_filesz;
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u32 dstSize = p->p_memsz;
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if (only_in_mem1 && p->p_vaddr >= memory.GetRamSizeReal())
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continue;
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memory.CopyToEmu(writeAddr, src, srcSize);
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if (srcSize < dstSize)
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memory.Memset(writeAddr + srcSize, 0, dstSize - srcSize); // zero out bss
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INFO_LOG_FMT(BOOT, "Loadable Segment Copied to {:08x}, size {:08x}", writeAddr, p->p_memsz);
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}
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}
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INFO_LOG_FMT(BOOT, "Done loading.");
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return true;
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}
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SectionID ElfReader::GetSectionByName(const char* name, int firstSection) const
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{
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for (int i = firstSection; i < header->e_shnum; i++)
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{
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const char* secname = GetSectionName(i);
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if (secname != nullptr && strcmp(name, secname) == 0)
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return i;
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}
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return -1;
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}
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bool ElfReader::LoadSymbols() const
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{
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bool hasSymbols = false;
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SectionID sec = GetSectionByName(".symtab");
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if (sec != -1)
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{
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int stringSection = sections[sec].sh_link;
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const char* stringBase = (const char*)GetSectionDataPtr(stringSection);
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// We have a symbol table!
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Elf32_Sym* symtab = (Elf32_Sym*)(GetSectionDataPtr(sec));
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int numSymbols = sections[sec].sh_size / sizeof(Elf32_Sym);
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for (int sym = 0; sym < numSymbols; sym++)
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{
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int size = Common::swap32(symtab[sym].st_size);
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if (size == 0)
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continue;
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// int bind = symtab[sym].st_info >> 4;
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int type = symtab[sym].st_info & 0xF;
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int sectionIndex = Common::swap16(symtab[sym].st_shndx);
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int value = Common::swap32(symtab[sym].st_value);
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const char* name = stringBase + Common::swap32(symtab[sym].st_name);
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if (bRelocate)
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value += sectionAddrs[sectionIndex];
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auto symtype = Common::Symbol::Type::Data;
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switch (type)
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{
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case STT_OBJECT:
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symtype = Common::Symbol::Type::Data;
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break;
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case STT_FUNC:
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symtype = Common::Symbol::Type::Function;
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break;
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default:
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continue;
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}
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g_symbolDB.AddKnownSymbol(value, size, name, symtype);
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hasSymbols = true;
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}
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}
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g_symbolDB.Index();
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return hasSymbols;
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}
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bool ElfReader::IsWii() const
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{
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// Use the same method as the DOL loader uses: search for mfspr from HID4,
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// which should only be used in Wii ELFs.
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//
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// Likely to have some false positives/negatives, patches implementing a
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// better heuristic are welcome.
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// Swap these once, instead of swapping every word in the file.
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u32 HID4_pattern = Common::swap32(0x7c13fba6);
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u32 HID4_mask = Common::swap32(0xfc1fffff);
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for (int i = 0; i < GetNumSegments(); ++i)
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{
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if (IsCodeSegment(i))
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{
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u32* code = (u32*)GetSegmentPtr(i);
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for (u32 j = 0; j < GetSegmentSize(i) / sizeof(u32); ++j)
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{
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if ((code[j] & HID4_mask) == HID4_pattern)
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return true;
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}
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}
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}
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return false;
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}
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