dolphin/Languages/po/nb.po

10417 lines
314 KiB
Plaintext
Raw Blame History

This file contains invisible Unicode characters

This file contains invisible Unicode characters that are indistinguishable to humans but may be processed differently by a computer. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.

# Translation of dolphin-emu.pot to LANGUAGE
# Copyright (C) 2003-2013
# This file is distributed under the same license as the Dolphin Emulator package.
#
# Translators:
# Allan Nordhøy <epost@anotheragency.no>, 2016-2018
# Christer Hansen <chriztr@gmail.com>, 2013
# Specced, 2019
# KHRZ <e-k-nut@hotmail.com>, 2013-2016,2019
# KHRZ <e-k-nut@hotmail.com>, 2011,2013
# KHRZ <e-k-nut@hotmail.com>, 2011
# Stein Erik Svendheim <post@svendheim.no>, 2016
# d1fcc80a35d5442129c384ac221ef98f_d2a8fa7 <bf6c9fd43ceccaf85c00ef95eb21f12e_11704>, 2015
msgid ""
msgstr ""
"Project-Id-Version: Dolphin Emulator\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2020-06-30 21:10+0200\n"
"PO-Revision-Date: 2020-06-30 19:10+0000\n"
"Last-Translator: JosJuice\n"
"Language-Team: Norwegian Bokmål (http://www.transifex.com/delroth/dolphin-"
"emu/language/nb/)\n"
"Language: nb\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=2; plural=(n != 1);\n"
#: Source/Core/DiscIO/VolumeVerifier.cpp:1426
msgid ""
"\n"
"\n"
"Because GameCube disc images contain little verification data, there may be "
"problems that Dolphin is unable to detect."
msgstr ""
"\n"
"\n"
"Fordi GameCube disk bildefiler inneholder lite verifikasjonsdata, kan det "
"være problemer som Dolphin ikke kan oppdage."
#: Source/Core/DiscIO/VolumeVerifier.cpp:1432
msgid ""
"\n"
"\n"
"Because this title is not for retail Wii consoles, Dolphin cannot verify "
"that it hasn't been tampered with."
msgstr ""
"\n"
"\n"
"Fordi denne tittelen ikke er for kommersielle Wii-konsoller, kan ikke "
"Dolphin verifisere at den ikke har blitt tuklet med."
#: Source/Core/DolphinQt/MenuBar.cpp:1123
msgid ""
"\n"
"\n"
"WARNING: Fixing this NAND requires the deletion of titles that have "
"incomplete data on the NAND, including all associated save data. By "
"continuing, the following title(s) will be removed:\n"
"\n"
"%1\n"
"Launching these titles may also fix the issues."
msgstr ""
"\n"
"\n"
"ADVARSEL: For å fikse denne NAND kreves sletting av titler som har ukomplett "
"data lagret på den, inkludert assosiert lagringsdata. Ved å fortsette, så "
"vil følgende tittel(ler) fjernes:\n"
"\n"
"1%\n"
"Å starte opp titlene kan potensielt fikse problemene."
#: Source/Core/DolphinQt/GameList/GameListModel.cpp:101
msgid " (Disc %1)"
msgstr "(Disk %1)"
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:252
msgid "! Not"
msgstr ""
#: Source/Core/Core/Boot/Boot.cpp:196
#, c-format
msgid "\"%s\" is an invalid GCM/ISO file, or is not a GC/Wii ISO."
msgstr "\"%s\" er en ugyldig GCM/ISO-fil, eller er ikke en GC/Wii-ISO."
#. i18n: The symbol for percent.
#. i18n: The percent symbol.
#: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:68
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:252
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:258
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/ControlGroup.cpp:36
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/MixedTriggers.cpp:28
msgid "%"
msgstr "%"
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:255
msgid "% Modulo"
msgstr ""
#: Source/Core/DolphinQt/DiscordJoinRequestDialog.cpp:59
msgid ""
"%1\n"
"wants to join your party."
msgstr ""
"%1\n"
"vil bli med i din gruppe."
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:72
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:402
msgid "%1 %"
msgstr "%1 %"
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:267
msgid "%1 % (%2 MHz)"
msgstr "%1 % (%2 MHz)"
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:82
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:160
msgid "%1 (%2)"
msgstr "%1 (%2)"
#. i18n: If there is a pre-defined patch with the name %1 and the user wants to edit it,
#. a copy of it gets created with this name
#: Source/Core/DolphinQt/Config/PatchesWidget.cpp:98
msgid "%1 (Copy)"
msgstr "%1 (Kopi)"
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:94
msgid "%1 (Disc %2, Revision %3)"
msgstr "%1 (Disk %2, Utgave %3)"
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:98
msgid "%1 (Revision %3)"
msgstr "%1 (Revisjon %3)"
#. i18n: %1 is the name of a compression method (e.g. LZMA)
#: Source/Core/DolphinQt/ConvertDialog.cpp:239
msgid "%1 (slow)"
msgstr ""
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:281
msgid ""
"%1 FIFO bytes\n"
"%2 memory bytes\n"
"%3 frames"
msgstr ""
"%1 FIFO-byte\n"
"%2 minnebyte\n"
"%3 bildeframe"
#: Source/Core/DolphinQt/GCMemcardManager.cpp:249
msgid "%1 Free Blocks; %2 Free Dir Entries"
msgstr "%1 Ledige blokker; %2 Ledige dir-oppføringer"
#: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:103
msgid "%1 Graphics Configuration"
msgstr "%1 Grafikkoppsett"
#: Source/Core/DolphinQt/CheatsManager.cpp:652
msgid "%1 Match(es)"
msgstr "%1 Resultat(er)"
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:135
msgid "%1 doesn't support this feature on your system."
msgstr "%1 Støtter ikke denne funksjonen på ditt system."
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:203
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:303
msgid "%1 doesn't support this feature."
msgstr "%1 støtter ikke denne funksjonen."
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:261
msgid ""
"%1 frame(s)\n"
"%2 object(s)\n"
"Current Frame: %3"
msgstr ""
"%1 bilderute(r)\n"
"%2 objekt(er)\n"
"Nåværende bilderute: %3"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:883
msgid "%1 has joined"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:888
msgid "%1 has left"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:1009
msgid "%1 is now golfing"
msgstr "%1 golfer nå"
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:249
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:319
msgid "%1 ms"
msgstr "%1 ms"
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:272
msgid "%1 session found"
msgstr "%1 økt funnet"
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:272
msgid "%1 sessions found"
msgstr "%1 økter funnet"
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:155
msgid "%1% (Normal Speed)"
msgstr "%1% (Normal hastighet)"
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:283
msgid "%1MB (MEM1)"
msgstr ""
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:297
msgid "%1MB (MEM2)"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/MD5Dialog.cpp:142
msgid "%1[%2]: %3"
msgstr "%1[%2]: %3"
#: Source/Core/DolphinQt/NetPlay/MD5Dialog.cpp:130
msgid "%1[%2]: %3 %"
msgstr "%1[%2]: %3 %"
#: Source/Core/DolphinQt/NetPlay/ChunkedProgressDialog.cpp:136
msgid "%1[%2]: %3/%4 MiB"
msgstr "%1[%2]: %3/%4 MiB"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:68
msgid "%1x Native (%2x%3)"
msgstr ""
#: Source/Core/DiscIO/CompressedBlob.cpp:259
#: Source/Core/DiscIO/WIABlob.cpp:1671
#, c-format
msgid "%i of %i blocks. Compression ratio %i%%"
msgstr "%i av %i blokker. Komprimeringsforhold %i%%"
#. i18n: This string is referring to a game mode in Super Smash Bros. Brawl called Masterpieces
#. where you play demos of NES/SNES/N64 games. This string is referring to a specific such demo
#. rather than the game mode as a whole, so please use the singular form. Official translations:
#. 名作トライアル (Japanese), Masterpieces (English), Meisterstücke (German), Chefs-d'œuvre
#. (French), Clásicos (Spanish), Capolavori (Italian), 클래식 게임 체험판 (Korean).
#. If your language is not one of the languages above, consider leaving the string untranslated
#. so that people will recognize it as the name of the game mode.
#: Source/Core/DiscIO/VolumeVerifier.cpp:662
#, c-format
msgid "%s (Masterpiece)"
msgstr " %s (Mesterverk)"
#: Source/Core/Core/Boot/Boot.cpp:347
#, c-format
msgid "%s IPL found in %s directory. The disc might not be recognized"
msgstr "%s IPL funnet i mappen %s. Disken kan kanskje ikke gjennkjennes"
#: Source/Core/Core/HW/EXI/EXI_DeviceMemoryCard.cpp:213
#, c-format
msgid ""
"%s is not a directory, failed to move to *.original.\n"
" Verify your write permissions or move the file outside of Dolphin"
msgstr ""
"%s er ikke en mappe, kunne ikke flytte til *.original.\n"
"Se over dine skriverettigheter, eller flytt filen ut fra Dolphins mapper"
#: Source/Core/Core/HW/EXI/EXI_DeviceMemoryCard.cpp:204
#, c-format
msgid "%s was not a directory, moved to *.original"
msgstr "%s er ikke en mappe, flyttet til *.original"
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:260
msgid "& And"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:597
msgid "&About"
msgstr "&Om"
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:266
msgid "&Add Memory Breakpoint"
msgstr "&Legg til Minne Stoppunkt"
#: Source/Core/DolphinQt/Config/ARCodeWidget.cpp:52
#: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:75
msgid "&Add New Code..."
msgstr "&Legg til ny kode…"
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:492
msgid "&Add function"
msgstr "&Legg til funksjon"
#: Source/Core/DolphinQt/Config/PatchesWidget.cpp:43
msgid "&Add..."
msgstr "&Legg til..."
#: Source/Core/DolphinQt/MenuBar.cpp:521
msgid "&Audio Settings"
msgstr "&Lyd-innstillinger"
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:175
msgid "&Auto Update:"
msgstr "&Autooppdater:"
#: Source/Core/DolphinQt/MenuBar.cpp:536
msgid "&Automatic Start"
msgstr "&Automatisk start"
#: Source/Core/DolphinQt/MenuBar.cpp:193
msgid "&Boot from DVD Backup"
msgstr "&Start opp fra DVD-sikkerhetskopi"
#: Source/Core/DolphinQt/MenuBar.cpp:468
msgid "&Breakpoints"
msgstr "&Brytepunkter"
#: Source/Core/DolphinQt/MenuBar.cpp:580
msgid "&Bug Tracker"
msgstr ""
#: Source/Core/DolphinQt/WiiUpdate.cpp:102
msgid "&Cancel"
msgstr "&Avbryt"
#: Source/Core/DolphinQt/MenuBar.cpp:230
msgid "&Cheats Manager"
msgstr "&Juksebehandler"
#: Source/Core/DolphinQt/MenuBar.cpp:590
msgid "&Check for Updates..."
msgstr "&Se etter oppdateringer..."
#: Source/Core/DolphinQt/MenuBar.cpp:945
msgid "&Clear Symbols"
msgstr "&Tøm symboler"
#: Source/Core/DolphinQt/Config/PatchesWidget.cpp:183
msgid "&Clone..."
msgstr "&Dupliser..."
#: Source/Core/DolphinQt/MenuBar.cpp:433
msgid "&Code"
msgstr "&Kode"
#: Source/Core/DolphinQt/MenuBar.cpp:523
msgid "&Controller Settings"
msgstr "&Kontroller-innstillinger"
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:471
msgid "&Copy address"
msgstr "&Kopier adresse"
#: Source/Core/DolphinQt/GCMemcardManager.cpp:96
msgid "&Create..."
msgstr ""
#: Source/Core/DolphinQt/GCMemcardManager.cpp:83
msgid "&Delete"
msgstr "&Slett"
#. i18n: This kind of "watch" is used for watching emulated memory.
#. It's not related to timekeeping devices.
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:265
msgid "&Delete Watch"
msgstr "&Slett Overvåker"
#: Source/Core/DolphinQt/Config/ARCodeWidget.cpp:53
#: Source/Core/DolphinQt/Config/ARCodeWidget.cpp:146
#: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:76
msgid "&Edit Code..."
msgstr "&Rediger kode…"
#: Source/Core/DolphinQt/Config/PatchesWidget.cpp:183
msgid "&Edit..."
msgstr "&Rediger..."
#: Source/Core/DolphinQt/MenuBar.cpp:212
msgid "&Eject Disc"
msgstr "&Løs ut disk"
#: Source/Core/DolphinQt/MenuBar.cpp:311
msgid "&Emulation"
msgstr "&Emulering"
#: Source/Core/DolphinQt/GCMemcardManager.cpp:84
msgid "&Export..."
msgstr "&Eksporter..."
#: Source/Core/DolphinQt/MenuBar.cpp:206
msgid "&File"
msgstr "&Fil"
#: Source/Core/DolphinQt/MenuBar.cpp:543
msgid "&Font..."
msgstr "&Skrift…"
#: Source/Core/DolphinQt/MenuBar.cpp:317
msgid "&Frame Advance"
msgstr "&Bilde for bilde"
#: Source/Core/DolphinQt/MenuBar.cpp:947
msgid "&Generate Symbols From"
msgstr "%Generer Symboler Fra"
#: Source/Core/DolphinQt/MenuBar.cpp:576
msgid "&GitHub Repository"
msgstr "&GitHub-pakkebrønn"
#: Source/Core/DolphinQt/MenuBar.cpp:520
msgid "&Graphics Settings"
msgstr "&Grafikkinstllinger"
#: Source/Core/DolphinQt/MenuBar.cpp:567
msgid "&Help"
msgstr "&Hjelp"
#: Source/Core/DolphinQt/MenuBar.cpp:524
msgid "&Hotkey Settings"
msgstr "Innstillinger for &hurtigtaster"
#: Source/Core/DolphinQt/GCMemcardManager.cpp:86
msgid "&Import..."
msgstr "&Importer..."
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:494
msgid "&Insert blr"
msgstr "&Sett inn blr"
#: Source/Core/DolphinQt/MenuBar.cpp:493
msgid "&JIT"
msgstr "&JIT"
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:113
msgid "&Language:"
msgstr "&Språk:"
#: Source/Core/DolphinQt/MenuBar.cpp:334
msgid "&Load State"
msgstr "Åpne hurtiglagring"
#: Source/Core/DolphinQt/MenuBar.cpp:953
msgid "&Load Symbol Map"
msgstr "&Last symbolkart"
#: Source/Core/DolphinQt/MenuBar.cpp:425
msgid "&Lock Widgets In Place"
msgstr "&Lås Widgeter På Stedet"
#: Source/Core/DolphinQt/MenuBar.cpp:477
msgid "&Memory"
msgstr "&Minne"
#: Source/Core/DolphinQt/MenuBar.cpp:717
msgid "&Movie"
msgstr "&Film"
#: Source/Core/DolphinQt/MenuBar.cpp:485
msgid "&Network"
msgstr ""
#: Source/Core/DolphinQt/GCMemcardManager.cpp:95
#: Source/Core/DolphinQt/MenuBar.cpp:207
msgid "&Open..."
msgstr "&Åpne…"
#: Source/Core/DolphinQt/MenuBar.cpp:516
msgid "&Options"
msgstr "&Innstillinger"
#: Source/Core/DolphinQt/MenuBar.cpp:973
msgid "&Patch HLE Functions"
msgstr "&Patch HLE Funksjoner"
#: Source/Core/DolphinQt/MenuBar.cpp:313
msgid "&Pause"
msgstr "&Pause"
#: Source/Core/DolphinQt/MenuBar.cpp:312
msgid "&Play"
msgstr "&Spill"
#: Source/Core/DolphinQt/GameList/GameList.cpp:299
msgid "&Properties"
msgstr "&Egenskaper"
#: Source/Core/DolphinQt/MenuBar.cpp:732
msgid "&Read-Only Mode"
msgstr "&Skrivebeskyttet modus"
#: Source/Core/DolphinQt/MenuBar.cpp:441
msgid "&Registers"
msgstr "&Registere"
#: Source/Core/DolphinQt/Config/PatchesWidget.cpp:45
msgid "&Remove"
msgstr "&Fjern"
#: Source/Core/DolphinQt/Config/ARCodeWidget.cpp:54
#: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:77
msgid "&Remove Code"
msgstr "&Fjern kode"
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:483
msgid "&Rename symbol"
msgstr "&Gi symbol nytt navn"
#: Source/Core/DolphinQt/MenuBar.cpp:315
msgid "&Reset"
msgstr "&Tilbakestill"
#: Source/Core/DolphinQt/MenuBar.cpp:226
msgid "&Resource Pack Manager"
msgstr "&Ressurspakke-behandler"
#: Source/Core/DolphinQt/MenuBar.cpp:954
msgid "&Save Symbol Map"
msgstr "&Lagre symbolkart"
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:160
msgid "&Speed Limit:"
msgstr "&Fartsgrense:"
#: Source/Core/DolphinQt/MenuBar.cpp:314
msgid "&Stop"
msgstr "S&topp"
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:117
msgid "&Theme:"
msgstr "&Drakt:"
#: Source/Core/DolphinQt/MenuBar.cpp:450
msgid "&Threads"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:224
msgid "&Tools"
msgstr "&Verktøy"
#: Source/Core/DolphinQt/MenuBar.cpp:399
msgid "&View"
msgstr "Vi&s"
#. i18n: This kind of "watch" is used for watching emulated memory.
#. It's not related to timekeeping devices.
#: Source/Core/DolphinQt/MenuBar.cpp:460
msgid "&Watch"
msgstr "&Se"
#: Source/Core/DolphinQt/MenuBar.cpp:569
msgid "&Website"
msgstr "&Nettside"
#: Source/Core/DolphinQt/GameList/GameList.cpp:300
msgid "&Wiki"
msgstr "&Wiki"
#: Source/Core/DolphinQt/MenuBar.cpp:1225
msgid "'%1' not found, no symbol names generated"
msgstr "'%1' ikke funnet, ingen symbolnavn generert"
#: Source/Core/DolphinQt/MenuBar.cpp:1349
msgid "'%1' not found, scanning for common functions instead"
msgstr "'%1' ikke funnet, scanner for vanlige funksjoner istedet"
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:135
msgid "(None)"
msgstr "(Ingen)"
#: Source/Core/DolphinQt/Debugger/JITWidget.cpp:136
msgid "(host)"
msgstr "(vert)"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:177
msgid "(off)"
msgstr "(av)"
#: Source/Core/DolphinQt/Debugger/JITWidget.cpp:135
msgid "(ppc)"
msgstr "(ppc)"
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:253
msgid "* Multiply"
msgstr ""
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:256
msgid "+ Add"
msgstr ""
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:266
msgid ", Comma"
msgstr ""
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:257
msgid "- Subtract"
msgstr ""
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:331
msgid "--> %1"
msgstr "--> %1"
#: Source/Core/DolphinQt/Config/Mapping/MappingWidget.cpp:198
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:704
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:82
msgid "..."
msgstr "…"
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:254
msgid "/ Divide"
msgstr ""
#: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:31
msgid "128 Mbit (2043 blocks)"
msgstr ""
#: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:28
msgid "16 Mbit (251 blocks)"
msgstr ""
#: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:110
msgid "16-bit"
msgstr "16-bit"
#: Source/Core/DolphinQt/CheatsManager.cpp:394
msgid "16-bit Integer"
msgstr "16-bit Integer"
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:115
msgid "16:9"
msgstr "16:9"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:78
msgid "16x"
msgstr "16x"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:78
msgid "1x"
msgstr "1x"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:78
msgid "2x"
msgstr "2x"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:56
msgid "2x Native (1280x1056) for 720p"
msgstr "2x opprinnelig størrelse (1280x1056) for 720p"
#: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:29
msgid "32 Mbit (507 blocks)"
msgstr ""
#: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:111
msgid "32-bit"
msgstr "32-bit"
#: Source/Core/DolphinQt/CheatsManager.cpp:394
msgid "32-bit Integer"
msgstr "32-bit Integer"
#. i18n: Stereoscopic 3D
#: Source/Core/Core/HotkeyManager.cpp:343
#: Source/Core/DolphinQt/Config/Mapping/Hotkey3D.cpp:23
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:392
msgid "3D"
msgstr "3D"
#. i18n: Stereoscopic 3D
#: Source/Core/Core/HotkeyManager.cpp:345
#: Source/Core/DolphinQt/Config/Mapping/Hotkey3D.cpp:26
msgid "3D Depth"
msgstr "3D-dybde"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:56
msgid "3x Native (1920x1584) for 1080p"
msgstr "3x opprinnelig størrelse (1920x1584) for 1080p"
#: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:26
msgid "4 Mbit (59 blocks)"
msgstr ""
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:114
msgid "4:3"
msgstr "4:3"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:78
msgid "4x"
msgstr "4x"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:57
msgid "4x Native (2560x2112) for 1440p"
msgstr "4x opprinnelig størrelse (2560x2112) for 1440p"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:57
msgid "5x Native (3200x2640)"
msgstr "5x opprinnelig størrelse (3200x2640)"
#: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:30
msgid "64 Mbit (1019 blocks)"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:58
msgid "6x Native (3840x3168) for 4K"
msgstr "6x opprinnelig størrelse (3840x3168) for 4K"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:58
msgid "7x Native (4480x3696)"
msgstr "7x opprinnelig størrelse (4480x3696)"
#: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:27
msgid "8 Mbit (123 blocks)"
msgstr ""
#: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:109
msgid "8-bit"
msgstr "8-bit"
#: Source/Core/DolphinQt/CheatsManager.cpp:394
msgid "8-bit Integer"
msgstr "8-bit Integer"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:78
msgid "8x"
msgstr "8x"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:59
msgid "8x Native (5120x4224) for 5K"
msgstr "8x opprinnelig størrelse (5120x4224) for 5K"
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:259
msgid "< Less-than"
msgstr ""
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:89
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:104
msgid "<Nothing>"
msgstr "<Ingenting>"
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:69
msgid "<System Language>"
msgstr "<Systemspråk>"
#: Source/Core/DolphinQt/Updater.cpp:49
msgid ""
"<h2>A new version of Dolphin is available!</h2>Dolphin %1 is available for "
"download. You are running %2.<br> Would you like to update?<br><h4>Release "
"Notes:</h4>"
msgstr ""
"<h2>En ny versjon av Dolphin er tilgjengelig!</h2>Dolphin %1 er tilgjengelig "
"for nedlasting. Du bruker %2.<br> Ønsker du å oppgradere?"
"<br><h4>Versjonsnotater:</h4>"
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:258
msgid "> Greater-than"
msgstr ""
#: Source/Core/DolphinQt/MainWindow.cpp:1311
#: Source/Core/DolphinQt/MainWindow.cpp:1379
msgid "A NetPlay Session is already in progress!"
msgstr "En NetPlay-økt finnes allerede!"
#: Source/Core/Core/WiiUtils.cpp:132
#, c-format
msgid ""
"A different version of this title is already installed on the NAND.\n"
"\n"
"Installed version: %u\n"
"WAD version: %u\n"
"\n"
"Installing this WAD will replace it irreversibly. Continue?"
msgstr ""
"En annen versjon av denne tittelen er allerede installert på din NAND.\n"
"\n"
"Installert versjon: %u\n"
"WAD-versjon: %u\n"
"\n"
"Ved å installere denne WAD-pakken vil den bli helt erstattet. Fortsette?"
#: Source/Core/Core/HW/DVD/DVDInterface.cpp:514
msgid "A disc is already about to be inserted."
msgstr "En plate er i ferd med å bli satt inn."
#: Source/Core/DolphinQt/Main.cpp:196
msgid "A save state cannot be loaded without specifying a game to launch."
msgstr ""
#: Source/Core/DolphinQt/MainWindow.cpp:826
msgid ""
"A shutdown is already in progress. Unsaved data may be lost if you stop the "
"current emulation before it completes. Force stop?"
msgstr ""
"Avstenging allerede underveis. Ulagret data kan gå tapt hvis du stopper "
"nåværende emulering før den fullfører. Tving avslutning?"
#: Source/Core/DolphinQt/Config/ControllersWindow.cpp:367
msgid "A sync can only be triggered when a Wii game is running."
msgstr "Synkronisering kan bare utløses når et Wii-spill kjører."
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:108
msgid ""
"ALERT:\n"
"\n"
"All players must use the same Dolphin version.\n"
"If enabled, SD cards must be identical between players.\n"
"If DSP LLE is used, DSP ROMs must be identical between players.\n"
"If a game is hanging on boot, it may not support Dual Core Netplay. Disable "
"Dual Core.\n"
"If connecting directly, the host must have the chosen UDP port open/"
"forwarded!\n"
"\n"
"Wii Remote support in netplay is experimental and may not work correctly.\n"
"Use at your own risk.\n"
msgstr ""
"Advarsel:\n"
"\n"
"Alle spillere må bruke samme Dolphin-versjon.\n"
"Hvis aktivert, må alle SD-kort være identiske mellom spillerne.\n"
"Hvis DSP LLE er brukt, må DSP-ROM-filer være identiske mellom spillerne.\n"
"Hvis et spill krasjer under oppstart, kan det hende det ikke støtter NetPlay "
"med dobberltkjerne. I så fall, deaktiver.\n"
"Ved direkte forbindelse må verten ha valgte UDP-porter åpne inn til seg.\n"
"\n"
"Wiimote-støtte i NetPlay er eksperimentell, og kan muligens fungere feil.\n"
"Benytt med din egen risiko.\n"
#: Source/Core/DolphinQt/CheatsManager.cpp:199
msgid "AR Code"
msgstr "AR-Code"
#: Source/Core/DolphinQt/Config/PropertiesDialog.cpp:56
msgid "AR Codes"
msgstr "<AR-koder>"
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:108
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:144
msgid "ASCII"
msgstr "ASCII"
#: Source/Core/DolphinQt/ConvertDialog.cpp:415
msgid "Abort"
msgstr "Avbryt"
#: Source/Core/DolphinQt/AboutDialog.cpp:17
msgid "About Dolphin"
msgstr "Om Dolphin"
#: Source/Core/Core/HW/WiimoteEmu/Extension/Nunchuk.cpp:61
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:216
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtensionMotionInput.cpp:50
msgid "Accelerometer"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:74
msgid "Accuracy:"
msgstr "Nøyaktighet:"
#: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:89
msgid "Action"
msgstr "Handling"
#: Source/Core/Core/ARDecrypt.cpp:478
#, c-format
msgid ""
"Action Replay Code Decryption Error:\n"
"Parity Check Failed\n"
"\n"
"Culprit Code:\n"
"%s"
msgstr ""
"Dekrypteringsfeil for Action Replay kode:\n"
"Paritets-sjekk feilet\n"
"\n"
"Opphavs-kode:\n"
"%s"
#: Source/Core/Core/ActionReplay.cpp:528
#, c-format
msgid ""
"Action Replay Error: Invalid size (%08x : address = %08x) in Add Code (%s)"
msgstr ""
"Action Replay-feil: Ugyldig størrelse (%08x : addresse = %08x) i legg til "
"kode (%s)"
#: Source/Core/Core/ActionReplay.cpp:618
#, c-format
msgid ""
"Action Replay Error: Invalid size (%08x : address = %08x) in Fill and Slide "
"(%s)"
msgstr ""
"Action Replay-feil: Ugyldig størrelse (%08x : addresse = %08x) in fyll og "
"skli (%s)"
#: Source/Core/Core/ActionReplay.cpp:406
#, c-format
msgid ""
"Action Replay Error: Invalid size (%08x : address = %08x) in Ram Write And "
"Fill (%s)"
msgstr ""
"Action Replay-feil: Ugyldig størrelse (%08x : addresse = %08x) i ram-skriv "
"og fyll (%s)"
#: Source/Core/Core/ActionReplay.cpp:466
#, c-format
msgid ""
"Action Replay Error: Invalid size (%08x : address = %08x) in Write To "
"Pointer (%s)"
msgstr ""
"Action Replay-feil: Ugyldig størrelse (%08x : addresse = %08x) i skriv til "
"peker (%s)"
#: Source/Core/Core/ActionReplay.cpp:673
#, c-format
msgid "Action Replay Error: Invalid value (%08x) in Memory Copy (%s)"
msgstr "Action Replay-feil: Ugyldig verdi (%08x) i minnekopi (%s)"
#: Source/Core/Core/ActionReplay.cpp:543
#, c-format
msgid ""
"Action Replay Error: Master Code and Write To CCXXXXXX not implemented (%s)\n"
"Master codes are not needed. Do not use master codes."
msgstr ""
"Action Replay-feil: Master koder og skriving til CCXXXXXX er ikke "
"implementert (%s)\n"
" Master koder behøves ikke. Ikke bruk master koder."
#: Source/Core/Core/ActionReplay.cpp:248
#, c-format
msgid "Action Replay Error: invalid AR code line: %s"
msgstr "Action Replay-feil: Ugyldig AR-kode linje: %s"
#: Source/Core/Core/ActionReplay.cpp:784
#, c-format
msgid "Action Replay: Conditional Code: Invalid Size %08x (%s)"
msgstr "Action Replay: Kondisjonsbasert kode: Ugyldig størrelse %08x (%s)"
#: Source/Core/Core/ActionReplay.cpp:752
#, c-format
msgid "Action Replay: Invalid Normal Code Type %08x (%s)"
msgstr "Action Replay: Ugyldig normal kodetype %08x (%s)"
#: Source/Core/Core/ActionReplay.cpp:808
#, c-format
msgid "Action Replay: Normal Code %i: Invalid subtype %08x (%s)"
msgstr "Action Replay: Normal kode %i: ugyldig sub-type %08x (%s)"
#: Source/Core/Core/ActionReplay.cpp:710
#, c-format
msgid "Action Replay: Normal Code 0: Invalid Subtype %08x (%s)"
msgstr "Action Replay: Normal kode 0: Ugyldig sub-type %08x (%s)"
#: Source/Core/Core/HotkeyManager.cpp:38
msgid "Activate NetPlay Chat"
msgstr "Aktiver NetPlay-chat"
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:159
msgid "Active"
msgstr "Aktiv"
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:161
msgid "Active thread queue"
msgstr ""
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:176
msgid "Active threads"
msgstr ""
#: Source/Core/DolphinQt/Config/Mapping/GCPadWiiUConfigDialog.cpp:71
msgid "Adapter Detected"
msgstr "Adapter oppdaget"
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:74
msgid "Adapter:"
msgstr "Adapter:"
#: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:55
#: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:50
msgid "Add"
msgstr "Legg til"
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:122
msgid "Add &breakpoint"
msgstr ""
#: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:46
msgid "Add New USB Device"
msgstr "Legg til ny USB-enhet"
#: Source/Core/Core/HotkeyManager.cpp:76
msgid "Add a Breakpoint"
msgstr "Legg til et Stoppunkt"
#: Source/Core/Core/HotkeyManager.cpp:77
msgid "Add a Memory Breakpoint"
msgstr "Legg til et MinneStoppunkt"
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:123
msgid "Add memory breakpoint"
msgstr ""
#. i18n: This kind of "watch" is used for watching emulated memory.
#. It's not related to timekeeping devices.
#: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:126
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:125
msgid "Add to &watch"
msgstr "Legg til i &oppsynsliste"
#: Source/Core/DolphinQt/CheatsManager.cpp:272
msgid "Add to Watch"
msgstr "Legg til Overvåker"
#: Source/Core/DolphinQt/Settings/PathPane.cpp:145
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:155
msgid "Add..."
msgstr "Legg til…"
#: Source/Core/DolphinQt/CheatsManager.cpp:643
#: Source/Core/DolphinQt/CheatsManager.cpp:644
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:159
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:148
#: Source/Core/DolphinQt/Debugger/JITWidget.cpp:81
#: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:49
#: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:164
#: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:176
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:181
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:233
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:141
#: Source/Core/DolphinQt/MenuBar.cpp:948
msgid "Address"
msgstr "Addresse"
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:118
msgid "Address Space"
msgstr "Addresserom"
#: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:43
#: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:135
msgid "Address:"
msgstr "Addresse:"
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:229
msgid ""
"Adjusts the accuracy at which the GPU receives texture updates from RAM.\n"
"\n"
"The \"Safe\" setting eliminates the likelihood of the GPU missing texture "
"updates from RAM. Lower accuracies cause in-game text to appear garbled in "
"certain games.\n"
"\n"
"If unsure, select the rightmost value."
msgstr ""
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:91
msgid ""
"Adjusts the emulated CPU's clock rate.\n"
"\n"
"Higher values may make variable-framerate games run at a higher framerate, "
"at the expense of performance. Lower values may activate a game's internal "
"frameskip, potentially improving performance.\n"
"\n"
"WARNING: Changing this from the default (100%) can and will break games and "
"cause glitches. Do so at your own risk. Please do not report bugs that occur "
"with a non-default clock."
msgstr ""
"Justerer den emulerte CPU-ens klokkesyklusrate.\n"
"\n"
"Høyere verdier kan gjøre at spill med varierende-bildetakt kjører med høyere "
"bildeflyt, mot økt CPU-bruk. Lavere verdier kan gjøre at spill med "
"varierende-bildetakt kjører med mer hakking, noe som sparer CPU.\n"
"\n"
"ADVARSEL: Å endre denne fra forvalget (100%) kan og vil ødelegge spill og "
"forårsake feil. Gjør så på egen risiko. Vennligst ikke rapporter feil som "
"oppstår når systemklokken er tuklet med."
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:132
msgid ""
"Adjusts the emulated sizes of MEM1 and MEM2.\n"
"\n"
"Some titles may recognize the larger memory arena(s) and take advantage of "
"it, though retail titles are normally optimized for the retail memory "
"limitations."
msgstr ""
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:94
msgid "Advance Game Port"
msgstr "Advance-spillport"
#: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:87
#: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:116
#: Source/Core/DolphinQt/Config/SettingsWindow.cpp:43
msgid "Advanced"
msgstr "Avansert"
#: Source/Core/UICommon/NetPlayIndex.cpp:252
msgid "Africa"
msgstr "Afrika"
#: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:75
#: Source/Core/DolphinQt/GCMemcardManager.cpp:296
msgid "All Files (*)"
msgstr "Alle filer (*)"
#: Source/Core/DolphinQt/MainWindow.cpp:689
msgid ""
"All GC/Wii files (*.elf *.dol *.gcm *.iso *.tgc *.wbfs *.ciso *.gcz *.wia *."
"rvz *.wad *.dff *.m3u);;All Files (*)"
msgstr ""
#: Source/Core/DolphinQt/Settings/PathPane.cpp:47
msgid ""
"All GC/Wii files (*.elf *.dol *.gcm *.iso *.tgc *.wbfs *.ciso *.gcz *.wia *."
"rvz *.wad *.m3u);;All Files (*)"
msgstr ""
#: Source/Core/DolphinQt/MainWindow.cpp:1203
#: Source/Core/DolphinQt/MainWindow.cpp:1210
msgid "All Save States (*.sav *.s##);; All Files (*)"
msgstr "Alle lagringsstadier (*.sav *.s##);; Alle filer (*)"
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:331
msgid "All devices"
msgstr "Alle enheter"
#: Source/Core/Core/NetPlayServer.cpp:1087
msgid "All players' codes synchronized."
msgstr "All spilleres koder synkronisert."
#: Source/Core/Core/NetPlayServer.cpp:1043
msgid "All players' saves synchronized."
msgstr "Alle spilleres lagringsfiler synkroniser."
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:130
msgid "Allow Mismatched Region Settings"
msgstr ""
#: Source/Core/DolphinQt/Main.cpp:228
msgid "Allow Usage Statistics Reporting"
msgstr "Tillat rapportering av brukerstatistikk"
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:110
msgid "Allow Writes to SD Card"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:229
msgid ""
"Allows manipulation of the in-game camera. Move the mouse while holding the "
"right button to pan or middle button to roll.\n"
"\n"
"Use the WASD keys while holding SHIFT to move the camera. Press SHIFT+2 to "
"increase speed or SHIFT+1 to decrease speed. Press SHIFT+R to reset the "
"camera or SHIFT+F to reset the speed.\n"
"\n"
"If unsure, leave this unchecked. "
msgstr ""
"Denne funksjonen tillater deg å endre spillets kameraposisjon. Flytt musa "
"mens du holder høyre museknapp for å flytte, eller musehulet for å rotere.\n"
"\n"
"Hold nede SHIFT og trykk en av WASD-tastene for å flytte kameraet en gitt "
"distanse. SHIFT+2 for å flytte raskere og SHIFT+1 for å flytte saktere. "
"Trykk SHIFT+R for å tilbakestille kameraet og SHIFT+F for å tilbakestille "
"fart.\n"
"\n"
"Hvis usikker, la stå umerket."
#: Source/Core/DolphinQt/Config/ControllerInterface/ControllerInterfaceWindow.cpp:20
#: Source/Core/DolphinQt/Config/ControllersWindow.cpp:210
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtensionMotionInput.cpp:39
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuMotionControlIMU.cpp:37
msgid "Alternate Input Sources"
msgstr ""
#. i18n: Treat a controller as always being connected regardless of what
#. devices the user actually has plugged in
#: Source/Core/Core/HW/GCPadEmu.cpp:103
msgid "Always Connected"
msgstr "Alltid tilkoblet"
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:171
msgid "Always Hide Mouse Cursor"
msgstr "Alltid skjul musepeker"
#: Source/Core/Common/Assert.h:60
#, c-format
msgid ""
"An error occurred.\n"
"\n"
" Line: %d\n"
" File: %s\n"
"\n"
"Ignore and continue?"
msgstr ""
"En feil har skjedd.\n"
"\n"
"Linje: %d\n"
"Fil: %s\n"
"\n"
"Ignorer og fortsett?"
#: Source/Core/Core/HW/DVD/DVDThread.cpp:162
msgid "An inserted disc was expected but not found."
msgstr "En innsatt plate var forventet, men ble ikke funnet."
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:123
msgid "Anaglyph"
msgstr "Anaglyph"
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:155
msgid "Analyze"
msgstr "Analyser"
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:60
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:29
msgid "Angle"
msgstr "Vinkel"
#. i18n: Refers to the dead-zone setting of gyroscope input.
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:42
msgid "Angular velocity to ignore."
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:101
msgid "Anisotropic Filtering:"
msgstr "Anisotropisk filtrering:"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:99
msgid "Anti-Aliasing:"
msgstr "Kantutjevning:"
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:77
msgid "Any Region"
msgstr "Alle regioner"
#: Source/Core/DolphinQt/MenuBar.cpp:1486
msgid "Append signature to"
msgstr "Legg signatur til"
#: Source/Core/DolphinQt/MenuBar.cpp:966
msgid "Append to &Existing Signature File..."
msgstr "Legg til &Eksisterende Signaturfil..."
#: Source/Core/DolphinQt/MenuBar.cpp:970
msgid "Appl&y Signature File..."
msgstr "Legg p&å Singaturfil..."
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:311
msgid ""
"Applies a post-processing effect after rendering a frame.\n"
"\n"
"If unsure, select (off)."
msgstr ""
"Legger på en postprosesseringseffekt etter hver bilderuterendering.\n"
"\n"
"Hvis usikker, la stå (avslått)."
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:123
msgid "Apploader Date:"
msgstr "Programinnlaster-dato:"
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:236
msgid "Apply"
msgstr "Bruk"
#: Source/Core/DolphinQt/MenuBar.cpp:1509
msgid "Apply signature file"
msgstr "Bruk signaturfil"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:94
msgid "Arbitrary Mipmap Detection"
msgstr "Arbitrær Mipmap Oppdagelse"
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:205
msgid "Are you sure that you want to delete '%1'?"
msgstr "Er du sikker på at du vil slette \"%1\"?"
#: Source/Core/DolphinQt/GameList/GameList.cpp:631
msgid "Are you sure you want to delete this file?"
msgstr "Er du sikker på at du vil slette denne filen?"
#: Source/Core/DolphinQt/ResourcePackManager.cpp:239
msgid "Are you sure you want to delete this pack?"
msgstr "Er du sikker på at du vil slette denne pakken?"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:517
msgid "Are you sure you want to quit NetPlay?"
msgstr "Er du sikker på at du vil avslutte NetPlay?"
#: Source/Core/DolphinQt/ConvertDialog.cpp:299
msgid "Are you sure?"
msgstr "Er du sikker?"
