272 lines
11 KiB
C++
272 lines
11 KiB
C++
// Copyright 2015 Dolphin Emulator Project
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// Licensed under GPLv2+
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// Refer to the license.txt file included.
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#include "DolphinWX/Config/AudioConfigPane.h"
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#include <string>
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#include <wx/checkbox.h>
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#include <wx/choice.h>
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#include <wx/gbsizer.h>
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#include <wx/radiobox.h>
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#include <wx/sizer.h>
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#include <wx/spinctrl.h>
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#include <wx/stattext.h>
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#include "AudioCommon/AudioCommon.h"
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#include "Common/Common.h"
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#include "Core/ConfigManager.h"
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#include "Core/Core.h"
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#include "DolphinWX/DolphinSlider.h"
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#include "DolphinWX/WxEventUtils.h"
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#include "DolphinWX/WxUtils.h"
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AudioConfigPane::AudioConfigPane(wxWindow* parent, wxWindowID id) : wxPanel(parent, id)
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{
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CheckNeedForLatencyControl();
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InitializeGUI();
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LoadGUIValues();
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BindEvents();
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}
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void AudioConfigPane::InitializeGUI()
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{
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m_dsp_engine_strings.Add(_("DSP HLE Emulation (fast)"));
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m_dsp_engine_strings.Add(_("DSP LLE Recompiler"));
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m_dsp_engine_strings.Add(_("DSP LLE Interpreter (slow)"));
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m_dsp_engine_radiobox =
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new wxRadioBox(this, wxID_ANY, _("DSP Emulation Engine"), wxDefaultPosition, wxDefaultSize,
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m_dsp_engine_strings, 0, wxRA_SPECIFY_ROWS);
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m_dpl2_decoder_checkbox = new wxCheckBox(this, wxID_ANY, _("Dolby Pro Logic II Decoder"));
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m_volume_slider = new DolphinSlider(this, wxID_ANY, 0, 0, 100, wxDefaultPosition, wxDefaultSize,
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wxSL_VERTICAL | wxSL_INVERSE);
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m_volume_text = new wxStaticText(this, wxID_ANY, "");
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m_audio_backend_choice =
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new wxChoice(this, wxID_ANY, wxDefaultPosition, wxDefaultSize, m_audio_backend_strings);
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if (m_latency_control_supported)
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{
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m_audio_latency_spinctrl = new wxSpinCtrl(this, wxID_ANY, "", wxDefaultPosition, wxDefaultSize,
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wxSP_ARROW_KEYS, 0, 200);
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m_audio_latency_label = new wxStaticText(this, wxID_ANY, _("Latency (ms):"));
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}
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m_stretch_checkbox = new wxCheckBox(this, wxID_ANY, _("Enable Audio Stretching"));
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m_stretch_label = new wxStaticText(this, wxID_ANY, _("Buffer Size:"));
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m_stretch_slider =
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new DolphinSlider(this, wxID_ANY, 80, 5, 300, wxDefaultPosition, wxDefaultSize);
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m_stretch_text = new wxStaticText(this, wxID_ANY, "");
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if (m_latency_control_supported)
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{
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m_audio_latency_spinctrl->SetToolTip(
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_("Sets the latency (in ms). Higher values may reduce audio "
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"crackling. Certain backends only."));
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}
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m_dpl2_decoder_checkbox->SetToolTip(
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_("Enables Dolby Pro Logic II emulation using 5.1 surround. Certain backends only."));
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m_stretch_checkbox->SetToolTip(_("Enables stretching of the audio to match emulation speed."));
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m_stretch_slider->SetToolTip(_("Size of stretch buffer in milliseconds. "
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"Values too low may cause audio crackling."));
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const int space5 = FromDIP(5);
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wxStaticBoxSizer* const volume_sizer = new wxStaticBoxSizer(wxVERTICAL, this, _("Volume"));
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volume_sizer->Add(m_volume_slider, 1, wxALIGN_CENTER_HORIZONTAL);
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volume_sizer->Add(m_volume_text, 0, wxALIGN_CENTER_HORIZONTAL | wxLEFT | wxRIGHT, space5);
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volume_sizer->AddSpacer(space5);
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wxGridBagSizer* const backend_grid_sizer = new wxGridBagSizer(space5, space5);
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backend_grid_sizer->Add(new wxStaticText(this, wxID_ANY, _("Audio Backend:")), wxGBPosition(0, 0),
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wxDefaultSpan, wxALIGN_CENTER_VERTICAL);
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backend_grid_sizer->Add(m_audio_backend_choice, wxGBPosition(0, 1), wxDefaultSpan,
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wxALIGN_CENTER_VERTICAL);
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backend_grid_sizer->Add(m_dpl2_decoder_checkbox, wxGBPosition(1, 0), wxGBSpan(1, 2),
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wxALIGN_CENTER_VERTICAL);
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if (m_latency_control_supported)
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{
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backend_grid_sizer->Add(m_audio_latency_label, wxGBPosition(2, 0), wxDefaultSpan,
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wxALIGN_CENTER_VERTICAL);
