14965 lines
519 KiB
Plaintext
14965 lines
519 KiB
Plaintext
# Translation of dolphin-emu.pot to LANGUAGE
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# Copyright (C) 2003-2013
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# This file is distributed under the same license as the Dolphin Emulator package.
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#
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# Translators:
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# Siegfried, 2013-2023
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# its take <bexco2010@gmail.com>, 2016
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# its take <bexco2010@gmail.com>, 2015
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# Siegfried, 2011
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msgid ""
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msgstr ""
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"Project-Id-Version: Dolphin Emulator\n"
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"Report-Msgid-Bugs-To: \n"
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"POT-Creation-Date: 2024-09-01 08:42+0200\n"
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"PO-Revision-Date: 2013-01-23 13:48+0000\n"
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"Last-Translator: Siegfried, 2013-2023\n"
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"Language-Team: Korean (http://app.transifex.com/dolphinemu/dolphin-emu/"
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"language/ko/)\n"
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"Language: ko\n"
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"MIME-Version: 1.0\n"
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"Content-Type: text/plain; charset=UTF-8\n"
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"Content-Transfer-Encoding: 8bit\n"
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"Plural-Forms: nplurals=1; plural=0;\n"
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#: Source/Core/DiscIO/VolumeVerifier.cpp:1456
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msgid ""
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"\n"
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"\n"
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"Because GameCube disc images contain little verification data, there may be "
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"problems that Dolphin is unable to detect."
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msgstr ""
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"\n"
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"\n"
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"게임큐브 디스크 이미지들이 작은 검증 데이터를 담고 있어서, 돌핀이 감지할 수 "
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"없는 문제들이 있을 수도 있습니다."
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#: Source/Core/DiscIO/VolumeVerifier.cpp:1462
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msgid ""
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"\n"
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"\n"
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"Because this title is not for retail Wii consoles, Dolphin cannot ensure "
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"that it hasn't been tampered with, even if signatures appear valid."
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msgstr ""
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"\n"
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"\n"
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"이 타이틀은 리테일 Wii 콘솔을 위한 것이 아니여서, 돌핀은 그것이 조작되었는지 "
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"보장할 수 없습니다, 서명이 유효한 것으로 보임에도 말이죠."
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#: Source/Core/DolphinQt/GameList/GameListModel.cpp:102
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msgid " (Disc %1)"
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msgstr " (디스크 %1)"
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#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:283
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msgid "! Not"
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msgstr "! 아님"
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#: Source/Core/Core/Boot/Boot.cpp:261
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msgid "\"{0}\" is an invalid GCM/ISO file, or is not a GC/Wii ISO."
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msgstr "\"{0}\"는 부적합한 GCM/ISO 파일이거나, GC/Wii ISO 파일이 아닙니다."
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#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:295
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msgid "$ User Variable"
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msgstr "$ 사용자 변수"
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#. i18n: The symbol for percent.
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#. i18n: The percent symbol.
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#. i18n: Percentage symbol.
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#. i18n: The percent symbol.
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#. i18n: The symbol/abbreviation for percent.
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#. i18n: The percent symbol.
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#: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:71
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#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:296
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#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:302
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#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:352
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#: Source/Core/InputCommon/ControllerEmu/ControlGroup/AnalogStick.cpp:105
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#: Source/Core/InputCommon/ControllerEmu/ControlGroup/ControlGroup.cpp:45
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#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUCursor.cpp:46
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#: Source/Core/InputCommon/ControllerEmu/ControlGroup/MixedTriggers.cpp:28
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msgid "%"
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msgstr "%"
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#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:286
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msgid "% Modulo"
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msgstr "% 나머지"
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#: Source/Core/DolphinQt/DiscordJoinRequestDialog.cpp:58
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msgid ""
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"%1\n"
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"wants to join your party."
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msgstr ""
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"%1 가\n"
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"당신의 파티에 참여를 원합니다."
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#: Source/Core/DolphinQt/Settings/AudioPane.cpp:74
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msgid "%1 %"
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msgstr "%1 %"
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#: Source/Core/DolphinQt/CheatSearchWidget.cpp:323
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#: Source/Core/DolphinQt/CheatSearchWidget.cpp:349
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msgid "%1 %2"
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msgstr "%1 %2"
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#: Source/Core/DolphinQt/CheatSearchWidget.cpp:332
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msgid "%1 %2 %3"
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msgstr "%1 %2 %3"
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#: Source/Core/DolphinQt/AboutDialog.cpp:24
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#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:81
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#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:171
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msgid "%1 (%2)"
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msgstr "%1 (%2)"
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#. i18n: If there is a pre-defined patch with the name %1 and the user wants to edit it,
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#. a copy of it gets created with this name
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#: Source/Core/DolphinQt/Config/PatchesWidget.cpp:121
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msgid "%1 (Copy)"
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msgstr "%1 (복사)"
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#: Source/Core/DolphinQt/Config/InfoWidget.cpp:98
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msgid "%1 (Disc %2, Revision %3)"
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msgstr "%1 (디스크 %2, 개정 %3)"
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#: Source/Core/DolphinQt/Config/InfoWidget.cpp:102
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msgid "%1 (Revision %3)"
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msgstr "%1 (개정 %3)"
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#. i18n: "Stock" refers to input profiles included with Dolphin
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#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:506
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msgid "%1 (Stock)"
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msgstr "%1 (기본)"
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#. i18n: %1 is the name of a compression method (e.g. Zstandard)
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#: Source/Core/DolphinQt/ConvertDialog.cpp:233
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msgid "%1 (recommended)"
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msgstr "%1 (추천됨)"
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#. i18n: %1 is the name of a compression method (e.g. LZMA)
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#: Source/Core/DolphinQt/ConvertDialog.cpp:215
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msgid "%1 (slow)"
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msgstr "%1 (느림)"
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#. i18n: This asterisk is added to the title of an editor to indicate that it has unsaved
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#. changes
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#: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:714
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msgid "%1 *"
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msgstr ""
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#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:314
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msgid ""
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"%1 FIFO bytes\n"
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"%2 memory bytes\n"
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"%3 frames"
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msgstr ""
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"%1 FIFO 바이트\n"
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"%2 메모리 바이트\n"
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"%3 프레임"
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#: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:73
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msgid "%1 Graphics Configuration"
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msgstr "%1 그래픽 환경설정"
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#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:299
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msgid "%1 MB (MEM1)"
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msgstr "%1 MB (MEM1)"
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#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:313
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msgid "%1 MB (MEM2)"
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msgstr "%1 MB (MEM2)"
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#. i18n: A positive number of version control commits made compared to some named branch
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#: Source/Core/DolphinQt/AboutDialog.cpp:27
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msgid "%1 commit(s) ahead of %2"
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msgstr ""
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#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:141
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msgid "%1 doesn't support this feature on your system."
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msgstr "%1 는 당신의 시스템에서 이 특성을 지원하지 않습니다."
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#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:332
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msgid "%1 doesn't support this feature."
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msgstr "%1 는 이 특성을 지원하지 않습니다"
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#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:294
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msgid ""
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"%1 frame(s)\n"
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"%2 object(s)\n"
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"Current Frame: %3"
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msgstr ""
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"%1 프레임(들)\n"
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"%2 오브젝트(들)\n"
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"현재 프레임: %3"
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#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:915
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msgid "%1 has joined"
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msgstr "%1 가 참가했습니다"
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#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:920
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msgid "%1 has left"
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msgstr "%1 가 떠났습니다"
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#: Source/Core/DolphinQt/Achievements/AchievementHeaderWidget.cpp:124
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msgid "%1 has unlocked %2/%3 achievements worth %4/%5 points"
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msgstr "%1 가 %2/%3 달성을 해제했습니다 %4/%5 점의 가치"
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#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:1118
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msgid "%1 is not a valid ROM"
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msgstr "%1 는 적합한 롬이 아닙니다"
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#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:1042
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msgid "%1 is now golfing"
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msgstr "%1 은 지금 골프중입니다"
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#: Source/Core/DolphinQt/Achievements/AchievementHeaderWidget.cpp:123
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msgid "%1 is playing %2"
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msgstr "%1 은 %2 를 플레이하고 있습니다"
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#: Source/Core/DolphinQt/CheatSearchWidget.cpp:118
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msgid "%1 memory ranges"
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msgstr "%1 메모리 영역"
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#: Source/Core/DolphinQt/Settings/AudioPane.cpp:252
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#: Source/Core/DolphinQt/Settings/AudioPane.cpp:321
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msgid "%1 ms"
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msgstr "%1 ms"
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#: Source/Core/DolphinQt/Achievements/AchievementBox.cpp:40
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#: Source/Core/DolphinQt/Achievements/AchievementHeaderWidget.cpp:146
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msgid "%1 points"
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msgstr "%1 점"
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#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:265
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msgid "%1 session found"
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msgstr "%1 세션이 발견되었습니다"
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#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:265
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msgid "%1 sessions found"
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msgstr "%1 세션들이 발견되었습니다"
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#: Source/Core/DolphinQt/Settings/AudioPane.cpp:406
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msgid "%1%"
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msgstr "%1%"
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#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:282
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msgid "%1% (%2 MHz)"
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msgstr "%1% (%2 MHz)"
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#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:177
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msgid "%1% (Normal Speed)"
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msgstr "%1% (보통 속도)"
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#. i18n: One of the options shown below "Run Until (Ignoring Breakpoints)"
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#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:644
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msgid "%1's value is changed"
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msgstr "%1 의 값이 변경되었습니다"
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#. i18n: One of the options shown below "Run Until (Ignoring Breakpoints)"
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#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:638
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msgid "%1's value is hit"
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msgstr "%1 의 값이 일치합니다"
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#. i18n: One of the options shown below "Run Until (Ignoring Breakpoints)"
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#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:641
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msgid "%1's value is used"
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msgstr "%1 의 값이 사용됩니다"
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#: Source/Core/DolphinQt/CheatSearchWidget.cpp:177
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msgid "%1, %2, %3, %4"
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msgstr "%1, %2, %3, %4"
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#: Source/Core/DolphinQt/Achievements/AchievementHeaderWidget.cpp:137
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msgid "%1/%2"
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msgstr ""
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#: Source/Core/DolphinQt/GCMemcardManager.cpp:606
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msgid "%1: %2"
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msgstr "%1: %2"
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#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:275
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msgid "%1<br><br>%2"
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msgstr ""
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#: Source/Core/DolphinQt/NetPlay/GameDigestDialog.cpp:141
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msgid "%1[%2]: %3"
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msgstr "%1[%2]: %3"
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#: Source/Core/DolphinQt/NetPlay/GameDigestDialog.cpp:129
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msgid "%1[%2]: %3 %"
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msgstr "%1[%2]: %3 %"
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#: Source/Core/DolphinQt/NetPlay/ChunkedProgressDialog.cpp:135
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msgid "%1[%2]: %3/%4 MiB"
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msgstr "%1[%2]: %3/%4 MiB"
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#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:368
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#, c-format
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msgid "%1x MSAA"
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msgstr "%1x MSAA"
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#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:98
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msgid "%1x Native (%2x%3)"
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msgstr "%1x 원본 (%2x%3)"
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#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:103
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msgid "%1x Native (%2x%3) for %4"
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msgstr "%1x 원본 (%2x%3) %4 용"
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#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:380
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#, c-format
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msgid "%1x SSAA"
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msgstr "%1x SSAA"
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#: Source/Core/DolphinQt/CheatSearchWidget.cpp:328
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#: Source/Core/DolphinQt/CheatSearchWidget.cpp:346
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#, c-format
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msgctxt ""
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msgid "%n address(es) could not be accessed in emulated memory."
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msgstr "%n 주소(들)은 에뮬된 메모리에서 엑세스할 수 없습니다."
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#: Source/Core/DolphinQt/CheatSearchWidget.cpp:319
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#, c-format
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msgctxt ""
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msgid "%n address(es) remain."
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msgstr "%n 주소(들)이 남았습니다."
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#: Source/Core/DolphinQt/CheatSearchWidget.cpp:318
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#, c-format
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msgctxt ""
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msgid "%n address(es) were removed."
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msgstr "%n 주소(들)이 지워졌습니다."
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#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:291
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msgid "& And"
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msgstr "& 그리고"
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#: Source/Core/DolphinQt/GBAWidget.cpp:438
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msgid "&1x"
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msgstr "&1x"
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#: Source/Core/DolphinQt/GBAWidget.cpp:440
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msgid "&2x"
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msgstr "&2x"
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#: Source/Core/DolphinQt/GBAWidget.cpp:442
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msgid "&3x"
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msgstr "&3x"
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#: Source/Core/DolphinQt/GBAWidget.cpp:444
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msgid "&4x"
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msgstr "&4x"
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#: Source/Core/DolphinQt/MenuBar.cpp:647
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msgid "&About"
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msgstr "돌핀 정보(&A)"
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#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:602
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msgid "&Add Function"
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msgstr ""
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#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:361
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msgid "&Add Memory Breakpoint"
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msgstr "메모리 중단점 추가 (&A)"
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#: Source/Core/DolphinQt/Config/ARCodeWidget.cpp:64
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#: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:89
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msgid "&Add New Code..."
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msgstr "새로운 코드 추가... (&A)"
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#: Source/Core/DolphinQt/Config/PatchesWidget.cpp:48
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msgid "&Add..."
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msgstr "추가... (&A)"
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#: Source/Core/DolphinQt/MenuBar.cpp:535
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msgid "&Assembler"
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msgstr ""
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#: Source/Core/DolphinQt/MenuBar.cpp:580
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msgid "&Audio Settings"
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msgstr "오디오 설정(&A)"
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#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:197
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msgid "&Auto Update:"
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msgstr "자동 업데이트(&A):"
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#: Source/Core/DolphinQt/GBAWidget.cpp:447
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msgid "&Borderless Window"
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msgstr "틀 없는 창(&B)"
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#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:1045
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msgid "&Break on Hit"
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msgstr ""
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#: Source/Core/DolphinQt/MenuBar.cpp:504
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msgid "&Breakpoints"
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msgstr "중단점 (&B)"
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#: Source/Core/DolphinQt/MenuBar.cpp:630
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msgid "&Bug Tracker"
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msgstr "버그 추적자(&B)"
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#: Source/Core/DolphinQt/WiiUpdate.cpp:105
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msgid "&Cancel"
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msgstr "취소(&C)"
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#: Source/Core/DolphinQt/MenuBar.cpp:253
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msgid "&Cheats Manager"
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msgstr "치트 매니저(&C)"
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#: Source/Core/DolphinQt/MenuBar.cpp:640
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msgid "&Check for Updates..."
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msgstr "업데이트 확인(&C)"
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#: Source/Core/DolphinQt/MenuBar.cpp:1023
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msgid "&Clear Symbols"
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msgstr "부호 지우기 (& C)"
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#: Source/Core/DolphinQt/Config/PatchesWidget.cpp:191
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msgid "&Clone..."
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msgstr "복제... (&C)"
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#: Source/Core/DolphinQt/MenuBar.cpp:469
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msgid "&Code"
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msgstr "코드 (&C)"
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#: Source/Core/DolphinQt/GBAWidget.cpp:392
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msgid "&Connected"
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msgstr "연결된(&C)"
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#: Source/Core/DolphinQt/MenuBar.cpp:582
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msgid "&Controller Settings"
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msgstr "컨트롤러 설정(&C)"
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#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:1040
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#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:578
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msgid "&Copy Address"
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msgstr ""
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#: Source/Core/DolphinQt/GCMemcardManager.cpp:137
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msgid "&Create..."
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msgstr "생성...(&C)"
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#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:1035
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#: Source/Core/DolphinQt/GCMemcardManager.cpp:113
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msgid "&Delete"
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msgstr "삭제 (&)"
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#. i18n: This kind of "watch" is used for watching emulated memory.
|
||
#. It's not related to timekeeping devices.
|
||
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:360
|
||
msgid "&Delete Watch"
|
||
msgstr "관찰 삭제 (&D)"
|
||
|
||
#. i18n: This kind of "watch" is used for watching emulated memory.
|
||
#. It's not related to timekeeping devices.
|
||
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:339
|
||
msgid "&Delete Watches"
|
||
msgstr "관찰들 삭제 (&D)"
|
||
|
||
#: Source/Core/DolphinQt/Config/ARCodeWidget.cpp:65
|
||
#: Source/Core/DolphinQt/Config/ARCodeWidget.cpp:192
|
||
#: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:90
|
||
msgid "&Edit Code..."
|
||
msgstr "코드 수정... (&E)"
|
||
|
||
#: Source/Core/DolphinQt/Config/PatchesWidget.cpp:191
|
||
msgid "&Edit..."
|
||
msgstr "편집... (&E)"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:233
|
||
msgid "&Eject Disc"
|
||
msgstr "디스크 꺼내기(&E)"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:343
|
||
msgid "&Emulation"
|
||
msgstr "에뮬레이션(&E)"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:259
|
||
msgid "&Export"
|
||
msgstr "내보내기 (&E)"
|
||
|
||
#: Source/Core/DolphinQt/GBAWidget.cpp:419
|
||
msgid "&Export Save Game..."
|
||
msgstr "게임 저장 내보내기...(&E)"
|
||
|
||
#: Source/Core/DolphinQt/GBAWidget.cpp:427
|
||
msgid "&Export State..."
|
||
msgstr "상태 내보내기...(&E)"
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:117
|
||
msgid "&Export as .gci..."
|
||
msgstr ".gci 로 내보내기... (&E)"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:287
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:223
|
||
msgid "&File"
|
||
msgstr "파일(&F)"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:602
|
||
msgid "&Font..."
|
||
msgstr "폰트 (&F)"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:349
|
||
msgid "&Frame Advance"
|
||
msgstr "프레임 진행(&F)"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:584
|
||
msgid "&Free Look Settings"
|
||
msgstr "자유 보기 설정(&F)"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1025
|
||
msgid "&Generate Symbols From"
|
||
msgstr "부호 생성 (&G)"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:626
|
||
msgid "&GitHub Repository"
|
||
msgstr "GitHub 저장소(&G)"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:579
|
||
msgid "&Graphics Settings"
|
||
msgstr "그래픽 설정(&G)"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:312
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:617
|
||
msgid "&Help"
|
||
msgstr "도움말(&H)"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:583
|
||
msgid "&Hotkey Settings"
|
||
msgstr "단축키 설정(&H)"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:254
|
||
msgid "&Import"
|
||
msgstr "가져오기 (&I)"
|
||
|
||
#: Source/Core/DolphinQt/GBAWidget.cpp:416
|
||
msgid "&Import Save Game..."
|
||
msgstr "게임 저장 가져오기...(&I)"
|
||
|
||
#: Source/Core/DolphinQt/GBAWidget.cpp:424
|
||
msgid "&Import State..."
|
||
msgstr "상태 가져오기...(&I)"
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:127
|
||
msgid "&Import..."
