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BoundingBox.cpp
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Implement D3D12 backend
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2019-04-01 11:24:55 +10:00 |
BoundingBox.h
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Implement D3D12 backend
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2019-04-01 11:24:55 +10:00 |
CMakeLists.txt
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Implement D3D12 backend
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2019-04-01 11:24:55 +10:00 |
Common.h
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Implement D3D12 backend
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2019-04-01 11:24:55 +10:00 |
D3D12.vcxproj
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Implement D3D12 backend
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2019-04-01 11:24:55 +10:00 |
D3D12.vcxproj.filters
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Implement D3D12 backend
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2019-04-01 11:24:55 +10:00 |
DXContext.cpp
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Implement D3D12 backend
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2019-04-01 11:24:55 +10:00 |
DXContext.h
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Implement D3D12 backend
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2019-04-01 11:24:55 +10:00 |
DXPipeline.cpp
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Implement D3D12 backend
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2019-04-01 11:24:55 +10:00 |
DXPipeline.h
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Implement D3D12 backend
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2019-04-01 11:24:55 +10:00 |
DXShader.cpp
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Implement D3D12 backend
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2019-04-01 11:24:55 +10:00 |
DXShader.h
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Implement D3D12 backend
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2019-04-01 11:24:55 +10:00 |
DXTexture.cpp
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Implement D3D12 backend
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2019-04-01 11:24:55 +10:00 |
DXTexture.h
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Implement D3D12 backend
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2019-04-01 11:24:55 +10:00 |
DXVertexFormat.cpp
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Implement D3D12 backend
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2019-04-01 11:24:55 +10:00 |
DXVertexFormat.h
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Implement D3D12 backend
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2019-04-01 11:24:55 +10:00 |
DescriptorAllocator.cpp
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Implement D3D12 backend
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2019-04-01 11:24:55 +10:00 |
DescriptorAllocator.h
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Implement D3D12 backend
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2019-04-01 11:24:55 +10:00 |
DescriptorHeapManager.cpp
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Implement D3D12 backend
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2019-04-01 11:24:55 +10:00 |
DescriptorHeapManager.h
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Implement D3D12 backend
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2019-04-01 11:24:55 +10:00 |
PerfQuery.cpp
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D3D12: Fix case where perf queries weren't flushed
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2019-04-01 20:13:39 +10:00 |
PerfQuery.h
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D3D12: Fix case where perf queries weren't flushed
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2019-04-01 20:13:39 +10:00 |
Renderer.cpp
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Implement D3D12 backend
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2019-04-01 11:24:55 +10:00 |
Renderer.h
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Implement D3D12 backend
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2019-04-01 11:24:55 +10:00 |
StreamBuffer.cpp
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Implement D3D12 backend
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2019-04-01 11:24:55 +10:00 |
StreamBuffer.h
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Implement D3D12 backend
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2019-04-01 11:24:55 +10:00 |
SwapChain.cpp
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Implement D3D12 backend
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2019-04-01 11:24:55 +10:00 |
SwapChain.h
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Implement D3D12 backend
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2019-04-01 11:24:55 +10:00 |
VertexManager.cpp
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Implement D3D12 backend
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2019-04-01 11:24:55 +10:00 |
VertexManager.h
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Implement D3D12 backend
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2019-04-01 11:24:55 +10:00 |
VideoBackend.cpp
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Implement D3D12 backend
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2019-04-01 11:24:55 +10:00 |
VideoBackend.h
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Implement D3D12 backend
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2019-04-01 11:24:55 +10:00 |