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:77
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:112
msgid "Aspect Ratio:"
msgstr "Billedforhold:"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:233
msgid "Assign Controller Ports"
msgstr "Velg kontrollerporter"
#: Source/Core/DolphinQt/NetPlay/PadMappingDialog.cpp:21
msgid "Assign Controllers"
msgstr "Tildel kontrollere"
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:116
msgid "Asynchronous (Skip Drawing)"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:115
msgid "Asynchronous (Ubershaders)"
msgstr ""
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:233
msgid "Attach MotionPlus"
msgstr "Tilknytt MotionPlus"
#: Source/Core/DolphinQt/Config/SettingsWindow.cpp:39
msgid "Audio"
msgstr "Audio"
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:80
msgid "Audio Backend:"
msgstr "Lyd-bakende:"
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:138
msgid "Audio Stretching Settings"
msgstr "Innstillinger for lydstrekking"
#: Source/Core/DiscIO/Enums.cpp:33
msgid "Australia"
msgstr "Australia"
#: Source/Core/DolphinQt/ResourcePackManager.cpp:91
msgid "Author"
msgstr "Forfatter"
#: Source/Core/DolphinQt/AboutDialog.cpp:68
msgid "Authors"
msgstr "Utviklere"
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:59
msgid "Auto"
msgstr "Automatisk"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:55
msgid "Auto (Multiple of 640x528)"
msgstr "Auto (Multiplum av 640x528)"
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:165
msgid "Auto Update Settings"
msgstr "Autooppdater innstillinger "
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:414
msgid ""
"Auto internal resolution is not allowed in strict sync mode, as it depends "
"on window size.\n"
"\n"
"Please select a specific internal resolution."
msgstr ""
"Automatisk intern oppløsning tillates ikke i streng synkroniseringsmodus, "
"ettersom den avhenger av vindusstørrelse.\n"
"\n"
"Vennligst velg en spesifikk intern oppløsning."
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:92
msgid "Auto-Adjust Window Size"
msgstr "Automatisk justering av vindusstørrelse"
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:65
msgid "Auto-Hide"
msgstr "Gjem automatisk"
#: Source/Core/DolphinQt/MenuBar.cpp:1235
msgid "Auto-detect RSO modules?"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:215
msgid ""
"Automatically adjusts the window size to the internal resolution.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Justerer automatisk vidustørrelsen til den interne oppløsningen.\n"
"\n"
"Hvis usikker, la stå uvalgt."
#. i18n: The "Auxiliary" address space is the address space of ARAM (Auxiliary RAM).
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:126
msgid "Auxiliary"
msgstr "Støtte"
#. i18n: The symbol for the unit "bytes"
#: Source/Core/UICommon/UICommon.cpp:459
msgid "B"
msgstr "B"
#: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:573
msgid "BAT incorrect. Dolphin will now exit"
msgstr "BAT ugyldig. Dolphin vil nå avslutte."
#: Source/Core/Core/HW/EXI/EXI_DeviceEthernet.cpp:60
#, c-format
msgid ""
"BBA MAC address %s invalid for XLink Kai. A valid Nintendo GameCube MAC "
"address must be used. Generate a new MAC address starting with 00:09:bf or "
"00:17:ab."
msgstr ""
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:474
msgid "BP register "
msgstr "BP-register"
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:233
msgid "Back Chain"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:122
msgid "Backend Multithreading"
msgstr ""
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:77
msgid "Backend Settings"
msgstr "Bakende-innstillinger"
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:71
#: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:51
msgid "Backend:"
msgstr "Bakende:"
#: Source/Core/DolphinQt/Config/ControllersWindow.cpp:209
msgid "Background Input"
msgstr "Bakgrunnsinndata"
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:26
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUAccelerometer.cpp:25
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:22
msgid "Backward"
msgstr "Bakover"
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:476
msgid "Bad address provided."
msgstr "Dårlig adresse oppgitt."
#: Source/Core/DiscIO/VolumeVerifier.cpp:352
msgid "Bad dump"
msgstr ""
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:505
msgid "Bad value provided."
msgstr "Dårlig verdi angitt."
#: Source/Core/DolphinQt/GameList/GameList.cpp:787
#: Source/Core/DolphinQt/GameList/GameListModel.cpp:216
#: Source/Core/DolphinQt/GCMemcardManager.cpp:196
#: Source/Core/DolphinQt/MenuBar.cpp:624
msgid "Banner"
msgstr "Banner"
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:131
msgid "Banner Details"
msgstr "Bannerdetaljer"
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:155
msgid "Banner:"
msgstr "Banner:"
#: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:91
msgid "Bar"
msgstr "Bjelke"
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:185
msgid "Base priority"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:54
msgid "Basic"
msgstr "Grunnleggende"
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:119
msgid "Basic Settings"
msgstr "Grunnleggende Innstillinger"
#: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:38
msgid "Bass"
msgstr "Bass"
#: Source/Core/DolphinQt/Main.cpp:203
msgid "Batch mode cannot be used without specifying a game to launch."
msgstr ""
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:256
msgid "Battery"
msgstr "Batteri"
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:178
msgid "Beta (once a month)"
msgstr "Beta (en gang i måneden)"
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:110
msgid "Bitrate (kbps):"
msgstr "Bitrate (kbps):"
#: Source/Core/DolphinQt/GameList/GameList.cpp:797
#: Source/Core/DolphinQt/GameList/GameListModel.cpp:230
#: Source/Core/DolphinQt/MenuBar.cpp:634
msgid "Block Size"
msgstr ""
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:71
#: Source/Core/DolphinQt/ConvertDialog.cpp:72
msgid "Block Size:"
msgstr ""
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:271
msgid "Blocking"
msgstr ""
#: Source/Core/DolphinQt/GCMemcardManager.cpp:196
msgid "Blocks"
msgstr "Blokker"
#: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:35
#: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:51
msgid "Blue"
msgstr "Blå"
#: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:42
msgid "Blue Left"
msgstr "Blå venstre"
#: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:45
msgid "Blue Right"
msgstr "Blå høyre"
#: Source/Core/Core/IOS/USB/Bluetooth/BTStub.cpp:15
msgid ""
"Bluetooth passthrough mode is enabled, but Dolphin was built without libusb. "
"Passthrough mode cannot be used."
msgstr ""
"Blåtann gjennomstrømningsmodus er aktivert, men Dolphin ble bygd uten "
"Libusdb. Gjennomstrømmingsmodus kan ikke benyttes."
#: Source/Core/DolphinQt/MenuBar.cpp:529
msgid "Boot to Pause"
msgstr "Start Opp i Pausemodus"
#: Source/Core/DolphinQt/MainWindow.cpp:1526
msgid "BootMii NAND backup file (*.bin);;All Files (*)"
msgstr "BootMii NAND sikkerhetskopifil (*.bin);;Alle filer (*)"
#: Source/Core/DolphinQt/MainWindow.cpp:1552
msgid "BootMii keys file (*.bin);;All Files (*)"
msgstr "BootMii nøkkelfil (*.bin);;Alle filer (*)"
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:129
msgid "Borderless Fullscreen"
msgstr "Rammefri fullskjermsvisning"
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:175
msgid "Bottom"
msgstr "Bunn"
#. i18n: "Branch" means the version control term, not a literal tree branch.
#: Source/Core/DolphinQt/AboutDialog.cpp:53
msgid "Branch: %1"
msgstr ""
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:152
msgid "Branches"
msgstr ""
#. i18n: This is a selectable action when adding a breakpoint
#: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:67
msgid "Break"
msgstr "Stopp"
#: Source/Core/Core/HotkeyManager.cpp:333
#: Source/Core/DolphinQt/Config/Mapping/HotkeyDebugging.cpp:27
msgid "Breakpoint"
msgstr "Stoppunkt"
#: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:484
msgid "Breakpoint encountered! Step out aborted."
msgstr "Stoppunkt nådd! Utstepping avbrutt."
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:26
msgid "Breakpoints"
msgstr "Stoppunkter"
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:106
msgid "Broadband Adapter (TAP)"
msgstr ""
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:107
msgid "Broadband Adapter (XLink Kai)"
msgstr ""
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:204
msgid "Broadband Adapter (XLink Kai) Destination Address"
msgstr ""
#. i18n: MAC stands for Media Access Control. A MAC address uniquely identifies a network
#. interface (physical) like a serial number. "MAC" should be kept in translations.
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:194
msgid "Broadband Adapter MAC address"
msgstr "Bredbåndsadapter MAC-adresse"
#: Source/Core/DolphinQt/MenuBar.cpp:241
msgid "Browse &NetPlay Sessions...."
msgstr "Utforsk &NetPlay-sesjoner"
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:143
msgid "Buffer Size:"
msgstr "Hurtiglagerstørrelse:"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:898
msgid "Buffer size changed to %1"
msgstr "Bufferstørrelse endret til %1"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:100
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:929
msgid "Buffer:"
msgstr "Mellomlager:"
#: Source/Core/Core/HW/GCPadEmu.cpp:89
msgid "Button"
msgstr "Knapp"
#: Source/Core/Core/HW/GCPadEmu.cpp:55
#: Source/Core/Core/HW/WiimoteEmu/Extension/Classic.cpp:79
#: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:76
#: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:80
#: Source/Core/Core/HW/WiimoteEmu/Extension/Nunchuk.cpp:39
#: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:51
#: Source/Core/Core/HW/WiimoteEmu/Extension/UDrawTablet.cpp:37
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:201
#: Source/Core/DolphinQt/Config/Mapping/GCPadEmu.cpp:25
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:47
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:81
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:109
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:135
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:155
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:187
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuGeneral.cpp:35
#: Source/Core/DolphinQt/TAS/GCTASInputWindow.cpp:76
msgid "Buttons"
msgstr "Knapper"
#: Source/Core/Core/HW/GCPadEmu.cpp:74
#: Source/Core/DolphinQt/Config/Mapping/GCPadEmu.cpp:32
#: Source/Core/DolphinQt/TAS/GCTASInputWindow.cpp:27
msgid "C Stick"
msgstr "C-joystick"
#: Source/Core/DolphinQt/MenuBar.cpp:965
msgid "C&reate Signature File..."
msgstr "Lag Signatu&rfil..."
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:487
msgid "CP register "
msgstr "CP-register"
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:56
msgid "CPU Emulation Engine:"
msgstr ""
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:50
msgid "CPU Options"
msgstr "CPU-alternativer"
#: Source/Core/DolphinQt/Config/VerifyWidget.cpp:58
msgid "CRC32:"
msgstr "CRC32:"
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:30
msgid "Cached Interpreter (slower)"
msgstr "Hurtiglagret fortolker (tregere)"
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:211
msgid ""
"Caches custom textures to system RAM on startup.\n"
"\n"
"This can require exponentially more RAM but fixes possible stuttering.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinQt/Config/VerifyWidget.cpp:85
msgid "Calculate"
msgstr "Kalkuler"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:319
msgid ""
"Calculates lighting of 3D objects per-pixel rather than per-vertex, "
"smoothing out the appearance of lit polygons and making individual triangles "
"less noticeable.\n"
"\n"
"Rarely causes slowdowns or graphical issues.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinQt/Config/Mapping/MappingIndicator.cpp:823
msgid "Calibrate"
msgstr "Kalibrer"
#: Source/Core/DolphinQt/Config/Mapping/MappingIndicator.cpp:815
msgid "Calibration"
msgstr "Kalibrering"
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:46
msgid "Calibration Period"
msgstr ""
#: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:105
msgid "Callstack"
msgstr "Kallstakk"
#: Source/Core/Core/IOS/USB/Bluetooth/BTEmu.cpp:1774
#, c-format
msgid "Can't find Wii Remote by connection handle %02x"
msgstr "Kan ikke finne Wii-kontroll med koblingshandler %02x"
#: Source/Core/DolphinQt/MainWindow.cpp:1304
#: Source/Core/DolphinQt/MainWindow.cpp:1372
msgid "Can't start a NetPlay Session while a game is still running!"
msgstr "Kan ikke starte en NetPlay-økt mens et spill er aktivt!"
#: Source/Core/DolphinQt/Config/VerifyWidget.cpp:136
#: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:51
msgid "Cancel"
msgstr "Avbryt"
#: Source/Core/DolphinQt/Config/Mapping/MappingIndicator.cpp:862
msgid "Cancel Calibration"
msgstr "Avbryt kalibrering"
#: Source/Core/Core/FifoPlayer/FifoPlayer.cpp:102
msgid "Cannot SingleStep the FIFO. Use Frame Advance instead."
msgstr "Kan ikke SingleSteppe FIFO-en. Bruk BildeStep isteden."
#: Source/Core/Core/Boot/Boot_WiiWAD.cpp:41
msgid "Cannot boot this WAD because it could not be installed to the NAND."
msgstr ""
"Kan ikke starte denne WAD-filen, fordi den ikke kan installeres til NAND."
#: Source/Core/Core/Boot/Boot.cpp:505
msgid "Cannot find the GC IPL."
msgstr "Finner ikke GC IPL."
#: Source/Core/DolphinQt/CheatsManager.cpp:554
msgid ""
"Cannot interpret the given value.\n"
"Have you chosen the right type?"
msgstr ""
"Kan ikke tolke den gitte verdien.\n"
"Har du valgt riktig type?"
#: Source/Core/Core/Boot/Boot.cpp:503
msgid "Cannot start the game, because the GC IPL could not be found."
msgstr "Kan ikke starte spillet, fordi GC IPL ikke ble funnet."
#: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:41
msgid "Card Size"
msgstr ""
#. i18n: Refers to the "center" of a TaTaCon drum.
#: Source/Core/Core/HW/WiimoteEmu/Extension/TaTaCon.cpp:42
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:221
msgid "Center"
msgstr "Senter"
#: Source/Core/DolphinQt/Config/Mapping/MappingIndicator.cpp:824
msgid "Center and Calibrate"
msgstr "Sentrer og kalibrer"
#: Source/Core/DolphinQt/GameList/GameList.cpp:313
msgid "Change &Disc"
msgstr "Endre &disk"
#: Source/Core/DolphinQt/MenuBar.cpp:211
msgid "Change &Disc..."
msgstr "Endre &disk…"
#: Source/Core/Core/HotkeyManager.cpp:29
msgid "Change Disc"
msgstr "Endre disk"
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:133
msgid "Change Discs Automatically"
msgstr "Endre disk automatisk"
#: Source/Core/Core/Movie.cpp:1190
#, c-format
msgid "Change the disc to %s"
msgstr "Endre disk til %s"
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:234
msgid ""
"Changes the in-game camera type during freelook.\n"
"\n"
"Six Axis: Offers full camera control on all axes, akin to moving a "
"spacecraft in zero gravity. This is the most powerful freelook option but is "
"the most challenging to use.\n"
"First Person: Controls the free camera similarly to a first person video "
"game. The camera can rotate and travel, but roll is impossible. Easy to use, "
"but limiting.\n"
"Orbital: Rotates the free camera around the original camera. Has no lateral "
"movement, only rotation and you may zoom up to the camera's origin point."
msgstr ""
#: Source/Core/DolphinQt/Config/CheatWarningWidget.cpp:67
msgid "Changing cheats will only take effect when the game is restarted."
msgstr ""
"Endring av juksekode vil kun tre i kraft etter at spillet er startet på nytt."
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:204
msgid "Chat"
msgstr "Sludringsutløp"
#: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:24
msgid "Cheat Code Editor"
msgstr "Juksekode-redigeringsverktøy"
#: Source/Core/DolphinQt/CheatsManager.cpp:213
msgid "Cheat Search"
msgstr "Juksekodesøk"
#: Source/Core/DolphinQt/CheatsManager.cpp:157
msgid "Cheats Manager"
msgstr "Juksekodebehandler"
#: Source/Core/DolphinQt/MenuBar.cpp:264
msgid "Check NAND..."
msgstr "Sjekk NAND..."
#: Source/Core/DolphinQt/Settings/PathPane.cpp:153
msgid "Check for Game List Changes in the Background"
msgstr "Sjekk for endringer i spillisten i bakgrunnen"
#: Source/Core/DolphinQt/AboutDialog.cpp:58
msgid "Check for updates"
msgstr ""
#: Source/Core/DolphinQt/GameList/GameList.cpp:656
msgid ""
"Check whether you have the permissions required to delete the file or "
"whether it's still in use."
msgstr ""
"Sjekk om du har tillatelsene påkrevd for å slette denne filen, eller om "
"filen fortsatt er i bruk."
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:154
msgid "Checksum"
msgstr "Sjekksum"
#: Source/Core/UICommon/NetPlayIndex.cpp:250
msgid "China"
msgstr "Kina"
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:217
msgid "Choose a file to open"
msgstr "Velg en fil å åpne"
#: Source/Core/DolphinQt/MenuBar.cpp:1527
msgid "Choose priority input file"
msgstr "Velg prioritetsinputfil"
#: Source/Core/DolphinQt/MenuBar.cpp:1532
msgid "Choose secondary input file"
msgstr "Velg andre input fil"
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:160
msgid "Choose the folder to extract to"
msgstr "Velg mappen å pakke ut til"
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:240
msgid "Classic Buttons"
msgstr "Klassiske knapper"
#: Source/Core/Core/HW/WiimoteEmu/Extension/Classic.cpp:76
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:44
msgid "Classic Controller"
msgstr "Klassisk kontroller"
#: Source/Core/DolphinQt/Config/LogWidget.cpp:138
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:235
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:122
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:105
msgid "Clear"
msgstr "Tøm"
#: Source/Core/DolphinQt/MenuBar.cpp:825
msgid "Clear Cache"
msgstr "Tøm mellomlager"
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:71
msgid "Clock Override"
msgstr ""
#: Source/Core/DolphinQt/Config/ARCodeWidget.cpp:146
msgid "Clone and &Edit Code..."
msgstr "Klon og &Endre Kode..."
#: Source/Core/DolphinQt/SearchBar.cpp:28
msgid "Close"
msgstr "Lukk"
#: Source/Core/DolphinQt/MenuBar.cpp:517
msgid "Co&nfiguration"
msgstr "&Oppsett"
#: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:30
msgid "Code"
msgstr "Kode"
#: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:102
msgid "Code:"
msgstr "Kode:"
#: Source/Core/Core/NetPlayClient.cpp:1570
msgid "Codes received!"
msgstr "Koder mottatt!"
#: Source/Core/DolphinQt/MenuBar.cpp:968
msgid "Combine &Two Signature Files..."
msgstr "Kombiner &To Signaturfiler..."
#: Source/Core/DolphinQt/GCMemcardManager.cpp:196
msgid "Comment"
msgstr "Kommentar"
#. i18n: This is "common" as in "shared", not the opposite of "uncommon"
#: Source/Core/DolphinQt/Config/ControllersWindow.cpp:207
msgid "Common"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:125
msgid "Compile Shaders Before Starting"
msgstr "Kompiler shadere før start"
#: Source/Core/VideoCommon/ShaderCache.cpp:168
msgid "Compiling Shaders"
msgstr "Komplierer skygger"
#: Source/Core/DolphinQt/GameList/GameList.cpp:798
#: Source/Core/DolphinQt/GameList/GameListModel.cpp:232
#: Source/Core/DolphinQt/MenuBar.cpp:635
msgid "Compression"
msgstr ""
#: Source/Core/DolphinQt/ConvertDialog.cpp:80
msgid "Compression Level:"
msgstr ""
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:66
#: Source/Core/DolphinQt/ConvertDialog.cpp:76
msgid "Compression:"
msgstr ""
#: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:80
msgid "Condition"
msgstr "Tilstand"
#: Source/Core/DolphinQt/ToolBar.cpp:130
msgid "Config"
msgstr "Oppsett"
#: Source/Core/DolphinQt/Config/ControllersWindow.cpp:88
#: Source/Core/DolphinQt/Config/ControllersWindow.cpp:183
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:82
msgid "Configure"
msgstr "Sett opp"
#: Source/Core/DolphinQt/Config/CheatWarningWidget.cpp:44
msgid "Configure Dolphin"
msgstr "Sett opp Dolphin"
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:212
msgid "Configure Input"
msgstr "Sett opp inndata"
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:212
msgid "Configure Output"
msgstr "Sett opp utdata"
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:204
#: Source/Core/DolphinQt/ConvertDialog.cpp:298
#: Source/Core/DolphinQt/ConvertDialog.cpp:404
#: Source/Core/DolphinQt/GameList/GameList.cpp:514
#: Source/Core/DolphinQt/GameList/GameList.cpp:630
#: Source/Core/DolphinQt/MainWindow.cpp:825
#: Source/Core/DolphinQt/MainWindow.cpp:1493
#: Source/Core/DolphinQt/WiiUpdate.cpp:138
msgid "Confirm"
msgstr "Bekreft"
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:170
msgid "Confirm backend change"
msgstr "Bekreft endring av backend"
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:166
msgid "Confirm on Stop"
msgstr "Bekreft ved stans"
#: Source/Core/DolphinQt/MenuBar.cpp:1190
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:516
#: Source/Core/DolphinQt/ResourcePackManager.cpp:238
msgid "Confirmation"
msgstr "Bekreftelse"
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:98
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:194
msgid "Connect"
msgstr "Koble til"
#: Source/Core/Core/HotkeyManager.cpp:84 Source/Core/DolphinQt/MenuBar.cpp:305
msgid "Connect Balance Board"
msgstr "Koble til balansebrett"
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:111
msgid "Connect USB Keyboard"
msgstr "Koble til USB-tastatur"
#: Source/Core/DolphinQt/MenuBar.cpp:297
msgid "Connect Wii Remote %1"
msgstr "Koble til Wii-fjernkontroller %1"
#: Source/Core/Core/HotkeyManager.cpp:80
msgid "Connect Wii Remote 1"
msgstr "Koble til Wii-fjernkontroller 1"
#: Source/Core/Core/HotkeyManager.cpp:81
msgid "Connect Wii Remote 2"
msgstr "Koble til Wii-fjernkontroller 2"
#: Source/Core/Core/HotkeyManager.cpp:82
msgid "Connect Wii Remote 3"
msgstr "Koble til Wii-fjernkontroller 3"
#: Source/Core/Core/HotkeyManager.cpp:83
msgid "Connect Wii Remote 4"
msgstr "Koble til Wii-fjernkontroller 4"
#: Source/Core/DolphinQt/MenuBar.cpp:290
msgid "Connect Wii Remotes"
msgstr "Koble til Wii-fjernkontrollere"
#: Source/Core/DolphinQt/Config/ControllersWindow.cpp:158
msgid "Connect Wii Remotes for Emulated Controllers"
msgstr ""
#: Source/Core/DolphinQt/WiiUpdate.cpp:139
msgid "Connect to the Internet and perform an online system update?"
msgstr "Koble til Internett og utfør nettbasert systemoppdatering?"
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:82
msgid "Connected"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:185
msgid "Connection Type:"
msgstr "Tilkoblingstype:"
#: Source/Core/DiscIO/VolumeVerifier.cpp:1178
#, c-format
msgid "Content %08x is corrupt."
msgstr "Innhold %08x er korrupt."
#: Source/Core/DolphinQt/Config/ControllersWindow.cpp:155
msgid "Continuous Scanning"
msgstr "Kontinuerlig skanning"
#: Source/Core/Core/HotkeyManager.cpp:39
msgid "Control NetPlay Golf Mode"
msgstr "Kontroller NetPlay Golf Modus"
#: Source/Core/Core/HW/GCPadEmu.cpp:70
#: Source/Core/DolphinQt/Config/Mapping/GCPadEmu.cpp:30
msgid "Control Stick"
msgstr "Sirkel-joystick"
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:94
msgid "Control Type:"
msgstr ""
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:389
msgid "Controller Profile"
msgstr "Kontrollerprofil"
#: Source/Core/Core/HotkeyManager.cpp:335
msgid "Controller Profile 1"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:336
msgid "Controller Profile 2"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:337
msgid "Controller Profile 3"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:338
msgid "Controller Profile 4"
msgstr ""
#: Source/Core/DolphinQt/Config/ControllersWindow.cpp:66
msgid "Controller Settings"
msgstr "Kontroller-innstillinger"
#: Source/Core/DolphinQt/ToolBar.cpp:132
msgid "Controllers"
msgstr "Kontrollere"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:342
msgid ""
"Controls the distance of the convergence plane. This is the distance at "
"which virtual objects will appear to be in front of the screen.\n"
"\n"
"A higher value creates stronger out-of-screen effects while a lower value is "
"more comfortable."
msgstr ""
"Kontrollerer avstanden til konvergensplanet. Dette er avstanden der "
"virtueller objekter vil fremstå som foran skjermen.\n"
"\n"
"En høyere verdi lager sterkere ut-av-skjermen effekter, mens en lavere verdi "
"er mer komfortabel."
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:293
msgid ""
"Controls the rendering resolution.\n"
"\n"
"A high resolution greatly improves visual quality, but also greatly "
"increases GPU load and can cause issues in certain games. Generally "
"speaking, the lower the internal resolution, the better performance will "
"be.\n"
"\n"
"If unsure, select Native."
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:339
msgid ""
"Controls the separation distance between the virtual cameras. \n"
"\n"
"A higher value creates a stronger feeling of depth while a lower value is "
"more comfortable."
msgstr ""
"Kontrollerer separasjonsavstanden mellom de virtuelle kameraene.\n"
"\n"
"En høyere verdi lager en sterkere følelse av dybe, mens en lavere verdi er "
"mer komfortabelt."
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:36
msgid ""
"Controls whether or not Dual Core should be enabled. Can improve performance "
"but can also cause issues. Defaults to <b>True</b>"
msgstr ""
"Kontrollerer om dobbeltkjerne er aktivert. Kan øke ytelse, men også "
"forårsake problemer. Standard er <b>Sant</b>"
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:44
msgid ""
"Controls whether or not the Memory Management Unit should be emulated fully. "
"Few games require it."
msgstr ""
"Kontrollerer om Minnekontrollmodulen skal emuleres fullstendig. Få spill "
"krever denne funksjonen."
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:49
msgid ""
"Controls whether to use high or low-level DSP emulation. Defaults to "
"<b>True</b>"
msgstr ""
"Kontrollerer om høy-nivå eller lav-nivå DSP-emulering skal benyttes. "
"Standard er <b>Sant</b>"
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:142
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:134
msgid "Convergence:"
msgstr "Konvergens:"
#: Source/Core/DolphinQt/ConvertDialog.cpp:52
#: Source/Core/DolphinQt/ConvertDialog.cpp:89
msgid "Convert"
msgstr ""
#: Source/Core/DolphinQt/GameList/GameList.cpp:311
msgid "Convert File..."
msgstr ""
#: Source/Core/DolphinQt/GameList/GameList.cpp:279
msgid "Convert Selected Files..."
msgstr ""
#: Source/Core/DolphinQt/ConvertDialog.cpp:330
msgid ""
"Converting Wii disc images to GCZ without removing junk data does not save "
"any noticeable amount of space compared to converting to ISO. Do you want to "
"continue anyway?"
msgstr ""
#: Source/Core/DolphinQt/ConvertDialog.cpp:415
#: Source/Core/DolphinQt/ConvertDialog.cpp:422
msgid "Converting..."
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:230
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:713
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:749
msgid "Copy"
msgstr "Kopier"
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:473
msgid "Copy &function"
msgstr "Kopier &funksjon"
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:476
msgid "Copy &hex"
msgstr "Kopier &heksadesimal"
#: Source/Core/DolphinQt/Debugger/MemoryViewWidget.cpp:392
msgid "Copy Address"
msgstr "Kopier adresse"
#: Source/Core/DolphinQt/Debugger/MemoryViewWidget.cpp:394
msgid "Copy Hex"
msgstr "Kopier hex"
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:475
msgid "Copy code &line"
msgstr "Kopiler kode&linje"
#: Source/Core/Core/HW/GCMemcard/GCMemcardRaw.cpp:124
#: Source/Core/DolphinQt/GCMemcardManager.cpp:397
msgid "Copy failed"
msgstr "Kopi feilet"
#: Source/Core/DolphinQt/GCMemcardManager.cpp:180
msgid "Copy to A"
msgstr "Kopier til A"
#: Source/Core/DolphinQt/GCMemcardManager.cpp:180
msgid "Copy to B"
msgstr "Kopier til B"
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:208
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:84
msgid "Core"
msgstr "Kjerne"
#. i18n: Performance cost, not monetary cost
#: Source/Core/DolphinQt/Debugger/JITWidget.cpp:90
msgid "Cost"
msgstr "Kostnad"
#: Source/Core/Core/NetPlayClient.cpp:155
#: Source/Core/Core/NetPlayClient.cpp:211
msgid "Could not communicate with host."
msgstr "Kunne ikke kommunisere med vert."
#: Source/Core/Core/NetPlayClient.cpp:127
msgid "Could not create client."
msgstr "Kunne Ikke opprette klient."
#: Source/Core/Core/NetPlayClient.cpp:139
msgid "Could not create peer."
msgstr "Kunne Ikke opprette likemann."
#: Source/Core/DolphinQt/WiiUpdate.cpp:49
msgid ""
"Could not download update files from Nintendo. Please check your Internet "
"connection and try again."
msgstr ""
"Kunne ikke laste ned oppdateringsfiler fra Nintendo. Sjekk din "
"internettilknytning og prøv igjen."
#: Source/Core/DolphinQt/WiiUpdate.cpp:44
msgid ""
"Could not download update information from Nintendo. Please check your "
"Internet connection and try again."
msgstr ""
"Kunne ikke laste ned oppdateringsinformasjon fra Nintendo. Sjekk din "
"internettilknytning å prøv igjen."
#: Source/Core/Core/IOS/USB/Bluetooth/BTReal.cpp:123
msgid ""
"Could not find any usable Bluetooth USB adapter for Bluetooth Passthrough.\n"
"\n"
"The emulated console will now stop."
msgstr ""
#: Source/Core/Core/IOS/USB/Bluetooth/BTReal.cpp:128
#, c-format
msgid ""
"Could not find any usable Bluetooth USB adapter for Bluetooth Passthrough.\n"
"The following error occurred when Dolphin tried to use an adapter:\n"
"%s\n"
"\n"
"The emulated console will now stop."
msgstr ""
#: Source/Core/DolphinQt/WiiUpdate.cpp:54
msgid ""
"Could not install an update to the Wii system memory. Please refer to logs "
"for more information."
msgstr ""
"Kunne ikke installere oppgradering til Wii-systemminne. Henvend deg til "
"loggene for ytterligere informasjon."
#: Source/Core/Core/IOS/ES/ES.cpp:274
#, c-format
msgid ""
"Could not launch IOS %016<PRIx64> because it is missing from the NAND.\n"
"The emulated software will likely hang now."
msgstr ""
"Kunne ikke starte ISO %016<PRIx64> fordi den mangler fra NAND.\n"
"Den emulerte programvaren vil sannsynligvis krasje nå."
#: Source/Core/Core/IOS/ES/ES.cpp:294
msgid ""
"Could not launch the Wii Menu because it is missing from the NAND.\n"
"The emulated software will likely hang now."
msgstr ""
"Kunne ikke kjøre Wii-meny fordi den mangler fra NAND.\n"
"Den emulerte programvaren vil antagelig henge nå."
#: Source/Core/Core/IOS/ES/ES.cpp:299
#, c-format
msgid ""
"Could not launch title %016<PRIx64> because it is missing from the NAND.\n"
"The emulated software will likely hang now."
msgstr ""
"Kunne ikke kjøre tittelen %016 <PRIx64> fordi den mangler fra NAND.\n"
"Den emulerte programvaren vil antagelig henge nå."
#: Source/Core/Core/Boot/Boot.cpp:188
#, c-format
msgid ""
"Could not read \"%s\". There is no disc in the drive or it is not a GameCube/"
"Wii backup. Please note that Dolphin cannot play games directly from the "
"original GameCube and Wii discs."
msgstr ""
"Kunne ikke lese \"%s\". Ingen plate i leseren, eller så er det ikke en "
"GameCube-/Wii -sikkerhetskopi. Merk deg at Dolphin ikke kan spille ting "
"direkte fra originale GameCube- og Wii-plater."
#: Source/Core/Core/Boot/Boot.cpp:211
#, c-format
msgid "Could not recognize file %s"
msgstr "Kunne ikke gjenkjenne fila %s"
#: Source/Core/Core/HW/GCMemcard/GCMemcardRaw.cpp:182
#, c-format
msgid ""
"Could not write memory card file %s.\n"
"\n"
"Are you running Dolphin from a CD/DVD, or is the save file maybe write "
"protected?\n"
"\n"
"Are you receiving this after moving the emulator directory?\n"
"If so, then you may need to re-specify your memory card location in the "
"options."
msgstr ""
"Kunne ikke skrive til minnekortfil %s.\n"
"\n"
"\n"
"\n"
"Kjører du Dolphin fra en CD/DVD, eller er lagringsfilen kanskje "
"skrivebeskyttet?\n"
"\n"
"\n"
"\n"
"Får du denne meldingen etter å ha flyttet emulatorens mappe?\n"
"\n"
"I så tilfelle, må du kanskje re-spesifisere minnekortsplasseringen i "
"innstillingene."
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:964
msgid "Couldn't look up central server"
msgstr "Kunne ikke finne sentral tjener"
#: Source/Core/DolphinQt/GCMemcardManager.cpp:588
msgid "Couldn't open file."
msgstr "Kunne ikke åpne fil."
#: Source/Core/DolphinQt/GCMemcardManager.cpp:591
msgid "Couldn't read file."
msgstr "Kunne ikke lese fil."
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:119
msgid "Country:"
msgstr "Land:"
#: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:62
#: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:74
msgid "Create New Memory Card"
msgstr ""
#: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:45
msgid "Create..."
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:220
msgid ""
"Creates frame dumps and screenshots at the internal resolution of the "
"renderer, rather than the size of the window it is displayed within.\n"
"\n"
"If the aspect ratio is widescreen, the output image will be scaled "
"horizontally to preserve the vertical resolution.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:91
#: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:94
msgid "Creator:"
msgstr "Skaper:"
#: Source/Core/Common/MsgHandler.cpp:92
msgid "Critical"
msgstr "Kritisk"
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:119
msgid "Crop"
msgstr "Krum"
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:242
msgid ""
"Crops the picture from its native aspect ratio to 4:3 or 16:9.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Kutt bildet fra sitt opprinnelige bildeforhold til 4:3 eller 16:9.\n"
"\n"
"Hvis usikker, la stå umerket."
#: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:79
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:174
msgid "Crossfade"
msgstr "Kryssutfasing"
#: Source/Core/DolphinQt/MenuBar.cpp:274
msgid "Current Region"
msgstr "Nåværende region"
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:146
msgid "Current context"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:155
msgid "Current game"
msgstr "Nåværende spill"
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:149
msgid "Current thread"
msgstr ""
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:139
msgid "Custom RTC Options"
msgstr "Egendefinerte RTC-valg"
#: Source/Core/Core/HW/GCPadEmu.cpp:92
#: Source/Core/Core/HW/WiimoteEmu/Extension/Classic.cpp:102
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:240
#: Source/Core/DolphinQt/Config/Mapping/GCPadEmu.cpp:27
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:50
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuGeneral.cpp:38
msgid "D-Pad"
msgstr "D-Pad"
#: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:48
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:148
msgid "DJ Turntable"
msgstr "DJ dreiebord"
#: Source/Core/DolphinQt/Config/ControllersWindow.cpp:92
msgid "DK Bongos"
msgstr "DK-bongotrommer"
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:47
msgid "DSP Emulation Engine"
msgstr "DSP emuleringsmotor"
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:93
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:51
msgid "DSP HLE (fast)"
msgstr ""
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:53
msgid "DSP LLE Interpreter (slow)"
msgstr "DSP LLE oversetter (treg)"
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:52
msgid "DSP LLE Recompiler"
msgstr "DSP LLE Rekompilator"
#: Source/Core/DolphinQt/Config/ControllerInterface/ControllerInterfaceWindow.cpp:32
msgid "DSU Client"
msgstr ""
#: Source/Core/DolphinQt/Config/ControllerInterface/DualShockUDPClientWidget.cpp:40
msgid ""
"DSU protocol enables the use of input and motion data from compatible "
"sources, like PlayStation, Nintendo Switch and Steam controllers.<br><br>For "
"setup instructions, <a href=\"https://wiki.dolphin-emu.org/index.php?"
"title=DSU_Client\">refer to this page</a>."
msgstr ""
#: Source/Core/DolphinQt/Config/ControllersWindow.cpp:92
msgid "Dance Mat"
msgstr "Dansematte"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:105
msgid "Data"
msgstr "Data"
#: Source/Core/DolphinQt/NetPlay/ChunkedProgressDialog.cpp:47
msgid "Data Transfer"
msgstr "Dataoverføring"
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:137
msgid "Data Type"
msgstr "Datatype"
#: Source/Core/DolphinQt/GCMemcardManager.cpp:609
msgid "Data in area of file that should be unused."
msgstr ""
#: Source/Core/Core/NetPlayClient.cpp:1528
msgid "Data received!"
msgstr "Data mottatt!"
#: Source/Core/DolphinQt/GCMemcardManager.cpp:326
#: Source/Core/DolphinQt/GCMemcardManager.cpp:362
msgid "Datel MaxDrive/Pro files(*.sav)"
msgstr "Datel MaxDrive/Pro-filer(*.sav)"
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/ControlGroup.cpp:34
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:38
msgid "Dead Zone"
msgstr "Dødsone"
#: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:50
msgid "Debug"
msgstr "Feilretting"
#: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:73
msgid "Debug Only"
msgstr "Kun feilretting"
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:47
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:386
msgid "Debugging"
msgstr "Feilretting"
#. i18n: The base 10 numeral system. Not related to non-integer numbers
#: Source/Core/DolphinQt/CheatsManager.cpp:411
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:143
msgid "Decimal"
msgstr "Desimal"
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:99
msgid "Decoding Quality:"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:140
msgid "Decrease Convergence"
msgstr "Reduser konvergens"
#: Source/Core/Core/HotkeyManager.cpp:138
msgid "Decrease Depth"
msgstr "Reduser dybde"
#: Source/Core/Core/HotkeyManager.cpp:45
msgid "Decrease Emulation Speed"
msgstr "Senk emuleringshastighet"
#. i18n: IR stands for internal resolution
#: Source/Core/Core/HotkeyManager.cpp:117
msgid "Decrease IR"
msgstr "Reduser IR"
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:123
msgid "Default"
msgstr "Standard"
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:172
msgid "Default Config (Read Only)"
msgstr "Standard Konfigurasjon (Kun Lesing)"
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:365
msgid "Default Device"
msgstr "Standard enhet"
#: Source/Core/DolphinQt/Config/LogWidget.cpp:140
msgid "Default Font"
msgstr "Forvalgt skrift"
#: Source/Core/DolphinQt/Settings/PathPane.cpp:189
msgid "Default ISO:"
msgstr "Forvalgt ISO-fil:"
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:152
msgid "Default thread"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:140
msgid "Defer EFB Cache Invalidation"
msgstr "Utsett EFB cahce-invalidering"
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:51
msgid "Defer EFB Copies to RAM"
msgstr "Utsett EFB Kopier til RAM"
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:253
msgid ""
"Defers invalidation of the EFB access cache until a GPU synchronization "
"command is executed. If disabled, the cache will be invalidated with every "
"draw call. \n"
"\n"
"May improve performance in some games which rely on CPU EFB Access at the "
"cost of stability.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:101
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:104
msgid "Delete"
msgstr "Slett"
#: Source/Core/DolphinQt/GameList/GameList.cpp:374
msgid "Delete File..."
msgstr "Slett fil…"
#: Source/Core/DolphinQt/GameList/GameList.cpp:290
msgid "Delete Selected Files..."
msgstr "Slett valgte filer..."
#: Source/Core/AudioCommon/WaveFile.cpp:34
#: Source/Core/VideoCommon/FrameDump.cpp:114
#, c-format
msgid "Delete the existing file '%s'?"
msgstr "Slett den eksiterende filen '%s'?"
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:140
msgid "Depth Percentage:"
msgstr "Dybdeprosent:"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:132
msgid "Depth:"
msgstr "Dybde:"
#: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:43
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:233
#: Source/Core/DolphinQt/GameList/GameList.cpp:789
#: Source/Core/DolphinQt/GameList/GameListModel.cpp:218
#: Source/Core/DolphinQt/MenuBar.cpp:626
#: Source/Core/DolphinQt/ResourcePackManager.cpp:91
msgid "Description"
msgstr "Beskrivelse"
#: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:95
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:143
msgid "Description:"
msgstr "Beskrivelse:"
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:183
msgid "Detached"
msgstr ""
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:232
msgid "Detect"
msgstr "Finn automatisk"
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:115
msgid "Deterministic dual core:"
msgstr "Deterministisk dobbelkjerne:"
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:178
msgid "Dev (multiple times a day)"
msgstr "Utviklingsutgave (flere ganger daglig)"
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:81
msgid "Device"
msgstr "Enhet"
#. i18n: PID means Product ID (in the context of a USB device), not Process ID
#: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:103
msgid "Device PID (e.g., 0305)"
msgstr "Enhets-PID (f.eks. 0305)"
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:75
msgid "Device Settings"
msgstr "Innstillinger for enhet"
#. i18n: VID means Vendor ID (in the context of a USB device)
#: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:101
msgid "Device VID (e.g., 057e)"
msgstr "Enhets-VID (f.eks 057e)"
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:127
msgid "Device:"
msgstr "Enhet:"
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:131
msgid "Dims the screen after five minutes of inactivity."
msgstr "Demp skjermbelysning etter fem minutters inaktivitet."
