dolphin/Source/Plugins/Plugin_nJoy_SDL/Src/GUI
John Peterson b932a53b68 Emulated Wiimote: Fixed the angles to x, y, z values conversion. There's just one thing left to fix before the combined roll and pitch works, when roll is more than 90 pitch has to be changed from for example 15 to -165 or something like that. Until I figure that out you can use the emulated roll and pitch separately by setting the range of either one of them to zero.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2219 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-12 08:46:48 +00:00
..
Images Added "const" to the data type. This fixes loads of compile warnings and the resulting file seems to still be a valid XPM (in fact, some of the files already had "const"). 2008-08-27 11:24:16 +00:00
AboutBox.cpp Some warning and code cleanup. 2009-01-24 00:45:46 +00:00
AboutBox.h namespace-ified ActionReplay, and made ISOProperties use the existing AR code. bonus: encrypted arcodes are saved as unencrypted codes just by closing the isoproperties dialog. also added ARCodeAddEdit, but once again, it only views entries atm. some misc wxw cleanup 2008-12-17 04:14:24 +00:00
ConfigAdvanced.cpp Emulated Wiimote: Fixed the angles to x, y, z values conversion. There's just one thing left to fix before the combined roll and pitch works, when roll is more than 90 pitch has to be changed from for example 15 to -165 or something like that. Until I figure that out you can use the emulated roll and pitch separately by setting the range of either one of them to zero. 2009-02-12 08:46:48 +00:00
ConfigBox.cpp nJoy: 2009-02-11 10:30:02 +00:00
ConfigBox.h Fix crazy svn changing trunk on last commit 2009-02-10 14:02:01 +00:00
ConfigJoypad.cpp Wiimote: Improved the emulated Wiimote, added gamepad controls for analog tilting. 2009-02-10 17:25:08 +00:00