dolphin/Source/Core/DolphinWX/NetPlay
JosJuice fc798ca410 Rename "Copy Wii Save" to "Load Wii Save"
That netplay uses a separate NAND isn't obvious,
so what "copy" means might not be clear.
2017-02-12 18:40:54 +01:00
..
ChangeGameDialog.cpp WX: HiDPI: NetPlay 2016-10-04 13:47:22 +11:00
ChangeGameDialog.h Reformat all the things. Have fun with merge conflicts. 2016-06-24 10:43:46 +02:00
MD5Dialog.cpp WX: HiDPI: NetPlay 2016-10-04 13:47:22 +11:00
MD5Dialog.h trivial warning fixes 2016-07-20 01:23:19 -04:00
NetPlayLauncher.cpp Fix player name not being loaded when using "Host with Netplay..." 2016-12-25 16:36:19 +01:00
NetPlayLauncher.h NetPlay: Fix build when miniupnpc is disabled. 2016-11-19 15:36:26 +00:00
NetPlaySetupFrame.cpp DolphinWX: Put wx related headers before including anything else 2017-01-24 03:22:03 +01:00
NetPlaySetupFrame.h WX: HiDPI: NetPlay 2016-10-04 13:47:22 +11:00
NetWindow.cpp Rename "Copy Wii Save" to "Load Wii Save" 2017-02-12 18:40:54 +01:00
NetWindow.h Merge pull request #4546 from RisingFog/tas_wii_nand 2017-02-08 18:58:28 +13:00
PadMapDialog.cpp DolphinWX: Put wx related headers before including anything else 2017-01-24 03:22:03 +01:00
PadMapDialog.h WX: HiDPI: NetPlay 2016-10-04 13:47:22 +11:00