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:182
msgid "Direct Connection"
msgstr "Direkte tilkobling"
#: Source/Core/VideoBackends/D3D/main.cpp:37
msgid "Direct3D 11"
msgstr "Direct3D 11"
#: Source/Core/VideoBackends/D3D/main.cpp:56
msgid ""
"Direct3D 11 renderer requires support for features not supported by your "
"system configuration. This is most likely because you are using Windows 7. "
"You may still use this backend, but you might encounter graphical "
"artifacts.\n"
"\n"
"Do you really want to switch to Direct3D 11? If unsure, select 'No'."
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:105
msgid "Disable Bounding Box"
msgstr "Skru av bounding-box-kalkulasjoner"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:93
msgid "Disable Copy Filter"
msgstr "Slå av Kopieringsfilter"
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:74
msgid "Disable EFB VRAM Copies"
msgstr "Slå av EFB VRAM Kopier"
#: Source/Core/Core/HotkeyManager.cpp:47
msgid "Disable Emulation Speed Limit"
msgstr "Skru av hastighetsbegrensning av emulering"
#: Source/Core/DolphinQt/MenuBar.cpp:817
msgid "Disable Fastmem"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:89
msgid "Disable Fog"
msgstr "Skru av tåke"
#: Source/Core/DolphinQt/MenuBar.cpp:809
msgid "Disable JIT Cache"
msgstr "Deaktiver JIT-lager"
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:261
msgid ""
"Disables bounding box emulation.\n"
"\n"
"This may improve GPU performance significantly, but some games will break.\n"
"\n"
"If unsure, leave this checked."
msgstr ""
"Skru av bounding-box-emulering.\n"
"\n"
"Dette kan øke GPU-ytelse mye, men noen spill vil slutte å fungere på rett "
"vis.\n"
"\n"
"Hvis usikker, la stå merket."
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:217
msgid ""
"Disables the VRAM copy of the EFB, forcing a round-trip to RAM. Inhibits all "
"upscaling.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Skrur av VRAM-kopi av EFB, som tvinger en rundtur til RAM. Hindrer all "
"oppskalering.\n"
"\n"
"Hvis usikker, la stå umerket."
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:357
msgid ""
"Disables the blending of adjacent rows when copying the EFB. This is known "
"in some games as \"deflickering\" or \"smoothing\". \n"
"\n"
"Disabling the filter has no effect on performance, but may result in a "
"sharper image. Causes few graphical issues.\n"
"\n"
"If unsure, leave this checked."
msgstr ""
"Skrur av blending av naborader under kopiering til EFB. Dette er kjent som "
"\"deflimring\" eller \"utjevning\".\n"
"\n"
"Å skru av filteret har ingen effekt på ytelse, men kan resultere i et "
"skarpere bilde. Forårsaker få grafiske feil.\n"
"\n"
"Hvis usikker, la stå på."
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:93
msgid "Disc"
msgstr "Disk"
#: Source/Core/DiscIO/DriveBlob.cpp:149
msgid "Disc Read Error"
msgstr "Feil ved lesing av disk"
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:240
msgid ""
"Displays XFB copies as soon as they are created, instead of waiting for "
"scanout.\n"
"\n"
"Can cause graphical defects in some games if the game doesn't expect all XFB "
"copies to be displayed. However, turning this setting on reduces latency.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:29
msgid "Distance"
msgstr "Avstand"
#. i18n: Refering to emulated wii remote swing movement.
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:33
msgid "Distance of travel from neutral position."
msgstr "Reiseavstand fra nøytral posisjon."
#: Source/Core/DolphinQt/Main.cpp:230
msgid "Do you authorize Dolphin to report information to Dolphin's developers?"
msgstr "Tillater du at Dolphin samler inn informasjon til Dolphins utviklere? "
#: Source/Core/DolphinQt/MainWindow.cpp:1494
msgid "Do you want to add \"%1\" to the list of Game Paths?"
msgstr "Vil du legge \"%1\" til listen over Spillstier?"
#: Source/Core/DolphinQt/MenuBar.cpp:1191
msgid "Do you want to clear the list of symbol names?"
msgstr "Vil du tømme listen over symbolnavn?"
#: Source/Core/DolphinQt/GCMemcardManager.cpp:421
msgid "Do you want to delete the %1 selected save files?"
msgstr "Vil du slette de(n) %1 valge lagringsfil(er)?"
#: Source/Core/DolphinQt/GCMemcardManager.cpp:420
msgid "Do you want to delete the selected save file?"
msgstr "Vil du slette den valgte minnefilen?"
#: Source/Core/DolphinQt/MainWindow.cpp:829
msgid "Do you want to stop the current emulation?"
msgstr "Vil du stoppe pågående emulering?"
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:82
msgid "Dolby Pro Logic II Decoder"
msgstr "Dolby Pro Logic II-dekoder"
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:186
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:197
msgid "Dolphin FIFO Log (*.dff)"
msgstr "Dolphin FIFO-Logg (*.dff)"
#: Source/Core/DolphinQt/MenuBar.cpp:1379
#: Source/Core/DolphinQt/MenuBar.cpp:1395
#: Source/Core/DolphinQt/MenuBar.cpp:1413
msgid "Dolphin Map File (*.map)"
msgstr "Dolphin Map Fil (*.map)"
#: Source/Core/DolphinQt/MenuBar.cpp:65
msgid "Dolphin Signature CSV File"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:65
msgid "Dolphin Signature File"
msgstr ""
#: Source/Core/DolphinQt/MainWindow.cpp:1573
#: Source/Core/DolphinQt/MainWindow.cpp:1644
msgid "Dolphin TAS Movies (*.dtm)"
msgstr "Dolphin TAS-Filmer (*.dtm)"
#: Source/Core/DolphinQt/GameList/GameList.cpp:209
msgid ""
"Dolphin could not find any GameCube/Wii ISOs or WADs.\n"
"Double-click here to set a games directory..."
msgstr ""
"Dolphin kunne ikke finne noen GameCube/Wii ISO-filer eller WAD-filer.\n"
"Dobbeltklikk her for å velge en spillmappe..."
#: Source/Core/DolphinQt/ConvertDialog.cpp:506
msgid "Dolphin failed to complete the requested action."
msgstr "Dolphin kunne ikke fullføre den forespurte handligen."
#. i18n: The word "free" in the standard phrase "free and open source"
#. is "free" as in "freedom" - it refers to certain properties of the
#. software's license, not the software's price. (It is true that Dolphin
#. can be downloaded at no cost, but that's not what this message says.)
#: Source/Core/DolphinQt/AboutDialog.cpp:64
msgid "Dolphin is a free and open-source GameCube and Wii emulator."
msgstr "Dolphin er en fri og åpen kildekode-basert GameCube og Wii-emulator."
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:969
msgid "Dolphin is too old for traversal server"
msgstr "Dolphin er for gammel for traverseringsserveren"
#: Source/Core/DiscIO/VolumeVerifier.cpp:1373
msgid ""
"Dolphin is unable to verify typical TGC files properly, since they are not "
"dumps of actual discs."
msgstr ""
"Dolphin kan ikke verifisere typiske TGC-filer ordentlig, siden de ikke er "
"ripper av faktiske disker."
#: Source/Core/DiscIO/VolumeVerifier.cpp:1366
msgid "Dolphin is unable to verify unlicensed discs."
msgstr "Dolphin kan ikke verifisere ulisensierte disker. "
#: Source/Core/DolphinQt/Config/CheatWarningWidget.cpp:74
msgid "Dolphin's cheat system is currently disabled."
msgstr "Dolphins juksesystem er for øyeblikket deaktivert. "
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:271
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:293
msgid "Domain"
msgstr ""
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:177
msgid "Don't Update"
msgstr "Ikke oppdater"
#: Source/Core/DiscIO/CompressedBlob.cpp:367
msgid "Done compressing disc image."
msgstr "Ferdig med å komprimere disk-avbildningsfil."
#. i18n: A double precision floating point number
#: Source/Core/DolphinQt/CheatsManager.cpp:395
#: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:144
msgid "Double"
msgstr "Dobbel"
#: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:77
#: Source/Core/DolphinQt/ResourcePackManager.cpp:43
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:22
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUAccelerometer.cpp:21
#: Source/Core/InputCommon/ControllerEmu/ControllerEmu.h:22
msgid "Down"
msgstr "Ned"
#: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:78
msgid "Download Codes"
msgstr "Last ned koder"
#: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:80
msgid "Download Codes from the WiiRD Database"
msgstr "Last ned koder fra WiiRD-databasen"
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:147
msgid "Download Game Covers from GameTDB.com for Use in Grid Mode"
msgstr "Last ned spillcover fra GabeTDB.com for bruk i portrettmodus"
#: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:334
msgid "Download complete"
msgstr "Nedlasting fullført"
#: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:335
msgid "Downloaded %1 codes. (added %2)"
msgstr "Lastet %1 koder. (Lagt til %2)"
#: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:88
msgid "Drawn Object Range"
msgstr "Opptegnet objektradius"
#. i18n: The "Drawsome" (combination of "Draw" and "Awesome") tablet wiimote extension by Ubisoft.
#: Source/Core/Core/HW/WiimoteEmu/Extension/DrawsomeTablet.cpp:24
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:202
msgid "Drawsome Tablet"
msgstr "Drawsome-tablet"
#: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:55
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:72
msgid "Drum Kit"
msgstr "Trommesett"
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:210
msgid "Dual Core"
msgstr "Dobbelkjerne"
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:90
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:105
msgid "Dummy"
msgstr "Juksedukke"
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:98
msgid "Dump &ARAM"
msgstr "Dump &ARAM"
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:97
msgid "Dump &ExRAM"
msgstr "Dump &ExRAM"
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:99
msgid "Dump &FakeVMEM"
msgstr "Dump &FakeVMEM"
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:96
msgid "Dump &MRAM"
msgstr "Dump &MRAM"
#: Source/Core/DolphinQt/MenuBar.cpp:779
msgid "Dump Audio"
msgstr "Dump lyd"
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:72
msgid "Dump EFB Target"
msgstr "Dump EFB-mål"
#: Source/Core/DolphinQt/MenuBar.cpp:773
msgid "Dump Frames"
msgstr "Dumping av bilder"
#: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:67
msgid "Dump Objects"
msgstr "Dump objekter"
#: Source/Core/DolphinQt/Settings/PathPane.cpp:206
msgid "Dump Path:"
msgstr "Dump sti:"
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:314
msgid "Dump SSL read"
msgstr ""
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:315
msgid "Dump SSL write"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:75
msgid "Dump TEV Stages"
msgstr "Dump TEV-stadier"
#: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:176
msgid ""
"Dump TEV Stages to User/Dump/Objects/.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Dump TEV-Stages til User/Dump/Objects/.\n"
"\n"
"Hvis usikker, la stå umerket."
#: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:77
msgid "Dump Texture Fetches"
msgstr "Dump tekstur-innhentinger"
#: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:180
msgid ""
"Dump Texture Fetches to User/Dump/Objects/.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Dump teksturhentinger til User/Dump/Objects/.\n"
"\n"
"Hvis usikker, la stå umerket."
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:68
#: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:66
msgid "Dump Textures"
msgstr "Dump teksturer"
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:102
msgid "Dump at Internal Resolution"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:168
msgid ""
"Dump decoded game textures to User/Dump/Textures/<game_id>/.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Dump dekodede spillteksturer til User/Dump/Textures/<game_id>/.\n"
"\n"
"Hvis usikker, la stå umerket."
#: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:172
msgid ""
"Dump objects to User/Dump/Objects/.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Dump objekter til User/Dump/Object/.\n"
"\n"
"I\n"
"Hvis usikker, la stå umerket."
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:318
msgid "Dump peer certificates"
msgstr ""
#. i18n: CA stands for certificate authority
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:317
msgid "Dump root CA"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:205
msgid ""
"Dumps decoded game textures to User/Dump/Textures/<game_id>/.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Dump dekodede spillteksturer til User/Dump/Textures/<game_id>/.\n"
"\n"
"Hvis usikker, la stå umerket."
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:214
msgid ""
"Dumps the contents of EFB copies to User/Dump/Textures/.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Dump innholdet i EFB-kopier til User/Dump/Textures/.\n"
"\n"
"Hvis usikker, la stå umerket."
#: Source/Core/DiscIO/Enums.cpp:95
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:65
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:124
msgid "Dutch"
msgstr "Nederlansk"
#: Source/Core/DolphinQt/MenuBar.cpp:218
msgid "E&xit"
msgstr "&Avslutt"
#: Source/Core/Core/HW/EXI/BBA/TAP_Win32.cpp:208
#, c-format
msgid ""
"ERROR: This version of Dolphin requires a TAP-Win32 driver that is at least "
"version %d.%d -- If you recently upgraded your Dolphin distribution, a "
"reboot is probably required at this point to get Windows to see the new "
"driver."
msgstr ""
"FEIL: Denne versjonen av Dolphin krever en TAP-Win32-driver av versjon minst "
"%d. %d -- Hvis du nylig har oppdatert din Dolphin-distribusjon, kreves "
"sannsynligvis en omstart for at Windows skal detektere den nye driveren."
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:130
msgid ""
"Each player sends their own inputs to the game, with equal buffer size for "
"all players, configured by the host.\n"
"Suitable for competitive games where fairness and minimal latency are most "
"important."
msgstr ""
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:113
msgid "Early Memory Updates"
msgstr "Tidlige minneoppdateringer"
#: Source/Core/UICommon/NetPlayIndex.cpp:250
msgid "East Asia"
msgstr "Øst-Asia"
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:200
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:197
msgid "Editor"
msgstr "Editor"
#: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:76
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:159
msgid "Effect"
msgstr "Effekt"
#. i18n: "Effective" addresses are the addresses used directly by the CPU and may be subject to
#. translation via the MMU to physical addresses.
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:124
msgid "Effective"
msgstr "Effekttiv"
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:185
msgid "Effective priority"
msgstr ""
#: Source/Core/UICommon/UICommon.cpp:460
msgid "EiB"
msgstr "EiB"
#: Source/Core/Core/HotkeyManager.cpp:30
msgid "Eject Disc"
msgstr "Løs ut disk"
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:41
msgid "Embedded Frame Buffer (EFB)"
msgstr "Eksternt bildemellomlager (EFB)"
#: Source/Core/Core/State.cpp:476
msgid "Empty"
msgstr "Tom"
#: Source/Core/Core/Core.cpp:219
msgid "Emu Thread already running"
msgstr "Emulator-CPU-tråden kjører allerede"
#: Source/Core/DolphinQt/Config/ControllersWindow.cpp:154
msgid "Emulate the Wii's Bluetooth adapter"
msgstr "Emuler Wii-ens Blåtannsadapter"
#: Source/Core/DolphinQt/Config/ControllersWindow.cpp:185
msgid "Emulated Wii Remote"
msgstr "Emulert Wii-fjernkontroller"
#: Source/Core/Core/FifoPlayer/FifoDataFile.cpp:260
#, c-format
msgid ""
"Emulated memory size mismatch!\n"
"Current: MEM1 %08X (%3d MiB), MEM2 %08X (%3d MiB)\n"
"DFF: MEM1 %08X (%3d MiB), MEM2 %08X (%3d MiB)"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:328
#: Source/Core/DolphinQt/Config/Mapping/HotkeyGeneral.cpp:27
msgid "Emulation Speed"
msgstr "Emuleringshastighet"
#: Source/Core/DolphinQt/Config/ControllerInterface/DualShockUDPClientWidget.cpp:27
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:89
#: Source/Core/DolphinQt/Config/Mapping/MappingWidget.cpp:167
msgid "Enable"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:56
msgid "Enable API Validation Layers"
msgstr "Slå på API Valideringslag"
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:140
msgid "Enable Audio Stretching"
msgstr "Tillat lydstrekking"
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:127
msgid "Enable Cheats"
msgstr "Aktiver juksekoder"
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:143
msgid "Enable Custom RTC"
msgstr "Aktiver egendefinert RTC(klokke)"
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:88
msgid "Enable Dual Core"
msgstr "Aktiver bruk av dobbelkjerne"
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:124
msgid "Enable Dual Core (speedup)"
msgstr "Aktiver bruk av dobbelkjerne (for bedre ytelse)"
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:76
msgid "Enable Emulated CPU Clock Override"
msgstr "Aktiver emulert CPU klokkefrekvensoverskridelse"
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:106
msgid "Enable Emulated Memory Size Override"
msgstr ""
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:90
msgid "Enable FPRF"
msgstr "Aktiver FPRF"
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:89
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:66
msgid "Enable MMU"
msgstr "Aktiver MMU"
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:120
msgid "Enable Progressive Scan"
msgstr "Aktiver progressiv skanning"
#: Source/Core/DolphinQt/Config/Mapping/GCPadWiiUConfigDialog.cpp:39
msgid "Enable Rumble"
msgstr "Aktiver vibrering"
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:108
msgid "Enable Screen Saver"
msgstr "Aktiver skjermbeskytter"
#: Source/Core/DolphinQt/Config/ControllersWindow.cpp:157
msgid "Enable Speaker Data"
msgstr "Tillat høytalerdata"
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:190
msgid "Enable Usage Statistics Reporting"
msgstr "Skru på bruks- og statistikkrapportering"
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:51
msgid "Enable Wireframe"
msgstr "Aktiver wireframe"
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:106
msgid ""
"Enable fast disc access. This can cause crashes and other problems in some "
"games. (ON = Fast, OFF = Compatible)"
msgstr ""
"Aktiver rask disktilgang. Dette kan forårsake krasj og andre problemer i et "
"fåtall spill. (PÅ = Raskt, AV = Kompatibelt)"
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:95
msgid ""
"Enables Dolby Pro Logic II emulation using 5.1 surround. Certain backends "
"only."
msgstr ""
"Aktiver Dolphin Pro Logic II-emulering med 5.1 surround. Kun for enkelte "
"bakender."
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:102
msgid ""
"Enables Floating Point Result Flag calculation, needed for a few games. (ON "
"= Compatible, OFF = Fast)"
msgstr ""
"Aktiverer flyttallskalkulering av punkt for resulterende flagg, som trengs "
"for noen få spill. (PÅ = Kompatibelt, AV = Raskt)"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:306
msgid ""
"Enables anisotropic filtering, which enhances the visual quality of textures "
"that are at oblique viewing angles.\n"
"\n"
"Might cause issues in a small number of games.\n"
"\n"
"If unsure, select 1x."
msgstr ""
"Tillater anisotropisk filtrering.\n"
"Øker bildekvaliteten for teksturer med skjeve visningsvinkler.\n"
"\n"
"Kan skape problemer i et lite antall spill.\n"
"\n"
"Hvis usikker, velg 1x."
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:362
msgid ""
"Enables detection of arbitrary mipmaps, which some games use for special "
"distance-based effects.\n"
"\n"
"May have false positives that result in blurry textures at increased "
"internal resolution, such as in games that use very low resolution mipmaps. "
"Disabling this can also reduce stutter in games that frequently load new "
"textures. This feature is not compatible with GPU Texture Decoding.\n"
"\n"
"If unsure, leave this checked."
msgstr ""
"Tillatter deteksjon av arbitrære mipmaps, som noen spill bruker for "
"spesielle distansebaserte effekter.\n"
"\n"
"Kan ha falske positiver som resulterer i tåkete teksturer ved høyere interne "
"oppløsninger, f.eks. i spill som bruker mipmaps av veldig lav oppløsning. Å "
"deaktivere denne kan også redusere hakking i spill som laster nye teksturer "
"ofte. Denne funksjonaliteten er ikke kompatibel med GPU-teksturdekoding.\n"
"\n"
"Hvis usikker, la stå på."
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:248
msgid ""
"Enables multithreaded command submission in backends where supported. "
"Enabling this option may result in a performance improvement on systems with "
"more than two CPU cores. Currently, this is limited to the Vulkan backend.\n"
"\n"
"If unsure, leave this checked."
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:245
msgid ""
"Enables progressive scan if supported by the emulated software. Most games "
"don't have any issue with this.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Benytter progressiv skanning, hvis det tillates av den emulerte "
"programvaren. De fleste spill har ikke noen problemer med dette.\n"
"\n"
"Hvis usikker, la stå avslått."
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:149
msgid "Enables stretching of the audio to match emulation speed."
msgstr "Tillater strekking av lyden for å matche emuleringshastigheten."
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:252
msgid ""
"Enables texture decoding using the GPU instead of the CPU.\n"
"\n"
"This may result in performance gains in some scenarios, or on systems where "
"the CPU is the bottleneck.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:100
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:68
msgid ""
"Enables the Memory Management Unit, needed for some games. (ON = Compatible, "
"OFF = Fast)"
msgstr ""
"Tillater Memory Management Unit (MMU), som trengs for noen spill. (PÅ = "
"Kompatibelt, AV = Raskt)"
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:202
msgid ""
"Enables validation of API calls made by the video backend, which may assist "
"in debugging graphical issues.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Tillater validering av API-kall gjort av video-bakende, som kan assistere i "
"debugging av grafiske feil.\n"
"\n"
"Hvis usikker, la stå umerket."
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:226
msgid ""
"Encodes frame dumps using the FFV1 codec.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Enkode spillopptak ved å bruke FFV1-kodeksen.\n"
"\n"
"Hvis usikker, la stå avslått."
#. i18n: Character encoding
#: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:43
msgid "Encoding"
msgstr ""
#: Source/Core/Core/NetPlayServer.cpp:111
msgid "Enet Didn't Initialize"
msgstr "Enhet ble ikke igangsatt"
#: Source/Core/DiscIO/Enums.cpp:80
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:63
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:119
msgid "English"
msgstr "Engelsk"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:49
#: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:85
#: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:114
msgid "Enhancements"
msgstr "Forbedringer"
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:205
msgid ""
"Enter IP address of device running the XLink Kai Client.\n"
"For more information see https://www.teamxlink.co.uk/wiki/Dolphin"
msgstr ""
#: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:60
msgid "Enter USB device ID"
msgstr "Skriv inn ID for USB-enhet"
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:194
msgid "Enter new Broadband Adapter MAC address:"
msgstr "Skriv inn en ny Bredbåndsadapter MAC-adresse:"
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:297
msgid "Enter password"
msgstr "Skriv inn passord"
#: Source/Core/DolphinQt/MenuBar.cpp:1239
msgid "Enter the RSO module address:"
msgstr "Skriv inn RSO-moduladresse:"
#: Source/Core/DolphinQt/CheatsManager.cpp:400
msgid "Equals to"
msgstr "Er lik"
#: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:217
#: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:281
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:205
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:328
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:265
#: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:307
#: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:313
#: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:47
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:446
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:195
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:234
#: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:208
#: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:224
#: Source/Core/DolphinQt/ConvertDialog.cpp:454
#: Source/Core/DolphinQt/ConvertDialog.cpp:505
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:476
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:482
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:505
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:538
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:545
#: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:141
#: Source/Core/DolphinQt/Debugger/RegisterColumn.cpp:87
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:327
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:208
#: Source/Core/DolphinQt/GCMemcardManager.cpp:282
#: Source/Core/DolphinQt/Main.cpp:180 Source/Core/DolphinQt/Main.cpp:195
#: Source/Core/DolphinQt/Main.cpp:202 Source/Core/DolphinQt/MainWindow.cpp:251
#: Source/Core/DolphinQt/MainWindow.cpp:258
#: Source/Core/DolphinQt/MainWindow.cpp:973
#: Source/Core/DolphinQt/MainWindow.cpp:1303
#: Source/Core/DolphinQt/MainWindow.cpp:1310
#: Source/Core/DolphinQt/MainWindow.cpp:1371
#: Source/Core/DolphinQt/MainWindow.cpp:1378
#: Source/Core/DolphinQt/MainWindow.cpp:1472
#: Source/Core/DolphinQt/MenuBar.cpp:1154
#: Source/Core/DolphinQt/MenuBar.cpp:1224
#: Source/Core/DolphinQt/MenuBar.cpp:1245
#: Source/Core/DolphinQt/MenuBar.cpp:1257
#: Source/Core/DolphinQt/MenuBar.cpp:1310
#: Source/Core/DolphinQt/MenuBar.cpp:1330
#: Source/Core/DolphinQt/MenuBar.cpp:1432
#: Source/Core/DolphinQt/MenuBar.cpp:1441
#: Source/Core/DolphinQt/MenuBar.cpp:1453
#: Source/Core/DolphinQt/MenuBar.cpp:1474
#: Source/Core/DolphinQt/MenuBar.cpp:1499
#: Source/Core/DolphinQt/MenuBar.cpp:1549
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:311
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:413
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:718
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:953
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:327
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:333
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:340
#: Source/Core/DolphinQt/RenderWidget.cpp:119
#: Source/Core/DolphinQt/ResourcePackManager.cpp:202
#: Source/Core/DolphinQt/ResourcePackManager.cpp:223
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:235
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:255
#: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:159
#: Source/Core/DolphinQt/Translation.cpp:306
msgid "Error"
msgstr "Feil"
#: Source/Core/DolphinQt/Config/Mapping/GCPadWiiUConfigDialog.cpp:75
msgid "Error Opening Adapter: %1"
msgstr ""
#: Source/Core/DolphinQt/Translation.cpp:307
msgid "Error loading selected language. Falling back to system default."
msgstr "Feil ved lasting av valgt språk. Faller tilbake til systemstandarden."
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:215
msgid "Error obtaining session list: %1"
msgstr "Feil ved henting av sesjonsliste: %1"
#: Source/Core/DolphinQt/MainWindow.cpp:252
msgid "Error occured while loading some texture packs"
msgstr "En feil skjedde under lasting av noen teksturpakker"
#: Source/Core/Core/NetPlayClient.cpp:1557
msgid "Error processing codes."
msgstr "Feil ved synkronisering av juksekoder!"
#: Source/Core/Core/NetPlayClient.cpp:1529
msgid "Error processing data."
msgstr "Feil ved bearbeidelse av data. "
#: Source/Core/Core/NetPlayServer.cpp:1795
#, c-format
msgid "Error reading file: %s"
msgstr "Feil ved lesing av fil: %s"
#: Source/Core/Core/NetPlayServer.cpp:1228
msgid "Error synchronizing cheat codes!"
msgstr "Feil ved synkronisering av juksekoder!"
#: Source/Core/Core/NetPlayServer.cpp:1215
msgid "Error synchronizing save data!"
msgstr "Feil ved synkronisering av lagringsdata!"
#: Source/Core/Core/NetPlayClient.cpp:1620
#, c-format
msgid "Error writing file: %s"
msgstr "Feil ved skriving av fil: %s"
#: Source/Core/Common/ChunkFile.h:270
#, c-format
msgid ""
"Error: After \"%s\", found %d (0x%X) instead of save marker %d (0x%X). "
"Aborting savestate load..."
msgstr ""
"Feil: Etter \"%s\", ble %d (0x%X) funnet isteden for lagringsmarkøren %d (0x"
"%X). Avbryter innlasting av lagringsstadie…"
#: Source/Core/Core/HW/EXI/EXI_DeviceIPL.cpp:336
msgid ""
"Error: Trying to access Shift JIS fonts but they are not loaded. Games may "
"not show fonts correctly, or crash."
msgstr ""
"Feil: Prøver å åpne Shift JIS-skrifttyper, men de lastes ikke. Det kan hende "
"spill ikke åpner skrifter rett, eller krasjer."
#: Source/Core/Core/HW/EXI/EXI_DeviceIPL.cpp:331
msgid ""
"Error: Trying to access Windows-1252 fonts but they are not loaded. Games "
"may not show fonts correctly, or crash."
msgstr ""
"Feil: Prøver å slå opp Windows-1252 skrifttyper, men de er ikke lastet. "
"Spill kan potensielt ikke vise skrifttyper riktig, eller krasje."
#: Source/Core/DiscIO/VolumeVerifier.cpp:1320
#, c-format
msgid "Errors were found in %zu blocks in the %s partition."
msgstr "Feil ble funnet i %zu blokker i partisjonen %s."
#: Source/Core/DiscIO/VolumeVerifier.cpp:1332
#, c-format
msgid "Errors were found in %zu unused blocks in the %s partition."
msgstr "Feil ble funnet i %zu ubrukte blokker i %s partisjonen."
#. i18n: This button name refers to a gameplay element in DJ Hero
#: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:61
msgid "Euphoria"
msgstr "Euforia"
#: Source/Core/DiscIO/Enums.cpp:24 Source/Core/DolphinQt/MenuBar.cpp:276
#: Source/Core/UICommon/NetPlayIndex.cpp:250
msgid "Europe"
msgstr "Europa"
#: Source/Core/Core/HotkeyManager.cpp:37
msgid "Exit"
msgstr "Avslutt"
#: Source/Core/InputCommon/ControlReference/ExpressionParser.cpp:557
msgid "Expected arguments: "
msgstr ""
#: Source/Core/InputCommon/ControlReference/ExpressionParser.cpp:681
msgid "Expected closing paren."
msgstr ""
#: Source/Core/InputCommon/ControlReference/ExpressionParser.cpp:544
msgid "Expected comma."
msgstr ""
#: Source/Core/InputCommon/ControlReference/ExpressionParser.cpp:476
msgid "Expected end of expression."
msgstr ""
#: Source/Core/InputCommon/ControlReference/ExpressionParser.cpp:611
msgid "Expected start of expression."
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:135
msgid "Experimental"
msgstr "Eksperimentell"
#: Source/Core/DolphinQt/GCMemcardManager.cpp:85
msgid "Export &All..."
msgstr "&Eksporter..."
#: Source/Core/DolphinQt/MenuBar.cpp:288
msgid "Export All Wii Saves"
msgstr "Eksporter alle Wii-lagringsfiler"
#: Source/Core/Core/HotkeyManager.cpp:56
msgid "Export Recording"
msgstr "Eksporter opptak"
#: Source/Core/DolphinQt/MenuBar.cpp:725
msgid "Export Recording..."
msgstr "Eksporter opptak…"
#: Source/Core/DolphinQt/GCMemcardManager.cpp:321
msgid "Export Save File"
msgstr "Eksporter lagringsfil"
#: Source/Core/DolphinQt/GameList/GameList.cpp:363
msgid "Export Wii Save"
msgstr ""
#: Source/Core/DolphinQt/GameList/GameList.cpp:286
msgid "Export Wii Saves"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:1078
#, c-format
msgid "Exported %n save(s)"
msgstr "Eksporterte %n lagringsfil(er)."
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:222
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:369
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuGeneral.cpp:48
msgid "Extension"
msgstr "Utvidelse"
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.h:114
msgid "Extension Motion Input"
msgstr ""
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.h:115
msgid "Extension Motion Simulation"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:540
msgid "External"
msgstr "Ekstern"
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:83
msgid "External Frame Buffer (XFB)"
msgstr "Eksternt bildebuffer (EFB)"
#: Source/Core/DolphinQt/MenuBar.cpp:265
msgid "Extract Certificates from NAND"
msgstr "Pakk ut sertifikater fra NAND"
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:212
msgid "Extract Entire Disc..."
msgstr "Pakk ut hele disken…"
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:236
msgid "Extract Entire Partition..."
msgstr "Pakk ut hele partisjonen…"
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:243
msgid "Extract File..."
msgstr "Pakk ut fil…"
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:185
msgid "Extract Files..."
msgstr "Pakk ut filer…"
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:195
msgid "Extract System Data..."
msgstr "Pakk ut systemdata…"
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:299
msgid "Extracting All Files..."
msgstr "Pakker ut alle filer..."
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:300
msgid "Extracting Directory..."
msgstr "Pakker ut mappe..."
#. i18n: FD stands for file descriptor (and in this case refers to sockets, not regular files)
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:271
msgid "FD"
msgstr ""
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:33
#: Source/Core/DolphinQt/MenuBar.cpp:236
msgid "FIFO Player"
msgstr "FIFO-spiller"
#: Source/Core/DolphinQt/GCMemcardManager.cpp:283
msgid ""
"Failed opening memory card:\n"
"%1"
msgstr ""
"Kunne ikke åpne minnekort:\n"
"%1"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:390
msgid "Failed to add this session to the NetPlay index: %1"
msgstr "Kunne ikke legge denne sesjonen til NetPlay-indeks: %1"
#: Source/Core/DolphinQt/MenuBar.cpp:1500
msgid "Failed to append to signature file '%1'"
msgstr "Kunne ikke legge til på signaturfil '%1'"
#: Source/Core/Core/IOS/USB/Bluetooth/BTReal.cpp:586
msgid "Failed to claim interface for BT passthrough"
msgstr "Kunne ikke gjøre krav på grensesnitt for BT-gjennompass"
#: Source/Core/DiscIO/VolumeVerifier.cpp:110
msgid "Failed to connect to Redump.org"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:954
msgid "Failed to connect to server: %1"
msgstr "Kunne ikke koble til server: %1"
#: Source/Core/DolphinQt/GCMemcardManager.cpp:397
msgid "Failed to copy file"
msgstr "Kunne ikke kopiere fil"
#: Source/Core/VideoBackends/D3D/main.cpp:146
#: Source/Core/VideoBackends/D3D12/VideoBackend.cpp:121
msgid "Failed to create D3D swap chain"
msgstr "Kunne ikke lage D3D swap chain"
#: Source/Core/VideoBackends/D3D/D3DBase.cpp:60
msgid "Failed to create DXGI factory"
msgstr "Kunne ikke lage DXGI factory"
#: Source/Core/Core/NetPlayClient.cpp:833
msgid "Failed to delete NetPlay memory card. Verify your write permissions."
msgstr "Kunne ikke slette NetPlay-minnekort. Verifiser dine skrivetillatelser."
#: Source/Core/DolphinQt/GameList/GameList.cpp:655
msgid "Failed to delete the selected file."
msgstr "Klarte ikke å slette valgt fil."
#: Source/Core/Core/IOS/USB/Bluetooth/BTReal.cpp:578
msgid "Failed to detach kernel driver for BT passthrough: {}"
msgstr ""
#: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:307
msgid "Failed to download codes."
msgstr "Nedlasting av koder mislyktes."
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:539
msgid "Failed to dump %1: Can't open file"
msgstr "Kunne ikke dumpe %1: Kan ikke åpne fil"
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:546
msgid "Failed to dump %1: Failed to write to file"
msgstr "Kunne ikke dumpe %1: Kan ikke skrive til fil"
#: Source/Core/DolphinQt/GameList/GameList.cpp:459
msgid "Failed to export the following save files:"
msgstr "Kunne ikke eksportere følgende lagringsfiler:"
#: Source/Core/DolphinQt/MenuBar.cpp:1154
msgid "Failed to extract certificates from NAND"
msgstr "Klarte ikke å pakke ut sertifikater fra NAND"
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:328
msgid "Failed to extract file."
msgstr "Kunne ikke pakke ut fil."
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:205
msgid "Failed to extract system data."
msgstr "Kunne ikke pakke ut systemdata."
#: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:624
#, c-format
msgid ""
"Failed to find new filename.\n"
"%s\n"
" will be overwritten"
msgstr ""
"Kunne ikke laste nytt filnavn.\n"
"%s\n"
"vil bli overskrevet"
#: Source/Core/VideoBackends/D3DCommon/Common.cpp:53
msgid "Failed to find one or more D3D symbols"
msgstr "Kunne ikke finne en eller flere D3D-symboler"
#: Source/Core/DolphinQt/GCMemcardManager.cpp:371
msgid "Failed to import \"%1\"."
msgstr "Kunne ikke importere \"%1\"."
#: Source/Core/DolphinQt/MenuBar.cpp:1065
msgid "Failed to import save files."
msgstr "Importering av lagringsfiler mislyktes."
#: Source/Core/DolphinQt/MainWindow.cpp:973
msgid "Failed to init core"
msgstr "Klarte ikke å igangsette kjerne"
#: Source/Core/VideoBackends/D3D/D3DBase.cpp:117
msgid ""
"Failed to initialize Direct3D.\n"
"Make sure your video card supports at least D3D 10.0"
msgstr ""
"Kunne ikke initialisere Direct3D.\n"
"Pass på at ditt videokort støtter minimum D3D 10.0"
#: Source/Core/DolphinQt/ResourcePackManager.cpp:203
msgid "Failed to install pack: %1"
msgstr "Kunne ikke installere pakke: %1"
#: Source/Core/DolphinQt/GameList/GameList.cpp:501
#: Source/Core/DolphinQt/MenuBar.cpp:1040
msgid "Failed to install this title to the NAND."
msgstr "Klarte ikke å installere denne tittelen til NAND."
#: Source/Core/DolphinQt/MainWindow.cpp:1405
msgid ""
"Failed to listen on port %1. Is another instance of the NetPlay server "
"running?"
msgstr ""
"Klarte ikke å lytte til port %1. Kjører en annen instans av NetPlay-tjeneren."
#: Source/Core/VideoBackends/D3DCommon/Common.cpp:42
#, c-format
msgid ""
"Failed to load %s. If you are using Windows 7, try installing the KB4019990 "
"update package."
msgstr ""
"Klarte ikke å laste %s. Hvis du bruker Windows 7, prøv å installere "
"KB4019990-oppdateringspakken."
#: Source/Core/DolphinQt/MenuBar.cpp:1257
#: Source/Core/DolphinQt/MenuBar.cpp:1330
msgid "Failed to load RSO module at %1"
msgstr "Kunne ikke laste RSO-modul ved %1"
#: Source/Core/VideoBackends/D3D/D3DBase.cpp:46
msgid "Failed to load d3d11.dll"
msgstr "Kunne ikke laste d3d11.dll"
#: Source/Core/VideoBackends/D3DCommon/Common.cpp:36
msgid "Failed to load dxgi.dll"
msgstr "Kunne ikke laste dxgi.dll"
#: Source/Core/DolphinQt/MenuBar.cpp:1441
msgid "Failed to load map file '%1'"
msgstr "Kunne ikke laste map-fil '%1'"
#: Source/Core/Core/Boot/Boot.cpp:446
msgid "Failed to load the executable to memory."
msgstr "Klarte ikke å laste kjørbar fil til minne."
#: Source/Core/DolphinQt/MainWindow.cpp:1472
#: Source/Core/DolphinQt/RenderWidget.cpp:119
msgid "Failed to open '%1'"
msgstr "Klarte ikke å åpne \"%1\""
#: Source/Core/Core/IOS/USB/Bluetooth/BTReal.cpp:563
msgid "Failed to open Bluetooth device: {}"
msgstr ""
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:124
msgid "Failed to open config file!"
msgstr "Kunne ikke åpne konfigurasjonsfil!"
#: Source/Core/Core/NetPlayServer.cpp:1761
#, c-format
msgid "Failed to open file \"%s\"."
msgstr "Kunne ikke åpne fil \"%s\"."
#: Source/Core/Core/NetPlayClient.cpp:1590
#, c-format
msgid "Failed to open file \"%s\". Verify your write permissions."
msgstr "Kunne ikke åpne fil \"%s\". Verifiser dine skrivetillatelser."
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:266
msgid ""
"Failed to open file in external editor.\n"
"Make sure there's an application assigned to open INI files."
msgstr ""
"Kunne ikke åpne ekstern editor.\n"
"Pass på at det er en applikasjon valgt til å åpne INI-filer."
#: Source/Core/DolphinQt/MainWindow.cpp:1403
msgid "Failed to open server"
msgstr "Klarte ikke å åpne tjener"
#: Source/Core/DolphinQt/ConvertDialog.cpp:455
msgid "Failed to open the input file \"%1\"."
msgstr ""
#: Source/Core/DiscIO/CompressedBlob.cpp:280 Source/Core/DiscIO/FileBlob.cpp:52
#: Source/Core/DiscIO/WIABlob.cpp:2006
#, c-format
msgid ""
"Failed to open the output file \"%s\".\n"
"Check that you have permissions to write the target folder and that the "
"media can be written."
msgstr ""
"Kunne ikke åpne utdata-filen \"%s\".\n"
"Sjekk at du har skrivetillatelse til målmappen og at mediet kan skrives til."