|
||
msgstr "가져오기... (&I)"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:259
|
||
msgid "&Infinity Base"
|
||
msgstr "무한대 기반(&I)"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:604
|
||
msgid "&Insert BLR"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/GBAWidget.cpp:457
|
||
msgid "&Interframe Blending"
|
||
msgstr "프레임간 혼합(&I)"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:529
|
||
msgid "&JIT"
|
||
msgstr "JIT(&J)"
|
||
|
||
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:126
|
||
msgid "&Language:"
|
||
msgstr "언어(&L):"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:290
|
||
msgid "&Load Branch Watch"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:366
|
||
msgid "&Load State"
|
||
msgstr "상태 로드(&L)"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1031
|
||
msgid "&Load Symbol Map"
|
||
msgstr "로드 부호 맵 (&L)"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:255
|
||
msgid "&Load file to current address"
|
||
msgstr "파일을 현재 주소로 로드합니다 (&L)"
|
||
|
||
#. i18n: This kind of "watch" is used for watching emulated memory.
|
||
#. It's not related to timekeeping devices.
|
||
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:342
|
||
msgid "&Lock Watches"
|
||
msgstr "관찰들 고정 (&L)"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:461
|
||
msgid "&Lock Widgets In Place"
|
||
msgstr "위젯 고정(&L)"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:1046
|
||
msgid "&Log on Hit"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:513
|
||
msgid "&Memory"
|
||
msgstr "메모리(&M)"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:776
|
||
msgid "&Movie"
|
||
msgstr "무비(&M)"
|
||
|
||
#: Source/Core/DolphinQt/GBAWidget.cpp:430
|
||
msgid "&Mute"
|
||
msgstr "음소거(&M)"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:521
|
||
msgid "&Network"
|
||
msgstr "네트워크(&N)"
|
||
|
||
#: qtbase/src/gui/kernel/qplatformtheme.cpp:720
|
||
msgid "&No"
|
||
msgstr "아니요(&N)"
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:136
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:225 Source/Core/DolphinQt/MenuBar.cpp:227
|
||
msgid "&Open..."
|
||
msgstr "열기...(&O)"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:570
|
||
msgid "&Options"
|
||
msgstr "옵션(&O)"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1051
|
||
msgid "&Patch HLE Functions"
|
||
msgstr "HLE 함수 패치 (&P)"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:345
|
||
msgid "&Pause"
|
||
msgstr "일시정지(&P)"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:344
|
||
msgid "&Play"
|
||
msgstr "실행(&P)"
|
||
|
||
#: Source/Core/DolphinQt/GameList/GameList.cpp:401
|
||
msgid "&Properties"
|
||
msgstr "속성(&P)"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:791
|
||
msgid "&Read-Only Mode"
|
||
msgstr "읽기 전용 모드(&R)"
|
||
|
||
#: Source/Core/DolphinQt/Config/GraphicsModListWidget.cpp:68
|
||
msgid "&Refresh List"
|
||
msgstr "목록 새로고침(&R)"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:477
|
||
msgid "&Registers"
|
||
msgstr "레지스터 (&R)"
|
||
|
||
#: Source/Core/DolphinQt/Config/PatchesWidget.cpp:50
|
||
msgid "&Remove"
|
||
msgstr "제거 (&R)"
|
||
|
||
#: Source/Core/DolphinQt/Config/ARCodeWidget.cpp:66
|
||
#: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:91
|
||
msgid "&Remove Code"
|
||
msgstr "코드 제거 (&R)"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:593
|
||
msgid "&Rename Symbol"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/GBAWidget.cpp:410
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:347
|
||
msgid "&Reset"
|
||
msgstr "리셋(&R)"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:250
|
||
msgid "&Resource Pack Manager"
|
||
msgstr "리소스 팩 매니저(&R)"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:288
|
||
msgid "&Save Branch Watch"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1032
|
||
msgid "&Save Symbol Map"
|
||
msgstr "부호 맵 저장 (&S)"
|
||
|
||
#: Source/Core/DolphinQt/GBAWidget.cpp:406
|
||
msgid "&Scan e-Reader Card(s)..."
|
||
msgstr "e-Reader 카드 스캔...(&S)"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:258
|
||
msgid "&Skylanders Portal"
|
||
msgstr "스카이랜더스 포탈 (&S)"
|
||
|
||
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:182
|
||
msgid "&Speed Limit:"
|
||
msgstr "속도 제한(&S):"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:346
|
||
msgid "&Stop"
|
||
msgstr "중지(&S)"
|
||
|
||
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:138
|
||
msgid "&Theme:"
|
||
msgstr "테마(&T):"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:486
|
||
msgid "&Threads"
|
||
msgstr "쓰레드(&T)"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:297
|
||
msgid "&Tool"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:248
|
||
msgid "&Tools"
|
||
msgstr "도구(&T)"
|
||
|
||
#: Source/Core/DolphinQt/GBAWidget.cpp:402
|
||
msgid "&Unload ROM"
|
||
msgstr "롬 언로드(&U)"
|
||
|
||
#. i18n: This kind of "watch" is used for watching emulated memory.
|
||
#. It's not related to timekeeping devices.
|
||
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:345
|
||
msgid "&Unlock Watches"
|
||
msgstr "관찰들 고정풀기 (&U)"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:435
|
||
msgid "&View"
|
||
msgstr "보기(&V)"
|
||
|
||
#. i18n: This kind of "watch" is used for watching emulated memory.
|
||
#. It's not related to timekeeping devices.
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:496
|
||
msgid "&Watch"
|
||
msgstr "관찰(&W)"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:619
|
||
msgid "&Website"
|
||
msgstr "웹사이트(&W)"
|
||
|
||
#: Source/Core/DolphinQt/GameList/GameList.cpp:404
|
||
msgid "&Wiki"
|
||
msgstr "위키(&W)"
|
||
|
||
#: qtbase/src/gui/kernel/qplatformtheme.cpp:716
|
||
msgid "&Yes"
|
||
msgstr "예(&Y)"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1339
|
||
msgid "'%1' not found, no symbol names generated"
|
||
msgstr "'%1' 이 발견되지 않았습니다, 생성된 부호 이름이 없습니다."
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1564
|
||
msgid "'%1' not found, scanning for common functions instead"
|
||
msgstr "'%1' 이 발견되지 않았습니다, 공통 함수들을 대신 스캔합니다"
|
||
|
||
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:152
|
||
msgid "(Dark)"
|
||
msgstr "(어두움)"
|
||
|
||
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:151
|
||
msgid "(Light)"
|
||
msgstr "(밝음)"
|
||
|
||
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:147
|
||
msgid "(System)"
|
||
msgstr "(시스템)"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/JITWidget.cpp:143
|
||
msgid "(host)"
|
||
msgstr "(호스트)"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:293
|
||
msgid "(off)"
|
||
msgstr "(꺼짐)"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/JITWidget.cpp:142
|
||
msgid "(ppc)"
|
||
msgstr "(ppc)"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:284
|
||
msgid "* Multiply"
|
||
msgstr "* 곱하기"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:287
|
||
msgid "+ Add"
|
||
msgstr "+ 더하기"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:298
|
||
msgid ", Comma"
|
||
msgstr ", 쉼표"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:288
|
||
msgid "- Subtract"
|
||
msgstr "- 빼기"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:380
|
||
msgid "--> %1"
|
||
msgstr "--> %1"
|
||
|
||
#: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:229
|
||
msgid "--Unknown--"
|
||
msgstr "--알려지지 않음--"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/MappingWidget.cpp:333
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:719
|
||
#: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:185
|
||
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:102
|
||
msgid "..."
|
||
msgstr "..."
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:285
|
||
msgid "/ Divide"
|
||
msgstr "/ 나누기"
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:578
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:579
|
||
msgid "0"
|
||
msgstr "0"
|
||
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:81
|
||
msgid "1 GiB"
|
||
msgstr "1 GiB"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:77
|
||
msgid "1080p"
|
||
msgstr "1080p"
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:31
|
||
msgid "128 Mbit (2043 blocks)"
|
||
msgstr "128 Mbit (2043 블락)"
|
||
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:78
|
||
msgid "128 MiB"
|
||
msgstr "128 MiB"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:77
|
||
msgid "1440p"
|
||
msgstr "1440p"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:211
|
||
msgid "16 Bytes"
|
||
msgstr "16 바이트"
|
||
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:85
|
||
msgid "16 GiB (SDHC)"
|
||
msgstr "16 GiB (SDHC)"
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:28
|
||
msgid "16 Mbit (251 blocks)"
|
||
msgstr "16 Mbit (251 블락)"
|
||
|
||
#: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:132
|
||
msgid "16-bit"
|
||
msgstr "16-비트"
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:104
|
||
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:158
|
||
msgid "16-bit Signed Integer"
|
||
msgstr "16-비트 부호화 정수"
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:96
|
||
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:146
|
||
msgid "16-bit Unsigned Integer"
|
||
msgstr "16-비트 비부호화 정수"
|
||
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:166
|
||
msgid "16:9"
|
||
msgstr "16:9"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:117
|
||
msgid "16x Anisotropic"
|
||
msgstr "16x 비등방성"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:196
|
||
msgid "1x"
|
||
msgstr "1x"
|
||
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:82
|
||
msgid "2 GiB"
|
||
msgstr "2 GiB"
|
||
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:79
|
||
msgid "256 MiB"
|
||
msgstr "256 MiB"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:197
|
||
msgid "2x"
|
||
msgstr "2x"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:114
|
||
msgid "2x Anisotropic"
|
||
msgstr "2x 비등방성"
|
||
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:86
|
||
msgid "32 GiB (SDHC)"
|
||
msgstr "32 GiB (SDHC)"
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:29
|
||
msgid "32 Mbit (507 blocks)"
|
||
msgstr "32 Mbit (507 블락)"
|
||
|
||
#: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:133
|
||
msgid "32-bit"
|
||
msgstr "32-비트"
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:110
|
||
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:167
|
||
msgid "32-bit Float"
|
||
msgstr "32-비트 실수"
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:106
|
||
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:161
|
||
msgid "32-bit Signed Integer"
|
||
msgstr "32-비트 부호화 정수"
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:98
|
||
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:149
|
||
msgid "32-bit Unsigned Integer"
|
||
msgstr "32-비트 비부호화 정수"
|
||
|
||
#. i18n: Stereoscopic 3D
|
||
#: Source/Core/Core/HotkeyManager.cpp:357
|
||
#: Source/Core/DolphinQt/Config/Mapping/Hotkey3D.cpp:22
|
||
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:455
|
||
msgid "3D"
|
||
msgstr "3D"
|
||
|
||
#. i18n: Stereoscopic 3D
|
||
#: Source/Core/Core/HotkeyManager.cpp:359
|
||
#: Source/Core/DolphinQt/Config/Mapping/Hotkey3D.cpp:25
|
||
msgid "3D Depth"
|
||
msgstr "3D 깊이"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:198
|
||
msgid "3x"
|
||
msgstr "3x"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:209
|
||
msgid "4 Bytes"
|
||
msgstr "4 바이트"
|
||
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:83
|
||
msgid "4 GiB (SDHC)"
|
||
msgstr "4 GiB (SDHC)"
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:26
|
||
msgid "4 Mbit (59 blocks)"
|
||
msgstr "4 Mbit (59 블락)"
|
||
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:165
|
||
msgid "4:3"
|
||
msgstr "4:3"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:78
|
||
msgid "4K"
|
||
msgstr "4K"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:199
|
||
msgid "4x"
|
||
msgstr "4x"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:115
|
||
msgid "4x Anisotropic"
|
||
msgstr "4x 비등방성"
|
||
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:80
|
||
msgid "512 MiB"
|
||
msgstr "512 MiB"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:78
|
||
msgid "5K"
|
||
msgstr "5K"
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:30
|
||
msgid "64 Mbit (1019 blocks)"
|
||
msgstr "64 Mbit (1019 블락)"
|
||
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:77
|
||
msgid "64 MiB"
|
||
msgstr "64 MiB"
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:111
|
||
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:170
|
||
msgid "64-bit Float"
|
||
msgstr "64-비트 실수"
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:108
|
||
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:164
|
||
msgid "64-bit Signed Integer"
|
||
msgstr "64-비트 부호화 정수"
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:100
|
||
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:152
|
||
msgid "64-bit Unsigned Integer"
|
||
msgstr "64-비트 비부호화 정수"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:77
|
||
msgid "720p"
|
||
msgstr "720p"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:210
|
||
msgid "8 Bytes"
|
||
msgstr "8 바이트"
|
||
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:84
|
||
msgid "8 GiB (SDHC)"
|
||
msgstr "8 GiB (SDHC)"
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:27
|
||
msgid "8 Mbit (123 blocks)"
|
||
msgstr "8 Mbit (123 블락)"
|
||
|
||
#: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:131
|
||
msgid "8-bit"
|
||
msgstr "8-비트"
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:102
|
||
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:155
|
||
msgid "8-bit Signed Integer"
|
||
msgstr "8-비트 부호화 정수"
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:94
|
||
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:143
|
||
msgid "8-bit Unsigned Integer"
|
||
msgstr "8-비트 비부호화 정수"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:79
|
||
msgid "8K"
|
||
msgstr "8K"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:116
|
||
msgid "8x Anisotropic"
|
||
msgstr "8x 비등방성"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:290
|
||
msgid "< Less-than"
|
||
msgstr "< 보다-적은"
|
||
|
||
#: Source/Core/Core/HW/EXI/EXI_Device.h:132
|
||
msgid "<Nothing>"
|
||
msgstr "<없음>"
|
||
|
||
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:41
|
||
msgid "<System Language>"
|
||
msgstr "<시스템 언어>"
|
||
|
||
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:269
|
||
msgid "<dolphin_emphasis>Disabled in Hardcore Mode.</dolphin_emphasis>"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:432
|
||
msgid "<dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
"<dolphin_emphasis>잘 모르겠으면, 체크 해제해 두세요.</dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:712
|
||
#: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:295
|
||
msgid ""
|
||
"<font color='#ff0000'>AutoStepping timed out. Current instruction is "
|
||
"irrelevant."
|
||
msgstr ""
|
||
"<font color='#ff0000'>자동스테핑 시간이 지났습니다. 현재 명령은 관련이 없습니"
|
||
"다."
|
||
|
||
#: Source/Core/DolphinQt/Updater.cpp:65
|
||
msgid ""
|
||
"<h2>A new version of Dolphin is available!</h2>Dolphin %1 is available for "
|
||
"download. You are running %2.<br> Would you like to update?<br><h4>Release "
|
||
"Notes:</h4>"
|
||
msgstr ""
|
||
"<h2>새로운 돌핀 버전이 사용가능합니다!</h2>돌핀 %1 이 다운로드 가능합니다. 당"
|
||
"신은 %2 를 구동하고 있습니다.<br> 업데이트하고 싶습니까?<br><h4>릴리즈 노트:"
|
||
"</h4>"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/AssembleInstructionDialog.cpp:20
|
||
#: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:51
|
||
msgid ""
|
||
"<span style=\"color: red; font-weight: bold\">Error</span> on line %1 col %2"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:528
|
||
msgid ""
|
||
"<span style=\"color:#ffcc00\">Warning</span> invalid base address, "
|
||
"defaulting to 0"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:289
|
||
msgid "> Greater-than"
|
||
msgstr "> 보다-큰"
|
||
|
||
#: Source/Core/DolphinQt/MainWindow.cpp:1563
|
||
#: Source/Core/DolphinQt/MainWindow.cpp:1630
|
||
msgid "A NetPlay Session is already in progress!"
|
||
msgstr "넷플레이 세션이 이미 진행 중입니다!"
|
||
|
||
#: Source/Core/Core/WiiUtils.cpp:173
|
||
msgid ""
|
||
"A different version of this title is already installed on the NAND.\n"
|
||
"\n"
|
||
"Installed version: {0}\n"
|
||
"WAD version: {1}\n"
|
||
"\n"
|
||
"Installing this WAD will replace it irreversibly. Continue?"
|
||
msgstr ""
|
||
"NAND 에 이 타이틀의 다른 버전이 이미 설치되어 있습니다.\n"
|
||
"\n"
|
||
"설치된 버전: {0}\n"
|
||
"WAD 버전: {1}\n"
|
||
"\n"
|
||
"이 WAD 를 설치하면 되돌릴 수 없게 바꾸게 됩니다. 계속합니까?"
|
||
|
||
#: Source/Core/Core/HW/DVD/DVDInterface.cpp:469
|
||
msgid "A disc is already about to be inserted."
|
||
msgstr "디스크가 이미 삽입되려는 중입니다."
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:584
|
||
msgid ""
|
||
"A group of features to make the colors more accurate, matching the color "
|
||
"space Wii and GC games were meant for."
|
||
msgstr ""
|
||
"색들을 더 정교하게 만드는 특성들 그룹, Wii 와 게임큐브 게임들을 의도된 대로 "
|
||
"색공간을 매치시켜줍니다"
|
||
|
||
#: Source/Core/DolphinQt/Main.cpp:229
|
||
msgid "A save state cannot be loaded without specifying a game to launch."
|
||
msgstr "저장 상태는 시작할 게임 명시 없이는 로드될 수 없습니다."
|
||
|
||
#: Source/Core/DolphinQt/MainWindow.cpp:967
|
||
msgid ""
|
||
"A shutdown is already in progress. Unsaved data may be lost if you stop the "
|
||
"current emulation before it completes. Force stop?"
|
||
msgstr ""
|
||
"종료가 이미 진행 중입니다. 저장되지 않은 데이터는 완료되기 전에 현재 에뮬레이"
|
||
"션을 중단하면 잃을 수도 있습니다. 중지시키겠습니까?"
|
||
|
||
#: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:161
|
||
msgid ""
|
||
"A supported Bluetooth device could not be found.\n"
|
||
"You must manually connect your Wii Remote."
|
||
msgstr ""
|
||
"지원되는 블루투스 장치를 찾을 수 없습니다.\n"
|
||
"위 리모트를 수동으로 연결해야 합니다."
|
||
|
||
#: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:234
|
||
msgid "A sync can only be triggered when a Wii game is running."
|
||
msgstr "Wii 게임이 구동 중일 때만 동기화가 발동될 수 있습니다."
