126 lines
2.8 KiB
C++
126 lines
2.8 KiB
C++
#ifndef _CIFACE_DIRECTINPUT_KBM_H_
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#define _CIFACE_DIRECTINPUT_KBM_H_
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#include "../ControllerInterface.h"
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#define DIRECTINPUT_VERSION 0x0800
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#define WIN32_LEAN_AND_MEAN
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#define NOMINMAX
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#include <Windows.h>
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#include <dinput.h>
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#include <wx/stopwatch.h>
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#include <wx/utils.h>
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namespace ciface
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{
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namespace DirectInput
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{
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void InitKeyboardMouse( IDirectInput8* const idi8, std::vector<ControllerInterface::Device*>& devices );
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class KeyboardMouse : public ControllerInterface::Device
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{
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friend class ControllerInterface;
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friend class ControllerInterface::ControlReference;
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protected:
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struct State
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{
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BYTE keyboard[256];
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DIMOUSESTATE2 mouse;
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};
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class Input : public ControllerInterface::Device::Input
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{
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friend class KeyboardMouse;
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protected:
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virtual ControlState GetState( const State* const boardstate ) = 0;
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};
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class Output : public ControllerInterface::Device::Output
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{
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friend class KeyboardMouse;
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protected:
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virtual void SetState( const ControlState state, unsigned char* const state_out ) = 0;
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};
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class Key : public Input
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{
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friend class KeyboardMouse;
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public:
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std::string GetName() const;
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protected:
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Key( const unsigned int index ) : m_index(index) {}
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ControlState GetState( const State* const state );
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private:
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const unsigned int m_index;
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};
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class Button : public Input
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{
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friend class KeyboardMouse;
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public:
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std::string GetName() const;
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protected:
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Button( const unsigned int index ) : m_index(index) {}
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ControlState GetState( const State* const state );
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private:
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const unsigned int m_index;
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};
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class Axis : public Input
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{
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friend class KeyboardMouse;
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public:
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std::string GetName() const;
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protected:
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Axis( const unsigned int index, const LONG range ) : m_index(index), m_range(range) {}
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ControlState GetState( const State* const state );
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private:
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const unsigned int m_index;
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const LONG m_range;
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};
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class Light : public Output
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{
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friend class KeyboardMouse;
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public:
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std::string GetName() const;
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protected:
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Light( const unsigned int index ) : m_index(index) {}
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void SetState( const ControlState state, unsigned char* const state_out );
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private:
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const unsigned int m_index;
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};
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bool UpdateInput();
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bool UpdateOutput();
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ControlState GetInputState( const ControllerInterface::Device::Input* const input );
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void SetOutputState( const ControllerInterface::Device::Output* const input, const ControlState state );
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public:
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KeyboardMouse( const LPDIRECTINPUTDEVICE8 kb_device, const LPDIRECTINPUTDEVICE8 mo_device );
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~KeyboardMouse();
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std::string GetName() const;
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int GetId() const;
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std::string GetSource() const;
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private:
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const LPDIRECTINPUTDEVICE8 m_kb_device;
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const LPDIRECTINPUTDEVICE8 m_mo_device;
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wxLongLong m_last_update;
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State m_state_in;
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unsigned char m_state_out[3]; // NUM CAPS SCROLL
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bool m_current_state_out[3]; // NUM CAPS SCROLL
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};
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}
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}
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#endif
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