#: Source/Core/DiscIO/VolumeVerifier.cpp:222
#: Source/Core/DiscIO/VolumeVerifier.cpp:316
msgid "Failed to parse Redump.org data"
msgstr ""
#: Source/Core/Core/Movie.cpp:944
#, c-format
msgid "Failed to read %s"
msgstr "Mislyktes i å lese %s"
#: Source/Core/DiscIO/CompressedBlob.cpp:371 Source/Core/DiscIO/FileBlob.cpp:92
#: Source/Core/DiscIO/WIABlob.cpp:2021
#, c-format
msgid "Failed to read from the input file \"%s\"."
msgstr ""
#: Source/Core/DolphinQt/GCMemcardManager.cpp:441
msgid "Failed to remove file"
msgstr "Kunne ikke slette fil"
#: Source/Core/DolphinQt/ConvertDialog.cpp:436
msgid ""
"Failed to remove junk data from file \"%1\".\n"
"\n"
"Would you like to convert it without removing junk data?"
msgstr ""
#: Source/Core/DolphinQt/GameList/GameList.cpp:529
msgid "Failed to remove this title from the NAND."
msgstr "Kunne ikke fjerne denne tittelen fra NAND."
#: Source/Core/Core/NetPlayClient.cpp:858
msgid "Failed to reset NetPlay GCI folder. Verify your write permissions."
msgstr ""
"Kunne ikke tilbakestille NetPlay GCI-mappe. Verifiser dine skrivetillatelser."
#: Source/Core/Core/NetPlayClient.cpp:888
msgid "Failed to reset NetPlay NAND folder. Verify your write permissions."
msgstr ""
"Kunne ikke tilbakestille NetPlay NAND-mappe. Verifiser dine "
"skrivetillatelser."
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:208
msgid "Failed to save FIFO log."
msgstr "Lagring av FIFO-logg mislyktes."
#: Source/Core/DolphinQt/MenuBar.cpp:1433
msgid "Failed to save code map to path '%1'"
msgstr "Kunne ikke lagre kodemapping til sti '%1'"
#: Source/Core/DolphinQt/MenuBar.cpp:1474
msgid "Failed to save signature file '%1'"
msgstr "Kunne ikke lagre signaturfil '%1'"
#: Source/Core/DolphinQt/MenuBar.cpp:1454
msgid "Failed to save symbol map to path '%1'"
msgstr "Kunne ikke lagre symbolkart til sti '%1'"
#: Source/Core/DolphinQt/MenuBar.cpp:1550
msgid "Failed to save to signature file '%1'"
msgstr "Kunne ikke lagre til signaturfil '%1'"
#: Source/Core/DolphinQt/ResourcePackManager.cpp:224
msgid "Failed to uninstall pack: %1"
msgstr "Kunne ikke avinstallere pakke: %1"
#: Source/Core/Core/IOS/USB/Bluetooth/BTEmu.cpp:82
msgid "Failed to write BT.DINF to SYSCONF"
msgstr "Kunne ikke skrive BT.DINF til SYSCONF"
#: Source/Core/Core/NetPlayClient.cpp:914
msgid "Failed to write Mii data."
msgstr "Skriving av Mii-data mislyktes."
#: Source/Core/Core/NetPlayClient.cpp:995
msgid "Failed to write Wii save."
msgstr "Skriving til Wii-lagringsfil mislyktes."
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:131
msgid "Failed to write config file!"
msgstr "Kunne ikke skrive konfigurasjonsfil!"
#: Source/Core/DiscIO/CompressedBlob.cpp:375 Source/Core/DiscIO/FileBlob.cpp:98
#: Source/Core/DiscIO/WIABlob.cpp:2025
#, c-format
msgid ""
"Failed to write the output file \"%s\".\n"
"Check that you have enough space available on the target drive."
msgstr ""
"Kunne ikke skrive til utdata-filen \"%s\".\n"
"Sjekk at du har nok plass på målharddisken."
#: Source/Core/DolphinQt/GameList/GameList.cpp:499
#: Source/Core/DolphinQt/GameList/GameList.cpp:527
#: Source/Core/DolphinQt/GameList/GameList.cpp:654
#: Source/Core/DolphinQt/MenuBar.cpp:1040
msgid "Failure"
msgstr "Feil"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:128
msgid "Fair Input Delay"
msgstr ""
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:232
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:79
msgid "Fast"
msgstr "Rask"
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:103
msgid "Fast Depth Calculation"
msgstr "Rask dybdekalkulering"
#: Source/Core/Core/Movie.cpp:1222
#, c-format
msgid ""
"Fatal desync. Aborting playback. (Error in PlayWiimote: %u != %u, byte %u.)%s"
msgstr ""
"Fatal desynkronisering. Avbryter avspilling. (Feil i PlayWiimote: %u != %u, "
"byte %u)%s"
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:41
msgid "File Details"
msgstr ""
#: Source/Core/DolphinQt/GameList/GameList.cpp:796
#: Source/Core/DolphinQt/GameList/GameListModel.cpp:228
#: Source/Core/DolphinQt/MenuBar.cpp:633
msgid "File Format"
msgstr ""
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:61
msgid "File Format:"
msgstr ""
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:71
msgid "File Info"
msgstr "Fil-informasjon"
#: Source/Core/DolphinQt/GameList/GameList.cpp:791
#: Source/Core/DolphinQt/GameList/GameListModel.cpp:222
#: Source/Core/DolphinQt/MenuBar.cpp:628
msgid "File Name"
msgstr "Filnavn"
#: Source/Core/DolphinQt/GameList/GameList.cpp:792
#: Source/Core/DolphinQt/GameList/GameListModel.cpp:224
#: Source/Core/DolphinQt/MenuBar.cpp:629
msgid "File Path"
msgstr ""
#: Source/Core/DolphinQt/GameList/GameList.cpp:795
#: Source/Core/DolphinQt/MenuBar.cpp:632
msgid "File Size"
msgstr "Filstørrelse"
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:53
msgid "File Size:"
msgstr ""
#: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:313
msgid "File contained no codes."
msgstr "Filen inneholdt ingen koder."
#: Source/Core/DolphinQt/GCMemcardManager.cpp:376
#: Source/Core/DolphinQt/GCMemcardManager.cpp:404
#: Source/Core/DolphinQt/GCMemcardManager.cpp:447
#: Source/Core/DolphinQt/GCMemcardManager.cpp:464
msgid "File write failed"
msgstr "Skriving av fil mislyktes"
#: Source/Core/DiscIO/CompressedBlob.cpp:287
msgid "Files opened, ready to compress."
msgstr "Fil åpnet, klar for komprimering."
#: Source/Core/Core/Boot/Boot.cpp:103
#, c-format
msgid ""
"Files specified in the M3U file \"%s\" were not found:\n"
"%s"
msgstr ""
"Filen spesifisert i M3U-filen \"%s\" ble ikke funnet:\n"
"%s"
#: Source/Core/DolphinQt/GCMemcardManager.cpp:594
msgid "Filesize does not match any known GameCube Memory Card size."
msgstr ""
"Filstørrelse samsvarer ikke med noen kjente Gamecube minnekortstørrelser."
#: Source/Core/DolphinQt/GCMemcardManager.cpp:597
msgid "Filesize in header mismatches actual card size."
msgstr ""
#: Source/Core/DolphinQt/Config/PropertiesDialog.cpp:74
msgid "Filesystem"
msgstr "Filsystem"
#: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:102
msgid "Filter Symbols"
msgstr "Filtrer symboler"
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:104
msgid "Filters"
msgstr "Filtre"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:353
msgid ""
"Filters all textures, including any that the game explicitly set as "
"unfiltered.\n"
"\n"
"May improve quality of certain textures in some games, but will cause issues "
"in others.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:106
msgid "Find &Next"
msgstr "Finn &Neste"
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:107
msgid "Find &Previous"
msgstr "Finn &Forrige"
#: Source/Core/DolphinQt/Config/Mapping/MappingIndicator.cpp:848
msgid "Finish Calibration"
msgstr "Fullfør kalibrering"
#: Source/Core/DolphinQt/WiiUpdate.cpp:107
msgid ""
"Finishing the update...\n"
"This can take a while."
msgstr ""
"Ferdigstiller oppdateringen...\n"
"Dette kan ta litt tid."
#: Source/Core/DolphinQt/GCMemcardManager.cpp:196
msgid "First Block"
msgstr "Første blokk"
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:90
msgid "First Person"
msgstr ""
#: Source/Core/DolphinQt/GCMemcardManager.cpp:87
msgid "Fix Checksums"
msgstr "Fiks sjekksummer"
#. i18n: These are the kinds of flags that a CPU uses (e.g. carry),
#. not the kinds of flags that represent e.g. countries
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:159
#: Source/Core/DolphinQt/Debugger/JITWidget.cpp:86
msgid "Flags"
msgstr "Flagg"
#. i18n: A floating point number
#. i18n: Floating-point (non-integer) number
#: Source/Core/DolphinQt/CheatsManager.cpp:395
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:145
#: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:142
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:147
msgid "Float"
msgstr "Flyttall"
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:467
msgid "Follow &branch"
msgstr "Følg &avgrening"
#: Source/Core/DolphinQt/Config/Mapping/MappingIndicator.cpp:816
msgid "For best results please slowly move your input to all possible regions."
msgstr ""
"For best resultater, vennligst flytt inn-dataen sakte til alle mulige "
"regioner."
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:59
msgid "Force 16:9"
msgstr "Tving 16:9"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:91
msgid "Force 24-Bit Color"
msgstr "Tving 24-biters farge"
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:59
msgid "Force 4:3"
msgstr "Tving 4:3"
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:128
msgid "Force Listen Port:"
msgstr "Tving lytteport: "
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:87
msgid "Force Texture Filtering"
msgstr "Tving teksturfiltrering"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:323
msgid ""
"Forces the game to output graphics for any aspect ratio. Use with \"Aspect "
"Ratio\" set to \"Force 16:9\" to force 4:3-only games to run at 16:9.\n"
"\n"
"Rarely produces good results and often partially breaks graphics and game "
"UIs. Unnecessary (and detrimental) if using any AR/Gecko-code widescreen "
"patches.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Tvinger spillet til å vise grafikk for hvilket som helst bildeforhold. Bruk "
"med \"bildeforhold\" satt til \"Tving 16:9\" for å tvinge spill med kun 4:3 "
"til å kjøre i 16:9\n"
"\n"
"Det er sjeldent dette gir gode resultater, da grafikk og spillgrensesnitt "
"ofte fremstår ødelagte.\n"
"Unødvendig (og ødeleggende) hvis du bruker noen AR/Gecko-patchkoder for "
"vidskjermsvisning.\n"
"\n"
"Hvis usikker, la stå umerket."
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:349
msgid ""
"Forces the game to render the RGB color channels in 24-bit, thereby "
"increasing quality by reducing color banding.\n"
"\n"
"Has no impact on performance and causes few graphical issues.\n"
"\n"
"If unsure, leave this checked."
msgstr ""
#: Source/Core/DolphinQt/ConvertDialog.cpp:68
msgid "Format:"
msgstr ""
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:25
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUAccelerometer.cpp:24
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:21
msgid "Forward"
msgstr "Send frem"
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:138
msgid "Forward port (UPnP)"
msgstr "Åpne port (UPnP)"
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:380
msgid "Found %1 results for \"%2\""
msgstr "Fant %1 resultater for \"%2\""
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:145
msgid "Frame %1"
msgstr "Bilde %1"
#: Source/Core/Core/HotkeyManager.cpp:49 Source/Core/Core/HotkeyManager.cpp:329
#: Source/Core/DolphinQt/Config/Mapping/HotkeyTAS.cpp:22
msgid "Frame Advance"
msgstr "Bilde-for-bilde modus"
#: Source/Core/Core/HotkeyManager.cpp:50
msgid "Frame Advance Decrease Speed"
msgstr "Senk hastighet for bildeforskuddsvisning"
#: Source/Core/Core/HotkeyManager.cpp:51
msgid "Frame Advance Increase Speed"
msgstr "Øk hastighet for bildeforskuddsvisning"
#: Source/Core/Core/HotkeyManager.cpp:52
msgid "Frame Advance Reset Speed"
msgstr "Bilde-for-bilde tilbakestill hastighet"
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:98
msgid "Frame Dumping"
msgstr ""
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:96
msgid "Frame Range"
msgstr "Bildespennvidde"
#: Source/Core/VideoCommon/RenderBase.cpp:1656
#, c-format
msgid "Frame dump image(s) '%s' already exists. Overwrite?"
msgstr "Spillopptak bilde(r) '%s' finnes allerede,. Overskriv?"
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:124
msgid "Frames to Record:"
msgstr "Bilder til Opptak:"
#: Source/Core/DiscIO/Enums.cpp:36
msgid "France"
msgstr "Frankrike"
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:85
msgid "Free Look"
msgstr "Fri-sikt"
#: Source/Core/Core/HotkeyManager.cpp:341
#: Source/Core/DolphinQt/Config/Mapping/HotkeyGraphics.cpp:22
msgid "Freelook"
msgstr "Fri-sikt"
#: Source/Core/Core/HotkeyManager.cpp:131
msgid "Freelook Decrease Field of View X"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:133
msgid "Freelook Decrease Field of View Y"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:119
msgid "Freelook Decrease Speed"
msgstr "Reduser hastighet for fri-sikt"
#: Source/Core/Core/HotkeyManager.cpp:130
msgid "Freelook Increase Field of View X"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:132
msgid "Freelook Increase Field of View Y"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:120
msgid "Freelook Increase Speed"
msgstr "Øk hastighet for fri-sikt"
#: Source/Core/Core/HotkeyManager.cpp:123
msgid "Freelook Move Down"
msgstr "Fri-sikt flytt nedover"
#: Source/Core/Core/HotkeyManager.cpp:124
msgid "Freelook Move Left"
msgstr "Fri-sikt flytt til venstre"
#: Source/Core/Core/HotkeyManager.cpp:125
msgid "Freelook Move Right"
msgstr "Fri-sikt flytt til høyre"
#: Source/Core/Core/HotkeyManager.cpp:122
msgid "Freelook Move Up"
msgstr "Fri-sikt flytt oppover"
#: Source/Core/Core/HotkeyManager.cpp:128
msgid "Freelook Reset"
msgstr "Tilbakestill fri-sikt"
#: Source/Core/Core/HotkeyManager.cpp:121
msgid "Freelook Reset Speed"
msgstr "Tilbakestill fart for fri-sikt"
#: Source/Core/Core/HotkeyManager.cpp:129
msgid "Freelook Toggle"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:126
msgid "Freelook Zoom In"
msgstr "Fri-siktsforstørrelse"
#: Source/Core/Core/HotkeyManager.cpp:127
msgid "Freelook Zoom Out"
msgstr "Fri-siktsforminskelse"
#: Source/Core/DiscIO/Enums.cpp:86
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:64
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:121
msgid "French"
msgstr "Fransk"
#. i18n: Refers to a number of actions per second in Hz.
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:152
msgid "Frequency"
msgstr "Frekvens"
#: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:68
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:130
msgid "Frets"
msgstr "Frets"
#: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:176
msgid "From"
msgstr "Fra"
#: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:135
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:85
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:100
msgid "From:"
msgstr "Fra"
#: Source/Core/DolphinQt/ToolBar.cpp:125
msgid "FullScr"
msgstr "Fullskjerm"
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:159
msgid "Function"
msgstr "Funksjon"
#: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:129
msgid "Function callers"
msgstr "Funksjonskallere"
#: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:121
msgid "Function calls"
msgstr "Funksjonskall"
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:270
msgid "Functions"
msgstr ""
#: Source/Core/DolphinQt/Config/ControllersWindow.cpp:92
msgid "GBA"
msgstr "GBA"
#: Source/Core/DolphinQt/NetPlay/PadMappingDialog.cpp:37
msgid "GC Port %1"
msgstr "GC-port %1"
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:92
msgid "GCI Folder"
msgstr "GCI-mappe"
#: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:400
msgid "GCMemcardDirectory: ClearBlock called with invalid block address"
msgstr "GCMinnekortMappe: ClearBlock ble kalt med ugyldig blokkaddresse"
#: Source/Core/DolphinQt/ConvertDialog.cpp:348
msgid "GCZ GC/Wii images (*.gcz)"
msgstr ""
#: Source/Core/VideoCommon/CommandProcessor.cpp:528
#, c-format
msgid ""
"GFX FIFO: Unknown Opcode (0x%02x @ %p, %s).\n"
"This means one of the following:\n"
"* The emulated GPU got desynced, disabling dual core can help\n"
"* Command stream corrupted by some spurious memory bug\n"
"* This really is an unknown opcode (unlikely)\n"
"* Some other sort of bug\n"
"\n"
"Further errors will be sent to the Video Backend log and\n"
"Dolphin will now likely crash or hang. Enjoy."
msgstr ""
"GFX FIFO: Ukjent op-kode (0x%02x @ %p, %s).\n"
"Dette betyr en av følgende:\n"
"* Den emulerte GPU-en ble desynkronisert, å deaktivere dobbelkjerne kan "
"hjelpe\n"
"* Kommandostrømmen ble korrumpert av en ukjent minne-feil\n"
"* Det er virkelig en ukjent op-kode (usannsynlig)\n"
"* En annen type feil\n"
"\n"
"Videre feil vil bli sent til Video-bakende-loggen og \n"
"Dolphin vil nå sannsynligvis krasje eller fryse. Nyt."
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:69
msgid "GPU Texture Decoding"
msgstr "GPU teksturdekoding"
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:231
msgid "Game"
msgstr "Spill"
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:183
msgid "Game Boy Advance Carts (*.gba)"
msgstr "Game Boy Advance-disker (*.gba)"
#: Source/Core/DolphinQt/Config/PropertiesDialog.cpp:54
msgid "Game Config"
msgstr "Spilloppsett"
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:83
msgid "Game Details"
msgstr ""
#: Source/Core/DolphinQt/Settings/PathPane.cpp:124
msgid "Game Folders"
msgstr "Spillmapper"
#: Source/Core/DolphinQt/GameList/GameList.cpp:793
#: Source/Core/DolphinQt/MenuBar.cpp:630
msgid "Game ID"
msgstr "Spill-ID"
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:118
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:112
msgid "Game ID:"
msgstr "Spill-ID:"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:646
msgid "Game Status"
msgstr "Spillstatus"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:816
msgid "Game changed to \"%1\""
msgstr "Spill endret til \"%1\""
#: Source/Core/Core/NetPlayClient.cpp:1481
msgid "Game is already running!"
msgstr "Spillet kjører allerede!"
#: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:470
#, c-format
msgid ""
"Game overwrote with another games save. Data corruption ahead 0x%x, 0x%x"
msgstr ""
"Spill overskrev en annet spills lagringsfil. Datakorrumpering framover 0x%x, "
"0x%x"
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:146
msgid "Game-Specific Settings"
msgstr "Spill-spesifikke Innstillinger"
#: Source/Core/DolphinQt/Config/SettingsWindow.cpp:41
msgid "GameCube"
msgstr "GameCube"
#: Source/Core/DolphinQt/Config/ControllersWindow.cpp:91
msgid "GameCube Adapter for Wii U"
msgstr "GameCube-adapter for Wii U"
#: Source/Core/DolphinQt/Config/Mapping/GCPadWiiUConfigDialog.cpp:35
msgid "GameCube Adapter for Wii U at Port %1"
msgstr "GameCube-adapter for Wii U i Port %1"
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:351
msgid "GameCube Controller"
msgstr "GameCube-kontroller"
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:350
msgid "GameCube Controller at Port %1"
msgstr "GameCube-kontroller på port %1"
#: Source/Core/DolphinQt/Config/ControllersWindow.cpp:79
msgid "GameCube Controllers"
msgstr "GameCube-kontrollere"
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:342
msgid "GameCube Keyboard"
msgstr "GameCube-tastatur"
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:343
msgid "GameCube Keyboard at Port %1"
msgstr "GameCube Tastatur i Port %1"
#: Source/Core/DolphinQt/GCMemcardManager.cpp:68
msgid "GameCube Memory Card Manager"
msgstr "GameCube minnekortbehandler"
#: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:75
#: Source/Core/DolphinQt/GCMemcardManager.cpp:296
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:179
msgid "GameCube Memory Cards (*.raw *.gcp)"
msgstr "GameCube minnekort (*.raw *.gcp)"
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:355
msgid "GameCube Microphone Slot %1"
msgstr "GameCube mikrofoninngang port %1"
#: Source/Core/DolphinQt/TAS/GCTASInputWindow.cpp:23
msgid "GameCube TAS Input %1"
msgstr "GameCube TAS-input %1"
#: Source/Core/DolphinQt/CheatsManager.cpp:200
#: Source/Core/DolphinQt/Config/PropertiesDialog.cpp:58
msgid "Gecko Codes"
msgstr "Gecko-juksekoder"
#: Source/Core/Core/HotkeyManager.cpp:326
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:196
#: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:84
#: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:113
#: Source/Core/DolphinQt/Config/Graphics/PostProcessingConfigWindow.cpp:116
#: Source/Core/DolphinQt/Config/Mapping/HotkeyGeneral.cpp:22
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:381
#: Source/Core/DolphinQt/Config/SettingsWindow.cpp:37
msgid "General"
msgstr "Generelt"
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:366
msgid "General and Options"
msgstr "Generelt og innstillinger"
#: Source/Core/DolphinQt/CheatsManager.cpp:260
msgid "Generate Action Replay Code"
msgstr "Generer Action Replay-kode"
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:191
msgid "Generate a New Statistics Identity"
msgstr "Opprett en ny statistikk-identitet"
#: Source/Core/DolphinQt/CheatsManager.cpp:299
msgid "Generated by search (Address %1)"
msgstr "Genererte med søk (Addresse %1)"
#: Source/Core/DolphinQt/MenuBar.cpp:1218
msgid "Generated symbol names from '%1'"
msgstr "Genererte symbolnavn fra '%1'"
#: Source/Core/DiscIO/Enums.cpp:83
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:63
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:120
msgid "German"
msgstr "Tysk"
#: Source/Core/DiscIO/Enums.cpp:39
msgid "Germany"
msgstr "Tyskland"
#: Source/Core/UICommon/UICommon.cpp:459
msgid "GiB"
msgstr "GiB"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:140
msgid "Golf Mode"
msgstr "Golfmodus"
#: Source/Core/DiscIO/VolumeVerifier.cpp:342
msgid "Good dump"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:34
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:390
#: Source/Core/DolphinQt/ToolBar.cpp:131
msgid "Graphics"
msgstr "Grafikk"
#: Source/Core/Core/HotkeyManager.cpp:339
#: Source/Core/DolphinQt/Config/Mapping/HotkeyGraphics.cpp:24
msgid "Graphics Toggles"
msgstr "Grafikkbrytere"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:314
msgid ""
"Greatly increases the quality of textures generated using render-to-texture "
"effects.\n"
"\n"
"Slightly increases GPU load and causes relatively few graphical issues. "
"Raising the internal resolution will improve the effect of this setting. \n"
"\n"
"If unsure, leave this checked."
msgstr ""
#: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:37
#: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:48
msgid "Green"
msgstr "Grønn"
#: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:40
msgid "Green Left"
msgstr "Grønn venstre"
#: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:43
msgid "Green Right"
msgstr "Grønn høyre"
#: Source/Core/DolphinQt/MenuBar.cpp:605
msgid "Grid View"
msgstr "Rutenettvisning"
#: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:65
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:119
msgid "Guitar"
msgstr "Gitar"
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:218
msgid "Gyroscope"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:123
msgid "HDMI 3D"
msgstr "HDMI 3D"
#: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:86
#: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:115
msgid "Hacks"
msgstr "Hacks"
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:164
msgid "Head"
msgstr ""
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:109
msgid "Hex"
msgstr "Heks"
#: Source/Core/DolphinQt/CheatsManager.cpp:412
#: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:138
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:141
msgid "Hexadecimal"
msgstr "Heksadesimal:"
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:31
msgid "Hide"
msgstr "Gjem"
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:94
msgid "Hide In-Game Sessions"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:93
msgid "Hide Incompatible Sessions"
msgstr "Gjem ikke-kompatible sesjoner"
#: Source/Core/DolphinQt/Config/VerifyWidget.cpp:185
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:423
msgid "High"
msgstr "Høy"
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:421
msgid "Highest"
msgstr ""
#. i18n: Refers to how hard emulated drum pads are struck.
#: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:66
msgid "Hit Strength"
msgstr "Treffsyrke"
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:141
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:195
msgid "Host"
msgstr "Vert"
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:302
msgid "Host Code:"
msgstr "Vertskode:"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:134
msgid "Host Input Authority"
msgstr "Host Input-autoritet"
#: Source/Core/DolphinQt/Debugger/JITWidget.cpp:81
msgid "Host Size"
msgstr "Vertstørrelse"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:136
msgid ""
"Host has control of sending all inputs to the game, as received from other "
"players, giving the host zero latency but increasing latency for others.\n"
"Suitable for casual games with 3+ players, possibly on unstable or high "
"latency connections."
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:907
msgid "Host input authority disabled"
msgstr "Host input-autoritet deaktivert"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:907
msgid "Host input authority enabled"
msgstr "Host input-autoritet aktivert"
#: Source/Core/DolphinQt/GameList/GameList.cpp:405
msgid "Host with NetPlay"
msgstr "Vær vertskap med NetPlay"
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:395
msgid "Hotkey Settings"
msgstr "Tastesnarveis-innstillinger"
#: Source/Core/Core/HotkeyManager.cpp:204
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:271
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuGeneral.cpp:42
msgid "Hotkeys"
msgstr "Hurtigtaster"
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:149
msgid "Hotkeys Require Window Focus"
msgstr ""
#. i18n: The symbol/abbreviation for hertz (cycles per second).
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:154
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:39
msgid "Hz"
msgstr "Hz"
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:293
#: Source/Core/DolphinQt/GameList/GameListModel.cpp:214
msgid "ID"
msgstr "ID"
#: Source/Core/Core/IOS/Network/SSL.cpp:127
#, c-format
msgid ""
"IOS: A file required for SSL services (%s) is invalid. Please refer to "
"https://dolphin-emu.org/docs/guides/wii-network-guide/ for instructions on "
"setting up Wii networking."
msgstr ""
"IOS: En fil krevd for SSL-tjenester (%s) er ugyldig. Vennligst se https://"
"dolphin-emu.org/docs/guides/wii-network-guide/ for instruksjoner for å sette "
"opp Wii-nettverk."
#: Source/Core/Core/IOS/Network/SSL.cpp:112
#, c-format
msgid ""
"IOS: Could not read a file required for SSL services (%s). Please refer to "
"https://dolphin-emu.org/docs/guides/wii-network-guide/ for instructions on "
"setting up Wii networking."
msgstr ""
"IOS: Kunne ikke lese en fil som kreves av SSL-tjenester (%s). Vennligst se "
"https://dolphin-emu.org/docs/guides/wii-network-guide/ for instruksjoner for "
"å sette opp Wii-nettverk."
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:302
msgid "IP Address:"
msgstr "IP-adresse:"
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:54
msgid "IPL Settings"
msgstr "Innstillinger for IPL"
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:47
msgid "IR"
msgstr "IR"
#. i18n: IR stands for infrared and refers to the pointer functionality of Wii Remotes
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:179
msgid "IR Sensitivity:"
msgstr "IR-sensitivitet:"
#: Source/Core/DolphinQt/ConvertDialog.cpp:98
msgid ""
"ISO: A simple and robust format which is supported by many programs. It "
"takes up more space than any other format.\n"
"\n"
"GCZ: A basic compressed format which is compatible with most versions of "
"Dolphin and some other programs. It can't efficiently compress junk data "
"(unless removed) or encrypted Wii data.\n"
"\n"
"WIA: An advanced compressed format which is compatible with Dolphin "
"5.0-12188 and later, and a few other programs. It can efficiently compress "
"encrypted Wii data, but not junk data (unless removed).\n"
"\n"
"RVZ: An advanced compressed format which is compatible with Dolphin "
"5.0-12188 and later. It can efficiently compress both junk data and "
"encrypted Wii data."
msgstr ""
#: Source/Core/DolphinQt/GCMemcardManager.cpp:196
msgid "Icon"
msgstr "Ikon"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:142
msgid ""
"Identical to Host Input Authority, except the \"Host\" (who has zero "
"latency) can be switched at any time.\n"
"Suitable for turn-based games with timing-sensitive controls, such as golf."
msgstr ""
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:291
msgid "Identity Generation"
msgstr "Identitetsgenerering"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:109
msgid "If \"Allow Writes to SD Card\" is disabled this does not override it."
msgstr ""
#: Source/Core/DolphinQt/Main.cpp:232
msgid ""
"If authorized, Dolphin can collect data on its performance, feature usage, "
"and configuration, as well as data on your system's hardware and operating "
"system.\n"
"\n"
"No private data is ever collected. This data helps us understand how people "
"and emulated games use Dolphin and prioritize our efforts. It also helps us "
"identify rare configurations that are causing bugs, performance and "
"stability issues.\n"
"This authorization can be revoked at any time through Dolphin's settings."
msgstr ""
"Hvis autorisert, kan Dolphin samle inn data om ytelse, funksjonsbruk og "
"oppsett, såvel også data om din maskinvare og operativsystem.\n"
"\n"
"Ingen private data blir noensinne innhentet. Denne informasjonen hjelper oss "
"å forstå hvordan folk og emulerte spill bruker Dolphin og prioritere "
"deretter. Det hjelper oss også med å identifisere sjeldne oppsett som "
"forårsaker feil, ytelsesproblemer og stabilitetssvakheter.\n"
"Denne godkjenningen kan tilbakekalles når som helst fra Dolphins "
"innstillinger."
#: Source/Core/DolphinQt/DiscordJoinRequestDialog.cpp:56
msgid "Ignore"
msgstr "Ignorer"
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:46
msgid "Ignore Format Changes"
msgstr "Ignorer formatendringer"
#: Source/Core/DolphinQt/Main.cpp:63
msgid "Ignore for this session"
msgstr "Ignorer for denne sesjonen"
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:216
msgid ""
"Ignores any changes to the EFB format.\n"
"\n"
"Improves performance in many games without any negative effect. Causes "
"graphical defects in a small number of other games.\n"
"\n"
"If unsure, leave this checked."
msgstr ""
"Ignorerer endringer til EFB-formatet.\n"
"\n"
"Øker ytelsen i mange spill, uten negative effekter. Forårsaker derimot "
"grafiske defekter i en liten mengde andre spill.\n"
"\n"
"Hvis usikker, la stå på."
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:211
msgid ""
"Ignores any requests from the CPU to read from or write to the EFB. \n"
"\n"
"Improves performance in some games, but will disable all EFB-based graphical "
"effects or gameplay-related features.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Ignorerer kall fra CPU-en om å lese fra eller skrive til EFB-en.\n"
"\n"
"Øker ytelsen i noen spill, men kan deaktivere noen spillrelaterte funksjoner "
"eller EFB-baserte grafiske effekter.\n"
"\n"
"Hvis usikker, la stå avslått."
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:89
msgid "Immediately Present XFB"
msgstr "Øyeblikkelig tilgjengelig XFB"
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:260
msgid ""
"Implements fullscreen mode with a borderless window spanning the whole "
"screen instead of using exclusive mode. Allows for faster transitions "
"between fullscreen and windowed mode, but slightly increases input latency, "
"makes movement less smooth and slightly decreases performance.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:262
msgid "Import BootMii NAND Backup..."
msgstr "Importer BootMii NAND sikkerhetskopi..."
#: Source/Core/DolphinQt/GCMemcardManager.cpp:360
msgid "Import Save File"
msgstr "Importer lagringsfil"
#: Source/Core/DolphinQt/MenuBar.cpp:287
msgid "Import Wii Save..."
msgstr "Importer Wii-lagringsfil"
#: Source/Core/DolphinQt/GCMemcardManager.cpp:371
msgid "Import failed"
msgstr "Importering mislyktes"
#: Source/Core/DolphinQt/MainWindow.cpp:1535
msgid "Importing NAND backup"
msgstr "Importing NAND sikkerhetskopi"
#: Source/Core/DolphinQt/MainWindow.cpp:1545
#, c-format
msgid ""
"Importing NAND backup\n"
" Time elapsed: %1s"
msgstr ""
"Importerer NAND sikkerhetskopi\n"
"Tid passert: %1s"
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:231
msgid "In-Game?"
msgstr "I spillet?"
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:264
msgid ""
"Includes the contents of the embedded frame buffer (EFB) and upscaled EFB "
"copies in save states. Fixes missing and/or non-upscaled textures/objects "
"when loading states at the cost of additional save/load time.\n"
"\n"
"If unsure, leave this checked."
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:141
msgid "Increase Convergence"
msgstr "Øk konvergens"
#: Source/Core/Core/HotkeyManager.cpp:139
msgid "Increase Depth"
msgstr "Øk dybde"
#: Source/Core/Core/HotkeyManager.cpp:46
msgid "Increase Emulation Speed"
msgstr "Øk emuleringshastighet"
#. i18n: IR stands for internal resolution
#: Source/Core/Core/HotkeyManager.cpp:115
msgid "Increase IR"
msgstr "Øk IR"
#: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:49
#: Source/Core/DolphinQt/Config/PropertiesDialog.cpp:59
#: Source/Core/DolphinQt/ConvertDialog.cpp:112
msgid "Info"
msgstr "Info"
#: Source/Core/Common/MsgHandler.cpp:89
#: Source/Core/DolphinQt/GameList/GameList.cpp:622
#: Source/Core/DolphinQt/MenuBar.cpp:1217
#: Source/Core/DolphinQt/MenuBar.cpp:1359
msgid "Information"
msgstr "Informasjon"
#: Source/Core/DolphinQt/MenuBar.cpp:1239
#: Source/Core/DolphinQt/MenuBar.cpp:1316
#: Source/Core/DolphinQt/MenuBar.cpp:1460
#: Source/Core/DolphinQt/MenuBar.cpp:1484
msgid "Input"
msgstr "Inndata"
#. i18n: Refers to the "threshold" setting for pressure sensitive gamepad inputs.
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/MixedTriggers.cpp:30
msgid "Input strength required for activation."
msgstr "Inndata styrke kreves for aktivering."
#. i18n: Refers to the dead-zone setting of gamepad inputs.
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/ControlGroup.cpp:38
msgid "Input strength to ignore."
msgstr "Inndata styrke for å ignorere."
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:495
msgid "Insert &nop"
msgstr "Sett inn &nop"
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:109
msgid "Insert SD Card"
msgstr "Sett inn SD-kort"
#: Source/Core/DolphinQt/ResourcePackManager.cpp:39
#: Source/Core/DolphinQt/ResourcePackManager.cpp:318
msgid "Install"
msgstr "Installer"
#: Source/Core/DolphinQt/Updater.cpp:71
msgid "Install Update"
msgstr "Installer oppdatering"
#: Source/Core/DolphinQt/MenuBar.cpp:260
msgid "Install WAD..."
msgstr "Installer WAD…"
#: Source/Core/DolphinQt/GameList/GameList.cpp:336
msgid "Install to the NAND"
msgstr "Installer til NAND"
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:149
msgid "Instr."
msgstr ""
#: Source/Core/DolphinQt/Debugger/PatchInstructionDialog.cpp:20
msgid "Instruction"
msgstr "Instruksjon"
#: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:36
msgid "Instruction Breakpoint"
msgstr "Instruksjonsstoppunkt"
#: Source/Core/DolphinQt/MenuBar.cpp:1575
msgid "Instruction:"
msgstr "Instruksjon:"
#: Source/Core/DolphinQt/Debugger/PatchInstructionDialog.cpp:60
msgid "Instruction: %1"
msgstr "Instruksjon: %1"
#. i18n: Refers to the intensity of shaking an emulated wiimote.
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:142
msgid "Intensity"
msgstr "Intensitet"
#: Source/Core/DolphinQt/Config/SettingsWindow.cpp:38
msgid "Interface"
msgstr "Kontrollpanel"
#: Source/Core/Core/NetPlayServer.cpp:1802
#: Source/Core/Core/NetPlayServer.cpp:1857 Source/Core/Core/State.cpp:388
msgid "Internal LZO Error - compression failed"
msgstr "Intern LZO-feil - komprimering mislyktes"
#: Source/Core/Core/NetPlayClient.cpp:1614
#: Source/Core/Core/NetPlayClient.cpp:1656
msgid "Internal LZO Error - decompression failed"
msgstr "Intern LZO-feil - dekomprimering mislyktes"
#: Source/Core/Core/State.cpp:528
#, c-format
msgid ""
"Internal LZO Error - decompression failed (%d) (%li, %li) \n"
"Try loading the state again"
msgstr ""
"Intern LZO-feil - dekomprimering mislyktes (%d) (%li, %li) \n"
"Prøv å laste Save State'en igjen"
#: Source/Core/Core/State.cpp:634
msgid "Internal LZO Error - lzo_init() failed"
msgstr "Intern LZO-feil - lzo_init() mislyktes"
#: Source/Core/Core/HotkeyManager.cpp:340
#: Source/Core/DolphinQt/Config/Mapping/HotkeyGraphics.cpp:28
msgid "Internal Resolution"
msgstr "Intern oppløsning"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:97
msgid "Internal Resolution:"
msgstr "Intern bildeoppløsning:"
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:29
msgid "Interpreter (slowest)"
msgstr "Fortolker (tregest)"
#: Source/Core/DolphinQt/MenuBar.cpp:790
msgid "Interpreter Core"
msgstr "Fortolkerkjerne"
#: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:189
msgid "Invalid Mixed Code"
msgstr "Ugyldig mikset kode"
#: Source/Core/DolphinQt/MainWindow.cpp:259
msgid "Invalid Pack %1 provided: %2"
msgstr "Ugyldig Pakke %1 oppgitt: %2"
#: Source/Core/DolphinQt/NetPlay/ChunkedProgressDialog.cpp:27
#: Source/Core/DolphinQt/NetPlay/MD5Dialog.cpp:24
msgid "Invalid Player ID"
msgstr "Ugyldig spiller-ID"
#: Source/Core/DolphinQt/MenuBar.cpp:1245
msgid "Invalid RSO module address: %1"
msgstr "Ugyldig RSO-modul addresse: %1"
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:173
msgid "Invalid Token."
msgstr ""
#: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:303
msgid "Invalid callstack"
msgstr "Ugyldig kallstakk"
#: Source/Core/DolphinQt/GCMemcardManager.cpp:600
msgid "Invalid checksums."
msgstr "Ugyldige sjekksummer."
#: Source/Core/Core/NetPlayClient.cpp:1769
msgid "Invalid host"
msgstr "Ugyldig vert"
#: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:142
msgid "Invalid input for the field \"%1\""
msgstr "Ugyldig inndata for feltet \"%1\""
#: Source/Core/DolphinQt/Debugger/RegisterColumn.cpp:87
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:327
msgid "Invalid input provided"
msgstr "Ugyldig inndata oppgitt"
#: Source/Core/InputCommon/ControlReference/ExpressionParser.cpp:353
msgid "Invalid literal."
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:311
msgid "Invalid password provided."
msgstr "Ugyldig passord oppgitt."
#: Source/Core/Core/Movie.cpp:887
msgid "Invalid recording file"
msgstr "Ugyldig opptaksfil"
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:311
msgid "Invalid search parameters (no object selected)"
msgstr "Ugyldige søkeparametre (inget objekt valgt)"
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:335
msgid "Invalid search string (couldn't convert to number)"
msgstr "Ugyldig søkestring (kunne ikke konverte til tall)"
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:318
msgid "Invalid search string (only even string lengths supported)"
msgstr "Ugyldig søkestreng (bare strenger av partallslengde støttes)"
#: Source/Core/DolphinQt/Main.cpp:180
msgid "Invalid title ID."
msgstr "Ugyldig tittel-ID."