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:292
|
||
msgid "A&uto Save"
|
||
msgstr ""
|
||
|
||
#. i18n: A mysterious debugging/diagnostics peripheral for the GameCube.
|
||
#: Source/Core/Core/HW/EXI/EXI_Device.h:98
|
||
msgid "AD16"
|
||
msgstr "AD16"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:114
|
||
msgid ""
|
||
"ALERT:\n"
|
||
"\n"
|
||
"All players must use the same Dolphin version.\n"
|
||
"If enabled, SD cards must be identical between players.\n"
|
||
"If DSP LLE is used, DSP ROMs must be identical between players.\n"
|
||
"If a game is hanging on boot, it may not support Dual Core Netplay. Disable "
|
||
"Dual Core.\n"
|
||
"If connecting directly, the host must have the chosen UDP port open/"
|
||
"forwarded!\n"
|
||
"\n"
|
||
"Wii Remote support in netplay is experimental and may not work correctly.\n"
|
||
"Use at your own risk.\n"
|
||
msgstr ""
|
||
"주의:\n"
|
||
"\n"
|
||
"모든 플레이어들은 같은 돌핀 버전을 사용해야 합니다.\n"
|
||
"활성화된 경우, SD 카드가 플레이어들 사이에 반드시 같아야 합니다.\n"
|
||
"DSP LLE가 사용된 경우, DSP 롬이 플레이어들 사이에 반드시 같아야 합니다.\n"
|
||
"부팅시 멈추면, 겜이 듀얼 코어 넷플레이를 지원하지 않을 수도 있습니다. 듀얼 코"
|
||
"어를 비활성하세요.\n"
|
||
"직접 연결하려면, 호스트는 선택된 UDP 포트를 열기/포워드되게 해야 합니다!\n"
|
||
"\n"
|
||
"Wii 리모트 넷플레이에서 지원은 실험적이라서 올바르게 작동하지 않을 수도 있습"
|
||
"니다.\n"
|
||
"스스로 위험을 감수하고 사용하세요.\n"
|
||
|
||
#: Source/Core/DolphinQt/CheatsManager.cpp:139
|
||
#: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:410
|
||
msgid "AR Code"
|
||
msgstr "AR 코드"
|
||
|
||
#: Source/Core/DolphinQt/Config/PropertiesDialog.cpp:71
|
||
msgid "AR Codes"
|
||
msgstr "AR 코드"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:138
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:198
|
||
msgid "ASCII"
|
||
msgstr "애스키"
|
||
|
||
#: Source/Core/DolphinQt/ConvertDialog.cpp:434
|
||
#: qtbase/src/gui/kernel/qplatformtheme.cpp:724
|
||
msgid "Abort"
|
||
msgstr "중단"
|
||
|
||
#: Source/Core/DolphinQt/AboutDialog.cpp:17
|
||
msgid "About Dolphin"
|
||
msgstr "돌핀에 대해"
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Nunchuk.cpp:62
|
||
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:257
|
||
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtensionMotionInput.cpp:51
|
||
msgid "Accelerometer"
|
||
msgstr "가속도계"
|
||
|
||
#. i18n: Percentage value of accelerometer data (complementary filter coefficient).
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUCursor.cpp:44
|
||
msgid "Accelerometer Influence"
|
||
msgstr "가속도계 영향"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:78
|
||
msgid "Accuracy:"
|
||
msgstr "정확성:"
|
||
|
||
#: Source/Core/DolphinQt/Config/HardcoreWarningWidget.cpp:39
|
||
msgid "Achievement Settings"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Achievements/AchievementsWindow.cpp:27
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:270
|
||
msgid "Achievements"
|
||
msgstr "달성"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:172
|
||
msgid "Action"
|
||
msgstr "액션"
|
||
|
||
#: Source/Core/Core/ARDecrypt.cpp:474
|
||
msgid ""
|
||
"Action Replay Code Decryption Error:\n"
|
||
"Parity Check Failed\n"
|
||
"\n"
|
||
"Culprit Code:\n"
|
||
"{0}"
|
||
msgstr ""
|
||
"액션 리플레이 코드 해독 에러:\n"
|
||
"패러티 체크 실패했습니다\n"
|
||
"\n"
|
||
"문제 코드:\n"
|
||
"{0}"
|
||
|
||
#: Source/Core/Core/ActionReplay.cpp:536
|
||
msgid ""
|
||
"Action Replay Error: Invalid size ({0:08x} : address = {1:08x}) in Add Code "
|
||
"({2})"
|
||
msgstr ""
|
||
"액션 리플레이 에러: 코드 추가 ({2}) 에 부적합 크기 ({0:08x} : address = "
|
||
"{1:08x})"
|
||
|
||
#: Source/Core/Core/ActionReplay.cpp:628
|
||
msgid ""
|
||
"Action Replay Error: Invalid size ({0:08x} : address = {1:08x}) in Fill and "
|
||
"Slide ({2})"
|
||
msgstr ""
|
||
"액션 리플레이 에러: 채우기와 슬라이드 ({2}) 에 부적합 크기 ({0:08x} : "
|
||
"address = {1:08x}) "
|
||
|
||
#: Source/Core/Core/ActionReplay.cpp:409
|
||
msgid ""
|
||
"Action Replay Error: Invalid size ({0:08x} : address = {1:08x}) in Ram Write "
|
||
"And Fill ({2})"
|
||
msgstr ""
|
||
"액션 리플레이 에러: 램 쓰기와 채우기 ({2}) 에 부적합 크기 ({0:08x} : address "
|
||
"= {1:08x})"
|
||
|
||
#: Source/Core/Core/ActionReplay.cpp:470
|
||
msgid ""
|
||
"Action Replay Error: Invalid size ({0:08x} : address = {1:08x}) in Write To "
|
||
"Pointer ({2})"
|
||
msgstr ""
|
||
"액션 리플레이 에러: 포인터 ({2})에 쓰기에 부적합 크기 ({0:08x} : address = "
|
||
"{1:08x})"
|
||
|
||
#: Source/Core/Core/ActionReplay.cpp:687
|
||
msgid "Action Replay Error: Invalid value ({0:08x}) in Memory Copy ({1})"
|
||
msgstr "액션 리플레이 에러: 메모리 복사 ({1}) 에 부적합 크기 ({0:08x})"
|
||
|
||
#: Source/Core/Core/ActionReplay.cpp:551
|
||
msgid ""
|
||
"Action Replay Error: Master Code and Write To CCXXXXXX not implemented "
|
||
"({0})\n"
|
||
"Master codes are not needed. Do not use master codes."
|
||
msgstr ""
|
||
"액션 리플레이 에러: 마스터 코드와 CCXXXXXX에 쓰기가 실행되지 않었습니다. "
|
||
"({0})\n"
|
||
"마스터 코드가 필요하지 않습니다. 마스터 코드를 사용하지 마세요."
|
||
|
||
#: Source/Core/Core/ActionReplay.cpp:225
|
||
msgid "Action Replay Error: invalid AR code line: {0}"
|
||
msgstr "액션 리플레이 에러: 부적합 AR 코드 라인: {0}"
|
||
|
||
#: Source/Core/Core/ActionReplay.cpp:799
|
||
msgid "Action Replay: Conditional Code: Invalid Size {0:08x} ({1})"
|
||
msgstr "액션 리플레이: 조건적 코드: 올바르지 않은 크기 {0:08x} ({1})"
|
||
|
||
#: Source/Core/Core/ActionReplay.cpp:766
|
||
msgid "Action Replay: Invalid Normal Code Type {0:08x} ({1})"
|
||
msgstr "액션 리플레이:올바르지 않은 일반 코드 분류 {0:08x} ({1})"
|
||
|
||
#: Source/Core/Core/ActionReplay.cpp:724
|
||
msgid "Action Replay: Normal Code 0: Invalid Subtype {0:08x} ({1})"
|
||
msgstr "액션 리플레이: 일반 코드 0: 올바르지 않은 하위 분류 {0:08x} ({1})"
|
||
|
||
#: Source/Core/Core/ActionReplay.cpp:823
|
||
msgid "Action Replay: Normal Code {0}: Invalid subtype {1:08x} ({2})"
|
||
msgstr "액션 리플레이: 일반 코드 0: 올바르지 않은 하위 분류 {0:08x} ({2})"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:39
|
||
msgid "Activate NetPlay Chat"
|
||
msgstr "넷플레이 채팅 활성"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:270
|
||
msgid "Active"
|
||
msgstr "액티브"
|
||
|
||
#: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:78
|
||
msgid "Active Infinity Figures:"
|
||
msgstr "활성 무한대 피겨:"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:165
|
||
msgid "Active thread queue"
|
||
msgstr "활성 쓰레드 큐"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:180
|
||
msgid "Active threads"
|
||
msgstr "활성 쓰레드"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:317
|
||
msgid "Adapter"
|
||
msgstr "어댑터"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/GCPadWiiUConfigDialog.cpp:71
|
||
msgid "Adapter Detected"
|
||
msgstr "어댑터가 감지되었습니다"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:89
|
||
msgid "Adapter:"
|
||
msgstr "어댑터:"
|
||
|
||
#: Source/Core/DolphinQt/Config/ControllerInterface/DualShockUDPClientAddServerDialog.cpp:56
|
||
#: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:74
|
||
#: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:49
|
||
msgid "Add"
|
||
msgstr "추가"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:126
|
||
msgid "Add &breakpoint"
|
||
msgstr "중단점 추가(&b)"
|
||
|
||
#: Source/Core/DolphinQt/Config/ControllerInterface/DualShockUDPClientAddServerDialog.cpp:31
|
||
msgid "Add New DSU Server"
|
||
msgstr "새로운 DSU 서버 추가"
|
||
|
||
#: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:45
|
||
msgid "Add New USB Device"
|
||
msgstr "새로운 USB 장치 추가"
|
||
|
||
#: Source/Core/DolphinQt/GameList/GameList.cpp:491
|
||
#: Source/Core/DolphinQt/GameList/GameList.cpp:494
|
||
msgid "Add Shortcut to Desktop"
|
||
msgstr "데스크탑에 바로가기 추가"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:80
|
||
msgid "Add a Breakpoint"
|
||
msgstr "중단점 추가"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:81
|
||
msgid "Add a Memory Breakpoint"
|
||
msgstr "메모리 중단점 추가"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:138
|
||
msgid "Add memory &breakpoint"
|
||
msgstr "메모리 중단점 추가 (&b)"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:127
|
||
msgid "Add memory breakpoint"
|
||
msgstr "메모리 중단점 추가"
|
||
|
||
#. i18n: This kind of "watch" is used for watching emulated memory.
|
||
#. It's not related to timekeeping devices.
|
||
#: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:133
|
||
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:129
|
||
msgid "Add to &watch"
|
||
msgstr "관찰에 추가 (&w)"
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:501
|
||
#: Source/Core/DolphinQt/Debugger/MemoryViewWidget.cpp:897
|
||
msgid "Add to watch"
|
||
msgstr "관찰에 추가"
|
||
|
||
#: Source/Core/DolphinQt/Config/ControllerInterface/DualShockUDPClientWidget.cpp:37
|
||
#: Source/Core/DolphinQt/Settings/PathPane.cpp:141
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:329
|
||
msgid "Add..."
|
||
msgstr "추가..."
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:619
|
||
#: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:123
|
||
#: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:288
|
||
#: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:300
|
||
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:270
|
||
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:159
|
||
#: Source/Core/DolphinQt/Debugger/JITWidget.cpp:83
|
||
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:185
|
||
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:237
|
||
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:91
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1026
|
||
msgid "Address"
|
||
msgstr "주소"
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:45
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:163
|
||
msgid "Address Space"
|
||
msgstr "주소 공간"
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:126
|
||
msgid "Address space by CPU state"
|
||
msgstr "CPU 상태에 의한 주소 공간"
|
||
|
||
#: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:155
|
||
#: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:108
|
||
#: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:249
|
||
msgid "Address:"
|
||
msgstr "주소:"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:546
|
||
msgid ""
|
||
"Adjust the texture filtering. Anisotropic filtering enhances the visual "
|
||
"quality of textures that are at oblique viewing angles. Force Nearest and "
|
||
"Force Linear override the texture scaling filter selected by the game."
|
||
"<br><br>Any option except 'Default' will alter the look of the game's "
|
||
"textures and might cause issues in a small number of games.<br><br>This "
|
||
"option is incompatible with Manual Texture Sampling."
|
||
"<br><br><dolphin_emphasis>If unsure, select 'Default'.</dolphin_emphasis>"
|
||
msgstr ""
|
||
|
||
#. i18n: Refers to plastic shell of game controller (stick gate) that limits stick movements.
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/AnalogStick.cpp:107
|
||
msgid "Adjusts target radius of simulated stick gate."
|
||
msgstr "시뮬레이트된 스틱 게이트의 대상 반지름을 조정합니다."
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:246
|
||
msgid ""
|
||
"Adjusts the accuracy at which the GPU receives texture updates from RAM."
|
||
"<br><br>The \"Safe\" setting eliminates the likelihood of the GPU missing "
|
||
"texture updates from RAM. Lower accuracies cause in-game text to appear "
|
||
"garbled in certain games.<br><br><dolphin_emphasis>If unsure, select the "
|
||
"rightmost value.</dolphin_emphasis>"
|
||
msgstr ""
|
||
"GPU가 램으로부터 텍스처 업데이트를 받는 정확도를 조정합니다<br><br>\"안전\" "
|
||
"설정은 GPU가 램으로부터 텍스처 업데이트를 놓칠 가능성을 없앱니다. 더 낮은 정"
|
||
"확도는 특정 게임에서 인게임 텍스트가 왜곡이 보이게 유발합니다."
|
||
"<br><br><dolphin_emphasis>잘 모르겠으면, 가장 오른쪽 값을 선택하세요.</"
|
||
"dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:151
|
||
msgid ""
|
||
"Adjusts the amount of RAM in the emulated console.\n"
|
||
"\n"
|
||
"WARNING: Enabling this will completely break many games. Only a small number "
|
||
"of games can benefit from this."
|
||
msgstr ""
|
||
"에뮬된 콘솔에서 사용할 램의 총량을 조정합니다\n"
|
||
"\n"
|
||
"경고: 이것을 활성화하면 많은 게임을 완전히 망가트릴 것입니다. 단지 소수 게임"
|
||
"만 이것으로 이득을 얻을 수 있습니다."
|
||
|
||
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:110
|
||
msgid ""
|
||
"Adjusts the emulated CPU's clock rate.\n"
|
||
"\n"
|
||
"Higher values may make variable-framerate games run at a higher framerate, "
|
||
"at the expense of performance. Lower values may activate a game's internal "
|
||
"frameskip, potentially improving performance.\n"
|
||
"\n"
|
||
"WARNING: Changing this from the default (100%) can and will break games and "
|
||
"cause glitches. Do so at your own risk. Please do not report bugs that occur "
|
||
"with a non-default clock."
|
||
msgstr ""
|
||
"에뮬된 CPU 의 클럭 비율을 조정합니다\n"
|
||
"\n"
|
||
"높은 값일수록 성능을 소비해서 가변-프레임 게임들을 더 높은 프레임으로 구동되"
|
||
"게 만들 수도 있습니다. 낮은 값일수록 게임의 내부 프레임스킵을 유발할 수도 있"
|
||
"습니다, 잠재적으로 성능은 향상.\n"
|
||
"\n"
|
||
"경고: 기본 (100%)에서 이를 변경하면 게임이 깨지거나 결함을 유발할 수 있습니"
|
||
"다. 그러니 위험을 스스로 안고 하세요. 비-기본 클럭으로 일어난 버그를 리포트하"
|
||
"지 말아주세요."
|
||
|
||
#: Source/Core/Core/HW/EXI/EXI_Device.h:104
|
||
msgid "Advance Game Port"
|
||
msgstr "고급 게임 포트"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:63
|
||
#: Source/Core/DolphinQt/Config/Mapping/MappingWidget.cpp:165
|
||
#: Source/Core/DolphinQt/Config/SettingsWindow.cpp:43
|
||
msgid "Advanced"
|
||
msgstr "고급"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/MappingWidget.cpp:243
|
||
msgid "Advanced Settings"
|
||
msgstr "고급 설정"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:553
|
||
msgid ""
|
||
"Affects how the game output is scaled to the window resolution.<br>The "
|
||
"performance mostly depends on the number of samples each method uses."
|
||
"<br>Compared to SSAA, resampling is useful in case the output "
|
||
"window<br>resolution isn't a multiplier of the native emulation resolution."
|
||
"<br><br><b>Default</b> - [fastest]<br>Internal GPU bilinear sampler which is "
|
||
"not gamma corrected.<br>This setting might be ignored if gamma correction is "
|
||
"forced on.<br><br><b>Bilinear</b> - [4 samples]<br>Gamma corrected linear "
|
||
"interpolation between pixels.<br><br><b>Bicubic</b> - [16 samples]<br>Gamma "
|
||
"corrected cubic interpolation between pixels.<br>Good when rescaling between "
|
||
"close resolutions, e.g. 1080p and 1440p.<br>Comes in various flavors:"
|
||
"<br><b>B-Spline</b>: Blurry, but avoids all lobing artifacts<br><b>Mitchell-"
|
||
"Netravali</b>: Good middle ground between blurry and lobing<br><b>Catmull-"
|
||
"Rom</b>: Sharper, but can cause lobing artifacts<br><br><b>Sharp Bilinear</"
|
||
"b> - [1-4 samples]<br>Similar to \"Nearest Neighbor\", it maintains a sharp "
|
||
"look,<br>but also does some blending to avoid shimmering.<br>Works best with "
|
||
"2D games at low resolutions.<br><br><b>Area Sampling</b> - [up to 324 "
|
||
"samples]<br>Weighs pixels by the percentage of area they occupy. Gamma "
|
||
"corrected.<br>Best for downscaling by more than 2x."
|
||
"<br><br><dolphin_emphasis>If unsure, select 'Default'.</dolphin_emphasis>"
|
||
msgstr ""
|
||
|
||
#: Source/Core/UICommon/NetPlayIndex.cpp:251
|
||
msgid "Africa"
|
||
msgstr "아프리카"
|
||
|
||
#. i18n: One of the elements in the Skylanders games. Japanese: 風. For official translations
|
||
#. in other languages, check the SuperChargers manual at https://support.activision.com/manuals
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:345
|
||
msgid "Air"
|
||
msgstr "공기"
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:116
|
||
msgid "Aligned to data type length"
|
||
msgstr "데이터 타입 길이로 정렬됨"
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:323
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:401
|
||
msgid "All"
|
||
msgstr "모두"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:585
|
||
msgid "All Assembly files"
|
||
msgstr ""
|
||
|
||
#. i18n: A double precision floating point number
|
||
#: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:170
|
||
msgid "All Double"
|
||
msgstr "모든 더블"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:586
|
||
#: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:769
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:363
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:440
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:591
|
||
#: Source/Core/DolphinQt/MainWindow.cpp:793
|
||
#: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:139
|
||
#: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:345
|
||
#: Source/Core/DolphinQt/Settings/PathPane.cpp:51
|
||
msgid "All Files"
|
||
msgstr "모든 파일"
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:75
|
||
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:681
|
||
msgid "All Files (*)"
|
||
msgstr "모든 파일 (*)"
|
||
|
||
#. i18n: A floating point number
|
||
#: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:167
|
||
msgid "All Float"
|
||
msgstr "모든 실수"
|
||
|
||
#: Source/Core/DolphinQt/MainWindow.cpp:792
|
||
#: Source/Core/DolphinQt/Settings/PathPane.cpp:50
|
||
msgid "All GC/Wii files"
|
||
msgstr "모든 GC/Wii 파일들"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:160
|
||
msgid "All Hexadecimal"
|
||
msgstr "모든 16진수"
|
||
|
||
#: Source/Core/DolphinQt/MainWindow.cpp:1426
|
||
#: Source/Core/DolphinQt/MainWindow.cpp:1438
|
||
msgid "All Save States (*.sav *.s##);; All Files (*)"
|
||
msgstr "모든 저장 상태 (*.sav *.s##);; 모든 파일 (*)"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:162
|
||
msgid "All Signed Integer"
|
||
msgstr "모든 부호화 정수"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:164
|
||
msgid "All Unsigned Integer"
|
||
msgstr "모든 비부호화 정수"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:696
|
||
msgid "All files (*)"
|
||
msgstr "모든 파일 (*)"
|
||
|
||
#: Source/Core/Core/NetPlayServer.cpp:1211
|
||
msgid "All players' codes synchronized."
