dolphin/Source/Plugins/Plugin_VideoOGL/Src/VertexLoader_TextCoord.h

342 lines
13 KiB
C

// Copyright (C) 2003-2008 Dolphin Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#ifndef VERTEXLOADER_TEXCOORD_H
#define VERTEXLOADER_TEXCOORD_H
#define LOG_TEX1() PRIM_LOG("tex: %f, ", ((float*)VertexManager::s_pCurBufferPointer)[0]);
#define LOG_TEX2() PRIM_LOG("tex: %f %f, ", ((float*)VertexManager::s_pCurBufferPointer)[0], ((float*)VertexManager::s_pCurBufferPointer)[1]);
extern int tcIndex;
void LOADERDECL TexCoord_Read_Dummy(void* _p)
{
tcIndex++;
}
void LOADERDECL TexCoord_ReadDirect_UByte1(void* _p)
{
((float*)VertexManager::s_pCurBufferPointer)[0] = (float)ReadBuffer8() * tcScaleU[tcIndex];
LOG_TEX1();
VertexManager::s_pCurBufferPointer += 4;
tcIndex++;
}
void LOADERDECL TexCoord_ReadDirect_UByte2(void* _p)
{
((float*)VertexManager::s_pCurBufferPointer)[0] = (float)ReadBuffer8() * tcScaleU[tcIndex];
((float*)VertexManager::s_pCurBufferPointer)[1] = (float)ReadBuffer8() * tcScaleV[tcIndex];
LOG_TEX2();
VertexManager::s_pCurBufferPointer += 8;
tcIndex++;
}
void LOADERDECL TexCoord_ReadDirect_Byte1(void* _p)
{
((float*)VertexManager::s_pCurBufferPointer)[0] = (float)(s8)ReadBuffer8() * tcScaleU[tcIndex];
LOG_TEX1();
VertexManager::s_pCurBufferPointer += 4;
tcIndex++;
}
void LOADERDECL TexCoord_ReadDirect_Byte2(void* _p)
{
((float*)VertexManager::s_pCurBufferPointer)[0] = (float)(s8)ReadBuffer8() * tcScaleU[tcIndex];
((float*)VertexManager::s_pCurBufferPointer)[1] = (float)(s8)ReadBuffer8() * tcScaleV[tcIndex];
LOG_TEX2();
VertexManager::s_pCurBufferPointer += 8;
tcIndex++;
}
void LOADERDECL TexCoord_ReadDirect_UShort1(void* _p)
{
((float*)VertexManager::s_pCurBufferPointer)[0] = (float)ReadBuffer16() * tcScaleU[tcIndex];
LOG_TEX1();
VertexManager::s_pCurBufferPointer += 4;
tcIndex++;
}
void LOADERDECL TexCoord_ReadDirect_UShort2(void* _p)
{
((float*)VertexManager::s_pCurBufferPointer)[0] = (float)ReadBuffer16() * tcScaleU[tcIndex];
((float*)VertexManager::s_pCurBufferPointer)[1] = (float)ReadBuffer16() * tcScaleV[tcIndex];
LOG_TEX2();
VertexManager::s_pCurBufferPointer += 8;
tcIndex++;
}
void LOADERDECL TexCoord_ReadDirect_Short1(void* _p)
{
((float*)VertexManager::s_pCurBufferPointer)[0] = (float)(s16)ReadBuffer16() * tcScaleU[tcIndex];
LOG_TEX1();
VertexManager::s_pCurBufferPointer += 4;
tcIndex++;
}
void LOADERDECL TexCoord_ReadDirect_Short2(void* _p)
{
((float*)VertexManager::s_pCurBufferPointer)[0] = (float)(s16)ReadBuffer16() * tcScaleU[tcIndex];
((float*)VertexManager::s_pCurBufferPointer)[1] = (float)(s16)ReadBuffer16() * tcScaleV[tcIndex];
LOG_TEX2();
VertexManager::s_pCurBufferPointer += 8;
tcIndex++;
}
void LOADERDECL TexCoord_ReadDirect_Float1(void* _p)
{
((float*)VertexManager::s_pCurBufferPointer)[0] = ReadBuffer32F() * tcScaleU[tcIndex];
LOG_TEX1();
VertexManager::s_pCurBufferPointer += 4;
tcIndex++;
}
void LOADERDECL TexCoord_ReadDirect_Float2(void* _p)
{
