dolphin/Languages/po/ar.po

8248 lines
251 KiB
Plaintext
Raw Blame History

This file contains ambiguous Unicode characters

This file contains Unicode characters that might be confused with other characters. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.

# Translation of dolphin-emu.pot to LANGUAGE
# Copyright (C) 2003-2013
# This file is distributed under the same license as the Dolphin Emulator package.
#
# Translators:
# mansoor, 2011
# mansoor <asseryma@hotmail.com>, 2013,2015-2017
# Mosaab Alzoubi <moceap@hotmail.com>, 2013
msgid ""
msgstr ""
"Project-Id-Version: Dolphin Emulator\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2017-06-09 19:40+0200\n"
"PO-Revision-Date: 2017-06-09 17:41+0000\n"
"Last-Translator: JosJuice\n"
"Language-Team: Arabic (http://www.transifex.com/delroth/dolphin-emu/language/"
"ar/)\n"
"Language: ar\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=6; plural=n==0 ? 0 : n==1 ? 1 : n==2 ? 2 : n%100>=3 "
"&& n%100<=10 ? 3 : n%100>=11 && n%100<=99 ? 4 : 5;\n"
#: Source/Core/DolphinWX/AboutDolphin.cpp:35
msgid ""
"\n"
"Dolphin is a free and open-source GameCube and Wii emulator.\n"
"\n"
"This software should not be used to play games you do not legally own.\n"
msgstr ""
"\n"
"محاكي الدولفين مفتوح المصدر لجهاز الجيم كيوب و الوي .\n"
"\n"
"لا ينبغي أن تستخدم هذا البرنامج للعب الألعاب المقرصنة.\n"
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:773
msgid " (internal IP)"
msgstr "(internal IP)"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:267
msgid " (too many to display)"
msgstr "(عرض أشياء كثير جدًا)"
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:119
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:548
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:654
msgid " Game : "
msgstr " لعبة : "
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:769
msgid "! NOT"
msgstr "! لا"
#: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:38
#, c-format
msgid ""
"\"%s\" does not exist.\n"
" Create a new 16MB Memory Card?"
msgstr ""
"\"%s\" غير موجود.\n"
" إنشاء جديد 16 ميجا بطاقة الذاكرة ؟"
#: Source/Core/DiscIO/CompressedBlob.cpp:187
#, c-format
msgid "\"%s\" failed to be scrubbed. Probably the image is corrupt."
msgstr "\"%s\" failed to be scrubbed. Probably the image is corrupt."
#: Source/Core/DiscIO/CompressedBlob.cpp:162
#, c-format
msgid "\"%s\" is already compressed! Cannot compress it further."
msgstr "\"%s\" يتم ضغط بالفعل! لا يمكن ضغط أكثر من ذلك."
#: Source/Core/Core/Boot/Boot.cpp:84
#, c-format
msgid "\"%s\" is an invalid GCM/ISO file, or is not a GC/Wii ISO."
msgstr "\"%s\" is an invalid GCM/ISO file, or is not a GC/Wii ISO."
#: Source/Core/DolphinWX/MemcardManager.cpp:172
#, c-format
msgid "%1$sCopy%1$s"
msgstr "%1$sنسخ%1$s"
#: Source/Core/DiscIO/CompressedBlob.cpp:239
#, c-format
msgid "%i of %i blocks. Compression ratio %i%%"
msgstr "%i of %i blocks. Compression ratio %i%%"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:50
#, c-format
msgid "%i%%"
msgstr "%i%%"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:48
#, c-format
msgid "%i%% (Normal Speed)"
msgstr "%i%% (السرعة القياسية)"
#: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:64
#, c-format
msgid ""
"%s\n"
"was not loaded because it has the same internal filename as previously "
"loaded save\n"
"%s"
msgstr ""
"%s\n"
"was not loaded because it has the same internal filename as previously "
"loaded save\n"
"%s"
#: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:86
#, c-format
msgid ""
"%s\n"
"was not loaded because it is an invalid GCI.\n"
" File size (0x%<PRIx64>) does not match the size recorded in the header (0x"
"%x)"
msgstr ""
"%s\n"
"was not loaded because it is an invalid GCI.\n"
" File size (0x%<PRIx64>) does not match the size recorded in the header (0x"
"%x)"
#: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:77
#, c-format
msgid ""
"%s\n"
"was not loaded because it is an invalid GCI.\n"
" Number of blocks claimed to be %u"
msgstr ""
"%s\n"
"was not loaded because it is an invalid GCI.\n"
" Number of blocks claimed to be %u"
#: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:117
#, c-format
msgid ""
"%s\n"
"was not loaded because there are not enough free blocks on the virtual "
"memory card"
msgstr ""
"%s\n"
"لم يتم تحميل لأنه لا يوجد مساحه حرة كافية على بطاقة الذاكرة"
#: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:106
#, c-format
msgid ""
"%s\n"
"was not loaded because there is less than 10%% free blocks available on the "
"memory card\n"
"Total Blocks: %d; Free Blocks: %d"
msgstr ""
"%s\n"
"was not loaded because there is less than 10%% free blocks available on the "
"memory card\n"
"Total Blocks: %d; Free Blocks: %d"
#: Source/Core/DolphinWX/GameListCtrl.cpp:551
#, c-format
msgid "%s (Disc %i)"
msgstr "%s (قرص %i)"
#: Source/Core/Core/Boot/Boot.cpp:278
#, c-format
msgid "%s IPL found in %s directory. The disc might not be recognized"
msgstr "%s IPL found in %s directory. The disc might not be recognized"
#: Source/Core/Core/HW/WiiSaveCrypted.cpp:185
#: Source/Core/Core/HW/WiiSaveCrypted.cpp:364
#, c-format
msgid "%s already exists, overwrite?"
msgstr "%s موجود بالفعل، الكتابة فوقة؟"
#: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:67
#, c-format
msgid ""
"%s failed to load as a memory card.\n"
"Card file size is invalid (0x%x bytes)"
msgstr ""
"%s failed to load as a memory card.\n"
"Card file size is invalid (0x%x bytes)"
#: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:83
#, c-format
msgid ""
"%s failed to load as a memory card.\n"
"Card size is invalid (0x%x bytes)"
msgstr ""
"%s failed to load as a memory card.\n"
"Card size is invalid (0x%x bytes)"
#: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:60
#, c-format
msgid ""
"%s failed to load as a memory card.\n"
"File is not large enough to be a valid memory card file (0x%x bytes)"
msgstr ""
"%s failed to load as a memory card.\n"
"File is not large enough to be a valid memory card file (0x%x bytes)"
#: Source/Core/Core/HW/EXI/EXI_DeviceMemoryCard.cpp:192
#, c-format
msgid ""
"%s is not a directory, failed to move to *.original.\n"
" Verify your write permissions or move the file outside of Dolphin"
msgstr ""
"%s is not a directory, failed to move to *.original.\n"
" Verify your write permissions or move the file outside of Dolphin"
#: Source/Core/Core/HW/EXI/EXI_DeviceMemoryCard.cpp:186
#, c-format
msgid "%s was not a directory, moved to *.original"
msgstr "%s was not a directory, moved to *.original"
#: Source/Core/DolphinWX/MemcardManager.cpp:178
#, c-format
msgid "%sDelete%s"
msgstr "%sمسح%s"
#: Source/Core/DolphinWX/MemcardManager.cpp:176
#, c-format
msgid "%sExport GCI%s"
msgstr "%sتصدير GCI%s"
#: Source/Core/DolphinWX/MemcardManager.cpp:174
#, c-format
msgid "%sImport GCI%s"
msgstr "%sاستيراد GCI%s"
#: Source/Core/DolphinWX/MemcardManager.cpp:780
#, c-format
msgid "%u Free Blocks; %u Free Dir Entries"
msgstr "%u Free Blocks; %u Free Dir Entries"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:880
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:946
#, c-format
msgid "%u frames"
msgstr "%u إطارات"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:900
#, c-format
msgid "%u objects"
msgstr "%u objects"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:915
#, c-format
msgid "%zu FIFO bytes"
msgstr "%zu FIFO bytes"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:935
#, c-format
msgid "%zu memory bytes"
msgstr "%zu بايت ذاكرة"
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:768
msgid "&& AND"
msgstr "&& و"
#: Source/Core/DolphinWX/MainMenuBar.cpp:510
msgid "&About"
msgstr "&حول"
#: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:106
msgid "&Add New Code..."
msgstr "&إضافة رمز جديد..."
#: Source/Core/DolphinWX/Debugger/CodeView.cpp:449
msgid "&Add function"
msgstr "&Add function"
#: Source/Core/DolphinWX/MainMenuBar.cpp:436
msgid "&Address"
msgstr "&عنوان"
#: Source/Core/DolphinWX/MainMenuBar.cpp:173
msgid "&Audio Settings"
msgstr "&إعدادات الصوت"
#: Source/Core/DolphinWX/MainMenuBar.cpp:189
msgid "&Automatic Start"
msgstr "&البدء التلقائي"
#: Source/Core/DolphinWX/MainMenuBar.cpp:81
msgid "&Boot from DVD Backup"
msgstr "&النسخ الاحتياطي DVD التمهيد من"
#: Source/Core/DolphinWX/MainMenuBar.cpp:324
msgid "&Breakpoints"
msgstr "&نقاط التوقف"
#: Source/Core/DolphinWX/MainMenuBar.cpp:229
msgid "&Cheat Manager"
msgstr "&قائمة الاسرار"
#: Source/Core/DolphinWX/MainMenuBar.cpp:370
msgid "&Clear JIT Cache"
msgstr "&Clear JIT Cache"
#: Source/Core/DolphinWX/MainMenuBar.cpp:433
msgid "&Clear Symbols"
msgstr "&رموز واضحة"
#: Source/Core/DolphinWX/MainMenuBar.cpp:174
msgid "&Controller Settings"
msgstr "&إعدادات التحكم "
#: Source/Core/DolphinWX/Debugger/CodeView.cpp:438
msgid "&Copy address"
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:473
msgid "&Create Signature File..."
msgstr "&إنشاء ملف التوقيع ..."
#: Source/Core/DolphinWX/MainMenuBar.cpp:53
msgid "&Debug"
msgstr "&التصحيح"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1003
msgid "&Delete File..."
msgstr "&حذف الملف"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1038
msgid "&Delete selected ISOs..."
msgstr "&حذف تحديد ايزو"
#. i18n: This kind of "watch" is used for watching emulated memory.
#. It's not related to timekeeping devices.
#: Source/Core/DolphinWX/Debugger/WatchView.cpp:265
msgid "&Delete watch"
msgstr "&Delete watch"
#: Source/Core/DolphinWX/MainMenuBar.cpp:366
msgid "&Disable JIT Cache"
msgstr "&Disable JIT Cache"
#: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:107
#: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:206
msgid "&Edit Code..."
msgstr "&تحرير الرمز..."
#: Source/Core/DolphinWX/MainMenuBar.cpp:44
msgid "&Emulation"
msgstr "&محاكاة"
#: Source/Core/DolphinWX/MainMenuBar.cpp:43
msgid "&File"
msgstr "&ملف"
#: Source/Core/DolphinWX/MainMenuBar.cpp:197
msgid "&Font..."
msgstr "&الخط..."
#: Source/Core/DolphinWX/MainMenuBar.cpp:124
msgid "&Frame Advance"
msgstr "&الاطار المسبق"
#: Source/Core/DolphinWX/MainMenuBar.cpp:444
msgid "&Generate Symbols From"
msgstr "&توليد الرموز من"
#: Source/Core/DolphinWX/MainMenuBar.cpp:508
msgid "&GitHub Repository"
msgstr "&GitHub مستودع "
#: Source/Core/DolphinWX/MainMenuBar.cpp:172
msgid "&Graphics Settings"
msgstr "&إعدادات الرسومات"
#: Source/Core/DolphinWX/MainMenuBar.cpp:58
msgid "&Help"
msgstr "&مساعدة"
#: Source/Core/DolphinWX/MainMenuBar.cpp:175
msgid "&Hotkey Settings"
msgstr "&إعدادات الاختصارات"
#: Source/Core/DolphinWX/Debugger/CodeView.cpp:451
msgid "&Insert blr"
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:355
msgid "&Interpreter Core"
msgstr "&Interpreter Core"
#: Source/Core/DolphinWX/MainMenuBar.cpp:52
#: Source/Core/DolphinWX/MainMenuBar.cpp:326
msgid "&JIT"
msgstr "&JIT"
#: Source/Core/DolphinWX/MainMenuBar.cpp:362
msgid "&JIT Block Linking Off"
msgstr "&JIT Block Linking Off"
#: Source/Core/DolphinWX/MainMenuBar.cpp:386
msgid "&JIT FloatingPoint Off"
msgstr "&JIT FloatingPoint Off"
#: Source/Core/DolphinWX/MainMenuBar.cpp:387
msgid "&JIT Integer Off"
msgstr "&JIT Integer Off"
#: Source/Core/DolphinWX/MainMenuBar.cpp:384
msgid "&JIT LoadStore Floating Off"
msgstr "&JIT LoadStore Floating Off"
#: Source/Core/DolphinWX/MainMenuBar.cpp:380
msgid "&JIT LoadStore Off"
msgstr "&JIT LoadStore Off"
#: Source/Core/DolphinWX/MainMenuBar.cpp:385
msgid "&JIT LoadStore Paired Off"
msgstr "&JIT LoadStore Paired Off"
#: Source/Core/DolphinWX/MainMenuBar.cpp:382
msgid "&JIT LoadStore lXz Off"
msgstr "&JIT LoadStore lXz Off"
#: Source/Core/DolphinWX/MainMenuBar.cpp:381
msgid "&JIT LoadStore lbzx Off"
msgstr "&JIT LoadStore lbzx Off"
#: Source/Core/DolphinWX/MainMenuBar.cpp:383
msgid "&JIT LoadStore lwz Off"
msgstr "&JIT LoadStore lwz Off"
#: Source/Core/DolphinWX/MainMenuBar.cpp:377
msgid "&JIT Off (JIT Core)"
msgstr "&JIT Off (JIT Core)"
#: Source/Core/DolphinWX/MainMenuBar.cpp:388
msgid "&JIT Paired Off"
msgstr "&JIT Paired Off"
#: Source/Core/DolphinWX/MainMenuBar.cpp:389
msgid "&JIT SystemRegisters Off"
msgstr "&JIT SystemRegisters Off"
#: Source/Core/DolphinWX/MainMenuBar.cpp:128
msgid "&Load State"
msgstr "&تحميل الحالة"
#: Source/Core/DolphinWX/MainMenuBar.cpp:446
msgid "&Load Symbol Map"
msgstr "&Load Symbol Map"
#: Source/Core/DolphinWX/MainMenuBar.cpp:372
msgid "&Log JIT Instruction Coverage"
msgstr "&Log JIT Instruction Coverage"
#: Source/Core/DolphinWX/MainMenuBar.cpp:325
msgid "&Memory"
msgstr "&الذاكرة"
#: Source/Core/DolphinWX/MainMenuBar.cpp:215
msgid "&Memory Card Manager (GC)"
msgstr "&(GC) بطاقه الذكره"
#: Source/Core/DolphinWX/MainMenuBar.cpp:45
msgid "&Movie"
msgstr "&فيلم"
#: Source/Core/DolphinWX/MainMenuBar.cpp:79
msgid "&Open..."
msgstr "&فتح"
#: Source/Core/DolphinWX/MainMenuBar.cpp:46
msgid "&Options"
msgstr "&خيارات"
#: Source/Core/DolphinWX/MainMenuBar.cpp:486
msgid "&Patch HLE Functions"
msgstr "&Patch HLE Functions"
#: Source/Core/DolphinWX/MainMenuBar.cpp:539
msgid "&Pause"
msgstr "&إيقاف اللعبة"
#: Source/Core/DolphinWX/MainMenuBar.cpp:541
msgid "&Play"
msgstr "&إبدأ اللعبة"
#. i18n: "Profile" is used as a verb, not a noun.
#: Source/Core/DolphinWX/MainMenuBar.cpp:496
msgid "&Profile Blocks"
msgstr "&منع الملف الشخصي"
#: Source/Core/DolphinWX/MainMenuBar.cpp:55
msgid "&Profiler"
msgstr "&التعريف"
#: Source/Core/DolphinWX/GameListCtrl.cpp:972
msgid "&Properties"
msgstr "&خصائص"
#: Source/Core/DolphinWX/MainMenuBar.cpp:442
msgid "&RSO Modules"
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:144
msgid "&Read-Only Mode"
msgstr "&وضع للقراءة فقط"
#: Source/Core/DolphinWX/Debugger/JitWindow.cpp:44
msgid "&Refresh"
msgstr "&اعادة تنشيط"
#: Source/Core/DolphinWX/MainMenuBar.cpp:83
msgid "&Refresh Game List"
msgstr "&تحديث قائمة الألعاب"
#: Source/Core/DolphinWX/MainMenuBar.cpp:320
msgid "&Registers"
msgstr "&تسجل"
#: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:108
msgid "&Remove Code"
msgstr "&إزالة الرمز"
#: Source/Core/DolphinWX/MainMenuBar.cpp:487
msgid "&Rename Symbols from File..."
msgstr "&إعادة تسمية الرموز من الملف..."
#: Source/Core/DolphinWX/Debugger/CodeView.cpp:444
msgid "&Rename symbol"
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:121
msgid "&Reset"
msgstr "&إعادة اللعبة"
#: Source/Core/DolphinWX/MainMenuBar.cpp:449
msgid "&Save Symbol Map"
msgstr "&Save Symbol Map"
#: Source/Core/DolphinWX/MainMenuBar.cpp:373
msgid "&Search for an Instruction"
msgstr "&بحث عن التعليمات"
#: Source/Core/DolphinWX/MainMenuBar.cpp:439
msgid "&Signature Database"
msgstr "&قاعدة بيانات التوقيع"
#: Source/Core/DolphinWX/MainMenuBar.cpp:327
msgid "&Sound"
msgstr "&الصوت"
#: Source/Core/DolphinWX/MainMenuBar.cpp:120
msgid "&Stop"
msgstr "&أغلق اللعبة"
#: Source/Core/DolphinWX/MainMenuBar.cpp:54
msgid "&Symbols"
msgstr "&رموز"
#: Source/Core/DolphinWX/MainMenuBar.cpp:47
msgid "&Tools"
msgstr "&أدوات"
#: Source/Core/DolphinWX/MainMenuBar.cpp:328
msgid "&Video"
msgstr "&فديو"
#: Source/Core/DolphinWX/MainMenuBar.cpp:48
msgid "&View"
msgstr "&القائمة"
#. i18n: This kind of "watch" is used for watching emulated memory.
#. It's not related to timekeeping devices.
#: Source/Core/DolphinWX/MainMenuBar.cpp:323
msgid "&Watch"
msgstr "&راقب"
#: Source/Core/DolphinWX/MainMenuBar.cpp:506
msgid "&Website"
msgstr "&الموقع"
#: Source/Core/DolphinWX/GameListCtrl.cpp:973
msgid "&Wiki"
msgstr "&معلومات عن اللعبة"
#: Source/Core/DolphinWX/MainMenuBar.cpp:498
msgid "&Write to profile.txt, Show"
msgstr " مشاهدة profile.txt، إرسال إلى"
#: Source/Core/DolphinWX/AboutDolphin.cpp:29
msgid ""
"(c) 2003-2015+ Dolphin Team. \"GameCube\" and \"Wii\" are trademarks of "
"Nintendo. Dolphin is not affiliated with Nintendo in any way."
msgstr ""
" (2003-2015) فريق دولفين . جيم كيوب و وي هي علامات تجارية لنينتندو . لا "
"ينتمي دولفين مع نينتندو بأي شكل من الأشكال ."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:1296
msgid "(off)"
msgstr "(ايقاف)"
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:770
msgid "+ ADD"
msgstr "+ أضف"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:564
msgid "1.5x Native (960x792)"
msgstr "1.5x Native (960x792)"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:61
msgid "16-bit"
msgstr "16-bit"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:566
msgid "2.5x Native (1600x1320)"
msgstr "2.5x Native (1600x1320)"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:565
msgid "2x Native (1280x1056) for 720p"
msgstr "2x Native (1280x1056) for 720p"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:61
msgid "32-bit"
msgstr "32-bit"
#. i18n: Stereoscopic 3D
#: Source/Core/Core/HotkeyManager.cpp:256
#: Source/Core/DolphinWX/Input/HotkeyInputConfigDiag.cpp:123
msgid "3D"
msgstr "3D"
#: Source/Core/Core/HotkeyManager.cpp:257
msgid "3D depth"
msgstr "3D عمق"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:567
msgid "3x Native (1920x1584) for 1080p"
msgstr "3x Native (1920x1584) for 1080p"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:568
msgid "4x Native (2560x2112) for 1440p"
msgstr "4x Native (2560x2112) for 1440p"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:569
msgid "5x Native (3200x2640)"
msgstr "5x Native (3200x2640)"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:570
msgid "6x Native (3840x3168) for 4K"
msgstr "6x Native (3840x3168) for 4K"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:571
msgid "7x Native (4480x3696)"
msgstr "7x Native (4480x3696)"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:61
msgid "8-bit"
msgstr "8-bit"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:572
msgid "8x Native (5120x4224) for 5K"
msgstr "8x Native (5120x4224) for 5K"
#: Source/Core/DolphinWX/PatchAddEdit.cpp:40
msgid "<Insert name here>"
msgstr "<أدخل اسم هنا>"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:439
msgid "<No resolutions found>"
msgstr "<لم يتم العثور على القرارات>"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:34
msgid "<Nothing>"
msgstr "<لا شيء>"
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:56
msgid "<System Language>"
msgstr "<نظام اللغة>"
#: Source/Core/DolphinWX/NetPlay/NetPlayLauncher.cpp:22
msgid "A NetPlay window is already open!"
msgstr "نافذة اللعب عبر النت مفتوح بالفعل!"
#: Source/Core/Core/HW/DVD/DVDInterface.cpp:491
msgid "A disc is already about to be inserted."
msgstr "A disc is already about to be inserted."
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:162
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:193
msgid "A game is not currently running."
msgstr "اللعبة ليست قيد التشغيل حاليا."
#: Source/Core/DolphinWX/FrameTools.cpp:843
msgid ""
"A shutdown is already in progress. Unsaved data may be lost if you stop the "
"current emulation before it completes. Force stop?"
msgstr ""
"A shutdown is already in progress. Unsaved data may be lost if you stop the "
"current emulation before it completes. Force stop?"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:358
msgid ""
"A supported Bluetooth device could not be found,\n"
"so you must connect Wii Remotes manually."
msgstr ""
"لا يمكن العثور على جهاز بلوتوث المدعومة,\n"
"لذلك يجب ربط ريموت الوي يدويا."
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:550
msgid "A sync can only be triggered when a Wii game is running."
msgstr "A sync can only be triggered when a Wii game is running."
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:195
msgid ""
"ALERT:\n"
"\n"
"All players must use the same Dolphin version.\n"
"All memory cards, SD cards and cheats must be identical between players or "
"disabled.\n"
"If DSP LLE is used, DSP ROMs must be identical between players.\n"
"If connecting directly, the host must have the chosen UDP port open/"
"forwarded!\n"
"\n"
"Wii Remote support in netplay is experimental and should not be expected to "
"work.\n"
msgstr ""
"ALERT:\n"
"\n"
"All players must use the same Dolphin version.\n"
"All memory cards, SD cards and cheats must be identical between players or "
"disabled.\n"
"If DSP LLE is used, DSP ROMs must be identical between players.\n"
"If connecting directly, the host must have the chosen UDP port open/"
"forwarded!\n"
"\n"
"Wii Remote support in netplay is experimental and should not be expected to "
"work.\n"
#: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:128
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:246
msgid "AR Codes"
msgstr "اسرار"
#: Source/Core/DolphinWX/AboutDolphin.h:13
msgid "About Dolphin"
msgstr "ترجمة البرنامج بواسطة منصور العسيري"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:772
msgid "Accuracy:"
msgstr "دقة:"
#: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:78
msgid "Action"
msgstr "عمل"
#: Source/Core/Core/ARDecrypt.cpp:478
#, c-format
msgid ""
"Action Replay Code Decryption Error:\n"
"Parity Check Failed\n"
"\n"
"Culprit Code:\n"
"%s"
msgstr ""
"Action Replay Code Decryption Error:\n"
"Parity Check Failed\n"
"\n"
"Culprit Code:\n"
"%s"
#: Source/Core/Core/ActionReplay.cpp:494
#, c-format
msgid ""
"Action Replay Error: Invalid size (%08x : address = %08x) in Add Code (%s)"
msgstr ""
"Action Replay Error: Invalid size (%08x : address = %08x) in Add Code (%s)"
#: Source/Core/Core/ActionReplay.cpp:584
#, c-format
msgid ""
"Action Replay Error: Invalid size (%08x : address = %08x) in Fill and Slide "
"(%s)"
msgstr ""
"Action Replay Error: Invalid size (%08x : address = %08x) in Fill and Slide "
"(%s)"
#: Source/Core/Core/ActionReplay.cpp:371
#, c-format
msgid ""
"Action Replay Error: Invalid size (%08x : address = %08x) in Ram Write And "
"Fill (%s)"
msgstr ""
"Action Replay Error: Invalid size (%08x : address = %08x) in Ram Write And "
"Fill (%s)"
#: Source/Core/Core/ActionReplay.cpp:431
#, c-format
msgid ""
"Action Replay Error: Invalid size (%08x : address = %08x) in Write To "
"Pointer (%s)"
msgstr ""
"Action Replay Error: Invalid size (%08x : address = %08x) in Write To "
"Pointer (%s)"
#: Source/Core/Core/ActionReplay.cpp:632
#, c-format
msgid "Action Replay Error: Invalid value (%08x) in Memory Copy (%s)"
msgstr "Action Replay Error: Invalid value (%08x) in Memory Copy (%s)"
#: Source/Core/Core/ActionReplay.cpp:509
#, c-format
msgid ""
"Action Replay Error: Master Code and Write To CCXXXXXX not implemented (%s)\n"
"Master codes are not needed. Do not use master codes."
msgstr ""
"Action Replay Error: Master Code and Write To CCXXXXXX not implemented (%s)\n"
"Master codes are not needed. Do not use master codes."
#: Source/Core/Core/ActionReplay.cpp:217
#, c-format
msgid "Action Replay Error: invalid AR code line: %s"
msgstr "Action Replay Error: invalid AR code line: %s"
#: Source/Core/Core/ActionReplay.cpp:743
#, c-format
msgid "Action Replay: Conditional Code: Invalid Size %08x (%s)"
msgstr "Action Replay: Conditional Code: Invalid Size %08x (%s)"
#: Source/Core/Core/ActionReplay.cpp:711
#, c-format
msgid "Action Replay: Invalid Normal Code Type %08x (%s)"
msgstr "Action Replay: Invalid Normal Code Type %08x (%s)"
#: Source/Core/Core/ActionReplay.cpp:767
#, c-format
msgid "Action Replay: Normal Code %i: Invalid subtype %08x (%s)"
msgstr "Action Replay: Normal Code %i: Invalid subtype %08x (%s)"
#: Source/Core/Core/ActionReplay.cpp:669
#, c-format
msgid "Action Replay: Normal Code 0: Invalid Subtype %08x (%s)"
msgstr "Action Replay: Normal Code 0: Invalid Subtype %08x (%s)"
#: Source/Core/DolphinWX/Debugger/BreakpointView.cpp:33
msgid "Active"
msgstr "نشط"
#: Source/Core/DolphinWX/Config/GCAdapterConfigDiag.cpp:42
#: Source/Core/DolphinWX/Config/GCAdapterConfigDiag.cpp:76
msgid "Adapter Detected"
msgstr "الكشف عن المحول"
#: Source/Core/DolphinWX/Config/GCAdapterConfigDiag.cpp:30
#: Source/Core/DolphinWX/Config/GCAdapterConfigDiag.cpp:78
msgid "Adapter Not Detected"
msgstr "لم يتم الكشف عن المحول"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:425
msgid "Adapter:"
msgstr "كرت الشاشة:"
#: Source/Core/DolphinWX/Config/AddUSBDeviceDiag.cpp:33
#: Source/Core/DolphinWX/PatchAddEdit.cpp:84
msgid "Add"
msgstr "أضف"
#: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:247
msgid "Add ActionReplay Code"
msgstr "إضافة رمز ActionReplay"
#: Source/Core/DolphinWX/Debugger/BreakpointDlg.cpp:20
msgid "Add Breakpoint"
msgstr "Add Breakpoint"
#: Source/Core/DolphinWX/MainMenuBar.cpp:414
msgid "Add New Pane To"
msgstr "إضافة جزء جديد إلى "
#: Source/Core/DolphinWX/Config/AddUSBDeviceDiag.cpp:23
msgid "Add New USB Device"
msgstr "إضافة جهاز يو إس بي جديد"
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:842
msgid "Add Patch"
msgstr "أضف باتش"
#: Source/Core/Core/HotkeyManager.cpp:62
msgid "Add a Breakpoint"
msgstr "إضافة نقطة توقف"
#: Source/Core/Core/HotkeyManager.cpp:63
#: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:21
msgid "Add a Memory Breakpoint"
msgstr "Add a Memory Breakpoint"
#: Source/Core/DolphinWX/MainMenuBar.cpp:476
msgid ""
"Add any named functions missing from a .dsy file, so that these additional "
"functions can also be recognized in other games."
msgstr ""
"Add any named functions missing from a .dsy file, so that these additional "
"functions can also be recognized in other games."
#: Source/Core/DolphinWX/Debugger/WatchView.cpp:270
msgid "Add memory &breakpoint"
msgstr "Add memory &breakpoint"
#. i18n: This kind of "watch" is used for watching emulated memory.
#. It's not related to timekeeping devices.
#: Source/Core/DolphinWX/Debugger/MemoryView.cpp:317
#: Source/Core/DolphinWX/Debugger/RegisterView.cpp:488
msgid "Add to &watch"
msgstr "Add to &watch"
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:38
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:74
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:393
msgid "Add..."
msgstr "أضف"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:68
#: Source/Core/DolphinWX/Debugger/BreakpointView.cpp:36
#: Source/Core/DolphinWX/Debugger/JitWindow.cpp:173
#: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:28
#: Source/Core/DolphinWX/Debugger/WatchView.cpp:84
msgid "Address"
msgstr "العنوان"
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:444
msgid "Address Out of Range"
msgstr "Address Out of Range"
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:1073
msgid "Adjust the analog control pressure required to activate buttons."
msgstr "ضبط السيطرة على ضغط التناظرية المطلوبة لتنشيط الأزرار."