|
||
msgstr "모든 플레이어의 코드가 동기화되었습니다."
|
||
|
||
#: Source/Core/Core/NetPlayServer.cpp:1153
|
||
msgid "All players' saves synchronized."
|
||
msgstr "모든 플레이어의 저장이 동기화되었습니다."
|
||
|
||
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:151
|
||
msgid "Allow Mismatched Region Settings"
|
||
msgstr "맞지 않는 지역 설정 허락"
|
||
|
||
#: Source/Core/DolphinQt/Main.cpp:262
|
||
msgid "Allow Usage Statistics Reporting"
|
||
msgstr "사용 통계 보고 허용"
|
||
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:220
|
||
msgid "Allow Writes to SD Card"
|
||
msgstr "SD 카드에 쓰기 허용"
|
||
|
||
#: Source/Core/DolphinQt/Config/FreeLookWidget.cpp:39
|
||
msgid ""
|
||
"Allows manipulation of the in-game camera.<br><br><dolphin_emphasis>If "
|
||
"unsure, leave this unchecked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
"인-게임 카메라 조종을 허용합니다.<br><br><dolphin_emphasis>잘 모르겠으면, 체"
|
||
"크 해제해 두세요.</dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Config/CommonControllersWidget.cpp:37
|
||
#: Source/Core/DolphinQt/Config/ControllerInterface/ControllerInterfaceWindow.cpp:19
|
||
#: Source/Core/DolphinQt/Config/Mapping/FreeLookRotation.cpp:30
|
||
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtensionMotionInput.cpp:39
|
||
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuMotionControlIMU.cpp:37
|
||
msgid "Alternate Input Sources"
|
||
msgstr "대체 입력 소스"
|
||
|
||
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:208
|
||
msgid "Always"
|
||
msgstr "항상"
|
||
|
||
#. i18n: Treat a controller as always being connected regardless of what
|
||
#. devices the user actually has plugged in
|
||
#: Source/Core/Core/HW/GCPadEmu.cpp:87
|
||
msgid "Always Connected"
|
||
msgstr "항상 연결됨"
|
||
|
||
#: Source/Core/DolphinQt/GBAWidget.cpp:452
|
||
msgid "Always on &Top"
|
||
msgstr "항상 위에(&T)"
|
||
|
||
#: Source/Core/Core/HW/DVD/DVDThread.cpp:115
|
||
msgid "An inserted disc was expected but not found."
|
||
msgstr "삽입된 디스크가 예상되었지만 찾지 못했습니다."
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:210
|
||
msgid "Anaglyph"
|
||
msgstr "입체"
|
||
|
||
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:169
|
||
msgid "Analyze"
|
||
msgstr "분석"
|
||
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:59
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:28
|
||
msgid "Angle"
|
||
msgstr "각도"
|
||
|
||
#. i18n: Refers to the dead-zone setting of gyroscope input.
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:41
|
||
msgid "Angular velocity to ignore and remap."
|
||
msgstr "무시하고 리맵핑할 각 속도"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:662
|
||
msgid "Anti-Aliasing"
|
||
msgstr "안티-앨리어싱"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:168
|
||
msgid "Anti-Aliasing:"
|
||
msgstr "안티-앨리어싱:"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:76
|
||
msgid "Any Region"
|
||
msgstr "아무 지역"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1709
|
||
msgid "Append Signature To"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1044
|
||
msgid "Append to &Existing Signature File..."
|
||
msgstr "존재하는 서명 파일에 덧붙이기... (&E)"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1048
|
||
msgid "Appl&y Signature File..."
|
||
msgstr "서명 파일 적용... (&y)"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:587
|
||
msgid ""
|
||
"Applies a post-processing effect after rendering a frame.<br><br /"
|
||
"><dolphin_emphasis>If unsure, select (off).</dolphin_emphasis>"
|
||
msgstr ""
|
||
"프레임을 렌더링한 후 후-처리 효과를 적용합니다.<br><br /><dolphin_emphasis>"
|
||
"잘 모르겠으면, (끄기)를 선택하세요.</dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:127
|
||
msgid "Apploader Date:"
|
||
msgstr "앱로더 날짜:"
|
||
|
||
#: qtbase/src/gui/kernel/qplatformtheme.cpp:738
|
||
msgid "Apply"
|
||
msgstr "적용"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1732
|
||
msgid "Apply Signature File"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:159
|
||
msgid "Arbitrary Mipmap Detection"
|
||
msgstr "독단적 밉맵 감지"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:264
|
||
msgid "Are you sure that you want to delete '%1'?"
|
||
msgstr "'%1' 를 정말로 지우고 싶습니까?"
|
||
|
||
#: Source/Core/DolphinQt/GameList/GameList.cpp:830
|
||
msgid "Are you sure you want to delete this file?"
|
||
msgstr "이 파일을 정말로 삭제하시겠습니까?"
|
||
|
||
#: Source/Core/DolphinQt/ResourcePackManager.cpp:241
|
||
msgid "Are you sure you want to delete this pack?"
|
||
msgstr "이 팩을 정말로 삭제하시겠습니까?"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:502
|
||
msgid "Are you sure you want to quit NetPlay?"
|
||
msgstr "정말로 넷플레이를 종료하고 싶습니까?"
|
||
|
||
#: Source/Core/DolphinQt/ConvertDialog.cpp:284
|
||
msgid "Are you sure?"
|
||
msgstr "확신합니까?"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:142
|
||
msgid "Area Sampling"
|
||
msgstr "Area Sampling"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:319
|
||
msgid "Aspect Ratio"
|
||
msgstr "종횡비"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:144
|
||
msgid "Aspect Ratio Corrected Internal Resolution"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:92
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:163
|
||
msgid "Aspect Ratio:"
|
||
msgstr "종횡비:"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:366
|
||
msgid "Assemble"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:609
|
||
msgid "Assemble Instruction"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:234
|
||
msgid "Assembler"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:768
|
||
msgid "Assembly File"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:298
|
||
msgid "Assign Controller Ports"
|
||
msgstr "컨트롤러 포트 할당"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/PadMappingDialog.cpp:21
|
||
msgid "Assign Controllers"
|
||
msgstr "컨트롤러 할당"
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:536
|
||
msgid ""
|
||
"At least two of the selected save files have the same internal filename."
|
||
msgstr "선택된 저장 파일중에 적어도 2개가 같은 내부 파일명입니다."
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:284
|
||
msgid "Attach MotionPlus"
|
||
msgstr "모션플러스 연결"
|
||
|
||
#: Source/Core/DolphinQt/Config/SettingsWindow.cpp:39
|
||
msgid "Audio"
|
||
msgstr "오디오"
|
||
|
||
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:82
|
||
msgid "Audio Backend:"
|
||
msgstr "오디오 백엔드:"
|
||
|
||
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:141
|
||
msgid "Audio Stretching Settings"
|
||
msgstr "오디오 늘림 설정"
|
||
|
||
#: Source/Core/DiscIO/Enums.cpp:33
|
||
msgid "Australia"
|
||
msgstr "오스트레일리아"
|
||
|
||
#: Source/Core/DolphinQt/ResourcePackManager.cpp:92
|
||
msgid "Author"
|
||
msgstr "작성자"
|
||
|
||
#: Source/Core/DolphinQt/AboutDialog.cpp:78
|
||
msgid "Authors"
|
||
msgstr "제작자"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:60
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:76
|
||
msgid "Auto"
|
||
msgstr "자동"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:69
|
||
msgid "Auto (Multiple of 640x528)"
|
||
msgstr "자동 (640x528의 배수)"
|
||
|
||
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:460
|
||
msgid "Auto Update"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:187
|
||
msgid "Auto Update Settings"
|
||
msgstr "설정 자동 업데이트"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:483
|
||
msgid ""
|
||
"Auto internal resolution is not allowed in strict sync mode, as it depends "
|
||
"on window size.\n"
|
||
"\n"
|
||
"Please select a specific internal resolution."
|
||
msgstr ""
|
||
"자동 내부 해상도는 엄격한 동기 모드에서는 허락되지 않습니다, 창 크기에 의존하"
|
||
"기 때문이죠.\n"
|
||
"\n"
|
||
"특정 내부 해상도를 선택해주세요."
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:108
|
||
msgid "Auto-Adjust Window Size"
|
||
msgstr "창 크기 자동 조정"
|
||
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:63
|
||
msgid "Auto-Hide"
|
||
msgstr "자동-숨기기"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1349
|
||
msgid "Auto-detect RSO modules?"
|
||
msgstr "RSO 모듈을 자동-감지할까요?"
|
||
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:240
|
||
msgid "Automatically Sync with Folder"
|
||
msgstr "폴더와 자동으로 동기화"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:249
|
||
msgid ""
|
||
"Automatically adjusts the window size to the internal resolution."
|
||
"<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
"창 크기를 내부 해상도로 자동 조정합니다.<br><br><dolphin_emphasis>모르겠으"
|
||
"면, 체크 해제해 두세요.</dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:389
|
||
msgid ""
|
||
"Automatically changes the game disc when requested by games with two discs. "
|
||
"This feature requires the game to be launched in one of the following ways:"
|
||
"<br>- From the game list, with both discs being present in the game list."
|
||
"<br>- With File > Open or the command line interface, with the paths to both "
|
||
"discs being provided.<br>- By launching an M3U file with File > Open or the "
|
||
"command line interface.<br><br><dolphin_emphasis>If unsure, leave this "
|
||
"unchecked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:246
|
||
msgid "Automatically update Current Values"
|
||
msgstr ""
|
||
|
||
#. i18n: One of the options shown below "Address Space". "Auxiliary" is the address space of ARAM
|
||
#. (Auxiliary RAM).
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:172
|
||
msgid "Auxiliary"
|
||
msgstr "보조"
|
||
|
||
#. i18n: The symbol for the unit "bytes"
|
||
#: Source/Core/UICommon/UICommon.cpp:528
|
||
msgid "B"
|
||
msgstr "B"
|
||
|
||
#: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:602
|
||
msgid "BAT incorrect. Dolphin will now exit"
|
||
msgstr "BAT가 올바르지 않습니다. 돌핀이 종료됩니다."
|
||
|
||
#: Source/Core/Core/HW/EXI/EXI_DeviceEthernet.cpp:72
|
||
msgid ""
|
||
"BBA MAC address {0} invalid for XLink Kai. A valid Nintendo GameCube MAC "
|
||
"address must be used. Generate a new MAC address starting with 00:09:bf or "
|
||
"00:17:ab."
|
||
msgstr ""
|
||
"BBA MAC 주소 {0} XLink Kai 에 부적합합니다. 적합한 닌텐도 게임큐브 MAC 주소"
|
||
"가 사용되어야만 합니다. 00:09:bf 나 00:17:ab 로 시작하는 새로운 MAC 주소를 생"
|
||
"성하세요."
|
||
|
||
#: Source/Core/DolphinQt/Settings/BroadbandAdapterSettingsDialog.cpp:73
|
||
msgid "BBA destination address"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:209
|
||
msgid "BIOS:"
|
||
msgstr "바이오스:"
|
||
|
||
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:534
|
||
msgid "BP register "
|
||
msgstr "BP 레지스터"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:237
|
||
msgid "Back Chain"
|
||
msgstr "백 체인"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:314
|
||
msgid "Backend"
|
||
msgstr "백엔드"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:170
|
||
msgid "Backend Multithreading"
|
||
msgstr "백엔드 멀티쓰레딩"
|
||
|
||
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:79
|
||
msgid "Backend Settings"
|
||
msgstr "백엔드 설정"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:86
|
||
msgid "Backend:"
|
||
msgstr "백엔드:"
|
||
|
||
#: Source/Core/DolphinQt/Config/CommonControllersWidget.cpp:35
|
||
#: Source/Core/DolphinQt/Config/FreeLookWidget.cpp:71
|
||
msgid "Background Input"
|
||
msgstr "백그라운드 입력"
|
||
|
||
#: Source/Core/Core/FreeLookManager.cpp:93
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:25
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUAccelerometer.cpp:23
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:21
|
||
msgid "Backward"
|
||
msgstr "뒤로"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:824
|
||
msgid "Bad Value Given"
|
||
msgstr "안 좋은 값이 주어짐"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:639
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:685
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:810
|
||
msgid "Bad address provided."
|
||
msgstr "안 좋은 주소가 제공되었습니다."
|
||
|
||
#: Source/Core/DiscIO/VolumeVerifier.cpp:355
|
||
msgid "Bad dump"
|
||
msgstr "안 좋은 덤프"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:645
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:691
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:816
|
||
msgid "Bad offset provided."
|
||
msgstr "안 좋은 오프셋이 제공되었습니다."
|
||
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:654
|
||
msgid "Bad value provided."
|
||
msgstr "안 좋은 값이 제공되었습니다."
|
||
|
||
#: Source/Core/DolphinQt/GameList/GameList.cpp:996
|
||
#: Source/Core/DolphinQt/GameList/GameListModel.cpp:218
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:152
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:674
|
||
msgid "Banner"
|
||
msgstr "배너"
|
||
|
||
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:146
|
||
msgid "Banner Details"
|
||
msgstr "배너 세부사항"
|
||
|
||
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:170
|
||
msgid "Banner:"
|
||
msgstr "배너:"
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:94
|
||
msgid "Bar"
|
||
msgstr "바"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:417
|
||
msgid "Base Address"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:189
|
||
msgid "Base priority"
|
||
msgstr "기본 우선순위"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:56
|
||
msgid "Basic"
|
||
msgstr "기본"
|
||
|
||
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:139
|
||
msgid "Basic Settings"
|
||
msgstr "기본 설정"
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:39
|
||
msgid "Bass"
|
||
msgstr "베이스"
|
||
|
||
#: Source/Core/DolphinQt/Main.cpp:236
|
||
msgid "Batch mode cannot be used without specifying a game to launch."
|
||
msgstr "배치 모드는 시작할 게임 명시 없이는 사용될 수 없습니다."
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:300
|
||
msgid "Battery"
|
||
msgstr "배터리"
|
||
|
||
#: Source/Core/DolphinQt/Config/ControllerInterface/DualShockUDPClientAddServerDialog.cpp:37
|
||
msgid "BetterJoy, DS4Windows, etc"
|
||
msgstr "BetterJoy, DS4Windows, 등등"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:134
|
||
msgid "Bicubic: B-Spline"
|
||
msgstr "Bicubic: B-Spline"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:138
|
||
msgid "Bicubic: Catmull-Rom"
|
||
msgstr "Bicubic: Catmull-Rom"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:136
|
||
msgid "Bicubic: Mitchell-Netravali"
|
||
msgstr "Bicubic: Mitchell-Netravali"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:132
|
||
msgid "Bilinear"
|
||
msgstr "Bilinear"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:427
|
||
msgid "Binary SSL"
|
||
msgstr "바이너리 SSL"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:428
|
||
msgid "Binary SSL (read)"
|
||
msgstr "바이너리 SSL (읽기)"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:429
|
||
msgid "Binary SSL (write)"
|
||
msgstr "바이너리 SSL (쓰기)"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:155
|
||
msgid "Bitrate (kbps):"
|
||
msgstr "비트레이트 (kbps):"
|
||
|
||
#: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:305
|
||
msgid ""
|
||
"Blank figure creation failed at:\n"
|
||
"%1\n"
|
||
"\n"
|
||
"Try again with a different character."
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/GameList/GameList.cpp:1006
|
||
#: Source/Core/DolphinQt/GameList/GameListModel.cpp:232
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:684
|
||
msgid "Block Size"
|
||
msgstr "블락 크기"
|
||
|
||
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:75
|
||
#: Source/Core/DolphinQt/ConvertDialog.cpp:64
|
||
msgid "Block Size:"
|
||
msgstr "블락 크기:"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:331
|
||
msgid "Blocking"
|
||
msgstr "블락킹"
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:158
|
||
msgid "Blocks"
|
||
msgstr "블록들"
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:36
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:52
|
||
msgid "Blue"
|
||
msgstr "파랑"
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:43
|
||
msgid "Blue Left"
|
||
msgstr "파랑 왼쪽"
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:46
|
||
msgid "Blue Right"
|
||
msgstr "파랑 오른쪽"
|
||
|
||
#: Source/Core/Core/IOS/USB/Bluetooth/BTStub.cpp:14
|
||
msgid ""
|
||
"Bluetooth passthrough mode is enabled, but Dolphin was built without libusb. "
|
||
"Passthrough mode cannot be used."
|
||
msgstr ""
|
||
"블루투스 패스쓰루 모드가 켜졌습니다, 하지만 돌핀이 libusb 없이 빌드되었습니"
|
||
"다. 패스쓰루 모드를 사용할 수 없습니다."
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:589
|
||
msgid "Boot to Pause"
|
||
msgstr "부팅하고 멈추기"
|
||
|
||
#: Source/Core/DolphinQt/MainWindow.cpp:1825
|
||
msgid "BootMii NAND backup file (*.bin);;All Files (*)"
|
||
msgstr "BootMii NAND 백업 파일 (*.bin);;모든 파일 (*)"
|
||
|
||
#: Source/Core/DolphinQt/MainWindow.cpp:1851
|
||
msgid "BootMii keys file (*.bin);;All Files (*)"
|
||
msgstr "BootMii 키 파일 (*.bin);;모든 파일 (*)"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:183
|
||
msgid "Borderless Fullscreen"
|
||
msgstr "틀 없는 전체화면"
|
||
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:359
|
||
msgid "Bottom"
|
||
msgstr "아래"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:381
|
||
msgid "Branch"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:382
|
||
msgid "Branch (LR saved)"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:383
|
||
msgid "Branch Conditional"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:384
|
||
msgid "Branch Conditional (LR saved)"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:391
|
||
msgid "Branch Conditional to Count Register"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:392
|
||
msgid "Branch Conditional to Count Register (LR saved)"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:387
|
||
msgid "Branch Conditional to Link Register"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:388
|
||
msgid "Branch Conditional to Link Register (LR saved)"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:476
|
||
msgid "Branch Not Overwritten"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:395
|
||
msgid "Branch Type"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:471
|
||
msgid "Branch Was Overwritten"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:109
|
||
msgid "Branch Watch"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:202
|
||
msgid "Branch Watch Tool"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:710
|
||
msgid "Branch Watch Tool Help (1/4)"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:723
|
||
msgid "Branch Watch Tool Help (2/4)"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:731
|
||
msgid "Branch Watch Tool Help (3/4)"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:743
|
||
msgid "Branch Watch Tool Help (4/4)"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:711
|
||
msgid ""
|
||
"Branch Watch is a code-searching tool that can isolate branches tracked by "
|
||
"the emulated CPU by testing candidate branches with simple criteria. If you "
|
||
"are familiar with Cheat Engine's Ultimap, Branch Watch is similar to that.\n"
|
||
"\n"
|
||
"Press the \"Start Branch Watch\" button to activate Branch Watch. Branch "
|
||
"Watch persists across emulation sessions, and a snapshot of your progress "
|
||
"can be saved to and loaded from the User Directory to persist after Dolphin "
|
||
"Emulator is closed. \"Save As...\" and \"Load From...\" actions are also "
|
||
"available, and auto-saving can be enabled to save a snapshot at every step "
|
||
"of a search. The \"Pause Branch Watch\" button will halt Branch Watch from "
|
||
"tracking further branch hits until it is told to resume. Press the \"Clear "
|
||
"Branch Watch\" button to clear all candidates and return to the blacklist "
|
||
"phase."
