b7ba126db0
The Java implementation of getting the list of post-processing shaders only looked in the Sys folder and not the User folder. This could be fixed in the Java implementation, but it's simpler to just call the C++ implementation instead. |
||
---|---|---|
.. | ||
AndroidCommon | ||
Config | ||
GameList | ||
CMakeLists.txt | ||
IniFile.cpp | ||
MainAndroid.cpp | ||
WiiUtils.cpp |