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:41
msgid "Advance Game Port"
msgstr "Advance Game Port"
#: Source/Core/DolphinWX/Config/ConfigMain.cpp:90
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:863
msgid "Advanced"
msgstr "متقدم"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:126
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:240
msgid "Advanced Settings"
msgstr "إعدادات متقدمة"
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:44
msgid "All GC/Wii files (elf, dol, gcm, iso, tgc, wbfs, ciso, gcz, wad)"
msgstr "All GC/Wii files (elf, dol, gcm, iso, tgc, wbfs, ciso, gcz, wad)"
#: Source/Core/DolphinWX/FrameTools.cpp:337
msgid "All GC/Wii files (elf, dol, gcm, iso, tgc, wbfs, ciso, gcz, wad, dff)"
msgstr ""
#: Source/Core/DolphinWX/GameListCtrl.cpp:1347
msgid "All GameCube GCM files (gcm)"
msgstr "جميع ملفات الجيم كيوب (gcm)"
#: Source/Core/DolphinWX/FrameTools.cpp:1367
#: Source/Core/DolphinWX/FrameTools.cpp:1379
msgid "All Save States (sav, s##)"
msgstr "حفظ جميع الحالات (sav, s##)"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1345
msgid "All Wii ISO files (iso)"
msgstr "جميع ملفات ايزو الوي"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1360
msgid "All compressed GC/Wii ISO files (gcz)"
msgstr "جميع مضغوط GC/Wii ISO files (gcz)"
#: Source/Core/Common/Assert.h:46
#, c-format
msgid ""
"An error occurred.\n"
"\n"
" Line: %d\n"
" File: %s\n"
"\n"
"Ignore and continue?"
msgstr ""
"An error occurred.\n"
"\n"
" Line: %d\n"
" File: %s\n"
"\n"
"Ignore and continue?"
#: Source/Core/Core/HW/DVD/DVDThread.cpp:163
msgid "An inserted disc was expected but not found."
msgstr "An inserted disc was expected but not found."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:676
msgid "Anaglyph"
msgstr "النقش"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:274
msgid "Analyze"
msgstr "تحليل"
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:31
msgid "Angle"
msgstr "الزاوية"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:605
msgid "Anisotropic Filtering:"
msgstr "تصفية متباينة الخواص :"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:591
msgid "Anti-Aliasing:"
msgstr "مضاد للتعرج:"
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:383
msgid "Append signature to"
msgstr "إلحاق توقيع إلى"
#: Source/Core/DolphinWX/MainMenuBar.cpp:475
msgid "Append to &Existing Signature File..."
msgstr "Append to &Existing Signature File..."
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:229
msgid "Apploader Date:"
msgstr "تاريخ المنتج:"
#: Source/Core/DiscIO/VolumeDirectory.cpp:322
msgid "Apploader is the wrong size...is it really an apploader?"
msgstr "محمل التطبيق هو حجم الخطأ... هل حقا محمل التطبيق؟"
#: Source/Core/DiscIO/VolumeDirectory.cpp:315
msgid "Apploader unable to load from file"
msgstr "Apploader غير قادر على تحميل ملف من"
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:88
msgid "Apploader:"
msgstr "Apploader:"
#: Source/Core/DolphinWX/MainMenuBar.cpp:482
msgid "Apply Signat&ure File..."
msgstr "Apply Signat&ure File..."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:271
msgid ""
"Apply a post-processing effect after finishing a frame.\n"
"\n"
"If unsure, select (off)."
msgstr ""
"تطبيق تأثير مرحلة ما بعد المعالجة بعد الانتهاء من الإطار.\n"
"\n"
"إذا لم تكن متأكدا حدد إيقاف."
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:317
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:401
msgid "Apply signature file"
msgstr "تطبيق ملف التوقيع"
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:898
#, c-format
msgid "Are you sure you want to delete \"%s\"?"
msgstr "هل أنت متأكد أنك تريد حذف \"%s\"?"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1141
msgid "Are you sure you want to delete these files? They will be gone forever!"
msgstr "هل أنت متأكد أنك تريد حذف هذه الملفات ؟ "
#: Source/Core/DolphinWX/GameListCtrl.cpp:1140
msgid "Are you sure you want to delete this file? It will be gone forever!"
msgstr "هل أنت متأكد أنك تريد حذف هذا الملف ؟ "
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:423
msgid "Are you trying to use the same file in both slots?"
msgstr "هل تحاول استخدام نفس الملف في كل من فتحات ؟"
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:96
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:464
msgid "Aspect Ratio:"
msgstr "نسبة العرض:"
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:234
msgid "Assign Controller Ports"
msgstr "تعيين منفذ وحدة التحكم"
#: Source/Core/DolphinWX/FrameAui.cpp:82
msgid "At least one pane must remain open."
msgstr "يجب أن لا يقل عن جزء واحد لا تزال مفتوحة."
#: Source/Core/DolphinWX/Config/ConfigMain.cpp:86
msgid "Audio"
msgstr "الصوت"
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:73
msgid "Audio Backend:"
msgstr "صوت الخلفية :"
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:110
msgid "Audio Stretching Settings"
msgstr "إعدادات تمديد الصوت"
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:99
msgid "Australia"
msgstr "أستراليا"
#: Source/Core/DolphinWX/AboutDolphin.cpp:40
msgid "Authors"
msgstr "الكتاب"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:315
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:461
msgid "Auto"
msgstr "تلقائي"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:562
msgid "Auto (Multiple of 640x528)"
msgstr "تلقائي (Multiple of 640x528)"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:561
msgid "Auto (Window Size)"
msgstr "تلقائي حجم النافذة"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:494
msgid "Auto Adjust Window Size"
msgstr "ضبط تلقائي حجم الإطار"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:125
msgid ""
"Automatically adjusts the window size to your internal resolution.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"تتكيف تلقائيا مع حجم إطار الدقة الداخلية الخاصة بك.\n"
"\n"
"إذا لم تكن متأكدا اترك هذا غير محددة."
#: Source/Core/DolphinWX/MainMenuBar.cpp:190
msgid ""
"Automatically load the Default ISO when Dolphin starts, or the last game you "
"loaded, if you have not given it an elf file with the --elf command line. "
"[This can be convenient if you are bug-testing with a certain game and want "
"to rebuild and retry it several times, either with changes to Dolphin or if "
"you are developing a homebrew game.]"
msgstr ""
"Automatically load the Default ISO when Dolphin starts, or the last game you "
"loaded, if you have not given it an elf file with the --elf command line. "
"[This can be convenient if you are bug-testing with a certain game and want "
"to rebuild and retry it several times, either with changes to Dolphin or if "
"you are developing a homebrew game.]"
#: Source/Core/DolphinWX/MainMenuBar.cpp:367
msgid ""
"Avoid any involuntary JIT cache clearing, this may prevent Zelda TP from "
"crashing.\n"
"[This option must be selected before a game is started.]"
msgstr ""
"Avoid any involuntary JIT cache clearing, this may prevent Zelda TP from "
"crashing.\n"
"[يجب تحديد هذا الخيار قبل بدء اللعبة.]"
#: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:520
msgid "BAT incorrect. Dolphin will now exit"
msgstr "BAT incorrect. Dolphin will now exit"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:773
msgid "BP register "
msgstr "BP تسجل"
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:85
msgid "Backend Settings"
msgstr "إعدادات الخلفية"
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:60
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:395
msgid "Backend:"
msgstr "الخلفية:"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:235
#: Source/Core/DolphinWX/Input/HotkeyInputConfigDiag.cpp:60
msgid "Background Input"
msgstr "خلفية الإدخال"
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:30
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:27
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:23
msgid "Backward"
msgstr "الى الوراء"
#: Source/Core/DolphinWX/GameListCtrl.cpp:417
#: Source/Core/DolphinWX/MainMenuBar.cpp:291
#: Source/Core/DolphinWX/MemcardManager.cpp:626
msgid "Banner"
msgstr "الشعار"
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:303
msgid "Banner Details"
msgstr "تفاصيل الشعار"
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:279
msgid "Banner:"
msgstr "شعار:"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:78
msgid "Bar"
msgstr "شريط"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:520
msgid "Basic"
msgstr "الأساسية"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:107
msgid "Basic Settings"
msgstr "إعدادات أساسية"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:29
msgid "Bass"
msgstr "صوت عميق"
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:320
msgid "Battery"
msgstr "بطارية"
#: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:159
msgid "Block Allocation Table checksum failed"
msgstr "كتلة الاختباري جدول تخصيص فشل"
#: Source/Core/DolphinWX/MemcardManager.cpp:630
msgid "Blocks"
msgstr "كتل"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:28
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:44
msgid "Blue"
msgstr "أزرق"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:32
msgid "Blue Left"
msgstr "اليسار أزرق"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:33
msgid "Blue Right"
msgstr "اليمين أزرق"
#: Source/Core/Core/IOS/USB/Bluetooth/BTStub.cpp:19
msgid ""
"Bluetooth passthrough mode is enabled, but Dolphin was built without libusb. "
"Passthrough mode cannot be used."
msgstr ""
"Bluetooth passthrough mode is enabled, but Dolphin was built without libusb. "
"Passthrough mode cannot be used."
#: Source/Core/Core/IOS/USB/Bluetooth/BTReal.cpp:143
msgid ""
"Bluetooth passthrough mode is enabled, but no usable Bluetooth USB device "
"was found. Aborting."
msgstr ""
"Bluetooth passthrough mode is enabled, but no usable Bluetooth USB device "
"was found. Aborting."
#: Source/Core/DolphinWX/MainMenuBar.cpp:184
msgid "Boot to Pause"
msgstr "التمهيد إلى وقفة"
#: Source/Core/DolphinWX/FrameTools.cpp:1286
msgid "BootMii NAND backup file (*.bin)"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:953
msgid "Borderless Fullscreen"
msgstr "ملء الشاشة بلا حدود"
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:62
#: Source/Core/DolphinWX/MainMenuBar.cpp:400
msgid "Bottom"
msgstr "أسفل"
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:342
#, c-format
msgid "Bound Controls: %lu"
msgstr "يلزم التحكم: %lu"
#: Source/Core/DolphinWX/AboutDolphin.cpp:31
#, c-format
msgid "Branch: %s"
msgstr "الفرع: %s"
#: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:56
msgid "Break"
msgstr "Break"
#: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:57
msgid "Break and log"
msgstr "Break and log"
#: Source/Core/Core/HotkeyManager.cpp:251
msgid "Breakpoint"
msgstr "توقف"
#: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:402
msgid "Breakpoint encountered! Step out aborted."
msgstr "Breakpoint encountered! Step out aborted."
#: Source/Core/DolphinWX/Debugger/BreakpointWindow.h:18
msgid "Breakpoints"
msgstr "Breakpoints"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:40
msgid "Broadband Adapter"
msgstr "Broadband Adapter"
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:330
msgid "Broken"
msgstr "معطلة"
#: Source/Core/DolphinWX/GameListCtrl.cpp:377
msgid "Browse for a directory to add"
msgstr "لتصفح دليل لإضافة"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1248
msgid "Browse for output directory"
msgstr "لاستعراض الدليل الإخراج"
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:52
msgid "Buffer Size:"
msgstr "حجم المخزن المؤقت:"
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:253
msgid "Buffer:"
msgstr "العازلة :"
#: Source/Core/Core/HW/GCPadEmu.cpp:77
msgid "Button"
msgstr "زر"
#: Source/Core/Core/HW/GCPadEmu.cpp:51
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:65
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:48
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:68
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Nunchuk.cpp:33
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:41
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:260
#: Source/Core/DolphinWX/TASInputDlg.cpp:216
#: Source/Core/DolphinWX/TASInputDlg.cpp:301
#: Source/Core/DolphinWX/TASInputDlg.cpp:413
msgid "Buttons"
msgstr "أزرار"
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:83
msgid "Bypass XFB"
msgstr "Bypass XFB"
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:266
msgid ""
"Bypass the clearing of the data cache by the DCBZ instruction. Usually leave "
"this option disabled."
msgstr ""
"Bypass the clearing of the data cache by the DCBZ instruction. Usually leave "
"this option disabled."
#: Source/Core/Core/HW/GCPadEmu.cpp:63
#: Source/Core/DolphinWX/TASInputDlg.cpp:372
msgid "C Stick"
msgstr "العصا الأيمن "
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:785
msgid "CP register "
msgstr "تسجيل CP"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:71
msgid "CPU Emulator Engine"
msgstr "محرك محاكي المعالج"
#: Source/Core/DolphinWX/Config/AdvancedConfigPane.cpp:71
msgid "CPU Options"
msgstr "CPU خيارات "
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:249
msgid ""
"Cache custom textures to system RAM on startup.\n"
"This can require exponentially more RAM but fixes possible stuttering.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Cache custom textures to system RAM on startup.\n"
"This can require exponentially more RAM but fixes possible stuttering.\n"
"\n"
"If unsure, leave this unchecked."
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:30
msgid "Cached Interpreter (slower)"
msgstr "Cached Interpreter (أبطأ)"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:165
msgid ""
"Calculates lighting of 3D objects per-pixel rather than per-vertex, "
"smoothing out the appearance of lit polygons and making individual triangles "
"less noticeable.\n"
"Rarely causes slowdowns or graphical issues.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Calculates lighting of 3D objects per-pixel rather than per-vertex, "
"smoothing out the appearance of lit polygons and making individual triangles "
"less noticeable.\n"
"Rarely causes slowdowns or graphical issues.\n"
"\n"
"If unsure, leave this unchecked."
#: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:98
msgid "Callstack"
msgstr "Callstack"
#: Source/Core/Core/IOS/USB/Bluetooth/BTEmu.cpp:1785
#, c-format
msgid "Can't find Wii Remote by connection handle %02x"
msgstr "Can't find Wii Remote by connection handle %02x"
#: Source/Core/Core/FifoPlayer/FifoPlayer.cpp:96
msgid "Cannot SingleStep the FIFO. Use Frame Advance instead."
msgstr "Cannot SingleStep the FIFO. Use Frame Advance instead."
#: Source/Core/Core/Boot/Boot.cpp:430
msgid "Cannot find the GC IPL."
msgstr ""
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:230
msgid "Cannot set uninitialized memory."
msgstr "لا يمكن تعيين الذاكرة غير مهيأ."
#: Source/Core/Core/Boot/Boot.cpp:428
msgid "Cannot start the game, because the GC IPL could not be found."
msgstr ""
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:369
#, c-format
msgid ""
"Cannot use that file as a memory card.\n"
"%s\n"
"is not a valid GameCube memory card file"
msgstr ""
"Cannot use that file as a memory card.\n"
"%s\n"
"is not a valid GameCube memory card file"
#: Source/Core/DolphinWX/MainMenuBar.cpp:403
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:34
msgid "Center"
msgstr "مركز"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1012
msgid "Change &Disc"
msgstr "تغيير &القرص"
#: Source/Core/DolphinWX/MainMenuBar.cpp:80
msgid "Change &Disc..."
msgstr "تغيير &القرص"
#: Source/Core/Core/HotkeyManager.cpp:26
msgid "Change Disc"
msgstr "تغيير القرص"
#: Source/Core/Core/Movie.cpp:1291
#, c-format
msgid "Change the disc to %s"
msgstr "تغيير القرص %s"
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:125
msgid ""
"Change the language of the user interface.\n"
"Requires restart."
msgstr ""
"تغيير لغة واجهة المستخدم.\n"
"يتطلب إعادة التشغيل."
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:157
msgid "Changing cheats will only take effect when the game is restarted."
msgstr "Changing cheats will only take effect when the game is restarted."
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:160
msgid "Chat"
msgstr "شات"
#: Source/Core/DolphinWX/Cheats/ARCodeAddEdit.cpp:39
msgid "Cheat Code"
msgstr "اسرار"
#: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:174
msgid "Cheat Manager"
msgstr "قائمة الاسرار"
#: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:130
msgid "Cheat Search"
msgstr "بحث عن اسرار"
#: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:270
msgid "Check Partition Integrity"
msgstr "تحقق سلامة التقسيم"
#: Source/Core/DolphinWX/AboutDolphin.cpp:33
msgid "Check for updates: "
msgstr "تحقق من وجود تحديثات :"
#: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:354
msgid "Checking integrity..."
msgstr "التحقق من سلامة ..."
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:49
msgid "Choose a DVD root directory:"
msgstr "DVD اختيار الدليل أصل :"
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:57
msgid "Choose a NAND root directory:"
msgstr "Choose a NAND root directory:"
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:43
msgid "Choose a default ISO:"
msgstr "اختيار ايزو الافتراضية :"
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:164
msgid "Choose a directory to add"
msgstr "اختيار دليل لإضافة"
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:60
msgid "Choose a dump directory:"
msgstr "اختيار تفريغ الدليل:"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:356
msgid "Choose a file to open"
msgstr "اختيار ملف لفتح"
#: Source/Core/DolphinWX/MemcardManager.cpp:194
msgid "Choose a memory card:"
msgstr "اختيار بطاقة الذاكرة :"
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:63
msgid "Choose an SD Card file:"
msgstr "Choose an SD Card file:"
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:53
msgid ""
"Choose file to use as apploader: (applies to discs constructed from "
"directories only)"
msgstr ""
"اختيار ملف لاستخدام رافعة التطبيقات: (ينطبق على الأقراص مصنوعة من الادله فقط)"
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:417
msgid "Choose priority input file"
msgstr "اختيار ملف الإدخال الأولوية"
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:424
msgid "Choose secondary input file"
msgstr "اختيار ملف الإدخال الثانوي"
#: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:294
#: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:313
msgid "Choose the folder to extract to"
msgstr "اختيار مجلد لاستخراج"
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:30
msgid "Circle Stick"
msgstr "دائرة العصا"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:62
msgid "Classic"
msgstr "الكلاسيكية"
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:92
msgid "Classic Controller Configuration"
msgstr "اعدادات وحدة تحكم الكلاسيكية"
#: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:99
#: Source/Core/DolphinWX/Debugger/BreakpointWindow.cpp:51
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:750
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:1215
#: Source/Core/DolphinWX/LogWindow.cpp:132
msgid "Clear"
msgstr "أزال"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:116
msgid "Clear Pixel Shaders"
msgstr "Clear Pixel Shaders"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:102
msgid "Clear Screen"
msgstr "شاشة واضحة"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:105
msgid "Clear Textures"
msgstr "Clear Textures"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:109
msgid "Clear Vertex Shaders"
msgstr "Clear Vertex Shaders"
#: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:206
msgid "Clone and &Edit Code..."
msgstr "Clone and &Edit Code..."
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:278
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:442
#: Source/Core/DolphinWX/MemcardManager.cpp:233
#: Source/Core/DolphinWX/PostProcessingConfigDiag.cpp:135
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:151
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:975
msgid "Close"
msgstr "إغلاق"
#: Source/Core/DolphinWX/MainMenuBar.cpp:170
msgid "Co&nfiguration"
msgstr "الإعدادات العامة"
#: Source/Core/DolphinWX/Debugger/CodeWindow.h:82
msgid "Code"
msgstr "رمز"
#: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:77
msgid "Code Info"
msgstr "رمز المعلومات"
#: Source/Core/DolphinWX/Cheats/ARCodeAddEdit.cpp:43
msgid "Code:"
msgstr "رمز:"
#: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:23
msgid "Code: "
msgstr "رمز: "
#: Source/Core/DolphinWX/MainMenuBar.cpp:478
msgid "Combine Two Signature Files..."
msgstr "الجمع بين اثنين من توقيع الملفات..."
#: Source/Core/DolphinWX/MemcardManager.cpp:628
msgid "Comment"
msgstr "التعليق"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1010
msgid "Compress ISO..."
msgstr "ضغط ايزو"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1040
msgid "Compress selected ISOs..."
msgstr "اختيار ضغط ايزو"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1257
#: Source/Core/DolphinWX/GameListCtrl.cpp:1375
msgid "Compressing ISO"
msgstr "ضغط ايزو"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1456
msgid ""
"Compressing a Wii disc image will irreversibly change the compressed copy by "
"removing padding data. Your disc image will still work. Continue?"
msgstr "ضغط قرص الوي عن طريق إزالة البيانات الحشو . استمر؟"
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:250
msgid "Compute"
msgstr "إحصاء"
#: Source/Core/DolphinWX/NetPlay/MD5Dialog.cpp:27
#, c-format
msgid ""
"Computing MD5 Checksum for:\n"
"%s"
msgstr ""
"اختبار MD5:\n"
"%s"
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:330
msgid "Computing MD5 checksum"
msgstr "اختبار MD5 :"
#: Source/Core/DolphinWX/NetPlay/MD5Dialog.cpp:41
msgid "Computing..."
msgstr "إحصاء"
#: Source/Core/DolphinWX/NetPlay/MD5Dialog.cpp:79
msgid "Computing: "
msgstr "إحصاء: "
#: Source/Core/DolphinWX/MainToolBar.cpp:185
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:618
msgid "Config"
msgstr "إعدادات"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:167
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:339
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:234
msgid "Configure"
msgstr "إعدادات"
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:196
msgid "Configure Control"
msgstr "إعدادات التحكم"
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:108
msgid "Configure Dolphin"
msgstr "إعدادات دولفين"
#: Source/Core/DolphinWX/MainToolBar.cpp:185
msgid "Configure..."
msgstr "إعدادات"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1280
#: Source/Core/DolphinWX/GameListCtrl.cpp:1305
#: Source/Core/DolphinWX/GameListCtrl.cpp:1370
msgid "Confirm File Overwrite"
msgstr "تأكيد الكتابة فوق ملف"
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:88
msgid "Confirm on Stop"
msgstr "تأكيد على التوقف"
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:171
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:190
msgid "Connect"
msgstr "اتصال"
#: Source/Core/Core/HotkeyManager.cpp:70
#: Source/Core/DolphinWX/MainMenuBar.cpp:212
msgid "Connect Balance Board"
msgstr "ربط لوح الميزان"
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:71
msgid "Connect USB Keyboard"
msgstr "ربط كيبورد يو اس بي"
#: Source/Core/DolphinWX/MainMenuBar.cpp:209
#, c-format
msgid "Connect Wii Remote %i"
msgstr "ربط ريموت الوي %i"
#: Source/Core/Core/HotkeyManager.cpp:66
msgid "Connect Wii Remote 1"
msgstr "ربط ريموت الوي 1"
#: Source/Core/Core/HotkeyManager.cpp:67
msgid "Connect Wii Remote 2"
msgstr "ربط ريموت الوي 2"
#: Source/Core/Core/HotkeyManager.cpp:68
msgid "Connect Wii Remote 3"
msgstr "ربط ريموت الوي 3"
#: Source/Core/Core/HotkeyManager.cpp:69
msgid "Connect Wii Remote 4"
msgstr "ربط ريموت الوي 4"
#: Source/Core/DolphinWX/MainMenuBar.cpp:238
msgid "Connect Wii Remotes"
msgstr "ربط ريموت الوي "
#: Source/Core/DolphinWX/Main.cpp:475
msgid "Connecting..."
msgstr "متصل"
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:117
msgid "Connection Type:"
msgstr "نوع الاتصال:"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:82
msgid "Continue"
msgstr "استمر"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:349
msgid "Continuous Scanning"
msgstr "البحث المستمر"
#: Source/Core/Core/HW/GCPadEmu.cpp:62
msgid "Control Stick"
msgstr "عصا التحكم"
#: Source/Core/DolphinWX/NetPlay/PadMapDialog.cpp:18
msgid "Controller Ports"
msgstr "منفذ التحكم"
#: Source/Core/DolphinWX/MainToolBar.cpp:189
msgid "Controller settings"
msgstr "إعدادات التحكم "
#: Source/Core/DolphinWX/MainToolBar.cpp:188
msgid "Controllers"
msgstr "وحدات التحكم"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:285
msgid ""
"Controls the distance of the convergence plane. This is the distance at "
"which virtual objects will appear to be in front of the screen.\n"
"A higher value creates stronger out-of-screen effects while a lower value is "
"more comfortable."
msgstr ""
"Controls the distance of the convergence plane. This is the distance at "
"which virtual objects will appear to be in front of the screen.\n"
"A higher value creates stronger out-of-screen effects while a lower value is "
"more comfortable."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:282
msgid ""
"Controls the separation distance between the virtual cameras.\n"
"A higher value creates a stronger feeling of depth while a lower value is "
"more comfortable."
msgstr ""
"Controls the separation distance between the virtual cameras.\n"
"A higher value creates a stronger feeling of depth while a lower value is "
"more comfortable."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:702
msgid "Convergence:"
msgstr "التقاء"
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:313
msgid "Convergence: "
msgstr "Convergence: "
#: Source/Core/DolphinWX/MemcardManager.cpp:165
msgid "Convert to GCI"
msgstr "GCIتحويل إلى "
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:212
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:793
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:800
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:818
msgid "Copy"
msgstr "نسخ"
#: Source/Core/DolphinWX/Debugger/MemoryView.cpp:312
msgid "Copy &address"
msgstr "Copy &address"
#: Source/Core/DolphinWX/Debugger/CodeView.cpp:439
msgid "Copy &function"
msgstr "Copy &function"
#: Source/Core/DolphinWX/Debugger/CodeView.cpp:441
#: Source/Core/DolphinWX/Debugger/MemoryView.cpp:313
msgid "Copy &hex"
msgstr "Copy &hex"
#: Source/Core/DolphinWX/Debugger/CodeView.cpp:440
msgid "Copy code &line"
msgstr ""
#: Source/Core/Core/ConfigManager.cpp:1029
msgid "Copy failed"
msgstr "فشل نسخ"
#: Source/Core/DolphinWX/MemcardManager.cpp:806
#, c-format
msgid "Copy to Memory Card %c"
msgstr "نسخ إلى بطاقة الذاكرة %c"
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:343
msgid "Core"
msgstr "النواة"
#. i18n: Performance cost, not monetary cost
#: Source/Core/DolphinWX/Debugger/JitWindow.cpp:184
msgid "Cost"
msgstr "كلفة"
#: Source/Core/Core/IOS/ES/ES.cpp:217
msgid ""
"Could not launch the Wii Menu because it is missing from the NAND.\n"
"The emulated software will likely hang now."
msgstr ""
#: Source/Core/Core/IOS/ES/ES.cpp:222
#, c-format
msgid ""
"Could not launch title %016<PRIx64> because it is missing from the NAND.\n"
"The emulated software will likely hang now."
msgstr ""
#: Source/Core/Core/Boot/Boot.cpp:76
#, c-format
msgid ""
"Could not read \"%s\". There is no disc in the drive or it is not a GameCube/"
"Wii backup. Please note that Dolphin cannot play games directly from the "
"original GameCube and Wii discs."
msgstr ""
"Could not read \"%s\". There is no disc in the drive or it is not a GameCube/"
"Wii backup. Please note that Dolphin cannot play games directly from the "
"original GameCube and Wii discs."
#: Source/Core/Core/Boot/Boot.cpp:103
#, c-format
msgid "Could not recognize file %s"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:477
#, c-format
msgid "Could not save %s."
msgstr "لا يمكن حفظ %s."
#: Source/Core/Core/HW/GCMemcard/GCMemcardRaw.cpp:118
#, c-format
msgid ""
"Could not write memory card file %s.\n"
"\n"
"Are you running Dolphin from a CD/DVD, or is the save file maybe write "
"protected?\n"
"\n"
"Are you receiving this after moving the emulator directory?\n"
"If so, then you may need to re-specify your memory card location in the "
"options."
msgstr ""
"Could not write memory card file %s.\n"
"\n"
"Are you running Dolphin from a CD/DVD, or is the save file maybe write "
"protected?\n"
"\n"
"Are you receiving this after moving the emulator directory?\n"
"If so, then you may need to re-specify your memory card location in the "
"options."
#: Source/Core/Core/NetPlayClient.cpp:90
msgid "Couldn't Create Client"
msgstr "لا يمكن إنشاء عميل"
#: Source/Core/Core/NetPlayClient.cpp:101
msgid "Couldn't create peer."
msgstr "لا يمكن إنشاء الأقران."
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:692
msgid "Couldn't find open command for extension 'ini'!"
msgstr "لا يمكن العثور فتح الأوامر للتمديد 'ini'!"
#: Source/Core/Core/IOS/USB/Bluetooth/BTReal.cpp:68
#, c-format
msgid "Couldn't initialise libusb for Bluetooth passthrough: %s"
msgstr ""
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:476
msgid "Couldn't look up central server"
msgstr "Couldn't look up central server"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:86
msgid "Count"
msgstr "إحصاء"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:82
msgid "Count:"
msgstr "الاحصاء :"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:264
#, c-format
msgid "Count: %lu"
msgstr "الاحصاء: %lu"
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:226
msgid "Country:"
msgstr "البلد:"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:56
#: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:17
msgid "Create AR Code"
msgstr "إنشاء رموز اسرار"
#: Source/Core/DolphinWX/MainMenuBar.cpp:411
msgid "Create New Perspective"
msgstr "إنشاء مشهد جديد "
#: Source/Core/DolphinWX/MainMenuBar.cpp:474
msgid ""
"Create a .dsy file that can be used to recognise these same functions in "
"other games."
msgstr ""
"Create a .dsy file that can be used to recognise these same functions in "
"other games."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:254
msgid ""
"Create frame dumps and screenshots at the internal resolution of the "
"renderer, rather than the size of the window it is displayed within. If the "
"aspect ratio is widescreen, the output image will be scaled horizontally to "
"preserve the vertical resolution.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Create frame dumps and screenshots at the internal resolution of the "
"renderer, rather than the size of the window it is displayed within. If the "
"aspect ratio is widescreen, the output image will be scaled horizontally to "
"preserve the vertical resolution.\n"
"\n"
"If unsure, leave this unchecked."
#: Source/Core/DolphinWX/FrameAui.cpp:539
msgid "Create new perspective"
msgstr "إنشاء مشهد جديد"
#: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:31
msgid "Creator: "
msgstr "المنشئ :"
#: Source/Core/Common/MsgHandler.cpp:68
msgid "Critical"
msgstr "حرج"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:937
msgid "Crop"
msgstr "Crop"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:268
msgid ""
"Crop the picture from its native aspect ratio to 4:3 or 16:9.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Crop the picture from its native aspect ratio to 4:3 or 16:9.\n"
"\n"
"If unsure, leave this unchecked."
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:58
msgid "Crossfade"
msgstr "الإبهات المتداخل"
#: Source/Core/DolphinWX/FrameTools.cpp:349
#, c-format
msgid "Current directory changed from %s to %s after wxFileSelector!"
msgstr "Current directory changed from %s to %s after wxFileSelector!"
