788e19f54d
This makes the device ID assigning code common to all backends, by moving it to AddDevice() instead of copy-pasting or replicating the logic in the backends. Also, to prepare for hotplugging, instead of relying on a name usage count, the new ID assigning system always starts from ID 0 and tries to assign the first ID that is not used. |
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.. | ||
DInput.cpp | ||
DInput.h | ||
DInput8.h | ||
DInputJoystick.cpp | ||
DInputJoystick.h | ||
DInputKeyboardMouse.cpp | ||
DInputKeyboardMouse.h | ||
NamedKeys.h | ||
XInputFilter.cpp | ||
XInputFilter.h |