((float*)VertexManager::s_pCurBufferPointer)[0] = ReadBuffer32F() * tcScaleU[tcIndex];
((float*)VertexManager::s_pCurBufferPointer)[1] = ReadBuffer32F() * tcScaleV[tcIndex];
LOG_TEX2();
VertexManager::s_pCurBufferPointer += 8;
tcIndex++;
}
// ==================================================================================
void LOADERDECL TexCoord_ReadIndex8_UByte1(void* _p)
{
u8 Index = ReadBuffer8();
u32 iAddress = arraybases[ARRAY_TEXCOORD0+tcIndex] + (Index * arraystrides[ARRAY_TEXCOORD0+tcIndex]);
((float*)VertexManager::s_pCurBufferPointer)[0] = (float)(u8)Memory_Read_U8(iAddress) * tcScaleU[tcIndex];
LOG_TEX1();
VertexManager::s_pCurBufferPointer += 4;
tcIndex++;
}
void LOADERDECL TexCoord_ReadIndex8_UByte2(void* _p)
{
u8 Index = ReadBuffer8();
u32 iAddress = arraybases[ARRAY_TEXCOORD0+tcIndex] + (Index * arraystrides[ARRAY_TEXCOORD0+tcIndex]);
((float*)VertexManager::s_pCurBufferPointer)[0] = (float)(u8)Memory_Read_U8(iAddress) * tcScaleU[tcIndex];
((float*)VertexManager::s_pCurBufferPointer)[1] = (float)(u8)Memory_Read_U8(iAddress+1) * tcScaleV[tcIndex];
LOG_TEX2();
VertexManager::s_pCurBufferPointer += 8;
tcIndex++;
}
void LOADERDECL TexCoord_ReadIndex8_Byte1(void* _p)
{
u8 Index = ReadBuffer8();
u32 iAddress = arraybases[ARRAY_TEXCOORD0+tcIndex] + (Index * arraystrides[ARRAY_TEXCOORD0+tcIndex]);
((float*)VertexManager::s_pCurBufferPointer)[0] = (float)(s8)Memory_Read_U8(iAddress) * tcScaleU[tcIndex];
LOG_TEX1();
VertexManager::s_pCurBufferPointer += 4;
tcIndex++;
}
void LOADERDECL TexCoord_ReadIndex8_Byte2(void* _p)
{
u8 Index = ReadBuffer8();
u32 iAddress = arraybases[ARRAY_TEXCOORD0+tcIndex] + (Index * arraystrides[ARRAY_TEXCOORD0+tcIndex]);
((float*)VertexManager::s_pCurBufferPointer)[0] = (float)(s8)Memory_Read_U8(iAddress) * tcScaleU[tcIndex];
((float*)VertexManager::s_pCurBufferPointer)[1] = (float)(s8)Memory_Read_U8(iAddress+1) * tcScaleV[tcIndex];
LOG_TEX2();
VertexManager::s_pCurBufferPointer += 8;
tcIndex++;
}
void LOADERDECL TexCoord_ReadIndex8_UShort1(void* _p)
{
u8 Index = ReadBuffer8();
u32 iAddress = arraybases[ARRAY_TEXCOORD0+tcIndex] + (Index * arraystrides[ARRAY_TEXCOORD0+tcIndex]);
((float*)VertexManager::s_pCurBufferPointer)[0] = (float)(u16)Memory_Read_U16(iAddress) * tcScaleU[tcIndex];
LOG_TEX1();
VertexManager::s_pCurBufferPointer += 4;
tcIndex++;
}
void LOADERDECL TexCoord_ReadIndex8_UShort2(void* _p)
{
u8 Index = ReadBuffer8();
u32 iAddress = arraybases[ARRAY_TEXCOORD0+tcIndex] + (Index * arraystrides[ARRAY_TEXCOORD0+tcIndex]);
((float*)VertexManager::s_pCurBufferPointer)[0] = (float)(u16)Memory_Read_U16(iAddress) * tcScaleU[tcIndex];
((float*)VertexManager::s_pCurBufferPointer)[1] = (float)(u16)Memory_Read_U16(iAddress+2) * tcScaleV[tcIndex];
LOG_TEX2();
VertexManager::s_pCurBufferPointer += 8;
tcIndex++;
}
void LOADERDECL TexCoord_ReadIndex8_Short1(void* _p)
{
u8 Index = ReadBuffer8();
u32 iAddress = arraybases[ARRAY_TEXCOORD0+tcIndex] + (Index * arraystrides[ARRAY_TEXCOORD0+tcIndex]);