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:135
msgid "Current game"
msgstr "اللعبة الحالية"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:573
msgid "Custom"
msgstr "مخصص"
#: Source/Core/DolphinWX/Config/AdvancedConfigPane.cpp:86
msgid "Custom RTC Options"
msgstr "خيارات تخصيص وقت النظام "
#: Source/Core/Core/HW/GCPadEmu.cpp:80
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:84
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:303
msgid "D-Pad"
msgstr "الاسهم"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:52
msgid "DK Bongos"
msgstr "DK Bongos"
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:39
msgid "DSP Emulator Engine"
msgstr "محرك محاكي الصوت"
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:34
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:281
msgid "DSP HLE emulation (fast)"
msgstr "DSP HLE emulation (سريع)"
#: Source/Core/DolphinWX/Debugger/DSPDebugWindow.cpp:34
msgid "DSP LLE Debugger"
msgstr "DSP LLE Debugger"
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:36
msgid "DSP LLE interpreter (slow)"
msgstr "DSP LLE interpreter (بطيء)"
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:35
msgid "DSP LLE recompiler"
msgstr "DSP LLE recompiler"
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:85
msgid "DVD Root:"
msgstr "DVD Root:"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:52
msgid "Dance Mat"
msgstr "بساط الرقص"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:62
msgid "Data Size"
msgstr "حجم البيانات"
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:90
msgid "Data Type"
msgstr "نوع البيانات"
#: Source/Core/DolphinWX/MemcardManager.cpp:525
#: Source/Core/DolphinWX/MemcardManager.cpp:560
msgid "Datel MaxDrive/Pro files(*.sav)"
msgstr "Datel MaxDrive/Pro files(*.sav)"
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/AnalogStick.cpp:36
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:37
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:29
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Slider.cpp:25
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:29
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Triggers.cpp:21
msgid "Dead Zone"
msgstr "المنطقة الميتة"
#: Source/Core/DolphinWX/LogConfigWindow.cpp:46
msgid "Debug"
msgstr "التصحيح"
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:117
msgid "Debug Only"
msgstr "التصحيح فقط"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:166
#: Source/Core/DolphinWX/Input/HotkeyInputConfigDiag.cpp:116
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:883
msgid "Debugging"
msgstr "التصحيح"
#: Source/Core/DolphinWX/Debugger/WatchView.cpp:88
msgid "Decimal"
msgstr "عشري"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1008
msgid "Decompress ISO..."
msgstr "ضغط ايزو"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1041
msgid "Decompress selected ISOs..."
msgstr "اختيار إلغاء ضغط ايزو "
#: Source/Core/DolphinWX/GameListCtrl.cpp:1257
#: Source/Core/DolphinWX/GameListCtrl.cpp:1375
msgid "Decompressing ISO"
msgstr "فك ايزو"
#: Source/Core/Core/HotkeyManager.cpp:101
msgid "Decrease Convergence"
msgstr "تخفيض التقارب"
#: Source/Core/Core/HotkeyManager.cpp:99
msgid "Decrease Depth"
msgstr "تخفيض العمق"
#: Source/Core/Core/HotkeyManager.cpp:39
msgid "Decrease Emulation Speed"
msgstr "تخفيض مضاهاة السرعة"
#. i18n: IR stands for internal resolution
#: Source/Core/Core/HotkeyManager.cpp:82
msgid "Decrease IR"
msgstr "IR تخفيض"
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:1213
msgid "Default"
msgstr "الافتراضي"
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:82
msgid "Default ISO:"
msgstr "Default ISO:"
#: Source/Core/DolphinWX/LogWindow.cpp:101
msgid "Default font"
msgstr "الخط الافتراضي"
#: Source/Core/DolphinWX/Debugger/BreakpointWindow.cpp:48
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:1238
msgid "Delete"
msgstr "حذف"
#: Source/Core/DolphinWX/MemcardManager.cpp:807
msgid "Delete Save"
msgstr "حذف الحفظ"
#: Source/Core/AudioCommon/WaveFile.cpp:32
#: Source/Core/VideoCommon/AVIDump.cpp:110
#, c-format
msgid "Delete the existing file '%s'?"
msgstr "حذف الملف الموجود '%s'?"
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:304
msgid "Depth Percentage: "
msgstr "نسبة العمق:"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:691
msgid "Depth:"
msgstr "العمق:"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:1270
msgid "Description"
msgstr "الوصف"
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:276
msgid "Description:"
msgstr "الوصف:"
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:748
msgid "Detect"
msgstr "كشف"
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:286
msgid "Deterministic dual core: "
msgstr "Deterministic dual core: "
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:213
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:1187
msgid "Device"
msgstr "أداة"
#. i18n: PID means Product ID (in the context of a USB device), not Process ID
#: Source/Core/DolphinWX/Config/AddUSBDeviceDiag.cpp:63
msgid "Device PID (e.g., 0305)"
msgstr ""
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:119
msgid "Device Settings"
msgstr "إعدادات الجهاز"
#. i18n: VID means Vendor ID (in the context of a USB device)
#: Source/Core/DolphinWX/Config/AddUSBDeviceDiag.cpp:61
msgid "Device VID (e.g., 057e)"
msgstr ""
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:350
msgid "Device not found"
msgstr "لم يتم العثور علي الجهاز"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:55
msgid "Dial"
msgstr "الاتصال الهاتفي"
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:84
msgid "Dims the screen after five minutes of inactivity."
msgstr "تقوم بتعتيم الشاشة بعد خمس دقائق من الخمول ."
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:121
msgid "Direct Connection"
msgstr "اتصال مباشر"
#: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:140
msgid "Directory checksum and directory backup checksum failed"
msgstr "Directory checksum and directory backup checksum failed"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:812
msgid "Disable"
msgstr "تعطيل"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:837
msgid "Disable Bounding Box"
msgstr "تعطيل المربع المحيط"
#: Source/Core/DolphinWX/MainMenuBar.cpp:416
msgid "Disable Docking"
msgstr "Disable Docking"
#: Source/Core/Core/HotkeyManager.cpp:41
msgid "Disable Emulation Speed Limit"
msgstr "تعطيل مضاهاة الحد الأقصى للسرعة"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:650
msgid "Disable Fog"
msgstr "تعطيل الضباب"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:233
msgid ""
"Disable any XFB emulation.\n"
"Speeds up emulation a lot but causes heavy glitches in many games which rely "
"on them (especially homebrew applications).\n"
"\n"
"If unsure, leave this checked."
msgstr ""
"Disable any XFB emulation.\n"
"يسرع مضاهاة الكثير ولكن يسبب اخطاء كبيرة في العديد من الألعاب التي تعتمد "
"عليها.\n"
"\n"
"إذا لم تكن متأكدا اترك هذا التحقق."
#: Source/Core/DolphinWX/MainMenuBar.cpp:417
msgid "Disable docking of perspective panes to main window"
msgstr "Disable docking of perspective panes to main window"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:173
msgid ""
"Disable the bounding box emulation.\n"
"This may improve the GPU performance a lot, but some games will break.\n"
"\n"
"If unsure, leave this checked."
msgstr ""
"Disable the bounding box emulation.\n"
"This may improve the GPU performance a lot, but some games will break.\n"
"\n"
"If unsure, leave this checked."
#: Source/Core/DolphinWX/Debugger/DSPDebugWindow.cpp:79
msgid "Disassembly"
msgstr "التفكيك"
#: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:186
msgid "Disc"
msgstr "القرص"
#: Source/Core/DiscIO/DriveBlob.cpp:146
msgid "Disc Read Error"
msgstr "خطأ قراءة القرص"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:525
msgid "Display"
msgstr "العرض"
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:118
msgid ""
"Display messages over the emulation screen area.\n"
"These messages include memory card writes, video backend and CPU "
"information, and JIT cache clearing."
msgstr ""
"Display messages over the emulation screen area.\n"
"These messages include memory card writes, video backend and CPU "
"information, and JIT cache clearing."
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:183
msgid "Do you want to clear the list of symbol names?"
msgstr "Do you want to clear the list of symbol names?"
#: Source/Core/DolphinWX/FrameTools.cpp:842
msgid "Do you want to stop the current emulation?"
msgstr "هل ترغب في إغلاق اللعبة الحالية؟"
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:41
msgid "Dolby Pro Logic II decoder"
msgstr "Dolby Pro Logic II decoder"
#: Source/Core/DolphinWX/AboutDolphin.cpp:26
#: Source/Core/DolphinWX/FrameTools.cpp:669
msgid "Dolphin"
msgstr "دولفين"
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:37
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:374
#, c-format
msgid "Dolphin %s Graphics Configuration"
msgstr "Dolphin %s إعدادات الرسومات"
#: Source/Core/DolphinWX/Config/ConfigMain.h:19
msgid "Dolphin Configuration"
msgstr "إعدادات دولفين"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:49
msgid "Dolphin Controller Configuration"
msgstr "ضبط وحدة تحكم"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:531
#, c-format
msgid "Dolphin Emulated Wii Remote Configuration Port %i"
msgstr "إعدادات اغتران ريموت الوي منفذ %i"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:378
msgid "Dolphin FIFO"
msgstr "دولفين"
#: Source/Core/DolphinWX/FrameTools.cpp:1049
msgid "Dolphin Hotkeys"
msgstr "مفاتيح الاختصار"
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:263
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:279
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:298
msgid "Dolphin Map File (*.map)"
msgstr "Dolphin Map File (*.map)"
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:69
msgid "Dolphin NetPlay"
msgstr "لعب شبكة"
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:40
msgid "Dolphin NetPlay Setup"
msgstr "ثبت لعب الشبكه"
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:169
msgid "Dolphin Signature CSV File (*.csv)"
msgstr "Dolphin Signature CSV File (*.csv)"
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:168
msgid "Dolphin Signature File (*.dsy)"
msgstr "Dolphin Signature File (*.dsy)"
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:318
msgid "Dolphin Symbol Rename File (*.sym)"
msgstr "Dolphin Symbol Rename File (*.sym)"
#: Source/Core/DolphinWX/FrameTools.cpp:483
#: Source/Core/DolphinWX/FrameTools.cpp:984
msgid "Dolphin TAS Movies (*.dtm)"
msgstr "Dolphin TAS Movies (*.dtm)"
#: Source/Core/DolphinWX/GameListCtrl.cpp:478
msgid ""
"Dolphin could not find any GameCube/Wii ISOs or WADs. Double-click here to "
"set a games directory..."
msgstr ""
"دولفين لم يتم العثور على أي قرص جيم كيوب / الوي . انقر نقرا مزدوجا فوق هنا "
"لوضع دليل الألعاب ..."
#: Source/Core/DolphinWX/GameListCtrl.cpp:474
msgid ""
"Dolphin is currently set to hide all games. Double-click here to show all "
"games..."
msgstr ""
"تم تعيين دولفين حاليا إخفاء جميع الألعاب. دبل كليك هنا لإظهار جميع الألعاب..."
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:479
msgid "Dolphin is too old for traversal server"
msgstr "دولفين قديم جدا لجتياز الخادم "
#: Source/Core/DolphinWX/GameListCtrl.cpp:1317
#: Source/Core/DolphinWX/GameListCtrl.cpp:1390
msgid "Dolphin was unable to complete the requested action."
msgstr "دولفين غير قادر على إكمال الإجراء المطلوب ."
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:151
msgid "Dolphin's cheat system is currently disabled."
msgstr "تم تعطيل نظام الاسرار حاليا."
#: Source/Core/DiscIO/CompressedBlob.cpp:331
msgid "Done compressing disc image."
msgstr "يتم ضغط صورة القرص ."
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:65
#: Source/Core/DolphinWX/TASInputDlg.cpp:97
#: Source/Core/DolphinWX/TASInputDlg.cpp:249
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:23
msgid "Down"
msgstr "أسفل"
#: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:60
msgid "Download Codes (WiiRD Database)"
msgstr "تحميل اسرار للعبة"
#: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:199
#, c-format
msgid "Downloaded %lu codes. (added %lu)"
msgstr " تم تحميل %lu (وأضاف %lu)"
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:134
msgid "Drawn Object Range"
msgstr "Drawn Object Range"
#: Source/Core/DolphinWX/Config/GCAdapterConfigDiag.cpp:36
msgid "Driver Not Detected"
msgstr " لم يتم الكشف عن التعريف"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:36
msgid "Drums"
msgstr "الطبول"
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:105
msgid "Drums Configuration"
msgstr "اعدادات الطبول"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:35
msgid "Dummy"
msgstr "وهمي "
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:96
msgid "Dump"
msgstr "Dump"
#: Source/Core/DolphinWX/MainMenuBar.cpp:161
msgid "Dump Audio"
msgstr "تفريغ الصوت"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:913
msgid "Dump EFB Target"
msgstr "Dump EFB Target"
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:135
msgid "Dump EXRAM"
msgstr "Dump EXRAM"
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:144
msgid "Dump FakeVMEM"
msgstr "Dump FakeVMEM"
#: Source/Core/DolphinWX/MainMenuBar.cpp:159
msgid "Dump Frames"
msgstr "تفريغ الإطارات"
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:132
msgid "Dump MRAM"
msgstr "Dump MRAM"
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:113
msgid "Dump Objects"
msgstr "Dump Objects"
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:94
msgid "Dump Path:"
msgstr "Dump Path:"
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:125
msgid "Dump TEV Stages"
msgstr "Dump TEV Stages"
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:127
msgid "Dump Texture Fetches"
msgstr "Dump Texture Fetches"
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:111
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:895
msgid "Dump Textures"
msgstr "تفريغ النسيج"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:244
msgid ""
"Dump decoded game textures to User/Dump/Textures/<game_id>/.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Dump decoded game textures to User/Dump/Textures/<game_id>/.\n"
"\n"
"If unsure, leave this unchecked."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:252
msgid ""
"Dump the contents of EFB copies to User/Dump/Textures/.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Dump the contents of EFB copies to User/Dump/Textures/.\n"
"\n"
"If unsure, leave this unchecked."
#: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:262
msgid "Duplicate Bundled ActionReplay Code"
msgstr "Duplicate Bundled ActionReplay Code"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:58
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:56
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:73
msgid "Dutch"
msgstr "الهولندية"
#: Source/Core/DolphinWX/MainMenuBar.cpp:85
msgid "E&xit"
msgstr "خروج"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:57
msgid "EFB Cmd"
msgstr "EFB Cmd"
#: Source/Core/Core/HW/EXI/BBA-TAP/TAP_Win32.cpp:208
#, c-format
msgid ""
"ERROR: This version of Dolphin requires a TAP-Win32 driver that is at least "
"version %d.%d -- If you recently upgraded your Dolphin distribution, a "
"reboot is probably required at this point to get Windows to see the new "
"driver."
msgstr ""
"ERROR: This version of Dolphin requires a TAP-Win32 driver that is at least "
"version %d.%d -- If you recently upgraded your Dolphin distribution, a "
"reboot is probably required at this point to get Windows to see the new "
"driver."
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:101
msgid "Early Memory Updates"
msgstr "بداية تحديث الذاكرة"
#: Source/Core/DolphinWX/Cheats/ARCodeAddEdit.h:17
msgid "Edit ActionReplay Code"
msgstr "تعديل رمز ActionReplay"
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:232
msgid "Edit Config"
msgstr "تعديل الاعدادات"
#: Source/Core/DolphinWX/PatchAddEdit.h:23
msgid "Edit Patch"
msgstr "تعديل الباتش"
#: Source/Core/DolphinWX/MainMenuBar.cpp:408
#: Source/Core/DolphinWX/MainMenuBar.cpp:425
msgid "Edit Perspectives"
msgstr "تحرير مشهد"
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:392
msgid "Edit..."
msgstr "تحرير"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:54
msgid "Effect"
msgstr "تأثير"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:48
msgid ""
"Eliminate items from the current scan results that do not match the current "
"Search settings."
msgstr ""
"Eliminate items from the current scan results that do not match the current "
"Search settings."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:731
msgid "Embedded Frame Buffer (EFB)"
msgstr "Embedded Frame Buffer (EFB)"
#: Source/Core/Core/State.cpp:462
msgid "Empty"
msgstr "فارغة"
#: Source/Core/Core/Core.cpp:231
msgid "Emu Thread already running"
msgstr "المحاكي قيد التشغيل بالفعل"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:240
msgid ""
"Emulate XFBs accurately.\n"
"Slows down emulation a lot and prohibits high-resolution rendering but is "
"necessary to emulate a number of games properly.\n"
"\n"
"If unsure, check virtual XFB emulation instead."
msgstr ""
"Emulate XFBs accurately.\n"
"Slows down emulation a lot and prohibits high-resolution rendering but is "
"necessary to emulate a number of games properly.\n"
"\n"
"If unsure, check virtual XFB emulation instead."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:236
msgid ""
"Emulate XFBs using GPU texture objects.\n"
"Fixes many games which don't work without XFB emulation while not being as "
"slow as real XFB emulation. However, it may still fail for a lot of other "
"games (especially homebrew applications).\n"
"\n"
"If unsure, leave this checked."
msgstr ""
"Emulate XFBs using GPU texture objects.\n"
"Fixes many games which don't work without XFB emulation while not being as "
"slow as real XFB emulation. However, it may still fail for a lot of other "
"games (especially homebrew applications).\n"
"\n"
"إذا لم تكن متأكدا اترك هذا التحقق."
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:263
msgid "Emulate the Wii's Bluetooth adapter"
msgstr "محاكاة محول بلوتوث الوي"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:313
msgid "Emulated Wii Remote"
msgstr "محاكاة ريموت الوي"
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:328
msgid "Emulation State: "
msgstr "حالة المحاكاه: "
#: Source/Core/Core/HotkeyManager.cpp:246
msgid "Emulation speed"
msgstr "سرعة المضاهاة"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:878
msgid "Enable API Validation Layers"
msgstr "Enable API Validation Layers"
#: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:102
msgid "Enable AR Logging"
msgstr "تمكين التسجيل"
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:51
msgid "Enable Audio Stretching"
msgstr "تمكين تمديد الصوت "
#: Source/Core/DolphinWX/Config/AdvancedConfigPane.cpp:32
msgid "Enable CPU Clock Override"
msgstr "تمكين تجاوز وحدة المعالجة المركزية على مدار الساعة"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:57
msgid "Enable Cheats"
msgstr "تمكين الاسرار "
#: Source/Core/DolphinWX/Config/AdvancedConfigPane.cpp:37
msgid "Enable Custom RTC"
msgstr "تمكين وقت مخصص"
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:258
msgid "Enable Dual Core"
msgstr "Enable Dual Core"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:56
msgid "Enable Dual Core (speedup)"
msgstr "Enable Dual Core (لزيادة السرعة)"
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:268
msgid "Enable FPRF"
msgstr "Enable FPRF"
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:260
msgid "Enable MMU"
msgstr "MMU تمكين"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:513
msgid "Enable Multi-threading"
msgstr "تمكن مسارات متعددة"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:942
msgid "Enable Progressive Scan"
msgstr "تمكين المسح التقدمي"
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:65
msgid "Enable Screen Saver"
msgstr "تمكين شاشة التوقف"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:369
msgid "Enable Speaker Data"
msgstr "تمكين بيانات مكبر صوت"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:60
msgid "Enable Usage Statistics Reporting"
msgstr "تمكين تقارير إحصائيات الاستخدام "
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:298
msgid "Enable WideScreen"
msgstr "تمكين شاشة عريضة"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:870
msgid "Enable Wireframe"
msgstr "تمكين الإطار الشبكي"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:152
msgid ""
"Enable anisotropic filtering.\n"
"Enhances visual quality of textures that are at oblique viewing angles.\n"
"Might cause issues in a small number of games.\n"
"\n"
"If unsure, select 1x."
msgstr ""
"Enable anisotropic filtering.\n"
"Enhances visual quality of textures that are at oblique viewing angles.\n"
"Might cause issues in a small number of games.\n"
"\n"
"If unsure, select 1x."
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:279
msgid ""
"Enable fast disc access. This can cause crashes and other problems in some "
"games. (ON = Fast, OFF = Compatible)"
msgstr ""
"Enable fast disc access. This can cause crashes and other problems in some "
"games. (ON = Fast, OFF = Compatible)"
#: Source/Core/DolphinWX/MemcardManager.cpp:821
msgid "Enable pages"
msgstr "تمكين صفحات"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:122
msgid ""
"Enable this if you want the whole screen to be used for rendering.\n"
"If this is disabled, a render window will be created instead.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"تمكين هذا إذا كنت تريد الشاشة بأكملها لاستخدامها لتقديم.\n"
"إذا تم تعطيل هذا، سيتم إنشاء إطار تقديم بدلا من ذلك.\n"
"\n"
"إذا لم تكن متأكدا اترك هذا غير محددة."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:133
msgid ""
"Enable this if you want to use the main Dolphin window for rendering rather "
"than a separate render window.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"تمكين هذا إذا كنت تريد استخدام الإطار الرئيسي لتقديم دولفين بدلا من تقديم "
"إطار منفصل.\n"
"\n"
"إذا لم تكن متأكدا اترك هذا غير محددة."
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:60
msgid ""
"Enables Dolby Pro Logic II emulation using 5.1 surround. Certain backends "
"only."
msgstr ""
"Enables Dolby Pro Logic II emulation using 5.1 surround. Certain backends "
"only."
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:270
msgid ""
"Enables Floating Point Result Flag calculation, needed for a few games. (ON "
"= Compatible, OFF = Fast)"
msgstr ""
"Enables Floating Point Result Flag calculation, needed for a few games. (ON "
"= Compatible, OFF = Fast)"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:295
msgid ""
"Enables multi-threading in the video backend, which may result in "
"performance gains in some scenarios.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"تمكن مسارات متعددة في الخلفية الفيديو، مما قد يؤدي إلى تحسين الأداء في بعض "
"الحالات.\n"
"\n"
"إذا لم تكن متأكدا، وترك هذا غير محددة."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:136
msgid ""
"Enables progressive scan if supported by the emulated software.\n"
"Most games don't care about this.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"تمكن المسح التدريجي إذا كان معتمدا من قبل البرنامج محاكاة.\n"
"معظم الألعاب لا تهتم بهذا.\n"
"\n"
"إذا لم تكن متأكدا اترك هذه غير محددة."
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:61
msgid "Enables stretching of the audio to match emulation speed."
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:306
msgid ""
"Enables texture decoding using the GPU instead of the CPU. This may result "
"in performance gains in some scenarios, or on systems where the CPU is the "
"bottleneck.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:263
msgid ""
"Enables the Memory Management Unit, needed for some games. (ON = Compatible, "
"OFF = Fast)"
msgstr ""
"Enables the Memory Management Unit, needed for some games. (ON = Compatible, "
"OFF = Fast)"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:83
msgid ""
"Enables the collection and sharing of usage statistics data with the Dolphin "
"development team. This data is used to improve the emulator and help us "
"understand how our users interact with the system. No private data is ever "
"collected."
msgstr ""
"تمكن جمع وتبادل البيانات الإحصائية استخدام مع فريق التطوير دولفين . وتستخدم "
"هذه البيانات لتحسين المضاهاة و تساعدنا على فهم كيفية تفاعل المستخدمين مع "
"النظام. لا توجد بيانات خاصه يتم جمعها ."
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:77
msgid "Enables the use of Action Replay and Gecko cheats."
msgstr "Enables the use of Action Replay and Gecko cheats."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:292
msgid ""
"Enables validation of API calls made by the video backend, which may assist "
"in debugging graphical issues.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Enables validation of API calls made by the video backend, which may assist "
"in debugging graphical issues.\n"
"\n"
"If unsure, leave this unchecked."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:260
msgid ""
"Encode frame dumps using the FFV1 codec.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"تفريغ الإطار تشفير باستخدام الترميز FFV1.\n"
"\n"
"إذا لم تكن متأكدا اترك هذا غير محددة."
#: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:31
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:143
msgid "End"
msgstr "نهاية"
#: Source/Core/Core/NetPlayServer.cpp:76
msgid "Enet Didn't Initialize"
msgstr "شبكة لم تتم تهيئة"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:53
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:51
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:58
msgid "English"
msgstr "الإنجليزية"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:551
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:658
msgid "Enhancements"
msgstr "تحسينات"
#: Source/Core/DolphinWX/Config/AddUSBDeviceDiag.cpp:39
msgid "Enter USB device ID"
msgstr "أدخل معرف جهاز يو إس بي "
#: Source/Core/DolphinWX/FrameAui.cpp:538
msgid "Enter a name for the new perspective:"
msgstr "أدخل اسم للمشهد الجديد :"
#: Source/Core/DolphinWX/Debugger/CodeView.cpp:315
msgid "Enter instruction code:"
msgstr ""
#: Source/Core/DolphinWX/Debugger/CodeView.cpp:402
#, c-format
msgid "Enter symbol (%s) end address:"
msgstr ""
#: Source/Core/DolphinWX/Debugger/CodeView.cpp:379
#, c-format
msgid "Enter symbol (%s) size:"
msgstr ""
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:213
msgid "Enter the RSO module address:"
msgstr ""
#: Source/Core/DolphinWX/PatchAddEdit.cpp:207
#, c-format
msgid "Entry %d/%d"
msgstr "دخول %d/%d"
#: Source/Core/DolphinWX/PatchAddEdit.cpp:96
#, c-format
msgid "Entry 1/%d"
msgstr "دخول 1/%d"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:109
msgid "Equal"
msgstr "المساواة"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:67
#: Source/Core/DolphinWX/LogConfigWindow.cpp:43
#: Source/Core/DolphinWX/Main.cpp:314 Source/Core/DolphinWX/Main.cpp:322
#: Source/Core/DolphinWX/MemcardManager.cpp:554
#: Source/Core/DolphinWX/PatchAddEdit.cpp:242
#: Source/Core/DolphinWX/WxUtils.cpp:70
msgid "Error"
msgstr "خطأ"
#: Source/Core/DolphinWX/Main.cpp:313
msgid "Error loading selected language. Falling back to system default."
msgstr "خطأ في تحميل اللغة المختارة. يتراجع إلى النظام الافتراضية."
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:390
msgid "Error saving file."
msgstr "حفظ ملف خطأ ."
#: Source/Core/Common/ChunkFile.h:248
#, c-format
msgid ""
"Error: After \"%s\", found %d (0x%X) instead of save marker %d (0x%X). "
"Aborting savestate load..."
msgstr ""
"Error: After \"%s\", found %d (0x%X) instead of save marker %d (0x%X). "
"Aborting savestate load..."
#: Source/Core/Core/HW/EXI/EXI_DeviceIPL.cpp:396
msgid ""
"Error: Trying to access Shift JIS fonts but they are not loaded. Games may "
"not show fonts correctly, or crash."
msgstr ""
"Error: Trying to access Shift JIS fonts but they are not loaded. Games may "
"not show fonts correctly, or crash."
#: Source/Core/Core/HW/EXI/EXI_DeviceIPL.cpp:391
msgid ""
"Error: Trying to access Windows-1252 fonts but they are not loaded. Games "
"may not show fonts correctly, or crash."
msgstr ""
"Error: Trying to access Windows-1252 fonts but they are not loaded. Games "
"may not show fonts correctly, or crash."
#. i18n: This button name refers to a gameplay element in DJ Hero
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:35
msgid "Euphoria"
msgstr "Euphoria"
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:101
msgid "Europe"
msgstr "أوروبا"
#: Source/Core/Core/HotkeyManager.cpp:33
msgid "Exit"
msgstr "خروج"
#: Source/Core/DolphinWX/MainMenuBar.cpp:217
msgid "Export All Wii Saves"
msgstr "تصدير جميع حفظ الوي"
#: Source/Core/Core/HotkeyManager.cpp:50
msgid "Export Recording"
msgstr "تصدير تسجيل"
#: Source/Core/DolphinWX/MainMenuBar.cpp:143
msgid "Export Recording..."
msgstr "تصدير تسجيل"
#: Source/Core/DolphinWX/MemcardManager.cpp:809
msgid "Export Save"
msgstr "تصدير حفظ"
#: Source/Core/DolphinWX/GameListCtrl.cpp:981
msgid "Export Wii save (Experimental)"
msgstr "تصدير حفظ الوي"
#: Source/Core/DolphinWX/MemcardManager.cpp:810
msgid "Export all saves"
msgstr "تصدير جميع الحفظ"
#: Source/Core/Core/HW/WiiSaveCrypted.cpp:54
#: Source/Core/DolphinWX/MemcardManager.cpp:451
msgid "Export failed"
msgstr "فشل تصدير"
#: Source/Core/DolphinWX/MemcardManager.cpp:558
msgid "Export save as..."
msgstr "تصدير حفظ باسم"
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:287
msgid "Extension"
msgstr "تمديد"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:809
msgid "External Frame Buffer (XFB)"
msgstr "(XFB) عزل الإطار الخارجي"
#: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:258
msgid "Extract All Files..."
msgstr "استخراج كافة الملفات"
#: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:263
msgid "Extract Apploader..."
msgstr "استخراج Apploader"
#: Source/Core/DolphinWX/MainMenuBar.cpp:236
msgid "Extract Certificates from NAND"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:264
msgid "Extract DOL..."
msgstr "استخراج الملفات"
#: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:251
msgid "Extract Directory..."
msgstr "استخراج دليل"
#: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:282
msgid "Extract File"
msgstr "استخراج الملف"
#: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:255
msgid "Extract File..."
msgstr "استخراج الملفات"
#: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:247
msgid "Extract Partition..."
msgstr "استخراج التقسيم"
#: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:498
#, c-format
msgid "Extracting %s"
msgstr "استخراج %s"
#: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:485
msgid "Extracting All Files"
msgstr "استخراج كافة الملفات"
#: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:485
msgid "Extracting Directory"
msgstr "استخراج دليل"
#: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:486
msgid "Extracting..."
msgstr "استخراج"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:48
#: Source/Core/DolphinWX/MainMenuBar.cpp:231
msgid "FIFO Player"
msgstr "لاعبين"
#: Source/Core/DolphinWX/Debugger/MemoryView.cpp:321
msgid "FP value"
msgstr "FP value"
#: Source/Core/Core/NetPlayClient.cpp:171
msgid "Failed To Connect!"
msgstr "خطأ الاتصال"
#: Source/Core/Core/NetPlayClient.cpp:116
msgid "Failed to Connect!"
msgstr "خطأ الاتصال"
#: Source/Core/Core/IOS/USB/Bluetooth/BTReal.cpp:588
msgid "Failed to claim interface for BT passthrough"
msgstr "Failed to claim interface for BT passthrough"
#: Source/Core/Core/IOS/USB/Bluetooth/BTReal.cpp:583
#, c-format
msgid "Failed to detach kernel driver for BT passthrough: %s"
msgstr "Failed to detach kernel driver for BT passthrough: %s"
#: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:166
msgid "Failed to download codes."
msgstr "فشل تحميل الاسرار."
#: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:343
#, c-format
msgid "Failed to extract to %s!"
msgstr "فشل في الاستخراج إلى %s!"
#: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:571
#, c-format
msgid ""
"Failed to find new filename.\n"
"%s\n"
" will be overwritten"
msgstr ""
"Failed to find new filename.\n"
"%s\n"
" will be overwritten"
#: Source/Core/DolphinWX/NetPlay/NetPlayLauncher.cpp:32
msgid "Failed to listen. Is another instance of the NetPlay server running?"
msgstr "Failed to listen. Is another instance of the NetPlay server running?"
#: Source/Core/Core/IOS/MIOS.cpp:140
msgid "Failed to load MIOS ELF into memory."
msgstr ""
#: Source/Core/Core/IOS/MIOS.cpp:132
msgid ""
"Failed to load MIOS. It is required for launching GameCube titles from Wii "
"mode."
msgstr ""
#: Source/Core/Core/Boot/Boot.cpp:385
msgid "Failed to load the executable to memory."
msgstr ""
#: Source/Core/Core/IOS/USB/Bluetooth/BTReal.cpp:576
#, c-format
msgid "Failed to open Bluetooth device: %s"
msgstr "فشل في فتح جهاز بلوتوث: %s"
#: Source/Core/DiscIO/CompressedBlob.cpp:168
#: Source/Core/DiscIO/CompressedBlob.cpp:353
#, c-format
msgid "Failed to open the input file \"%s\"."
msgstr "Failed to open the input file \"%s\"."