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:724
|
||
msgid ""
|
||
"Branch Watch starts in the blacklist phase, meaning no candidates have been "
|
||
"chosen yet, but candidates found so far can be excluded from the candidacy "
|
||
"by pressing the \"Code Path Not Taken\", \"Branch Was Overwritten\", and "
|
||
"\"Branch Not Overwritten\" buttons. Once the \"Code Path Was Taken\" button "
|
||
"is pressed for the first time, Branch Watch will switch to the reduction "
|
||
"phase, and the table will populate with all eligible candidates."
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:389
|
||
msgid "Branch to Count Register"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:390
|
||
msgid "Branch to Count Register (LR saved)"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:385
|
||
msgid "Branch to Link Register"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:386
|
||
msgid "Branch to Link Register (LR saved)"
|
||
msgstr ""
|
||
|
||
#. i18n: "Branch" means the version control term, not a literal tree branch.
|
||
#: Source/Core/DolphinQt/AboutDialog.cpp:63
|
||
msgid "Branch: %1"
|
||
msgstr "분기: %1"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:164
|
||
msgid "Branches"
|
||
msgstr "분기들"
|
||
|
||
#. i18n: This is a selectable action when adding a breakpoint
|
||
#: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:143
|
||
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:271
|
||
msgid "Break"
|
||
msgstr "중단"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:1049
|
||
msgid "Break &and Log on Hit"
|
||
msgstr ""
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:347
|
||
#: Source/Core/DolphinQt/Config/Mapping/HotkeyDebugging.cpp:26
|
||
msgid "Breakpoint"
|
||
msgstr "중단점"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:561
|
||
msgid "Breakpoint encountered! Step out aborted."
|
||
msgstr "중단점을 만났습니다! 스텝 나가기가 중단되었습니다."
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:96
|
||
msgid "Breakpoints"
|
||
msgstr "중단점"
|
||
|
||
#: Source/Core/Core/HW/EXI/EXI_Device.h:107
|
||
msgid "Broadband Adapter (HLE)"
|
||
msgstr "광대역 어댑터 (HLE)"
|
||
|
||
#: Source/Core/Core/HW/EXI/EXI_Device.h:100
|
||
msgid "Broadband Adapter (TAP)"
|
||
msgstr "광대역 어댑터 (TAP)"
|
||
|
||
#: Source/Core/Core/HW/EXI/EXI_Device.h:105
|
||
msgid "Broadband Adapter (XLink Kai)"
|
||
msgstr "광대역 어댑터 (XLink Kai)"
|
||
|
||
#: Source/Core/Core/HW/EXI/EXI_Device.h:106
|
||
msgid "Broadband Adapter (tapserver)"
|
||
msgstr "광대역 어댑터 (tapserver)"
|
||
|
||
#: Source/Core/DolphinQt/Settings/BroadbandAdapterSettingsDialog.cpp:83
|
||
msgid "Broadband Adapter DNS setting"
|
||
msgstr "광대역 어댑터 DNS 설정"
|
||
|
||
#: Source/Core/DolphinQt/Settings/BroadbandAdapterSettingsDialog.cpp:134
|
||
msgid "Broadband Adapter Error"
|
||
msgstr "광대역 어댑터 에러"
|
||
|
||
#. i18n: MAC stands for Media Access Control. A MAC address uniquely identifies a network
|
||
#. interface (physical) like a serial number. "MAC" should be kept in translations.
|
||
#: Source/Core/DolphinQt/Settings/BroadbandAdapterSettingsDialog.cpp:48
|
||
msgid "Broadband Adapter MAC Address"
|
||
msgstr "광대역 어댑터 맥 어드레스"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:265
|
||
msgid "Browse &NetPlay Sessions...."
|
||
msgstr "넷플레이 세션들 둘러보기...(&N)"
|
||
|
||
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:146
|
||
msgid "Buffer Size:"
|
||
msgstr "버퍼 크기:"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:930
|
||
msgid "Buffer size changed to %1"
|
||
msgstr "버퍼 크기가 %1 로 변경되었습니다"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:136
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:961
|
||
msgid "Buffer:"
|
||
msgstr "버퍼:"
|
||
|
||
#: Source/Core/VideoBackends/OGL/OGLConfig.cpp:269
|
||
msgid ""
|
||
"Buggy GPU driver detected.\n"
|
||
"Please either install the closed-source GPU driver or update your Mesa 3D "
|
||
"version."
|
||
msgstr ""
|
||
"버그성 GPU 드라이버가 감지되었습니다.\n"
|
||
"클로즈드-소스 GPU 드라이버를 설치하거나 Mesa 3D 버전을 업데이트하세요."
|
||
|
||
#: Source/Core/Core/HW/GCPadEmu.cpp:75
|
||
msgid "Button"
|
||
msgstr "버튼"
|
||
|
||
#: Source/Core/Core/HW/GBAPadEmu.h:38 Source/Core/Core/HW/GCPadEmu.h:56
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Classic.h:219
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:75
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:83
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Nunchuk.h:175
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Shinkansen.cpp:33
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:54
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/UDrawTablet.cpp:40
|
||
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.h:121
|
||
#: Source/Core/DolphinQt/Config/Mapping/GBAPadEmu.cpp:26
|
||
#: Source/Core/DolphinQt/Config/Mapping/GCPadEmu.cpp:24
|
||
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:48
|
||
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:82
|
||
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:110
|
||
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:136
|
||
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:156
|
||
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:188
|
||
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:237
|
||
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuGeneral.cpp:34
|
||
#: Source/Core/DolphinQt/TAS/GBATASInputWindow.cpp:67
|
||
#: Source/Core/DolphinQt/TAS/GCTASInputWindow.cpp:96
|
||
msgid "Buttons"
|
||
msgstr "버튼"
|
||
|
||
#: Source/Core/DolphinQt/Config/GraphicsModListWidget.cpp:214
|
||
msgid "By: %1"
|
||
msgstr ""
|
||
|
||
#: Source/Core/Core/HW/GCPadEmu.cpp:57
|
||
#: Source/Core/DolphinQt/Config/Mapping/GCPadEmu.cpp:31
|
||
#: Source/Core/DolphinQt/TAS/GCTASInputWindow.cpp:31
|
||
msgid "C Stick"
|
||
msgstr "C 스틱"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1043
|
||
msgid "C&reate Signature File..."
|
||
msgstr "서명 파일 생성... (&C)"
|
||
|
||
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:551
|
||
msgid "CP register "
|
||
msgstr "CP 레지스터"
|
||
|
||
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:63
|
||
msgid "CPU Emulation Engine:"
|
||
msgstr "CPU 에뮬레이션 엔진:"
|
||
|
||
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:52
|
||
msgid "CPU Options"
|
||
msgstr "CPU 옵션"
|
||
|
||
#: Source/Core/DolphinQt/Config/VerifyWidget.cpp:75
|
||
msgid "CRC32:"
|
||
msgstr "CRC32:"
|
||
|
||
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:32
|
||
msgid "Cached Interpreter (slower)"
|
||
msgstr "캐시된 인터프리터 (더 느림)"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:336
|
||
msgid ""
|
||
"Caches custom textures to system RAM on startup.<br><br>This can require "
|
||
"exponentially more RAM but fixes possible stuttering."
|
||
"<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
"시작시 사용자 지정 텍스처를 시스템 램에 캐쉬합니다.<br><br>아주 많은 램이 더 "
|
||
"필요할 수 있지만 발생할 수 있는 스터터링을 고칩니다."
|
||
"<br><br><dolphin_emphasis>잘 모르겠으면, 체크 해제해 두세요.</"
|
||
"dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Config/VerifyWidget.cpp:109
|
||
msgid "Calculate"
|
||
msgstr "계산"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:595
|
||
msgid ""
|
||
"Calculates lighting of 3D objects per-pixel rather than per-vertex, "
|
||
"smoothing out the appearance of lit polygons and making individual triangles "
|
||
"less noticeable.<br><br />Rarely causes slowdowns or graphical issues."
|
||
"<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
"3D 오브젝트의 빛을 버텍스별 보다는 픽셀마다 계산합니다, 비춰진 폴리곤 모양을 "
|
||
"부드럽게하고 폴리곤의 삼각형을 덜 알아차리게 합니다.<br><br />드물게 느려짐이"
|
||
"나 그래픽 이슈를 발생시킵니다.<br><br><dolphin_emphasis>잘 모르겠으면, 체크 "
|
||
"해제해 두세요.</dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/MappingIndicator.cpp:928
|
||
msgid "Calibrate"
|
||
msgstr "측정합니다"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/MappingIndicator.cpp:920
|
||
msgid "Calibration"
|
||
msgstr "측정"
|
||
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:45
|
||
msgid "Calibration Period"
|
||
msgstr "측정 기간"
|
||
|
||
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:288
|
||
msgid "Call display list at %1 with size %2"
|
||
msgstr "%1 에 %2 크기로 디스플레이 목록 불러오기"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:145
|
||
msgid "Callers"
|
||
msgstr "호출자들"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:141
|
||
msgid "Calls"
|
||
msgstr "호출들"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:133
|
||
msgid "Callstack"
|
||
msgstr "콜스텍"
|
||
|
||
#: Source/Core/DolphinQt/Config/FreeLookWidget.cpp:75
|
||
msgid "Camera 1"
|
||
msgstr "카메라 1"
|
||
|
||
#. i18n: Refers to emulated wii remote camera properties.
|
||
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:243
|
||
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:251
|
||
msgid "Camera field of view (affects sensitivity of pointing)."
|
||
msgstr "카메라 시야 ( 포인팅 민감도에 영향을 줍니다)."
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:570
|
||
msgid "Can only generate AR code for values in virtual memory."
|
||
msgstr "가상 메모리 값용 AR 코드만 생성할 수 있습니다."
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:101
|
||
msgid "Can't be modified yet!"
|
||
msgstr "아직 수정할 수 없습니다!"
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:296
|
||
msgid "Can't edit villains for this trophy!"
|
||
msgstr "이 트로피를 위해 악당들을 편집할 수 없습니다!"
|
||
|
||
#: Source/Core/Core/IOS/USB/Bluetooth/BTEmu.cpp:1913
|
||
msgid "Can't find Wii Remote by connection handle {0:02x}"
|
||
msgstr "{0:02x} 연결 핸들로 Wii 리모트를 찾을 수 없음"
|
||
|
||
#: Source/Core/DolphinQt/MainWindow.cpp:1556
|
||
#: Source/Core/DolphinQt/MainWindow.cpp:1623
|
||
msgid "Can't start a NetPlay Session while a game is still running!"
|
||
msgstr "게임이 여전히 구동되는 동안에 넷플레이 세션을 시작할 수 없습니다!"
|
||
|
||
#: Source/Core/DolphinQt/Config/ControllerInterface/DualShockUDPClientAddServerDialog.cpp:57
|
||
#: Source/Core/DolphinQt/Config/VerifyWidget.cpp:159
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1382
|
||
#: Source/Core/DolphinQt/NKitWarningDialog.cpp:62
|
||
#: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:50
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:281
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:306
|
||
#: qtbase/src/gui/kernel/qplatformtheme.cpp:732
|
||
msgid "Cancel"
|
||
msgstr "취소"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/MappingIndicator.cpp:968
|
||
msgid "Cancel Calibration"
|
||
msgstr "측정 취소"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:929
|
||
msgid "Candidates: %1"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:932
|
||
msgid "Candidates: %1 | Excluded: %2 | Remaining: %3"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:947
|
||
msgid "Candidates: %1 | Filtered: %2 | Remaining: %3"
|
||
msgstr ""
|
||
|
||
#: Source/Core/Core/FifoPlayer/FifoPlayer.cpp:247
|
||
msgid "Cannot SingleStep the FIFO. Use Frame Advance instead."
|
||
msgstr "FIFO 를 단일단계로 처리할 수 없습니다. 프레임 진행을 대신 사용하세요."
|
||
|
||
#: Source/Core/Core/Boot/Boot_WiiWAD.cpp:40
|
||
msgid "Cannot boot this WAD because it could not be installed to the NAND."
|
||
msgstr "NAND 에 설치될 수 없기 때문에 이 WAD 를 부팅할 수 없습니다."
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:288
|
||
msgid "Cannot compare against last value on first search."
|
||
msgstr "첫 검색의 마지막 값과 비교할 수 없습니다."
|
||
|
||
#: Source/Core/Core/Boot/Boot.cpp:626
|
||
msgid "Cannot find the GC IPL."
|
||
msgstr "GC IPL 을 찾을 수 없습니다."
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:573
|
||
msgid "Cannot generate AR code for this address."
|
||
msgstr "이 주소에 대한 AR 코드를 생성할 수 없습니다."
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:438
|
||
msgid "Cannot refresh without results."
|
||
msgstr "결과 없이 새로할 수 없습니다."
|
||
|
||
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:551
|
||
msgid "Cannot set GCI folder to an empty path."
|
||
msgstr "GCI 폴더를 빈 경로로 설정할 수 없습니다."
|
||
|
||
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:449
|
||
msgid "Cannot set memory card to an empty path."
|
||
msgstr "메모리 카드를 빈 경로로 설정할 수 없습니다."
|
||
|
||
#: Source/Core/Core/Boot/Boot.cpp:624
|
||
msgid "Cannot start the game, because the GC IPL could not be found."
|
||
msgstr "GC IPL 을 찾을 수 없어서, 게임을 시작할 수 없습니다."
|
||
|
||
#. i18n: "Captured" is a participle here. This string is used when listing villains, not when a
|
||
#. villain was just captured
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:319
|
||
msgid "Captured villain %1:"
|
||
msgstr "잡힌 악당 %1:"
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:41
|
||
msgid "Card Size"
|
||
msgstr "카드 크기"
|
||
|
||
#. i18n: Refers to the "center" of a TaTaCon drum.
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/TaTaCon.cpp:45
|
||
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:222
|
||
msgid "Center"
|
||
msgstr "중앙"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:38
|
||
msgid "Center Mouse"
|
||
msgstr "마우스 중앙으로"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/MappingIndicator.cpp:929
|
||
msgid "Center and Calibrate"
|
||
msgstr "중앙과 측정"
|
||
|
||
#: Source/Core/DolphinQt/GameList/GameList.cpp:421
|
||
msgid "Change &Disc"
|
||
msgstr "디스크 변경(&D)"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:232
|
||
msgid "Change &Disc..."
|
||
msgstr "디스크 변경...(&D)"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:28
|
||
msgid "Change Disc"
|
||
msgstr "디스크 변경"
|
||
|
||
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:155
|
||
msgid "Change Discs Automatically"
|
||
msgstr "디스크 자동 교환"
|
||
|
||
#: Source/Core/Core/Movie.cpp:1260
|
||
msgid "Change the disc to {0}"
|
||
msgstr "{0} 로 디스크를 변경합니다."
|
||
|
||
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:323
|
||
msgid ""
|
||
"Changes the appearance and color of Dolphin's buttons."
|
||
"<br><br><dolphin_emphasis>If unsure, select Clean.</dolphin_emphasis>"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:286
|
||
msgid ""
|
||
"Changes the color of the FPS counter depending on emulation speed."
|
||
"<br><br><dolphin_emphasis>If unsure, leave this checked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
"에뮬레이션 속도에 따른 FPS 카운터의 색을 변경합니다<br><br><dolphin_emphasis>"
|
||
"잘 모르겠으면, 체크해 두세요.</dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Config/FreeLookWidget.cpp:51
|
||
msgid ""
|
||
"Changes the in-game camera type during Free Look.<br><br>Six Axis: Offers "
|
||
"full camera control on all axes, akin to moving a spacecraft in zero "
|
||
"gravity. This is the most powerful Free Look option but is the most "
|
||
"challenging to use.<br> <br>First Person: Controls the free camera similarly "
|
||
"to a first person video game. The camera can rotate and travel, but roll is "
|
||
"impossible. Easy to use, but limiting.<br><br>Orbital: Rotates the free "
|
||
"camera around the original camera. Has no lateral movement, only rotation "
|
||
"and you may zoom up to the camera's origin point."
|
||
msgstr ""
|
||
"자유 보기에서 인-게임 카메라 유형을 변경합니다.<br><br>6 축: 모든 축에 완전"
|
||
"한 카메라 컨트롤을 제공합니다, 무 중력에서 우주선을 움직이는 것과 비슷합니"
|
||
"다. 이것은 가장 파워풀한 자유 보기 옵션이지만 사용하기에 가장 도전적입니다."
|
||
"<br><br>일인칭: 일인칭 비디오 게임과 비슷하게 자유 카메라를 컨트롤합니다. 카"
|
||
"메라는 로테이트와 트레블을 할 수 있습니다, 하지만 롤은 불가능합니다. 사용하"
|
||
"기 쉽지만, 제한적입니다.<br><br>궤도: 원본 카메라의 주위를 자유 카메라가 로테"
|
||
"이트합니다. 측면 이동은 없습니다, 단지 로테이트하고 카메라의 원본 지점까지 줌"
|
||
"할 수 있을 겁니다."
|
||
|
||
#: Source/Core/DolphinQt/Config/CheatWarningWidget.cpp:67
|
||
msgid "Changing cheats will only take effect when the game is restarted."
|
||
msgstr "치트 변경은 게임을 재시작해야만 효과가 반영될 것입니다."
|
||
|
||
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:151
|
||
msgid "Channel Partition (%1)"
|
||
msgstr "채널 파티션 (%1)"
|
||
|
||
#: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:274
|
||
msgid "Character entered is invalid!"
|
||
msgstr "입력된 캐릭터가 부적합합니다!"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:269
|
||
msgid "Chat"
|
||
msgstr "대화"
|
||
|
||
#: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:25
|
||
msgid "Cheat Code Editor"
|
||
msgstr "치트 코드 에디터"
|
||
|
||
#: Source/Core/DolphinQt/CheatsManager.cpp:174
|
||
msgid "Cheat Search"
|
||
msgstr "치트 찾기"
|
||
|
||
#: Source/Core/DolphinQt/CheatsManager.cpp:30
|
||
msgid "Cheats Manager"
|
||
msgstr "치트 관리자"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:294
|
||
msgid "Check NAND..."
|
||
msgstr "NAND 체크..."
|
||
|
||
#: Source/Core/DolphinQt/Settings/PathPane.cpp:149
|
||
msgid "Check for Game List Changes in the Background"
|
||
msgstr "게임 목록 변경을 백그라운드로 체크"
|
||
|
||
#: Source/Core/DolphinQt/AboutDialog.cpp:68
|
||
msgid "Check for updates"
|
||
msgstr "업데이트 확인"
|
||
|
||
#: Source/Core/DolphinQt/GameList/GameList.cpp:856
|
||
msgid ""
|
||
"Check whether you have the permissions required to delete the file or "
|
||
"whether it's still in use."
|
||
msgstr ""
|
||
"파일 삭제에 필요한 권한이 있는지 아니면 파일이 여전히 사용중에 있는지 확인하"
|
||
"세요."
