66 lines
1.4 KiB
C++
66 lines
1.4 KiB
C++
// Copyright 2020 Dolphin Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#pragma once
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#include <chrono>
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#include <optional>
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#include "Common/CommonTypes.h"
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#include "InputCommon/ControllerEmu/ControllerEmu.h"
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class CameraControllerInput;
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class InputConfig;
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namespace ControllerEmu
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{
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class ControlGroup;
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class Buttons;
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class IMUGyroscope;
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} // namespace ControllerEmu
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enum class FreeLookGroup
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{
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Move,
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Speed,
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FieldOfView,
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Other,
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Rotation,
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};
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namespace FreeLook
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{
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void Shutdown();
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void Initialize();
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void LoadInputConfig();
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bool IsInitialized();
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void UpdateInput();
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InputConfig* GetInputConfig();
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ControllerEmu::ControlGroup* GetInputGroup(int pad_num, FreeLookGroup group);
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} // namespace FreeLook
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class FreeLookController final : public ControllerEmu::EmulatedController
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{
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public:
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explicit FreeLookController(unsigned int index);
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std::string GetName() const override;
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void LoadDefaults(const ControllerInterface& ciface) override;
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ControllerEmu::ControlGroup* GetGroup(FreeLookGroup group) const;
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void Update();
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private:
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void UpdateInput(CameraControllerInput* camera_controller);
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ControllerEmu::Buttons* m_move_buttons;
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ControllerEmu::Buttons* m_speed_buttons;
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ControllerEmu::Buttons* m_fov_buttons;
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ControllerEmu::Buttons* m_other_buttons;
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ControllerEmu::IMUGyroscope* m_rotation_gyro;
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const unsigned int m_index;
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std::optional<std::chrono::steady_clock::time_point> m_last_free_look_rotate_time;
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};
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