#: Source/Core/DiscIO/Enums.cpp:92
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:65
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:123
msgid "Italian"
msgstr "Italiensk"
#: Source/Core/DiscIO/Enums.cpp:42
msgid "Italy"
msgstr "Italia"
#: Source/Core/DolphinQt/MenuBar.cpp:788
msgid "JIT"
msgstr "JIT"
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:32
msgid "JIT Arm64 (experimental)"
msgstr "JIT Arm64 (eksperimentell)"
#: Source/Core/DolphinQt/MenuBar.cpp:801
msgid "JIT Block Linking Off"
msgstr "JIT Blokklinking Av"
#: Source/Core/DolphinQt/Debugger/JITWidget.cpp:23
msgid "JIT Blocks"
msgstr "JIT-blokker"
#: Source/Core/DolphinQt/MenuBar.cpp:924
msgid "JIT Branch Off"
msgstr "JIT Branching Av"
#: Source/Core/DolphinQt/MenuBar.cpp:892
msgid "JIT FloatingPoint Off"
msgstr "JIT FlytTall Av"
#: Source/Core/DolphinQt/MenuBar.cpp:900
msgid "JIT Integer Off"
msgstr "JIT Heltall Av"
#: Source/Core/DolphinQt/MenuBar.cpp:876
msgid "JIT LoadStore Floating Off"
msgstr "JIT LastLagre Flyt Av"
#: Source/Core/DolphinQt/MenuBar.cpp:844
msgid "JIT LoadStore Off"
msgstr "JIT LastLagre Av"
#: Source/Core/DolphinQt/MenuBar.cpp:884
msgid "JIT LoadStore Paired Off"
msgstr "JIT LastLagre Parret Av"
#: Source/Core/DolphinQt/MenuBar.cpp:860
msgid "JIT LoadStore lXz Off"
msgstr "JIT LastLagre lXz Av"
#: Source/Core/DolphinQt/MenuBar.cpp:852
msgid "JIT LoadStore lbzx Off"
msgstr "JIT Ibzx Av"
#: Source/Core/DolphinQt/MenuBar.cpp:868
msgid "JIT LoadStore lwz Off"
msgstr "JIT LastLagre Iwz Av"
#: Source/Core/DolphinQt/MenuBar.cpp:836
msgid "JIT Off (JIT Core)"
msgstr "JIT Av (JIT Kjerne)"
#: Source/Core/DolphinQt/MenuBar.cpp:908
msgid "JIT Paired Off"
msgstr "JIT Parret Av"
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:31
msgid "JIT Recompiler (recommended)"
msgstr "JIT rekompilator (anbefalt)"
#: Source/Core/DolphinQt/MenuBar.cpp:932
msgid "JIT Register Cache Off"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:916
msgid "JIT SystemRegisters Off"
msgstr "JIT Systemregistre Av"
#: Source/Core/DiscIO/Enums.cpp:27 Source/Core/DolphinQt/MenuBar.cpp:278
msgid "Japan"
msgstr "Japan"
#: Source/Core/DiscIO/Enums.cpp:77
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:118
msgid "Japanese"
msgstr "Japansk"
#. i18n: The translation of this string should be consistent with the translation of the
#. string "Western (Windows-1252)". Because of this, you may want to parse "Japanese" as
#. "a character encoding which is from Japan / used in Japan" rather than "the Japanese language".
#: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:38
msgid "Japanese (Shift-JIS)"
msgstr ""
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:165
msgid "Keep Window on Top"
msgstr "Behold vindu øverst"
#: Source/Core/Core/HW/GCKeyboard.cpp:21
#: Source/Core/DolphinQt/Config/ControllersWindow.cpp:92
msgid "Keyboard"
msgstr "Tastatur"
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:56
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:60
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:64
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:68
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:72
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:76
msgid "Keys"
msgstr "Taster"
#: Source/Core/UICommon/UICommon.cpp:459
msgid "KiB"
msgstr "KiB"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:232
msgid "Kick Player"
msgstr "Spark spiller"
#: Source/Core/DiscIO/Enums.cpp:45 Source/Core/DolphinQt/MenuBar.cpp:280
msgid "Korea"
msgstr "Korea"
#: Source/Core/DiscIO/Enums.cpp:104
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:127
msgid "Korean"
msgstr "Koreansk"
#. i18n: The left trigger button (labeled L on real controllers)
#: Source/Core/Core/HW/GCPadEmu.cpp:44
#: Source/Core/Core/HW/WiimoteEmu/Extension/Classic.cpp:60
msgid "L"
msgstr "L"
#. i18n: The left trigger button (labeled L on real controllers) used as an analog input
#: Source/Core/Core/HW/GCPadEmu.cpp:48
#: Source/Core/Core/HW/WiimoteEmu/Extension/Classic.cpp:64
msgid "L-Analog"
msgstr "Venstre-analog"
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:233
msgid "LR Save"
msgstr ""
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:141
msgid "Label"
msgstr "Etikett"
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:86
msgid "Latency:"
msgstr "Forsinkelse:"
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:432
msgid "Latency: ~10ms"
msgstr ""
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:434
msgid "Latency: ~20ms"
msgstr ""
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:438
msgid "Latency: ~40ms"
msgstr ""
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:436
msgid "Latency: ~80ms"
msgstr ""
#: Source/Core/Core/HW/WiimoteEmu/Extension/TaTaCon.cpp:34
#: Source/Core/DolphinQt/TAS/GCTASInputWindow.cpp:37
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:154
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:23
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUAccelerometer.cpp:22
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Slider.cpp:22
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:23
#: Source/Core/InputCommon/ControllerEmu/ControllerEmu.h:22
msgid "Left"
msgstr "Venstre"
#: Source/Core/Core/HW/WiimoteEmu/Extension/Classic.cpp:90
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:54
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:84
msgid "Left Stick"
msgstr "Venstre joystick"
#. i18n: "Table" refers to a turntable
#: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:65
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:165
msgid "Left Table"
msgstr "Venstre tabell"
#: Source/Core/DolphinQt/TAS/IRWidget.cpp:20
msgid ""
"Left click to set the IR value.\n"
"Right click to re-center it."
msgstr ""
"Venstreklikk for å sette IR-verdien.\n"
"Høyreklikk for å re-sentrere den."
#: Source/Core/DolphinQt/TAS/StickWidget.cpp:21
msgid ""
"Left click to set the stick value.\n"
"Right click to re-center it."
msgstr ""
"Venstreklikk for å sette joystick-verdi.\n"
"Høyreklikk for å re-sentrere den."
#: Source/Core/DolphinQt/Config/Mapping/MappingButton.cpp:59
msgid ""
"Left-click to detect input.\n"
"Middle-click to clear.\n"
"Right-click for more options."
msgstr ""
"Venstreklikk for å oppdage inndata.\n"
"Midtklikk for å tømme.\n"
"Høyreklikk for flere alternativer."
#: Source/Core/DolphinQt/Config/Mapping/MappingButton.cpp:63
msgid ""
"Left/Right-click to configure output.\n"
"Middle-click to clear."
msgstr ""
#: Source/Core/DolphinQt/CheatsManager.cpp:401
msgid "Less or equal to"
msgstr "Mindre eller lik"
#: Source/Core/DolphinQt/CheatsManager.cpp:400
msgid "Less than"
msgstr "Mindre enn"
#: Source/Core/DolphinQt/AboutDialog.cpp:67
msgid "License"
msgstr "Lisens"
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:130
msgid "Limit Chunked Upload Speed:"
msgstr "Begrens Klump-opplastningshastighet:"
#: Source/Core/DolphinQt/MenuBar.cpp:639
msgid "List Columns"
msgstr "Vis kolonner"
#: Source/Core/DolphinQt/MenuBar.cpp:602
msgid "List View"
msgstr "Listevisning"
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:89
msgid "Listening"
msgstr ""
#: Source/Core/DolphinQt/Config/Mapping/HotkeyStates.cpp:24
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:99
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:107
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:88
msgid "Load"
msgstr "Last inn"
#: Source/Core/DolphinQt/MenuBar.cpp:958
msgid "Load &Bad Map File..."
msgstr "Last &Dårlig kartfil..."
#: Source/Core/DolphinQt/MenuBar.cpp:957
msgid "Load &Other Map File..."
msgstr "Last &Annen kartfil..."
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:69
msgid "Load Custom Textures"
msgstr "Last inn brukerlagde teksturer"
#: Source/Core/DolphinQt/MenuBar.cpp:245
msgid "Load GameCube Main Menu"
msgstr "Last GameCube hovedmeny"
#: Source/Core/Core/HotkeyManager.cpp:349
#: Source/Core/DolphinQt/Config/Mapping/HotkeyStatesOther.cpp:23
msgid "Load Last State"
msgstr "Last siste stadie"
#: Source/Core/DolphinQt/Settings/PathPane.cpp:215
msgid "Load Path:"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:193
#: Source/Core/Core/HotkeyManager.cpp:346
msgid "Load State"
msgstr "Last inn hurtiglagring"
#: Source/Core/Core/HotkeyManager.cpp:178
msgid "Load State Last 1"
msgstr "Last inn hurtiglagring siste 1"
#: Source/Core/Core/HotkeyManager.cpp:187
msgid "Load State Last 10"
msgstr "Last Inn hurtiglagring siste 10"
#: Source/Core/Core/HotkeyManager.cpp:179
msgid "Load State Last 2"
msgstr "Last inn hurtiglagring siste 2"
#: Source/Core/Core/HotkeyManager.cpp:180
msgid "Load State Last 3"
msgstr "Last inn hurtiglagring siste 3"
#: Source/Core/Core/HotkeyManager.cpp:181
msgid "Load State Last 4"
msgstr "Last inn hurtiglagring siste 4"
#: Source/Core/Core/HotkeyManager.cpp:182
msgid "Load State Last 5"
msgstr "Last inn hurtiglagring siste 5"
#: Source/Core/Core/HotkeyManager.cpp:183
msgid "Load State Last 6"
msgstr "Last inn hurtiglagring siste 6"
#: Source/Core/Core/HotkeyManager.cpp:184
msgid "Load State Last 7"
msgstr "Last inn hurtiglagring siste 7"
#: Source/Core/Core/HotkeyManager.cpp:185
msgid "Load State Last 8"
msgstr "Last inn hurtiglagring siste 8"
#: Source/Core/Core/HotkeyManager.cpp:186
msgid "Load State Last 9"
msgstr "Last Inn hurtiglagring siste 9"
#: Source/Core/Core/HotkeyManager.cpp:143
msgid "Load State Slot 1"
msgstr "Åpne hurtiglagringsplass nr. 1"
#: Source/Core/Core/HotkeyManager.cpp:152
msgid "Load State Slot 10"
msgstr "Last inn hurtiglagring siste 10"
#: Source/Core/Core/HotkeyManager.cpp:144
msgid "Load State Slot 2"
msgstr "Åpne hurtiglagringsplass nr. 2"
#: Source/Core/Core/HotkeyManager.cpp:145
msgid "Load State Slot 3"
msgstr "Åpne hurtiglagringsplass nr. 3"
#: Source/Core/Core/HotkeyManager.cpp:146
msgid "Load State Slot 4"
msgstr "Åpne hurtiglagringsplass nr. 4"
#: Source/Core/Core/HotkeyManager.cpp:147
msgid "Load State Slot 5"
msgstr "Åpne hurtiglagringsplass nr. 5"
#: Source/Core/Core/HotkeyManager.cpp:148
msgid "Load State Slot 6"
msgstr "Åpne hurtiglagringsplass nr. 6"
#: Source/Core/Core/HotkeyManager.cpp:149
msgid "Load State Slot 7"
msgstr "Åpne hurtiglagringsplass nr. 7"
#: Source/Core/Core/HotkeyManager.cpp:150
msgid "Load State Slot 8"
msgstr "Åpne hurtiglagringsplass nr. 8"
#: Source/Core/Core/HotkeyManager.cpp:151
msgid "Load State Slot 9"
msgstr "Last inn hurtiglagring siste 9"
#: Source/Core/DolphinQt/MenuBar.cpp:335
msgid "Load State from File"
msgstr "Last inn tilstand fra fil"
#: Source/Core/DolphinQt/MenuBar.cpp:336
msgid "Load State from Selected Slot"
msgstr "Last inn tilstand fra valgt kortplass"
#: Source/Core/DolphinQt/MenuBar.cpp:337
msgid "Load State from Slot"
msgstr "Last inn tilstand fra kortplass"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:111
msgid "Load Wii Save"
msgstr "Last inn Wii-lagringsfil"
#: Source/Core/DolphinQt/MenuBar.cpp:998
msgid "Load Wii System Menu %1"
msgstr "Last inn Wii-systemmeny %1"
#: Source/Core/Core/HotkeyManager.cpp:153
msgid "Load from Selected Slot"
msgstr "Last fra valgt kortplass"
#: Source/Core/DolphinQt/MenuBar.cpp:391
msgid "Load from Slot %1 - %2"
msgstr "Last inn fra kortplass %1 - %2"
#: Source/Core/DolphinQt/MenuBar.cpp:1378
#: Source/Core/DolphinQt/MenuBar.cpp:1394
msgid "Load map file"
msgstr "Last kartfil"
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:137
msgid "Load..."
msgstr "Last..."
#: Source/Core/DolphinQt/MenuBar.cpp:1360
msgid "Loaded symbols from '%1'"
msgstr "Lastet symboler fra '%1'"
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:208
msgid ""
"Loads custom textures from User/Load/Textures/<game_id>/.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Laster inn brukerlagde teksturer fra User/Load/Textures/<game_id>/.\n"
"\n"
"Hvis usikker, la stå umerket."
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:545
msgid "Local"
msgstr "Lokal"
#: Source/Core/DolphinQt/CheatsManager.cpp:644
msgid "Lock"
msgstr "Lås"
#: Source/Core/DolphinQt/Config/LogWidget.cpp:35
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:171
msgid "Log"
msgstr "Logg"
#: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:23
msgid "Log Configuration"
msgstr "Logg-innstillinger"
#: Source/Core/DolphinQt/MenuBar.cpp:830
msgid "Log JIT Instruction Coverage"
msgstr "Jit-logg Instruksjonsdekning"
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:90
msgid "Log Render Time to File"
msgstr "Loggfør opptegningstid til fil"
#: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:59
msgid "Log Types"
msgstr "Loggtyper"
#: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:52
msgid "Logger Outputs"
msgstr "Logger utdata"
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:236
msgid ""
"Logs the render time of every frame to User/Logs/render_time.txt.\n"
"\n"
"Use this feature when to measure the performance of Dolphin.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:947
msgid "Lost connection to NetPlay server..."
msgstr "Mistet tilkobling til NetPlay-tjener…"
#: Source/Core/DolphinQt/Config/VerifyWidget.cpp:179
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:419
msgid "Low"
msgstr "Lav"
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:417
msgid "Lowest"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/MD5Dialog.cpp:44
msgid "MD5 Checksum"
msgstr "MD5-sjekksum"
#: Source/Core/DolphinQt/Config/VerifyWidget.cpp:59
msgid "MD5:"
msgstr "MD5:"
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:212
msgid "MMU"
msgstr "MMU"
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:289
msgid "MORIBUND"
msgstr ""
#: Source/Core/DolphinQt/GCMemcardManager.cpp:325
#: Source/Core/DolphinQt/GCMemcardManager.cpp:361
msgid "MadCatz Gameshark files(*.gcs)"
msgstr "MadCatz Gameshark-filer(*.gcs)"
#: Source/Core/DolphinQt/TAS/GCTASInputWindow.cpp:25
msgid "Main Stick"
msgstr "Hoved-joystick"
#: Source/Core/DolphinQt/GameList/GameList.cpp:790
#: Source/Core/DolphinQt/GameList/GameListModel.cpp:220
#: Source/Core/DolphinQt/MenuBar.cpp:627
msgid "Maker"
msgstr "Skaper"
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:120
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:142
msgid "Maker:"
msgstr "Skaper:"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:328
msgid ""
"Makes distant objects more visible by removing fog, thus increasing the "
"overall detail.\n"
"\n"
"Disabling fog will break some games which rely on proper fog emulation.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Gjør objekter langt unna mer synlige ved å fjerne tåke, slik at det "
"generelle detaljenivået øker.\n"
"\n"
"Å deaktivere tåke vil ødelegge noen spill som avhenger av skikkelig "
"tåkeemulering.\n"
" \n"
" Hvis usikker, la stå umerket."
#: Source/Core/DolphinQt/MenuBar.cpp:261
msgid "Manage NAND"
msgstr "Administrer NAND"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:646
msgid "Mapping"
msgstr "Mapping"
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:638
msgid "Match Found"
msgstr "Treff funnet"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:929
msgid "Max Buffer:"
msgstr "Maksimal Buffer:"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:897
msgid "Max buffer size changed to %1"
msgstr "Maksimum bufferstørrelse endret til %1"
#. i18n: Refers to tilting an emulated Wii Remote.
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:33
msgid "Maximum tilt angle."
msgstr "Maksimum tiltvinkel"
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:134
msgid "May cause slow down in Wii Menu and some games."
msgstr "Kan senke ytelse i Wii-menyen og noen spill."
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:228
#: Source/Core/DolphinQt/Config/VerifyWidget.cpp:182
msgid "Medium"
msgstr "Medium"
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:34
msgid "Memory"
msgstr "Minne"
#: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:47
msgid "Memory Breakpoint"
msgstr "Minne Stoppunkt"
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:91
msgid "Memory Card"
msgstr "Minnekort"
#: Source/Core/DolphinQt/MenuBar.cpp:254
msgid "Memory Card Manager"
msgstr "Minnekortbehandler"
#: Source/Core/Core/HW/GCMemcard/GCMemcardRaw.cpp:116
#, c-format
msgid ""
"Memory Card filename in Slot %c is incorrect\n"
"Region not specified\n"
"\n"
"Slot %c path was changed to\n"
"%s\n"
"Would you like to copy the old file to this new location?\n"
msgstr ""
"Minnekortfilnavn i Slot %c er ikke korrekt\n"
"Region ikke spesifisert\n"
"\n"
"Slot %c mappesti er blitt endret til\n"
"%s\n"
"Vil du kopiere den gamle filen til denne nye plasseringen?\n"
#: Source/Core/DolphinQt/CheatsManager.cpp:565
#: Source/Core/DolphinQt/CheatsManager.cpp:591
msgid "Memory Not Ready"
msgstr "Minne ikke klart"
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:101
msgid "Memory Override"
msgstr ""
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:155
msgid "Memory breakpoint options"
msgstr "Minne stoppunkt instillinger"
#: Source/Core/Core/HW/GCMemcard/GCMemcardRaw.cpp:245
#, c-format
msgid "MemoryCard: ClearBlock called on invalid address (0x%x)"
msgstr "Minnekort: ClearBlock ble kalt på ugyldig addresse (0x%x)"
#: Source/Core/Core/HW/GCMemcard/GCMemcardRaw.cpp:217
#, c-format
msgid "MemoryCard: Read called with invalid source address (0x%x)"
msgstr "Minnekort: Read ble kalt med en ugyldig kildeaddresse (0x%x)"
#: Source/Core/Core/HW/GCMemcard/GCMemcardRaw.cpp:229
#, c-format
msgid "MemoryCard: Write called with invalid destination address (0x%x)"
msgstr "Minnekort: Write ble kalt med ugyldig destinasjonsaddresse (0x%x)"
#: Source/Core/DolphinQt/MainWindow.cpp:1517
msgid ""
"Merging a new NAND over your currently selected NAND will overwrite any "
"channels and savegames that already exist. This process is not reversible, "
"so it is recommended that you keep backups of both NANDs. Are you sure you "
"want to continue?"
msgstr ""
"Å migrere en ny NAND over din nåværende valgte NAND vil overskrive kanaler "
"og lagringsfiler som måtte eksistere. Denne prosessen er ikke reversibel, så "
"det er anbefalt at du bevarer sikkerhetskopier av begge NAND-filer. Er du "
"sikker på at du vil fortsette?"
#: Source/Core/UICommon/UICommon.cpp:459
msgid "MiB"
msgstr "MiB"
#: Source/Core/Core/HW/GCPadEmu.cpp:88
#: Source/Core/DolphinQt/Config/Mapping/GCMicrophone.cpp:27
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:357
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:95
msgid "Microphone"
msgstr "Mikrofon"
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:115
msgid "Misc"
msgstr "Diverse"
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:103
msgid "Misc Settings"
msgstr "Diverse Innstillinger"
#: Source/Core/DolphinQt/GCMemcardManager.cpp:603
msgid "Mismatch between free block count in header and actually unused blocks."
msgstr ""
#: Source/Core/DolphinQt/GCMemcardManager.cpp:606
msgid "Mismatch between internal data structures."
msgstr ""
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/AnalogStick.cpp:32
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:26
msgid "Modifier"
msgstr "Modifiserer"
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:199
msgid ""
"Modifies textures to show the format they're encoded in.\n"
"\n"
"May require an emulation reset to apply.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:131
msgid "Monoscopic Shadows"
msgstr "Monoskopiske skygger"
#: Source/Core/DolphinQt/Config/LogWidget.cpp:140
msgid "Monospaced Font"
msgstr "Fastbreddeskrift"
#: Source/Core/DolphinQt/CheatsManager.cpp:401
msgid "More or equal to"
msgstr "Mer eller lik"
#: Source/Core/DolphinQt/CheatsManager.cpp:401
msgid "More than"
msgstr "Mer enn"
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:368
msgid "Motion Input"
msgstr ""
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:367
msgid "Motion Simulation"
msgstr ""
#: Source/Core/Core/HW/GCPadEmu.cpp:85
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:237
msgid "Motor"
msgstr "Motor"
#: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:46
#: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:147
msgid ""
"Move the mouse pointer over an option to display a detailed description."
msgstr ""
"Flytt musepekeren over et alternativ for å vise en detaljert beskrivelse."
#: Source/Core/Core/HotkeyManager.cpp:330
#: Source/Core/DolphinQt/Config/Mapping/HotkeyTAS.cpp:24
msgid "Movie"
msgstr "Film"
#: Source/Core/DolphinQt/MenuBar.cpp:1087
#: Source/Core/DolphinQt/MenuBar.cpp:1131
#: Source/Core/DolphinQt/MenuBar.cpp:1136
#: Source/Core/DolphinQt/MenuBar.cpp:1140
msgid "NAND Check"
msgstr "NAND-sjekk"
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:191
msgid "NOTE: Stream size doesn't match actual data length\n"
msgstr ""
"MERK: Strømningsstørrelsen samsvarer ikke med den faktiske datalengden\n"
#: Source/Core/DolphinQt/MenuBar.cpp:247
msgid "NTSC-J"
msgstr "NTSC-J"
#: Source/Core/DolphinQt/MenuBar.cpp:249
msgid "NTSC-U"
msgstr "NTSC-U"
#: Source/Core/DolphinQt/CheatsManager.cpp:644
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:58
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:271
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:293
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:230
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:153
#: Source/Core/DolphinQt/ResourcePackManager.cpp:91
msgid "Name"
msgstr "Navn"
#: Source/Core/DolphinQt/GameList/GameList.cpp:907
msgid "Name for a new tag:"
msgstr "Navn for en ny merkelapp:"
#: Source/Core/DolphinQt/GameList/GameList.cpp:917
msgid "Name of the tag to remove:"
msgstr "Navn for tagg til å fjerne:"
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:152
msgid "Name of your session shown in the server browser"
msgstr "Navn på din sesjon vist i vertsutforskeren"
#: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:96
#: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:93
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:117
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:141
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:148
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:110
msgid "Name:"
msgstr "Navn:"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:55
msgid "Native (640x528)"
msgstr "Opprinnelig størrelse (640x528)"
#: Source/Core/DolphinQt/GCMemcardManager.cpp:324
#: Source/Core/DolphinQt/GCMemcardManager.cpp:361
msgid "Native GCI File (*.gci)"
msgstr "Original GCI-fil (*.gci)"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:66
msgid "NetPlay"
msgstr "NetPlay"
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:34
msgid "NetPlay Session Browser"
msgstr "NetPlay Sesjonsutforsker"
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:30
msgid "NetPlay Setup"
msgstr "NetPlay-innstillinger"
#: Source/Core/DiscIO/Enums.cpp:48
msgid "Netherlands"
msgstr "Nederland"
#: Source/Core/Core/NetPlayClient.cpp:2475
msgid "Netplay has desynced in NetPlay_GetButtonPress()"
msgstr "NetPlay har desynkronisert i NetPlay_GetButtonPress()"
#: Source/Core/Core/NetPlayClient.cpp:1986
msgid "Netplay has desynced. There is no way to recover from this."
msgstr ""
"NetPlay har desynkronisert. Det er ikke mulig å hente seg inn igjen fra "
"dette."
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:141
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:126
msgid "Network"
msgstr "Nettverk"
#: Source/Core/DolphinQt/Updater.cpp:69
msgid "Never Auto-Update"
msgstr "Aldri autooppdater"
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:103
msgid "New"
msgstr "Ny"
#: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:23
msgid "New Breakpoint"
msgstr "Nytt stoppunkt"
#: Source/Core/DolphinQt/CheatsManager.cpp:385
msgid "New Search"
msgstr "Nytt søk"
#: Source/Core/DolphinQt/GameList/GameList.cpp:400
msgid "New Tag..."
msgstr "Ny merkelapp..."
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:292
msgid "New identity generated."
msgstr "Ny identietet opprettet."
#: Source/Core/DolphinQt/Debugger/PatchInstructionDialog.cpp:36
msgid "New instruction:"
msgstr "Ny instruksjon:"
#: Source/Core/DolphinQt/GameList/GameList.cpp:907
msgid "New tag"
msgstr "Ny merkelapp"
#: Source/Core/Core/HotkeyManager.cpp:90 Source/Core/Core/HotkeyManager.cpp:94
#: Source/Core/Core/HotkeyManager.cpp:98 Source/Core/Core/HotkeyManager.cpp:102
msgid "Next Game Profile"
msgstr ""
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:78
msgid "Next Match"
msgstr "Neste treff"
#: Source/Core/Core/HotkeyManager.cpp:88 Source/Core/Core/HotkeyManager.cpp:92
#: Source/Core/Core/HotkeyManager.cpp:96 Source/Core/Core/HotkeyManager.cpp:100
msgid "Next Profile"
msgstr ""
#: Source/Core/DolphinQt/CheatsManager.cpp:386
msgid "Next Search"
msgstr "Neste søk"
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:188
msgid "Nickname:"
msgstr "Brukernavn:"
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:99
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:251
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:252
msgid "No"
msgstr "Nei"
#: Source/Core/DolphinQt/Config/Mapping/GCPadWiiUConfigDialog.cpp:79
msgid "No Adapter Detected"
msgstr "Ingen adapter oppdaget"
#: Source/Core/Core/ConfigManager.h:51
msgid "No Audio Output"
msgstr "Ingen lydavspilling"
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:65
#: Source/Core/DolphinQt/ConvertDialog.cpp:241
#: Source/Core/DolphinQt/GameList/GameListModel.cpp:188
msgid "No Compression"
msgstr ""
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:649
msgid "No Match"
msgstr "Ingen treff"
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:620
msgid "No Value Given"
msgstr "Ingen verdi angitt"
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:481
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:495
msgid "No description available"
msgstr "Ingen beskrivelse tilgjengelig"
#: Source/Core/DolphinQt/GCMemcardManager.cpp:612
msgid "No errors."
msgstr ""
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:92
msgid "No extension selected."
msgstr "Ingen utvidelse valgt."
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:293
msgid "No file loaded / recorded."
msgstr "Ingen filer lastet / tatt opp."
#: Source/Core/DolphinQt/MenuBar.cpp:1087
msgid "No issues have been detected."
msgstr "Ingen feil har blitt oppdaget."
#: Source/Core/Core/Boot/Boot.cpp:109
#, c-format
msgid "No paths found in the M3U file \"%s\""
msgstr "Ingen stier funnet i M3U-filen \"%s\""
#: Source/Core/DiscIO/VolumeVerifier.cpp:1403
msgid "No problems were found."
msgstr "Ingen problemer ble funnet."
#: Source/Core/DiscIO/VolumeVerifier.cpp:1397
msgid ""
"No problems were found. This does not guarantee that this is a good dump, "
"but since Wii titles contain a lot of verification data, it does mean that "
"there most likely are no problems that will affect emulation."
msgstr ""
"Ingen problemer funnet. Dette er ingen garanti for at dette er en bra kopi, "
"men siden Wii-titler inneholder mye verifiseringsdata, betyr det at det mest "
"sannsynlig ikke er noen feil som vil påvirke emulering."
#: Source/Core/InputCommon/InputConfig.cpp:72
#, c-format
msgid "No profiles found for game setting '%s'"
msgstr "Ingen profiler funnet for spillinstillinger '%s'"
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:130
msgid "No recording loaded."
msgstr "Ingen opptak lastet."
#: Source/Core/DolphinQt/GameList/GameList.cpp:622
msgid "No save data found."
msgstr "Ingen lagringsfiler funnet."
#: Source/Core/DolphinQt/CheatsManager.cpp:467
msgid "No search value entered."
msgstr "Ingen søkeverdier angitt."
#: Source/Core/Core/State.cpp:723
msgid "No undo.dtm found, aborting undo load state to prevent movie desyncs"
msgstr ""
"Ingen undo.dtm funnet, avbryter angring av lasting av lagringsstadie for å "
"unngå film-desynkronisering"
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:482
msgid "No value provided."
msgstr "Ingen verdi angitt."
#: Source/Core/DolphinQt/Config/ControllersWindow.cpp:91
#: Source/Core/DolphinQt/Config/ControllersWindow.cpp:185
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:228
#: Source/Core/DolphinQt/NetPlay/PadMappingDialog.cpp:72
msgid "None"
msgstr "Ingen"
#: Source/Core/UICommon/NetPlayIndex.cpp:251
msgid "North America"
msgstr "Nord-Amerika"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:665
msgid "Not Found"
msgstr "Ikke funnet"
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:96
msgid "Not Set"
msgstr "Ikke satt"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:406
msgid "Not all players have the game. Do you really want to start?"
msgstr "Ikke alle spillere har spillet. Vil du virkelig starte?"
#: Source/Core/DolphinQt/CheatsManager.cpp:400
msgid "Not equals to"
msgstr "Ikke lik"
#: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:92
msgid "Notes:"
msgstr "Notater:"
#: Source/Core/DolphinQt/Config/ControllerInterface/ControllerInterfaceWindow.cpp:42
msgid "Nothing to configure"
msgstr ""
#: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:46
msgid "Notice"
msgstr "Merknad"
#. i18n: Null is referring to the null video backend, which renders nothing
#: Source/Core/VideoBackends/Null/NullBackend.cpp:106
msgid "Null"
msgstr "Ingenting"
#. i18n: The number of times a code block has been executed
#: Source/Core/DolphinQt/Debugger/JITWidget.cpp:88
msgid "NumExec"
msgstr "NumExec"
#. i18n: Refering to emulated wii remote movement.
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:156
msgid "Number of shakes per second."
msgstr "Antall ristinger per sekund"
#: Source/Core/Core/HW/WiimoteEmu/Extension/Nunchuk.cpp:36
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:103
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtensionMotionInput.cpp:31
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtensionMotionSimulation.cpp:28
msgid "Nunchuk"
msgstr "Nunchuk"
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:201
msgid "Nunchuk Buttons"
msgstr "Nunchuk-knapper"
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:127
msgid "Nunchuk Orientation"
msgstr "Nunchuk-orientering"
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:80
msgid "Nunchuk Stick"
msgstr "Nunchuck-Joystick"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:664
msgid "OK"
msgstr "Ok"
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:151
msgid "Object %1"
msgstr "Objekt %1"
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:81
msgid "Object Range"
msgstr "Objektrekkevidde"
#: Source/Core/UICommon/NetPlayIndex.cpp:251
msgid "Oceania"
msgstr "Oseania"
#: Source/Core/DolphinQt/CheatsManager.cpp:413
msgid "Octal"
msgstr "Oktal"
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:157
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:122
msgid "Off"
msgstr "Av"
#: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:126
msgid "Offset:"
msgstr "Offset:"
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:155
msgid "On"
msgstr "På"
#: Source/Core/DolphinQt/MenuBar.cpp:572
msgid "Online &Documentation"
msgstr "Nettbasert &dokumentasjon"
#: Source/Core/DolphinQt/MenuBar.cpp:1484
msgid ""
"Only append symbols with prefix:\n"
"(Blank for all symbols)"
msgstr ""
"Legg til kun symboler med prefiks:\n"
"(Blank for alle symboler)"
#: Source/Core/DolphinQt/MenuBar.cpp:1460
msgid ""
"Only export symbols with prefix:\n"
"(Blank for all symbols)"
msgstr ""
"Eksporter kun symboler med prefiks:\n"
"(Blank for alle symboler)"
#: Source/Core/Core/HotkeyManager.cpp:28 Source/Core/DolphinQt/ToolBar.cpp:114
msgid "Open"
msgstr "Åpne"
#: Source/Core/DolphinQt/GameList/GameList.cpp:373
msgid "Open &Containing Folder"
msgstr "Åpne &inneholdende mappe"
#: Source/Core/DolphinQt/ResourcePackManager.cpp:38
msgid "Open Directory..."
msgstr "Åpne mappe..."
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:185
msgid "Open FIFO log"
msgstr "Åpne FIFO-logg"
#: Source/Core/DolphinQt/GameList/GameList.cpp:369
msgid "Open GameCube &Save Folder"
msgstr "Åpne GameCube &Lagringsmappe"
#: Source/Core/DolphinQt/GameList/GameList.cpp:362
msgid "Open Wii &Save Folder"
msgstr "Åpne Wii &lagringsmappe"
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:203
msgid "Open in External Editor"
msgstr "Åpne i Ekstern Editor"
#: Source/Core/AudioCommon/OpenALStream.cpp:117
#, c-format
msgid "OpenAL: can't create context for device %s"
msgstr "OpenAL: Kan ikke lage forbindelse med enheten %s"
#: Source/Core/AudioCommon/OpenALStream.cpp:99
msgid "OpenAL: can't find sound devices"
msgstr "OpenAL: Kan ikke finne lydenhet"
#: Source/Core/AudioCommon/OpenALStream.cpp:109
#, c-format
msgid "OpenAL: can't open device %s"
msgstr "OpenAL: Kan ikke åpne enhet %s"
#: Source/Core/VideoBackends/OGL/main.cpp:73
msgid "OpenGL"
msgstr "OpenGL"
#: Source/Core/VideoBackends/OGL/main.cpp:71
msgid "OpenGL ES"
msgstr "OpenGL ES"
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:248
msgid "Operators"
msgstr ""
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:81 Source/Core/Core/HW/GCPadEmu.cpp:99
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:247
#: Source/Core/DolphinQt/Config/Mapping/GCPadEmu.cpp:38
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuGeneral.cpp:71
#: Source/Core/DolphinQt/ConvertDialog.cpp:94
msgid "Options"
msgstr "Alternativer"
#: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:36
#: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:52
msgid "Orange"
msgstr "Oransje"
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:90
msgid "Orbital"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:84
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:98
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:168
msgid "Other"
msgstr "Annet"
#: Source/Core/Core/HotkeyManager.cpp:350
#: Source/Core/DolphinQt/Config/Mapping/HotkeyStatesOther.cpp:26
msgid "Other State Hotkeys"
msgstr "Andre Status-hurtigtaster"
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:394
msgid "Other State Management"
msgstr "Annen Statusadministrering"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:158
msgid "Other game..."
msgstr "Andre spill..."
#: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:57
msgid "Overlay Information"
msgstr "Overleggs-informasjon"
#: Source/Core/DolphinQt/MenuBar.cpp:721
msgid "P&lay Input Recording..."
msgstr "Spi&ll av inndataopptak…"
#: Source/Core/DolphinQt/MenuBar.cpp:252
msgid "PAL"
msgstr "PAL"
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:180
msgid "PNG image file (*.png);; All Files (*)"
msgstr "PNG-bildefil (*.png);; Alle filer (*)"
#: Source/Core/DolphinQt/Debugger/JITWidget.cpp:81
msgid "PPC Size"
msgstr "PPC-størrelse"
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:493
msgid "PPC vs Host"
msgstr "PPC vs Host"
#: Source/Core/Core/HW/GCPad.cpp:18
msgid "Pad"
msgstr "Kontroll"
#: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:58
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:79
msgid "Pads"
msgstr "Kontrollere"
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:150
msgid "Parameters"
msgstr ""
#: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:172
#: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:258
msgid "Parsing Error"
msgstr "Tolkningsfeil"
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:104
msgid "Partition %1"
msgstr "Partisjon %1"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:123
msgid "Passive"
msgstr "Passiv"
#: Source/Core/DolphinQt/Config/ControllersWindow.cpp:148
msgid "Passthrough a Bluetooth adapter"
msgstr "Gjennomstrøm en Blåtann-adapter"
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:155
msgid "Password"
msgstr "Passord"
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:154
msgid "Password for joining your game (leave empty for none)"
msgstr ""
"Passord for å bli med i ditt spill (la stå tom for å ikke bruke passord)"
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:230
msgid "Password?"
msgstr "Passord?"
#: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:23
msgid "Patch Editor"
msgstr "Patch Editor"
#: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:44
msgid "Patch name"
msgstr "Patch-navn"
#: Source/Core/DolphinQt/Config/PropertiesDialog.cpp:55
msgid "Patches"
msgstr "Patcher"
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:47
msgid "Path:"
msgstr ""
#: Source/Core/DolphinQt/Config/SettingsWindow.cpp:40
#: Source/Core/DolphinQt/Settings/PathPane.cpp:26
msgid "Paths"
msgstr "Mappestier"
#: Source/Core/DolphinQt/ToolBar.cpp:160
msgid "Pause"
msgstr "Pause"
#: Source/Core/DolphinQt/MenuBar.cpp:741
msgid "Pause at End of Movie"
msgstr "Pause på slutten av filmen"
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:170
msgid "Pause on Focus Loss"
msgstr "Pause ved Tapt Fokus"
#. i18n: Refers to tilting an emulated Wii Remote.
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:41
msgid "Peak angular velocity (measured in turns per second)."
msgstr ""
#. i18n: Refering to emulated wii remote swing movement.
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:56
msgid "Peak velocity of movements to neutral position."
msgstr "Høyeste bevegelsesfart til nøytral posisjon."
#. i18n: Refering to emulated wii remote swing movement.
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:47
msgid "Peak velocity of outward swing movements."
msgstr "Høyeste fart for utgående svingbevegelser."
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:85
msgid "Per-Pixel Lighting"
msgstr "Belysning per piksel"
#: Source/Core/DolphinQt/MenuBar.cpp:272
msgid "Perform Online System Update"
msgstr "Utfør pålogget systemoppdatering"
#: Source/Core/DolphinQt/GameList/GameList.cpp:324
msgid "Perform System Update"
msgstr "Utfør systemoppdatering"
#. i18n: The "Physical" address space is the address space that reflects how devices (e.g. RAM) is
#. physically wired up.
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:129
msgid "Physical"
msgstr "Fysisk"
#: Source/Core/UICommon/UICommon.cpp:460
msgid "PiB"
msgstr "PiB"
#: Source/Core/DolphinQt/MenuBar.cpp:1182
msgid "Pick a debug font"
msgstr "Velg en debug-font"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:646
msgid "Ping"
msgstr "Ping"
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:31
msgid "Pitch Down"
msgstr ""
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:30
msgid "Pitch Up"
msgstr ""
#: Source/Core/DolphinQt/GameList/GameList.cpp:786
#: Source/Core/DolphinQt/MenuBar.cpp:623
msgid "Platform"
msgstr "Plattform"
#: Source/Core/DolphinQt/ToolBar.cpp:122 Source/Core/DolphinQt/ToolBar.cpp:167
msgid "Play"
msgstr "Spill"
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:154
msgid "Play / Record"
msgstr "Spill/Ta opp"
#: Source/Core/Core/HotkeyManager.cpp:55
msgid "Play Recording"
msgstr "Spill av opptak"
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:111
msgid "Playback Options"
msgstr "Avspillingsalterntiver"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:646
msgid "Player"
msgstr "Spiller"
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:231
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:227
msgid "Players"
msgstr "Spillere"
#. i18n: "Point" refers to the action of pointing a Wii Remote.
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:211
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:219
msgid "Point"
msgstr "Punkt"
#: Source/Core/DolphinQt/Config/ControllersWindow.cpp:86
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:56
msgid "Port %1"
msgstr "Port %1"
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:96
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:126
msgid "Port:"
msgstr "Port:"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:940
msgid "Possible desync detected: %1 might have desynced at frame %2"
msgstr ""
"Potensiell desynkronisering oppdaget: %1 kan ha desynkroniser i bilde %2"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:104
msgid "Post-Processing Effect:"
msgstr "Postbehandlingseffekt:"
#: Source/Core/DolphinQt/Config/Graphics/PostProcessingConfigWindow.cpp:45
msgid "Post-Processing Shader Configuration"
msgstr "Oppsett av Etterbehandlings-skyggelegging"
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:71
msgid "Prefetch Custom Textures"
msgstr "Forhåndsinnlasting av egendefinerte teksturer"
#: Source/Core/Core/Movie.cpp:1125
#, c-format
msgid "Premature movie end in PlayController. %u + %zu > %zu"
msgstr "Prematur filmslutt i SpillKontroller. %u + %zu > %zu"
#: Source/Core/Core/Movie.cpp:1236
#, c-format
msgid "Premature movie end in PlayWiimote. %u + %d > %zu"
msgstr "Prematur filmslutt i SpillWii-kontroll. %u + %d > %zu"
#: Source/Core/Core/Movie.cpp:1211
#, c-format
msgid "Premature movie end in PlayWiimote. %u > %zu"
msgstr "Prematur filmslutt i SpillWii-kontroll. %u > %zu"
#: Source/Core/DolphinQt/WiiUpdate.cpp:94
msgid ""
"Preparing to update...\n"
"This can take a while."
msgstr ""
"Forbereder til å oppdatere...\n"
"Dette kan ta litt tid."
