dolphin/Source
NeoBrainX 986cd817de D3D9: Fix 2x anisotropic filtering...
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7087 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-02-05 22:32:20 +00:00
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Core * Keeping resolution aligned to back-buffer size if the latter one is changed (can give a huge performance boost... even until to 100% in some cases) 2011-02-05 21:43:04 +00:00
DSPSpy Put some stuff in the gfx plugins into namespaces, so that the symbols won't collide if someone decides to merge the gfx plugins into dolphin too. still more things left to do though. 2011-01-29 20:16:51 +00:00
DSPTool LTCG (link time code gen) was off in some projects, so turn it off in all of them so that the linker doesn't have to restart halfway through. 2011-02-05 20:14:23 +00:00
Plugins D3D9: Fix 2x anisotropic filtering... 2011-02-05 22:32:20 +00:00
TestSuite Add Turntable.cpp to SCons build. 2010-10-03 08:20:24 +00:00
UnitTests LTCG (link time code gen) was off in some projects, so turn it off in all of them so that the linker doesn't have to restart halfway through. 2011-02-05 20:14:23 +00:00
CMakeLists.txt Add an experimental CMake build system as a possible replacement for SCons. Only tested on Linux, should work on OS X and Windows in the future as well though. 2010-11-01 15:47:02 +00:00
Dolphin.sln Removed the Lua script console and Externals/Lua. The script console was incomplete and no one was working on it. 2011-02-03 20:41:23 +00:00
Dolphin_2010.sln Removed the Lua script console and Externals/Lua. The script console was incomplete and no one was working on it. 2011-02-03 20:41:23 +00:00