dolphin/Source/Core/VideoBackends/OGL/Src
comex 965b32be9c Run code through clang-modernize -loop-convert to create range-based for loops, and manually fix some stuff up. 2013-11-03 20:54:01 -05:00
..
FramebufferManager.cpp ogl: use GL_RGBA instead of GL_RGBA8 2013-10-12 16:34:06 +02:00
FramebufferManager.h Put Plugins/ in Core/, rename to VideoBackends 2013-10-07 10:37:01 -04:00
GLFunctions.cpp Put Plugins/ in Core/, rename to VideoBackends 2013-10-07 10:37:01 -04:00
GLFunctions.h Put Plugins/ in Core/, rename to VideoBackends 2013-10-07 10:37:01 -04:00
GLUtil.cpp ogl: don't call SetViewportChanged from backend as it's not needed any more 2013-10-29 18:55:50 +01:00
GLUtil.h [viewport-float] Fix OpenGL ES 3 build. 2013-10-29 17:10:02 +00:00
Globals.h Put Plugins/ in Core/, rename to VideoBackends 2013-10-07 10:37:01 -04:00
NativeVertexFormat.cpp Put Plugins/ in Core/, rename to VideoBackends 2013-10-07 10:37:01 -04:00
PerfQuery.cpp Put Plugins/ in Core/, rename to VideoBackends 2013-10-07 10:37:01 -04:00
PerfQuery.h Put Plugins/ in Core/, rename to VideoBackends 2013-10-07 10:37:01 -04:00
PostProcessing.cpp ogl: use GL_RGBA instead of GL_RGBA8 2013-10-12 16:34:06 +02:00
PostProcessing.h Put Plugins/ in Core/, rename to VideoBackends 2013-10-07 10:37:01 -04:00
ProgramShaderCache.cpp Fix rendering on Adreno and Mali. This adds a new DriverDetails bug to know if the bufferstreaming is broken. Thanks degasus for fixing this. 2013-10-16 11:27:58 +00:00
ProgramShaderCache.h ogl: implement useful constant buffer upload 2013-10-12 20:29:56 +02:00
RasterFont.cpp Put Plugins/ in Core/, rename to VideoBackends 2013-10-07 10:37:01 -04:00
RasterFont.h Put Plugins/ in Core/, rename to VideoBackends 2013-10-07 10:37:01 -04:00
Render.cpp Actually, filename really does need to be a parameter because of some random debug thing. 2013-11-02 22:44:27 -04:00
Render.h Actually, filename really does need to be a parameter because of some random debug thing. 2013-11-02 22:44:27 -04:00
SamplerCache.cpp Run code through clang-modernize -loop-convert to create range-based for loops, and manually fix some stuff up. 2013-11-03 20:54:01 -05:00
SamplerCache.h Put Plugins/ in Core/, rename to VideoBackends 2013-10-07 10:37:01 -04:00
StreamBuffer.cpp ogl: only use bufferdata if buffersubdata is broken 2013-10-16 15:46:58 +02:00
StreamBuffer.h Put Plugins/ in Core/, rename to VideoBackends 2013-10-07 10:37:01 -04:00
TextureCache.cpp Run code through clang-modernize -loop-convert to create range-based for loops, and manually fix some stuff up. 2013-11-03 20:54:01 -05:00
TextureCache.h Put Plugins/ in Core/, rename to VideoBackends 2013-10-07 10:37:01 -04:00
TextureConverter.cpp Run code through clang-modernize -loop-convert to create range-based for loops, and manually fix some stuff up. 2013-11-03 20:54:01 -05:00
TextureConverter.h Put Plugins/ in Core/, rename to VideoBackends 2013-10-07 10:37:01 -04:00
VertexManager.cpp Be less dumb. 2013-11-03 14:37:56 -05:00
VertexManager.h Put Plugins/ in Core/, rename to VideoBackends 2013-10-07 10:37:01 -04:00
VideoBackend.h Put Plugins/ in Core/, rename to VideoBackends 2013-10-07 10:37:01 -04:00
main.cpp Run code through clang-modernize -loop-convert to create range-based for loops, and manually fix some stuff up. 2013-11-03 20:54:01 -05:00
main.h Put Plugins/ in Core/, rename to VideoBackends 2013-10-07 10:37:01 -04:00
stdafx.cpp Put Plugins/ in Core/, rename to VideoBackends 2013-10-07 10:37:01 -04:00
stdafx.h Put Plugins/ in Core/, rename to VideoBackends 2013-10-07 10:37:01 -04:00