dolphin/Source/Core/VideoCommon/GraphicsModSystem/Config/GraphicsModAsset.cpp

54 lines
1.6 KiB
C++

// Copyright 2023 Dolphin Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "VideoCommon/GraphicsModSystem/Config/GraphicsModAsset.h"
#include "Common/Logging/Log.h"
bool GraphicsModAssetConfig::DeserializeFromConfig(const picojson::object& obj)
{
auto name_iter = obj.find("name");
if (name_iter == obj.end())
{
ERROR_LOG_FMT(VIDEO, "Failed to load mod configuration file, specified asset has no name");
return false;
}
if (!name_iter->second.is<std::string>())
{
ERROR_LOG_FMT(VIDEO, "Failed to load mod configuration file, specified asset has a name "
"that is not a string");
return false;
}
m_name = name_iter->second.to_str();
auto data_iter = obj.find("data");
if (data_iter == obj.end())
{
ERROR_LOG_FMT(VIDEO, "Failed to load mod configuration file, specified asset '{}' has no data",
m_name);
return false;
}
if (!data_iter->second.is<picojson::object>())
{
ERROR_LOG_FMT(VIDEO,
"Failed to load mod configuration file, specified asset '{}' has data "
"that is not an object",
m_name);
return false;
}
for (const auto& [key, value] : data_iter->second.get<picojson::object>())
{
if (!value.is<std::string>())
{
ERROR_LOG_FMT(VIDEO,
"Failed to load mod configuration file, specified asset '{}' has data "
"with a value for key '{}' that is not a string",
m_name, key);
return false;
}
m_map[key] = value.to_str();
}
return true;
}