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backend_grid_sizer->Add(m_audio_latency_spinctrl, wxGBPosition(2, 1), wxDefaultSpan,
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wxALIGN_CENTER_VERTICAL);
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}
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wxStaticBoxSizer* const backend_static_box_sizer =
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new wxStaticBoxSizer(wxVERTICAL, this, _("Backend Settings"));
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backend_static_box_sizer->AddSpacer(space5);
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backend_static_box_sizer->Add(backend_grid_sizer, 0, wxEXPAND | wxLEFT | wxRIGHT, space5);
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backend_static_box_sizer->AddSpacer(space5);
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wxBoxSizer* const dsp_audio_sizer = new wxBoxSizer(wxHORIZONTAL);
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dsp_audio_sizer->AddSpacer(space5);
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dsp_audio_sizer->Add(m_dsp_engine_radiobox, 1, wxEXPAND | wxTOP | wxBOTTOM, space5);
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dsp_audio_sizer->AddSpacer(space5);
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dsp_audio_sizer->Add(volume_sizer, 0, wxEXPAND | wxTOP | wxBOTTOM, space5);
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dsp_audio_sizer->AddSpacer(space5);
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wxGridBagSizer* const latency_sizer = new wxGridBagSizer();
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latency_sizer->Add(m_stretch_slider, wxGBPosition(0, 0), wxDefaultSpan, wxALIGN_CENTER_VERTICAL);
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latency_sizer->Add(m_stretch_text, wxGBPosition(0, 1), wxDefaultSpan, wxALIGN_CENTER_VERTICAL);
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wxGridBagSizer* const stretching_grid_sizer = new wxGridBagSizer(space5, space5);
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stretching_grid_sizer->Add(m_stretch_checkbox, wxGBPosition(0, 0), wxGBSpan(1, 2),
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wxALIGN_CENTER_VERTICAL);
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stretching_grid_sizer->Add(m_stretch_label, wxGBPosition(1, 0), wxDefaultSpan,
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wxALIGN_CENTER_VERTICAL);
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stretching_grid_sizer->Add(latency_sizer, wxGBPosition(1, 1), wxDefaultSpan,
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wxALIGN_CENTER_VERTICAL);
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wxStaticBoxSizer* const stretching_box_sizer =
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new wxStaticBoxSizer(wxVERTICAL, this, _("Audio Stretching Settings"));
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stretching_box_sizer->AddSpacer(space5);
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stretching_box_sizer->Add(stretching_grid_sizer, 0, wxEXPAND | wxLEFT | wxRIGHT, space5);
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stretching_box_sizer->AddSpacer(space5);
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wxBoxSizer* const main_sizer = new wxBoxSizer(wxVERTICAL);
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main_sizer->AddSpacer(space5);
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main_sizer->Add(dsp_audio_sizer, 0, wxEXPAND | wxLEFT | wxRIGHT, space5);
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main_sizer->AddSpacer(space5);
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main_sizer->Add(backend_static_box_sizer, 0, wxEXPAND | wxLEFT | wxRIGHT, space5);
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main_sizer->AddSpacer(space5);
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main_sizer->Add(stretching_box_sizer, 0, wxEXPAND | wxLEFT | wxRIGHT, space5);
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main_sizer->AddSpacer(space5);
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SetSizerAndFit(main_sizer);
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}
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void AudioConfigPane::LoadGUIValues()
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{
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const SConfig& startup_params = SConfig::GetInstance();
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PopulateBackendChoiceBox();
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ToggleBackendSpecificControls(SConfig::GetInstance().sBackend);
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// Audio DSP Engine
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if (startup_params.bDSPHLE)
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m_dsp_engine_radiobox->SetSelection(0);
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else
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m_dsp_engine_radiobox->SetSelection(SConfig::GetInstance().m_DSPEnableJIT ? 1 : 2);
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m_volume_slider->SetValue(SConfig::GetInstance().m_Volume);
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m_volume_text->SetLabel(wxString::Format("%d %%", SConfig::GetInstance().m_Volume));
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m_dpl2_decoder_checkbox->SetValue(startup_params.bDPL2Decoder);
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if (m_latency_control_supported)
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{
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m_audio_latency_spinctrl->SetValue(startup_params.iLatency);
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}
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m_stretch_checkbox->SetValue(startup_params.m_audio_stretch);
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m_stretch_slider->Enable(startup_params.m_audio_stretch);
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m_stretch_slider->SetValue(startup_params.m_audio_stretch_max_latency);
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m_stretch_text->Enable(startup_params.m_audio_stretch);
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m_stretch_text->SetLabel(wxString::Format("%d ms", startup_params.m_audio_stretch_max_latency));
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m_stretch_label->Enable(startup_params.m_audio_stretch);
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}
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void AudioConfigPane::ToggleBackendSpecificControls(const std::string& backend)
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{
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m_dpl2_decoder_checkbox->Enable(AudioCommon::SupportsDPL2Decoder(backend));
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if (m_latency_control_supported)
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{
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bool supports_latency_control = AudioCommon::SupportsLatencyControl(backend);
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m_audio_latency_spinctrl->Enable(supports_latency_control);
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m_audio_latency_label->Enable(supports_latency_control);
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}
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bool supports_volume_changes = AudioCommon::SupportsVolumeChanges(backend);
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m_volume_slider->Enable(supports_volume_changes);