#: Source/Core/DiscIO/CompressedBlob.cpp:175
#: Source/Core/DiscIO/CompressedBlob.cpp:360
#, c-format
msgid ""
"Failed to open the output file \"%s\".\n"
"Check that you have permissions to write the target folder and that the "
"media can be written."
msgstr ""
"Failed to open the output file \"%s\".\n"
"Check that you have permissions to write the target folder and that the "
"media can be written."
#: Source/Core/Core/Movie.cpp:1031
#, c-format
msgid "Failed to read %s"
msgstr "فشل في القراءة %s"
#: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:196
#, c-format
msgid ""
"Failed to read block %u of the save data\n"
"Memory card may be truncated\n"
"File position: 0x%<PRIx64>"
msgstr ""
"Failed to read block %u of the save data\n"
"Memory card may be truncated\n"
"File position: 0x%<PRIx64>"
#: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:121
msgid ""
"Failed to read block allocation table backup correctly\n"
"(0x8000-0x9FFF)"
msgstr ""
"Failed to read block allocation table backup correctly\n"
"(0x8000-0x9FFF)"
#: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:115
msgid ""
"Failed to read block allocation table correctly\n"
"(0x6000-0x7FFF)"
msgstr ""
"Failed to read block allocation table correctly\n"
"(0x6000-0x7FFF)"
#: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:669
#, c-format
msgid "Failed to read data from GCI file %s"
msgstr "Failed to read data from GCI file %s"
#: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:109
msgid ""
"Failed to read directory backup correctly\n"
"(0x4000-0x5FFF)"
msgstr ""
"Failed to read directory backup correctly\n"
"(0x4000-0x5FFF)"
#: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:103
msgid ""
"Failed to read directory correctly\n"
"(0x2000-0x3FFF)"
msgstr ""
"Failed to read directory correctly\n"
"(0x2000-0x3FFF)"
#: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:92
msgid ""
"Failed to read header correctly\n"
"(0x0000-0x1FFF)"
msgstr ""
"Failed to read header correctly\n"
"(0x0000-0x1FFF)"
#: Source/Core/DiscIO/VolumeGC.cpp:52
msgid "Failed to read unique ID from disc image"
msgstr "فشل في قراءة معرف فريد من صورة القرص"
#: Source/Core/DolphinWX/FrameTools.cpp:1268
msgid "Failed to remove this title from the NAND."
msgstr ""
#: Source/Core/Core/IOS/USB/Bluetooth/BTEmu.cpp:88
msgid "Failed to write BT.DINF to SYSCONF"
msgstr "Failed to write BT.DINF to SYSCONF"
#: Source/Core/DiscIO/CompressedBlob.cpp:297
#: Source/Core/DiscIO/CompressedBlob.cpp:391
#, c-format
msgid ""
"Failed to write the output file \"%s\".\n"
"Check that you have enough space available on the target drive."
msgstr ""
"Failed to write the output file \"%s\".\n"
"Check that you have enough space available on the target drive."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:778
msgid "Fast"
msgstr "سريع"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:834
msgid "Fast Depth Calculation"
msgstr "سرعة حساب العمق"
#: Source/Core/Core/Movie.cpp:1323
#, c-format
msgid ""
"Fatal desync. Aborting playback. (Error in PlayWiimote: %u != %u, byte %u.)%s"
msgstr ""
"Fatal desync. Aborting playback. (Error in PlayWiimote: %u != %u, byte %u.)%s"
#: Source/Core/DolphinWX/GameListCtrl.cpp:421
msgid "File"
msgstr "ملف"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:103
msgid "File Info"
msgstr "ملف المعلومات"
#: Source/Core/DolphinWX/MainMenuBar.cpp:297
msgid "File Name"
msgstr "اسم الملف"
#: Source/Core/DolphinWX/MainMenuBar.cpp:303
msgid "File Size"
msgstr "حجم الملف"
#: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:172
msgid "File contained no codes."
msgstr "الملف لا يتضمن اسرار."
#: Source/Core/DolphinWX/MemcardManager.cpp:401
msgid "File converted to .gci"
msgstr "تحويل ملف إلى .gci"
#: Source/Core/DolphinWX/MemcardManager.cpp:417
msgid ""
"File could not be opened\n"
"or does not have a valid extension"
msgstr ""
"قد لا يمكن فتح ملف\n"
"أو لا يكون امتداد صالح"
#: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:53
#, c-format
msgid ""
"File has the extension \"%s\".\n"
"Valid extensions are (.raw/.gcp)"
msgstr ""
"File has the extension \"%s\".\n"
"Valid extensions are (.raw/.gcp)"
#: Source/Core/DolphinWX/MemcardManager.cpp:414
msgid "File is not recognized as a memory card"
msgstr "لم يتم التعرف على الملف كملف بطاقة الذاكرة"
#: Source/Core/DiscIO/CompressedBlob.cpp:344
msgid "File not compressed"
msgstr "ملف غير مضغوط "
#: Source/Core/DolphinWX/MemcardManager.cpp:408
#: Source/Core/DolphinWX/MemcardManager.cpp:457
#: Source/Core/DolphinWX/MemcardManager.cpp:508
msgid "File write failed"
msgstr "فشل الكتابة ملف"
#: Source/Core/DiscIO/CompressedBlob.cpp:199
msgid "Files opened, ready to compress."
msgstr "فتحت الملفات ، وعلى استعداد للضغط ."
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:436
msgid "Filesystem"
msgstr "الملفات"
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:684
msgid "Filetype 'ini' is unknown! Will not open!"
msgstr "نوع الملف غير معروف! لن تفتح!"
#: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:83
msgid "Filter Symbols"
msgstr "تصفية الرموز"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:176
msgid ""
"Filter all textures, including any that the game explicitly set as "
"unfiltered.\n"
"May improve quality of certain textures in some games, but will cause issues "
"in others.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Filter all textures, including any that the game explicitly set as "
"unfiltered.\n"
"May improve quality of certain textures in some games, but will cause issues "
"in others.\n"
"\n"
"If unsure, leave this unchecked."
#: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:84
msgid "Filter the symbol list by name. This is case-sensitive."
msgstr "تصفية قائمة رمز بالاسم. هذا هو لحالة الأحرف."
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:155
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:234
msgid "Find Next"
msgstr "بحث عن التالي"
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:158
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:235
msgid "Find Previous"
msgstr "البحث عن السابق"
#: Source/Core/DolphinWX/MainMenuBar.cpp:443
msgid "Find functions based on RSO modules (experimental)..."
msgstr ""
#: Source/Core/DolphinWX/MemcardManager.cpp:631
msgid "First Block"
msgstr "أول بلوك"
#: Source/Core/DolphinWX/MemcardManager.cpp:816
msgid "Fix Checksums"
msgstr "الإصلاح اختبارية"
#. i18n: These are the kinds of flags that a CPU uses (e.g. carry),
#. not the kinds of flags that represent e.g. countries
#: Source/Core/DolphinWX/Debugger/BreakpointView.cpp:37
#: Source/Core/DolphinWX/Debugger/JitWindow.cpp:180
#: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:84
msgid "Flags"
msgstr "الأعلام"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:152
msgid "Flow Control"
msgstr "Flow Control"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:49
msgid "Flush"
msgstr "Flush"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:63
msgid "Fog Cmd"
msgstr "Fog Cmd"
#: Source/Core/DolphinWX/Debugger/CodeView.cpp:434
msgid "Follow &branch"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:461
msgid "Force 16:9"
msgstr "العرض 16:9"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:652
msgid "Force 24-bit Color"
msgstr "24-bit فرض اللون"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:461
msgid "Force 4:3"
msgstr "العرض 4:3"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:58
msgid "Force Console as NTSC-J"
msgstr "فرض وحدة التحكم على النظام الياباني"
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:230
msgid "Force Listen Port:"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:645
msgid "Force Texture Filtering"
msgstr "تصفية قوة النسيج "
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:79
msgid ""
"Forces NTSC-J mode for using the Japanese ROM font.\n"
"If left unchecked, Dolphin defaults to NTSC-U and automatically enables this "
"setting when playing Japanese games."
msgstr ""
"وضع لاستخدام الخط الياباني في اللعاب . ترك دون ,المحاكي يكون افتراضي على "
"النظام الانجليزي ويتيح هذا الاعداد تلقائيا عند اللعب اليابانية"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:144
msgid ""
"Forces the game to output graphics for any aspect ratio.\n"
"Use with \"Aspect Ratio\" set to \"Force 16:9\" to force 4:3-only games to "
"run at 16:9.\n"
"Rarely produces good results and often partially breaks graphics and game "
"UIs.\n"
"Unnecessary (and detrimental) if using any AR/Gecko-code widescreen "
"patches.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Forces the game to output graphics for any aspect ratio.\n"
"Use with \"Aspect Ratio\" set to \"Force 16:9\" to force 4:3-only games to "
"run at 16:9.\n"
"Rarely produces good results and often partially breaks graphics and game "
"UIs.\n"
"Unnecessary (and detrimental) if using any AR/Gecko-code widescreen "
"patches.\n"
"\n"
"If unsure, leave this unchecked."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:298
msgid ""
"Forces the game to render the RGB color channels in 24-bit, thereby "
"increasing quality by reducing color banding.\n"
"It has no impact on performance and causes few graphical issues.\n"
"\n"
"\n"
"If unsure, leave this checked."
msgstr ""
"Forces the game to render the RGB color channels in 24-bit, thereby "
"increasing quality by reducing color banding.\n"
"It has no impact on performance and causes few graphical issues.\n"
"\n"
"\n"
"إذا لم تكن متأكدا، اترك هذا غير محددة."
#: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:41
msgid ""
"Format as Shift JIS (Japanese)?\n"
"Choose no for Windows-1252 (Western)"
msgstr ""
"Format as Shift JIS (Japanese)?\n"
"Choose no for Windows-1252 (Western)"
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:29
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:26
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:22
msgid "Forward"
msgstr "إلى الأمام"
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:253
msgid "Forward port (UPnP)"
msgstr "Forward port (UPnP)"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:498
#, c-format
msgid "Found %u results for '"
msgstr "Found %u results for '"
#: Source/Core/Core/HW/WiiSaveCrypted.cpp:87
#, c-format
msgid "Found %zu save files"
msgstr "العثور على %zu ملفات حفظ"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:48
msgid "Frame"
msgstr "الإطار "
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:890
#, c-format
msgid "Frame %u"
msgstr "إطار %u"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:866
#, c-format
msgid "Frame %zu"
msgstr "إطار %zu"
#: Source/Core/Core/HotkeyManager.cpp:43
msgid "Frame Advance"
msgstr "الإطار المسبق"
#: Source/Core/Core/HotkeyManager.cpp:44
msgid "Frame Advance Decrease Speed"
msgstr "تخفيض سرعة الإطار المسبق"
#: Source/Core/Core/HotkeyManager.cpp:45
msgid "Frame Advance Increase Speed"
msgstr "زيادة سرعة الإطار المسبق"
#: Source/Core/Core/HotkeyManager.cpp:46
msgid "Frame Advance Reset Speed"
msgstr " إعادة تعيين سرعة الإطار المسبق"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:129
msgid "Frame Buffer"
msgstr "عازل الإطار "
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:919
msgid "Frame Dumps Use FFV1"
msgstr "Frame Dumps Use FFV1"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:245
msgid "Frame Info"
msgstr "معلومات الإطار "
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:113
msgid "Frame Range"
msgstr "مجموعة الإطار "
#: Source/Core/Core/HotkeyManager.cpp:247
msgid "Frame advance"
msgstr "تقدم الإطار"
#: Source/Core/VideoCommon/RenderBase.cpp:932
#, c-format
msgid "Frame dump image(s) '%s' already exists. Overwrite?"
msgstr "Frame dump image(s) '%s' already exists. Overwrite?"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:167
msgid "Frames to Record"
msgstr "إطارات للتسجيل"
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:103
msgid "France"
msgstr "فرنسا"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:916
msgid "Free Look"
msgstr "تحكم بكاميرا اللعبة"
#: Source/Core/Core/HotkeyManager.cpp:255
msgid "Freelook"
msgstr "نظرة حرة"
#: Source/Core/Core/HotkeyManager.cpp:84
msgid "Freelook Decrease Speed"
msgstr " تخفيض سرعة نظرة حرة"
#: Source/Core/Core/HotkeyManager.cpp:85
msgid "Freelook Increase Speed"
msgstr "زيادة سرعة نظرة حرة"
#: Source/Core/Core/HotkeyManager.cpp:88
msgid "Freelook Move Down"
msgstr "نظرة حرة تحريك لأسفل"
#: Source/Core/Core/HotkeyManager.cpp:89
msgid "Freelook Move Left"
msgstr "نظرة حرة تحريك لليسار"
#: Source/Core/Core/HotkeyManager.cpp:90
msgid "Freelook Move Right"
msgstr "نظرة حرة تحريك لليمين"
#: Source/Core/Core/HotkeyManager.cpp:87
msgid "Freelook Move Up"
msgstr "نظرة حرة تحريك لأعلى"
#: Source/Core/Core/HotkeyManager.cpp:93
msgid "Freelook Reset"
msgstr " إعادة تعيين نظرة حرة"
#: Source/Core/Core/HotkeyManager.cpp:86
msgid "Freelook Reset Speed"
msgstr " إعادة تعيين سرعة نظرة حرة"
#: Source/Core/Core/HotkeyManager.cpp:91
msgid "Freelook Zoom In"
msgstr "تكبير نظرة حرة "
#: Source/Core/Core/HotkeyManager.cpp:92
msgid "Freelook Zoom Out"
msgstr " تصغير نظرة حرة "
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:55
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:53
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:64
msgid "French"
msgstr "الفرنسية"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:58
msgid "Frets"
msgstr "الحنق"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:85
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:93
msgid "From"
msgstr "من"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:908
msgid "Full Resolution Frame Dumps"
msgstr "Full Resolution Frame Dumps"
#: Source/Core/DolphinWX/MainToolBar.cpp:182
msgid "FullScr"
msgstr "شاشة كاملة"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:441
msgid "Fullscreen Resolution:"
msgstr "دقة ملء الشاشة:"
#: Source/Core/DolphinWX/Debugger/BreakpointView.cpp:35
msgid "Function"
msgstr "Function"
#: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:116
msgid "Function callers"
msgstr "Function callers"
#: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:110
msgid "Function calls"
msgstr "Function calls"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:52
msgid "GBA"
msgstr "GBA"
#: Source/Core/DolphinWX/NetPlay/PadMapDialog.cpp:62
msgid "GC Port"
msgstr "GC منفذ"
#: Source/Core/DolphinWX/MemcardManager.cpp:530
msgid "GCI File(*.gci)"
msgstr "GCI File(*.gci)"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:38
msgid "GCI Folder"
msgstr "مجلد GCI"
#: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:54
#, c-format
msgid ""
"GCI save file was not loaded because it is the wrong region for this memory "
"card:\n"
"%s"
msgstr ""
"GCI save file was not loaded because it is the wrong region for this memory "
"card:\n"
"%s"
#: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:351
msgid "GCMemcardDirectory: ClearBlock called with invalid block address"
msgstr "GCMemcardDirectory: ClearBlock called with invalid block address"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.h:19
msgid "GFX Debugger"
msgstr "GFX المصحح"
#: Source/Core/VideoCommon/CommandProcessor.cpp:492
#, c-format
msgid ""
"GFX FIFO: Unknown Opcode (0x%02x @ %p, %s).\n"
"This means one of the following:\n"
"* The emulated GPU got desynced, disabling dual core can help\n"
"* Command stream corrupted by some spurious memory bug\n"
"* This really is an unknown opcode (unlikely)\n"
"* Some other sort of bug\n"
"\n"
"Further errors will be sent to the Video Backend log and\n"
"Dolphin will now likely crash or hang. Enjoy."
msgstr ""
"GFX FIFO: Unknown Opcode (0x%02x @ %p, %s).\n"
"This means one of the following:\n"
"* The emulated GPU got desynced, disabling dual core can help\n"
"* Command stream corrupted by some spurious memory bug\n"
"* This really is an unknown opcode (unlikely)\n"
"* Some other sort of bug\n"
"\n"
"Further errors will be sent to the Video Backend log and\n"
"Dolphin will now likely crash or hang. Enjoy."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:784
msgid "GPU Texture Decoding"
msgstr ""
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:358
msgid "Game Boy Advance Carts (*.gba)"
msgstr "Game Boy Advance Carts (*.gba)"
#: Source/Core/DolphinWX/MainMenuBar.cpp:299
msgid "Game ID"
msgstr "عنوان اللعبة"
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:225
msgid "Game ID:"
msgstr "معرف اللعبة:"
#: Source/Core/Core/NetPlayClient.cpp:802
msgid "Game is already running!"
msgstr "لعبة تستخدم بالفعل!"
#: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:419
#, c-format
msgid ""
"Game overwrote with another games save. Data corruption ahead 0x%x, 0x%x"
msgstr ""
"Game overwrote with another games save. Data corruption ahead 0x%x, 0x%x"
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:371
msgid "Game-Specific Settings"
msgstr "إعدادات معينه للعبه"
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:242
msgid "GameConfig"
msgstr "إعدادات اللعبة"
#: Source/Core/DolphinWX/Config/ConfigMain.cpp:87
msgid "GameCube"
msgstr "جيم كيوب"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:51
msgid "GameCube Adapter for Wii U"
msgstr "GameCube Adapter for Wii U"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:493
#, c-format
msgid "GameCube Controller Configuration Port %i"
msgstr "ضبط وحدة تحكم جيم كيوب منفذ %i"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:148
msgid "GameCube Controllers"
msgstr "تحكم جيم كيوب"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:478
#, c-format
msgid "GameCube Keyboard Configuration Port %i"
msgstr "ضبط لوحة المفاتيح جيم كيوب منفذ %i"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:357
#: Source/Core/DolphinWX/MemcardManager.cpp:195
msgid "GameCube Memory Cards (*.raw,*.gcp)"
msgstr "بطاقه ذاكره الجيم كيوب (*.raw,*.gcp) "
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:288
msgid "GameCube Microphone Slot A"
msgstr "GameCube Microphone Slot A"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:293
msgid "GameCube Microphone Slot B"
msgstr "GameCube Microphone Slot B"
#: Source/Core/DolphinWX/MemcardManager.cpp:522
msgid "GameCube Savegame files(*.gci;*.gcs;*.sav)"
msgstr "ملفات حفظ لعبة جيم كيوب(*.gci;*.gcs;*.sav)"
#: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:129
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:248
msgid "Gecko Codes"
msgstr "تحميل اسرار"
#: Source/Core/Core/HotkeyManager.cpp:244
#: Source/Core/DolphinWX/Config/ConfigMain.cpp:84
#: Source/Core/DolphinWX/Input/HotkeyInputConfigDiag.cpp:108
#: Source/Core/DolphinWX/PostProcessingConfigDiag.cpp:130
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:46
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:386
msgid "General"
msgstr "عام"
#: Source/Core/DolphinWX/Input/WiimoteInputConfigDiag.cpp:67
msgid "General and Options"
msgstr "العام وخيارات"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:62
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:65
msgid "Generate a New Statistics Identity"
msgstr "إنشاء هوية جديد للحصائيات "
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:130
msgid "Geometry data"
msgstr "بيانات الهندسة"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:54
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:52
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:61
msgid "German"
msgstr "الألمانية"
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:107
msgid "Germany"
msgstr "ألمانيا"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:79
msgid "Go to Next Frame"
msgstr "Go to Next Frame"
#: Source/Core/DolphinWX/MainToolBar.cpp:210
msgid "Go to the current instruction"
msgstr "Go to the current instruction"
#: Source/Core/DolphinWX/Input/HotkeyInputConfigDiag.cpp:120
#: Source/Core/DolphinWX/MainToolBar.cpp:186
msgid "Graphics"
msgstr "الرسومات"
#: Source/Core/DolphinWX/MainToolBar.cpp:187
msgid "Graphics settings"
msgstr "إعدادات الرسومات"
#: Source/Core/Core/HotkeyManager.cpp:253
msgid "Graphics toggles"
msgstr "Graphics toggles"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:110
msgid "Greater Than"
msgstr "أكبر من"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:161
msgid ""
"Greatly increases quality of textures generated using render-to-texture "
"effects.\n"
"Raising the internal resolution will improve the effect of this setting.\n"
"Slightly increases GPU load and causes relatively few graphical issues.\n"
"\n"
"If unsure, leave this checked."
msgstr ""
"Greatly increases quality of textures generated using render-to-texture "
"effects.\n"
"Raising the internal resolution will improve the effect of this setting.\n"
"Slightly increases GPU load and causes relatively few graphical issues.\n"
"\n"
"If unsure, leave this checked."
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:28
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:44
msgid "Green"
msgstr "أخضر"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:32
msgid "Green Left"
msgstr "اليسار أخضر"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:32
msgid "Green Right"
msgstr "اليمين أخضر"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:55
msgid "Guitar"
msgstr "غيتار"
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:99
msgid "Guitar Configuration"
msgstr "اعدادات الغيتار"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:726
msgid "Hacks"
msgstr "هاك"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:793
#, c-format
msgid ""
"Hash tap count is set to %d which is non-standard.\n"
"You will need to edit the INI manually."
msgstr ""
"Hash tap count is set to %d which is non-standard.\n"
"You will need to edit the INI manually."
#: Source/Core/DolphinWX/NetPlay/MD5Dialog.cpp:94
msgid "Hashes do not match."
msgstr "Hashes do not match."
#: Source/Core/DolphinWX/NetPlay/MD5Dialog.cpp:94
msgid "Hashes match!"
msgstr "Hashes match!"
#: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:131
msgid "Header checksum failed"
msgstr "عنوان اختباري فشل"
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:36
msgid "Height"
msgstr "ارتفاع"
#: Source/Core/DolphinWX/Debugger/MemoryView.cpp:325
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:163
msgid "Hex"
msgstr "Hex"
#: Source/Core/DolphinWX/Debugger/WatchView.cpp:86
msgid "Hexadecimal"
msgstr "Hexadecimal"
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:31
msgid "Hide"
msgstr "إخفاء"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:503
msgid "Hide Mouse Cursor"
msgstr "إخفاء مؤشر الماوس"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:130
msgid ""
"Hides the mouse cursor if it's on top of the emulation window.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Hides the mouse cursor if it's on top of the emulation window.\n"
"\n"
"If unsure, leave this unchecked."
#: Source/Core/DolphinWX/Config/AdvancedConfigPane.cpp:42
msgid ""
"Higher values can make variable-framerate games run at a higher framerate, "
"at the expense of CPU. Lower values can make variable-framerate games run at "
"a lower framerate, saving CPU.\n"
"\n"
"WARNING: Changing this from the default (100%) can and will break games and "
"cause glitches. Do so at your own risk. Please do not report bugs that occur "
"with a non-default clock. "
msgstr ""
"يمكن للقيم العليا تشغيل الألعاب في عدد إطارات أعلى على حساب وحدة المعالجة "
"المركزية يمكن خفض القيم لتشغيل الألعاب في عدد إطارات أقل\n"
" وتوفير وحدة المعالجة المركزية\n"
"\n"
"\n"
"تحذير: تغيير هذا من الافتراضي (100٪) يمكن يعطل الألعاب وتسبب اخطاء بها \n"
"القيام بذلك على مسؤوليتك الخاصة من فضلك لا تبلغ عن الأخطاء التي تحدث مع "
"السرعة الغير الافتراضية"
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:173
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:240
msgid "Host"
msgstr "هوست"
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:440
msgid "Host Code:"
msgstr ""
#: Source/Core/Core/NetPlayClient.cpp:123
msgid ""
"Host code size is to large.\n"
"Please recheck that you have the correct code"
msgstr ""
"Host code size is to large.\n"
"Please recheck that you have the correct code"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1030
msgid "Host with Netplay"
msgstr "استضافة لعب عبر الشبكة"
#: Source/Core/Core/HotkeyManager.cpp:166
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:323
msgid "Hotkeys"
msgstr "الاختصارات"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:313
msgid "Hybrid Wii Remote"
msgstr "ريموت الوي الهجين"
#: Source/Core/DolphinWX/GameListCtrl.cpp:422
msgid "ID"
msgstr "عنوان"
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:232
msgid "IOS Version:"
msgstr "IOS Version:"
#: Source/Core/Core/IOS/Network/SSL.cpp:123
#, c-format
msgid ""
"IOS: A file required for SSL services (%s) is invalid. Please refer to "
"https://dolphin-emu.org/docs/guides/wii-network-guide/ for instructions on "
"setting up Wii networking."
msgstr ""
#: Source/Core/Core/IOS/Network/SSL.cpp:111
#, c-format
msgid ""
"IOS: Could not read a file required for SSL services (%s). Please refer to "
"https://dolphin-emu.org/docs/guides/wii-network-guide/ for instructions on "
"setting up Wii networking."
msgstr ""
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:465
msgid "IP Address:"
msgstr ""
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:113
msgid "IPL Settings"
msgstr "IPL إعدادات"
#: Source/Core/Core/Boot/Boot.cpp:271
#, c-format
msgid "IPL with unknown hash %x"
msgstr "IPL مع تجزئة غير معروفة %x"
#. i18n: IR stands for infrared and refers to the pointer functionality of Wii Remotes
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:269
#: Source/Core/DolphinWX/TASInputDlg.cpp:135
msgid "IR"
msgstr "IR"
#. i18n: IR stands for infrared and refers to the pointer functionality of Wii Remotes
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:131
msgid "IR Sensitivity:"
msgstr "IR حساسية:"
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:260
msgid "ISO Details"
msgstr "تفاصيل ايزو"
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:75
msgid "ISO Directories"
msgstr "دليل الايزو"
#: Source/Core/DolphinWX/MemcardManager.cpp:629
msgid "Icon"
msgstr " أيقونة"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:233
msgid "Identity generation"
msgstr "إنشاء هوية"
#: Source/Core/DolphinWX/Main.cpp:215
msgid ""
"If authorized, Dolphin can collect data on its performance, feature usage, "
"and configuration, as well as data on your system's hardware and operating "
"system.\n"
"\n"
"No private data is ever collected. This data helps us understand how people "
"and emulated games use Dolphin and prioritize our efforts. It also helps us "
"identify rare configurations that are causing bugs, performance and "
"stability issues.\n"
"This authorization can be revoked at any time through Dolphin's settings.\n"
"\n"
"Do you authorize Dolphin to report this information to Dolphin's developers?"
msgstr ""
"إذا أذن ، يمكن دولفين جمع بيانات عن أدائها ، واستخدام ميزة ، و الاعدادات، "
"فضلا عن بيانات عن نظام التشغيل الخاص بك .\n"
"\n"
"لا توجد بيانات خاصة يتم جمعها . هذه البيانات تساعدنا على فهم كيف يمكن للناس "
"و ألعاب محاكاة استخدام دولفين و أولويات جهودنا . كما أنه يساعد لنا تحديد "
"اعدادات نادرة التي تسبب قضايا الخلل والأداء و الاستقرار .\n"
"هذا التفويض يمكن إلغاؤه في أي وقت من خلال إعدادات دولفين .\n"
"\n"
"\n"
"هل توافق لدولفين أن يبلغ هذه المعلومات للمطورين دولفين ؟"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:738
msgid "Ignore Format Changes"
msgstr "تجاهل تنسيق التغييرات "
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:197
msgid ""
"Ignore any changes to the EFB format.\n"
"Improves performance in many games without any negative effect. Causes "
"graphical defects in a small number of other games.\n"
"\n"
"If unsure, leave this checked."
msgstr ""
"Ignore any changes to the EFB format.\n"
"Improves performance in many games without any negative effect. Causes "
"graphical defects in a small number of other games.\n"
"\n"
"If unsure, leave this checked."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:193
msgid ""
"Ignore any requests from the CPU to read from or write to the EFB.\n"
"Improves performance in some games, but might disable some gameplay-related "
"features or graphical effects.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Ignore any requests from the CPU to read from or write to the EFB.\n"
"Improves performance in some games, but might disable some gameplay-related "
"features or graphical effects.\n"
"\n"
"If unsure, leave this unchecked."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:180
msgid ""
"Implement fullscreen mode with a borderless window spanning the whole screen "
"instead of using exclusive mode.\n"
"Allows for faster transitions between fullscreen and windowed mode, but "
"slightly increases input latency, makes movement less smooth and slightly "
"decreases performance.\n"
"Exclusive mode is required for Nvidia 3D Vision to work in the Direct3D "
"backend.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Implement fullscreen mode with a borderless window spanning the whole screen "
"instead of using exclusive mode.\n"
"Allows for faster transitions between fullscreen and windowed mode, but "
"slightly increases input latency, makes movement less smooth and slightly "
"decreases performance.\n"
"Exclusive mode is required for Nvidia 3D Vision to work in the Direct3D "
"backend.\n"
"\n"
"If unsure, leave this unchecked."
#: Source/Core/DolphinWX/MainMenuBar.cpp:235
msgid "Import BootMii NAND Backup..."
msgstr ""
#: Source/Core/DolphinWX/MemcardManager.cpp:808
msgid "Import Save"
msgstr "حفظ استيراد"
#: Source/Core/DolphinWX/MainMenuBar.cpp:216
msgid "Import Wii Save..."
msgstr "استيراد حفظ الوي"
#: Source/Core/Core/HW/WiiSaveCrypted.cpp:118
msgid "Import failed"
msgstr "فشل الاستيراد"
#: Source/Core/DolphinWX/MemcardManager.cpp:446
msgid ""
"Imported file has gsc extension\n"
"but does not have a correct header."
msgstr ""
"Imported file has gsc extension\n"
"but does not have a correct header."
#: Source/Core/DolphinWX/MemcardManager.cpp:432
msgid "Imported file has invalid length."
msgstr "ملف المستوردة له طول صالح."
#: Source/Core/DolphinWX/MemcardManager.cpp:442
msgid ""
"Imported file has sav extension\n"
"but does not have a correct header."
msgstr ""
"Imported file has sav extension\n"
"but does not have a correct header."
