99 lines
2.2 KiB
C++
99 lines
2.2 KiB
C++
// Copyright 2020 Dolphin Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#pragma once
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#include <memory>
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class SoundStream;
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struct Sram;
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namespace AudioInterface
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{
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class AudioInterfaceState;
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};
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namespace DSP
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{
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class DSPState;
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}
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namespace DVDInterface
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{
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class DVDInterfaceState;
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}
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namespace DVDThread
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{
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class DVDThreadState;
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}
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namespace ExpansionInterface
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{
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class ExpansionInterfaceState;
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};
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namespace MemoryInterface
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{
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class MemoryInterfaceState;
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};
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namespace SerialInterface
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{
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class SerialInterfaceState;
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};
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namespace VideoInterface
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{
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class VideoInterfaceState;
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};
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namespace Core
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{
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// Central class that encapsulates the running system.
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class System
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{
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public:
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~System();
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System(const System&) = delete;
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System& operator=(const System&) = delete;
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System(System&&) = delete;
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System& operator=(System&&) = delete;
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// Intermediate instance accessor until global state is eliminated.
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static System& GetInstance()
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{
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static System instance;
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return instance;
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}
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void Initialize();
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bool IsDualCoreMode() const { return m_separate_cpu_and_gpu_threads; }
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bool IsMMUMode() const { return m_mmu_enabled; }
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bool IsPauseOnPanicMode() const { return m_pause_on_panic_enabled; }
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SoundStream* GetSoundStream() const;
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void SetSoundStream(std::unique_ptr<SoundStream> sound_stream);
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bool IsSoundStreamRunning() const;
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void SetSoundStreamRunning(bool running);
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bool IsAudioDumpStarted() const;
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void SetAudioDumpStarted(bool started);
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AudioInterface::AudioInterfaceState& GetAudioInterfaceState() const;
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DSP::DSPState& GetDSPState() const;
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DVDInterface::DVDInterfaceState& GetDVDInterfaceState() const;
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DVDThread::DVDThreadState& GetDVDThreadState() const;
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ExpansionInterface::ExpansionInterfaceState& GetExpansionInterfaceState() const;
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MemoryInterface::MemoryInterfaceState& GetMemoryInterfaceState() const;
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SerialInterface::SerialInterfaceState& GetSerialInterfaceState() const;
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Sram& GetSRAM() const;
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VideoInterface::VideoInterfaceState& GetVideoInterfaceState() const;
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private:
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System();
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struct Impl;
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std::unique_ptr<Impl> m_impl;
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bool m_separate_cpu_and_gpu_threads = false;
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bool m_mmu_enabled = false;
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bool m_pause_on_panic_enabled = false;
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};
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} // namespace Core
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