dolphin/Source/Core/VideoCommon/TextureUtils.h

30 lines
717 B
C++

// Copyright 2023 Dolphin Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include <string>
#include <unordered_set>
#include "Common/CommonTypes.h"
class AbstractTexture;
namespace VideoCommon::TextureUtils
{
class TextureDumper
{
public:
// Only dumps if texture did not already exist anywhere within the dump-textures path.
void DumpTexture(const ::AbstractTexture& texture, std::string basename, u32 level,
bool is_arbitrary);
private:
std::unordered_set<std::string> m_dumped_textures;
};
void DumpTexture(const ::AbstractTexture& texture, std::string basename, u32 level,
bool is_arbitrary);
} // namespace VideoCommon::TextureUtils