((float*)VertexManager::s_pCurBufferPointer)[0] = (float)(s16)Memory_Read_U16(iAddress) * tcScaleU[tcIndex];
LOG_TEX1();
VertexManager::s_pCurBufferPointer += 4;
tcIndex++;
}
void LOADERDECL TexCoord_ReadIndex8_Short2(void* _p)
{
u8 Index = ReadBuffer8();
u32 iAddress = arraybases[ARRAY_TEXCOORD0+tcIndex] + (Index * arraystrides[ARRAY_TEXCOORD0+tcIndex]);
((float*)VertexManager::s_pCurBufferPointer)[0] = (float)(s16)Memory_Read_U16(iAddress) * tcScaleU[tcIndex];
((float*)VertexManager::s_pCurBufferPointer)[1] = (float)(s16)Memory_Read_U16(iAddress+2) * tcScaleV[tcIndex];
LOG_TEX2();
VertexManager::s_pCurBufferPointer += 8;
tcIndex++;
}
void LOADERDECL TexCoord_ReadIndex8_Float1(void* _p)
{
u16 Index = ReadBuffer8();
u32 iAddress = arraybases[ARRAY_TEXCOORD0+tcIndex] + (Index * arraystrides[ARRAY_TEXCOORD0+tcIndex]);
u32 uTemp;
uTemp = Memory_Read_U32(iAddress);
((float*)VertexManager::s_pCurBufferPointer)[0] = *(float*)&uTemp * tcScaleU[tcIndex];
LOG_TEX1();
VertexManager::s_pCurBufferPointer += 4;
tcIndex++;
}
void LOADERDECL TexCoord_ReadIndex8_Float2(void* _p)
{
u16 Index = ReadBuffer8();
u32 iAddress = arraybases[ARRAY_TEXCOORD0+tcIndex] + (Index * arraystrides[ARRAY_TEXCOORD0+tcIndex]);
u32 uTemp;
uTemp = Memory_Read_U32(iAddress);
((float*)VertexManager::s_pCurBufferPointer)[0] = *(float*)&uTemp * tcScaleU[tcIndex];
uTemp = Memory_Read_U32(iAddress+4);
((float*)VertexManager::s_pCurBufferPointer)[1] = *(float*)&uTemp * tcScaleV[tcIndex];
LOG_TEX2();
VertexManager::s_pCurBufferPointer += 8;
tcIndex++;
}
// ==================================================================================
void LOADERDECL TexCoord_ReadIndex16_UByte1(void* _p)
{
u16 Index = ReadBuffer16();
u32 iAddress = arraybases[ARRAY_TEXCOORD0+tcIndex] + (Index * arraystrides[ARRAY_TEXCOORD0+tcIndex]);
((float*)VertexManager::s_pCurBufferPointer)[0] = (float)(u8)Memory_Read_U8(iAddress) * tcScaleU[tcIndex];
LOG_TEX1();
VertexManager::s_pCurBufferPointer += 4;
tcIndex++;
}
void LOADERDECL TexCoord_ReadIndex16_UByte2(void* _p)
{
u16 Index = ReadBuffer16();
u32 iAddress = arraybases[ARRAY_TEXCOORD0+tcIndex] + (Index * arraystrides[ARRAY_TEXCOORD0+tcIndex]);
((float*)VertexManager::s_pCurBufferPointer)[0] = (float)(u8)Memory_Read_U8(iAddress) * tcScaleU[tcIndex];
((float*)VertexManager::s_pCurBufferPointer)[1] = (float)(u8)Memory_Read_U8(iAddress+1) * tcScaleV[tcIndex];
LOG_TEX2();
VertexManager::s_pCurBufferPointer += 8;
tcIndex++;
}
void LOADERDECL TexCoord_ReadIndex16_Byte1(void* _p)
{
u16 Index = ReadBuffer16();
u32 iAddress = arraybases[ARRAY_TEXCOORD0+tcIndex] + (Index * arraystrides[ARRAY_TEXCOORD0+tcIndex]);
((float*)VertexManager::s_pCurBufferPointer)[0] = (float)(s8)Memory_Read_U8(iAddress) * tcScaleU[tcIndex];
LOG_TEX1();
VertexManager::s_pCurBufferPointer += 4;
tcIndex++;
}
void LOADERDECL TexCoord_ReadIndex16_Byte2(void* _p)
{
u16 Index = ReadBuffer16();
u32 iAddress = arraybases[ARRAY_TEXCOORD0+tcIndex] + (Index * arraystrides[ARRAY_TEXCOORD0+tcIndex]);