#: Source/Core/DolphinWX/FrameTools.cpp:1292
msgid "Importing NAND backup"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:332
msgid "In Game"
msgstr "في اللعبة"
#: Source/Core/Core/HotkeyManager.cpp:102
msgid "Increase Convergence"
msgstr "زيادة التقارب"
#: Source/Core/Core/HotkeyManager.cpp:100
msgid "Increase Depth"
msgstr "زيادة العمق"
#: Source/Core/Core/HotkeyManager.cpp:40
msgid "Increase Emulation Speed"
msgstr "زيادة سرعة المضاهاة "
#. i18n: IR stands for internal resolution
#: Source/Core/Core/HotkeyManager.cpp:80
msgid "Increase IR"
msgstr "IR زيادة"
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:250
#: Source/Core/DolphinWX/LogConfigWindow.cpp:45
msgid "Info"
msgstr "معلومات"
#: Source/Core/Common/MsgHandler.cpp:65
msgid "Information"
msgstr "المعلومات"
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:738
msgid "Input"
msgstr "معلومات"
#: Source/Core/DolphinWX/Debugger/CodeView.cpp:452
msgid "Insert &nop"
msgstr "Insert &nop"
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:70
msgid "Insert SD Card"
msgstr "SD Card ادرج "
#: Source/Core/DolphinWX/MainMenuBar.cpp:233
msgid "Install WAD..."
msgstr "WAD تثبيت "
#: Source/Core/DolphinWX/GameListCtrl.cpp:1019
msgid "Install to the NAND"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:1244
msgid "Installing WAD..."
msgstr "wad تثبيت"
#: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:381
msgid "Integrity Check Error"
msgstr "تحقق من سلامة الخطأ"
#: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:374
msgid "Integrity check completed"
msgstr "التحقق من سلامة الانتهاء"
#: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:373
msgid "Integrity check completed. No errors have been found."
msgstr "انتهاء التدقيق من سلامة لم يتم العثور على أخطاء"
#: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:378
#, c-format
msgid ""
"Integrity check for %s failed. The disc image is most likely corrupted or "
"has been patched incorrectly."
msgstr ""
"Integrity check for %s failed. The disc image is most likely corrupted or "
"has been patched incorrectly."
#: Source/Core/DolphinWX/Config/ConfigMain.cpp:85
msgid "Interface"
msgstr "الواجهة"
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:140
msgid "Interface Settings"
msgstr "واجهة الإعدادات"
#: Source/Core/Core/State.cpp:377
msgid "Internal LZO Error - compression failed"
msgstr "Internal LZO Error - compression failed"
#: Source/Core/Core/State.cpp:513
#, c-format
msgid ""
"Internal LZO Error - decompression failed (%d) (%li, %li) \n"
"Try loading the state again"
msgstr ""
"Internal LZO Error - decompression failed (%d) (%li, %li) \n"
"حاول تحميل الحالة مرة أخرى"
#: Source/Core/Core/State.cpp:648
msgid "Internal LZO Error - lzo_init() failed"
msgstr "Internal LZO Error - lzo_init() failed"
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:224
msgid "Internal Name:"
msgstr "اسم الداخلي :"
#: Source/Core/Core/HotkeyManager.cpp:254
msgid "Internal Resolution"
msgstr "الدقة الداخلية"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:583
msgid "Internal Resolution:"
msgstr "الدقة الداخلية :"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:29
msgid "Interpreter (slowest)"
msgstr "Interpreter (بطيء)"
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:331
msgid "Intro"
msgstr "مقدمة"
#: Source/Core/DolphinWX/Cheats/ARCodeAddEdit.cpp:157
msgid "Invalid Mixed Code"
msgstr "كود مختلط غير صالح"
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:238
#, c-format
msgid "Invalid address: %s"
msgstr "عنوان خاطئ: %s"
#: Source/Core/DolphinWX/MemcardManager.cpp:454
msgid "Invalid bat.map or dir entry."
msgstr "Invalid bat.map or dir entry."
#: Source/Core/Core/NetPlayClient.cpp:936
msgid "Invalid host"
msgstr "المضيف غير صالح"
#: Source/Core/DolphinWX/MemcardManager.cpp:554
msgid "Invalid index"
msgstr "مؤشر غير صالح"
#: Source/Core/Core/Movie.cpp:972
msgid "Invalid recording file"
msgstr "تسجيل الملف غير صالح"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:467
msgid "Invalid search parameters (no object selected)"
msgstr "معلمات البحث غير صالحة ( أي كائن مختارة)"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:450
msgid "Invalid search string (couldn't convert to number)"
msgstr "سلسلة البحث غير صالحة ( لا يمكن تحويل إلى رقم )"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:438
msgid "Invalid search string (only even string lengths supported)"
msgstr "سلسلة البحث غير صالحة ( فقط حتى أطوال سلسلة مدعومة)"
#: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:77
msgid "Invalid value."
msgstr "قيمة غير صالحة."
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:246
#, c-format
msgid "Invalid value: %s"
msgstr "قيمة غير صالحة: %s"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:57
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:55
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:70
msgid "Italian"
msgstr "الإيطالية"
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:105
msgid "Italy"
msgstr "إيطاليا"
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:84 Source/Core/Core/HW/GCPadEmu.cpp:87
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:316
#: Source/Core/DolphinWX/Input/HotkeyInputConfigDiag.cpp:65
msgid "Iterative Input"
msgstr "الإدخال المتكرر"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:32
msgid "JIT Arm64 (experimental)"
msgstr "JIT Arm64 (تجريبي)"
#: Source/Core/DolphinWX/Debugger/JitWindow.h:33
msgid "JIT Block Viewer"
msgstr "JIT Block Viewer"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:31
msgid "JIT Recompiler (recommended)"
msgstr "JIT Recompiler (موصى به)"
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:117
msgid "Japan"
msgstr "اليابان"
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:50
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:55
msgid "Japanese"
msgstr "اليابانية"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:500
msgid "Keep Window on Top"
msgstr "إبقاء نافذة على الأعلى"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:128
msgid ""
"Keep the game window on top of all other windows.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"الحفاظ على إطار اللعبة على أعلى من غيرها من جميع النوافذ.\n"
"\n"
"إذا لم تكن متأكدا ترك هذا التحقق."
#: Source/Core/Core/HW/GCKeyboard.cpp:21
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:53
msgid "Keyboard"
msgstr "لوحة المفاتيح"
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:57
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:61
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:65
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:69
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:73
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:77
msgid "Keys"
msgstr "مفاتيح"
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:230
msgid "Kick Player"
msgstr "طرد لاعب"
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:119
msgid "Korea"
msgstr "كوريا"
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:59
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:82
msgid "Korean"
msgstr "الكورية"
#. i18n: The left trigger button (labeled L on real controllers)
#: Source/Core/Core/HW/GCPadEmu.cpp:40
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:49
msgid "L"
msgstr "L"
#. i18n: The left trigger button (labeled L on real controllers) used as an analog input
#: Source/Core/Core/HW/GCPadEmu.cpp:44
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:53
msgid "L-Analog"
msgstr "L-Analog"
#: Source/Core/DolphinWX/Debugger/WatchView.cpp:82
msgid "Label"
msgstr "Label"
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:130
msgid "Language:"
msgstr "اللغة :"
#: Source/Core/DolphinWX/MainMenuBar.cpp:116
#, c-format
msgid "Last %i"
msgstr "آخر %i"
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:49
msgid "Latency:"
msgstr "Latency:"
#: Source/Core/DolphinWX/MainMenuBar.cpp:401
#: Source/Core/DolphinWX/TASInputDlg.cpp:99
#: Source/Core/DolphinWX/TASInputDlg.cpp:249
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:24
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:24
msgid "Left"
msgstr "اليسار"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:74
msgid "Left Stick"
msgstr "العصا الأيسر"
#: Source/Core/DolphinWX/TASInputDlg.cpp:269
msgid "Left stick"
msgstr "العصا الأيسر"
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:987
msgid ""
"Left-click to detect input.\n"
"Middle-click to clear.\n"
"Right-click for more options."
msgstr ""
"Left-click to detect input.\n"
"Middle-click to clear.\n"
"Right-click for more options."
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:992
msgid ""
"Left/Right-click for more options.\n"
"Middle-click to clear."
msgstr ""
"Left/Right-click for more options.\n"
"Middle-click to clear."
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:111
msgid "Less Than"
msgstr "أقل من"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:66
msgid ""
"Lets the system language be set to values that games were not designed for. "
"This can allow the use of extra translations for a few games, but can also "
"lead to text display issues."
msgstr ""
"Lets the system language be set to values that games were not designed for. "
"This can allow the use of extra translations for a few games, but can also "
"lead to text display issues."
#: Source/Core/DolphinWX/AboutDolphin.cpp:39
msgid "License"
msgstr "ترخيص"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:62
msgid "Light Cmd"
msgstr "Light Cmd"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:92
msgid ""
"Limits the emulation speed to the specified percentage.\n"
"Note that raising or lowering the emulation speed will also raise or lower "
"the audio pitch unless audio stretching is enabled."
msgstr ""
#: Source/Core/DolphinWX/Debugger/BreakpointWindow.cpp:60
#: Source/Core/DolphinWX/Debugger/WatchWindow.cpp:35
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:1234
msgid "Load"
msgstr "تحميل"
#: Source/Core/DolphinWX/MainMenuBar.cpp:457
msgid "Load &Bad Map File..."
msgstr "Load &Bad Map File..."
#: Source/Core/DolphinWX/MainMenuBar.cpp:454
msgid "Load &Other Map File..."
msgstr "Load &Other Map File..."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:898
msgid "Load Custom Textures"
msgstr "تحميل النسيج المخصص"
#: Source/Core/DolphinWX/MainMenuBar.cpp:226
msgid "Load GameCube Main Menu"
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:221
msgid "Load NTSC-J GameCube Main Menu from the JAP folder."
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:223
msgid "Load NTSC-U GameCube Main Menu from the USA folder."
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:225
msgid "Load PAL GameCube Main Menu from the EUR folder."
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:154
msgid "Load State"
msgstr "تحميل الحالة"
#: Source/Core/Core/HotkeyManager.cpp:139
msgid "Load State Last 1"
msgstr "تحميل حالة 1"
#: Source/Core/Core/HotkeyManager.cpp:148
msgid "Load State Last 10"
msgstr "تحميل حالة 10"
#: Source/Core/Core/HotkeyManager.cpp:140
msgid "Load State Last 2"
msgstr "تحميل حالة 2"
#: Source/Core/Core/HotkeyManager.cpp:141
msgid "Load State Last 3"
msgstr "تحميل حالة 3"
#: Source/Core/Core/HotkeyManager.cpp:142
msgid "Load State Last 4"
msgstr "تحميل حالة 4"
#: Source/Core/Core/HotkeyManager.cpp:143
msgid "Load State Last 5"
msgstr "تحميل حالة 5"
#: Source/Core/Core/HotkeyManager.cpp:144
msgid "Load State Last 6"
msgstr "تحميل حالة 6"
#: Source/Core/Core/HotkeyManager.cpp:145
msgid "Load State Last 7"
msgstr "تحميل حالة 7"
#: Source/Core/Core/HotkeyManager.cpp:146
msgid "Load State Last 8"
msgstr "تحميل حالة 8"
#: Source/Core/Core/HotkeyManager.cpp:147
msgid "Load State Last 9"
msgstr "تحميل حالة 9"
#: Source/Core/Core/HotkeyManager.cpp:104
msgid "Load State Slot 1"
msgstr "1 تحميل حالة "
#: Source/Core/Core/HotkeyManager.cpp:113
msgid "Load State Slot 10"
msgstr "تحميل حالة 10"
#: Source/Core/Core/HotkeyManager.cpp:105
msgid "Load State Slot 2"
msgstr "2 تحميل حالة "
#: Source/Core/Core/HotkeyManager.cpp:106
msgid "Load State Slot 3"
msgstr "3 تحميل حالة "
#: Source/Core/Core/HotkeyManager.cpp:107
msgid "Load State Slot 4"
msgstr "4 تحميل حالة "
#: Source/Core/Core/HotkeyManager.cpp:108
msgid "Load State Slot 5"
msgstr "5 تحميل حالة "
#: Source/Core/Core/HotkeyManager.cpp:109
msgid "Load State Slot 6"
msgstr "6 تحميل حالة"
#: Source/Core/Core/HotkeyManager.cpp:110
msgid "Load State Slot 7"
msgstr "7 تحميل حالة"
#: Source/Core/Core/HotkeyManager.cpp:111
msgid "Load State Slot 8"
msgstr "8 تحميل حالة"
#: Source/Core/Core/HotkeyManager.cpp:112
msgid "Load State Slot 9"
msgstr "تحميل حالة 9"
#: Source/Core/DolphinWX/MainMenuBar.cpp:94
msgid "Load State from Selected Slot"
msgstr "تحميل الحالة من منفذ مختار"
#: Source/Core/DolphinWX/MainMenuBar.cpp:93
msgid "Load State..."
msgstr "تحميل حالة"
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:262
msgid "Load Wii Save"
msgstr "تحميل حفظ الوي"
#: Source/Core/DolphinWX/MainMenuBar.cpp:597
msgid "Load Wii System Menu"
msgstr "تحميل قائمة نظام الوي"
#: Source/Core/DolphinWX/MainMenuBar.cpp:592
#, c-format
msgid "Load Wii System Menu %s"
msgstr "تحميل قائمة نظام الوي %s"
#: Source/Core/DolphinWX/MainMenuBar.cpp:227
msgid "Load a GameCube Main Menu located under Dolphin's GC folder."
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:455
msgid ""
"Load any .map file containing the function names and addresses for this game."
msgstr ""
"Load any .map file containing the function names and addresses for this game."
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:278
msgid "Load bad map file"
msgstr "Load bad map file"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:247
msgid ""
"Load custom textures from User/Load/Textures/<game_id>/.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Load custom textures from User/Load/Textures/<game_id>/.\n"
"\n"
"If unsure, leave this unchecked."
#: Source/Core/Core/HotkeyManager.cpp:114
msgid "Load from selected slot"
msgstr "تحميل من فتحة مختارة"
#: Source/Core/Core/HotkeyManager.cpp:261
msgid "Load last state"
msgstr "تحميل الحالة الاخيرة"
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:262
msgid "Load map file"
msgstr "Load map file"
#: Source/Core/Core/HotkeyManager.cpp:258
msgid "Load state"
msgstr "تحميل الحالة"
#: Source/Core/Core/PowerPC/PPCSymbolDB.cpp:387
#, c-format
msgid "Loaded %d good functions, ignored %d bad functions."
msgstr "Loaded %d good functions, ignored %d bad functions."
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:775
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:781
msgid "Localhost"
msgstr "المضيف المحلي"
#: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:55
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:201
#: Source/Core/DolphinWX/LogWindow.h:30
msgid "Log"
msgstr "سجل"
#: Source/Core/DolphinWX/LogConfigWindow.cpp:25
msgid "Log Configuration"
msgstr "سجل الإعدادات"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:491
msgid "Log Render Time to File"
msgstr "تقديم سجل الوقت إلى ملف"
#: Source/Core/DolphinWX/LogConfigWindow.cpp:78
msgid "Log Types"
msgstr "نوع السجل"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:221
msgid ""
"Log the render time of every frame to User/Logs/render_time.txt. Use this "
"feature when you want to measure the performance of Dolphin.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Log the render time of every frame to User/Logs/render_time.txt. Use this "
"feature when you want to measure the performance of Dolphin.\n"
"\n"
"If unsure, leave this unchecked."
#: Source/Core/DolphinWX/LogConfigWindow.cpp:73
msgid "Logger Outputs"
msgstr "مسجل المخرجات"
#: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:131
#: Source/Core/DolphinWX/Frame.cpp:377
msgid "Logging"
msgstr "تسجيل"
#: Source/Core/DolphinWX/NetPlay/MD5Dialog.cpp:19
msgid "MD5 Checksum"
msgstr "اختبار MD5 :"
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:247
msgid "MD5 Checksum:"
msgstr "اختبار MD5 :"
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:134
msgid "MD5 check..."
msgstr "اختبار MD5 :"
#: Source/Core/DolphinWX/MemcardManager.cpp:524
#: Source/Core/DolphinWX/MemcardManager.cpp:559
msgid "MadCatz Gameshark files(*.gcs)"
msgstr "MadCatz Gameshark files(*.gcs)"
#: Source/Core/DolphinWX/TASInputDlg.cpp:369
msgid "Main Stick"
msgstr "العصا الأيسر"
#: Source/Core/DolphinWX/MainMenuBar.cpp:479
msgid ""
"Make a new .dsy file which can recognise more functions, by combining two "
"existing files. The first input file has priority."
msgstr ""
"Make a new .dsy file which can recognise more functions, by combining two "
"existing files. The first input file has priority."
#: Source/Core/DolphinWX/GameListCtrl.cpp:420
#: Source/Core/DolphinWX/MainMenuBar.cpp:295
msgid "Maker"
msgstr "المنتج"
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:227
msgid "Maker ID:"
msgstr "معرف المنتج :"
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:273
msgid "Maker:"
msgstr "المنتج :"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:211
msgid ""
"Makes distant objects more visible by removing fog, thus increasing the "
"overall detail.\n"
"Disabling fog will break some games which rely on proper fog emulation.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Makes distant objects more visible by removing fog, thus increasing the "
"overall detail.\n"
"Disabling fog will break some games which rely on proper fog emulation.\n"
"\n"
"If unsure, leave this unchecked."
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:465
msgid "Match Found"
msgstr "Match Found"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:59
msgid "Matrix Cmd"
msgstr "Matrix Cmd"
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:115
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:122
msgid "Max"
msgstr "عالي"
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:87
msgid "May cause slow down in Wii Menu and some games."
msgstr "قد يسبب تباطؤ في قائمة الوي وبعض الألعاب."
#: Source/Core/DolphinWX/Debugger/DSPDebugWindow.cpp:86
#: Source/Core/DolphinWX/Debugger/MemoryWindow.h:28
msgid "Memory"
msgstr "ذاكرة"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:37
#: Source/Core/DolphinWX/MemcardManager.cpp:207
msgid "Memory Card"
msgstr "بطاقة الذاكرة"
#: Source/Core/DolphinWX/MemcardManager.cpp:83
msgid "Memory Card Manager"
msgstr "مدير بطاقة الذاكرة"
#: Source/Core/Core/ConfigManager.cpp:1021
#, c-format
msgid ""
"Memory Card filename in Slot %c is incorrect\n"
"Region not specified\n"
"\n"
"Slot %c path was changed to\n"
"%s\n"
"Would you like to copy the old file to this new location?\n"
msgstr ""
"بطاقة الذاكرة في فتحة ملف %c غير صحيح\n"
"Region not specified\n"
"\n"
"Slot %c تم تغيير المسار إلى\n"
"%s\n"
"هل ترغب في نسخ الملف القديم إلى هذا الموقع الجديد?\n"
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:371
msgid "Memory Not Ready"
msgstr "الذاكرة غير جاهزة"
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:206
msgid "Memory breakpoint options"
msgstr ""
#: Source/Core/DolphinWX/MemcardManager.cpp:438
msgid "Memory card already has a save for this title."
msgstr "بطاقة الذاكرة لديها بالفعل حفظ لهذا العنوان."
#: Source/Core/DolphinWX/MemcardManager.cpp:281
msgid "Memory card already opened"
msgstr "بطاقة الذاكرة فتحت بالفعل"
#: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:97
msgid "Memory card file size does not match the header size"
msgstr "حجم بطاقة الذاكرة لا تتطابق مع حجم الملف "
#: Source/Core/Core/HW/GCMemcard/GCMemcardRaw.cpp:186
#, c-format
msgid "MemoryCard: ClearBlock called on invalid address (0x%x)"
msgstr "MemoryCard: ClearBlock called on invalid address (0x%x)"
#: Source/Core/Core/HW/GCMemcard/GCMemcardRaw.cpp:158
#, c-format
msgid "MemoryCard: Read called with invalid source address (0x%x)"
msgstr "MemoryCard: Read called with invalid source address (0x%x)"
#: Source/Core/Core/HW/GCMemcard/GCMemcardRaw.cpp:170
#, c-format
msgid "MemoryCard: Write called with invalid destination address (0x%x)"
msgstr "MemoryCard: Write called with invalid destination address (0x%x)"
#: Source/Core/DolphinWX/FrameTools.cpp:1278
msgid ""
"Merging a new NAND over your currently selected NAND will overwrite any "
"channels and savegames that already exist. This process is not reversible, "
"so it is recommended that you keep backups of both NANDs. Are you sure you "
"want to continue?"
msgstr ""
#: Source/Core/Core/HW/GCPadEmu.cpp:76
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:39
msgid "Microphone"
msgstr "ميكروفون"
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:112
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:119
msgid "Min"
msgstr "منخفض"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:960
msgid "Misc"
msgstr "متفرقات"
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:143
msgid "Misc Settings"
msgstr "إعدادات منوعة"
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/AnalogStick.cpp:33
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:27
msgid "Modifier"
msgstr "معدل"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:230
msgid ""
"Modify textures to show the format they're encoded in. Needs an emulation "
"reset in most cases.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Modify textures to show the format they're encoded in. Needs an emulation "
"reset in most cases.\n"
"\n"
"إذا لم تكن متأكدا اترك هذا غير محددة."
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:322
msgid "Monoscopic Shadows"
msgstr "Monoscopic Shadows"
#: Source/Core/DolphinWX/LogWindow.cpp:102
msgid "Monospaced font"
msgstr "الخط أحادي المسافة"
#. i18n: IR stands for infrared and refers to the pointer functionality of Wii Remotes
#: Source/Core/DolphinWX/Input/WiimoteInputConfigDiag.cpp:102
msgid "Motion Controls and IR"
msgstr "Motion Controls and IR"
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:296
msgid "Motion Plus"
msgstr "موشن بلس"
#: Source/Core/Core/HW/GCPadEmu.cpp:73
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:300
msgid "Motor"
msgstr "محرك"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:101
msgid ""
"Move the mouse pointer over an option to display a detailed description."
msgstr "حرك مؤشر الماوس فوق الخيار لعرض وصفا مفصلا"
#: Source/Core/Core/HotkeyManager.cpp:248
msgid "Movie"
msgstr "فيلم"
#: Source/Core/DolphinWX/MainMenuBar.cpp:483
msgid ""
"Must use Generate Symbols first! Recognise names of any standard library "
"functions used in multiple games, by loading them from a .dsy, .csv, or ."
"mega file."
msgstr ""
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:635
msgid "NOTE: Stream size doesn't match actual data length\n"
msgstr "ملاحظة: حجم التدفق لا يطابق مدة البيانات الفعلية\n"
#: Source/Core/DolphinWX/MainMenuBar.cpp:220
msgid "NTSC-J"
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:222
msgid "NTSC-U"
msgstr ""
#: Source/Core/DolphinWX/Cheats/ARCodeAddEdit.cpp:42
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:270
#: Source/Core/DolphinWX/PatchAddEdit.cpp:58
msgid "Name:"
msgstr "الاسم :"
#: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:78
#: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:186
#: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:19
#: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:29
msgid "Name: "
msgstr "الاسم :"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:563
msgid "Native (640x528)"
msgstr "Native (640x528)"
#: Source/Core/DolphinWX/MemcardManager.cpp:523
#: Source/Core/DolphinWX/MemcardManager.cpp:559
msgid "Native GCI files(*.gci)"
msgstr "Native GCI files(*.gci)"
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:109
msgid "Netherlands"
msgstr "هولندا"
#: Source/Core/Core/NetPlayClient.cpp:1091
msgid "Netplay has desynced. There is no way to recover from this."
msgstr "Netplay has desynced. There is no way to recover from this."
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:40
msgid "New Scan"
msgstr "بحث جديد"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:54
msgid "New Texture"
msgstr "New Texture"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:233
msgid "New identity generated."
msgstr "تم إنشاء هوية جديدة ."
#: Source/Core/DolphinWX/MemcardManager.cpp:181
#: Source/Core/DolphinWX/MemcardManager.cpp:818
msgid "Next Page"
msgstr "الصفحة التالية"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:47
msgid "Next Scan"
msgstr "البحث التالي"
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:128
msgid "Nickname:"
msgstr "الاسم:"
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:474
msgid "No Match"
msgstr "No Match"
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:416
msgid "No Value Given"
msgstr "No Value Given"
#: Source/Core/Core/ConfigManager.h:36
msgid "No audio output"
msgstr "لا يوجد مخرجات صوتية"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:779
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:793
msgid "No description available"
msgstr "لا يوجد وصف متاح"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:882
msgid "No file loaded"
msgstr "لا يوجد ملف تحميل"
#: Source/Core/DolphinWX/MemcardManager.cpp:429
msgid "No free directory index entries."
msgstr "No free directory index entries."
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:53
msgid "No game is running."
msgstr "لايوجد لعبة قيد التشغيل"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:918
msgid "No recorded file"
msgstr "لا ملف مسجل"
#: Source/Core/Core/State.cpp:742
msgid "No undo.dtm found, aborting undo load state to prevent movie desyncs"
msgstr "No undo.dtm found, aborting undo load state to prevent movie desyncs"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:51
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:313
#: Source/Core/DolphinWX/NetPlay/PadMapDialog.cpp:27
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:1333
msgid "None"
msgstr "لا شيء"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:108
msgid "Not Equal"
msgstr "لا يساوي"
#: Source/Core/DolphinWX/GameListCtrl.cpp:888
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:287
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:329
msgid "Not Set"
msgstr "غير مجموعة"
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:394
msgid "Not Valid Hex"
msgstr "Not Valid Hex"
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:362
msgid "Not all players have the game. Do you really want to start?"
msgstr "ليس كل اللاعبين لديهم اللعبة. هل تريد حقا أن تبدأ؟"
#: Source/Core/DolphinWX/Main.cpp:472
msgid "Not connected"
msgstr "غير متصل"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:242
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:247
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:252
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:257
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:262
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:267
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:272
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:277
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:291
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:302
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:308
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:313
msgid "Not implemented"
msgstr "لم تنفذ"
#: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:30
msgid "Notes: "
msgstr "ملاحظات :"
#: Source/Core/DolphinWX/FrameAui.cpp:82 Source/Core/DolphinWX/FrameAui.cpp:86
#: Source/Core/DolphinWX/FrameAui.cpp:510
#: Source/Core/DolphinWX/FrameAui.cpp:555
#: Source/Core/DolphinWX/FrameAui.cpp:562
#: Source/Core/DolphinWX/LogConfigWindow.cpp:42
msgid "Notice"
msgstr "إشعار"
#. i18n: The number of times a code block has been executed
#: Source/Core/DolphinWX/Debugger/JitWindow.cpp:182
msgid "NumExec"
msgstr "NumExec"
#: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:81
#: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:189
msgid "Number of Codes: "
msgstr "عدد من رموز:"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Nunchuk.cpp:30
msgid "Nunchuk"
msgstr "ننشوك"
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:85
msgid "Nunchuk Configuration"
msgstr "اعدادات النونشوك"
#: Source/Core/DolphinWX/TASInputDlg.cpp:189
msgid "Nunchuk orientation"
msgstr "Nunchuk orientation"
#: Source/Core/DolphinWX/TASInputDlg.cpp:183
msgid "Nunchuk stick"
msgstr "Nunchuk stick"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:676
msgid "Nvidia 3D Vision"
msgstr "Nvidia 3D Vision"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:601
#, c-format
msgid "Object %zu"
msgstr "Object %zu"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:125
msgid "Object Range"
msgstr "نطاق الهدف"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:675
msgid "Off"
msgstr "إيقاف"
#: Source/Core/DolphinWX/PatchAddEdit.cpp:62
msgid "Offset:"
msgstr "تعويض :"
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:90
msgid "On-Screen Display Messages"
msgstr "عرض الرسائل التي تظهر على الشاشة"
#: Source/Core/DolphinWX/MainMenuBar.cpp:507
msgid "Online &Documentation"
msgstr "وثائق على الانترنت"
#: Source/Core/DolphinWX/MemcardManager.cpp:426
#, c-format
msgid "Only %d blocks available"
msgstr "فقط %d كتل متاحة"
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:351
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:375
msgid ""
"Only export symbols with prefix:\n"
"(Blank for all symbols)"
msgstr ""
"Only export symbols with prefix:\n"
"(Blank for all symbols)"
#: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:545
msgid "Op?"
msgstr "Op?"
#: Source/Core/Core/HotkeyManager.cpp:25
#: Source/Core/DolphinWX/MainToolBar.cpp:177
msgid "Open"
msgstr "فتح"
#: Source/Core/DolphinWX/GameListCtrl.cpp:993
msgid "Open &containing folder"
msgstr "افتح محتوى الملف"
#: Source/Core/DolphinWX/GameListCtrl.cpp:979
msgid "Open Wii &save folder"
msgstr "افتح مجلد حفظ الوي"
#: Source/Core/DolphinWX/MainToolBar.cpp:177
msgid "Open file..."
msgstr "فتح الملف"
#: Source/Core/AudioCommon/OpenALStream.cpp:55
#, c-format
msgid "OpenAL: can't create context for device %s"
msgstr "OpenAL : لا يمكن إنشاء سياق الجهاز %s"
#: Source/Core/AudioCommon/OpenALStream.cpp:65
msgid "OpenAL: can't find sound devices"
msgstr "OpenAL : لا يمكن العثور على أجهزة الصوت"
#: Source/Core/AudioCommon/OpenALStream.cpp:60
#, c-format
msgid "OpenAL: can't open device %s"
msgstr "OpenAL : لا يمكن فتح الجهاز %s"
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:237
msgid ""
"Opens the default (read-only) configuration for this game in an external "
"text editor."
msgstr ""
"Opens the default (read-only) configuration for this game in an external "
"text editor."