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:89
msgid "Presets"
msgstr "Forhåndsinnstillinger"
#: Source/Core/Core/HotkeyManager.cpp:79
msgid "Press Sync Button"
msgstr "Trykk Synkroniseringsknapp"
#: Source/Core/Core/HW/WiimoteEmu/Extension/DrawsomeTablet.cpp:32
#: Source/Core/Core/HW/WiimoteEmu/Extension/UDrawTablet.cpp:49
msgid "Pressure"
msgstr "Trykk"
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:255
msgid ""
"Prevents shader compilation stuttering by not rendering waiting objects. Can "
"work in scenarios where Ubershaders doesn't, at the cost of introducing "
"visual glitches and broken effects.\n"
"\n"
"Not recommended, only use if the other options give poor results."
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:91 Source/Core/Core/HotkeyManager.cpp:95
#: Source/Core/Core/HotkeyManager.cpp:99 Source/Core/Core/HotkeyManager.cpp:103
msgid "Previous Game Profile"
msgstr ""
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:79
msgid "Previous Match"
msgstr "Forrige spill"
#: Source/Core/Core/HotkeyManager.cpp:89 Source/Core/Core/HotkeyManager.cpp:93
#: Source/Core/Core/HotkeyManager.cpp:97 Source/Core/Core/HotkeyManager.cpp:101
msgid "Previous Profile"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:99
msgid "Private"
msgstr "Privat"
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:98
msgid "Private and Public"
msgstr "Privat og offentlig"
#: Source/Core/DolphinQt/Config/VerifyWidget.cpp:47
msgid "Problem"
msgstr "Problem"
#: Source/Core/DiscIO/VolumeVerifier.cpp:1418
msgid ""
"Problems with high severity were found. The game will most likely not work "
"at all."
msgstr ""
"Problem med høy alvorlighetsgrad funnet. Spillet vil sannsynligvis ikke "
"fungere i det hele tatt."
#: Source/Core/DiscIO/VolumeVerifier.cpp:1408
msgid ""
"Problems with low severity were found. They will most likely not prevent the "
"game from running."
msgstr ""
"Problem med lav alvorlighetsgrad funnet. Dette vil mest sannsynlig ikke "
"hindre spillet fra å kjøre. "
#: Source/Core/DiscIO/VolumeVerifier.cpp:1413
msgid ""
"Problems with medium severity were found. The whole game or certain parts of "
"the game might not work correctly."
msgstr ""
"Problemer med medium alvorlighetsgrad funnet. Hele eller deler av spillet "
"vil sannsynligvis ikke fungere riktig."
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:97
msgid "Profile"
msgstr "Profil"
#: Source/Core/Core/HotkeyManager.cpp:332
#: Source/Core/DolphinQt/Config/Mapping/HotkeyDebugging.cpp:25
msgid "Program Counter"
msgstr "Programteller"
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:288
#: Source/Core/DolphinQt/ConvertDialog.cpp:417
msgid "Progress"
msgstr "Fremdrift"
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:100
msgid "Public"
msgstr "Offentlig"
#: Source/Core/DolphinQt/MenuBar.cpp:509
msgid "Purge Game List Cache"
msgstr "Tøm spillistehurtiglager"
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:335
msgid "Put Main Menu roms in User/GC/{region}."
msgstr "Plasser hovedmeny-romfiler i User/GC/{region}."
#: Source/Core/Core/NetPlayClient.cpp:1304
msgid "Quality of Service (QoS) couldn't be enabled."
msgstr "Quality of Service (QoS) kunne ikke aktiveres."
#: Source/Core/Core/NetPlayClient.cpp:1300
msgid "Quality of Service (QoS) was successfully enabled."
msgstr "Quality of Service (QoS) ble aktivert."
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:107
msgid "Quality of the DPLII decoder. Audio latency increases with quality."
msgstr ""
#: Source/Core/Common/MsgHandler.cpp:90
#: Source/Core/DolphinQt/ConvertDialog.cpp:435
#: Source/Core/DolphinQt/GCMemcardManager.cpp:423
#: Source/Core/DolphinQt/MainWindow.cpp:1516
msgid "Question"
msgstr "Spørsmål"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:101
msgid "Quit"
msgstr "Avslutt"
#. i18n: The right trigger button (labeled R on real controllers)
#: Source/Core/Core/HW/GCPadEmu.cpp:46
#: Source/Core/Core/HW/WiimoteEmu/Extension/Classic.cpp:62
msgid "R"
msgstr "R"
#. i18n: The right trigger button (labeled R on real controllers) used as an analog input
#: Source/Core/Core/HW/GCPadEmu.cpp:50
#: Source/Core/Core/HW/WiimoteEmu/Extension/Classic.cpp:66
msgid "R-Analog"
msgstr "Høyre-analog"
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:280
msgid "READY"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:950
msgid "RSO Modules"
msgstr "RSO-Moduler"
#: Source/Core/DolphinQt/MenuBar.cpp:1235
msgid "RSO auto-detection"
msgstr ""
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:283
msgid "RUNNING"
msgstr ""
#: Source/Core/DolphinQt/ConvertDialog.cpp:356
msgid "RVZ GC/Wii images (*.rvz)"
msgstr ""
#. i18n: A range of memory addresses
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:287
#: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:52
msgid "Range"
msgstr "Rekkevidde"
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:497
msgid "Re&place instruction"
msgstr "B&ytt instruksjon"
#. i18n: This is a selectable condition when adding a breakpoint
#: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:58
msgid "Read"
msgstr "Les"
#. i18n: This string is used for a radio button that represents the type of
#. memory breakpoint that gets triggered when a read operation or write operation occurs.
#. The string is not a command to read and write something or to allow reading and writing.
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:162
msgid "Read and write"
msgstr "Lesing og skriving"
#. i18n: This string is used for a radio button that represents the type of
#. memory breakpoint that gets triggered when a read operation occurs.
#. The string does not mean "read-only" in the sense that something cannot be written to.
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:166
msgid "Read only"
msgstr "Kun skrivebeskyttet"
#. i18n: This is a selectable condition when adding a breakpoint
#: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:62
msgid "Read or Write"
msgstr "Les eller skriv"
#: Source/Core/Core/HotkeyManager.cpp:57
msgid "Read-Only Mode"
msgstr "Skrivebeskyttet modus"
#: Source/Core/DolphinQt/Config/ControllersWindow.cpp:156
msgid "Real Balance Board"
msgstr "Ekte balansebrett"
#: Source/Core/DolphinQt/Config/ControllersWindow.cpp:185
msgid "Real Wii Remote"
msgstr "Ekte Wi-fjernkontroller"
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:32
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUCursor.cpp:30
msgid "Recenter"
msgstr "Sentrer igjen"
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:139
msgid "Record"
msgstr "Opptak"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:169
msgid "Record Inputs"
msgstr "Ta opp inndata"
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:134
msgid "Recording"
msgstr "Tar opp"
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:121
msgid "Recording Options"
msgstr "Opptaksinnstillinger"
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:289
msgid "Recording..."
msgstr "Tar opp..."
#: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:33
#: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:49
msgid "Red"
msgstr "Rød"
#: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:41
msgid "Red Left"
msgstr "Rød venstre"
#: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:44
msgid "Red Right"
msgstr "Rød høyre"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:299
msgid ""
"Reduces the amount of aliasing caused by rasterizing 3D graphics, resulting "
"in smoother edges on objects. Increases GPU load and sometimes causes "
"graphical issues.\n"
"\n"
"SSAA is significantly more demanding than MSAA, but provides top quality "
"geometry anti-aliasing and also applies anti-aliasing to lighting, shader "
"effects, and textures.\n"
"\n"
"If unsure, select None."
msgstr ""
"Reduserer mengden kanter forårsaket av 3D grafikk-rasterisering, og myker ut "
"kantede sider på objekter. Økter GPU-belastningen, og forårsaker noen ganger "
"grafiske feil.\n"
"\n"
"SSAA er langt mer krevende enn MSAA, men gir topp kvalitet geometri og "
"kantutjevning, i tillegg til å kantutjevne lys, skyggeleggings-effekter og "
"teksturer.\n"
"\n"
"Hvis usikker, velg Ingen."
#: Source/Core/DolphinQt/Config/VerifyWidget.cpp:66
msgid "Redump.org Status:"
msgstr ""
#: Source/Core/DolphinQt/CheatsManager.cpp:387
#: Source/Core/DolphinQt/Config/ControllersWindow.cpp:151
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:202
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:81
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:83
#: Source/Core/DolphinQt/Debugger/JITWidget.cpp:98
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:90
#: Source/Core/DolphinQt/ResourcePackManager.cpp:41
#: Source/Core/DolphinQt/ToolBar.cpp:115
msgid "Refresh"
msgstr "Oppdater"
#: Source/Core/Core/HotkeyManager.cpp:31
msgid "Refresh Game List"
msgstr "Oppdater spilliste"
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:196
msgid "Refreshing..."
msgstr "Gjennoppfrisker..."
#: Source/Core/DolphinQt/GameList/GameList.cpp:794
#: Source/Core/DolphinQt/MenuBar.cpp:631
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:230
msgid "Region"
msgstr "Region"
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:108
msgid "Region:"
msgstr "Region:"
#: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:22
msgid "Registers"
msgstr "Register"
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:64
msgid "Relative Input"
msgstr "Relativ inndata"
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:34
msgid "Relative Input Hold"
msgstr ""
#: Source/Core/DolphinQt/Updater.cpp:70
msgid "Remind Me Later"
msgstr "Minn Meg Senere"
#: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:107
#: Source/Core/DolphinQt/ResourcePackManager.cpp:40
#: Source/Core/DolphinQt/Settings/PathPane.cpp:146
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:156
msgid "Remove"
msgstr "Fjern"
#: Source/Core/DolphinQt/ConvertDialog.cpp:84
msgid "Remove Junk Data (Irreversible):"
msgstr ""
#: Source/Core/DolphinQt/GameList/GameList.cpp:401
msgid "Remove Tag..."
msgstr "Fjern merkelapp..."
#: Source/Core/DolphinQt/GCMemcardManager.cpp:441
msgid "Remove failed"
msgstr "Fjerning mislyktes"
#: Source/Core/DolphinQt/CheatsManager.cpp:248
msgid "Remove from Watch"
msgstr "Fjern fra overvåker"
#: Source/Core/DolphinQt/GameList/GameList.cpp:917
msgid "Remove tag"
msgstr "Fjern merkelapp"
#: Source/Core/DolphinQt/ConvertDialog.cpp:317
msgid ""
"Removing junk data does not save any space when converting to ISO (unless "
"you package the ISO file in a compressed file format such as ZIP "
"afterwards). Do you want to continue anyway?"
msgstr ""
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:628
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:663
msgid "Rename symbol"
msgstr "&Gi symbol nytt navn"
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:160
msgid "Render Window"
msgstr "Renderingsvindu"
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:95
msgid "Render to Main Window"
msgstr "Spill i hovedvinduet"
#: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:46
msgid "Rendering"
msgstr "Opptegning"
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:195
msgid ""
"Renders the scene as a wireframe.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Tegn scenen som wireframe.\n"
"\n"
"Hvis usikker, la stå deaktivert."
#: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:380
#, c-format
msgid "Report: GCIFolder Writing to unallocated block 0x%x"
msgstr "Rapport: GCIFolder Skriving til ikke tildelt blokk 0x%x"
#: Source/Core/DolphinQt/DiscordJoinRequestDialog.cpp:24
msgid "Request to Join Your Party"
msgstr "Forespørsel om å bli med i din gruppe"
#: Source/Core/Core/HotkeyManager.cpp:34
#: Source/Core/DolphinQt/CheatsManager.cpp:388
#: Source/Core/DolphinQt/Config/ControllersWindow.cpp:150
#: Source/Core/DolphinQt/Config/Mapping/MappingIndicator.cpp:825
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:121
msgid "Reset"
msgstr "Restart"
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:382
msgid "Reset Traversal Server"
msgstr "Tilbakestill Traverseringsserver"
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:383
msgid "Reset Traversal Server to %1:%2"
msgstr "Tilbakestill Traverseringsserver til %1:%2"
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:87
msgid "Reset Traversal Settings"
msgstr "Tilbakestill traverseringsinnstillinger"
#: Source/Core/DolphinQt/Config/ControllersWindow.cpp:153
msgid "Reset all saved Wii Remote pairings"
msgstr "Tilbakestill alle Wii-kontroll parringer"
#: Source/Core/DolphinQt/ResourcePackManager.cpp:25
msgid "Resource Pack Manager"
msgstr "Ressurspakkebehandler"
#: Source/Core/DolphinQt/Settings/PathPane.cpp:226
msgid "Resource Pack Path:"
msgstr ""
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:269
msgid "Restart Required"
msgstr "Omstart påkrevd"
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:499
msgid "Restore instruction"
msgstr "Tilbakestill instruksjon"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:719
msgid "Retry"
msgstr "Prøv igjen"
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:52
msgid "Return Speed"
msgstr "Returhastighet"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:646
msgid "Revision"
msgstr "Revisjon"
#: Source/Core/DolphinQt/AboutDialog.cpp:55
msgid "Revision: %1"
msgstr ""
#: Source/Core/Core/HW/WiimoteEmu/Extension/TaTaCon.cpp:35
#: Source/Core/DolphinQt/TAS/GCTASInputWindow.cpp:39
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:155
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:24
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUAccelerometer.cpp:23
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Slider.cpp:23
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:24
#: Source/Core/InputCommon/ControllerEmu/ControllerEmu.h:23
msgid "Right"
msgstr "Høyre"
#: Source/Core/Core/HW/WiimoteEmu/Extension/Classic.cpp:92
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:58
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:88
msgid "Right Stick"
msgstr "Høyre joystick"
#. i18n: "Table" refers to a turntable
#: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:68
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:170
msgid "Right Table"
msgstr "Høyre Tabell"
#. i18n: Refers to the "rim" of a TaTaCon drum.
#: Source/Core/Core/HW/WiimoteEmu/Extension/TaTaCon.cpp:47
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:223
msgid "Rim"
msgstr "Kant"
#: Source/Core/Core/HW/WiimoteEmu/Extension/UDrawTablet.cpp:31
msgid "Rocker Down"
msgstr "Rokketromme"
#: Source/Core/Core/HW/WiimoteEmu/Extension/UDrawTablet.cpp:30
msgid "Rocker Up"
msgstr "Rokke Opp"
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:32
msgid "Roll Left"
msgstr ""
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:33
msgid "Roll Right"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:539
msgid "Room ID"
msgstr "Rom-ID"
#. i18n: Refering to emulated wii remote swing movement.
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:64
msgid "Rotation applied at extremities of swing."
msgstr "Rotasjon brukt ved utslaget av sving."
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:268
msgid ""
"Rounds 2D vertices to whole pixels.\n"
"\n"
"Fixes graphical problems in some games at higher internal resolutions. This "
"setting has no effect when native internal resolution is used.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Runder 2D-punkter til hele piksler.\n"
"\n"
"Fikser grafiske problemer i noen spill ved høyere interne oppløsninger. "
"Denne innstillingen har ingen effekt ved native intern oppløsning.\n"
"\n"
"Hvis usikker, la stå umerket."
#: Source/Core/Core/HW/GCPadEmu.cpp:84
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:236
#: Source/Core/DolphinQt/Config/Mapping/GCPadEmu.cpp:36
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuGeneral.cpp:66
msgid "Rumble"
msgstr "Rumble"
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:490
msgid "Run &To Here"
msgstr "Kjør &Til Hit"
#: Source/Core/DiscIO/Enums.cpp:51
msgid "Russia"
msgstr "Russland"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:165
msgid "SD Card"
msgstr "SD-kort"
#: Source/Core/DolphinQt/Settings/PathPane.cpp:103
msgid "SD Card Image (*.raw);;All Files (*)"
msgstr "SD-kortbilde (*.raw);;Alle filer (*)"
#: Source/Core/DolphinQt/Settings/PathPane.cpp:234
msgid "SD Card Path:"
msgstr "SD-kort-sti:"
#: Source/Core/DolphinQt/Config/VerifyWidget.cpp:60
msgid "SHA-1:"
msgstr "SHA-1:"
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:119
msgid "SP1:"
msgstr "SP1:"
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:288
msgid "SSL context"
msgstr ""
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:310
msgid "SSL options"
msgstr ""
#. i18n: The START/PAUSE button on GameCube controllers
#: Source/Core/Core/HW/GCPadEmu.cpp:62
msgid "START"
msgstr "START"
#: Source/Core/DolphinQt/MenuBar.cpp:962
msgid "Sa&ve Code"
msgstr "Lag&ringskode"
#: Source/Core/DolphinQt/MenuBar.cpp:350
msgid "Sa&ve State"
msgstr "Lagre &stadie"
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:224
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:71
msgid "Safe"
msgstr "Sikker"
#: Source/Core/DolphinQt/Config/Mapping/HotkeyStates.cpp:22
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:100
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:108
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:89
msgid "Save"
msgstr "Lagre"
#: Source/Core/DolphinQt/GameList/GameList.cpp:458
#: Source/Core/DolphinQt/GameList/GameList.cpp:463
#: Source/Core/DolphinQt/MenuBar.cpp:1077
msgid "Save Export"
msgstr "Lagringsfil Eksport"
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:196
msgid "Save FIFO log"
msgstr "Lagre FIFO-logg"
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:245
msgid "Save File to"
msgstr "Lagre fil til"
#: Source/Core/DolphinQt/MenuBar.cpp:1056
#: Source/Core/DolphinQt/MenuBar.cpp:1063
#: Source/Core/DolphinQt/MenuBar.cpp:1065
msgid "Save Import"
msgstr "Lagre Import"
#: Source/Core/Core/HotkeyManager.cpp:189
msgid "Save Oldest State"
msgstr "Lagre eldste hurtiglagring"
#: Source/Core/Core/HotkeyManager.cpp:192
#: Source/Core/Core/HotkeyManager.cpp:347
msgid "Save State"
msgstr "Lagre hurtiglagring"
#: Source/Core/Core/HotkeyManager.cpp:155
msgid "Save State Slot 1"
msgstr "Hurtiglagringsplass nr. 1"
#: Source/Core/Core/HotkeyManager.cpp:164
msgid "Save State Slot 10"
msgstr "Lagre hurtiglagring nr 10"
#: Source/Core/Core/HotkeyManager.cpp:156
msgid "Save State Slot 2"
msgstr "Hurtiglagringsplass nr. 2"
#: Source/Core/Core/HotkeyManager.cpp:157
msgid "Save State Slot 3"
msgstr "Hurtiglagringsplass nr. 3"
#: Source/Core/Core/HotkeyManager.cpp:158
msgid "Save State Slot 4"
msgstr "Hurtiglagringsplass nr. 4"
#: Source/Core/Core/HotkeyManager.cpp:159
msgid "Save State Slot 5"
msgstr "Hurtiglagringsplass nr. 5"
#: Source/Core/Core/HotkeyManager.cpp:160
msgid "Save State Slot 6"
msgstr "Hurtiglagringsplass nr. 6"
#: Source/Core/Core/HotkeyManager.cpp:161
msgid "Save State Slot 7"
msgstr "Hurtiglagringsplass nr. 7"
#: Source/Core/Core/HotkeyManager.cpp:162
msgid "Save State Slot 8"
msgstr "Hurtiglagringsplass nr. 8"
#: Source/Core/Core/HotkeyManager.cpp:163
msgid "Save State Slot 9"
msgstr "Lagre hurtiglagring nr 9"
#: Source/Core/DolphinQt/MenuBar.cpp:351
msgid "Save State to File"
msgstr "Lagre tilstand til fil"
#: Source/Core/DolphinQt/MenuBar.cpp:353
msgid "Save State to Oldest Slot"
msgstr "Lagre tilstand til eldste kortplass"
#: Source/Core/DolphinQt/MenuBar.cpp:352
msgid "Save State to Selected Slot"
msgstr "Lagre tilstand til valgt kortplass"
#: Source/Core/DolphinQt/MenuBar.cpp:354
msgid "Save State to Slot"
msgstr "Lagre tilstand til kortplass"
#: Source/Core/DolphinQt/MenuBar.cpp:959
msgid "Save Symbol Map &As..."
msgstr "&Lagre symbolkart Som..."
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:108
msgid "Save Texture Cache to State"
msgstr ""
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:393
msgid "Save and Load State"
msgstr "Lagre og last inn tilstand"
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:168
msgid "Save as..."
msgstr "Lagre som…"
#: Source/Core/DolphinQt/MenuBar.cpp:1536
msgid "Save combined output file as"
msgstr "Lagre kombinert utdatafil som"
#: Source/Core/DolphinQt/MenuBar.cpp:1057
msgid ""
"Save data for this title already exists in the NAND. Consider backing up the "
"current data before overwriting.\n"
"Overwrite now?"
msgstr ""
"Lagringsdata for denne tittelen finnes allerede i NAND. Vurder å "
"sikkerhetskopiere nåværende data før du overskriver.\n"
"Overskriv nå?"
#: Source/Core/DolphinQt/MenuBar.cpp:1411
msgid "Save map file"
msgstr "Lagre kartfil"
#: Source/Core/DolphinQt/MenuBar.cpp:1462
msgid "Save signature file"
msgstr "Lagre signaturfil"
#: Source/Core/Core/HotkeyManager.cpp:165
msgid "Save to Selected Slot"
msgstr "Lagre til valgt kortplass"
#: Source/Core/DolphinQt/MenuBar.cpp:392
msgid "Save to Slot %1 - %2"
msgstr "Lagre til kortplass %1 - %2"
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:138
msgid "Save..."
msgstr "Lagre..."
#: Source/Core/DolphinQt/Config/ControllersWindow.cpp:349
msgid "Saved Wii Remote pairings can only be reset when a Wii game is running."
msgstr ""
"Lagret Wii-kontroll parring kan ikke tilbakestilles når et Wii-spill kjører."
#: Source/Core/Core/Movie.cpp:953
#, c-format
msgid "Savestate movie %s is corrupted, movie recording stopping..."
msgstr "Save State-film %s er korrupt, opptak avsluttes…"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:83
msgid "Scaled EFB Copy"
msgstr "Skalert EFB-kopi"
#: Source/Core/DolphinQt/ToolBar.cpp:126
msgid "ScrShot"
msgstr "SkjDump"
#: Source/Core/VideoCommon/ImageWrite.cpp:54
#, c-format
msgid "Screenshot failed: Could not open file \"%s\" (error %d)"
msgstr "Skjermavbildning mislyktes: Kunne ikke åpne fil \"%s\" (error %d)"
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:102
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:77
#: Source/Core/DolphinQt/MenuBar.cpp:511
msgid "Search"
msgstr "Søk"
#: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:101
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:92
msgid "Search Address"
msgstr "Søkeadresse"
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:75
msgid "Search Current Object"
msgstr "Søk i Nåværende Objekt"
#: Source/Core/DolphinQt/Settings/PathPane.cpp:150
msgid "Search Subfolders"
msgstr "Søk i undermapper"
#: Source/Core/DolphinQt/MenuBar.cpp:832
msgid "Search for an Instruction"
msgstr "Søk etter en instruks"
#: Source/Core/DolphinQt/SearchBar.cpp:30
msgid "Search games..."
msgstr "Søk spill..."
#: Source/Core/DolphinQt/MenuBar.cpp:1575
msgid "Search instruction"
msgstr "Søk instruksjon"
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:59
msgid "Section that contains all Action Replay cheat codes."
msgstr "Seksjon som inneholder alle Action Replay-juksekoder."
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:56
msgid "Section that contains all Gecko cheat codes."
msgstr "Seksjon som inneholder alle Gecko-juksekoder."
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:62
msgid "Section that contains all graphics related settings."
msgstr "Seksjon som inneholder alle grafikkrelaterte innstillinger."
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:34
msgid "Section that contains most CPU and Hardware related settings."
msgstr ""
"Seksjon som inneholder de fleste CPU- og Maskinvare- relaterte innstillinger."
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:231
msgid "Select"
msgstr "Velg"
#: Source/Core/DolphinQt/Settings/PathPane.cpp:68
msgid "Select Dump Path"
msgstr "Velg Dumpesti"
#: Source/Core/DolphinQt/GameList/GameList.cpp:441
#: Source/Core/DolphinQt/MenuBar.cpp:1071
msgid "Select Export Directory"
msgstr "Velg exportmappe"
#: Source/Core/DolphinQt/Config/Mapping/HotkeyStatesOther.cpp:22
msgid "Select Last State"
msgstr "Velg siste stadie"
#: Source/Core/DolphinQt/Settings/PathPane.cpp:79
msgid "Select Load Path"
msgstr ""
#: Source/Core/DolphinQt/Settings/PathPane.cpp:90
msgid "Select Resource Pack Path"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:393
msgid "Select Slot %1 - %2"
msgstr "Velg Slot %1 - %2"
#: Source/Core/Core/HotkeyManager.cpp:348
msgid "Select State"
msgstr "Velg tilstand"
#: Source/Core/DolphinQt/MenuBar.cpp:367
msgid "Select State Slot"
msgstr "Velg kortplass for lagringsstadie"
#: Source/Core/Core/HotkeyManager.cpp:167
msgid "Select State Slot 1"
msgstr "Velg lagringsstadie kortplass 1"
#: Source/Core/Core/HotkeyManager.cpp:176
msgid "Select State Slot 10"
msgstr "Velg lagringsstadie kortplass 10"
#: Source/Core/Core/HotkeyManager.cpp:168
msgid "Select State Slot 2"
msgstr "Velg lagringsstadie kortplass 2"
#: Source/Core/Core/HotkeyManager.cpp:169
msgid "Select State Slot 3"
msgstr "Velg lagringsstadie kortplass 3"
#: Source/Core/Core/HotkeyManager.cpp:170
msgid "Select State Slot 4"
msgstr "Velg lagringsstadie kortplass 4"
#: Source/Core/Core/HotkeyManager.cpp:171
msgid "Select State Slot 5"
msgstr "Velg lagringsstadie kortplass 5"
#: Source/Core/Core/HotkeyManager.cpp:172
msgid "Select State Slot 6"
msgstr "Velg lagringsstadie kortplass 6"
#: Source/Core/Core/HotkeyManager.cpp:173
msgid "Select State Slot 7"
msgstr "Velg lagringsstadie kortplass 7"
#: Source/Core/Core/HotkeyManager.cpp:174
msgid "Select State Slot 8"
msgstr "Velg lagringsstadie kortplass 8"
#: Source/Core/Core/HotkeyManager.cpp:175
msgid "Select State Slot 9"
msgstr "Velg lagringsstadie kortplass 9"
#: Source/Core/DolphinQt/Settings/PathPane.cpp:57
msgid "Select Wii NAND Root"
msgstr "Velg Wii NAND-Rot"
#: Source/Core/DolphinQt/GameList/GameList.cpp:217
#: Source/Core/DolphinQt/Settings/PathPane.cpp:38
msgid "Select a Directory"
msgstr "Velg mappe"
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:179
#: Source/Core/DolphinQt/MainWindow.cpp:687
#: Source/Core/DolphinQt/MainWindow.cpp:1202
#: Source/Core/DolphinQt/MainWindow.cpp:1209
msgid "Select a File"
msgstr "Velg ei fil"
#: Source/Core/DolphinQt/Settings/PathPane.cpp:46
msgid "Select a Game"
msgstr "Velg et spill"
#: Source/Core/DolphinQt/Settings/PathPane.cpp:102
msgid "Select a SD Card Image"
msgstr "Velg SD-kort bildefil"
#: Source/Core/DolphinQt/NetPlay/GameListDialog.cpp:17
msgid "Select a game"
msgstr "Velg et spill"
#: Source/Core/DolphinQt/MenuBar.cpp:1026
msgid "Select a title to install to NAND"
msgstr "Velg en tittel å installere til NAND"
#: Source/Core/DolphinQt/MenuBar.cpp:1316
msgid "Select the RSO module address:"
msgstr ""
#: Source/Core/DolphinQt/MainWindow.cpp:1572
#: Source/Core/DolphinQt/MainWindow.cpp:1643
msgid "Select the Recording File"
msgstr "Velg opptaksfil"
#: Source/Core/DolphinQt/MainWindow.cpp:1550
msgid "Select the keys file (OTP/SEEPROM dump)"
msgstr "Velg nøkkelfil (OTP/SEEPROM dump)"
#: Source/Core/DolphinQt/MainWindow.cpp:1525
#: Source/Core/DolphinQt/MenuBar.cpp:1046
msgid "Select the save file"
msgstr "Velg lagringsfil"
#: Source/Core/DolphinQt/ConvertDialog.cpp:378
msgid "Select where you want to save the converted image"
msgstr ""
#: Source/Core/DolphinQt/ConvertDialog.cpp:369
msgid "Select where you want to save the converted images"
msgstr ""
#: Source/Core/DolphinQt/Config/LogWidget.cpp:140
msgid "Selected Font"
msgstr "Valgt skrifttype"
#: Source/Core/Core/ConfigLoaders/GameConfigLoader.cpp:219
msgid "Selected controller profile does not exist"
msgstr "Valgt kontrolprofil finnes ikke"
#: Source/Core/Core/NetPlayServer.cpp:1398
#: Source/Core/Core/NetPlayServer.cpp:1621
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:422
msgid "Selected game doesn't exist in game list!"
msgstr "Valgt spill eksisterer ikke i spillisten!"
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:228
msgid "Selected thread callstack"
msgstr ""
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:206
msgid "Selected thread context"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:210
msgid ""
"Selects a hardware adapter to use.\n"
"\n"
"If unsure, select the first one."
msgstr ""
"Velg en maskinvareadapter å bruke.\n"
"\n"
"Om du er i tvil, benytt den første."
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:332
msgid ""
"Selects the stereoscopic 3D mode. Stereoscopy allows a better feeling of "
"depth if the necessary hardware is present. Heavily decreases emulation "
"speed and sometimes causes issues.\n"
"\n"
"Side-by-Side and Top-and-Bottom are used by most 3D TVs.\n"
"Anaglyph is used for Red-Cyan colored glasses.\n"
"HDMI 3D is used when the monitor supports 3D display resolutions.\n"
"Passive is another type of 3D used by some TVs.\n"
"\n"
"If unsure, select Off."
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:158
msgid ""
"Selects what graphics API to use internally.\n"
"The software renderer is extremely slow and only useful for debugging, so "
"you'll want to use either Direct3D or OpenGL. Different games and different "
"GPUs will behave differently on each backend, so for the best emulation "
"experience it's recommended to try both and choose the one that's less "
"problematic.\n"
"\n"
"If unsure, select OpenGL."
msgstr ""
"Velger hvilket grafikk-API som brukes internt.\n"
"Programvareopptegneren er treg og brukes bare for feilretting, så med mindre "
"du har en grunn til å bruke den, bør du benytte OpenGL eller Direct3D. "
"Forskjellige spill kan oppføre seg forskjellig på hver bakende, så for best "
"emulering er det anbefalt å forsøke begge, og velge den som fungerer best.\n"
"\n"
"Hvis usikker, bruk OpenGL."
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:222
msgid ""
"Selects which aspect ratio to use when rendering.\n"
"\n"
"Auto: Uses the native aspect ratio\n"
"Force 16:9: Mimics an analog TV with a widescreen aspect ratio.\n"
"Force 4:3: Mimics a standard 4:3 analog TV.\n"
"Stretch to Window: Stretches the picture to the window size.\n"
"\n"
"If unsure, select Auto."
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:205
msgid ""
"Selects which graphics API to use internally.\n"
"\n"
"The software renderer is extremely slow and only useful for debugging, so "
"any of the other backends are recommended.\n"
"\n"
"If unsure, select OpenGL."
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:198
msgid ""
"Selects which graphics API to use internally.\n"
"\n"
"The software renderer is extremely slow and only useful for debugging, so "
"either OpenGL, Direct3D, or Vulkan are recommended. Different games and "
"different GPUs will behave differently on each backend, so for the best "
"emulation experience it is recommended to try each and select the backend "
"that is least problematic.\n"
"\n"
"If unsure, select OpenGL."
msgstr ""
"Velger hvilket grafikk-API som brukes internt.\n"
"\n"
"Programvareopptegneren er treg og brukes bare for feilretting, så OpenGL, "
"Direct3D eller Vulkan er anbefalt. Forskjellige spill kan oppføre seg "
"forskjellig på hver backend, så for best emulering er det anbefalt å forsøke "
"hver av dem, og velge den som fungerer best.\n"
"\n"
"Hvis usikker, bruk OpenGL."
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:207
msgid "Send"
msgstr "Send"
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:172
msgid "Sensor Bar Position:"
msgstr "Sensorbjelkeposisjon:"
#. i18n: "Serial" refers to serial numbers, e.g. RVL-RSBE-USA
#: Source/Core/DiscIO/VolumeVerifier.cpp:315
#, c-format
msgid "Serial and/or version data is missing from %s"
msgstr ""
#: Source/Core/DolphinQt/Config/ControllerInterface/DualShockUDPClientWidget.cpp:51
msgid "Server IP Address"
msgstr ""
#: Source/Core/DolphinQt/Config/ControllerInterface/DualShockUDPClientWidget.cpp:53
msgid "Server Port"
msgstr ""
#: Source/Core/Core/NetPlayClient.cpp:1766
msgid "Server rejected traversal attempt"
msgstr "Tjeneren avslo traverseringsforsøk"
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:90
msgid "Set &Value"
msgstr "Sett &verdi"
#. i18n: Here, PC is an acronym for program counter, not personal computer.
#: Source/Core/Core/HotkeyManager.cpp:73 Source/Core/DolphinQt/ToolBar.cpp:112
msgid "Set PC"
msgstr "Sett programteller"
#: Source/Core/DolphinQt/GameList/GameList.cpp:307
msgid "Set as &Default ISO"
msgstr "Sett som &forvalgt ISO"
#: Source/Core/DolphinQt/GCMemcardManager.cpp:294
msgid "Set memory card file for Slot A"
msgstr "Angi minnekortfil for port A"
#: Source/Core/DolphinQt/GCMemcardManager.cpp:294
msgid "Set memory card file for Slot B"
msgstr "Angi minnekortfil for port B"
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:487
msgid "Set symbol &end address"
msgstr "Sett symbol %sluttadresse"
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:485
msgid "Set symbol &size"
msgstr "Angi symbol &størrelse"
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:686
msgid "Set symbol end address"
msgstr "Sett symbol sluttadresse"
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:664
msgid "Set symbol size (%1):"
msgstr "Angi symbolstørrelse (%1):"
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:129
msgid ""
"Sets the Wii display mode to 60Hz (480i) instead of 50Hz (576i) for PAL "
"games.\n"
"May not work for all games."
msgstr ""
"Sett Wii-skjermmodus til 60 Hz (480i) i steden for 50 Hz (576i) for PAL-"
"spill.\n"
"Fungerer kanskje ikke i alle spill."
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:132
msgid "Sets the Wii system language."
msgstr "Sett Wii-systemspråket."
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:90
msgid ""
"Sets the latency (in ms). Higher values may reduce audio crackling. Certain "
"backends only."
msgstr ""
"Sett forsinkelsen (i ms). Høyere verdier kan redusere lydknaking. Kun for "
"enkelte bakender."
#: Source/Core/DolphinQt/Config/SettingsWindow.cpp:27
msgid "Settings"
msgstr "Innstillinger"
#: Source/Core/Core/Boot/Boot_BS2Emu.cpp:354
msgid "SetupWiiMemory: Can't create setting.txt file"
msgstr "SetupWiiMemory: Kan ikke lage setting.txt fil"
#: Source/Core/DolphinQt/Config/VerifyWidget.cpp:47
msgid "Severity"
msgstr "Alvorlighetsgrad"
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:109
msgid "Shader Compilation"
msgstr "Shaderkompilering"
#: Source/Core/Core/HW/WiimoteEmu/Extension/Nunchuk.cpp:57
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:214
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtensionMotionSimulation.cpp:30
msgid "Shake"
msgstr "Rist"
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:41
msgid ""
"Shortens loading times but may break some games. Can have negative effects "
"on performance. Defaults to <b>False</b>"
msgstr ""
"Senker lastetiden, men kan ødelegge noen spill. Kan ha negativ effekt på "
"ytelse. Standard er <b>False</b>"
#: Source/Core/DolphinQt/MenuBar.cpp:400
msgid "Show &Log"
msgstr "Vis &logg"
#: Source/Core/DolphinQt/MenuBar.cpp:413
msgid "Show &Toolbar"
msgstr "Vis &verktøylinje"
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:169
msgid "Show Active Title in Window Title"
msgstr "Vis aktiv tittel i vindustittel"
#: Source/Core/DolphinQt/MenuBar.cpp:686
msgid "Show Australia"
msgstr "Vis Australia"
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:137
msgid "Show Current Game on Discord"
msgstr "Vis nåværende spill på Discord"
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:148
msgid "Show Debugging UI"
msgstr "Vis utviklingsgrensesnitt"
#: Source/Core/DolphinQt/MenuBar.cpp:661
msgid "Show ELF/DOL"
msgstr "Vis ELF/DOL"
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:87
msgid "Show FPS"
msgstr "Vis bildefrekvens (FPS)"
#: Source/Core/DolphinQt/MenuBar.cpp:753
msgid "Show Frame Counter"
msgstr "Vis bildeteller"
#: Source/Core/DolphinQt/MenuBar.cpp:687
msgid "Show France"
msgstr "Vis Frankrike"
#: Source/Core/DolphinQt/MenuBar.cpp:659
msgid "Show GameCube"
msgstr "Vis GameCube"
#: Source/Core/DolphinQt/MenuBar.cpp:688
msgid "Show Germany"
msgstr "Vis Tyskland"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:171
msgid "Show Golf Mode Overlay"
msgstr "Vil Golf-modus Overlegg"
#: Source/Core/DolphinQt/MenuBar.cpp:759
msgid "Show Input Display"
msgstr "Vis Inndata"
#: Source/Core/DolphinQt/MenuBar.cpp:689
msgid "Show Italy"
msgstr "Vis Italia"
#: Source/Core/DolphinQt/MenuBar.cpp:683
msgid "Show JAP"
msgstr "Vis JAP"
#: Source/Core/DolphinQt/MenuBar.cpp:690
msgid "Show Korea"
msgstr "Vis Korea"
#: Source/Core/DolphinQt/MenuBar.cpp:747
msgid "Show Lag Counter"
msgstr "Vis lagteller"
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:137
msgid "Show Language:"
msgstr "Vis språk:"
#: Source/Core/DolphinQt/MenuBar.cpp:406
msgid "Show Log &Configuration"
msgstr "Vis logg&oppsett"
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:94
msgid "Show NetPlay Messages"
msgstr "Vis NetPlay-meldinger"
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:88
msgid "Show NetPlay Ping"
msgstr "Vis NetPlay-ping"
#: Source/Core/DolphinQt/MenuBar.cpp:691
msgid "Show Netherlands"
msgstr "Vis Nederland"
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:168
msgid "Show On-Screen Display Messages"
msgstr "Vis Skjerm-meldinger"
#: Source/Core/DolphinQt/MenuBar.cpp:684
msgid "Show PAL"
msgstr "Vis PAL"
#. i18n: Here, PC is an acronym for program counter, not personal computer.
#: Source/Core/Core/HotkeyManager.cpp:71 Source/Core/DolphinQt/ToolBar.cpp:110
msgid "Show PC"
msgstr "Vis PC"
#: Source/Core/DolphinQt/MenuBar.cpp:664
msgid "Show Platforms"
msgstr "Vis plattformer"
#: Source/Core/DolphinQt/MenuBar.cpp:699
msgid "Show Regions"
msgstr "Vis regioner"
#: Source/Core/DolphinQt/MenuBar.cpp:692
msgid "Show Russia"
msgstr "Vis Russland"
#: Source/Core/DolphinQt/MenuBar.cpp:693
msgid "Show Spain"
msgstr "Vis Spania"
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:52
#: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:60
msgid "Show Statistics"
msgstr "Vis statistikker"
#: Source/Core/DolphinQt/MenuBar.cpp:765
msgid "Show System Clock"
msgstr "Vis systemklokke"
#: Source/Core/DolphinQt/MenuBar.cpp:694
msgid "Show Taiwan"
msgstr "Vis Taiwan"
#: Source/Core/DolphinQt/MenuBar.cpp:685
msgid "Show USA"
msgstr "Vis USA"
#: Source/Core/DolphinQt/MenuBar.cpp:696
msgid "Show Unknown"
msgstr "Vis ukjent"
#: Source/Core/DolphinQt/MenuBar.cpp:660
msgid "Show WAD"
msgstr "Vis WAD"
#: Source/Core/DolphinQt/MenuBar.cpp:658
msgid "Show Wii"
msgstr "Vis Wii"
#: Source/Core/DolphinQt/MenuBar.cpp:695
msgid "Show World"
msgstr "Vis verden"
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:478
msgid "Show in &memory"
msgstr "Vis i &minne"
#: Source/Core/DolphinQt/Debugger/MemoryViewWidget.cpp:402
msgid "Show in code"
msgstr "Vis i kode"
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:132
msgid "Show in server browser"
msgstr "Vis i vertsliste"
#: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:165
msgid ""
"Show various rendering statistics.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Vis diverse statistikker.\n"
"\n"
"Hvis usikker, la stå umerket."
