dolphin/Source/Core/VideoBackends/OGL
Jules Blok 94522d4cf3 OGL: Add support for glDepthRangedNV to handle oversized depth ranges. 2017-02-24 14:54:16 +01:00
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BoundingBox.cpp DriverDetails: Make the bug identifiers humanly readable. 2016-10-31 15:02:08 +01:00
BoundingBox.h Reformat all the things. Have fun with merge conflicts. 2016-06-24 10:43:46 +02:00
CMakeLists.txt Move GL interface code out of the OpenGL video backend. 2015-09-22 00:36:45 +12:00
FramebufferManager.cpp FramebufferManagerBase: Return a std::pair from GetTargetSize 2017-02-03 15:27:53 -05:00
FramebufferManager.h FramebufferManagerBase: Return a std::pair from GetTargetSize 2017-02-03 15:27:53 -05:00
NativeVertexFormat.cpp VertexManagerBase: Make CreateNativeVertexFormat return a unique_ptr 2017-02-18 03:16:24 -05:00
OGL.vcxproj VideoBackend: Get rid of a boolean global 2016-01-02 18:03:28 -05:00
OGL.vcxproj.filters VideoBackend: Get rid of a boolean global 2016-01-02 18:03:28 -05:00
PerfQuery.cpp Improve PerfQuery accuracy 2016-07-04 18:54:49 +10:00
PerfQuery.h Reformat all the things. Have fun with merge conflicts. 2016-06-24 10:43:46 +02:00
PostProcessing.cpp ShaderGenCommon: Remove unnecessary includes 2017-02-01 12:19:55 -05:00
PostProcessing.h Reformat all the things. Have fun with merge conflicts. 2016-06-24 10:43:46 +02:00
ProgramShaderCache.cpp ShaderGenCommon: Remove unnecessary includes 2017-02-01 12:19:55 -05:00
ProgramShaderCache.h VideoCommon: Make dst_alpha state implicit. 2017-01-04 20:02:31 +01:00
RasterFont.cpp Change RasterFont static const names 2016-12-24 11:58:07 -05:00
RasterFont.h Reformat all the things. Have fun with merge conflicts. 2016-06-24 10:43:46 +02:00
Render.cpp OGL: Add support for glDepthRangedNV to handle oversized depth ranges. 2017-02-24 14:54:16 +01:00
Render.h RenderBase: Forward declare EFBAccessType 2017-01-23 12:41:26 -05:00
SamplerCache.cpp Reformat all the things. Have fun with merge conflicts. 2016-06-24 10:43:46 +02:00
SamplerCache.h specify custom brace style to fix unions 2017-01-05 12:55:13 +01:00
StreamBuffer.cpp ShaderGenCommon: Remove unnecessary includes 2017-02-01 12:19:55 -05:00
StreamBuffer.h ShaderGenCommon: Remove unnecessary includes 2017-02-01 12:19:55 -05:00
TextureCache.cpp LightingShaderGen: Remove unnecessary includes 2017-02-01 01:06:00 -05:00
TextureCache.h ShaderGenCommon: Remove unnecessary includes 2017-02-01 12:19:55 -05:00
TextureConverter.cpp ShaderGenCommon: Remove unnecessary includes 2017-02-01 12:19:55 -05:00
TextureConverter.h LightingShaderGen: Remove unnecessary includes 2017-02-01 01:06:00 -05:00
VertexManager.cpp ShaderGenCommon: Remove unnecessary includes 2017-02-01 12:19:55 -05:00
VertexManager.h VertexManagerBase: Make CreateNativeVertexFormat return a unique_ptr 2017-02-18 03:16:24 -05:00
VideoBackend.h VideoCommon: Drop GetConfigName. 2016-06-26 12:34:59 +02:00
main.cpp OGL: Add support for glDepthRangedNV to handle oversized depth ranges. 2017-02-24 14:54:16 +01:00