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:82 Source/Core/Core/HW/GCPadEmu.cpp:85
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:308
#: Source/Core/DolphinWX/Input/HotkeyInputConfigDiag.cpp:70
msgid "Options"
msgstr "خيارات"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:28
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:44
msgid "Orange"
msgstr "البرتقالي"
#: Source/Core/DolphinWX/MemcardManager.cpp:461
msgid ""
"Order of files in the File Directory do not match the block order\n"
"Right click and export all of the saves,\n"
"and import the saves to a new memory card\n"
msgstr ""
"Order of files in the File Directory do not match the block order\n"
"Right click and export all of the saves,\n"
"and import the saves to a new memory card\n"
#: Source/Core/DolphinWX/TASInputDlg.cpp:141
msgid "Orientation"
msgstr "توجيه"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:530
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:846
msgid "Other"
msgstr "أخرى"
#: Source/Core/DolphinWX/Input/HotkeyInputConfigDiag.cpp:125
msgid "Other State Management"
msgstr "إدارة الحالة الأخرى"
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:136
msgid "Other game"
msgstr "لعبة أخرى"
#: Source/Core/Core/HotkeyManager.cpp:262
msgid "Other state hotkeys"
msgstr "حالة أخرى مفاتيح الاختصار "
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:738
msgid "Output"
msgstr "الإخراج"
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:89
msgid "Overlay Information"
msgstr "معلومات تراكب"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:64
msgid "Override Language on NTSC Games"
msgstr " NTSC تجاوز للغة ألعاب على"
#: Source/Core/DolphinWX/MainMenuBar.cpp:141
msgid "P&lay Input Recording..."
msgstr "تشغيل تسجيل الإدخال"
#: Source/Core/DolphinWX/MainMenuBar.cpp:224
msgid "PAL"
msgstr ""
#: Source/Core/DolphinWX/Debugger/JitWindow.cpp:174
msgid "PPC Size"
msgstr "PPC حجم"
#: Source/Core/DolphinWX/Debugger/CodeView.cpp:450
msgid "PPC vs x86"
msgstr "PPC vs x86"
#: Source/Core/Core/HW/GCPad.cpp:18
msgid "Pad"
msgstr "تحكم"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:39
msgid "Pads"
msgstr "منصات"
#: Source/Core/DolphinWX/Cheats/ARCodeAddEdit.cpp:140
msgid "Parsing Error"
msgstr "تحليل خاطئ"
#: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:211
#, c-format
msgid "Partition %zu"
msgstr ""
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:252
msgid "Passthrough a Bluetooth adapter"
msgstr "عبر جهاز بلوتوث"
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:244
msgid "Patches"
msgstr "باتش"
#: Source/Core/DolphinWX/Config/ConfigMain.cpp:89
msgid "Paths"
msgstr "مسارات"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:73
#: Source/Core/DolphinWX/Debugger/DSPDebugWindow.cpp:47
#: Source/Core/DolphinWX/Debugger/DSPDebugWindow.cpp:180
#: Source/Core/DolphinWX/MainToolBar.cpp:229
msgid "Pause"
msgstr "إيقاف اللعبة"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:76
msgid "Pause After"
msgstr "Pause After"
#: Source/Core/DolphinWX/MainMenuBar.cpp:147
msgid "Pause at End of Movie"
msgstr "وقفة في نهاية الفيلم"
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:93
msgid "Pause on Focus Lost"
msgstr "وقفة على فقدان التركيز"
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:123
msgid "Pauses the emulator when focus is taken away from the emulation window."
msgstr "توقف المحاكي عند أخذ التركيز بعيدا عن النافذة مضاهاة ."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:642
msgid "Per-Pixel Lighting"
msgstr "لكل بكسل إضاءة"
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:334
msgid "Perfect"
msgstr "مثالية"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:41
msgid ""
"Perform a full index of the game's RAM at the current Data Size. Required "
"before any Searching can be performed."
msgstr ""
"أداء مؤشر الكامل لذاكرة الوصول العشوائي اللعبة في البيانات الحالية في الحجم. "
"مطلوب قبل أن تتمكن من تنفيذ أي بحث."
#: Source/Core/DolphinWX/FrameAui.cpp:540
#, c-format
msgid "Perspective %d"
msgstr "مشهد %d"
#: Source/Core/DolphinWX/MainMenuBar.cpp:425
msgid "Perspectives"
msgstr "مشهد"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:51
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:124
msgid "Pixel Shader"
msgstr "Pixel Shader"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:126
msgid "Pixel Shader Constants"
msgstr "Pixel Shader Constants"
#: Source/Core/DolphinWX/MainMenuBar.cpp:289
msgid "Platform"
msgstr "منصة"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:150
#: Source/Core/DolphinWX/MainToolBar.cpp:180
#: Source/Core/DolphinWX/MainToolBar.cpp:234
msgid "Play"
msgstr "إبدأ اللعبة"
#: Source/Core/Core/HotkeyManager.cpp:49
msgid "Play Recording"
msgstr "تشغيل التسجيل"
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:333
msgid "Playable"
msgstr "قابلة للتشغيل"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:137
msgid "Playback Options"
msgstr "خيارات التشغيل"
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:192
msgid "Players"
msgstr "لاعبين"
#: Source/Core/DolphinWX/FrameTools.cpp:846
msgid "Please confirm..."
msgstr "يرجى تأكيد"
#: Source/Core/DolphinWX/FrameAui.cpp:510
msgid "Please create a perspective before saving"
msgstr "الرجاء إنشاء مشهد قبل الحفظ"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:161
#, c-format
msgid "Port %i"
msgstr "المنفذ %i"
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:186
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:226
msgid "Port:"
msgstr ""
#: Source/Core/DolphinWX/PostProcessingConfigDiag.cpp:22
msgid "Post Processing Shader Configuration"
msgstr "مرحلة ما بعد المعالجة تكوين شادر"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:625
msgid "Post-Processing Effect:"
msgstr "بعد معالجة تأثير:"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:901
msgid "Prefetch Custom Textures"
msgstr "جلب النسيج المخصص المسبق "
#: Source/Core/Core/Movie.cpp:1210
#, c-format
msgid "Premature movie end in PlayController. %u + %zu > %u"
msgstr ""
#: Source/Core/Core/Movie.cpp:1337
#, c-format
msgid "Premature movie end in PlayWiimote. %u + %d > %u"
msgstr "Premature movie end in PlayWiimote. %u + %d > %u"
#: Source/Core/Core/Movie.cpp:1311
#, c-format
msgid "Premature movie end in PlayWiimote. %u > %u"
msgstr "Premature movie end in PlayWiimote. %u > %u"
#: Source/Core/Core/HotkeyManager.cpp:65
msgid "Press Sync Button"
msgstr "اضغط على زر مزامنة "
#: Source/Core/DolphinWX/MemcardManager.cpp:180
msgid "Prev Page"
msgstr "الصفحة السابقة"
#: Source/Core/DolphinWX/Debugger/AssemblerEntryDialog.cpp:89
#, c-format
msgid "Preview: %s"
msgstr ""
#: Source/Core/DolphinWX/MemcardManager.cpp:817
msgid "Previous Page"
msgstr "الصفحة السابقة"
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:1231
msgid "Profile"
msgstr "الملف الشخصي"
#: Source/Core/Core/HotkeyManager.cpp:250
msgid "Program Counter"
msgstr "عداد البرنامج"
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.h:55
msgid "Properties"
msgstr "خصائص"
#: Source/Core/DolphinWX/MainMenuBar.cpp:363
msgid "Provide safer execution by not linking the JIT blocks."
msgstr "Provide safer execution by not linking the JIT blocks."
#: Source/Core/DolphinWX/MainMenuBar.cpp:343
msgid "Purge Game List Cache"
msgstr "حذف ذاكرة التخزين المؤقته"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:79
msgid "Put Main Menu roms in User/GC/{region}."
msgstr ""
#: Source/Core/Common/MsgHandler.cpp:66
msgid "Question"
msgstr "السؤال"
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:134
msgid "Quit"
msgstr "خروج"
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:274
msgid "Quit Netplay"
msgstr "الخروج من لعب الشبكه"
#. i18n: The right trigger button (labeled R on real controllers)
#: Source/Core/Core/HW/GCPadEmu.cpp:42
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:51
msgid "R"
msgstr "R"
#. i18n: The right trigger button (labeled R on real controllers) used as an analog input
#: Source/Core/Core/HW/GCPadEmu.cpp:46
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:55
msgid "R-Analog"
msgstr "R-Analog"
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/AnalogStick.cpp:35
msgid "Radius"
msgstr "نصف القطر"
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:800
msgid "Range"
msgstr "قوه"
#: Source/Core/DolphinWX/Debugger/CodeView.cpp:453
msgid "Re&place Instruction"
msgstr ""
#. i18n: This string is used for a radio button that represents the type of
#. memory breakpoint that gets triggered when a read operation or write operation occurs.
#. The string is not a command to read and write something or to allow reading and writing.
#: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:53
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:185
msgid "Read and write"
msgstr "اقرا و اكتب"
#. i18n: This string is used for a radio button that represents the type of
#. memory breakpoint that gets triggered when a read operation occurs.
#. The string does not mean "read-only" in the sense that something cannot be written to.
#: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:44
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:192
msgid "Read only"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:51
msgid "Read-only mode"
msgstr "وضع القراءة فقط"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:815
msgid "Real"
msgstr "حقيقي"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:363
msgid "Real Balance Board"
msgstr " لوح الميزان حقيقي"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:313
msgid "Real Wii Remote"
msgstr "ريموت الوي الحقيقي"
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:32
msgid "Recenter"
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:440
msgid ""
"Recognise standard functions from Sys/totaldb.dsy, and use generic zz_ names "
"for other functions."
msgstr ""
"Recognise standard functions from Sys/totaldb.dsy, and use generic zz_ names "
"for other functions."
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:163
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:204
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:406
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:812
msgid "Record"
msgstr "تسجيل"
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:272
msgid "Record inputs"
msgstr "تسجيل المدخلات"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:173
msgid "Recording Info"
msgstr "تسجيل معلومات"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:187
msgid "Recording Options"
msgstr "تسجيل الخيارات"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:28
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:44
msgid "Red"
msgstr "أحمر"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:32
msgid "Red Left"
msgstr "اليسار أحمر"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:33
msgid "Red Right"
msgstr "اليمين أحمر"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:155
msgid ""
"Reduces the amount of aliasing caused by rasterizing 3D graphics. This "
"smooths out jagged edges on objects.\n"
"Increases GPU load and sometimes causes graphical issues. SSAA is "
"significantly more demanding than MSAA, but provides top quality geometry "
"anti-aliasing and also applies anti-aliasing to lighting, shader effects, "
"and textures.\n"
"\n"
"If unsure, select None."
msgstr ""
"Reduces the amount of aliasing caused by rasterizing 3D graphics. This "
"smooths out jagged edges on objects.\n"
"Increases GPU load and sometimes causes graphical issues. SSAA is "
"significantly more demanding than MSAA, but provides top quality geometry "
"anti-aliasing and also applies anti-aliasing to lighting, shader effects, "
"and textures.\n"
"\n"
"If unsure, select None."
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:353
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:1192
#: Source/Core/DolphinWX/MainToolBar.cpp:178
msgid "Refresh"
msgstr "تحديث"
#: Source/Core/Core/HotkeyManager.cpp:27
msgid "Refresh List"
msgstr "تحديث قائمة"
#: Source/Core/DolphinWX/MainToolBar.cpp:178
msgid "Refresh game list"
msgstr "تحديث القائمة"
#: Source/Core/DolphinWX/MainMenuBar.cpp:301
msgid "Region"
msgstr "المنطقة"
#: Source/Core/DolphinWX/Debugger/DSPDebugWindow.cpp:102
#: Source/Core/DolphinWX/Debugger/RegisterWindow.h:17
msgid "Registers"
msgstr "سجلات"
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:38
msgid "Relative Input"
msgstr "Relative Input"
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:39
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:75
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:394
#: Source/Core/DolphinWX/PatchAddEdit.cpp:87
msgid "Remove"
msgstr "إزالة"
#: Source/Core/DolphinWX/MainMenuBar.cpp:434
msgid "Remove names from all functions and variables."
msgstr "إزالة أسماء من جميع وظائف والمتغيرات."
#: Source/Core/DolphinWX/Debugger/CodeView.cpp:360
msgid "Rename symbol:"
msgstr "Rename symbol:"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:209
msgid ""
"Render the scene as a wireframe.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"جعل المشهد كإطار شبكي.\n"
"\n"
"إذا لم تكن متأكدا اترك هذا غير محددة."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:507
msgid "Render to Main Window"
msgstr "تقدم إلى الشاشة الرئيسية"
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:52
msgid "Rendering"
msgstr "تقديم"
#: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:331
#, c-format
msgid "Report: GCIFolder Writing to unallocated block 0x%x"
msgstr "Report: GCIFolder Writing to unallocated block 0x%x"
#: Source/Core/Core/HotkeyManager.cpp:30
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:290
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:1211
msgid "Reset"
msgstr "إعادة ضبط"
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:124
msgid "Reset Traversal Settings"
msgstr "إعادة تعيين إعدادات الانتقالي"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:566
msgid "Reset Wii Remote pairings"
msgstr "إعادة تعيين اغتران ريموت الوي "
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:288
msgid "Reset all saved Wii Remote pairings"
msgstr "إعادة تعيين كافة اغتران ريموت الوي بعد حفظها"
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:243
msgid "Restart Required"
msgstr "مطلوب إعادة تشغيل"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:88
msgid "Results"
msgstr "النتائج"
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:807
msgid "Retry"
msgstr "إعادة المحاولة"
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:228
msgid "Revision:"
msgstr "الاصدار:"
#: Source/Core/DolphinWX/AboutDolphin.cpp:32
#, c-format
msgid "Revision: %s"
msgstr "المراجعة: %s"
#: Source/Core/DolphinWX/MainMenuBar.cpp:402
#: Source/Core/DolphinWX/TASInputDlg.cpp:95
#: Source/Core/DolphinWX/TASInputDlg.cpp:249
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:25
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:25
msgid "Right"
msgstr "اليمين"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:76
msgid "Right Stick"
msgstr "العصا الايمن"
#: Source/Core/DolphinWX/TASInputDlg.cpp:270
msgid "Right stick"
msgstr "العصا الايمن"
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:204
msgid "Room ID:"
msgstr "معرف الغرفة:"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:302
msgid ""
"Rounds 2D vertices to whole pixels. Fixes graphical problems in some games "
"at higher internal resolutions. This setting has no effect when native "
"internal resolution is used.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/Core/HW/GCPadEmu.cpp:72
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:299
#: Source/Core/DolphinWX/Config/GCAdapterConfigDiag.cpp:22
msgid "Rumble"
msgstr "هزاز"
#: Source/Core/DolphinWX/Debugger/DSPDebugWindow.cpp:187
msgid "Run"
msgstr "شغل"
#: Source/Core/DolphinWX/Debugger/CodeView.cpp:448
msgid "Run &To Here"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:111
msgid "Russia"
msgstr "روسيا"
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:97
msgid "SD Card Path:"
msgstr "SD Card Path:"
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:137
msgid "SD card"
msgstr "SD card"
#. i18n: The START/PAUSE button on GameCube controllers
#: Source/Core/Core/HW/GCPadEmu.cpp:56
#: Source/Core/DolphinWX/TASInputDlg.cpp:399
msgid "START"
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:129
msgid "Sa&ve State"
msgstr "حفظ الحالة"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:775
msgid "Safe"
msgstr "آمنة"
#: Source/Core/DolphinWX/Debugger/BreakpointWindow.cpp:63
#: Source/Core/DolphinWX/Debugger/WatchWindow.cpp:38
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:164
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:1236
msgid "Save"
msgstr "حفظ"
#: Source/Core/DolphinWX/MainMenuBar.cpp:464
msgid "Save Code"
msgstr "حفظ الرمز"
#: Source/Core/DolphinWX/MemcardManager.cpp:529
msgid "Save GCI as..."
msgstr "GCI حفظ باسم "
#: Source/Core/Core/HotkeyManager.cpp:150
#: Source/Core/DolphinWX/MainMenuBar.cpp:101
msgid "Save Oldest State"
msgstr "حفظ الحالة القديمة"
#: Source/Core/DolphinWX/MainMenuBar.cpp:406
msgid "Save Perspectives"
msgstr "حفظ المشهد"
#: Source/Core/Core/HotkeyManager.cpp:153
msgid "Save State"
msgstr "حفظ حالة"
#: Source/Core/Core/HotkeyManager.cpp:116
msgid "Save State Slot 1"
msgstr "1 حفظ حالة"
#: Source/Core/Core/HotkeyManager.cpp:125
msgid "Save State Slot 10"
msgstr "حفظ حالة 10"
#: Source/Core/Core/HotkeyManager.cpp:117
msgid "Save State Slot 2"
msgstr "2 حفظ حالة"
#: Source/Core/Core/HotkeyManager.cpp:118
msgid "Save State Slot 3"
msgstr "3 حفظ حالة"
#: Source/Core/Core/HotkeyManager.cpp:119
msgid "Save State Slot 4"
msgstr "4 حفظ حالة"
#: Source/Core/Core/HotkeyManager.cpp:120
msgid "Save State Slot 5"
msgstr "5 حفظ حالة"
#: Source/Core/Core/HotkeyManager.cpp:121
msgid "Save State Slot 6"
msgstr "6 حفظ حالة"
#: Source/Core/Core/HotkeyManager.cpp:122
msgid "Save State Slot 7"
msgstr "7 حفظ حالة"
#: Source/Core/Core/HotkeyManager.cpp:123
msgid "Save State Slot 8"
msgstr "8 حفظ حالة"
#: Source/Core/Core/HotkeyManager.cpp:124
msgid "Save State Slot 9"
msgstr "حفظ حالة 9"
#: Source/Core/DolphinWX/MainMenuBar.cpp:100
msgid "Save State to Selected Slot"
msgstr "حفظ الحالة إلى منفذ مختار"
#: Source/Core/DolphinWX/MainMenuBar.cpp:99
msgid "Save State..."
msgstr "حفظ حالة"
#: Source/Core/DolphinWX/MainMenuBar.cpp:459
msgid "Save Symbol Map &As..."
msgstr "Save Symbol Map &As..."
#: Source/Core/DolphinWX/Input/HotkeyInputConfigDiag.cpp:124
msgid "Save and Load State"
msgstr "حفظ و تحميل الحالة"
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:353
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:359
msgid "Save as..."
msgstr "حفظ باسم"
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:431
msgid "Save combined output file as"
msgstr "Save combined output file as"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1358
msgid "Save compressed GCM/ISO"
msgstr "حفظ مضغوط GCM/ISO"
#: Source/Core/DolphinWX/MainMenuBar.cpp:407
msgid "Save currently-toggled perspectives"
msgstr "حفظ المشهد مثبت حاليا."
#: Source/Core/DolphinWX/GameListCtrl.cpp:1349
msgid "Save decompressed GCM/ISO"
msgstr "حفظ الضغط GCM/ISO"
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:297
msgid "Save map file as"
msgstr "Save map file as"
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:358
msgid "Save signature as"
msgstr "Save signature as"
#: Source/Core/Core/HotkeyManager.cpp:259
msgid "Save state"
msgstr "حفظ حالة"
#: Source/Core/DolphinWX/MainMenuBar.cpp:465
msgid ""
"Save the entire disassembled code. This may take a several seconds and may "
"require between 50 and 100 MB of hard drive space. It will only save code "
"that is in the first 4 MB of memory. If you are debugging a game that loads ."
"rel files with code to memory, you may want to increase the limit to perhaps "
"8 MB. That can be done in SymbolDB::SaveMap()."
msgstr ""
"Save the entire disassembled code. This may take a several seconds and may "
"require between 50 and 100 MB of hard drive space. It will only save code "
"that is in the first 4 MB of memory. If you are debugging a game that loads ."
"rel files with code to memory, you may want to increase the limit to perhaps "
"8 MB. That can be done in SymbolDB::SaveMap()."
#: Source/Core/DolphinWX/MainMenuBar.cpp:460
msgid ""
"Save the function names and addresses for this game as a .map file. If you "
"want to open the .map file in IDA Pro, use the .idc script."
msgstr ""
"Save the function names and addresses for this game as a .map file. If you "
"want to open the .map file in IDA Pro, use the .idc script."
#: Source/Core/DolphinWX/MainMenuBar.cpp:450
msgid ""
"Save the function names for each address to a .map file in your user "
"settings map folder, named after the title ID."
msgstr ""
"Save the function names for each address to a .map file in your user "
"settings map folder, named after the title ID."
#: Source/Core/Core/HotkeyManager.cpp:126
msgid "Save to selected slot"
msgstr "حفظ إلى فتحة مختارة"
#: Source/Core/DolphinWX/MainMenuBar.cpp:412
msgid "Saved Perspectives"
msgstr "المشاهد المحفوظة"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:565
msgid "Saved Wii Remote pairings can only be reset when a Wii game is running."
msgstr ""
"Saved Wii Remote pairings can only be reset when a Wii game is running."
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:86
msgid "Saved to /Wii/sd.raw (default size is 128mb)"
msgstr "Saved to /Wii/sd.raw (default size is 128mb)"
#: Source/Core/Core/Movie.cpp:1040
#, c-format
msgid "Savestate movie %s is corrupted, movie recording stopping..."
msgstr "Savestate movie %s is corrupted, movie recording stopping..."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:639
msgid "Scaled EFB Copy"
msgstr "EFB Copia a escala"
#: Source/Core/DolphinWX/GameListCtrl.cpp:658
#, c-format
msgid "Scanning %s"
msgstr "فحص %s"
#: Source/Core/DolphinWX/GameListCtrl.cpp:647
msgid "Scanning for ISOs"
msgstr "بحث ايزو"
#: Source/Core/DolphinWX/GameListCtrl.cpp:647
msgid "Scanning..."
msgstr "فحص"
#: Source/Core/DolphinWX/MainToolBar.cpp:183
msgid "ScrShot"
msgstr "لقطة للشاشة"
#: Source/Core/VideoCommon/ImageWrite.cpp:53
#, c-format
msgid "Screenshot failed: Could not open file \"%s\" (error %d)"
msgstr "Screenshot failed: Could not open file \"%s\" (error %d)"
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:170
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:233
msgid "Search"
msgstr "بحث"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:117
msgid "Search (clear to use previous value)"
msgstr "بحث (واضح لاستخدام القيمة السابقة )"
#: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:80
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:112
msgid "Search Address"
msgstr "البحث عن عنوان"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:263
msgid "Search Current Object"
msgstr "بحث كائن الحالي"
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:37
msgid "Search Subfolders"
msgstr "البحث في المجلدات الفرعية"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:226
msgid "Search for Hex Value:"
msgstr "البحث عن القيمة عشري:"
#: Source/Core/Common/SysConf.h:106 Source/Core/Common/SysConf.h:129
#: Source/Core/Common/SysConf.h:149 Source/Core/Common/SysConf.h:170
#, c-format
msgid "Section %s not found in SYSCONF"
msgstr "Section %s not found in SYSCONF"
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:752
#: Source/Core/DolphinWX/NetPlay/ChangeGameDialog.cpp:23
msgid "Select"
msgstr "حدد"
#: Source/Core/DolphinWX/MainMenuBar.cpp:344
msgid "Select Columns"
msgstr "تحديد الأعمدة"
#: Source/Core/DolphinWX/NetPlay/ChangeGameDialog.cpp:13
msgid "Select Game"
msgstr "اختر لعبة"
#: Source/Core/DolphinWX/MainMenuBar.cpp:558
#, c-format
msgid "Select Slot %u - %s"
msgstr "اختر منفذ %u - %s"
#: Source/Core/DolphinWX/MainMenuBar.cpp:130
msgid "Select State Slot"
msgstr "اختر منفذ الذاكره"
#: Source/Core/Core/HotkeyManager.cpp:128
msgid "Select State Slot 1"
msgstr "حفظ حالة 1"
#: Source/Core/Core/HotkeyManager.cpp:137
msgid "Select State Slot 10"
msgstr "حفظ حالة 10"
#: Source/Core/Core/HotkeyManager.cpp:129
msgid "Select State Slot 2"
msgstr "حفظ حالة 2"
#: Source/Core/Core/HotkeyManager.cpp:130
msgid "Select State Slot 3"
msgstr "حفظ حالة 3"
#: Source/Core/Core/HotkeyManager.cpp:131
msgid "Select State Slot 4"
msgstr "حفظ حالة 4"
#: Source/Core/Core/HotkeyManager.cpp:132
msgid "Select State Slot 5"
msgstr "حفظ حالة 5"
#: Source/Core/Core/HotkeyManager.cpp:133
msgid "Select State Slot 6"
msgstr "حفظ حالة 6"
#: Source/Core/Core/HotkeyManager.cpp:134
msgid "Select State Slot 7"
msgstr "حفظ حالة 7"
#: Source/Core/Core/HotkeyManager.cpp:135
msgid "Select State Slot 8"
msgstr "حفظ حالة 8"
#: Source/Core/Core/HotkeyManager.cpp:136
msgid "Select State Slot 9"
msgstr "حفظ حالة 9"
#: Source/Core/DolphinWX/FrameTools.cpp:482
#: Source/Core/DolphinWX/FrameTools.cpp:983
msgid "Select The Recording File"
msgstr "اختر ملف تسجيل"
#: Source/Core/DolphinWX/FrameTools.cpp:1285
msgid "Select a BootMii NAND backup to import"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:1234
msgid "Select a Wii WAD file to install"
msgstr "لتثبيت wad حدد ملف"
#: Source/Core/DolphinWX/MemcardManager.cpp:518
msgid "Select a save file to import"
msgstr "اختر حفظ ملف للاستيراد"
#: Source/Core/DolphinWX/FrameAui.cpp:328
msgid "Select floating windows"
msgstr "اختر النوافذ العائمة"
#: Source/Core/Core/HotkeyManager.cpp:260
msgid "Select state"
msgstr "اختر الحالة "
#: Source/Core/DolphinWX/FrameTools.cpp:336
msgid "Select the file to load"
msgstr "حدد الملف لتحميل"
#: Source/Core/DolphinWX/FrameTools.cpp:1195
msgid "Select the save file"
msgstr "حدد حفظ الملف"
#: Source/Core/DolphinWX/FrameTools.cpp:1366
msgid "Select the state to load"
msgstr "حدد حالة التحميل"
#: Source/Core/DolphinWX/FrameTools.cpp:1378
msgid "Select the state to save"
msgstr "حدد حالة الحفظ"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:139
msgid ""
"Select what aspect ratio to use when rendering:\n"
"Auto: Use the native aspect ratio\n"
"Force 16:9: Mimic an analog TV with a widescreen aspect ratio.\n"
"Force 4:3: Mimic a standard 4:3 analog TV.\n"
"Stretch to Window: Stretch the picture to the window size.\n"
"\n"
"If unsure, select Auto."
msgstr ""
"Select what aspect ratio to use when rendering:\n"
"Auto: Use the native aspect ratio\n"
"Force 16:9: Mimic an analog TV with a widescreen aspect ratio.\n"
"Force 4:3: Mimic a standard 4:3 analog TV.\n"
"Stretch to Window: Stretch the picture to the window size.\n"
"\n"
"If unsure, select Auto."
#: Source/Core/Core/ConfigLoaders/GameConfigLoader.cpp:246
#: Source/Core/InputCommon/InputConfig.cpp:63
msgid "Selected controller profile does not exist"
msgstr "اختيار الملف التحكم الشخصي غير موجود "
#: Source/Core/DolphinWX/LogWindow.cpp:103
msgid "Selected font"
msgstr "تحديد الخط"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:116
msgid ""
"Selects a hardware adapter to use.\n"
"\n"
"If unsure, use the first one."
msgstr ""
"Selects a hardware adapter to use.\n"
"\n"
"If unsure, use the first one."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:118
msgid ""
"Selects the display resolution used in fullscreen mode.\n"
"This should always be bigger than or equal to the internal resolution. "
"Performance impact is negligible.\n"
"\n"
"If unsure, select auto."
msgstr ""
"Selects the display resolution used in fullscreen mode.\n"
"This should always be bigger than or equal to the internal resolution. "
"Performance impact is negligible.\n"
"\n"
"If unsure, select auto."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:277
msgid ""
"Selects the stereoscopic 3D mode. Stereoscopy allows you to get a better "
"feeling of depth if you have the necessary hardware.\n"
"Side-by-Side and Top-and-Bottom are used by most 3D TVs.\n"
"Anaglyph is used for Red-Cyan colored glasses.\n"
"Heavily decreases emulation speed and sometimes causes issues.\n"
"\n"
"If unsure, select Off."
msgstr ""
"Selects the stereoscopic 3D mode. Stereoscopy allows you to get a better "
"feeling of depth if you have the necessary hardware.\n"
"Side-by-Side and Top-and-Bottom are used by most 3D TVs.\n"
"Anaglyph is used for Red-Cyan colored glasses.\n"
"Heavily decreases emulation speed and sometimes causes issues.\n"
"\n"
"If unsure, select Off."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:111
msgid ""
"Selects what graphics API to use internally.\n"
"The software renderer is extremely slow and only useful for debugging, so "
"unless you have a reason to use it you'll want to select OpenGL here.\n"
"\n"
"If unsure, select OpenGL."
msgstr ""
"Selects what graphics API to use internally.\n"
"The software renderer is extremely slow and only useful for debugging, so "
"unless you have a reason to use it you'll want to select OpenGL here.\n"
"\n"
"If unsure, select OpenGL."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:104
msgid ""
"Selects what graphics API to use internally.\n"
"The software renderer is extremely slow and only useful for debugging, so "
"you'll want to use either Direct3D or OpenGL. Different games and different "
"GPUs will behave differently on each backend, so for the best emulation "
"experience it's recommended to try both and choose the one that's less "
"problematic.\n"
"\n"
"If unsure, select OpenGL."
msgstr ""
"Selects what graphics API to use internally.\n"
"The software renderer is extremely slow and only useful for debugging, so "
"you'll want to use either Direct3D or OpenGL. Different games and different "
"GPUs will behave differently on each backend, so for the best emulation "
"experience it's recommended to try both and choose the one that's less "
"problematic.\n"
"\n"
"If unsure, select OpenGL."
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:172
msgid "Send"
msgstr "إرسال"
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:126
msgid "Sensor Bar Position:"
msgstr "موضع الاستشعار:"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:93
msgid ""
"Serial Port 1 - This is the port which devices such as the net adapter use."
msgstr ""
"Serial Port 1 - This is the port which devices such as the net adapter use."
#: Source/Core/Core/NetPlayClient.cpp:933
msgid "Server rejected traversal attempt"
msgstr "الخادم رفض محاولة الاجتياز"
#. i18n: Here, PC is an acronym for program counter, not personal computer.
#: Source/Core/Core/HotkeyManager.cpp:59
#: Source/Core/DolphinWX/MainToolBar.cpp:212
msgid "Set PC"
msgstr "تعيين الكمبيوتر"
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:119
msgid "Set Value"
msgstr "تعيين القيمة"
#: Source/Core/DolphinWX/GameListCtrl.cpp:996
msgid "Set as &default ISO"
msgstr "تعيين كافتراضي ايزو"
#: Source/Core/DolphinWX/MemcardManager.cpp:820
#, c-format
msgid "Set as default Memory Card %c"
msgstr "تعيين كافتراضي بطاقة الذاكرة %c"
#: Source/Core/DolphinWX/Debugger/CodeView.cpp:446
msgid "Set symbol &end address"
msgstr ""
#: Source/Core/DolphinWX/Debugger/CodeView.cpp:445
msgid "Set symbol &size"
msgstr ""
#: Source/Core/DolphinWX/MainToolBar.cpp:212
msgid "Set the current instruction"
msgstr "تعيين تعليمات الحالي"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:62
msgid "Sets the GameCube system language."
msgstr "تحدد لغة نظام الجيم كيوب "
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:82
msgid ""
"Sets the Wii display mode to 60Hz (480i) instead of 50Hz (576i) for PAL "
"games.\n"
"May not work for all games."
msgstr ""
"Sets the Wii display mode to 60Hz (480i) instead of 50Hz (576i) for PAL "
"games.\n"
"May not work for all games."
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:85
msgid "Sets the Wii system language."
msgstr "تحدد لغة نظام الوي "
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:57
msgid ""
"Sets the latency (in ms). Higher values may reduce audio crackling. Certain "
"backends only."
msgstr ""
"Sets the latency (in ms). Higher values may reduce audio crackling. Certain "
"backends only."