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:213
|
||
msgid "Checksum"
|
||
msgstr "체크섬"
|
||
|
||
#: Source/Core/UICommon/NetPlayIndex.cpp:249
|
||
msgid "China"
|
||
msgstr "중국"
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:218
|
||
msgid "Choose"
|
||
msgstr "고르세요"
|
||
|
||
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:216
|
||
msgid "Choose Folder to Extract To"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:541
|
||
msgid "Choose GCI Base Folder"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1752
|
||
msgid "Choose Priority Input File"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1757
|
||
msgid "Choose Secondary Input File"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:647
|
||
msgid "Choose a File to Open"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:437
|
||
msgid "Choose a File to Open or Create"
|
||
msgstr ""
|
||
|
||
#. i18n: Refers to emulated wii remote movements.
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUCursor.cpp:39
|
||
msgid "Clamping of rotation about the yaw axis."
|
||
msgstr "요 축에 대한 회전 클램핑."
|
||
|
||
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:335
|
||
msgid "Classic Buttons"
|
||
msgstr "클래식 버튼"
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Classic.cpp:54
|
||
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:45
|
||
msgid "Classic Controller"
|
||
msgstr "클래식 컨트롤러"
|
||
|
||
#: Source/Core/DolphinQt/Config/LogWidget.cpp:136
|
||
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:265
|
||
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:152
|
||
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:172
|
||
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:103
|
||
#: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:114
|
||
msgid "Clear"
|
||
msgstr "지움"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:335
|
||
msgid "Clear Branch Watch"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:905
|
||
msgid "Clear Cache"
|
||
msgstr "캐시 청소"
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:114
|
||
msgid "Clear Slot"
|
||
msgstr "슬롯 비움"
|
||
|
||
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:90
|
||
msgid "Clock Override"
|
||
msgstr "클럭 오버라이드"
|
||
|
||
#: Source/Core/DolphinQt/Config/ARCodeWidget.cpp:192
|
||
msgid "Clone and &Edit Code..."
|
||
msgstr "복제하고 코드 수정... (&E)"
|
||
|
||
#: Source/Core/DolphinQt/SearchBar.cpp:27
|
||
#: qtbase/src/gui/kernel/qplatformtheme.cpp:730
|
||
msgid "Close"
|
||
msgstr "닫기"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:572 Source/Core/DolphinQt/MenuBar.cpp:575
|
||
msgid "Co&nfiguration"
|
||
msgstr "환경설정(&n)"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:43
|
||
msgid "Code"
|
||
msgstr "코드"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:345
|
||
msgid "Code Path Not Taken"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:340
|
||
msgid "Code Path Was Taken"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:93
|
||
msgid "Code:"
|
||
msgstr "코드:"
|
||
|
||
#: Source/Core/Core/NetPlayClient.cpp:1866
|
||
msgid "Codes received!"
|
||
msgstr "코드들을 받았습니다!"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:671
|
||
msgid "Color Correction"
|
||
msgstr "색 보정"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:24
|
||
msgid "Color Correction Configuration"
|
||
msgstr "색 보정 환경설정"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:180
|
||
msgid "Color Correction:"
|
||
msgstr "색 보정:"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:58
|
||
msgid "Color Space"
|
||
msgstr "색 공간"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:310
|
||
msgid "Column &Visibility"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1046
|
||
msgid "Combine &Two Signature Files..."
|
||
msgstr "두 서명 파일을 합치기... (&T)"
|
||
|
||
#. i18n: This is "common" as in "shared", not the opposite of "uncommon"
|
||
#: Source/Core/DolphinQt/Config/CommonControllersWidget.cpp:33
|
||
msgid "Common"
|
||
msgstr "공통"
|
||
|
||
#: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:151
|
||
msgid "Comparand:"
|
||
msgstr "비교대상:"
|
||
|
||
#: Source/Core/DiscIO/VolumeVerifier.cpp:1430
|
||
msgid ""
|
||
"Compared to the Wii disc release of the game, problems of low severity were "
|
||
"found. Despite this, it's possible that this is a good dump compared to the "
|
||
"Wii U eShop release of the game. Dolphin can't verify this."
|
||
msgstr ""
|
||
"게임의 Wii 디스크 출시판과 비교해서, 심각성이 낮은 문제들이 발견되었습니다. "
|
||
"그럼에도, 이것은 Wii U eShop 출시판에 비해 좋은 덤프일 가능성이 있습니다. 돌"
|
||
"핀은 이것을 검증할 수 없습니다."
|
||
|
||
#: Source/Core/DiscIO/VolumeVerifier.cpp:1394
|
||
msgid ""
|
||
"Compared to the Wii disc release of the game, this is a bad dump. Despite "
|
||
"this, it's possible that this is a good dump compared to the Wii U eShop "
|
||
"release of the game. Dolphin can't verify this."
|
||
msgstr ""
|
||
"게임의 Wii 디스크 출시판과 비교해서, 이것은 안좋은 덤프입니다. 그럼에도, 이것"
|
||
"은 Wii U eShop 출시판에 비해 좋은 덤프일 가능성이 있습니다. 돌핀은 이것을 검"
|
||
"증할 수 없습니다."
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:137
|
||
msgid "Compile Shaders Before Starting"
|
||
msgstr "시작하기 전에 쉐이더들 컴파일"
|
||
|
||
#: Source/Core/VideoCommon/ShaderCache.cpp:174
|
||
msgid "Compiling Shaders"
|
||
msgstr "쉐이더들 컴파일하기"
|
||
|
||
#: Source/Core/DolphinQt/GameList/GameList.cpp:1007
|
||
#: Source/Core/DolphinQt/GameList/GameListModel.cpp:234
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:685
|
||
msgid "Compression"
|
||
msgstr "압축"
|
||
|
||
#: Source/Core/DolphinQt/ConvertDialog.cpp:72
|
||
msgid "Compression Level:"
|
||
msgstr "압축 레블:"
|
||
|
||
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:70
|
||
#: Source/Core/DolphinQt/ConvertDialog.cpp:68
|
||
msgid "Compression:"
|
||
msgstr "압축:"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchTableModel.cpp:47
|
||
msgid "Cond."
|
||
msgstr ""
|
||
|
||
#. i18n: If a condition is set for a breakpoint, the condition becoming true is a prerequisite for
|
||
#. triggering the breakpoint.
|
||
#. i18n: If a condition is set for a breakpoint, the condition becoming true is a prerequisite
|
||
#. for triggering the breakpoint.
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:266
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:460
|
||
#: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:159
|
||
#: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:278
|
||
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:272
|
||
msgid "Condition"
|
||
msgstr "상태"
|
||
|
||
#. i18n: If a condition is set for a breakpoint, the condition becoming true is a prerequisite for
|
||
#. triggering the breakpoint.
|
||
#: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:178
|
||
msgid "Condition:"
|
||
msgstr "조건:"
|
||
|
||
#: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:150
|
||
msgid "Conditional"
|
||
msgstr "조건"
|
||
|
||
#. i18n: The title for a dialog that shows help for how to use conditions. If a condition is set
|
||
#. for a breakpoint, the condition becoming true is a prerequisite for triggering the breakpoint.
|
||
#: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:373
|
||
msgid "Conditional help"
|
||
msgstr "조건적 도움"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:327
|
||
msgid ""
|
||
"Conditions:\n"
|
||
"Sets an expression that is evaluated when a breakpoint is hit. If the "
|
||
"expression is false or 0, the breakpoint is ignored until hit again. "
|
||
"Statements should be separated by a comma. Only the last statement will be "
|
||
"used to determine what to do.\n"
|
||
"\n"
|
||
"Registers that can be referenced:\n"
|
||
"GPRs : r0..r31\n"
|
||
"FPRs : f0..f31\n"
|
||
"SPRs : xer, lr, ctr, dsisr, dar, dec, sdr1, srr0, srr1, tbl, tbu, pvr, "
|
||
"sprg0..sprg3, ear, ibat0u..ibat7u, ibat0l..ibat7l, dbat0u..dbat7u, dbat0l.."
|
||
"dbat07, gqr0..gqr7, hid0, hid1, hid2, hid4, iabr, dabr, wpar, dmau, dmal, "
|
||
"ecid_u, ecid_m, ecid_l, upmc1..upmc4, usia, sia, l2cr, ictc, mmcr0, mmcr1, "
|
||
"pmc1..pmc4, thrm1..thrm3\n"
|
||
"Other : pc, msr\n"
|
||
"\n"
|
||
"Functions:\n"
|
||
"Set a register: r1 = 8\n"
|
||
"Casts: s8(0xff). Available: s8, u8, s16, u16, s32, u32\n"
|
||
"Callstack: callstack(0x80123456), callstack(\"anim\")\n"
|
||
"Compare Strings: streq(r3, \"abc\"). Both parameters can be addresses or "
|
||
"string constants.\n"
|
||
"Read Memory: read_u32(0x80000000). Available: u8, s8, u16, s16, u32, s32, "
|
||
"f32, f64\n"
|
||
"Write Memory: write_u32(r3, 0x80000000). Available: u8, u16, u32, f32, f64\n"
|
||
"*currently writing will always be triggered\n"
|
||
"\n"
|
||
"Operations:\n"
|
||
"Unary: -u, !u, ~u\n"
|
||
"Math: * / + -, power: **, remainder: %, shift: <<, >>\n"
|
||
"Compare: <, <=, >, >=, ==, !=, &&, ||\n"
|
||
"Bitwise: &, |, ^\n"
|
||
"\n"
|
||
"Examples:\n"
|
||
"r4 == 1\n"
|
||
"f0 == 1.0 && f2 < 10.0\n"
|
||
"r26 <= r0 && ((r5 + 3) & -4) * ((r6 + 3) & -4)* 4 > r0\n"
|
||
"p = r3 + 0x8, p == 0x8003510 && read_u32(p) != 0\n"
|
||
"Write and break: r4 = 8, 1\n"
|
||
"Write and continue: f3 = f1 + f2, 0\n"
|
||
"The condition must always be last\n"
|
||
"\n"
|
||
"Strings should only be used in callstack() or streq() and \"quoted\". Do not "
|
||
"assign strings to a variable.\n"
|
||
"All variables will be printed in the Memory Interface log, if there's a hit "
|
||
"or a NaN result. To check for issues, assign a variable to your equation, so "
|
||
"it can be printed.\n"
|
||
"\n"
|
||
"Note: All values are internally converted to Doubles for calculations. It's "
|
||
"possible for them to go out of range or to become NaN. A warning will be "
|
||
"given if NaN is returned, and the var that became NaN will be logged."
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/ToolBar.cpp:130
|
||
msgid "Config"
|
||
msgstr " 환경설정"
|
||
|
||
#: Source/Core/DolphinQt/Config/GamecubeControllersWidget.cpp:86
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:145
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:148
|
||
#: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:141
|
||
msgid "Configure"
|
||
msgstr "설정"
|
||
|
||
#: Source/Core/DolphinQt/Config/FreeLookWidget.cpp:45
|
||
msgid "Configure Controller"
|
||
msgstr "컨트롤러 설정"
|
||
|
||
#: Source/Core/DolphinQt/Config/CheatWarningWidget.cpp:44
|
||
#: Source/Core/DolphinQt/Config/GraphicsModWarningWidget.cpp:35
|
||
msgid "Configure Dolphin"
|
||
msgstr "돌핀 환경설정"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:242
|
||
msgid "Configure Input"
|
||
msgstr "입력 설정"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:242
|
||
msgid "Configure Output"
|
||
msgstr "출력 설정"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:263
|
||
#: Source/Core/DolphinQt/ConvertDialog.cpp:283
|
||
#: Source/Core/DolphinQt/ConvertDialog.cpp:407
|
||
#: Source/Core/DolphinQt/GameList/GameList.cpp:647
|
||
#: Source/Core/DolphinQt/GameList/GameList.cpp:829
|
||
#: Source/Core/DolphinQt/MainWindow.cpp:966
|
||
#: Source/Core/DolphinQt/MainWindow.cpp:1761
|
||
#: Source/Core/DolphinQt/WiiUpdate.cpp:142
|
||
msgid "Confirm"
|
||
msgstr "확정"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:203
|
||
msgid "Confirm backend change"
|
||
msgstr "백엔드 변경 확정"
|
||
|
||
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:188
|
||
msgid "Confirm on Stop"
|
||
msgstr "멈출 때 확인"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1292
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:501
|
||
#: Source/Core/DolphinQt/ResourcePackManager.cpp:240
|
||
msgid "Confirmation"
|
||
msgstr "확정"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:105
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:205
|
||
msgid "Connect"
|
||
msgstr "연결"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:88 Source/Core/DolphinQt/MenuBar.cpp:337
|
||
msgid "Connect Balance Board"
|
||
msgstr "밸런스 보드 연결"
|
||
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:161
|
||
msgid "Connect USB Keyboard"
|
||
msgstr "USB 키보드 연결"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:329
|
||
msgid "Connect Wii Remote %1"
|
||
msgstr "Wii 리모트 %1 연결"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:84
|
||
msgid "Connect Wii Remote 1"
|
||
msgstr "Wii 리모트 1 연결"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:85
|
||
msgid "Connect Wii Remote 2"
|
||
msgstr "Wii 리모트 2 연결"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:86
|
||
msgid "Connect Wii Remote 3"
|
||
msgstr "Wii 리모트 3 연결"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:87
|
||
msgid "Connect Wii Remote 4"
|
||
msgstr "Wii 리모트 4 연결"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:322
|
||
msgid "Connect Wii Remotes"
|
||
msgstr "Wii 리모트 연결"
|
||
|
||
#: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:116
|
||
msgid "Connect Wii Remotes for Emulated Controllers"
|
||
msgstr "에뮬된 컨트롤러에 대한 Wii 리모트 연결"
|
||
|
||
#: Source/Core/DolphinQt/WiiUpdate.cpp:143
|
||
msgid "Connect to the Internet and perform an online system update?"
|
||
msgstr "인터넷에 연결하여 온라인 시스템 업데이트를 하시겠습니까?"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:89
|
||
msgid "Connected"
|
||
msgstr "연결되었습니다"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:717
|
||
msgid "Connecting"
|
||
msgstr "연결중"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:196
|
||
msgid "Connection Type:"
|
||
msgstr "연결 종류:"
|
||
|
||
#: Source/Core/DiscIO/VolumeVerifier.cpp:1234
|
||
msgid "Content {0:08x} is corrupt."
|
||
msgstr "내용 {0:08x} 은 오류입니다."
|
||
|
||
#: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:113
|
||
msgid "Continuous Scanning"
|
||
msgstr "지속적인 스캐닝"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:40
|
||
msgid "Control NetPlay Golf Mode"
|
||
msgstr "넷플레이 골프 모드 컨트롤"
|
||
|
||
#: Source/Core/Core/HW/GCPadEmu.cpp:55
|
||
#: Source/Core/DolphinQt/Config/Mapping/GCPadEmu.cpp:29
|
||
msgid "Control Stick"
|
||
msgstr "컨트롤 스틱"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:451
|
||
msgid "Controller Profile"
|
||
msgstr "컨트롤러 프로파일"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:349
|
||
msgid "Controller Profile 1"
|
||
msgstr "컨트롤러 프로파일 1"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:350
|
||
msgid "Controller Profile 2"
|
||
msgstr "컨트롤러 프로파일 2"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:351
|
||
msgid "Controller Profile 3"
|
||
msgstr "컨트롤러 프로파일 3"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:352
|
||
msgid "Controller Profile 4"
|
||
msgstr "컨트롤러 프로파일 4"
|
||
|
||
#: Source/Core/DolphinQt/Config/ControllersWindow.cpp:16
|
||
msgid "Controller Settings"
|
||
msgstr "컨트롤러 설정"
|
||
|
||
#: Source/Core/DolphinQt/ToolBar.cpp:132
|
||
msgid "Controllers"
|
||
msgstr "컨트롤러"
|
||
|
||
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:404
|
||
msgid ""
|
||
"Controls how fast emulation runs relative to the original hardware."
|
||
"<br><br>Values higher than 100% will emulate faster than the original "
|
||
"hardware can run, if your hardware is able to keep up. Values lower than "
|
||
"100% will slow emulation instead. Unlimited will emulate as fast as your "
|
||
"hardware is able to.<br><br><dolphin_emphasis>If unsure, select 100%.</"
|
||
"dolphin_emphasis>"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:51
|
||
msgid ""
|
||
"Controls the base luminance of a paper white surface in nits. Useful for "
|
||
"adjusting to different environmental lighting conditions when using a HDR "
|
||
"display.<br><br>HDR output is required for this setting to take effect."
|
||
"<br><br><dolphin_emphasis>If unsure, leave this at 203.</dolphin_emphasis>"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:622
|
||
msgid ""
|
||
"Controls the distance of the convergence plane. This is the distance at "
|
||
"which virtual objects will appear to be in front of the screen.<br><br>A "
|
||
"higher value creates stronger out-of-screen effects while a lower value is "
|
||
"more comfortable."
|
||
msgstr ""
|
||
"수렴 평면의 거리를 컨트롤합니다. 이것은 가상 오브젝트가 화면 앞에 나타날 거리"
|
||
"입니다.<br><br>높은 수치는 더 강한 화면-밖 효과를 만듭니다 반면 낮은 수치는 "
|
||
"좀 더 편안합니다."