((float*)VertexManager::s_pCurBufferPointer)[0] = (float)(s8)Memory_Read_U8(iAddress) * tcScaleU[tcIndex];
((float*)VertexManager::s_pCurBufferPointer)[1] = (float)(s8)Memory_Read_U8(iAddress+1) * tcScaleV[tcIndex];
LOG_TEX2();
VertexManager::s_pCurBufferPointer += 8;
tcIndex++;
}
void LOADERDECL TexCoord_ReadIndex16_UShort1(void* _p)
{
TVtxAttr* pVtxAttr = (TVtxAttr*)_p;
u16 Index = ReadBuffer16();
u32 iAddress = arraybases[ARRAY_TEXCOORD0+tcIndex] + (Index * arraystrides[ARRAY_TEXCOORD0+tcIndex]);
((float*)VertexManager::s_pCurBufferPointer)[0] = (float)(u16)Memory_Read_U16(iAddress) * tcScaleU[tcIndex];
LOG_TEX1();
VertexManager::s_pCurBufferPointer += 4;
tcIndex++;
}
void LOADERDECL TexCoord_ReadIndex16_UShort2(void* _p)
{
TVtxAttr* pVtxAttr = (TVtxAttr*)_p;
u16 Index = ReadBuffer16();
u32 iAddress = arraybases[ARRAY_TEXCOORD0+tcIndex] + (Index * arraystrides[ARRAY_TEXCOORD0+tcIndex]);
((float*)VertexManager::s_pCurBufferPointer)[0] = (float)(u16)Memory_Read_U16(iAddress) * tcScaleU[tcIndex];
((float*)VertexManager::s_pCurBufferPointer)[1] = (float)(u16)Memory_Read_U16(iAddress+2) * tcScaleV[tcIndex];
LOG_TEX2();
VertexManager::s_pCurBufferPointer += 8;
tcIndex++;
}
void LOADERDECL TexCoord_ReadIndex16_Short1(void* _p)
{
u16 Index = ReadBuffer16();
u32 iAddress = arraybases[ARRAY_TEXCOORD0+tcIndex] + (Index * arraystrides[ARRAY_TEXCOORD0+tcIndex]);
((float*)VertexManager::s_pCurBufferPointer)[0] = (float)(s16)Memory_Read_U16(iAddress) * tcScaleU[tcIndex];
LOG_TEX1();
VertexManager::s_pCurBufferPointer += 4;
tcIndex++;
}
void LOADERDECL TexCoord_ReadIndex16_Short2(void* _p)
{
u16 Index = ReadBuffer16();
u32 iAddress = arraybases[ARRAY_TEXCOORD0+tcIndex] + (Index * arraystrides[ARRAY_TEXCOORD0+tcIndex]);
((float*)VertexManager::s_pCurBufferPointer)[0] = (float)(s16)Memory_Read_U16(iAddress) * tcScaleU[tcIndex];
((float*)VertexManager::s_pCurBufferPointer)[1] = (float)(s16)Memory_Read_U16(iAddress+2) * tcScaleV[tcIndex];
LOG_TEX2();
VertexManager::s_pCurBufferPointer += 8;
tcIndex++;
}
void LOADERDECL TexCoord_ReadIndex16_Float1(void* _p)
{
u16 Index = ReadBuffer16();
u32 iAddress = arraybases[ARRAY_TEXCOORD0+tcIndex] + (Index * arraystrides[ARRAY_TEXCOORD0+tcIndex]);
u32 uTemp;
uTemp = Memory_Read_U32(iAddress );
((float*)VertexManager::s_pCurBufferPointer)[0] = *(float*)&uTemp * tcScaleU[tcIndex];
LOG_TEX1();
VertexManager::s_pCurBufferPointer += 4;
tcIndex++;
}
void LOADERDECL TexCoord_ReadIndex16_Float2(void* _p)
{
u16 Index = ReadBuffer16();
u32 iAddress = arraybases[ARRAY_TEXCOORD0+tcIndex] + (Index * arraystrides[ARRAY_TEXCOORD0+tcIndex]);
u32 uTemp;
uTemp = Memory_Read_U32(iAddress );
((float*)VertexManager::s_pCurBufferPointer)[0] = *(float*)&uTemp * tcScaleU[tcIndex];
uTemp = Memory_Read_U32(iAddress+4);
((float*)VertexManager::s_pCurBufferPointer)[1] = *(float*)&uTemp * tcScaleV[tcIndex];
LOG_TEX2();
VertexManager::s_pCurBufferPointer += 8;
tcIndex++;
}
#endif