dolphin/Externals/wxWidgets/include/wx/private/socketevtdispatch.h

68 lines
1.7 KiB
C++

/////////////////////////////////////////////////////////////////////////////
// Name: wx/private/socketevtdispatch.h
// Purpose: wxSocketEventDispatcher class
// Authors: Angel Vidal
// Modified by:
// Created: August 2006
// Copyright: (c) Angel Vidal
// RCS-ID: $Id: socketevtdispatch.h 43976 2006-12-14 14:13:57Z VS $
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef _WX_PRIVATE_SOCKETEVTDISPATCH_H_
#define _WX_PRIVATE_SOCKETEVTDISPATCH_H_
#include "wx/defs.h"
#if wxUSE_SOCKETS
#include "wx/hash.h"
// forward declarations
class wxSocketEventDispatcherEntry;
class GSocket;
enum wxSocketEventDispatcherType
{
wxSocketEventDispatcherInput,
wxSocketEventDispatcherOutput
};
class WXDLLIMPEXP_CORE wxSocketEventDispatcher : public wxHashTable
{
protected:
wxSocketEventDispatcher() : wxHashTable(wxKEY_INTEGER) {}
public:
// returns instance of the table
static wxSocketEventDispatcher& Get();
virtual ~wxSocketEventDispatcher()
{
WX_CLEAR_HASH_TABLE(*this)
}
void RegisterCallback(int fd, wxSocketEventDispatcherType socketType,
GSocket* socket);
void UnregisterCallback(int fd, wxSocketEventDispatcherType socketType);
void RunLoop(int timeout = 0);
private:
void AddEvents(fd_set* readset, fd_set* writeset);
int FillSets(fd_set* readset, fd_set* writeset);
wxSocketEventDispatcherEntry* FindEntry(int fd);
private:
static wxSocketEventDispatcher *ms_instance;
friend class wxSocketEventDispatcherModule;
};
#endif // wxUSE_SOCKETS
#endif // _WX_PRIVATE_SOCKETEVTDISPATCH_H_