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:533
|
||
msgid ""
|
||
"Controls the rendering resolution.<br><br>A high resolution greatly improves "
|
||
"visual quality, but also greatly increases GPU load and can cause issues in "
|
||
"certain games. Generally speaking, the lower the internal resolution, the "
|
||
"better performance will be.<br><br><dolphin_emphasis>If unsure, select "
|
||
"Native.</dolphin_emphasis>"
|
||
msgstr ""
|
||
"렌더링 해상도를 컨트롤합니다. <br><br>고해상도는 비주얼 품질을 굉장히 향상시"
|
||
"킵니다, 하지만 GPU 로드를 또한 굉장히 증가시키고 특정 게임에서 이슈들을 유발"
|
||
"할 수 있습니다. 일반적으로 말해서, 더 낮은 내부 해상도는, 더 좋은 성능이 나"
|
||
"올 것입니다.<br><br><dolphin_emphasis>모르겠으면, 원본을 선택하세요.</"
|
||
"dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:619
|
||
msgid ""
|
||
"Controls the separation distance between the virtual cameras.<br><br>A "
|
||
"higher value creates a stronger feeling of depth while a lower value is more "
|
||
"comfortable."
|
||
msgstr ""
|
||
"가상 카메라들 사이의 분리된 거리를 컨트롤합니다.<br><br>높은 수치는 더 강한 "
|
||
"깊이의 느낌을 만듭니다 반면 낮은 수치는 더 편합니다."
|
||
|
||
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:36
|
||
msgid ""
|
||
"Controls whether or not Dual Core should be enabled. Can improve performance "
|
||
"but can also cause issues. Defaults to <b>True</b>"
|
||
msgstr ""
|
||
"듀얼 코어 활성화 여부를 조정합니다. 성능을 향상시킬 수 있지만 이슈를 유발 할 "
|
||
"수도 있습니다. 기본값은 <b>켜기</b>"
|
||
|
||
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:44
|
||
msgid ""
|
||
"Controls whether or not the Memory Management Unit should be emulated fully. "
|
||
"Few games require it."
|
||
msgstr ""
|
||
"메모리 관리 유닛이 완전히 에뮬될지 여부를 조정합니다. 소수 게임이 이게 필요합"
|
||
"니다."
|
||
|
||
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:49
|
||
msgid ""
|
||
"Controls whether to use high or low-level DSP emulation. Defaults to "
|
||
"<b>True</b>"
|
||
msgstr ""
|
||
"높은 혹은 낮은-레벨 DSP 에뮬레이션을 사용할지 정합니다. 기본값은 <b>켜기</b>"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:699
|
||
msgid "Convergence"
|
||
msgstr "수렴"
|
||
|
||
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:145
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:226
|
||
msgid "Convergence:"
|
||
msgstr "수렴:"
|
||
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:293
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:318
|
||
msgid "Conversion failed."
|
||
msgstr "변환을 실패하였습니다."
|
||
|
||
#: Source/Core/DolphinQt/ConvertDialog.cpp:44
|
||
msgid "Convert"
|
||
msgstr "변환"
|
||
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:270
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:298
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:318
|
||
msgid "Convert File to Folder Now"
|
||
msgstr "파일을 폴더로 지금 변환"
|
||
|
||
#: Source/Core/DolphinQt/GameList/GameList.cpp:419
|
||
msgid "Convert File..."
|
||
msgstr "파일 변환..."
|
||
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:269
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:273
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:293
|
||
msgid "Convert Folder to File Now"
|
||
msgstr "폴더를 파일로 지금 변환"
|
||
|
||
#: Source/Core/DolphinQt/GameList/GameList.cpp:383
|
||
msgid "Convert Selected Files..."
|
||
msgstr "선택된 파일 변환..."
|
||
|
||
#: Source/Core/DolphinQt/ConvertDialog.cpp:79
|
||
msgid "Convert..."
|
||
msgstr "변환..."
|
||
|
||
#: Source/Core/DolphinQt/ConvertDialog.cpp:316
|
||
msgid ""
|
||
"Converting Wii disc images to GCZ without removing junk data does not save "
|
||
"any noticeable amount of space compared to converting to ISO. Do you want to "
|
||
"continue anyway?"
|
||
msgstr ""
|
||
"정크 데이터 제거 없이 Wii 디스크 이미지를 GCZ 로 변환하기는 ISO 로 변환하기"
|
||
"와 비교해서 뚜렷하게 공간을 절약하지는 않습니다. 아무튼 계속 하시겠습니까?"
|
||
|
||
#: Source/Core/DolphinQt/ConvertDialog.cpp:434
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:281
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:306
|
||
msgid "Converting..."
|
||
msgstr "변환중..."
|
||
|
||
#: Source/Core/DolphinQt/ConvertDialog.cpp:442
|
||
msgid ""
|
||
"Converting...\n"
|
||
"%1"
|
||
msgstr ""
|
||
"변환중...\n"
|
||
"%1"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:34
|
||
msgid ""
|
||
"Converts the colors from the color spaces that GC/Wii were meant to work "
|
||
"with to sRGB/Rec.709.<br><br>There's no way of knowing what exact color "
|
||
"space games were meant for, given there were multiple standards and most "
|
||
"games didn't acknowledge them, so it's not correct to assume a format from "
|
||
"the game disc region. Just pick the one that looks more natural to you, or "
|
||
"match it with the region the game was developed in.<br><br>HDR output is "
|
||
"required to show all the colors from the PAL and NTSC-J color spaces."
|
||
"<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
"sRGB/Rec.709 로 작동될 게임큐브/Wii 의 색 공간에서 색들을 변환합니다."
|
||
"<br><br>There's no way of knowing 게임들의 정확한 색 공간을 알 방법은 없습니"
|
||
"다, 여러 표준들이 있는데 대부분의 게임들은 인지하지 못합니다, 그래서 게임 디"
|
||
"스크 지역으로 포멧을 추측하는 것은 정확하지 않습니다. 그냥 좀 더 자연스러워 "
|
||
"보이는 것을 고르세요, 아니면 그 게임이 개발된 지역과 맞추세요. <br><br>PAL "
|
||
"과 NTSC-J 색 공간에서 모든 색을 보려면 HDR 출력이 필요합니다."
|
||
"<br><br><dolphin_emphasis>잘 모르겠으면, 체크 해제해 두세요.</"
|
||
"dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:47
|
||
msgid ""
|
||
"Converts the gamma from what the game targeted to what your current SDR "
|
||
"display targets.<br>Monitors often target sRGB. TVs often target 2.2."
|
||
"<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
"현재 SDR 디스플레이 타겟에 해당 게임이 무엇으로 타겟되었는지로 감마를 변환합"
|
||
"니다.<br>모니터들은 sRGB 를 타겟하곤 합니다. 티비들은 2.2 를 타겟하곤 합니다."
|
||
"<br><br><dolphin_emphasis>잘 모르겠으면, 체크 해제해 두세요.</"
|
||
"dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:295
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:709
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:738
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:766
|
||
msgid "Copy"
|
||
msgstr "복사"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:580
|
||
msgid "Copy &Function"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:583
|
||
msgid "Copy &Hex"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Debugger/MemoryViewWidget.cpp:881
|
||
msgid "Copy Address"
|
||
msgstr "주소 복사"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:582
|
||
msgid "Copy Code &Line"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:641
|
||
msgid "Copy Failed"
|
||
msgstr "복사가 실패했습니다"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/MemoryViewWidget.cpp:883
|
||
msgid "Copy Hex"
|
||
msgstr "헥스 복사"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:589
|
||
msgid "Copy Tar&get Address"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Debugger/MemoryViewWidget.cpp:886
|
||
msgid "Copy Value"
|
||
msgstr "값 복사"
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:244
|
||
msgid "Copy to A"
|
||
msgstr "A로 복사"
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:244
|
||
msgid "Copy to B"
|
||
msgstr "B로 복사"
|
||
|
||
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:208
|
||
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:83
|
||
#: Source/Core/DolphinQt/Config/Mapping/HotkeyGBA.cpp:21
|
||
msgid "Core"
|
||
msgstr "코어"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:649
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:664
|
||
msgid "Core is uninitialized."
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:64
|
||
msgid "Correct Color Space"
|
||
msgstr "색 공간 보정"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:93
|
||
msgid "Correct SDR Gamma"
|
||
msgstr "SDR 감마 보정"
|
||
|
||
#. i18n: Performance cost, not monetary cost
|
||
#: Source/Core/DolphinQt/Debugger/JITWidget.cpp:92
|
||
msgid "Cost"
|
||
msgstr "비용"
|
||
|
||
#: Source/Core/Core/NetPlayClient.cpp:177
|
||
#: Source/Core/Core/NetPlayClient.cpp:241
|
||
msgid "Could not communicate with host."
|
||
msgstr "호스트와 통신할 수 없었습니다."
|
||
|
||
#: Source/Core/Core/NetPlayClient.cpp:143
|
||
msgid "Could not create client."
|
||
msgstr "클라이언트를 생성할 수 없었습니다."
|
||
|
||
#: Source/Core/Core/NetPlayClient.cpp:157
|
||
msgid "Could not create peer."
|
||
msgstr "피어를 생성할 수 없었습니다."
|
||
|
||
#: Source/Core/DolphinQt/WiiUpdate.cpp:49
|
||
msgid ""
|
||
"Could not download update files from Nintendo. Please check your Internet "
|
||
"connection and try again."
|
||
msgstr ""
|
||
"닌텐도로부터 업데이트 파일을 다운로드할 수 없었습니다. 인터넷 연결을 확인하시"
|
||
"고 다시 시도하세요."
|
||
|
||
#: Source/Core/DolphinQt/WiiUpdate.cpp:44
|
||
msgid ""
|
||
"Could not download update information from Nintendo. Please check your "
|
||
"Internet connection and try again."
|
||
msgstr ""
|
||
"닌텐도로부터 업데이트 정보를 다운로드할 수 없었습니다. 인터넷 연결을 확인하시"
|
||
"고 다시 시도하세요."
|
||
|
||
#: Source/Core/Core/IOS/USB/Bluetooth/BTReal.cpp:169
|
||
msgid ""
|
||
"Could not find any usable Bluetooth USB adapter for Bluetooth Passthrough.\n"
|
||
"\n"
|
||
"The emulated console will now stop."
|
||
msgstr ""
|
||
"블루투스 패스쓰루로 사용가능한 블루투스 USB 어댑터를 찾을 수 없었습니다.\n"
|
||
"\n"
|
||
"에뮬된 콘솔이 지금 멈출 것입니다."
|
||
|
||
#: Source/Core/Core/IOS/USB/Bluetooth/BTReal.cpp:175
|
||
msgid ""
|
||
"Could not find any usable Bluetooth USB adapter for Bluetooth Passthrough.\n"
|
||
"The following error occurred when Dolphin tried to use an adapter:\n"
|
||
"{0}\n"
|
||
"\n"
|
||
"The emulated console will now stop."
|
||
msgstr ""
|
||
"블루투스 패스쓰루로 사용가능한 블루투스 USB 어댑터를 찾을 수 없었습니다.\n"
|
||
"다음 에러는 돌핀이 어댑터를 사용하려 했을 때 발생했습니다.\n"
|
||
"{0}\n"
|
||
"\n"
|
||
"에뮬된 콘솔이 지금 멈출 것입니다."
|
||
|
||
#: Source/Core/DolphinQt/WiiUpdate.cpp:54
|
||
msgid ""
|
||
"Could not install an update to the Wii system memory. Please refer to logs "
|
||
"for more information."
|
||
msgstr ""
|
||
"Wii 시스템 메모리에 업데이트를 설치할 수 없었습니다. 더 많은 정보에 대해서는 "
|
||
"로그를 참조하세요."
|
||
|
||
#: Source/Core/Core/IOS/ES/ES.cpp:381
|
||
msgid ""
|
||
"Could not launch IOS {0:016x} because it is missing from the NAND.\n"
|
||
"The emulated software will likely hang now."
|
||
msgstr ""
|
||
" NAND 에 없어서 IOS {0:016x} 를 런치할 수 없었습니다.\n"
|
||
"에뮬된 소프트웨어가 지금 멈출 것 같습니다."
|
||
|
||
#: Source/Core/Core/IOS/ES/ES.cpp:416
|
||
msgid ""
|
||
"Could not launch the Wii Menu because it is missing from the NAND.\n"
|
||
"The emulated software will likely hang now."
|
||
msgstr ""
|
||
"NAND 에 없어서 Wii 메뉴를 시작할 수 없었습니다. \n"
|
||
"에뮬된 소프트웨어가 지금 멈출 것 같습니다."
|
||
|
||
#: Source/Core/Core/IOS/ES/ES.cpp:421
|
||
msgid ""
|
||
"Could not launch title {0:016x} because it is missing from the NAND.\n"
|
||
"The emulated software will likely hang now."
|
||
msgstr ""
|
||
"NAND 에 없어서 {0:016x} 타이틀을 시작할 수 없었습니다. \n"
|
||
"에뮬된 소프트웨어가 지금 멈출 것 같습니다."
|
||
|
||
#: Source/Core/Core/Boot/Boot.cpp:283 Source/Core/Core/Boot/Boot.cpp:300
|
||
msgid "Could not recognize file {0}"
|
||
msgstr "{0} 파일을 인식할 수 없습니다."
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:278
|
||
msgid "Could not save your changes!"
|
||
msgstr "변경을 저장할 수 없었습니다!"
|
||
|
||
#: Source/Core/UICommon/AutoUpdate.cpp:307
|
||
#: Source/Core/UICommon/AutoUpdate.cpp:313
|
||
msgid "Could not start updater process: {0}"
|
||
msgstr "업데이터 처리를 시작할 수 없었습니다: {0}"
|
||
|
||
#: Source/Core/Core/HW/GCMemcard/GCMemcardRaw.cpp:139
|
||
msgid ""
|
||
"Could not write memory card file {0}.\n"
|
||
"\n"
|
||
"Are you running Dolphin from a CD/DVD, or is the save file maybe write "
|
||
"protected?\n"
|
||
"\n"
|
||
"Are you receiving this after moving the emulator directory?\n"
|
||
"If so, then you may need to re-specify your memory card location in the "
|
||
"options."
|
||
msgstr ""
|
||
"메모리 카드 파일 {0} 를 쓸 수 없습니다.\n"
|
||
"\n"
|
||
"CD/DVD에서 돌핀을 구동하고 있거나, 저장 파일이 보호되어 있나요?\n"
|
||
"\n"
|
||
"에뮬레이터 디렉토리를 이동한 후에 이 메시지를 받고 있나요?\n"
|
||
"그렇다면, 옵션에서 메모리카드 위치를 재지정해야 합니다."
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:996
|
||
msgid "Couldn't look up central server"
|
||
msgstr "중앙 서버를 찾을 수 없습니다"
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:829
|
||
msgid "Couldn't open file."
|
||
msgstr "파일을 열 수 없습니다."
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:832
|
||
msgid "Couldn't read file."
|
||
msgstr "파일을 읽을 수 없습니다."
|
||
|
||
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:123
|
||
msgid "Country:"
|
||
msgstr "국가:"
|
||
|
||
#: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:115
|
||
#: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:256
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:590
|
||
msgid "Create"
|
||
msgstr "생성"
|
||
|
||
#: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:294
|
||
msgid "Create Infinity File"
|
||
msgstr "무한대 파일 생성"
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:62
|
||
#: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:74
|
||
msgid "Create New Memory Card"
|
||
msgstr "새로운 메모리 카트 생성"
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:521
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:626
|
||
msgid "Create Skylander File"
|
||
msgstr "스카이랜더 파일 생성"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:108
|
||
msgid "Create mappings for other devices"
|
||
msgstr "다른 디바이스들을 위한 매핑을 생성합니다"
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:45
|
||
msgid "Create..."
|
||
msgstr "생성..."
|
||
|
||
#: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:82
|
||
#: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:118
|
||
msgid "Creator:"
|
||
msgstr "만든이:"
|
||
|
||
#: Source/Core/Common/MsgHandler.cpp:62
|
||
msgid "Critical"
|
||
msgstr "치명적"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:167
|
||
msgid "Crop"
|
||
msgstr "자르기"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:383
|
||
msgid ""
|
||
"Crops the picture from its native aspect ratio (which rarely exactly matches "
|
||
"4:3 or 16:9), to the specific user target aspect ratio (e.g. 4:3 or 16:9)."
|
||
"<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:82
|
||
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:175
|
||
msgid "Crossfade"
|
||
msgstr "크로스페이드"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:174
|
||
msgid "Cull Vertices on the CPU"
|
||
msgstr "CPU 상에서 정점들 도태"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:401
|
||
msgid ""
|
||
"Cull vertices on the CPU to reduce the number of draw calls required. May "
|
||
"affect performance and draw statistics.<br><br><dolphin_emphasis>If unsure, "
|
||
"leave this unchecked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
"요구되는 드로우 콜 수를 줄이기 위해 CPU 상의 정점들을 도태시킵니다. 성능과 드"
|
||
"로우 통계에 효과가 있을지 모릅니다.<br><br><dolphin_emphasis>잘 모르겠으면, "
|
||
"체크 해제해 두세요.</dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:304
|
||
msgid "Current Region"
|
||
msgstr "현재 지역"
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:619
|
||
msgid "Current Value"
|
||
msgstr "현재 값"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:150
|
||
msgid "Current context"
|
||
msgstr "현재 맥락"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:214
|
||
msgid "Current game"
|
||
msgstr "현재 게임"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:153
|
||
msgid "Current thread"
|
||
msgstr "현재 쓰레드"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:61
|
||
msgid "Custom"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:61
|
||
msgid "Custom (Stretch)"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:51
|
||
msgid "Custom Address Space"
|
||
msgstr "커스텀 주소 공간"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:323
|
||
msgid "Custom Aspect Ratio Height"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:322
|
||
msgid "Custom Aspect Ratio Width"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:63
|
||
msgid "Custom Aspect Ratio:"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:158
|
||
msgid "Custom RTC Options"
|
||
msgstr "사용자 지정 RTC 옵션"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:102
|
||
msgid "Custom:"
|
||
msgstr "사용자 지정:"
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:112
|
||
msgid "Customize"
|
||
msgstr "사용자 지정"
|
||
|
||
#: Source/Core/Core/HW/GBAPadEmu.h:39 Source/Core/Core/HW/GCPadEmu.h:59
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Classic.h:223
|
||
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.h:122
|
||
#: Source/Core/DolphinQt/Config/Mapping/GBAPadEmu.cpp:23
|
||
#: Source/Core/DolphinQt/Config/Mapping/GCPadEmu.cpp:26
|
||
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:51
|
||
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuGeneral.cpp:37
|
||
msgid "D-Pad"
|
||
msgstr "D-패드"
|
||
|
||
#: Source/Core/Core/FifoPlayer/FifoDataFile.cpp:229
|
||
msgid "DFF file magic number is incorrect: got {0:08x}, expected {1:08x}"
|
||
msgstr "DFF 파일 매직 넘버가 올바르지 않습니다: {0:08x} 였음, {1:08x} 여야함"
|
||
|
||
#: Source/Core/Core/FifoPlayer/FifoDataFile.cpp:219
|
||
msgid "DFF file size is 0; corrupt/incomplete file?"
|
||
msgstr "DFF 파일 크기가 0; 변질된/미완성 파일?"