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m_volume_text->Enable(supports_volume_changes);
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}
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void AudioConfigPane::BindEvents()
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{
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m_dsp_engine_radiobox->Bind(wxEVT_RADIOBOX, &AudioConfigPane::OnDSPEngineRadioBoxChanged, this);
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m_dsp_engine_radiobox->Bind(wxEVT_UPDATE_UI, &WxEventUtils::OnEnableIfCoreNotRunning);
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m_dpl2_decoder_checkbox->Bind(wxEVT_CHECKBOX, &AudioConfigPane::OnDPL2DecoderCheckBoxChanged,
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this);
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m_dpl2_decoder_checkbox->Bind(wxEVT_UPDATE_UI, &WxEventUtils::OnEnableIfCoreNotRunning);
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m_volume_slider->Bind(wxEVT_SLIDER, &AudioConfigPane::OnVolumeSliderChanged, this);
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m_audio_backend_choice->Bind(wxEVT_CHOICE, &AudioConfigPane::OnAudioBackendChanged, this);
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m_audio_backend_choice->Bind(wxEVT_UPDATE_UI, &WxEventUtils::OnEnableIfCoreNotRunning);
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if (m_latency_control_supported)
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{
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m_audio_latency_spinctrl->Bind(wxEVT_SPINCTRL, &AudioConfigPane::OnLatencySpinCtrlChanged,
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this);
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m_audio_latency_spinctrl->Bind(wxEVT_UPDATE_UI, &WxEventUtils::OnEnableIfCoreNotRunning);
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}
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m_stretch_checkbox->Bind(wxEVT_CHECKBOX, &AudioConfigPane::OnStretchCheckBoxChanged, this);
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m_stretch_slider->Bind(wxEVT_SLIDER, &AudioConfigPane::OnStretchSliderChanged, this);
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}
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void AudioConfigPane::OnDSPEngineRadioBoxChanged(wxCommandEvent& event)
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{
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SConfig::GetInstance().bDSPHLE = m_dsp_engine_radiobox->GetSelection() == 0;
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SConfig::GetInstance().m_DSPEnableJIT = m_dsp_engine_radiobox->GetSelection() == 1;
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AudioCommon::UpdateSoundStream();
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}
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void AudioConfigPane::OnDPL2DecoderCheckBoxChanged(wxCommandEvent&)
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{
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SConfig::GetInstance().bDPL2Decoder = m_dpl2_decoder_checkbox->IsChecked();
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}
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void AudioConfigPane::OnVolumeSliderChanged(wxCommandEvent& event)
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{
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SConfig::GetInstance().m_Volume = m_volume_slider->GetValue();
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AudioCommon::UpdateSoundStream();
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m_volume_text->SetLabel(wxString::Format("%d %%", m_volume_slider->GetValue()));
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}
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void AudioConfigPane::OnAudioBackendChanged(wxCommandEvent& event)
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{
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// Don't save the translated BACKEND_NULLSOUND string
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SConfig::GetInstance().sBackend = m_audio_backend_choice->GetSelection() ?
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WxStrToStr(m_audio_backend_choice->GetStringSelection()) :
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BACKEND_NULLSOUND;
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ToggleBackendSpecificControls(WxStrToStr(m_audio_backend_choice->GetStringSelection()));
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AudioCommon::UpdateSoundStream();
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}
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void AudioConfigPane::OnLatencySpinCtrlChanged(wxCommandEvent& event)
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{
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SConfig::GetInstance().iLatency = m_audio_latency_spinctrl->GetValue();
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}
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void AudioConfigPane::OnStretchCheckBoxChanged(wxCommandEvent& event)
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{
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const bool stretch_enabled = m_stretch_checkbox->GetValue();
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SConfig::GetInstance().m_audio_stretch = stretch_enabled;
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m_stretch_slider->Enable(stretch_enabled);
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m_stretch_text->Enable(stretch_enabled);
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m_stretch_label->Enable(stretch_enabled);
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}
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void AudioConfigPane::OnStretchSliderChanged(wxCommandEvent& event)
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{
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SConfig::GetInstance().m_audio_stretch_max_latency = m_stretch_slider->GetValue();
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m_stretch_text->SetLabel(wxString::Format("%d ms", m_stretch_slider->GetValue()));
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}
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void AudioConfigPane::PopulateBackendChoiceBox()
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{
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for (const std::string& backend : AudioCommon::GetSoundBackends())
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{
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m_audio_backend_choice->Append(wxGetTranslation(StrToWxStr(backend)));
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}
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int num = m_audio_backend_choice->FindString(StrToWxStr(SConfig::GetInstance().sBackend));
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m_audio_backend_choice->SetSelection(num);
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}
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void AudioConfigPane::CheckNeedForLatencyControl()
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{
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std::vector<std::string> backends = AudioCommon::GetSoundBackends();
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m_latency_control_supported =
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std::any_of(backends.cbegin(), backends.cend(), AudioCommon::SupportsLatencyControl);
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}
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