010a0d481a
This option was known to break every second game and only boost a bit. It also seems to be broken because of streaming into pinned memory and buffer storage buffers. v2: also remove dlc_desc |
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.. | ||
.settings | ||
assets | ||
jni | ||
libs | ||
res | ||
src/org/dolphinemu/dolphinemu | ||
.classpath | ||
.gitignore | ||
.project | ||
AndroidManifest.xml | ||
android.toolchain.cmake | ||
build.gradle | ||
build.xml | ||
custom_rules.xml | ||
project.properties |