#: Source/Core/Core/Boot/Boot_BS2Emu.cpp:267
msgid "SetupWiiMemory: Can't create setting.txt file"
msgstr "SetupWiiMemory: Can't create setting.txt file"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Nunchuk.cpp:48
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:278
msgid "Shake"
msgstr "هزة"
#: Source/Core/DolphinWX/TASInputDlg.cpp:278
#: Source/Core/DolphinWX/TASInputDlg.cpp:374
msgid "Shoulder Buttons"
msgstr "أزرار الكتف"
#: Source/Core/DolphinWX/MainMenuBar.cpp:314
msgid "Show &Log"
msgstr "عرض السجل"
#: Source/Core/DolphinWX/MainMenuBar.cpp:311
msgid "Show &Status Bar"
msgstr "عرض شريط الحالة"
#: Source/Core/DolphinWX/MainMenuBar.cpp:309
msgid "Show &Toolbar"
msgstr "عرض شريط الأدوات"
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:92
msgid "Show Active Title in Window Title"
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:265
msgid "Show Australia"
msgstr "أستراليا"
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:235
msgid "Show Defaults"
msgstr "المظهر الافتراضي"
#: Source/Core/DolphinWX/MainMenuBar.cpp:340
msgid "Show Drives"
msgstr "عرض محرك الاقراص"
#: Source/Core/DolphinWX/MainMenuBar.cpp:254
msgid "Show ELF/DOL"
msgstr "ELF/DOL عرض"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:486
msgid "Show FPS"
msgstr "عرض عدد الاطارات"
#: Source/Core/DolphinWX/MainMenuBar.cpp:151
msgid "Show Frame Counter"
msgstr "عداد عرض الإطار"
#: Source/Core/DolphinWX/MainMenuBar.cpp:267
msgid "Show France"
msgstr "فرنسا"
#: Source/Core/DolphinWX/MainMenuBar.cpp:250
msgid "Show GameCube"
msgstr "جيم كيوب"
#: Source/Core/DolphinWX/MainMenuBar.cpp:269
msgid "Show Germany"
msgstr "ألمانيا"
#: Source/Core/DolphinWX/MainMenuBar.cpp:154
msgid "Show Input Display"
msgstr "إظهار مدخلات العرض"
#: Source/Core/DolphinWX/MainMenuBar.cpp:271
msgid "Show Italy"
msgstr "إيطاليا"
#: Source/Core/DolphinWX/MainMenuBar.cpp:258
msgid "Show JAP"
msgstr "اليابان"
#: Source/Core/DolphinWX/MainMenuBar.cpp:273
msgid "Show Korea"
msgstr "كوريا"
#: Source/Core/DolphinWX/MainMenuBar.cpp:149
msgid "Show Lag Counter"
msgstr "عرض عداد التأخر"
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:283
msgid "Show Language:"
msgstr "عرض اللغة :"
#: Source/Core/DolphinWX/MainMenuBar.cpp:315
msgid "Show Log &Configuration"
msgstr "عرض سجل الاعدادات"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:497
msgid "Show NetPlay Messages"
msgstr "عرض رسائل اللعب عبر الشبكة"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:488
msgid "Show NetPlay Ping"
msgstr "في اللعب عبر الشبكة Ping عرض الـ "
#: Source/Core/DolphinWX/MainMenuBar.cpp:275
msgid "Show Netherlands"
msgstr "هولندا"
#: Source/Core/DolphinWX/MainMenuBar.cpp:260
msgid "Show PAL"
msgstr "اوروبا"
#. i18n: Here, PC is an acronym for program counter, not personal computer.
#: Source/Core/Core/HotkeyManager.cpp:58
#: Source/Core/DolphinWX/Debugger/DSPDebugWindow.cpp:55
#: Source/Core/DolphinWX/MainToolBar.cpp:209
msgid "Show PC"
msgstr "عرض الكمبيوتر"
#: Source/Core/DolphinWX/MainMenuBar.cpp:337
msgid "Show Platforms"
msgstr "عرض الاجهزة"
#: Source/Core/DolphinWX/MainMenuBar.cpp:338
msgid "Show Regions"
msgstr "عرض المناطق"
#: Source/Core/DolphinWX/MainMenuBar.cpp:277
msgid "Show Russia"
msgstr "روسيا"
#: Source/Core/DolphinWX/MainMenuBar.cpp:279
msgid "Show Spain"
msgstr "اسبانيا"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:873
msgid "Show Statistics"
msgstr "عرض الإحصاءات"
#: Source/Core/DolphinWX/MainMenuBar.cpp:156
msgid "Show System Clock"
msgstr "عرض ساعة النظام"
#: Source/Core/DolphinWX/MainMenuBar.cpp:281
msgid "Show Taiwan"
msgstr "تايوان"
#: Source/Core/DolphinWX/MainMenuBar.cpp:262
msgid "Show USA"
msgstr "امريكا"
#: Source/Core/DolphinWX/MainMenuBar.cpp:285
msgid "Show Unknown"
msgstr "غير معروف"
#: Source/Core/DolphinWX/MainMenuBar.cpp:252
msgid "Show WAD"
msgstr "WAD عرض "
#: Source/Core/DolphinWX/MainMenuBar.cpp:248
msgid "Show Wii"
msgstr "الوي"
#: Source/Core/DolphinWX/MainMenuBar.cpp:283
msgid "Show World"
msgstr "العالم"
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:112
msgid "Show a confirmation box before stopping a game."
msgstr "عرض رسالة قبل وقف اللعبة."
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:114
msgid ""
"Show a message box when a potentially serious error has occurred.\n"
"Disabling this may avoid annoying and non-fatal messages, but it may result "
"in major crashes having no explanation at all."
msgstr ""
"Show a message box when a potentially serious error has occurred.\n"
"Disabling this may avoid annoying and non-fatal messages, but it may result "
"in major crashes having no explanation at all."
#: Source/Core/DolphinWX/MemcardManager.cpp:834
msgid "Show first block"
msgstr "عرض اول كتلة"
#: Source/Core/DolphinWX/MemcardManager.cpp:833
msgid "Show save blocks"
msgstr "عرض كتل حفظ"
#: Source/Core/DolphinWX/MemcardManager.cpp:831
msgid "Show save comment"
msgstr "عرض حفظ التعليقات"
#: Source/Core/DolphinWX/MemcardManager.cpp:832
msgid "Show save icon"
msgstr "عرض أيقونة الحفظ "
#: Source/Core/DolphinWX/MemcardManager.cpp:830
msgid "Show save title"
msgstr "عرض عنوان الحفظ "
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:121
msgid "Show the active title name in the emulation window title."
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:215
msgid ""
"Show the number of frames rendered per second as a measure of emulation "
"speed.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"عرض عدد الإطارات في الثانية المقدمة كمقياس لسرعة المضاهاة.\n"
"\n"
"إذا لم تكن متأكدا اترك هذا غير محددة."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:218
msgid ""
"Show the players' maximum Ping while playing on NetPlay.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Show the players' maximum Ping while playing on NetPlay.\n"
"\n"
"إذا لم تكن متأكدا ، اترك هذاغير محددة."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:225
msgid ""
"Show various rendering statistics.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Show various rendering statistics.\n"
"\n"
"If unsure, leave this unchecked."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:675
msgid "Side-by-Side"
msgstr "جنبا إلى جنب"
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:329
msgid "Sideways Hold"
msgstr "Sideways Hold"
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:326
msgid "Sideways Toggle"
msgstr "Sideways Toggle"
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:311
msgid "Sideways Wii Remote"
msgstr "انحراف ريموت الوي "
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:57
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:76
msgid "Simplified Chinese"
msgstr "الصينية المبسطة"
#: Source/Core/DolphinWX/Config/GCAdapterConfigDiag.cpp:26
msgid "Simulate DK Bongos"
msgstr "Simulate DK Bongos"
#: Source/Core/DolphinWX/GameListCtrl.cpp:424
msgid "Size"
msgstr "الحجم"
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:62
msgid ""
"Size of stretch buffer in milliseconds. Values too low may cause audio "
"crackling."
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:56
#: Source/Core/DolphinWX/MainToolBar.cpp:205
msgid "Skip"
msgstr "تخطى"
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:264
msgid "Skip DCBZ clearing"
msgstr "Skip DCBZ clearing"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:733
msgid "Skip EFB Access from CPU"
msgstr "Skip EFB Access from CPU"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:69
msgid "Skip Main Menu"
msgstr ""
#: Source/Core/DolphinWX/MainToolBar.cpp:206
msgid "Skips the next instruction completely"
msgstr "يتخطى التعليمة التالية تماما"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:81
msgid "Slider Bar"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:273
msgid ""
"Slightly speeds up EFB to RAM copies by sacrificing emulation accuracy.\n"
"If you're experiencing any issues, try raising texture cache accuracy or "
"disable this option.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Slightly speeds up EFB to RAM copies by sacrificing emulation accuracy.\n"
"If you're experiencing any issues, try raising texture cache accuracy or "
"disable this option.\n"
"\n"
"If unsure, leave this unchecked."
#: Source/Core/DolphinWX/MainMenuBar.cpp:552
#: Source/Core/DolphinWX/MainMenuBar.cpp:555
#, c-format
msgid "Slot %u - %s"
msgstr "منفذ%u - %s"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:85
msgid "Slot A"
msgstr "A خانة "
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:85
msgid "Slot B"
msgstr "B خانة "
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:1007
msgid ""
"Software rendering is an order of magnitude slower than using the other "
"backends.\n"
"It's only useful for debugging purposes.\n"
"Do you really want to enable software rendering? If unsure, select 'No'."
msgstr ""
"تقديم البرامج هو أبطأ من استخدام الخلفيات الأخرى..\n"
"انها مفيدة فقط لأغراض التصحيح.\n"
"هل حقا تريد تمكين تقديم البرامج؟ إذا لم تكن متأكدا، اختر 'لا'.."
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:113
msgid "Spain"
msgstr "اسبانيا"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:56
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:54
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:67
msgid "Spanish"
msgstr "الأسبانية"
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:318
msgid "Speaker Pan"
msgstr "Speaker Pan"
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:135
msgid "Speaker Volume:"
msgstr "مكبر الصوت:"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:186
msgid ""
"Specifies the resolution used to render at. A high resolution greatly "
"improves visual quality, but also greatly increases GPU load and can cause "
"issues in certain games.\n"
"\"Multiple of 640x528\" will result in a size slightly larger than \"Window "
"Size\" but yield fewer issues. Generally speaking, the lower the internal "
"resolution is, the better your performance will be. Auto (Window Size), "
"1.5x, and 2.5x may cause issues in some games.\n"
"\n"
"If unsure, select Native."
msgstr ""
"Specifies the resolution used to render at. A high resolution greatly "
"improves visual quality, but also greatly increases GPU load and can cause "
"issues in certain games.\n"
"\"Multiple of 640x528\" will result in a size slightly larger than \"Window "
"Size\" but yield fewer issues. Generally speaking, the lower the internal "
"resolution is, the better your performance will be. Auto (Window Size), "
"1.5x, and 2.5x may cause issues in some games.\n"
"\n"
"If unsure, select Native."
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:100
msgid "Speed Limit:"
msgstr "الحد الأقصى للسرعة:"
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:277
msgid "Speed up Disc Transfer Rate"
msgstr "تسريع معدل نقل القرص"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:75
msgid ""
"Splits the CPU and GPU threads so they can be run on separate cores.\n"
"Provides major speed improvements on most modern PCs, but can cause "
"occasional crashes/glitches."
msgstr ""
"Splits the CPU and GPU threads so they can be run on separate cores.\n"
"Provides major speed improvements on most modern PCs, but can cause "
"occasional crashes/glitches."
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:51
msgid "Standard Controller"
msgstr "وحدة تحكم القياسية"
#: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:29
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:250
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:142
msgid "Start"
msgstr "Start"
#: Source/Core/DolphinWX/MainMenuBar.cpp:230
msgid "Start &NetPlay..."
msgstr "بدء &اللعب عبر الشبكة"
#: Source/Core/DolphinWX/MainMenuBar.cpp:140
msgid "Start Re&cording Input"
msgstr "بدء التسجيل"
#: Source/Core/Core/HotkeyManager.cpp:48
msgid "Start Recording"
msgstr "بدء التسجيل"
#: Source/Core/DolphinWX/MainMenuBar.cpp:185
msgid "Start the game directly instead of booting to pause"
msgstr "تبدأ اللعبة مباشرة بدلا من تمهيد إلى وقفة"
#: Source/Core/DolphinWX/GameListCtrl.cpp:425
#: Source/Core/DolphinWX/MainMenuBar.cpp:305
msgid "State"
msgstr "الحالة"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:133
msgid "Statistics"
msgstr "إحصائيات"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:52
msgid "Steering Wheel"
msgstr "عجلة القيادة"
#. i18n: Here, "Step" is a verb. This function is used for
#. going through code step by step.
#: Source/Core/DolphinWX/Debugger/DSPDebugWindow.cpp:51
#: Source/Core/DolphinWX/MainToolBar.cpp:196
msgid "Step"
msgstr "خطوة"
#: Source/Core/DolphinWX/MainMenuBar.cpp:420
msgid "Step &Into"
msgstr "Step &Into"
#: Source/Core/DolphinWX/MainMenuBar.cpp:421
msgid "Step &Over"
msgstr "Step &Over"
#: Source/Core/Core/HotkeyManager.cpp:53
msgid "Step Into"
msgstr "Step Into"
#: Source/Core/DolphinWX/MainMenuBar.cpp:422
msgid "Step O&ut"
msgstr "Step O&ut"
#. i18n: Here, "Step" is a verb. This function is used for
#. going through code step by step.
#: Source/Core/Core/HotkeyManager.cpp:55
#: Source/Core/DolphinWX/MainToolBar.cpp:203
msgid "Step Out"
msgstr "Step Out"
#. i18n: Here, "Step" is a verb. This function is used for
#. going through code step by step.
#: Source/Core/Core/HotkeyManager.cpp:54
#: Source/Core/DolphinWX/MainToolBar.cpp:199
msgid "Step Over"
msgstr "Step Over"
#: Source/Core/DolphinWX/MainToolBar.cpp:196
msgid "Step into the next instruction"
msgstr "Step into the next instruction"
#: Source/Core/DolphinWX/MainToolBar.cpp:204
msgid "Step out of the current function"
msgstr "Step out of the current function"
#: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:406
msgid "Step out successful!"
msgstr "الخروج ناجح!"
#: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:404
msgid "Step out timed out!"
msgstr "مهلة الخروج !"
#: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:331
msgid "Step over in progress..."
msgstr "خطوة أكثر في التقدم ..."
#: Source/Core/DolphinWX/MainToolBar.cpp:200
msgid "Step over the next instruction"
msgstr "Step over the next instruction"
#: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:316
msgid "Step successful!"
msgstr "خطوة ناجحة!"
#: Source/Core/Core/HotkeyManager.cpp:249
msgid "Stepping"
msgstr "Stepping"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:672
msgid "Stereoscopic 3D Mode:"
msgstr "3D وضع:"
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:365
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:709
msgid "Stereoscopy"
msgstr "Stereoscopy"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:45
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:74
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Nunchuk.cpp:39
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:51
msgid "Stick"
msgstr "عصا"
#: Source/Core/Core/HotkeyManager.cpp:29
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:414
#: Source/Core/DolphinWX/MainToolBar.cpp:181
msgid "Stop"
msgstr "أغلق اللعبة"
#: Source/Core/DolphinWX/FrameTools.cpp:1588
msgid "Stop Playing Input"
msgstr "إيقاف تشغيل الإدخال"
#: Source/Core/DolphinWX/FrameTools.cpp:1573
#: Source/Core/DolphinWX/FrameTools.cpp:1590
#: Source/Core/DolphinWX/MainMenuBar.cpp:142
msgid "Stop Playing/Recording Input"
msgstr "إيقاف تشغيل / تسجيل الإدخال"
#: Source/Core/DolphinWX/FrameTools.cpp:1586
msgid "Stop Recording Input"
msgstr "إيقاف تسجيل الإدخال"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:743
msgid "Store EFB Copies to Texture Only"
msgstr "Store EFB Copies to Texture Only"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:201
msgid ""
"Stores EFB Copies exclusively on the GPU, bypassing system memory. Causes "
"graphical defects in a small number of games.\n"
"\n"
"Enabled = EFB Copies to Texture\n"
"Disabled = EFB Copies to RAM (and Texture)\n"
"\n"
"If unsure, leave this checked."
msgstr ""
"Stores EFB Copies exclusively on the GPU, bypassing system memory. Causes "
"graphical defects in a small number of games.\n"
"\n"
"Enabled = EFB Copies to Texture\n"
"Disabled = EFB Copies to RAM (and Texture)\n"
"\n"
"If unsure, leave this checked."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:462
msgid "Stretch to Window"
msgstr "امتداد لنافذة"
#. i18n: Data type used in computing
#: Source/Core/DolphinWX/Debugger/WatchView.cpp:91
msgid "String"
msgstr "String"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:63
msgid "Strum"
msgstr "داعب الأ وتار"
#: Source/Core/Core/HW/WiiSaveCrypted.cpp:95
#, c-format
msgid "Successfully exported %u saves to %s"
msgstr "صدرت بنجاح %u الحفظ الى %s"
#: Source/Core/Core/HW/WiiSaveCrypted.cpp:50
#, c-format
msgid "Successfully exported file to %s"
msgstr "بنجاح تصدير الملف إلى %s"
#: Source/Core/Core/HW/WiiSaveCrypted.cpp:114
msgid "Successfully imported save files"
msgstr "استيرادها بنجاح حفظ الملفات"
#: Source/Core/DolphinWX/AboutDolphin.cpp:41
msgid "Support"
msgstr "الدعم"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:705
msgid "Swap Eyes"
msgstr "Swap Eyes"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:289
msgid ""
"Swaps the left and right eye. Mostly useful if you want to view side-by-side "
"cross-eyed.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Swaps the left and right eye. Mostly useful if you want to view side-by-side "
"cross-eyed.\n"
"\n"
"If unsure, leave this unchecked."
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Nunchuk.cpp:42
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:272
msgid "Swing"
msgstr "هز"
#. i18n: The symbolic name of a code block
#: Source/Core/DolphinWX/Debugger/JitWindow.cpp:177
msgid "Symbol"
msgstr "Symbol"
#: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:104
#: Source/Core/DolphinWX/Debugger/DSPDebugWindow.cpp:95
msgid "Symbols"
msgstr "Symbols"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:284
msgid "Sync"
msgstr "تزامن"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:551
msgid "Sync Wii Remotes"
msgstr "تزامن ريموت الوي"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:282
msgid "Sync real Wii Remotes and pair them"
msgstr "مزامنة ريموت الوي الحقيقية و ثنائي لها"
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:272
msgid "Synchronize GPU thread"
msgstr "Synchronize GPU thread"
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:274
msgid ""
"Synchronizes the GPU and CPU threads to help prevent random freezes in Dual "
"Core mode. (ON = Compatible, OFF = Fast)"
msgstr ""
"Synchronizes the GPU and CPU threads to help prevent random freezes in Dual "
"Core mode. (ON = Compatible, OFF = Fast)"
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:347
msgid "Syntax error"
msgstr "خطأ في بناء الجملة"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:106
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:100
msgid "System Language:"
msgstr "نظام اللغة :"
#: Source/Core/DolphinWX/MainMenuBar.cpp:145
#: Source/Core/DolphinWX/TASInputDlg.h:30
msgid "TAS Input"
msgstr "الإدخال"
#: Source/Core/DolphinWX/FrameTools.cpp:380
#, c-format
msgid "TAS Input - GameCube Controller %d"
msgstr "TAS Input - GameCube Controller %d"
#: Source/Core/DolphinWX/FrameTools.cpp:388
#, c-format
msgid "TAS Input - Wii Remote %d"
msgstr "TAS Input - Wii Remote %d"
#. i18n: TAS is short for tool-assisted speedrun. Read http://tasvideos.org/ for details.
#. Frame advance is an example of a typical TAS tool.
#: Source/Core/DolphinWX/Input/HotkeyInputConfigDiag.cpp:112
msgid "TAS Tools"
msgstr "TAS أدوات"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:65
msgid "TLUT Cmd"
msgstr "TLUT Cmd"
#: Source/Core/DolphinWX/MainMenuBar.cpp:415
msgid "Tab Split"
msgstr "Tab Split"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:46
msgid "Table Left"
msgstr "الجدول الأيسر"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:47
msgid "Table Right"
msgstr "الجدول الأيمن"
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:121
msgid "Taiwan"
msgstr "تايوان"
#: Source/Core/Core/HotkeyManager.cpp:32
#: Source/Core/DolphinWX/MainMenuBar.cpp:126
msgid "Take Screenshot"
msgstr "أخذ لقطة للشاشة"
#: Source/Core/DolphinWX/MainToolBar.cpp:183
msgid "Take screenshot"
msgstr "أخذ لقطة للشاشة"
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:748
msgid "Test"
msgstr "اختبار"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:53
msgid "Texture"
msgstr "Texture"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:755
msgid "Texture Cache"
msgstr "Texture Cache"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:61
msgid "Texture Cmd"
msgstr "Texture Cmd"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:875
msgid "Texture Format Overlay"
msgstr "Texture Format Overlay"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:128
msgid "Textures"
msgstr "Textures"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:205
msgid ""
"The \"Safe\" setting eliminates the likelihood of the GPU missing texture "
"updates from RAM.\n"
"Lower accuracies cause in-game text to appear garbled in certain games.\n"
"\n"
"If unsure, use the rightmost value."
msgstr ""
"The \"Safe\" setting eliminates the likelihood of the GPU missing texture "
"updates from RAM.\n"
"Lower accuracies cause in-game text to appear garbled in certain games.\n"
"\n"
"If unsure, use the rightmost value."
#: Source/Core/DolphinWX/Debugger/BreakpointDlg.cpp:50
#, c-format
msgid "The address %s is invalid."
msgstr "The address %s is invalid."
#: Source/Core/Core/ActionReplay.cpp:220
msgid "The address is invalid"
msgstr "عنوان غير صالح"
#: Source/Core/DolphinWX/MemcardManager.cpp:504
msgid "The checksum was successfully fixed."
msgstr "تم إصلاح الاختباري بنجاح ."
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:171
msgid "The chosen directory is already in the list."
msgstr "الدليل الذي تم اختياره بالفعل في القائمة."
#: Source/Core/Core/Movie.cpp:409
#, c-format
msgid ""
"The disc change to \"%s\" could not be saved in the .dtm file.\n"
"The filename of the disc image must not be longer than 40 characters."
msgstr ""
"The disc change to \"%s\" could not be saved in the .dtm file.\n"
"The filename of the disc image must not be longer than 40 characters."
#: Source/Core/Core/HW/DVD/DVDThread.cpp:330
#, c-format
msgid "The disc could not be read (at 0x%<PRIx64> - 0x%<PRIx64>)."
msgstr "The disc could not be read (at 0x%<PRIx64> - 0x%<PRIx64>)."
#: Source/Core/DiscIO/CompressedBlob.cpp:116
#, c-format
msgid ""
"The disc image \"%s\" is corrupt.\n"
"Hash of block %<PRIu64> is %08x instead of %08x."
msgstr ""
"The disc image \"%s\" is corrupt.\n"
"Hash of block %<PRIu64> is %08x instead of %08x."
#: Source/Core/DiscIO/CompressedBlob.cpp:107
#, c-format
msgid "The disc image \"%s\" is truncated, some of the data is missing."
msgstr "The disc image \"%s\" is truncated, some of the data is missing."
#: Source/Core/Core/HW/DVD/DVDInterface.cpp:470
msgid "The disc that was about to be inserted couldn't be found."
msgstr "The disc that was about to be inserted couldn't be found."
#. i18n: Here, PID means Product ID (for a USB device).
#: Source/Core/DolphinWX/Config/AddUSBDeviceDiag.cpp:150
msgid "The entered PID is invalid."
msgstr ""
#. i18n: Here, VID means Vendor ID (for a USB device).
#: Source/Core/DolphinWX/Config/AddUSBDeviceDiag.cpp:144
msgid "The entered VID is invalid."
msgstr ""
#: Source/Core/DolphinWX/GameListCtrl.cpp:1278
#: Source/Core/DolphinWX/GameListCtrl.cpp:1303
#: Source/Core/DolphinWX/GameListCtrl.cpp:1368
#, c-format
msgid ""
"The file %s already exists.\n"
"Do you wish to replace it?"
msgstr ""
"The file %s already exists.\n"
"هل ترغب في استبدالها?"
#: Source/Core/AudioCommon/WaveFile.cpp:54
#, c-format
msgid ""
"The file %s could not be opened for writing. Please check if it's already "
"opened by another program."
msgstr ""
"الملف %s تعذر فتح للكتابة. يرجى التحقق من إذا فتحت بالفعل من قبل برنامج آخر."
#: Source/Core/AudioCommon/WaveFile.cpp:46
#, c-format
msgid "The file %s was already open, the file header will not be written."
msgstr "الملف %s بالفعل مفتوح، لن الملف غير عنوان مكتوب."
#: Source/Core/DolphinWX/FrameAui.cpp:562
msgid "The name cannot be empty"
msgstr "اسم لا يمكن أن يكون فارغا"
#: Source/Core/DolphinWX/FrameAui.cpp:555
msgid "The name cannot contain the character ','"
msgstr "لا يمكن أن تحتوي على اسم شخصية '،'"
#: Source/Core/Core/Movie.cpp:249
#, c-format
msgid "The recorded game (%s) is not the same as the selected game (%s)"
msgstr "The recorded game (%s) is not the same as the selected game (%s)"
#: Source/Core/DolphinWX/Cheats/ARCodeAddEdit.cpp:174
msgid "The resulting decrypted AR code doesn't contain any lines."
msgstr "The resulting decrypted AR code doesn't contain any lines."
#: Source/Core/DolphinWX/MemcardManager.cpp:435
msgid "The save you are trying to copy has an invalid file size."
msgstr "حفظ تحاول نسخة له حجم ملف غير صالح"
#: Source/Core/DolphinWX/Main.cpp:321
msgid ""
"The selected language is not supported by your system. Falling back to "
"system default."
msgstr ""
"لا يتم اعتماد اللغة المحددة من قبل النظام. يتراجع إلى النظام الافتراضية."
#: Source/Core/Core/NetPlayClient.cpp:209
msgid "The server and client's NetPlay versions are incompatible!"
msgstr "الملقم والعميل إصدارات لعب نت تتعارض"
#: Source/Core/Core/NetPlayClient.cpp:206
msgid "The server is full!"
msgstr "الملقم ممتلئ"
#: Source/Core/Core/NetPlayClient.cpp:212
msgid "The server responded: the game is currently running!"
msgstr "أجاب الخادم : اللعبة قيد التشغيل حاليا"
#: Source/Core/Core/NetPlayClient.cpp:215
msgid "The server sent an unknown error message!"
msgstr "بعث الملقم رسالة خطأ غير معروف"
#: Source/Core/Core/Boot/Boot.cpp:59
#, c-format
msgid "The specified file \"%s\" does not exist"
msgstr "الملف الذي حددته (%s) غير موجود"
#: Source/Core/Core/ActionReplay.cpp:223
msgid "The value is invalid"
msgstr "قيمة غير صالحة"
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:134
msgid "Theme:"
msgstr "ثيم:"
#: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:165
#, c-format
msgid ""
"There are too many GCI files in the folder\n"
"%s.\n"
"Only the first 127 will be available"
msgstr ""
"There are too many GCI files in the folder\n"
"%s.\n"
"Only the first 127 will be available"
#: Source/Core/Core/State.cpp:747
msgid "There is nothing to undo!"
msgstr "لا يوجد شيء للتراجع !"
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:254
msgid ""
"These settings override core Dolphin settings.\n"
"Undetermined means the game uses Dolphin's setting."
msgstr "تجاوز هذه الإعدادات إعدادات دولفين الأساسية ."
#: Source/Core/DolphinWX/Cheats/ARCodeAddEdit.cpp:154
msgid ""
"This Action Replay code contains both encrypted and unencrypted lines; you "
"should check that you have entered it correctly.\n"
"\n"
"Do you want to discard all unencrypted lines?"
msgstr ""
"This Action Replay code contains both encrypted and unencrypted lines; you "
"should check that you have entered it correctly.\n"
"\n"
"Do you want to discard all unencrypted lines?"
#: Source/Core/DolphinWX/Config/AddUSBDeviceDiag.cpp:159
msgid "This USB device is already whitelisted."
msgstr "جهاز يو إس بي مدرج بالفعل في القائمة المسموح لها"
#: Source/Core/Core/Boot/Boot_WiiWAD.cpp:85
msgid "This WAD is not bootable."
msgstr ""
#: Source/Core/Core/ActionReplay.cpp:853
msgid ""
"This action replay simulator does not support codes that modify Action "
"Replay itself."
msgstr "هذه المحاكاة إعادة العمل لا تدعم تعديل الرموز التي اعادتها العمل نفسه."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:263
msgid ""
"This feature allows you to change the game's camera.\n"
"Move the mouse while holding the right mouse button to pan and while holding "
"the middle button to move.\n"
"Hold SHIFT and press one of the WASD keys to move the camera by a certain "
"step distance (SHIFT+2 to move faster and SHIFT+1 to move slower). Press "
"SHIFT+R to reset the camera and SHIFT+F to reset the speed.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"This feature allows you to change the game's camera.\n"
"Move the mouse while holding the right mouse button to pan and while holding "
"the middle button to move.\n"
"Hold SHIFT and press one of the WASD keys to move the camera by a certain "
"step distance (SHIFT+2 to move faster and SHIFT+1 to move slower). Press "
"SHIFT+R to reset the camera and SHIFT+F to reset the speed.\n"
"\n"
"If unsure, leave this unchecked."
#: Source/Core/DiscIO/NANDImporter.cpp:60
#, c-format
msgid ""
"This file does not look like a BootMii NAND backup. (0x%<PRIx64> does not "
"equal 0x%zx)"
msgstr ""
#: Source/Core/VideoCommon/MainBase.cpp:137
msgid ""
"This game requires bounding box emulation to run properly but your graphics "
"card or its drivers do not support it. As a result you will experience bugs "
"or freezes while running this game."
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:356
msgid ""
"This is necessary to get break points and stepping to work as explained in "
"the Developer Documentation. But it can be very slow, perhaps slower than 1 "
"fps."
msgstr ""
"This is necessary to get break points and stepping to work as explained in "
"the Developer Documentation. But it can be very slow, perhaps slower than 1 "
"fps."
#: Source/Core/DolphinWX/Config/AdvancedConfigPane.cpp:53
msgid ""
"This setting allows you to set a custom real time clock (RTC) separate from "
"your current system time.\n"
"\n"
"If you're unsure, leave this disabled."
msgstr ""
" هذا الإعداد يسمح لك تعيين ساعة مخصصة في الوقت منفصلة عن وقت النظام "
"الحالي \n"
"(RTC)\n"
"إذا كنت غير متأكد ، اترك هذا غير محددة"
#: Source/Core/Core/HW/DSPHLE/UCodes/UCodes.cpp:297
#, c-format
msgid ""
"This title might be incompatible with DSP HLE emulation. Try using LLE if "
"this is homebrew.\n"
"\n"
"DSPHLE: Unknown ucode (CRC = %08x) - forcing AX."
msgstr ""
"This title might be incompatible with DSP HLE emulation. Try using LLE if "
"this is homebrew.\n"
"\n"
"DSPHLE: Unknown ucode (CRC = %08x) - forcing AX."
