dolphin/Source/Plugins/Plugin_Wiimote/Src/ConfigDlg.h

143 lines
3.8 KiB
C++

// Copyright (C) 2003-2008 Dolphin Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#ifndef __CONFIGDIALOG_h__
#define __CONFIGDIALOG_h__
#include <iostream>
#include <vector>
#include <wx/wx.h>
#include <wx/dialog.h>
#include <wx/textctrl.h>
#include <wx/button.h>
#include <wx/stattext.h>
#include <wx/combobox.h>
#include <wx/checkbox.h>
#include <wx/notebook.h>
#include <wx/panel.h>
#include <wx/filepicker.h>
#include <wx/gbsizer.h>
class ConfigDialog : public wxDialog
{
public:
ConfigDialog(wxWindow *parent, wxWindowID id = 1,
const wxString &title = wxT("Wii Remote Plugin Configuration"),
const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxDefaultSize,
long style = wxDEFAULT_DIALOG_STYLE);
virtual ~ConfigDialog();
// General open, close and event functions
void CloseClick(wxCommandEvent& event);
void UpdateGUI();
void OnKeyDown(wxKeyEvent& event);
void LoadFile(); void SaveFile();
// Status
wxStaticText * m_TextUpdateRate;
// Flash lights on connect functions
wxTimer * m_ExitTimer;
void DoFlashLights();
void StartTimer();
void FlashLights(wxTimerEvent& WXUNUSED(event)) { DoFlashLights(); }
bool ShutDown; int TimerCounter;
// Wiimote status
wxGauge *m_GaugeBattery, *m_GaugeRoll[2], *m_GaugeGForce[3], *m_GaugeAccel[3];
bool m_bWaitForRecording, m_bRecording, m_bAllowA;
int m_iRecordTo;
void RecordMovement(wxCommandEvent& event);
void DoRecordMovement(u8 _x, u8 _y, u8 _z);
void DoRecordA(bool Pressed);
void ConvertToString();
wxTimer *m_TimeoutTimer, *m_TimeoutATimer;
void Update(wxTimerEvent& WXUNUSED(event));
void UpdateA(wxTimerEvent& WXUNUSED(event));
private:
DECLARE_EVENT_TABLE();
wxButton *m_About;
wxButton *m_Close;
wxNotebook *m_Notebook;
wxPanel *m_PageEmu, *m_PageReal;
bool ControlsCreated;
wxCheckBox *m_SidewaysDPad; // Emulated Wiimote settings
wxCheckBox *m_WideScreen;
wxCheckBox *m_NunchuckConnected, *m_ClassicControllerConnected;
wxCheckBox *m_ConnectRealWiimote, *m_UseRealWiimote, *m_UpdateMeters; // Real Wiimote settings
//static const int RECORDING_ROWS = 15;
wxButton * m_RecordButton[RECORDING_ROWS + 1];
wxChoice * m_RecordHotKey[RECORDING_ROWS + 1];
wxTextCtrl * m_RecordText[RECORDING_ROWS + 1];
wxTextCtrl * m_RecordGameText[RECORDING_ROWS + 1];
wxTextCtrl * m_RecordSpeed[RECORDING_ROWS + 1];
wxChoice * m_RecordPlayBackSpeed[RECORDING_ROWS + 1];
/*
struct m_sRecording
{
u8 x;
u8 y;
u8 z;
double Time;
};
*/
std::vector<SRecording> m_vRecording;
enum
{
ID_CLOSE = 1000,
ID_ABOUTOGL,
IDTM_EXIT, IDTM_UPDATE, IDTM_UPDATEA, // Timer
ID_NOTEBOOK,
ID_PAGEEMU,
ID_PAGEREAL,
ID_SIDEWAYSDPAD, // Emulated
ID_WIDESCREEN,
ID_NUNCHUCKCONNECTED, ID_CLASSICCONTROLLERCONNECTED,
// Real
ID_CONNECT_REAL, ID_USE_REAL, ID_UPDATE_REAL, IDT_STATUS,
IDB_RECORD = 2000,
IDC_RECORD = 3000,
IDT_RECORD_TEXT, IDT_RECORD_GAMETEXT, IDT_RECORD_SPEED, IDT_RECORD_PLAYSPEED
};
void OnClose(wxCloseEvent& event);
void CreateGUIControls();
void AboutClick(wxCommandEvent& event);
void DoConnectReal(); // Real
void DoExtensionConnectedDisconnected(); // Emulated
void GeneralSettingsChanged(wxCommandEvent& event);
};
extern ConfigDialog *frame;
#endif