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:240
msgid ""
"Shows chat messages, buffer changes, and desync alerts while playing "
"NetPlay.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Vil chattemeldeinger, hurtiglagringsendringer, og desynkroniseringsadvarsler "
"under NetPlay.\n"
"\n"
"Hvis usikker, la stå avslått."
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:230
msgid ""
"Shows the number of frames rendered per second as a measure of emulation "
"speed.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Vis antall bilder opptegnet per sekund, som et mål på emulasjonsfart.\n"
"\n"
"Hvis usikker, la stå avslått."
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:233
msgid ""
"Shows the player's maximum ping while playing on NetPlay.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:197
msgid ""
"Shows various rendering statistics.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Vis diverse opptegningsstatistikker.\n"
"\n"
"Hvis usikker, la stå umerket."
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:122
msgid "Side-by-Side"
msgstr "Side-ved-side"
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:277
msgid "Sideways Hold"
msgstr "Sideveis Grep"
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:274
msgid "Sideways Toggle"
msgstr "Sideveis Endring"
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:267
msgid "Sideways Wii Remote"
msgstr "Sideveis Wii-kontroll"
#: Source/Core/DolphinQt/MenuBar.cpp:949
msgid "Signature Database"
msgstr "Signaturdatabase"
#: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:139
msgid "Signed Integer"
msgstr "Signert Heltall"
#: Source/Core/DiscIO/Enums.cpp:98
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:125
msgid "Simplified Chinese"
msgstr "Forenklet Kinesisk"
#: Source/Core/DolphinQt/Config/Mapping/GCPadWiiUConfigDialog.cpp:40
msgid "Simulate DK Bongos"
msgstr "Simuler DK-bongotrommer"
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:90
msgid "Six Axis"
msgstr ""
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:58
#: Source/Core/DolphinQt/GameList/GameListModel.cpp:226
msgid "Size"
msgstr "Størrelse"
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:150
msgid ""
"Size of stretch buffer in milliseconds. Values too low may cause audio "
"crackling."
msgstr ""
"Størrelse på strekkehurtilagringsbufferen i millisekunder. For lave verdier "
"kan forårsake lydknaking."
#: Source/Core/Core/HotkeyManager.cpp:68 Source/Core/DolphinQt/ToolBar.cpp:108
msgid "Skip"
msgstr "Hopp over"
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:45
msgid "Skip EFB Access from CPU"
msgstr "Dropp EFB Access fra CPU"
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:58
msgid "Skip Main Menu"
msgstr "Hopp over hovedmeny"
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:90
msgid "Skip Presenting Duplicate Frames"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:246
msgid ""
"Skips presentation of duplicate frames (XFB copies) in 25fps/30fps games. "
"This may improve performance on low-end devices, while making frame pacing "
"less consistent.\n"
"\n"
"Disable this option as well as enabling V-Sync for optimal frame pacing.\n"
"\n"
"If unsure, leave this checked."
msgstr ""
#: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:94
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:139
msgid "Slider Bar"
msgstr "Glidebryter"
#: Source/Core/DolphinQt/GCMemcardManager.cpp:93
msgid "Slot A"
msgstr "Kortplass A"
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:113
msgid "Slot A:"
msgstr "Kortplass A:"
#: Source/Core/DolphinQt/GCMemcardManager.cpp:93
msgid "Slot B"
msgstr "Kortplass B"
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:116
msgid "Slot B:"
msgstr "Kortplass B:"
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:265
msgid "Socket table"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:91
#: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:107
#: Source/Core/VideoBackends/Software/SWmain.cpp:53
msgid "Software Renderer"
msgstr "Programvarerendrer"
#: Source/Core/DiscIO/VolumeVerifier.cpp:1284
msgid "Some of the data could not be read."
msgstr ""
#: Source/Core/DiscIO/VolumeVerifier.cpp:1034
msgid ""
"Some padding data that should be zero is not zero. This can make the game "
"freeze at certain points."
msgstr ""
#: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:225
msgid ""
"Some values you provided are invalid.\n"
"Please check the highlighted values."
msgstr ""
"Noen av de angitte verdiene er ugyldige.\n"
"Vennligst sjekk de markerte verdiene."
#: Source/Core/DolphinQt/Config/ARCodeWidget.cpp:105
#: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:246
msgid "Sort Alphabetically"
msgstr "Sorter alfabetisk"
#: Source/Core/UICommon/NetPlayIndex.cpp:251
msgid "South America"
msgstr "Sør-Amerika"
#: Source/Core/DiscIO/Enums.cpp:54
msgid "Spain"
msgstr "Spania"
#: Source/Core/DiscIO/Enums.cpp:89
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:64
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:122
msgid "Spanish"
msgstr "Spansk"
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:250
msgid "Speaker Pan"
msgstr "Høytaler-lydforskyvelse"
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:186
msgid "Speaker Volume:"
msgstr "Lydstyrke:"
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:188
msgid "Specific"
msgstr ""
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:43
msgid "Speed"
msgstr "Hastighet"
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:92
msgid "Speed up Disc Transfer Rate"
msgstr "Øk diskoverføringshastighet"
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:177
msgid "Stable (once a year)"
msgstr "Stabil(årlig)"
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:186
msgid "Stack end"
msgstr ""
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:186
msgid "Stack start"
msgstr ""
#: Source/Core/DolphinQt/Config/ControllersWindow.cpp:91
msgid "Standard Controller"
msgstr "Forvalgt kontroller"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:98
msgid "Start"
msgstr "Start"
#: Source/Core/DolphinQt/MenuBar.cpp:240
msgid "Start &NetPlay..."
msgstr "Start &NetPlay…"
#: Source/Core/DolphinQt/MenuBar.cpp:719
msgid "Start Re&cording Input"
msgstr "Start Inndata-&opptak"
#: Source/Core/Core/HotkeyManager.cpp:54
msgid "Start Recording"
msgstr "Start opptak"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:847
msgid "Started game"
msgstr "Startet spill"
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:271
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:293
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:72
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:182
msgid "State"
msgstr ""
#: Source/Core/DolphinQt/Config/ControllersWindow.cpp:92
msgid "Steering Wheel"
msgstr "Ratt"
#. i18n: Here, "Step" is a verb. This feature is used for
#. going through code step by step.
#: Source/Core/DolphinQt/ToolBar.cpp:101
msgid "Step"
msgstr "Stepp"
#. i18n: Here, "Step" is a verb. This feature is used for
#. going through code step by step.
#: Source/Core/Core/HotkeyManager.cpp:61
msgid "Step Into"
msgstr "Stepp Inn i"
#. i18n: Here, "Step" is a verb. This feature is used for
#. going through code step by step.
#: Source/Core/Core/HotkeyManager.cpp:67 Source/Core/DolphinQt/ToolBar.cpp:107
msgid "Step Out"
msgstr "Stepp ut"
#. i18n: Here, "Step" is a verb. This feature is used for
#. going through code step by step.
#: Source/Core/Core/HotkeyManager.cpp:64 Source/Core/DolphinQt/ToolBar.cpp:104
msgid "Step Over"
msgstr "Stepp over"
#: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:488
msgid "Step out successful!"
msgstr "Steppe ut vellykket!"
#: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:486
msgid "Step out timed out!"
msgstr "Steppe ut timet ut!"
#: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:413
msgid "Step over in progress..."
msgstr "Stepper over..."
#: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:398
msgid "Step successful!"
msgstr "Stepp vellykket!"
#: Source/Core/Core/HotkeyManager.cpp:331
#: Source/Core/DolphinQt/Config/Mapping/HotkeyDebugging.cpp:22
msgid "Stepping"
msgstr "Stepper..."
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:130
msgid "Stereoscopic 3D Mode:"
msgstr "Stereoskopisk 3D-modus:"
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:119
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:118
msgid "Stereoscopy"
msgstr "Stereoskopi"
#: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:73
#: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:87
#: Source/Core/Core/HW/WiimoteEmu/Extension/Nunchuk.cpp:46
#: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:73
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:75
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:105
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:123
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:150
msgid "Stick"
msgstr "Joystick"
#: Source/Core/Core/HotkeyManager.cpp:33
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:140
#: Source/Core/DolphinQt/ToolBar.cpp:124
msgid "Stop"
msgstr "Stopp"
#: Source/Core/DolphinQt/MenuBar.cpp:722
msgid "Stop Playing/Recording Input"
msgstr "Stopp Spill/Opptak inndata"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:340
msgid "Stopped game"
msgstr "Stoppet spill"
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:216
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:48
msgid "Store EFB Copies to Texture Only"
msgstr "Lagre EFB-kopier kun til tekstur"
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:219
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:87
msgid "Store XFB Copies to Texture Only"
msgstr "Lagre EFB-kopier Kun til Tekstur"
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:220
msgid ""
"Stores EFB copies exclusively on the GPU, bypassing system memory. Causes "
"graphical defects in a small number of games.\n"
"\n"
"Enabled = EFB Copies to Texture\n"
"Disabled = EFB Copies to RAM (and Texture)\n"
"\n"
"If unsure, leave this checked."
msgstr ""
"Lagre EFB-lopier kun på GPU-en, og forbigå systemminnet. Forårsaker grafiske "
"defekter i noen få spill.\n"
"\n"
"Aktivert = EFB-kopier til Tekstur\n"
"Deaktivert = EFB-kopier til RAM (og Tekstur)\n"
"\n"
"Hvis usikker, la stå merket."
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:235
msgid ""
"Stores XFB copies exclusively on the GPU, bypassing system memory. Causes "
"graphical defects in a small number of games.\n"
"\n"
"Enabled = XFB Copies to Texture\n"
"Disabled = XFB Copies to RAM (and Texture)\n"
"\n"
"If unsure, leave this checked."
msgstr ""
"Lagre XFB-lopier kun på GPU-en, og forbigå systemminnet. Forårsaker grafiske "
"defekter i noen få spill.\n"
"\n"
"Aktivert = XFB-kopier til Tekstur\n"
"Deaktivert = XFB-kopier til RAM (og Tekstur)\n"
"\n"
"Hvis usikker, la stå merket."
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:59
msgid "Stretch to Window"
msgstr "Strekk til Vindu"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:119
msgid "Strict Settings Sync"
msgstr "Streng Innstillingssynkronisering"
#. i18n: Data type used in computing
#: Source/Core/DolphinQt/CheatsManager.cpp:395
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:145
msgid "String"
msgstr "Streng"
#: Source/Core/DolphinQt/CheatsManager.cpp:630
msgid "String Match"
msgstr "Strengematch"
#: Source/Core/DolphinQt/CheatsManager.cpp:524
msgid "String values can only be compared using equality."
msgstr "Strengeverdier kan kun sammenlignes med liket."
#: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:75
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:128
msgid "Strum"
msgstr "Klimpre"
#: Source/Core/Core/HW/WiimoteEmu/Extension/DrawsomeTablet.cpp:28
#: Source/Core/Core/HW/WiimoteEmu/Extension/UDrawTablet.cpp:45
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:191
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:205
msgid "Stylus"
msgstr "Penn"
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:202
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:326
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:222
#: Source/Core/DolphinQt/ConvertDialog.cpp:512
#: Source/Core/DolphinQt/GameList/GameList.cpp:499
#: Source/Core/DolphinQt/GameList/GameList.cpp:527
#: Source/Core/DolphinQt/GCMemcardManager.cpp:347
#: Source/Core/DolphinQt/GCMemcardManager.cpp:451
#: Source/Core/DolphinQt/MenuBar.cpp:1035
#: Source/Core/DolphinQt/MenuBar.cpp:1149
msgid "Success"
msgstr "Suksess"
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:181
msgid "Success."
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:389
msgid "Successfully added to the NetPlay index"
msgstr "Lagt til i NetPlay indeks."
#: Source/Core/DolphinQt/ConvertDialog.cpp:513
#, c-format
msgid "Successfully converted %n image(s)."
msgstr ""
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:223
msgid "Successfully deleted '%1'."
msgstr "Slettet '%1'."
#: Source/Core/DolphinQt/GCMemcardManager.cpp:451
msgid "Successfully deleted files."
msgstr "Sletting av filer var vellykket."
#: Source/Core/DolphinQt/GameList/GameList.cpp:463
msgid "Successfully exported save files"
msgstr "Eksportering av lagringsfiler var vellykket."
#: Source/Core/DolphinQt/GCMemcardManager.cpp:346
msgid "Successfully exported the %1 save files."
msgstr "Eksportering av %1 lagringsfiler vellykket."
#: Source/Core/DolphinQt/GCMemcardManager.cpp:345
msgid "Successfully exported the save file."
msgstr "Eksportering av lagringsfilen vellykket."
#: Source/Core/DolphinQt/MenuBar.cpp:1150
msgid "Successfully extracted certificates from NAND"
msgstr "Ekstrahering av sertifikat fra NAND vellykket"
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:326
msgid "Successfully extracted file."
msgstr "Ekstrahering av fil vellykket."
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:203
msgid "Successfully extracted system data."
msgstr "Ekstrahering av systemdata vellykket."
#: Source/Core/DolphinQt/MenuBar.cpp:1063
msgid "Successfully imported save files."
msgstr "Importering av lagringsfil var vellykket."
#: Source/Core/DolphinQt/GameList/GameList.cpp:500
#: Source/Core/DolphinQt/MenuBar.cpp:1036
msgid "Successfully installed this title to the NAND."
msgstr "Installering av tittelen til NAND var vellykket."
#: Source/Core/DolphinQt/GameList/GameList.cpp:528
msgid "Successfully removed this title from the NAND."
msgstr "Fjerning av tittelen fra NAND var vellykket."
#: Source/Core/DolphinQt/AboutDialog.cpp:69
msgid "Support"
msgstr "Støtte"
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:133
msgid "Supports SD and SDHC. Default size is 128 MB."
msgstr ""
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:184
msgid "Suspended"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:128
msgid "Swap Eyes"
msgstr "Bytt øyne"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:346
msgid ""
"Swaps the left and right eye. Most useful in side-by-side stereoscopy mode.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Bytter side for venstre og høyre øye. Mest nyttig i side-til-side "
"stereoskopisk modus.\n"
"\n"
"Hvis usikker, la stå umerket."
#: Source/Core/Core/HW/WiimoteEmu/Extension/Nunchuk.cpp:49
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:212
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtensionMotionSimulation.cpp:36
msgid "Swing"
msgstr "Sving"
#: Source/Core/DolphinQt/GCMemcardManager.cpp:179
msgid "Switch to A"
msgstr "Bytt til A"
#: Source/Core/DolphinQt/GCMemcardManager.cpp:179
msgid "Switch to B"
msgstr "Bytt til B"
#. i18n: The symbolic name of a code block
#: Source/Core/DolphinQt/Debugger/JITWidget.cpp:83
msgid "Symbol"
msgstr "Symbol"
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:687
msgid "Symbol (%1) end address:"
msgstr "Symbol (%1) endeadresse:"
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:628
msgid "Symbol name:"
msgstr "Symbolnavn:"
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:151
#: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:113
#: Source/Core/DolphinQt/MenuBar.cpp:943
msgid "Symbols"
msgstr "Symboler"
#: Source/Core/DolphinQt/Config/ControllersWindow.cpp:149
msgid "Sync"
msgstr "Synk"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:115
msgid "Sync AR/Gecko Codes"
msgstr "Synkroniser AR/Gecko-koder"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:117
msgid "Sync All Wii Saves"
msgstr "Synkroniser all Wii-lagrinsfiler"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:113
msgid "Sync Saves"
msgstr "Synkroniser Lagringsfiler"
#: Source/Core/DolphinQt/Config/ControllersWindow.cpp:152
msgid "Sync real Wii Remotes and pair them"
msgstr "Synkroniser virkelige Wii-kontrollere og koble de til."
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:91
msgid "Synchronize GPU thread"
msgstr "Synkroniser GPU-tråd"
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:104
msgid ""
"Synchronizes the GPU and CPU threads to help prevent random freezes in Dual "
"core mode. (ON = Compatible, OFF = Fast)"
msgstr ""
"Synkroniserer GPU- og CPU-trådene for å hindre tilfeldige frys i "
"dobbelkjernemodus. (PÅ = kompatibel, AV = raskt)"
#: Source/Core/Core/NetPlayClient.cpp:1119
msgid "Synchronizing AR codes..."
msgstr "Synkroniserer AR-koder..."
#: Source/Core/Core/NetPlayClient.cpp:1050
msgid "Synchronizing Gecko codes..."
msgstr "Synkroniserer Gecko-koder..."
#: Source/Core/Core/NetPlayClient.cpp:815
msgid "Synchronizing save data..."
msgstr "Synkroniserer lagringsdata..."
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:113
msgid "Synchronous"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:114
msgid "Synchronous (Ubershaders)"
msgstr ""
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:71
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:116
msgid "System Language:"
msgstr "Systemspråk:"
#: Source/Core/DolphinQt/MenuBar.cpp:737
msgid "TAS Input"
msgstr "TAS-inndata"
#. i18n: TAS is short for tool-assisted speedrun. Read http://tasvideos.org/ for details.
#. Frame advance is an example of a typical TAS tool.
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:384
msgid "TAS Tools"
msgstr "TAS-verktøy"
#: Source/Core/DolphinQt/GameList/GameList.cpp:380
#: Source/Core/DolphinQt/GameList/GameList.cpp:799
#: Source/Core/DolphinQt/GameList/GameListModel.cpp:234
#: Source/Core/DolphinQt/MenuBar.cpp:636
msgid "Tags"
msgstr "Merkelapper"
#. i18n: The drum controller used in "Taiko no Tatsujin" games. Also known as a "TaTaCon".
#: Source/Core/Core/HW/WiimoteEmu/Extension/TaTaCon.cpp:39
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:218
msgid "Taiko Drum"
msgstr "Taiko-tromme"
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:167
msgid "Tail"
msgstr ""
#: Source/Core/DiscIO/Enums.cpp:57
msgid "Taiwan"
msgstr "Taiwan"
#: Source/Core/Core/HotkeyManager.cpp:36 Source/Core/DolphinQt/MenuBar.cpp:319
msgid "Take Screenshot"
msgstr "Ta skjermbilde"
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:233
msgid "Test"
msgstr "Test"
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:223
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:59
msgid "Texture Cache"
msgstr "Tekstur-hurtiglager"
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:54
msgid "Texture Format Overlay"
msgstr "Teksturformat overlegg"
#: Source/Core/DiscIO/VolumeVerifier.cpp:602
#, c-format
msgid "The %s partition does not have a valid file system."
msgstr "Partisjonen %s har ikke et gyldig filsystem."
#: Source/Core/DiscIO/VolumeVerifier.cpp:572
#, c-format
msgid "The %s partition does not seem to contain valid data."
msgstr "Partisjonen %s ser ikke ut til å ha gyldig data."
#: Source/Core/DiscIO/VolumeVerifier.cpp:530
#, c-format
msgid "The %s partition is not correctly signed."
msgstr "Partisjonen %s er ikke korrekt signert."
#: Source/Core/DiscIO/VolumeVerifier.cpp:522
#, c-format
msgid "The %s partition is not properly aligned."
msgstr "Partisjonen %s er ikke riktig oppstilt."
#: Source/Core/Core/FifoPlayer/FifoDataFile.cpp:219
#, c-format
msgid ""
"The DFF's minimum loader version (%d) exceeds the version of this FIFO "
"Player (%d)"
msgstr ""
#: Source/Core/DiscIO/VolumeVerifier.cpp:537
#, c-format
msgid "The H3 hash table for the %s partition is not correct."
msgstr "Hashtabellen H3 for partisjonen %s er ikke korrekt."
#: Source/Core/Core/Boot/Boot.cpp:340
#, c-format
msgid "The IPL file is not a known good dump. (CRC32: %x)"
msgstr "Denne IPL-filen er ikke en kjent god kopi. (CRC32: %x)"
#. i18n: This string is referring to a game mode in Super Smash Bros. Brawl called Masterpieces
#. where you play demos of NES/SNES/N64 games. Official translations:
#. 名作トライアル (Japanese), Masterpieces (English), Meisterstücke (German), Chefs-d'œuvre
#. (French), Clásicos (Spanish), Capolavori (Italian), 클래식 게임 체험판 (Korean).
#. If your language is not one of the languages above, consider leaving the string untranslated
#. so that people will recognize it as the name of the game mode.
#: Source/Core/DiscIO/VolumeVerifier.cpp:466
msgid "The Masterpiece partitions are missing."
msgstr "Mesterverk-partisjonene mangler."
#: Source/Core/DolphinQt/MenuBar.cpp:1141
msgid ""
"The NAND could not be repaired. It is recommended to back up your current "
"data and start over with a fresh NAND."
msgstr ""
"NAND kunne ikke repareres. Det er anbefalt å sikkerhetskopiere dine "
"nåværende data for deretter å starte med en blank NAND. "
#: Source/Core/DolphinQt/MenuBar.cpp:1136
msgid "The NAND has been repaired."
msgstr "NAND er blitt reparert."
#: Source/Core/Core/ActionReplay.cpp:251
msgid "The address is invalid"
msgstr "Adressen er ugyldig"
#: Source/Core/DiscIO/VolumeVerifier.cpp:449
msgid "The channel partition is missing."
msgstr "Kanalpartisjonene mangler."
#: Source/Core/DiscIO/VolumeVerifier.cpp:444
msgid "The data partition is missing."
msgstr "Datapartisjonen mangler."
#: Source/Core/DiscIO/VolumeVerifier.cpp:483
msgid ""
"The data partition is not at its normal position. This will affect the "
"emulated loading times. When using NetPlay or sending input recordings to "
"other people, you will experience desyncs if anyone is using a good dump."
msgstr ""
"Datapartisjonen er ikke ved sin normale posisjon. Dette vil påvirke de "
"emulerte lastetidene. Når du benytter NetPlay eller sender inndata-opptak "
"til andre, vil du kunne oppleve desynkronisering hvis noen andre bruker en "
"korrekt kopi."
#: Source/Core/Core/Movie.cpp:372
#, c-format
msgid ""
"The disc change to \"%s\" could not be saved in the .dtm file.\n"
"The filename of the disc image must not be longer than 40 characters."
msgstr ""
"Diskendringen til \"%s\" kunne ikke lagres i .dtm-filen.\n"
"Filnavnet til diskavbildningen må ikke være på mer enn 40 tegn."
#: Source/Core/Core/HW/DVD/DVDThread.cpp:348
#, c-format
msgid "The disc could not be read (at 0x%<PRIx64> - 0x%<PRIx64>)."
msgstr "Disken kunne ikke leses (ved 0x%<PRIx64> - 0x%<PRIx64>)."
#: Source/Core/DiscIO/CompressedBlob.cpp:120
#, c-format
msgid ""
"The disc image \"%s\" is corrupt.\n"
"Hash of block %<PRIu64> is %08x instead of %08x."
msgstr ""
"Disk-bildefilen \"%s\" er korrupt.\n"
"Sjekksummen til blokk %<PRIu64> er %08x i steden for %08x."
#: Source/Core/DiscIO/CompressedBlob.cpp:111
#, c-format
msgid "The disc image \"%s\" is truncated, some of the data is missing."
msgstr "Diskavbildningen \"%s\" er forkortet, noe av dataene mangler."
#: Source/Core/Core/HW/DVD/DVDInterface.cpp:482
msgid "The disc that was about to be inserted couldn't be found."
msgstr "Disken som skulle settes inn ble ikke funnet."
#: Source/Core/DolphinQt/MenuBar.cpp:1091
msgid ""
"The emulated NAND is damaged. System titles such as the Wii Menu and the Wii "
"Shop Channel may not work correctly.\n"
"\n"
"Do you want to try to repair the NAND?"
msgstr ""
"Den emulerte NANDen er skadet. Systemtitler som Wii-menyen og Wii shop "
"kanalen vil muligens ikke virke korrekt.\n"
"\n"
"Vil du forsøke å reparere din NAND?"
#: Source/Core/DolphinQt/WiiUpdate.cpp:34
msgid "The emulated Wii console has been updated."
msgstr "Den emulerte Wii-konsollen har blitt oppdatert."
#: Source/Core/DolphinQt/WiiUpdate.cpp:39
msgid "The emulated Wii console is already up-to-date."
msgstr "Den emulerte Wii-konsollen er allerede oppdatert. "
#. i18n: Here, PID means Product ID (for a USB device).
#: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:148
msgid "The entered PID is invalid."
msgstr "Innskrevet PID er ugyldig."
#. i18n: Here, VID means Vendor ID (for a USB device).
#: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:136
msgid "The entered VID is invalid."
msgstr "Innskrevet VID er ugyldig."
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:446
msgid "The expression contains a syntax error."
msgstr ""
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:236
msgid ""
"The file\n"
"%1\n"
"is either corrupted or not a GameCube memory card file.\n"
"%2"
msgstr ""
#: Source/Core/DolphinQt/ConvertDialog.cpp:405
msgid ""
"The file %1 already exists.\n"
"Do you wish to replace it?"
msgstr ""
"Filen %1 finnes allerede.\n"
"Vil du erstatte den?"
#: Source/Core/AudioCommon/WaveFile.cpp:56
#, c-format
msgid ""
"The file %s could not be opened for writing. Please check if it's already "
"opened by another program."
msgstr ""
"Filen %s kunne åpnes for skriving. Vennligst sjekk at den ikke allerede er "
"åpen i et annet program."
#: Source/Core/AudioCommon/WaveFile.cpp:48
#, c-format
msgid "The file %s was already open, the file header will not be written."
msgstr "Filen %s er allerede åpen, fil-hodet vil ikke bli skrevet."
#: Source/Core/DiscIO/VolumeVerifier.cpp:413
msgid "The filesystem is invalid or could not be read."
msgstr "Filsystemet er ugyldig eller kunne ikke leses."
#: Source/Core/DiscIO/VolumeVerifier.cpp:756
msgid ""
"The format that the disc image is saved in does not store the size of the "
"disc image."
msgstr ""
"Formatet disk-bildefilen er lagret i, holder ikke størrelsen på bildefilen."
#: Source/Core/DiscIO/VolumeVerifier.cpp:887
#, c-format
msgid "The game ID is %s but should be %s."
msgstr "Spill-IDen er %s men skal være %s."
#: Source/Core/DiscIO/VolumeVerifier.cpp:895
msgid "The game ID is inconsistent."
msgstr "Spill-IDen er inkonsekvent."
#: Source/Core/DiscIO/VolumeVerifier.cpp:906
msgid "The game ID is unusually short."
msgstr "Spill-IDen er uvanlig kort. "
#: Source/Core/DolphinQt/WiiUpdate.cpp:73
msgid "The game disc does not contain any usable update information."
msgstr "Spillplata inneholder ikke noen brukbar oppdateringsinformasjon."
#: Source/Core/Core/NetPlayClient.cpp:253
msgid "The game is currently running."
msgstr "Spillet kjøres for øyeblikket."
#: Source/Core/DolphinQt/WiiUpdate.cpp:66
msgid ""
"The game's region does not match your console's. To avoid issues with the "
"system menu, it is not possible to update the emulated console using this "
"disc."
msgstr ""
"Spillets region samsvarer ikke med konsollen din. For å unngå problemer med "
"systemmenyen er det ikke mulig å oppdatere den emulerte konsollen ved bruk "
"av denne platen."
#: Source/Core/DolphinQt/NetPlay/MD5Dialog.cpp:156
msgid "The hashes do not match!"
msgstr "Sjekksummene samsvarer ikke!"
#: Source/Core/DolphinQt/NetPlay/MD5Dialog.cpp:152
msgid "The hashes match!"
msgstr "Sjekksummene samsvarer!"
#: Source/Core/Core/NetPlayClient.cpp:163
msgid ""
"The host code is too long.\n"
"Please recheck that you have the correct code."
msgstr ""
"Vertskoden er for lang.\n"
"Vennligst sjekk at du har korrekt kode"
#: Source/Core/DiscIO/VolumeVerifier.cpp:454
msgid "The install partition is missing."
msgstr "Installeringspartisjonen mangler."
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:196
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:235
msgid "The profile '%1' does not exist"
msgstr "Profilen \"%1\" finnes ikke"
#: Source/Core/Core/Movie.cpp:231
#, c-format
msgid "The recorded game (%s) is not the same as the selected game (%s)"
msgstr "Det lagrede spillet (%s) er ikke det samme som det valgte spillet (%s)"
#: Source/Core/DiscIO/VolumeVerifier.cpp:924
msgid ""
"The region code does not match the game ID. If this is because the region "
"code has been modified, the game might run at the wrong speed, graphical "
"elements might be offset, or the game might not run at all."
msgstr ""
"Regionkoden samsvarer ikke med Spill-IDen. Hvis dette er fordi regionkoden "
"har blitt endret, kan spillet ha feil hastighet og grafiske elementer kan "
"være malplasserte, eller så vil ikke spillet kunne kjøres i det hele tatt."
#: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:218
#: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:282
msgid "The resulting decrypted AR code doesn't contain any lines."
msgstr "Den dekrypterte AR-koden inneholder ingen linjer."
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:256
msgid "The same file can't be used in both slots."
msgstr "Den samme filen kan ikke brukes i begge sporene."
#: Source/Core/Core/PowerPC/JitInterface.cpp:72
#, c-format
msgid ""
"The selected CPU emulation core (%d) is not available. Please select a "
"different CPU emulation core in the settings."
msgstr ""
"Den valgte CPU-emuleringskjernen (%d) er ikke tilgjengelig. Vennligst velg "
"en annen CPU-emuleringskjerne i innstillingene."
#: Source/Core/Core/NetPlayClient.cpp:250
msgid "The server and client's NetPlay versions are incompatible."
msgstr "Serverens og klientens NetPlay-versjoner er ikke kompatible."
#: Source/Core/Core/NetPlayClient.cpp:246
msgid "The server is full."
msgstr "Tjeneren er full!"
#: Source/Core/Core/NetPlayClient.cpp:256
msgid "The server sent an unknown error message."
msgstr "Tjeneren sendte en ukjent feilmelding."
#: Source/Core/VideoBackends/Software/SWmain.cpp:58
msgid ""
"The software renderer is significantly slower than other backends and is "
"only recommended for debugging purposes.\n"
"\n"
"Do you really want to enable software rendering? If unsure, select 'No'."
msgstr ""
"Programvarerendering er enormt mye tregere enn andre backender, og anbefales "
"kun nyttig for feilretting.\n"
"\n"
"Vil du virkelig benytte programvarerendering? Hvis usikker, velg 'Nei'."
#. i18n: This is "common" as in "shared", not the opposite of "uncommon"
#: Source/Core/DiscIO/VolumeVerifier.cpp:984
#, c-format
msgid "The specified common key index is %u but should be %u."
msgstr ""
#: Source/Core/Core/Boot/Boot.cpp:138
#, c-format
msgid "The specified file \"%s\" does not exist"
msgstr "Den angitte filen \"%s\" finnes ikke"
#: Source/Core/DiscIO/VolumeVerifier.cpp:505
msgid "The type of a partition could not be read."
msgstr "Typen til partisjonen kunne ikke leses,"
#: Source/Core/DolphinQt/WiiUpdate.cpp:60
msgid ""
"The update has been cancelled. It is strongly recommended to finish it in "
"order to avoid inconsistent system software versions."
msgstr ""
"Oppdateringen har blitt kansellert. Det er sterkt anbefalt å fullføre denne "
"for å unngå inkonsekvente systemprogramvareversjoner. "
#: Source/Core/DiscIO/VolumeVerifier.cpp:640
msgid "The update partition does not contain the IOS used by this title."
msgstr ""
"Oppdateringspartisjonen inneholder ikke IOS-versjonen brukt av denne "
"tittelen. "
#: Source/Core/DiscIO/VolumeVerifier.cpp:439
msgid "The update partition is missing."
msgstr "Oppdateringspartisjonen mangler. "
#: Source/Core/DiscIO/VolumeVerifier.cpp:474
msgid "The update partition is not at its normal position."
msgstr "Oppdateringspartisjonen er ikke ved sin normale posisjon."
#: Source/Core/Core/ActionReplay.cpp:254
msgid "The value is invalid"
msgstr "Verdien er ugyldig"
#: Source/Core/DiscIO/VolumeVerifier.cpp:427
msgid "There are too many partitions in the first partition table."
msgstr "Det er for mange partisjoner i den første partisjonstabellen."
#: Source/Core/Core/State.cpp:728
msgid "There is nothing to undo!"
msgstr "Det er ingenting å angre!"
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:151
msgid ""
"These settings override core Dolphin settings.\n"
"Undetermined means the game uses Dolphin's setting."
msgstr ""
"Disse innstillingene overstyrer Dolphins kjerneinnstillinger.\n"
"Ubestemt betyr at spillet bruker Dolphins kjerneinnstillinger."
#: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:190
msgid ""
"This Action Replay code contains both encrypted and unencrypted lines; you "
"should check that you have entered it correctly.\n"
"\n"
"Do you want to discard all unencrypted lines?"
msgstr ""
"Denne Action Replay-koden inneholder både krypterte og ukrypterte linjer; du "
"bør sjekke at den er korrekt lagt til.\n"
"\n"
"Vil du fjerne alle ukrypterte linjer?"
#. i18n: You may want to leave the term "ERROR #002" untranslated,
#. since the emulated software always displays it in English.
#: Source/Core/DiscIO/VolumeVerifier.cpp:949
msgid ""
"This Korean title is set to use an IOS that typically isn't used on Korean "
"consoles. This is likely to lead to ERROR #002."
msgstr ""
"Denne koreanske tittelen er satt til å bruke en IOS som ikke typisk brukes "
"på koreanske konsoller. Dette vil sannsynligvis føre til ERROR #002."
#: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:159
msgid "This USB device is already whitelisted."
msgstr "USB-enheten er allerede hvitelistet."
#: Source/Core/Core/ConfigManager.cpp:884
msgid "This WAD is not bootable."
msgstr "Denne WAD kan ikke startes."
#: Source/Core/Core/ConfigManager.cpp:879
msgid "This WAD is not valid."
msgstr "Denne WAD er ikke gyldig."
#: Source/Core/Core/ActionReplay.cpp:893
msgid ""
"This action replay simulator does not support codes that modify Action "
"Replay itself."
msgstr ""
"Denne Action Replay-simulatoren støtter ikke koder som modifiserer selve "
"Action Replay."
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:206
#: Source/Core/DolphinQt/GameList/GameList.cpp:632
msgid "This cannot be undone!"
msgstr "Dette kan ikke omgjøres!"
#: Source/Core/DiscIO/VolumeVerifier.cpp:777
msgid "This debug disc image has the size of a retail disc image."
msgstr ""
"Denne feilrettings-diskbildefilen har størrelsen til en vanlig kommersiell "
"diskbildefil."
#: Source/Core/DiscIO/VolumeVerifier.cpp:800
msgid "This disc image has an unusual size."
msgstr "Denne diskbildefilen har en uvanlig størrelse."
#: Source/Core/DiscIO/VolumeVerifier.cpp:793
msgid ""
"This disc image has an unusual size. This will likely make the emulated "
"loading times longer. When using NetPlay or sending input recordings to "
"other people, you will likely experience desyncs if anyone is using a good "
"dump."
msgstr ""
"Denne diskbildefilen har en uvanlig størrelse. Dette vil sannsynligvis gjøre "
"de emulerte lastetidene lengre. Under NetPlay spilling, eller når "
"inndataopptak sendes til andre, vil du sannsynligvis oppleve "
"desynkronisering, om de andre benytter en korrekt kopi."
#: Source/Core/DiscIO/VolumeVerifier.cpp:998
msgid ""
"This disc image is in the NKit format. It is not a good dump in its current "
"form, but it might become a good dump if converted back. The CRC32 of this "
"file might match the CRC32 of a good dump even though the files are not "
"identical."
msgstr ""
"Denne diskbildefilen er i NKit-format. Det er ikke en bra rip is in "
"nåværende form, men kan konvertes tilbake til en bra rip. CRC32 av filen kan "
"muligens matche CRC32 av en bra kopi, selv om de ikke er identiske."
#: Source/Core/DiscIO/VolumeVerifier.cpp:1308
msgid ""
"This disc image is too small and lacks some data. If your dumping program "
"saved the disc image as several parts, you need to merge them into one file."
msgstr ""
"Denne disk-bildefilen er for liten og mangler noe data. Hvis ditt "
"kopieringsprogram lagret diskbildefilen som flere biter, må du flette den "
"inn i én fil."
#: Source/Core/DiscIO/VolumeVerifier.cpp:1305
msgid ""
"This disc image is too small and lacks some data. The problem is most likely "
"that this is a dual-layer disc that has been dumped as a single-layer disc."
msgstr ""
"Denne disk-bildefilen er for liten og mangler noe data. Problemet er mest "
"sannsynlig at dette er en dobbeltlags disk, som har blitt kopiert som "
"enkeltlags disk."
#: Source/Core/DiscIO/NANDImporter.cpp:62
msgid "This file does not look like a BootMii NAND backup."
msgstr "Denne filen virker ikke som en BootMii NAND-sikkerhetskopi. "
#: Source/Core/DiscIO/VolumeVerifier.cpp:748
msgid ""
"This game has been hacked to fit on a single-layer DVD. Some content such as "
"pre-rendered videos, extra languages or entire game modes will be broken. "
"This problem generally only exists in illegal copies of games."
msgstr ""
"Dette spillet har blitt modifisert til å passe på en enkeltlags DVD. Noe "
"innhold som forhåndslagrede videoer, ekstra språk eller hele spillmoduser "
"vil være korrupt. Dette problemet finnes som regel kun på ulovlige "
"spillkopier."
#: Source/Core/VideoCommon/VideoBackendBase.cpp:179
msgid ""
"This game requires bounding box emulation to run properly but your graphics "
"card or its drivers do not support it. As a result you will experience bugs "
"or freezes while running this game."
msgstr ""
"Dette spillet krever bounding box-emulering for å kjøre ordentlig, men ditt "
"grafikkort eller dets drivere støtter ikke dette. Derfor vil du oppleve feil "
"eller bildefrys mens du kjører spillet."
#: Source/Core/DiscIO/VolumeVerifier.cpp:1388
msgid "This is a bad dump."
msgstr ""
#: Source/Core/DiscIO/VolumeVerifier.cpp:1382
msgid ""
"This is a bad dump. This doesn't necessarily mean that the game won't run "
"correctly."
msgstr ""
#: Source/Core/DiscIO/VolumeVerifier.cpp:1358
msgid ""
"This is a good dump according to Redump.org, but Dolphin has found problems. "
"This might be a bug in Dolphin."
msgstr ""
#: Source/Core/DiscIO/VolumeVerifier.cpp:1353
msgid "This is a good dump."
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:298
msgid "This session requires a password:"
msgstr "Denne økten er passordbeskyttet:"
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:163
msgid ""
"This setting allows you to set a custom real time clock (RTC) separate from "
"your current system time.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Denne innstillingen tillater deg å velge en egendefinert sanntids-"
"klokke(RTC) separat fra din nåværende systemtid.\n"
"\n"
"Hvis usikker, la innstillingen være deaktivert."
#: Source/Core/DolphinQt/AboutDialog.cpp:66
msgid "This software should not be used to play games you do not legally own."
msgstr ""
"Denne programvaren bør ikke benyttes til å kjøre spill du ikke eier selv "
"lovlig."
#: Source/Core/Core/ConfigManager.cpp:901
msgid "This title cannot be booted."
msgstr "Denne tittelen kan ikke startes."
#: Source/Core/DiscIO/VolumeVerifier.cpp:395
msgid "This title is not correctly signed."
msgstr "Tittlen er ikke korrekt signert."
#: Source/Core/DiscIO/VolumeVerifier.cpp:957
msgid "This title is set to use an invalid IOS."
msgstr "Tittelen er satt til en ugyldig IOS."
#. i18n: This is "common" as in "shared", not the opposite of "uncommon"
#: Source/Core/DiscIO/VolumeVerifier.cpp:971
msgid "This title is set to use an invalid common key."
msgstr "Tittelen er satt til å bruke en ugyldig fellesnøkkel."
