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ShuriZma
/
dolphin
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https://github.com/dolphin-emu/dolphin.git
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9c6795c7b7
dolphin
/
Data
/
Sys
/
Shaders
/
invertedoutline.glsl
8 lines
100 B
GLSL
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void
main
(
)
{
float4
c0
=
Sample
(
)
;
float4
c1
=
SampleOffset
(
int2
(
5
,
5
)
)
;
SetOutput
(
c0
-
c1
)
;
}
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