#: Source/Core/Core/HW/DSPHLE/UCodes/UCodes.cpp:289
#, c-format
msgid ""
"This title might be incompatible with DSP HLE emulation. Try using LLE if "
"this is homebrew.\n"
"\n"
"Unknown ucode (CRC = %08x) - forcing AXWii."
msgstr ""
"This title might be incompatible with DSP HLE emulation. Try using LLE if "
"this is homebrew.\n"
"\n"
"Unknown ucode (CRC = %08x) - forcing AXWii."
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:317
msgid ""
"This value is added to the convergence value set in the graphics "
"configuration."
msgstr " أضاف هذه القيمة إلى قيمة تقارب المنصوص عليها في ضبط الرسومات."
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:307
msgid ""
"This value is multiplied with the depth set in the graphics configuration."
msgstr "يتم ضرب هذه القيمة مع عمق المنصوص عليها في ضبط الرسومات."
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:233
msgid "This will let you manually edit the INI config file."
msgstr "This will let you manually edit the INI config file."
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Buttons.cpp:22
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/MixedTriggers.cpp:23
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/ModifySettingsButton.cpp:25
msgid "Threshold"
msgstr "بداية"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Nunchuk.cpp:45
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:275
msgid "Tilt"
msgstr "إمالة"
#: Source/Core/DolphinWX/GameListCtrl.cpp:418
#: Source/Core/DolphinWX/MainMenuBar.cpp:293
#: Source/Core/DolphinWX/MemcardManager.cpp:627
msgid "Title"
msgstr "العنوان"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:88
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:96
msgid "To"
msgstr "إلى"
#: Source/Core/DolphinWX/MainMenuBar.cpp:423
msgid "Toggle &Breakpoint"
msgstr "Toggle &Breakpoint"
#: Source/Core/DolphinWX/MainMenuBar.cpp:123
msgid "Toggle &Fullscreen"
msgstr "ملء الشاشة او تبديل"
#: Source/Core/DolphinWX/Debugger/MemoryView.cpp:318
msgid "Toggle &memory"
msgstr "Toggle &memory"
#: Source/Core/Core/HotkeyManager.cpp:97
msgid "Toggle 3D Anaglyph"
msgstr "Toggle 3D Anaglyph"
#: Source/Core/Core/HotkeyManager.cpp:95
msgid "Toggle 3D Side-by-side"
msgstr "Toggle 3D Side-by-side"
#: Source/Core/Core/HotkeyManager.cpp:96
msgid "Toggle 3D Top-bottom"
msgstr "Toggle 3D Top-bottom"
#: Source/Core/Core/HotkeyManager.cpp:98
msgid "Toggle 3D Vision"
msgstr "Toggle 3D Vision"
#: Source/Core/DolphinWX/LogConfigWindow.cpp:61
msgid "Toggle All Log Types"
msgstr "تبديل جميع أنواع السجل"
#: Source/Core/Core/HotkeyManager.cpp:73
msgid "Toggle Aspect Ratio"
msgstr "تبديل نسبة العرض إلى الارتفاع"
#: Source/Core/Core/HotkeyManager.cpp:61
msgid "Toggle Breakpoint"
msgstr "Toggle Breakpoint"
#: Source/Core/Core/HotkeyManager.cpp:72
msgid "Toggle Crop"
msgstr "Toggle Crop"
#: Source/Core/Core/HotkeyManager.cpp:77
msgid "Toggle Custom Textures"
msgstr "تبديل النسيج المخصص"
#: Source/Core/Core/HotkeyManager.cpp:74
msgid "Toggle EFB Copies"
msgstr "Toggle EFB Copies"
#: Source/Core/Core/HotkeyManager.cpp:75
msgid "Toggle Fog"
msgstr "تبديل الضباب"
#: Source/Core/Core/HotkeyManager.cpp:31
msgid "Toggle Fullscreen"
msgstr "اللعب بالشاشة كاملة"
#: Source/Core/Core/HotkeyManager.cpp:28
msgid "Toggle Pause"
msgstr "وقفة تبديل"
#: Source/Core/Core/HotkeyManager.cpp:76
msgid "Toggle Texture Dumping"
msgstr "Toggle Texture Dumping"
#: Source/Core/DolphinWX/MainMenuBar.cpp:409
msgid "Toggle editing of perspectives"
msgstr "Toggle editing of perspectives"
#: Source/Core/DolphinWX/MainToolBar.cpp:182
msgid "Toggle fullscreen"
msgstr "تبديل وضع ملء الشاشة"
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:61
#: Source/Core/DolphinWX/MainMenuBar.cpp:399
msgid "Top"
msgstr "أعلى"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:675
msgid "Top-and-Bottom"
msgstr "فوق وتحت"
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:58
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:79
msgid "Traditional Chinese"
msgstr "الصينية التقليدية"
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:122
msgid "Traversal Server"
msgstr "اجتياز الخادم"
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:35
#, c-format
msgid "Traversal Server: %s"
msgstr "اجتياز الخادم: %s"
#: Source/Core/Core/NetPlayClient.cpp:930
msgid "Traversal server timed out connecting to the host"
msgstr "توقيت الخادم اجتياز خارج اتصال بمضيف"
#: Source/Core/Core/HW/GCPadEmu.cpp:67
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:79
msgid "Triggers"
msgstr "Triggers"
#: Source/Core/DolphinWX/MainMenuBar.cpp:458
msgid ""
"Try to load a .map file that might be from a slightly different version."
msgstr ""
"Try to load a .map file that might be from a slightly different version."
#: Source/Core/DolphinWX/MainMenuBar.cpp:447
msgid ""
"Try to load this game's function names automatically - but doesn't check ."
"map files stored on the disc image yet."
msgstr ""
"Try to load this game's function names automatically - but doesn't check ."
"map files stored on the disc image yet."
#: Source/Core/Common/SysConf.h:94 Source/Core/Common/SysConf.h:117
msgid "Trying to read from invalid SYSCONF"
msgstr "محاولة قراءة من SYSCONF غير صالحة"
#: Source/Core/Core/IOS/USB/Bluetooth/BTEmu.cpp:54
msgid ""
"Trying to read from invalid SYSCONF\n"
"Wii Remote Bluetooth IDs are not available"
msgstr ""
"Trying to read from invalid SYSCONF\n"
"Wii Remote Bluetooth IDs are not available"
#: Source/Core/DolphinWX/MainMenuBar.cpp:378
msgid "Turn off all JIT functions, but still use the JIT core from Jit.cpp"
msgstr "Turn off all JIT functions, but still use the JIT core from Jit.cpp"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:38
msgid "Turntable"
msgstr "القرص الدوار"
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:111
msgid "Turntable Configuration"
msgstr "اعدادات القرص الدوار"
#: Source/Core/DolphinWX/Debugger/BreakpointView.cpp:34
#: Source/Core/DolphinWX/PatchAddEdit.cpp:74
msgid "Type"
msgstr "نوع"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:775
#, c-format
msgid "UNKNOWN_%02X"
msgstr "غير معروف_%02X"
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:115
msgid "USA"
msgstr "امريكا"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:42
msgid "USB Gecko"
msgstr "USB Gecko"
#: Source/Core/DolphinWX/PatchAddEdit.cpp:242
msgid ""
"Unable to create patch from given values.\n"
"Entry not modified."
msgstr ""
"غير قادر على إنشاء التصحيح من قيم المعينة.\n"
"الدخول غير معدل."
#: Source/Core/DiscIO/NANDImporter.cpp:197
#, c-format
msgid ""
"Unable to open %s! Refer to https://dolphin-emu.org/docs/guides/wii-network-"
"guide/ to set up certificates."
msgstr ""
#: Source/Core/DolphinWX/Cheats/ARCodeAddEdit.cpp:136
#, c-format
msgid ""
"Unable to parse line %u of the entered AR code as a valid encrypted or "
"decrypted code. Make sure you typed it correctly.\n"
"\n"
"Would you like to ignore this line and continue parsing?"
msgstr ""
"Unable to parse line %u of the entered AR code as a valid encrypted or "
"decrypted code. Make sure you typed it correctly.\n"
"\n"
"Would you like to ignore this line and continue parsing?"
#: Source/Core/DiscIO/NANDImporter.cpp:222
#: Source/Core/DiscIO/NANDImporter.cpp:231
#, c-format
msgid "Unable to write to file %s"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:151
#: Source/Core/DolphinWX/MainMenuBar.cpp:95
msgid "Undo Load State"
msgstr "التراجع عن تحميل الحالة"
#: Source/Core/Core/HotkeyManager.cpp:152
#: Source/Core/DolphinWX/MainMenuBar.cpp:102
msgid "Undo Save State"
msgstr "التراجع عن تحميل الحالة"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:731
msgid "Unexpected 0x80 call? Aborting..."
msgstr "Unexpected 0x80 call? Aborting..."
#: Source/Core/DolphinWX/GameListCtrl.cpp:1021
msgid "Uninstall from the NAND"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:1258
msgid ""
"Uninstalling the WAD will remove the currently installed version of this "
"title from the NAND without deleting its save data. Continue?"
msgstr ""
#: Source/Core/Core/State.cpp:466
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:107
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:86
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:126
msgid "Unknown"
msgstr "غير معروف"
#: Source/Core/Core/HW/DVD/DVDInterface.cpp:1059
#, c-format
msgid "Unknown DVD command %08x - fatal error"
msgstr "Unknown DVD command %08x - fatal error"
#: Source/Core/Common/SysConf.cpp:161
#, c-format
msgid "Unknown entry type %i in SYSCONF (%s@%x)!"
msgstr "Unknown entry type %i in SYSCONF (%s@%x)!"
#: Source/Core/Core/NetPlayClient.cpp:939
#, c-format
msgid "Unknown error %x"
msgstr "خطأ غير معروف %x"
#: Source/Core/DolphinWX/MemcardManager.cpp:422
#: Source/Core/DolphinWX/MemcardManager.cpp:465
msgid "Unknown memory card error"
msgstr "خطأ في بطاقة الذاكرة غير محدد"
#: Source/Core/Core/NetPlayClient.cpp:561
#, c-format
msgid "Unknown message received with id : %d"
msgstr "تلقى رسالة مجهولة مع معرف : %d"
#: Source/Core/Core/NetPlayServer.cpp:716
#, c-format
msgid "Unknown message with id:%d received from player:%d Kicking player!"
msgstr "Unknown message with id:%d received from player:%d Kicking player!"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:44
msgid "Unlimited"
msgstr "غير محدود"
#: Source/Core/DiscIO/CompressedBlob.cpp:380
msgid "Unpacking"
msgstr "تفريغ"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:64
#: Source/Core/DolphinWX/TASInputDlg.cpp:93
#: Source/Core/DolphinWX/TASInputDlg.cpp:249
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:22
msgid "Up"
msgstr "أعلى"
#: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:97
msgid "Update"
msgstr "التحديث"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:99
msgid "Update Screen"
msgstr "تحديث الشاشة"
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:330
msgid "Upright Hold"
msgstr "Upright Hold"
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:327
msgid "Upright Toggle"
msgstr "Upright Toggle"
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:314
msgid "Upright Wii Remote"
msgstr "ريموت الوي وضع عمودي"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:117
msgid "Usage Statistics Reporting Settings"
msgstr "إعدادات تقارير إحصائيات الاستخدام "
#: Source/Core/DolphinWX/Main.cpp:226
msgid "Usage statistics reporting"
msgstr "الإبلاغ عن إحصائيات الاستخدام "
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:87
msgid ""
"Usage statistics reporting uses a unique random per-machine identifier to "
"distinguish users from one another. This button generates a new random "
"identifier for this machine which is dissociated from the previous one."
msgstr ""
"يستخدم التقرير إحصائيات الاستخدام فريدة من نوعها عشوائي معرف لكل جهاز لتمييز "
"المستخدمين من بعضها البعض . هذا الزر يولد معرف عشوائي جديد لهذا الجهاز ."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:476
msgid "Use Fullscreen"
msgstr "استخدام شاشة كاملة"
#: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:30
msgid "Use Hex"
msgstr "استخدام الهيكس"
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:64
msgid "Use PAL60 Mode (EuRGB60)"
msgstr "(EuRGB60) PAL60 استخدام وضع "
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:89
msgid "Use Panic Handlers"
msgstr "Use Panic Handlers"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:169
msgid ""
"Use a less accurate algorithm to calculate depth values.\n"
"Causes issues in a few games, but can give a decent speedup depending on the "
"game and/or your GPU.\n"
"\n"
"If unsure, leave this checked."
msgstr ""
"Use a less accurate algorithm to calculate depth values.\n"
"Causes issues in a few games, but can give a decent speedup depending on the "
"game and/or your GPU.\n"
"\n"
"If unsure, leave this checked."
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:324
msgid "Use a single depth buffer for both eyes. Needed for a few games."
msgstr ""
"استخدام منطقة عازلة بعمق واحد لكلتا العينين. هناك حاجة لعدد قليل من الألعاب ."
#: Source/Core/DolphinWX/MainMenuBar.cpp:437
msgid "Use generic zz_ names for functions."
msgstr ""
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:103
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:924
msgid "Utility"
msgstr "فائدة"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:474
msgid "V-Sync"
msgstr "تحديد أقصى معدل الاطار"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:69
msgid "Value"
msgstr "القيمة"
#. i18n: Double means double-precision floating point number
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:73
msgid "Value (double)"
msgstr "قيمة (مزدوج)"
#. i18n: Float means floating point number
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:71
msgid "Value (float)"
msgstr "قيمة (تعويم)"
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:410
msgid "Value Too Large"
msgstr "Value Too Large"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:101
msgid ""
"Value to match against. Can be Hex (\"0x\"), Octal (\"0\") or Decimal. Leave "
"blank to filter each result against its own previous value."
msgstr ""
"Value to match against. Can be Hex (\"0x\"), Octal (\"0\") or Decimal. Leave "
"blank to filter each result against its own previous value."
#: Source/Core/DolphinWX/PatchAddEdit.cpp:78
msgid "Value:"
msgstr "القيمة:"
#: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:27
msgid "Value: "
msgstr "القيمة:"
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:96
msgid "Various Statistics"
msgstr "الاحصائيات المختلفة"
#: Source/Core/DolphinWX/LogConfigWindow.cpp:49
msgid "Verbosity"
msgstr "Verbosity"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:60
msgid "Vertex Cmd"
msgstr "Vertex Cmd"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:131
msgid "Vertex Description"
msgstr "Vertex Description"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:132
msgid "Vertex Matrices"
msgstr "Vertex Matrices"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:841
msgid "Vertex Rounding"
msgstr ""
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:52
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:125
msgid "Vertex Shader"
msgstr "Vertex Shader"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:127
msgid "Vertex Shader Constants"
msgstr "Vertex Shader Constants"
#: Source/Core/DolphinWX/Debugger/RegisterView.cpp:490
msgid "View &code"
msgstr "View &code"
#: Source/Core/DolphinWX/Debugger/RegisterView.cpp:489
#: Source/Core/DolphinWX/Debugger/WatchView.cpp:271
msgid "View &memory"
msgstr "View &memory"
#: Source/Core/DolphinWX/Debugger/MemoryView.cpp:326
msgid "View As:"
msgstr "View As:"
#. i18n: Double means double-precision floating point number
#: Source/Core/DolphinWX/Debugger/RegisterView.cpp:507
msgid "View as double"
msgstr "View as double"
#. i18n: Float means floating point number
#: Source/Core/DolphinWX/Debugger/RegisterView.cpp:501
msgid "View as float"
msgstr "View as float"
#: Source/Core/DolphinWX/Debugger/RegisterView.cpp:497
#: Source/Core/DolphinWX/Debugger/RegisterView.cpp:505
msgid "View as hexadecimal"
msgstr "View as hexadecimal"
#: Source/Core/DolphinWX/Debugger/RegisterView.cpp:498
msgid "View as signed integer"
msgstr "View as signed integer"
#: Source/Core/DolphinWX/Debugger/RegisterView.cpp:499
msgid "View as unsigned integer"
msgstr "View as unsigned integer"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:813
msgid "Virtual"
msgstr "افتراضي"
#: Source/Core/Core/HotkeyManager.cpp:245
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:67
msgid "Volume"
msgstr "الصوت"
#: Source/Core/Core/HotkeyManager.cpp:35
msgid "Volume Down"
msgstr "اخفض الصوت"
#: Source/Core/Core/HotkeyManager.cpp:37
msgid "Volume Toggle Mute"
msgstr " كتم الصوت"
#: Source/Core/Core/HotkeyManager.cpp:36
msgid "Volume Up"
msgstr "ارفع الصوت"
#: Source/Core/UICommon/WiiUtils.cpp:57
msgid "WAD installation failed: Could not finalise title import."
msgstr ""
#: Source/Core/UICommon/WiiUtils.cpp:47
#, c-format
msgid "WAD installation failed: Could not import content %08x."
msgstr ""
#: Source/Core/UICommon/WiiUtils.cpp:33
msgid "WAD installation failed: Could not initialise title import."
msgstr ""
#: Source/Core/UICommon/WiiUtils.cpp:21
msgid "WAD installation failed: The selected file is not a valid WAD."
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:149
msgid ""
"Wait for vertical blanks in order to reduce tearing.\n"
"Decreases performance if emulation speed is below 100%.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"انتظر الفراغات الرأسية من أجل الحد من تمزق.\n"
"انخفاض أداء المضاهاة بسرعة أقل من الكمال .\n"
"\n"
"إذا لم تكن متأكدا اترك هذا غير محددة."
#: Source/Core/Common/MsgHandler.cpp:67
#: Source/Core/DolphinWX/GameListCtrl.cpp:1143
#: Source/Core/DolphinWX/GameListCtrl.cpp:1458
#: Source/Core/DolphinWX/LogConfigWindow.cpp:44
#: Source/Core/DolphinWX/MemcardManager.cpp:587
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:363
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:1010
msgid "Warning"
msgstr "التنبيه"
#: Source/Core/Core/HW/WiiSaveCrypted.cpp:600
#, c-format
msgid ""
"Warning! it is advised to backup all files in the folder:\n"
"%s\n"
"Do you wish to continue?"
msgstr ""
"تحذير! ينصح احتياطية لجميع الملفات في المجلد:\n"
"%s\n"
"هل ترغب في الاستمرار?"
#: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:529
#, c-format
msgid ""
"Warning: Number of blocks indicated by the BAT (%u) does not match that of "
"the loaded file header (%u)"
msgstr ""
"Warning: Number of blocks indicated by the BAT (%u) does not match that of "
"the loaded file header (%u)"
#: Source/Core/DolphinWX/MemcardManager.cpp:584
#, c-format
msgid ""
"Warning: This will overwrite any existing saves that are in the folder:\n"
"%s\n"
"and have the same name as a file on your memory card\n"
"Continue?"
msgstr ""
"تحذير : هذا سوف يحفظ أي الكتابة فوق التي هي موجودة في مجلد:\n"
"%s\n"
"ولها نفس اسم الملف على بطاقة ذاكرة الخاصة بك\n"
"تستمر?"
#: Source/Core/Core/Movie.cpp:1089
#, c-format
msgid ""
"Warning: You loaded a save that's after the end of the current movie. (byte "
"%u > %u) (input %u > %u). You should load another save before continuing, or "
"load this state with read-only mode off."
msgstr ""
"Warning: You loaded a save that's after the end of the current movie. (byte "
"%u > %u) (input %u > %u). You should load another save before continuing, or "
"load this state with read-only mode off."
#: Source/Core/Core/Movie.cpp:1063
#, c-format
msgid ""
"Warning: You loaded a save whose movie ends before the current frame in the "
"save (byte %u < %u) (frame %u < %u). You should load another save before "
"continuing."
msgstr ""
"Warning: You loaded a save whose movie ends before the current frame in the "
"save (byte %u < %u) (frame %u < %u). You should load another save before "
"continuing."
#: Source/Core/Core/Movie.cpp:1115
#, c-format
msgid ""
"Warning: You loaded a save whose movie mismatches on byte %zu (0x%zX). You "
"should load another save before continuing, or load this state with read-"
"only mode off. Otherwise you'll probably get a desync."
msgstr ""
"Warning: You loaded a save whose movie mismatches on byte %zu (0x%zX). You "
"should load another save before continuing, or load this state with read-"
"only mode off. Otherwise you'll probably get a desync."
#: Source/Core/Core/Movie.cpp:1130
#, c-format
msgid ""
"Warning: You loaded a save whose movie mismatches on frame %td. You should "
"load another save before continuing, or load this state with read-only mode "
"off. Otherwise you'll probably get a desync.\n"
"\n"
"More information: The current movie is %d frames long and the savestate's "
"movie is %d frames long.\n"
"\n"
"On frame %td, the current movie presses:\n"
"Start=%d, A=%d, B=%d, X=%d, Y=%d, Z=%d, DUp=%d, DDown=%d, DLeft=%d, DRight="
"%d, L=%d, R=%d, LT=%d, RT=%d, AnalogX=%d, AnalogY=%d, CX=%d, CY=%d\n"
"\n"
"On frame %td, the savestate's movie presses:\n"
"Start=%d, A=%d, B=%d, X=%d, Y=%d, Z=%d, DUp=%d, DDown=%d, DLeft=%d, DRight="
"%d, L=%d, R=%d, LT=%d, RT=%d, AnalogX=%d, AnalogY=%d, CX=%d, CY=%d"
msgstr ""
"Warning: You loaded a save whose movie mismatches on frame %td. You should "
"load another save before continuing, or load this state with read-only mode "
"off. Otherwise you'll probably get a desync.\n"
"\n"
"More information: The current movie is %d frames long and the savestate's "
"movie is %d frames long.\n"
"\n"
"On frame %td, the current movie presses:\n"
"Start=%d, A=%d, B=%d, X=%d, Y=%d, Z=%d, DUp=%d, DDown=%d, DLeft=%d, DRight="
"%d, L=%d, R=%d, LT=%d, RT=%d, AnalogX=%d, AnalogY=%d, CX=%d, CY=%d\n"
"\n"
"On frame %td, the savestate's movie presses:\n"
"Start=%d, A=%d, B=%d, X=%d, Y=%d, Z=%d, DUp=%d, DDown=%d, DLeft=%d, DRight="
"%d, L=%d, R=%d, LT=%d, RT=%d, AnalogX=%d, AnalogY=%d, CX=%d, CY=%d"
#. i18n: This kind of "watch" is used for watching emulated memory.
#. It's not related to timekeeping devices.
#: Source/Core/DolphinWX/Debugger/WatchWindow.h:19
msgid "Watch"
msgstr "Watch"
#: Source/Core/AudioCommon/WaveFile.cpp:118
msgid "WaveFileWriter - file not open."
msgstr "WaveFileWriter - file not open."
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:77
msgid "Whammy"
msgstr "الضربة"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:227
msgid ""
"When playing on NetPlay, show chat messages, buffer changes and desync "
"alerts.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"When playing on NetPlay, show chat messages, buffer changes and desync "
"alerts.\n"
"\n"
"إذا لم تكن متأكدا ، اترك هذا غير محددة"
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:149
msgid "Whitelisted USB Passthrough Devices"
msgstr "الاجهزة المسموح لها المرور خلال منفذ يو إس بي "
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:648
msgid "Widescreen Hack"
msgstr "شاشة عريضة"
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:35
msgid "Width"
msgstr "عرض"
#: Source/Core/Core/HotkeyManager.cpp:252
#: Source/Core/DolphinWX/Config/ConfigMain.cpp:88
msgid "Wii"
msgstr "الوي"
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:356
msgid "Wii Console"
msgstr "جهاز الوي"
#. i18n: "Wii Menu" (or System Menu) refers to the Wii's main menu,
#. which is (usually) the first thing users see when a Wii console starts.
#: Source/Core/Core/TitleDatabase.cpp:124
msgid "Wii Menu"
msgstr ""
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:91
msgid "Wii NAND Root:"
msgstr "Wii NAND Root:"
#: Source/Core/Core/HW/Wiimote.cpp:20
#: Source/Core/DolphinWX/NetPlay/PadMapDialog.cpp:63
msgid "Wii Remote"
msgstr "ريموت الوي"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:333
#, c-format
msgid "Wii Remote %i"
msgstr "ريموت الوي %i"
#: Source/Core/DolphinWX/Main.cpp:478
msgid "Wii Remote Connected"
msgstr "ريموت الوي متصل"
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:80
msgid "Wii Remote Rumble"
msgstr ""
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:158
msgid "Wii Remote Settings"
msgstr "إعدادات ريموت الوي"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:250
msgid "Wii Remotes"
msgstr "ريموت الوي"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:484
#, c-format
msgid "Wii U GameCube Controller Adapter Configuration Port %i"
msgstr "ضبط وحدة تحكم جيم كيوب بعصا تحكم الوي يو يجب توفر محول منفذ %i"
#: Source/Core/DolphinWX/FrameTools.cpp:1235
msgid "Wii WAD files (*.wad)"
msgstr "Wii WAD files (*.wad)"
#: Source/Core/DolphinWX/Input/HotkeyInputConfigDiag.cpp:119
msgid "Wii and Wii Remote"
msgstr "Wii and Wii Remote"
#: Source/Core/DolphinWX/FrameTools.cpp:1196
msgid "Wii save files (*.bin)"
msgstr "ملفات حفظ الوي (*.bin)"
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:170
msgid "WiiTools Signature MEGA File (*.mega)"
msgstr ""
#: Source/Core/DiscIO/WiiWad.cpp:32
msgid "WiiWAD: Could not read from file"
msgstr "WiiWAD: لا يمكن القراءة من الملف"
#: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:38
msgid "With an address"
msgstr "مع عنوان"
#: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:40
msgid "Within a range"
msgstr "Within a range"
#: Source/Core/DolphinWX/LogWindow.cpp:118
msgid "Word Wrap"
msgstr "كلمة ختامية"
#: Source/Core/DolphinWX/FrameTools.cpp:1244
#: Source/Core/DolphinWX/FrameTools.cpp:1292
#: Source/Core/DolphinWX/GameListCtrl.cpp:1257
#: Source/Core/DolphinWX/GameListCtrl.cpp:1376
#: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:354
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:330
msgid "Working..."
msgstr "العمل"
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:123
msgid "World"
msgstr "عالم"
#. i18n: This string is used for a radio button that represents the type of
#. memory breakpoint that gets triggered when a write operation occurs.
#. The string does not mean "write-only" in the sense that something cannot be read from.
#: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:49
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:198
msgid "Write only"
msgstr ""
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:260
msgid "Write save/SD data"
msgstr ""
#: Source/Core/DolphinWX/LogConfigWindow.cpp:56
msgid "Write to Console"
msgstr "الكتابة إلى وحدة التحكم"
#: Source/Core/DolphinWX/LogConfigWindow.cpp:54
msgid "Write to File"
msgstr "الكتابة على الملف"
#: Source/Core/DolphinWX/LogConfigWindow.cpp:58
msgid "Write to Window"
msgstr "الكتابة إلى نافذة"
#. i18n: Refers to a 3D axis (used when mapping motion controls)
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Nunchuk.cpp:50
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:280
#: Source/Core/DolphinWX/TASInputDlg.cpp:496
msgid "X"
msgstr "X"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:789
msgid "XF register "
msgstr "XF register "
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:56
msgid "XFB Cmd"
msgstr "XFB Cmd"
#. i18n: Refers to a 3D axis (used when mapping motion controls)
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Nunchuk.cpp:52
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:282
#: Source/Core/DolphinWX/TASInputDlg.cpp:498
msgid "Y"
msgstr "Y"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:28
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:44
msgid "Yellow"
msgstr "أصفر"
#: Source/Core/DolphinWX/FrameAui.cpp:86
msgid "You can't close panes that have pages in them."
msgstr "لا يمكنك إغلاق أجزاء الصفحات التي فيها."
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:327
msgid "You must choose a game!"
msgstr "عليك اختيار لعبة!"
#: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:69
msgid "You must enter a name."
msgstr "يجب إدخال اسم!"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:373
msgid "You must enter a valid decimal, hexadecimal or octal value."
msgstr "يجب إدخال صالح العشري، أو الست عشرية قيمة ثماني."
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:887
msgid "You must enter a valid profile name."
msgstr "يجب إدخال اسم الملف صالح."
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:242
msgid "You must restart Dolphin in order for the change to take effect."
msgstr "يجب إعادة تشغيل دولفين ."
#: Source/Core/Core/DSP/DSPCore.cpp:74
msgid ""
"Your DSP ROMs have incorrect hashes.\n"
"Would you like to stop now to fix the problem?\n"
"If you select \"No\", audio might be garbled."
msgstr ""
"Your DSP ROMs have incorrect hashes.\n"
"Would you like to stop now to fix the problem?\n"
"If you select \"No\", audio might be garbled."
#: Source/Core/Core/ConfigManager.cpp:980
msgid ""
"Your GCM/ISO file seems to be invalid (invalid country).\n"
"Continue with PAL region?"
msgstr ""
"Your GCM/ISO file seems to be invalid (invalid country).\n"
"Continue with PAL region?"
#: Source/Core/Common/SysConf.cpp:57
#, c-format
msgid ""
"Your SYSCONF file is the wrong size.\n"
"It should be 0x%04x (but is 0x%04<PRIx64>)\n"
"Do you want to generate a new one?"
msgstr ""
"Your SYSCONF file is the wrong size.\n"
"It should be 0x%04x (but is 0x%04<PRIx64>)\n"
"Do you want to generate a new one?"
#. i18n: Refers to a 3D axis (used when mapping motion controls)
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Nunchuk.cpp:54
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:284
#: Source/Core/DolphinWX/TASInputDlg.cpp:500
msgid "Z"
msgstr "Z"
#: Source/Core/Core/ActionReplay.cpp:886
msgid "Zero 3 code not supported"
msgstr "Zero 3 code not supported"
#: Source/Core/Core/ActionReplay.cpp:906
#, c-format
msgid "Zero code unknown to Dolphin: %08x"
msgstr "Zero code unknown to Dolphin: %08x"
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:657
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:704
msgid "[ waiting ]"
msgstr "[انتظار]"
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:54
msgid "apploader (.img)"
msgstr "apploader (.img)"
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:288
msgid "auto"
msgstr "تلقائي"
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:290
msgid "fake-completion"
msgstr "إكمال زائف "
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:289
msgid "none"
msgstr "لا شيء"
#: Source/Core/DolphinWX/Config/AddUSBDeviceDiag.cpp:43
msgid "or select a device"
msgstr "أو حدد جهازا"
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:706
msgid "wxExecute returned -1 on application run!"
msgstr "wxExecute returned -1 on application run!"
#: Source/Core/DolphinWX/Debugger/JitWindow.cpp:175
msgid "x86 Size"
msgstr "x86 حجم"
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:755
msgid "| OR"
msgstr "أو"