205 lines
4.5 KiB
C++
205 lines
4.5 KiB
C++
// Copyright (C) 2003 Dolphin Project.
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, version 2.0.
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License 2.0 for more details.
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// A copy of the GPL 2.0 should have been included with the program.
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// If not, see http://www.gnu.org/licenses/
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// Official SVN repository and contact information can be found at
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// http://code.google.com/p/dolphin-emu/
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#include "stdafx.h"
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#include "BannerLoader.h"
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#include "BannerLoaderWii.h"
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#include "BannerLoaderGC.h"
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#include "VolumeCreator.h"
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#include "FileUtil.h"
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// HyperIris: dunno if this suitable, may be need move.
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#ifdef WIN32
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#include <Windows.h>
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#else
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#include <iconv.h>
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#include <errno.h>
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#endif
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namespace DiscIO
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{
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void IBannerLoader::CopyToStringAndCheck(std::string& _rDestination, const char* _src)
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{
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static bool bValidChars[256];
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static bool bInitialized = false;
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if (!bInitialized)
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{
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for (int i = 0; i < 0x20; i++)
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{
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bValidChars[i] = false;
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}
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// generate valid chars
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for (int i = 0x20; i < 256; i++)
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{
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bValidChars[i] = true;
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}
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bValidChars[0x0a] = true;
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//bValidChars[0xa9] = true;
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//bValidChars[0xe9] = true;
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bInitialized = true;
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}
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char destBuffer[2048] = {0};
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char* dest = destBuffer;
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const char* src = _src;
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// copy the string and check for "unknown" characters
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while (*src != 0x00)
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{
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u8 c = *src;
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if (c == 0x0a){c = 0x20;}
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if (bValidChars[c] == false)
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{
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src++;
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continue;
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}
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*dest = c;
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dest++;
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src++;
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}
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// finalize the string
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*dest = 0x00;
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_rDestination = destBuffer;
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}
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bool IBannerLoader::CopyBeUnicodeToString( std::string& _rDestination, const u16* _src, int length )
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{
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bool returnCode = false;
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#ifdef WIN32
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if (_src)
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{
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u16* buffer = new u16[length];
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if (buffer)
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{
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memcpy(buffer, _src, sizeof(u16)*length);
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for (int i = 0; i < length; i++)
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{
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buffer[i] = swap16(buffer[i]);
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}
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u32 ansiNameSize = WideCharToMultiByte(932, 0,
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(LPCWSTR)buffer, (int)wcslen((LPCWSTR)buffer),
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NULL, NULL, NULL, NULL);
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if (ansiNameSize > 0)
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{
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char* pAnsiStrBuffer = new char[ansiNameSize + 1];
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if (pAnsiStrBuffer)
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{
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memset(pAnsiStrBuffer, 0, (ansiNameSize + 1) * sizeof(char));
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if (WideCharToMultiByte(932, 0,
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(LPCWSTR)buffer, (int)wcslen((LPCWSTR)buffer),
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pAnsiStrBuffer, ansiNameSize, NULL, NULL))
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{
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_rDestination = pAnsiStrBuffer;
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returnCode = true;
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}
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delete[] pAnsiStrBuffer;
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}
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}
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delete[] buffer;
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}
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}
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#else
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if (_src)
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{
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iconv_t conv_desc = iconv_open("UTF-8", "CP932");
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if (conv_desc == (iconv_t) -1)
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{
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// Initialization failure.
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if (errno == EINVAL)
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{
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ERROR_LOG(DISCIO, "Conversion from CP932 to UTF-8 is not supported.");
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}
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else
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{
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ERROR_LOG(DISCIO, "Iconv initialization failure: %s\n", strerror (errno));
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}
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return false;
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}
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char* src_buffer = new char[length];
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for (int i = 0; i < length; i++)
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src_buffer[i] = swap16(_src[i]);
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size_t inbytes = sizeof(char) * length;
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size_t outbytes = 2 * inbytes;
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char* utf8_buffer = new char[outbytes + 1];
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memset(utf8_buffer, 0, (outbytes + 1) * sizeof(char));
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// Save the buffer locations because iconv increments them
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char* utf8_buffer_start = utf8_buffer;
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char* src_buffer_start = src_buffer;
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size_t iconv_size = iconv(conv_desc, &src_buffer, &inbytes, &utf8_buffer, &outbytes);
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// Handle failures
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if (iconv_size == (size_t) -1)
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{
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ERROR_LOG(DISCIO, "iconv failed.");
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switch (errno) {
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case EILSEQ:
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ERROR_LOG(DISCIO, "Invalid multibyte sequence.");
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break;
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case EINVAL:
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ERROR_LOG(DISCIO, "Incomplete multibyte sequence.");
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break;
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case E2BIG:
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ERROR_LOG(DISCIO, "Insufficient space allocated for output buffer.");
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break;
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default:
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ERROR_LOG(DISCIO, "Error: %s.", strerror(errno));
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}
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}
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else
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{
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_rDestination = utf8_buffer_start;
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returnCode = true;
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}
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delete[] utf8_buffer_start;
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delete[] src_buffer_start;
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iconv_close(conv_desc);
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}
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#endif
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return returnCode;
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}
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IBannerLoader* CreateBannerLoader(DiscIO::IFileSystem& _rFileSystem, DiscIO::IVolume *pVolume)
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{
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if (IsVolumeWiiDisc(pVolume) || IsVolumeWadFile(pVolume))
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{
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return new CBannerLoaderWii(pVolume);
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}
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if (_rFileSystem.IsValid())
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{
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return new CBannerLoaderGC(_rFileSystem);
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}
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return NULL;
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}
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} // namespace
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