#: Source/Core/Core/HW/DSPHLE/UCodes/UCodes.cpp:294
#, c-format
msgid ""
"This title might be incompatible with DSP HLE emulation. Try using LLE if "
"this is homebrew.\n"
"\n"
"DSPHLE: Unknown ucode (CRC = %08x) - forcing AX."
msgstr ""
"Denne tittelen kan være ukompatibel med DSP HLE-emulering. Forsøk å bruke "
"LLE hvis dette er hjembrent-programvare.\n"
"\n"
"DSPHLE: Ukjent ukode (CRC = %08x) - tvinger AX."
#: Source/Core/Core/HW/DSPHLE/UCodes/UCodes.cpp:286
#, c-format
msgid ""
"This title might be incompatible with DSP HLE emulation. Try using LLE if "
"this is homebrew.\n"
"\n"
"Unknown ucode (CRC = %08x) - forcing AXWii."
msgstr ""
"Denne tittelen kan være ukompatibel med DSP HLE-emulering. Forsøk å bruke "
"LLE hvis dette er hjembrent-programvare.\n"
"\n"
"Ukjent ukode (CRC = %08x) - tvinger AXWii."
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:136
msgid ""
"This value is added to the convergence value set in the graphics "
"configuration."
msgstr ""
"Denne verdien er lagt til konvergeringsverdien satt under grafikkoppsett"
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:134
msgid ""
"This value is multiplied with the depth set in the graphics configuration."
msgstr "Denne verdien er multiplisert med dybden satt under grafikkoppsett."
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:150
msgid ""
"This will limit the speed of chunked uploading per client, which is used for "
"save sync."
msgstr ""
"Dette vil begrense hastigheten til klump-opplasting per klient, som bruker "
"for lagringsfilsynkronisering."
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:121
msgid ""
"This will sync additional graphics settings, and force everyone to the same "
"internal resolution.\n"
"May prevent desync in some games that use EFB reads. Please ensure everyone "
"uses the same video backend."
msgstr ""
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:143
msgid "Thread context"
msgstr ""
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:24
msgid "Threads"
msgstr ""
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/MixedTriggers.cpp:26
msgid "Threshold"
msgstr "Terskel"
#: Source/Core/UICommon/UICommon.cpp:460
msgid "TiB"
msgstr "TiB"
#: Source/Core/Core/HW/WiimoteEmu/Extension/Nunchuk.cpp:52
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:213
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtensionMotionSimulation.cpp:33
msgid "Tilt"
msgstr "Tilt"
#. i18n: Refers to the "Calibration" setting of gyroscope input.
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:50
msgid "Time period of stable input to trigger calibration. (zero to disable)"
msgstr ""
#: Source/Core/DolphinQt/GameList/GameList.cpp:788
#: Source/Core/DolphinQt/GameList/GameListModel.cpp:212
#: Source/Core/DolphinQt/GCMemcardManager.cpp:196
#: Source/Core/DolphinQt/MenuBar.cpp:625
msgid "Title"
msgstr "Tittel"
#: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:185
msgid "To"
msgstr "Til"
#: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:56
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:87
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:102
msgid "To:"
msgstr "Til:"
#: Source/Core/DolphinQt/MenuBar.cpp:316
msgid "Toggle &Fullscreen"
msgstr "Bruk &fullskjerm"
#: Source/Core/Core/HotkeyManager.cpp:137
msgid "Toggle 3D Anaglyph"
msgstr "Veksle 3D Anaglyph"
#: Source/Core/Core/HotkeyManager.cpp:135
msgid "Toggle 3D Side-by-Side"
msgstr "Veksle 3D side-ved-side"
#: Source/Core/Core/HotkeyManager.cpp:136
msgid "Toggle 3D Top-Bottom"
msgstr "Veksle 3D topp-bunn"
#: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:62
msgid "Toggle All Log Types"
msgstr "Bytt alle loggtypene"
#: Source/Core/Core/HotkeyManager.cpp:106
msgid "Toggle Aspect Ratio"
msgstr "Skift bildestørrelse"
#: Source/Core/Core/HotkeyManager.cpp:75
#: Source/Core/DolphinQt/Debugger/MemoryViewWidget.cpp:406
msgid "Toggle Breakpoint"
msgstr "Veksle Stoppunkt"
#: Source/Core/Core/HotkeyManager.cpp:105
msgid "Toggle Crop"
msgstr "Veksle krumningsinstilling"
#: Source/Core/Core/HotkeyManager.cpp:112
msgid "Toggle Custom Textures"
msgstr "Veksle Brukerteksturer"
#: Source/Core/Core/HotkeyManager.cpp:107
msgid "Toggle EFB Copies"
msgstr "Slå på EFB-kopi"
#: Source/Core/Core/HotkeyManager.cpp:110
msgid "Toggle Fog"
msgstr "Slå på tåke"
#: Source/Core/Core/HotkeyManager.cpp:35
msgid "Toggle Fullscreen"
msgstr "Bytt mellom fullskjermspilling eller vinduspilling"
#: Source/Core/Core/HotkeyManager.cpp:32
msgid "Toggle Pause"
msgstr "Slå av/på pause"
#: Source/Core/Core/HotkeyManager.cpp:85
msgid "Toggle SD Card"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:111
msgid "Toggle Texture Dumping"
msgstr "Veksle teksturdumping"
#: Source/Core/Core/HotkeyManager.cpp:86
msgid "Toggle USB Keyboard"
msgstr "Bruk USB-tastatur"
#: Source/Core/Core/HotkeyManager.cpp:108
msgid "Toggle XFB Copies"
msgstr "Veksle XFB-Kopier"
#: Source/Core/Core/HotkeyManager.cpp:109
msgid "Toggle XFB Immediate Mode"
msgstr "Veksle XFB Øyeblikkelig Modus"
#: Source/Core/InputCommon/ControlReference/ExpressionParser.cpp:701
msgid "Tokenizing failed."
msgstr ""
#: Source/Core/DolphinQt/CheatsManager.cpp:648
msgid "Too many matches to display (%1)"
msgstr "For mange for å vises (%1)"
#: Source/Core/DolphinQt/ToolBar.cpp:28
msgid "Toolbar"
msgstr "Verktøylinje"
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:174
msgid "Top"
msgstr "Topp"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:122
msgid "Top-and-Bottom"
msgstr "Topp-og-bunn"
#. i18n: Refers to an amount of rotational movement about the "pitch" axis.
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:57
msgid "Total Pitch"
msgstr "Total Pitch"
#. i18n: Refers to an amount of rotational movement about the "yaw" axis.
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:48
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUCursor.cpp:37
msgid "Total Yaw"
msgstr "Total Yaw"
#. i18n: Refers to emulated wii remote movements.
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:61
msgid "Total rotation about the pitch axis."
msgstr "Total rotasjon om pitch-aksen."
#. i18n: Refers to emulated wii remote movements.
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:52
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUCursor.cpp:41
msgid "Total rotation about the yaw axis."
msgstr "Total rotasjon om yaw-aksen."
#. i18n: Refering to emulated wii remote movement.
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:146
msgid "Total travel distance."
msgstr "Total reiselengde."
#: Source/Core/Core/HW/WiimoteEmu/Extension/DrawsomeTablet.cpp:31
#: Source/Core/Core/HW/WiimoteEmu/Extension/UDrawTablet.cpp:48
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:194
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:209
msgid "Touch"
msgstr "Berør"
#: Source/Core/DiscIO/Enums.cpp:101
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:126
msgid "Traditional Chinese"
msgstr "Tradisjonell Kinesisk"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:964
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:968
msgid "Traversal Error"
msgstr "Traverseringsfeil"
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:183
msgid "Traversal Server"
msgstr "Traverserings-tjener"
#: Source/Core/Core/NetPlayClient.cpp:1763
msgid "Traversal server timed out connecting to the host"
msgstr "Tidsavbrudd for traverseringstjener under tilkobling til vert"
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:53
msgid ""
"Tries to translate branches ahead of time, improving performance in most "
"cases. Defaults to <b>True</b>"
msgstr ""
"Prøver å oversette stier på forhånd, noe som øker ytelse i de fleste "
"tilfeller. Standard er <b>Sant</b>"
#: Source/Core/Core/HW/GCPadEmu.cpp:77
#: Source/Core/Core/HW/WiimoteEmu/Extension/Classic.cpp:95
#: Source/Core/DolphinQt/Config/Mapping/GCPadEmu.cpp:34
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:62
#: Source/Core/DolphinQt/TAS/GCTASInputWindow.cpp:34
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:152
msgid "Triggers"
msgstr "Triggere"
#: Source/Core/DolphinQt/CheatsManager.cpp:406
#: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:105
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:159
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:271
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:293
msgid "Type"
msgstr "Type"
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:142
msgid "U&16"
msgstr "U&16"
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:143
msgid "U&32"
msgstr "U&32"
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:141
msgid "U&8"
msgstr "U&8"
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:292
msgid "UNKNOWN"
msgstr ""
#: Source/Core/DiscIO/Enums.cpp:30
msgid "USA"
msgstr "USA"
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:93
msgid "USB Gecko"
msgstr "USB Gecko"
#: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:134
#: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:146
msgid "USB Whitelist Error"
msgstr "USB hviteliste-feil"
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:243
msgid ""
"Ubershaders are never used. Stuttering will occur during shader compilation, "
"but GPU demands are low.\n"
"\n"
"Recommended for low-end hardware. \n"
"\n"
"If unsure, select this mode."
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:247
msgid ""
"Ubershaders will always be used. Provides a near stutter-free experience at "
"the cost of high GPU performance requirements.\n"
"\n"
"Only recommended for high-end systems."
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:250
msgid ""
"Ubershaders will be used to prevent stuttering during shader compilation, "
"but specialized shaders will be used when they will not cause stuttering.\n"
"\n"
"In the best case it eliminates shader compilation stuttering while having "
"minimal performance impact, but results depend on video driver behavior."
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:1310
msgid "Unable to auto-detect RSO module"
msgstr ""
#: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:173
msgid ""
"Unable to parse line %1 of the entered AR code as a valid encrypted or "
"decrypted code. Make sure you typed it correctly.\n"
"\n"
"Would you like to ignore this line and continue parsing?"
msgstr ""
"Kunne ikke fortolke linje %1 fra den innskrevne AR-koden som en gyldig "
"kryptert eller dekryptert kode. Sørg for at du tastet den inn korrekt.\n"
"\n"
"Ønsker du å ignorere denne linjen å fortsette fortolkning?"
#: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:259
msgid ""
"Unable to parse line %1 of the entered Gecko code as a valid code. Make sure "
"you typed it correctly.\n"
"\n"
"Would you like to ignore this line and continue parsing?"
msgstr ""
"Kunne ikke fortolke linje %1 fra den innskrevne Gecko-koden som en gyldig "
"kode. Sørg for at du tastet den inn korrekt.\n"
"\n"
"Ønsker du å ignorere denne linjen å fortsette fortolkning?"
#: Source/Core/DiscIO/NANDImporter.cpp:273
#, c-format
msgid "Unable to write to file %s"
msgstr "Kunne ikke skrive til fil %s"
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:90
msgid "Unbound"
msgstr ""
#: Source/Core/DolphinQt/ConvertDialog.cpp:344
msgid "Uncompressed GC/Wii images (*.iso *.gcm)"
msgstr "Ukomprimerte GC/Wii bildefiler (*.iso *.gcm)"
#: Source/Core/Core/HotkeyManager.cpp:190 Source/Core/DolphinQt/MenuBar.cpp:338
msgid "Undo Load State"
msgstr "Angre åpning av hurtiglagring"
#: Source/Core/Core/HotkeyManager.cpp:191 Source/Core/DolphinQt/MenuBar.cpp:355
msgid "Undo Save State"
msgstr "Angre hurtiglagring"
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:290
msgid "Unexpected 0x80 call? Aborting..."
msgstr "Uventet 0x80 kall? Avbryter…"
#: Source/Core/DolphinQt/ResourcePackManager.cpp:317
msgid "Uninstall"
msgstr "Avinstaller"
#: Source/Core/DolphinQt/GameList/GameList.cpp:337
msgid "Uninstall from the NAND"
msgstr "Avinstaller fra NAND"
#: Source/Core/DolphinQt/GameList/GameList.cpp:515
msgid ""
"Uninstalling the WAD will remove the currently installed version of this "
"title from the NAND without deleting its save data. Continue?"
msgstr ""
"Å avinstallere WAD-filen vil fjerne den nåværende installerte versjonen av "
"denne tittelen fra NAND, uten å slette dens lagringsdata. Fortsett?"
#: Source/Core/DolphinQt/MenuBar.cpp:282
msgid "United States"
msgstr "USA(De forente stater)"
#: Source/Core/Core/State.cpp:480 Source/Core/DiscIO/Enums.cpp:63
#: Source/Core/DiscIO/Enums.cpp:107
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:81
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:38
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:61
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:120
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:124
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:738
msgid "Unknown"
msgstr "Ukjent"
#: Source/Core/Core/HW/DVD/DVDInterface.cpp:1177
#, c-format
msgid "Unknown DVD command %08x - fatal error"
msgstr "Ukjent DVD-kommando%08x - fatal feil"
#: Source/Core/Core/NetPlayServer.cpp:1108
#, c-format
msgid ""
"Unknown SYNC_GECKO_CODES message with id:%d received from player:%d Kicking "
"player!"
msgstr ""
"Ukjent SYNC_GECKO_CODES-melding med id: %d mottat fra spiller: %d Sparker "
"spiller!"
#: Source/Core/Core/NetPlayClient.cpp:1007
#, c-format
msgid "Unknown SYNC_SAVE_DATA message received with id: %d"
msgstr "Ukjent SYNC_SAVE_DATA melding mottat med id: %d"
#: Source/Core/Core/NetPlayServer.cpp:1065
#, c-format
msgid ""
"Unknown SYNC_SAVE_DATA message with id:%d received from player:%d Kicking "
"player!"
msgstr ""
"Ukjent SYNC_SAVE_DATA melding med id: %d motttatt fra spiller: %d Sparker "
"spiller!"
#: Source/Core/DiscIO/VolumeVerifier.cpp:354
msgid "Unknown disc"
msgstr ""
#: Source/Core/Core/NetPlayClient.cpp:1772
#, c-format
msgid "Unknown error %x"
msgstr "Ukjent feil %x"
#: Source/Core/Core/NetPlayClient.cpp:1220
#, c-format
msgid "Unknown message received with id : %d"
msgstr "Ukjent melding mottatt med ID: %d"
#: Source/Core/Core/NetPlayServer.cpp:1116
#, c-format
msgid "Unknown message with id:%d received from player:%d Kicking player!"
msgstr "Ukjent melding mottatt med ID: %d fra spiller: %d Sparker spiller!"
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:148
msgid "Unlimited"
msgstr "Ubegrenset"
#: Source/Core/DiscIO/FileBlob.cpp:81
msgid "Unpacking"
msgstr "Utpakning"
#: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:140
msgid "Unsigned Integer"
msgstr "Usignert Heltall"
#: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:76
#: Source/Core/DolphinQt/ResourcePackManager.cpp:42
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:21
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUAccelerometer.cpp:20
#: Source/Core/InputCommon/ControllerEmu/ControllerEmu.h:22
msgid "Up"
msgstr "Opp"
#: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:221
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:274
#: Source/Core/DolphinQt/MenuBar.cpp:558
msgid "Update"
msgstr "Oppdater"
#: Source/Core/DolphinQt/Updater.cpp:62
msgid "Update after closing Dolphin"
msgstr "Oppdater etter at Dolphin er lukket"
#: Source/Core/DolphinQt/Updater.cpp:45
msgid "Update available"
msgstr "Oppdatering tilgjengelig"
#: Source/Core/DolphinQt/WiiUpdate.cpp:59
msgid "Update cancelled"
msgstr "Oppdatering avbrutt"
#: Source/Core/DolphinQt/WiiUpdate.cpp:33
#: Source/Core/DolphinQt/WiiUpdate.cpp:38
msgid "Update completed"
msgstr "Oppdatering fullført"
#: Source/Core/DolphinQt/WiiUpdate.cpp:43
#: Source/Core/DolphinQt/WiiUpdate.cpp:48
#: Source/Core/DolphinQt/WiiUpdate.cpp:53
#: Source/Core/DolphinQt/WiiUpdate.cpp:65
#: Source/Core/DolphinQt/WiiUpdate.cpp:72
msgid "Update failed"
msgstr "Oppdatering mislyktes"
#: Source/Core/DolphinQt/WiiUpdate.cpp:95
msgid "Updating"
msgstr "Oppdaterer"
#: Source/Core/DolphinQt/WiiUpdate.cpp:121
msgid ""
"Updating title %1...\n"
"This can take a while."
msgstr ""
"Oppdaterer tittelen %1...\n"
"Dette kan ta litt tid."
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:278
msgid "Upright Hold"
msgstr "Oppreist Grep"
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:275
msgid "Upright Toggle"
msgstr "Oppreist Veksling"
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:264
msgid "Upright Wii Remote"
msgstr "Oppreist Wii-kontroll"
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:185
msgid "Usage Statistics Reporting Settings"
msgstr "Innstillinger for rapportering av bruksstatistikk"
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:144
msgid "Use Built-In Database of Game Names"
msgstr "Bruk Innebygd Database av Spillnavn"
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:145
msgid "Use Custom User Style"
msgstr "Bruk egendefinert brukerstil"
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:63
msgid "Use Fullscreen"
msgstr "Bruk fullskjerm"
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:104
msgid "Use Lossless Codec (FFV1)"
msgstr "Bruk tapsfri kodek(FFV1)"
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:107
msgid "Use PAL60 Mode (EuRGB60)"
msgstr "Bruk PAL60-modus (EuRGB60)"
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:167
msgid "Use Panic Handlers"
msgstr "Bruk panikkadvarslere"
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:138
msgid "Use a single depth buffer for both eyes. Needed for a few games."
msgstr "Bruk kun én dybdebuffer for begge øyne. Trengs for noen få spill."
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:179
msgid "User Config"
msgstr "Brukeroppsett"
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:101
msgid "User Interface"
msgstr "Brukergrensesnitt"
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:130
msgid "User Style:"
msgstr "Brukertema: "
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:257
msgid ""
"Uses a less accurate algorithm to calculate depth values.\n"
"\n"
"Causes issues in a few games, but can result in a decent speed increase "
"depending on the game and/or GPU.\n"
"\n"
"If unsure, leave this checked."
msgstr ""
"Bruk en mindre nøyaktig algoritme for å beregne dybdeverdier. \n"
"\n"
"Kan forårsake problemer i enkelte spill, men kan gi en god hastighetsøkning "
"avhenging av spillet og/eller ditt grafikkort. \n"
"\n"
"Hvis usikker, la stå merket."
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:212
msgid ""
"Uses the entire screen for rendering.\n"
"\n"
"If disabled, a render window will be created instead.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Benytt hele skjermen for opptegning.\n"
"\n"
"Hvis denne står avslått, vil et opptegningsvindu bli laget i steden for.\n"
"\n"
"Hvis usikker, la stå avslått."
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:219
msgid ""
"Uses the main Dolphin window for rendering rather than a separate render "
"window.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Bruk Dolphins hovedvindu til å tegne, isteden for et eget opptegningsvindu.\n"
"\n"
"Hvis usikker, la stå avslått."
#: Source/Core/DolphinQt/AboutDialog.cpp:57
msgid "Using Qt %1"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:64
#: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:64
msgid "Utility"
msgstr "Verktøyet"
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:62
msgid "V-Sync"
msgstr "Vertikal synkronisering"
#: Source/Core/DolphinQt/CheatsManager.cpp:643
#: Source/Core/DolphinQt/CheatsManager.cpp:644
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:93
msgid "Value"
msgstr "Verdi"
#: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:128
msgid "Value:"
msgstr "Verdi:"
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:37
msgid "Velocity"
msgstr ""
#: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:43
msgid "Verbosity"
msgstr "Detaljnivå"
#: Source/Core/DolphinQt/Config/PropertiesDialog.cpp:68
msgid "Verify"
msgstr "Verifiser"
#: Source/Core/DolphinQt/Config/VerifyWidget.cpp:78
msgid "Verify Integrity"
msgstr "Verifiser integritet"
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:319
msgid "Verify certificates"
msgstr ""
#: Source/Core/DolphinQt/Config/VerifyWidget.cpp:136
#: Source/Core/DolphinQt/Config/VerifyWidget.cpp:138
msgid "Verifying"
msgstr "Verifiserer"
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:232
#: Source/Core/DolphinQt/ResourcePackManager.cpp:91
msgid "Version"
msgstr "Versjon"
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:106
msgid "Vertex Rounding"
msgstr "Punktavrunding"
#. i18n: Refers to a positional offset applied to an emulated wiimote.
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:41
msgid "Vertical Offset"
msgstr "Vertikalt avvik"
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:214
msgid "Video"
msgstr "Video"
#: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:130
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:128
msgid "View &code"
msgstr "Vis &kode"
#: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:128
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:127
msgid "View &memory"
msgstr "Vis &minne"
#: Source/Core/Core/HotkeyManager.cpp:327
#: Source/Core/DolphinQt/Config/Mapping/HotkeyGeneral.cpp:25
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:61
msgid "Volume"
msgstr "Volum"
#: Source/Core/Core/HotkeyManager.cpp:41
msgid "Volume Down"
msgstr "Reduser lydstyrke"
#: Source/Core/Core/HotkeyManager.cpp:43
msgid "Volume Toggle Mute"
msgstr "Demp/avdemp lydstyrke"
#: Source/Core/Core/HotkeyManager.cpp:42
msgid "Volume Up"
msgstr "Øk lydstyrke"
#: Source/Core/VideoBackends/Vulkan/VideoBackend.h:19
msgid "Vulkan"
msgstr "Vulkan"
#: Source/Core/DolphinQt/MenuBar.cpp:1027
msgid "WAD files (*.wad)"
msgstr "WAD-filer (*.wad)"
#: Source/Core/Core/WiiUtils.cpp:98
msgid "WAD installation failed: Could not finalise title import."
msgstr "WAD-installasjon mislyktes: Kunne ikke fullføre flisimport."
#: Source/Core/Core/WiiUtils.cpp:88
#, c-format
msgid "WAD installation failed: Could not import content %08x."
msgstr "WAD-installasjon mislyktes: Kunne ikke importere innhold %08x."
#: Source/Core/Core/WiiUtils.cpp:74
#, c-format
msgid "WAD installation failed: Could not initialise title import (error %d)."
msgstr ""
"WAD-installasjon mislyktes: Kunne ikke igangsette tittelimport (feil %d)."
#: Source/Core/Core/WiiUtils.cpp:54
msgid "WAD installation failed: The selected file is not a valid WAD."
msgstr "WAD-installasjon mislyktes: Valgt fil er ikke en gyldig WAD."
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:286
msgid "WAITING"
msgstr ""
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuMotionControlIMU.cpp:32
msgid ""
"WARNING: The controls under Accelerometer and Gyroscope are designed to "
"interface directly with motion sensor hardware. They are not intended for "
"mapping traditional buttons, triggers or axes. You might need to configure "
"alternate input sources before using these controls."
msgstr ""
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtensionMotionInput.cpp:35
msgid ""
"WARNING: These controls are designed to interface directly with motion "
"sensor hardware. They are not intended for mapping traditional buttons, "
"triggers or axes. You might need to configure alternate input sources before "
"using these controls."
msgstr ""
#: Source/Core/Core/ConfigManager.h:57
msgid "WASAPI (Exclusive Mode)"
msgstr ""
#: Source/Core/DolphinQt/ConvertDialog.cpp:352
msgid "WIA GC/Wii images (*.wia)"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:259
msgid ""
"Waits for all shaders to finish compiling before starting a game. Enabling "
"this option may reduce stuttering or hitching for a short time after the "
"game is started, at the cost of a longer delay before the game starts. For "
"systems with two or fewer cores, it is recommended to enable this option, as "
"a large shader queue may reduce frame rates.\n"
"\n"
"Otherwise, if unsure, leave this unchecked."
msgstr ""
"Venter på at alle shadere skal bli ferdigkompilert før spillet starter. Å "
"aktivere denne innstillingen kan redusere hakking eller hikking for en liten "
"stund etter at spillet har startet, for prisen av å vente lenger før spillet "
"starter. For systemer med to eller færre kjerner, er denne innstillingen "
"anbefalt, siden en større shader-kø kan redusere bilderate.\n"
"\n"
"Ellers, hvis usikker, la stå umerket."
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:227
msgid ""
"Waits for vertical blanks in order to prevent tearing.\n"
"\n"
"Decreases performance if emulation speed is below 100%.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:224
msgid ""
"Waits until the game synchronizes with the emulated GPU before writing the "
"contents of EFB copies to RAM.\n"
"\n"
"Reduces the overhead of EFB RAM copies, providing a performance boost in "
"many games, at the risk of breaking those which do not safely synchronize "
"with the emulated GPU.\n"
"\n"
"If unsure, leave this checked."
msgstr ""
#: Source/Core/Common/MsgHandler.cpp:91
#: Source/Core/DolphinQt/Config/ControllersWindow.cpp:348
#: Source/Core/DolphinQt/Config/ControllersWindow.cpp:366
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:124
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:131
#: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:48
#: Source/Core/DolphinQt/MenuBar.cpp:1348
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:405
msgid "Warning"
msgstr "Advarsel"
#: Source/Core/DolphinQt/TAS/TASInputWindow.cpp:33
msgid ""
"Warning: Analog inputs may reset to controller values at random. In some "
"cases this can be fixed by adding a deadzone."
msgstr ""
"Advarsel: Analog inndata kan tilbakestilles til kontroller-verdier på "
"tilfeldig vis. I noen tilfeller kan dette fikses ved å legge til en dødsone."
#: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:582
#, c-format
msgid ""
"Warning: Number of blocks indicated by the BAT (%u) does not match that of "
"the loaded file header (%u)"
msgstr ""
"Advarsel: Antall blokker indikert av BAT (%u) matcher ikke antallet på den "
"lastede hode-filen (%u)"
#: Source/Core/Core/Movie.cpp:1001
#, c-format
msgid ""
"Warning: You loaded a save that's after the end of the current movie. (byte "
"%u > %zu) (input %u > %u). You should load another save before continuing, "
"or load this state with read-only mode off."
msgstr ""
"Advarsel: Du lastet et lagringsstadie fra etter slutten på filmen som "
"spilles. (Byte %u > %zu) (Inndata %u > %u). Du burde laste et annet "
"lagringsstadie før du fortsetter, eller laste dette lagringsstadie med kun-"
"les modus avskrudd."
#: Source/Core/Core/Movie.cpp:976
#, c-format
msgid ""
"Warning: You loaded a save whose movie ends before the current frame in the "
"save (byte %u < %u) (frame %u < %u). You should load another save before "
"continuing."
msgstr ""
"Advarsel: Du forsøkte å laste et lagringsstadie hvis film slutter før det "
"nåværende bildet i lagringsfilen (byte %u < %u) (frame %u < %u). Du burde "
"laste en annen lagrinsfil før du fortsetter."
#: Source/Core/Core/Movie.cpp:1027
#, c-format
msgid ""
"Warning: You loaded a save whose movie mismatches on byte %zu (0x%zX). You "
"should load another save before continuing, or load this state with read-"
"only mode off. Otherwise you'll probably get a desync."
msgstr ""
"Advarsel: Du lastet et lagringsstadie der filmen ikke samsvarer på byte %zu "
"(0x%zX). Du burde laste et annet lagringsstadie før du forsetter, eller "
"laste dette lagringsstadiet med les-kun modus avskrudd. Ellers får du "
"sannsynligvis en desynkronisering."
#: Source/Core/Core/Movie.cpp:1044
#, c-format
msgid ""
"Warning: You loaded a save whose movie mismatches on frame %td. You should "
"load another save before continuing, or load this state with read-only mode "
"off. Otherwise you'll probably get a desync.\n"
"\n"
"More information: The current movie is %d frames long and the savestate's "
"movie is %d frames long.\n"
"\n"
"On frame %td, the current movie presses:\n"
"Start=%d, A=%d, B=%d, X=%d, Y=%d, Z=%d, DUp=%d, DDown=%d, DLeft=%d, DRight="
"%d, L=%d, R=%d, LT=%d, RT=%d, AnalogX=%d, AnalogY=%d, CX=%d, CY=%d, "
"Connected=%d\n"
"\n"
"On frame %td, the savestate's movie presses:\n"
"Start=%d, A=%d, B=%d, X=%d, Y=%d, Z=%d, DUp=%d, DDown=%d, DLeft=%d, DRight="
"%d, L=%d, R=%d, LT=%d, RT=%d, AnalogX=%d, AnalogY=%d, CX=%d, CY=%d, "
"Connected=%d"
msgstr ""
"Advarsel: Du forsøkte å laste et lagringsstadie der filmen ikke matcher på "
"bilde %td. Du burde laste en annen savestate før du forsetter, eller laste "
"dette lagringsstadiet med les-kun modus av. Ellers får du sannsynligvis en "
"desynkronisering.\n"
" \n"
" Mer informasjon: Den nåværende filmen er %d bilder lang, og "
"lagringsstadiets film er %d bilder lang.\n"
" \n"
" På bilde %td, trykker filmen på:\n"
" Start=%d, A=%d, B=%d, X=%d, Y=%d, Z=%d, DOpp=%d, DNed=%d, DVenstre=%d, "
"DHøyre=%d, L=%d, R=%d, LT=%d, RT=%d, AnalogX=%d, AnalogY=%d, CX=%d, CY=%d, "
"Tilkoblet=%d\n"
" \n"
" På bilde %td, trykker savestate'ens film:\n"
" Start=%d, A=%d, B=%d, X=%d, Y=%d, Z=%d, DOpp=%d, DNed=%d, DVenstre=%d, "
"DHøyre=%d, L=%d, R=%d, LT=%d, RT=%d, AnalogX=%d, AnalogY=%d, CX=%d, CY=%d, "
"Tilkoblet=%d"
#. i18n: This kind of "watch" is used for watching emulated memory.
#. It's not related to timekeeping devices.
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:29
msgid "Watch"
msgstr "Overvåk"
#: Source/Core/AudioCommon/WaveFile.cpp:120
msgid "WaveFileWriter - file not open."
msgstr "WaveFileWriter - fil ikke åpen."
#: Source/Core/DolphinQt/ResourcePackManager.cpp:91
msgid "Website"
msgstr "Nettside"
#: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:34
msgid "Western (Windows-1252)"
msgstr ""
#: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:90
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:137
msgid "Whammy"
msgstr "Whammy"
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:150
msgid "Whitelisted USB Passthrough Devices"
msgstr "Hvitelistede USB-gjennomstrømningsenheter"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:88
msgid "Widescreen Hack"
msgstr "Vidskjerms-hack"
#: Source/Core/Core/HotkeyManager.cpp:334
#: Source/Core/DolphinQt/Config/Mapping/HotkeyWii.cpp:21
#: Source/Core/DolphinQt/Config/SettingsWindow.cpp:42
msgid "Wii"
msgstr "Wii"
#. i18n: "Wii Menu" (or System Menu) refers to the Wii's main menu,
#. which is (usually) the first thing users see when a Wii console starts.
#: Source/Core/Core/TitleDatabase.cpp:87
msgid "Wii Menu"
msgstr "Wii-meny"
#: Source/Core/DolphinQt/Settings/PathPane.cpp:197
msgid "Wii NAND Root:"
msgstr "Wii NAND-rot:"
#: Source/Core/Core/HW/Wiimote.cpp:62
msgid "Wii Remote"
msgstr "Wii-fjernkontroller"
#: Source/Core/DolphinQt/Config/ControllersWindow.cpp:181
#: Source/Core/DolphinQt/Config/Mapping/HotkeyControllerProfile.cpp:22
#: Source/Core/DolphinQt/Config/Mapping/HotkeyControllerProfile.cpp:27
#: Source/Core/DolphinQt/Config/Mapping/HotkeyControllerProfile.cpp:32
#: Source/Core/DolphinQt/Config/Mapping/HotkeyControllerProfile.cpp:37
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:365
#: Source/Core/DolphinQt/NetPlay/PadMappingDialog.cpp:39
msgid "Wii Remote %1"
msgstr "Wii-fjernkontroller %1"
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:193
msgid "Wii Remote Buttons"
msgstr "Wii-kontrollerknapper"
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:96
msgid "Wii Remote Orientation"
msgstr "Wii-kontrollerorientering"
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:170
msgid "Wii Remote Rumble"
msgstr "Wii-fjernkontroll vibrering"
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:166
msgid "Wii Remote Settings"
msgstr "Innstillinger for Wii-fjernkontroller"
#: Source/Core/DolphinQt/Config/ControllersWindow.cpp:145
msgid "Wii Remotes"
msgstr "Wii-fjernkontrollere"
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:294
msgid "Wii TAS Input %1 - Classic Controller"
msgstr "Wii TAS-inndata %1 - Klassisk-kontroller"
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:308
msgid "Wii TAS Input %1 - Wii Remote"
msgstr "Wii TAS-inndata %1 - Wii-kontroll"
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:280
msgid "Wii TAS Input %1 - Wii Remote + Nunchuk"
msgstr "Wii TAS-inndata %1 - Wii-kontroll + Nunchuck"
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:388
msgid "Wii and Wii Remote"
msgstr "Wii og Wii-kontroll"
#: Source/Core/DiscIO/VolumeVerifier.cpp:105
msgid "Wii data is not public yet"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:1047
msgid "Wii save files (*.bin);;All Files (*)"
msgstr "Wii-lagringsfiler (*.bin);;Alle filer (*)"
#: Source/Core/DolphinQt/MenuBar.cpp:66
msgid "WiiTools Signature MEGA File"
msgstr ""
#: Source/Core/DolphinQt/Config/LogWidget.cpp:136
msgid "Word Wrap"
msgstr "Tekstbryting"
#: Source/Core/DiscIO/Enums.cpp:60
msgid "World"
msgstr "Verden"
#. i18n: This is a selectable condition when adding a breakpoint
#: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:60
msgid "Write"
msgstr "Skriv"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:107
msgid "Write Save/SD Data"
msgstr "Skriv lagrings/SD-Data"
#. i18n: This string is used for a radio button that represents the type of
#. memory breakpoint that gets triggered when a write operation occurs.
#. The string does not mean "write-only" in the sense that something cannot be read from.
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:170
msgid "Write only"
msgstr "Bare skriv"
#: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:56
msgid "Write to Console"
msgstr "Skriv til konsoll"
#: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:55
msgid "Write to File"
msgstr "Skriv til fil"
#. i18n: This is a selectable action when adding a breakpoint
#: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:65
msgid "Write to Log"
msgstr "Skriv til logg"
#. i18n: This is a selectable action when adding a breakpoint
#: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:69
msgid "Write to Log and Break"
msgstr "Skriv til logg og stop"
#: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:57
msgid "Write to Window"
msgstr "Skriv til vindu ->"
#. i18n: Refers to a 3D axis (used when mapping motion controls)
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:106
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:131
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:130
msgid "X"
msgstr "X"
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:491
msgid "XF register "
msgstr "XF-registre"
#. i18n: Refers to a 3D axis (used when mapping motion controls)
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:110
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:135
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:132
msgid "Y"
msgstr "Y"
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:34
msgid "Yaw Left"
msgstr ""
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:35
msgid "Yaw Right"
msgstr ""
#: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:34
#: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:50
msgid "Yellow"
msgstr "Gul"
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:99
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:251
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:252
msgid "Yes"
msgstr "Ja"
#: Source/Core/VideoBackends/Vulkan/main.cpp:355
msgid ""
"You are attempting to use the Vulkan (Metal) backend on an unsupported "
"operating system. For all functionality to be enabled, you must use macOS "
"10.14 (Mojave) or newer. Please do not report any issues encountered unless "
"they also occur on 10.14+."
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:559
msgid "You are running the latest version available on this update track."
msgstr ""
"Du bruker den siste versjonen tilgjengelig gjennom denne oppdateringskanalen."
#: Source/Core/Core/IOS/ES/ES.cpp:231
msgid ""
"You cannot use the Wii Shop Channel without using your own device "
"credentials.\n"
"Please refer to the NAND usage guide for setup instructions: https://dolphin-"
"emu.org/docs/guides/nand-usage-guide/"
msgstr ""
"Din enhet kan ikke bruke Wii Shop-kanalen uten å benytte din egen "
"enhetslegitimasjon.\n"
"Venligst se NAND-brukerguiden for oppsettsinstrukser: https://dolphin-emu."
"org/docs/guides/nand-usage-guide/"
#: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:208
msgid "You have to enter a name."
msgstr "Du må skrive inn et navn."
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:333
msgid "You must provide a name for your session!"
msgstr "Du må angi et navn for din økt!"
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:341
msgid "You must provide a region for your session!"
msgstr ""
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:270
msgid "You must restart Dolphin in order for the change to take effect."
msgstr "Du må restarte Dolphin for at endringen skal tre i kraft."
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:327
msgid "You must select a game to host!"
msgstr "Du må velge et spill å tjene som vertskap for!"
#: Source/Core/Core/DSP/DSPCore.cpp:80
msgid ""
"Your DSP ROMs have incorrect hashes.\n"
"Would you like to stop now to fix the problem?\n"
"If you select \"No\", audio might be garbled."
msgstr ""
"Dine DSP ROM-filer har feil sjekksum-verdier.\n"
" Vil du stoppe nå for å fikse problemet?\n"
" Hvis du velger \"Nei\", kan det hende at lyden knaser."
#. i18n: Refers to a 3D axis (used when mapping motion controls)
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:114
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:139
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:134
msgid "Z"
msgstr "Z"
#: Source/Core/Core/ActionReplay.cpp:926
msgid "Zero 3 code not supported"
msgstr "Zero 3-kode støttes ikke"
#: Source/Core/Core/ActionReplay.cpp:946
#, c-format
msgid "Zero code unknown to Dolphin: %08x"
msgstr "Zero-kode ukjent for Dolphin: %08x"
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:261
msgid "^ Xor"
msgstr ""
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:96
msgid "auto"
msgstr "automatisk"
#. i18n: The symbol/abbreviation for centimeters.
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:43
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:31
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:144
msgid "cm"
msgstr "cm"
#: Source/Core/VideoBackends/D3D12/DXContext.cpp:102
msgid "d3d12.dll could not be loaded."
msgstr "d3d12.dll kunne ikke lastes."
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:325
msgid "disconnected"
msgstr "Frakoblet"
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:187
msgid "errno"
msgstr ""
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:96
msgid "fake-completion"
msgstr "Falsk-utførrelse"
#. i18n: The symbol/abbreviation for meters per second.
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:45
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:54
msgid "m/s"
msgstr "m/s"
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:96
msgid "none"
msgstr "ingen"
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:175
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:200
msgid "on"
msgstr "På"
#: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:82
msgid "or select a device"
msgstr "eller velg en enhet"
#. i18n: "s" is the symbol for seconds.
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:48
msgid "s"
msgstr ""
#: Source/Core/Core/HW/WiimoteEmu/Extension/UDrawTablet.cpp:34
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:184
msgid "uDraw GameTablet"
msgstr "uDraw SpillTablett"
#: Source/Core/Core/NetPlayServer.cpp:1100
msgid "{} failed to synchronize codes."
msgstr ""
#: Source/Core/Core/NetPlayServer.cpp:1056
msgid "{} failed to synchronize."
msgstr ""
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:263
msgid "| Or"
msgstr ""
#. i18n: This message uses curly quotes in English. If you want to use curly quotes
#. in your translation, please use the type of curly quotes that's appropriate for
#. your language. If you aren't sure which type is appropriate, see
#. https://en.wikipedia.org/wiki/Quotation_mark#Specific_language_features
#: Source/Core/DolphinQt/AboutDialog.cpp:82
msgid ""
"© 2003-2015+ Dolphin Team. “GameCube” and “Wii” are trademarks of Nintendo. "
"Dolphin is not affiliated with Nintendo in any way."
msgstr ""
"© 2003-2019+ Dolphin-teamet. “GameCube” og “Wii” er registrerte varemerker "
"for Nintendo. Dolphin er ikke tilknyttet Nintendo på noe vis."
#. i18n: The symbol/abbreviation for degrees (unit of angular measure).
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:50
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:59
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:62
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUCursor.cpp:39
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:31
msgid "°"
msgstr "°"
#. i18n: "°/s" is the symbol for degrees (angular measurement) divided by seconds.
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:40
msgid "°/s"
msgstr ""
#: Source/Core/DolphinQt/DiscordJoinRequestDialog.cpp:54
msgid "✔ Invite"
msgstr "✔ Inviter"
#: Source/Core/DolphinQt/DiscordJoinRequestDialog.cpp:55
msgid "✖ Decline"
msgstr "✖ Avslå"