dolphin/Source/Core/AudioCommon/Src/AudioCommon.h

52 lines
1.1 KiB
C++

// Copyright 2013 Dolphin Emulator Project
// Licensed under GPLv2
// Refer to the license.txt file included.
#ifndef _AUDIO_COMMON_H_
#define _AUDIO_COMMON_H_
#include "Common.h"
#include "SoundStream.h"
class CMixer;
extern SoundStream *soundStream;
// UDSPControl
union UDSPControl
{
u16 Hex;
struct
{
u16 DSPReset : 1; // Write 1 to reset and waits for 0
u16 DSPAssertInt : 1;
u16 DSPHalt : 1;
u16 AI : 1;
u16 AI_mask : 1;
u16 ARAM : 1;
u16 ARAM_mask : 1;
u16 DSP : 1;
u16 DSP_mask : 1;
u16 ARAM_DMAState : 1; // DSPGetDMAStatus() uses this flag
u16 DSPInitCode : 1;
u16 DSPInit : 1; // DSPInit() writes to this flag
u16 pad : 4;
};
UDSPControl(u16 _Hex = 0) : Hex(_Hex) {}
};
namespace AudioCommon
{
SoundStream *InitSoundStream(CMixer *mixer, void *hWnd);
void ShutdownSoundStream();
std::vector<std::string> GetSoundBackends();
bool UseJIT();
void PauseAndLock(bool doLock, bool unpauseOnUnlock=true);
void UpdateSoundStream();
}
#endif // _AUDIO_COMMON_H_