132 lines
3.3 KiB
C++
132 lines
3.3 KiB
C++
// Copyright (C) 2003-2008 Dolphin Project.
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, version 2.0.
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License 2.0 for more details.
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// A copy of the GPL 2.0 should have been included with the program.
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// If not, see http://www.gnu.org/licenses/
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// Official SVN repository and contact information can be found at
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// http://code.google.com/p/dolphin-emu/
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////////////////////////////////////////////////
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// This is the common Plugin class that links to the functions that are
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// common to all plugins. This class is inherited by all plugin classes. But it's only created
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// directly in PluginManager.cpp when we check if a plugin is valid or not.
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///////////////////////////////////////////////
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#include "Plugin.h"
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namespace Common
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{
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CPlugin::~CPlugin()
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{
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m_hInstLib.Unload();
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}
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CPlugin::CPlugin(const char* _szName) : valid(false)
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{
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m_GetDllInfo = NULL;
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m_DllConfig = NULL;
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m_DllDebugger = NULL;
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m_SetDllGlobals = NULL;
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m_Initialize = NULL;
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m_Shutdown = NULL;
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m_DoState = NULL;
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if (m_hInstLib.Load(_szName))
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{
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m_GetDllInfo = reinterpret_cast<TGetDllInfo>
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(m_hInstLib.Get("GetDllInfo"));
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m_DllConfig = reinterpret_cast<TDllConfig>
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(m_hInstLib.Get("DllConfig"));
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m_DllDebugger = reinterpret_cast<TDllDebugger>
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(m_hInstLib.Get("DllDebugger"));
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m_SetDllGlobals = reinterpret_cast<TSetDllGlobals>
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(m_hInstLib.Get("SetDllGlobals"));
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m_Initialize = reinterpret_cast<TInitialize>
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(m_hInstLib.Get("Initialize"));
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m_Shutdown = reinterpret_cast<TShutdown>
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(m_hInstLib.Get("Shutdown"));
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m_DoState = reinterpret_cast<TDoState>
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(m_hInstLib.Get("DoState"));
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}
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// Check if the plugin has all the functions it shold have
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if (m_GetDllInfo != 0 &&
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m_DllConfig != 0 &&
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m_DllDebugger != 0 &&
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m_SetDllGlobals != 0 &&
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m_Initialize != 0 &&
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m_Shutdown != 0 &&
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m_DoState != 0)
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valid = true;
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// Save the filename for this plugin
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Filename = _szName;
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}
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void *CPlugin::LoadSymbol(const char *sym)
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{
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return m_hInstLib.Get(sym);
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}
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// GetInfo: Get DLL info
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bool CPlugin::GetInfo(PLUGIN_INFO& _pluginInfo)
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{
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if (m_GetDllInfo != NULL) {
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m_GetDllInfo(&_pluginInfo);
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return(true);
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}
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return(false);
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}
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// Config: Open the Config window
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void CPlugin::Config(HWND _hwnd)
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{
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if (m_DllConfig != NULL)
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m_DllConfig(_hwnd);
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}
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// Debug: Open the Debugging window
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void CPlugin::Debug(HWND _hwnd, bool Show)
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{
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if (m_DllDebugger != NULL)
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m_DllDebugger(_hwnd, Show);
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}
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void CPlugin::SetGlobals(PLUGIN_GLOBALS* _pluginGlobals) {
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if (m_SetDllGlobals != NULL)
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m_SetDllGlobals(_pluginGlobals);
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}
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void CPlugin::DoState(unsigned char **ptr, int mode) {
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if (m_DoState != NULL)
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m_DoState(ptr, mode);
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}
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// Run Initialize() in the plugin
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void CPlugin::Initialize(void *init)
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{
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/* We first check that we have found the Initialize() function, but there
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is no restriction on running this several times */
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// Uh, the above comment sounds extremely dubious.
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if (m_Initialize != NULL)
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m_Initialize(init);
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}
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void CPlugin::Shutdown()
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{
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if (m_Shutdown != NULL)
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m_Shutdown();
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}
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} // end of namespace Common
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