120 lines
4.1 KiB
C++
120 lines
4.1 KiB
C++
// Copyright 2009 Dolphin Emulator Project
|
|
// SPDX-License-Identifier: GPL-2.0-or-later
|
|
|
|
#include "VideoBackends/Software/VideoBackend.h"
|
|
|
|
#include <cstring>
|
|
#include <memory>
|
|
#include <string>
|
|
#include <utility>
|
|
|
|
#include "Common/Common.h"
|
|
#include "Common/CommonTypes.h"
|
|
#include "Common/GL/GLContext.h"
|
|
#include "Common/MsgHandler.h"
|
|
|
|
#include "VideoBackends/Software/Clipper.h"
|
|
#include "VideoBackends/Software/EfbInterface.h"
|
|
#include "VideoBackends/Software/Rasterizer.h"
|
|
#include "VideoBackends/Software/SWBoundingBox.h"
|
|
#include "VideoBackends/Software/SWGfx.h"
|
|
#include "VideoBackends/Software/SWOGLWindow.h"
|
|
#include "VideoBackends/Software/SWRenderer.h"
|
|
#include "VideoBackends/Software/SWTexture.h"
|
|
#include "VideoBackends/Software/SWVertexLoader.h"
|
|
#include "VideoBackends/Software/TextureCache.h"
|
|
|
|
#include "VideoCommon/FramebufferManager.h"
|
|
#include "VideoCommon/Present.h"
|
|
#include "VideoCommon/TextureCacheBase.h"
|
|
#include "VideoCommon/VideoCommon.h"
|
|
#include "VideoCommon/VideoConfig.h"
|
|
|
|
namespace SW
|
|
{
|
|
class PerfQuery : public PerfQueryBase
|
|
{
|
|
public:
|
|
PerfQuery() {}
|
|
~PerfQuery() {}
|
|
void EnableQuery(PerfQueryGroup type) override {}
|
|
void DisableQuery(PerfQueryGroup type) override {}
|
|
void ResetQuery() override { EfbInterface::ResetPerfQuery(); }
|
|
u32 GetQueryResult(PerfQueryType type) override { return EfbInterface::GetPerfQueryResult(type); }
|
|
void FlushResults() override {}
|
|
bool IsFlushed() const override { return true; }
|
|
};
|
|
|
|
std::string VideoSoftware::GetName() const
|
|
{
|
|
return NAME;
|
|
}
|
|
|
|
std::string VideoSoftware::GetDisplayName() const
|
|
{
|
|
return _trans("Software Renderer");
|
|
}
|
|
|
|
std::optional<std::string> VideoSoftware::GetWarningMessage() const
|
|
{
|
|
return _trans("The software renderer is significantly slower than other "
|
|
"backends and is only recommended for debugging purposes.\n\nDo you "
|
|
"really want to enable software rendering? If unsure, select 'No'.");
|
|
}
|
|
|
|
void VideoSoftware::InitBackendInfo(const WindowSystemInfo& wsi)
|
|
{
|
|
g_Config.backend_info.api_type = APIType::Nothing;
|
|
g_Config.backend_info.MaxTextureSize = 16384;
|
|
g_Config.backend_info.bUsesLowerLeftOrigin = false;
|
|
g_Config.backend_info.bSupports3DVision = false;
|
|
g_Config.backend_info.bSupportsDualSourceBlend = true;
|
|
g_Config.backend_info.bSupportsEarlyZ = true;
|
|
g_Config.backend_info.bSupportsPrimitiveRestart = false;
|
|
g_Config.backend_info.bSupportsMultithreading = false;
|
|
g_Config.backend_info.bSupportsComputeShaders = false;
|
|
g_Config.backend_info.bSupportsGPUTextureDecoding = false;
|
|
g_Config.backend_info.bSupportsST3CTextures = false;
|
|
g_Config.backend_info.bSupportsBPTCTextures = false;
|
|
g_Config.backend_info.bSupportsCopyToVram = false;
|
|
g_Config.backend_info.bSupportsLargePoints = false;
|
|
g_Config.backend_info.bSupportsDepthReadback = false;
|
|
g_Config.backend_info.bSupportsPartialDepthCopies = false;
|
|
g_Config.backend_info.bSupportsFramebufferFetch = false;
|
|
g_Config.backend_info.bSupportsBackgroundCompiling = false;
|
|
g_Config.backend_info.bSupportsLogicOp = true;
|
|
g_Config.backend_info.bSupportsShaderBinaries = false;
|
|
g_Config.backend_info.bSupportsPipelineCacheData = false;
|
|
g_Config.backend_info.bSupportsBBox = true;
|
|
g_Config.backend_info.bSupportsCoarseDerivatives = false;
|
|
g_Config.backend_info.bSupportsTextureQueryLevels = false;
|
|
g_Config.backend_info.bSupportsLodBiasInSampler = false;
|
|
g_Config.backend_info.bSupportsSettingObjectNames = false;
|
|
g_Config.backend_info.bSupportsPartialMultisampleResolve = true;
|
|
g_Config.backend_info.bSupportsDynamicVertexLoader = false;
|
|
|
|
// aamodes
|
|
g_Config.backend_info.AAModes = {1};
|
|
}
|
|
|
|
bool VideoSoftware::Initialize(const WindowSystemInfo& wsi)
|
|
{
|
|
std::unique_ptr<SWOGLWindow> window = SWOGLWindow::Create(wsi);
|
|
if (!window)
|
|
return false;
|
|
|
|
Clipper::Init();
|
|
Rasterizer::Init();
|
|
|
|
return InitializeShared(std::make_unique<SWGfx>(std::move(window)),
|
|
std::make_unique<SWVertexLoader>(), std::make_unique<PerfQuery>(),
|
|
std::make_unique<SWBoundingBox>(), std::make_unique<SWRenderer>(),
|
|
std::make_unique<TextureCache>());
|
|
}
|
|
|
|
void VideoSoftware::Shutdown()
|
|
{
|
|
ShutdownShared();
|
|
}
|
|
} // namespace SW
|