46 lines
1.3 KiB
C++
46 lines
1.3 KiB
C++
// Copyright 2013 Dolphin Emulator Project
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// Licensed under GPLv2
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// Refer to the license.txt file included.
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// ---------------------------------------------------------------------------------
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// Class: WaveFileWriter
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// Description: Simple utility class to make it easy to write long 16-bit stereo
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// audio streams to disk.
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// Use Start() to start recording to a file, and AddStereoSamples to add wave data.
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// The float variant will convert from -1.0-1.0 range and clamp.
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// Alternatively, AddSamplesBE for big endian wave data.
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// If Stop is not called when it destructs, the destructor will call Stop().
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// ---------------------------------------------------------------------------------
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#ifndef _WAVEFILE_H_
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#define _WAVEFILE_H_
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#include "FileUtil.h"
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class WaveFileWriter
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{
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File::IOFile file;
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bool skip_silence;
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u32 audio_size;
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short *conv_buffer;
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void Write(u32 value);
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void Write4(const char *ptr);
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WaveFileWriter& operator=(const WaveFileWriter&)/* = delete*/;
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public:
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WaveFileWriter();
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~WaveFileWriter();
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bool Start(const char *filename, unsigned int HLESampleRate);
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void Stop();
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void SetSkipSilence(bool skip) { skip_silence = skip; }
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void AddStereoSamples(const short *sample_data, u32 count);
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void AddStereoSamplesBE(const short *sample_data, u32 count); // big endian
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u32 GetAudioSize() { return audio_size; }
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};
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#endif // _WAVEFILE_H_
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