dolphin/Source/Core/Core/FreeLookManager.h

66 lines
1.4 KiB
C++

// Copyright 2020 Dolphin Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include <chrono>
#include <optional>
#include "Common/CommonTypes.h"
#include "InputCommon/ControllerEmu/ControllerEmu.h"
class CameraControllerInput;
class InputConfig;
namespace ControllerEmu
{
class ControlGroup;
class Buttons;
class IMUGyroscope;
} // namespace ControllerEmu
enum class FreeLookGroup
{
Move,
Speed,
FieldOfView,
Other,
Rotation,
};
namespace FreeLook
{
void Shutdown();
void Initialize();
void LoadInputConfig();
bool IsInitialized();
void UpdateInput();
InputConfig* GetInputConfig();
ControllerEmu::ControlGroup* GetInputGroup(int pad_num, FreeLookGroup group);
} // namespace FreeLook
class FreeLookController final : public ControllerEmu::EmulatedController
{
public:
explicit FreeLookController(unsigned int index);
std::string GetName() const override;
void LoadDefaults(const ControllerInterface& ciface) override;
ControllerEmu::ControlGroup* GetGroup(FreeLookGroup group) const;
void Update();
private:
void UpdateInput(CameraControllerInput* camera_controller);
ControllerEmu::Buttons* m_move_buttons;
ControllerEmu::Buttons* m_speed_buttons;
ControllerEmu::Buttons* m_fov_buttons;
ControllerEmu::Buttons* m_other_buttons;
ControllerEmu::IMUGyroscope* m_rotation_gyro;
const unsigned int m_index;
std::optional<std::chrono::steady_clock::time_point> m_last_free_look_rotate_time;
};