dolphin/Source/Core/VideoBackends
Stenzek 5c95dc61fc OGL: Store shader source in OGLShader
So it can be dumped with info log when linking fails.
2019-04-21 14:28:14 +10:00
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D3D Replace EFBRectangle/TargetRectangle with MathUtil::Rectangle 2019-04-21 14:28:14 +10:00
D3D12 Replace EFBRectangle/TargetRectangle with MathUtil::Rectangle 2019-04-21 14:28:14 +10:00
D3DCommon AbstractPipeline: Support returning "cache data" 2019-04-16 00:09:47 +10:00
Null Replace EFBRectangle/TargetRectangle with MathUtil::Rectangle 2019-04-21 14:28:14 +10:00
OGL OGL: Store shader source in OGLShader 2019-04-21 14:28:14 +10:00
Software Replace EFBRectangle/TargetRectangle with MathUtil::Rectangle 2019-04-21 14:28:14 +10:00
Vulkan Replace EFBRectangle/TargetRectangle with MathUtil::Rectangle 2019-04-21 14:28:14 +10:00
CMakeLists.txt Implement D3D12 backend 2019-04-01 11:24:55 +10:00