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:49
|
||
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:149
|
||
msgid "DJ Turntable"
|
||
msgstr "디제이 턴테이블"
|
||
|
||
#: Source/Core/DolphinQt/Config/GamecubeControllersWidget.cpp:40
|
||
msgid "DK Bongos"
|
||
msgstr "DK 봉고"
|
||
|
||
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:49
|
||
msgid "DSP Emulation Engine"
|
||
msgstr "DSP 에뮬레이션 엔진"
|
||
|
||
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:92
|
||
msgid "DSP HLE (fast)"
|
||
msgstr "DSP HLE (빠름)"
|
||
|
||
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:53
|
||
msgid "DSP HLE (recommended)"
|
||
msgstr "DSP HLE (추천됨)"
|
||
|
||
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:55
|
||
msgid "DSP LLE Interpreter (very slow)"
|
||
msgstr "DSP LLE 인터프리터 (매우 느림)"
|
||
|
||
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:54
|
||
msgid "DSP LLE Recompiler (slow)"
|
||
msgstr "DSP LLE 리컴파일러 (느림)"
|
||
|
||
#: Source/Core/DolphinQt/Config/ControllerInterface/ControllerInterfaceWindow.cpp:31
|
||
msgid "DSU Client"
|
||
msgstr "DSU 클라이언트"
|
||
|
||
#: Source/Core/DolphinQt/Config/ControllerInterface/DualShockUDPClientWidget.cpp:51
|
||
msgid ""
|
||
"DSU protocol enables the use of input and motion data from compatible "
|
||
"sources, like PlayStation, Nintendo Switch and Steam controllers.<br><br>For "
|
||
"setup instructions, <a href=\"https://wiki.dolphin-emu.org/index.php?"
|
||
"title=DSU_Client\">refer to this page</a>."
|
||
msgstr ""
|
||
"DSU 프로토콜은 플레이스테이션, 닌텐도 스위치, 스팀 컨트롤러들 같은 호환 소스"
|
||
"에서 입력과 모션 데이터를 사용하게 해줍니다. <br><br>는 설정 지시사항, <a "
|
||
"href=\"https://wiki.dolphin-emu.org/index.php?title=DSU_Client\">는 이 페이"
|
||
"지 </a> 를 참조합니다."
|
||
|
||
#: Source/Core/DolphinQt/Config/GamecubeControllersWidget.cpp:39
|
||
msgid "Dance Mat"
|
||
msgstr "댄스 매트"
|
||
|
||
#. i18n: One of the elements in the Skylanders games. For official translations
|
||
#. in other languages, check the SuperChargers manual at https://support.activision.com/manuals
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:352
|
||
msgid "Dark"
|
||
msgstr "어두움"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:141
|
||
msgid "Data"
|
||
msgstr "데이터"
|
||
|
||
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:145
|
||
msgid "Data Partition (%1)"
|
||
msgstr "데이터 파티션 (%1)"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/ChunkedProgressDialog.cpp:46
|
||
msgid "Data Transfer"
|
||
msgstr "데이터 전송"
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:89
|
||
msgid "Data Type"
|
||
msgstr "데이터 타입"
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:850
|
||
msgid "Data in area of file that should be unused."
|
||
msgstr "사용되면 안되는 파일의 구역에 있는 데이터"
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:867
|
||
msgid "Data in unrecognized format or corrupted."
|
||
msgstr "데이터가 인식불가 형식이거나 오염되었습니다."
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:378
|
||
msgid "Data inconsistency in GCMemcardManager, aborting action."
|
||
msgstr "GC메모리메니저에서 데이터 비일관성, 액션을 중단함."
|
||
|
||
#: Source/Core/Core/NetPlayClient.cpp:1824
|
||
msgid "Data received!"
|
||
msgstr "데이터를 받았습니다!"
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:403
|
||
msgid "Datel MaxDrive/Pro files"
|
||
msgstr "Datel MaxDrive/Pro 파일"
|
||
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/ControlGroup.cpp:43
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:37
|
||
msgid "Dead Zone"
|
||
msgstr "데드 존"
|
||
|
||
#: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:49
|
||
msgid "Debug"
|
||
msgstr "디버그"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:83
|
||
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:448
|
||
msgid "Debugging"
|
||
msgstr "디버깅"
|
||
|
||
#. i18n: The base 10 numeral system. Not related to non-integer numbers
|
||
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:93
|
||
msgid "Decimal"
|
||
msgstr "10 진수"
|
||
|
||
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:102
|
||
msgid "Decoding Quality:"
|
||
msgstr "디코딩 품질:"
|
||
|
||
#: Source/Core/Core/FreeLookManager.cpp:97
|
||
msgid "Decrease"
|
||
msgstr "감소"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:131
|
||
msgid "Decrease Convergence"
|
||
msgstr "수렴 감소"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:129
|
||
msgid "Decrease Depth"
|
||
msgstr "깊이 감소"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:49
|
||
msgid "Decrease Emulation Speed"
|
||
msgstr "에뮬레이션 속도 감소"
|
||
|
||
#. i18n: IR stands for internal resolution
|
||
#: Source/Core/Core/HotkeyManager.cpp:122
|
||
msgid "Decrease IR"
|
||
msgstr "IR 감소"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:186
|
||
msgid "Decrease Selected State Slot"
|
||
msgstr "선택된 상태 슬롯을 줄입니다"
|
||
|
||
#: Source/Core/Core/FreeLookManager.cpp:108
|
||
msgid "Decrease X"
|
||
msgstr "X 감소"
|
||
|
||
#: Source/Core/Core/FreeLookManager.cpp:110
|
||
msgid "Decrease Y"
|
||
msgstr "Y 감소"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:113
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:130
|
||
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:153
|
||
msgid "Default"
|
||
msgstr "기본"
|
||
|
||
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:176
|
||
msgid "Default Config (Read Only)"
|
||
msgstr "기본 환경 (읽기 전용)"
|
||
|
||
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:367
|
||
msgid "Default Device"
|
||
msgstr "기본 장치"
|
||
|
||
#: Source/Core/DolphinQt/Config/LogWidget.cpp:138
|
||
msgid "Default Font"
|
||
msgstr "기본 폰트"
|
||
|
||
#: Source/Core/DolphinQt/Settings/PathPane.cpp:185
|
||
msgid "Default ISO:"
|
||
msgstr "기본 ISO:"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:156
|
||
msgid "Default thread"
|
||
msgstr "기본 쓰레드"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:194
|
||
msgid "Defer EFB Cache Invalidation"
|
||
msgstr "EFB 캐시 무효화를 연기"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:55
|
||
msgid "Defer EFB Copies to RAM"
|
||
msgstr "EFB 램에 복사 연기"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:405
|
||
msgid ""
|
||
"Defers invalidation of the EFB access cache until a GPU synchronization "
|
||
"command is executed. If disabled, the cache will be invalidated with every "
|
||
"draw call. <br><br>May improve performance in some games which rely on CPU "
|
||
"EFB Access at the cost of stability.<br><br><dolphin_emphasis>If unsure, "
|
||
"leave this unchecked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
"GPU 동기화 명령이 실행될 때까지 EFB 액세스 캐시의 무효화를 연기합니다. 비활성"
|
||
"화될 시, 해당 캐시는 모든 드로우 콜과 함께 무효화될 것입니다. <br><br>안정성"
|
||
"을 대가로 CPU EFB 액세스에 의존하는 일부 게임에서 성능을 향상시킬지도 모릅니"
|
||
"다.<br><br><dolphin_emphasis>잘 모르겠으면, 체크 해제해 두세요.</"
|
||
"dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:131
|
||
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:533
|
||
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:550
|
||
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:102
|
||
msgid "Delete"
|
||
msgstr "삭제"
|
||
|
||
#: Source/Core/DolphinQt/GameList/GameList.cpp:489
|
||
msgid "Delete File..."
|
||
msgstr "파일 삭제..."
|
||
|
||
#: Source/Core/DolphinQt/GameList/GameList.cpp:394
|
||
msgid "Delete Selected Files..."
|
||
msgstr "선택된 파일들 삭제..."
|
||
|
||
#: Source/Core/AudioCommon/WaveFile.cpp:38
|
||
#: Source/Core/VideoCommon/FrameDumpFFMpeg.cpp:140
|
||
msgid "Delete the existing file '{0}'?"
|
||
msgstr "존재하는 파일 '{0}' 를 삭제합니까?"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:696
|
||
msgid "Depth"
|
||
msgstr "깊이"
|
||
|
||
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:143
|
||
msgid "Depth Percentage:"
|
||
msgstr "깊이 퍼센트:"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:224
|
||
msgid "Depth:"
|
||
msgstr "깊이:"
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:619
|
||
#: Source/Core/DolphinQt/Config/ControllerInterface/DualShockUDPClientAddServerDialog.cpp:48
|
||
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:237
|
||
#: Source/Core/DolphinQt/GameList/GameList.cpp:998
|
||
#: Source/Core/DolphinQt/GameList/GameListModel.cpp:220
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:676
|
||
#: Source/Core/DolphinQt/ResourcePackManager.cpp:92
|
||
msgid "Description"
|
||
msgstr "설명"
|
||
|
||
#: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:119
|
||
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:158
|
||
msgid "Description:"
|
||
msgstr "설명:"
|
||
|
||
#: Source/Core/DolphinQt/Config/GraphicsModListWidget.cpp:221
|
||
msgid "Description: %1"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:267
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchTableModel.cpp:48
|
||
msgid "Destination"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Settings/BroadbandAdapterSettingsDialog.cpp:64
|
||
msgid "Destination (UNIX socket path or address:port):"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Settings/BroadbandAdapterSettingsDialog.cpp:59
|
||
msgid "Destination (address:port):"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:425
|
||
msgid "Destination Max"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:424
|
||
msgid "Destination Min"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:268
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:423
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchTableModel.cpp:50
|
||
msgid "Destination Symbol"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:187
|
||
msgid "Detached"
|
||
msgstr "떨어진"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:262
|
||
msgid "Detect"
|
||
msgstr "감지"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1383
|
||
msgid "Detecting RSO Modules"
|
||
msgstr "RSO 모듈 감지하기"
|
||
|
||
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:118
|
||
msgid "Deterministic dual core:"
|
||
msgstr "결정론적 듀얼 코어:"
|
||
|
||
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:202
|
||
msgid "Dev (multiple times a day)"
|
||
msgstr "개발 (하루에 여러 번)"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:98
|
||
msgid "Device"
|
||
msgstr "장치"
|
||
|
||
#. i18n: PID means Product ID (in the context of a USB device), not Process ID
|
||
#: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:103
|
||
msgid "Device PID (e.g., 0305)"
|
||
msgstr "장치 PID (예, 0305)"
|
||
|
||
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:94
|
||
msgid "Device Settings"
|
||
msgstr "장치 설정"
|
||
|
||
#. i18n: VID means Vendor ID (in the context of a USB device)
|
||
#: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:101
|
||
msgid "Device VID (e.g., 057e)"
|
||
msgstr "장치 VID (예, 057e)"
|
||
|
||
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:130
|
||
msgid "Device:"
|
||
msgstr "장치:"
|
||
|
||
#: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:151
|
||
msgid "Did not recognize %1 as a valid Riivolution XML file."
|
||
msgstr "%1 을 적합한 Riivolution XML 파일로 인식하지 못했습니다."
|
||
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:190
|
||
msgid "Dims the screen after five minutes of inactivity."
|
||
msgstr "활동이 없을 경우 5분후에 화면을 어둡게 합니다."
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:193
|
||
msgid "Direct Connection"
|
||
msgstr "직접 연결"
|
||
|
||
#: Source/Core/VideoBackends/D3D/D3DMain.cpp:38
|
||
msgid "Direct3D 11"
|
||
msgstr "Direct3D 11"
|
||
|
||
#: Source/Core/DolphinQt/GBAWidget.cpp:392
|
||
msgid "Dis&connected"
|
||
msgstr "연결 끊어진(&c)"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:109
|
||
msgid "Disable Bounding Box"
|
||
msgstr "바운딩 박스 끄기"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:158
|
||
msgid "Disable Copy Filter"
|
||
msgstr "복사 필터 비활성"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:113
|
||
msgid "Disable EFB VRAM Copies"
|
||
msgstr "EFB 비디오램 복사 비활성"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:51
|
||
msgid "Disable Emulation Speed Limit"
|
||
msgstr "에뮬레이션 속도 제한 끄기"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:885
|
||
msgid "Disable Fastmem"
|
||
msgstr "패스트멤 비활성"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:891
|
||
msgid "Disable Fastmem Arena"
|
||
msgstr "패스트멤 투기장 비활성"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:154
|
||
msgid "Disable Fog"
|
||
msgstr "안개 끄기"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:877
|
||
msgid "Disable JIT Cache"
|
||
msgstr "JIT 캐시 비활성"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:897
|
||
msgid "Disable Large Entry Points Map"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:214
|
||
msgid "Disabled"
|
||
msgstr "비활성화됨"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:278
|
||
msgid ""
|
||
"Disables bounding box emulation.<br><br>This may improve GPU performance "
|
||
"significantly, but some games will break.<br><br><dolphin_emphasis>If "
|
||
"unsure, leave this checked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
"바운딩 박스 에뮬레이션을 끕니다.<br><br>이것은 GPU 성능을 상당히 향상시킬지"
|
||
"도 모릅니다, 하지만 일부 게임은 깨질 것입니다.<br><br><dolphin_emphasis>잘 모"
|
||
"르겠으면, 체크해 두세요.</dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:346
|
||
msgid ""
|
||
"Disables the VRAM copy of the EFB, forcing a round-trip to RAM. Inhibits all "
|
||
"upscaling.<br><br><dolphin_emphasis>If unsure, leave this unchecked.</"
|
||
"dolphin_emphasis>"
|
||
msgstr ""
|
||
"EFB 의 비디오램 복사를 비활성합니다, 램에 왕복을 강제시킵니다. 모든 업스케일"
|
||
"링을 막습니다.<br><br><dolphin_emphasis>잘 모르겠으면, 체크 해제해 두세요.</"
|
||
"dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:638
|
||
msgid ""
|
||
"Disables the blending of adjacent rows when copying the EFB. This is known "
|
||
"in some games as \"deflickering\" or \"smoothing\".<br><br>Disabling the "
|
||
"filter has no effect on performance, but may result in a sharper image. "
|
||
"Causes few graphical issues.<br><br><dolphin_emphasis>If unsure, leave this "
|
||
"checked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
"EFB 를 복사할 때 인접한 줄들의 혼합을 비활성합니다. 이것은 일부 게임에서 \"깜"
|
||
"박임방지\" 나 \"부드럽게하기\" 로 알려진 것입니다.<br><br> 이 필터 비활성은 "
|
||
"성능에 영향이 없습니다, 하지만 더 날카로운 이미지로 나올 수도 있습니다. 소수"
|
||
"의 그래픽 이슈들을 일으킵니다.<br><br><dolphin_emphasis>잘 모르겠으면, 체크"
|
||
"해 두세요.</dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:343
|
||
msgid ""
|
||
"Disables your screensaver while running a game.<br><br><dolphin_emphasis>If "
|
||
"unsure, leave this checked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:97
|
||
msgid "Disc"
|
||
msgstr "디스크"
|
||
|
||
#: qtbase/src/gui/kernel/qplatformtheme.cpp:734
|
||
msgid "Discard"
|
||
msgstr "폐기"
|
||
|
||
#. i18n: Settings that affect how achievements are displayed while playing.
|
||
#: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:124
|
||
msgid "Display Settings"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:183
|
||
msgid "Display Type"
|
||
msgstr "디스플레이 타입"
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:240
|
||
msgid "Display values in Hex"
|
||
msgstr "값들을 Hex 로 보여주기"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:257
|
||
msgid ""
|
||
"Displays XFB copies as soon as they are created, instead of waiting for "
|
||
"scanout.<br><br>Can cause graphical defects in some games if the game "
|
||
"doesn't expect all XFB copies to be displayed. However, turning this setting "
|
||
"on reduces latency.<br><br><dolphin_emphasis>If unsure, leave this unchecked."
|
||
"</dolphin_emphasis>"
|
||
msgstr ""
|
||
"스켄아웃을 기다리는 대신, XFB 복사가 생성되자마자 표시합니다. <br><br>만일 게"
|
||
"임이 모든 XFB 복사가 표시되기를 기대하지 않는다면 일부 게임에서 그래픽 결함"
|
||
"을 일으킬 수 있습니다. 하지만 이 설정을 켜면 지연을 줄입니다."
|
||
"<br><br><dolphin_emphasis>잘 모르겠으면, 체크 해제해 두세요.</"
|
||
"dolphin_emphasis>"
|
||
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:28
|
||
msgid "Distance"
|
||
msgstr "거리"
|
||
|
||
#. i18n: Refering to emulated wii remote swing movement.
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:32
|
||
msgid "Distance of travel from neutral position."
|
||
msgstr "중립 위치에서 이동 거리"
|
||
|
||
#: Source/Core/DolphinQt/Main.cpp:264
|
||
msgid "Do you authorize Dolphin to report information to Dolphin's developers?"
|
||
msgstr "돌핀이 정보를 돌핀 개발자들에게 보고하도록 허가하시겠습니까?"
|
||
|
||
#: Source/Core/DolphinQt/MainWindow.cpp:1762
|
||
msgid "Do you want to add \"%1\" to the list of Game Paths?"
|
||
msgstr "\"%1\" 를 게임 경로들의 목록에 추가하고 싶습니까?"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1293
|
||
msgid "Do you want to clear the list of symbol names?"
|
||
msgstr "부호 이름 목록을 청소할까요?"
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:659
|
||
#, c-format
|
||
msgctxt ""
|
||
msgid "Do you want to delete the %n selected save file(s)?"
|
||
msgstr "선택된 저장 파일 %n 을 삭제하고 싶습니까?"
|
||
|
||
#: Source/Core/DolphinQt/MainWindow.cpp:970
|
||
msgid "Do you want to stop the current emulation?"
|
||
msgstr "에뮬레이션을 중단하고 싶습니까?"
|
||
|
||
#: Source/Core/DolphinQt/NANDRepairDialog.cpp:86
|
||
msgid "Do you want to try to repair the NAND?"
|
||
msgstr "NAND 고치기를 시도하고 싶습니까?"
|
||
|
||
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:84
|
||
msgid "Dolby Pro Logic II Decoder"
|
||
msgstr "돌비 프로 로직 II 디코더"
|
||
|
||
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:218
|
||
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:229
|
||
msgid "Dolphin FIFO Log (*.dff)"
|
||
msgstr "돌핀 FIFO 로그 (*.dff)"
|
||
|
||
#: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:344
|
||
msgid "Dolphin Game Mod Preset"
|
||
msgstr "돌핀 게임 모드 프리셋"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1594
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1611
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1630
|
||
msgid "Dolphin Map File (*.map)"
|
||
msgstr "돌핀 맵 파일 (*.map)"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:78
|
||
msgid "Dolphin Signature CSV File"
|
||
msgstr "돌핀 서명 CSV 파일"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:78
|
||
msgid "Dolphin Signature File"
|
||
msgstr "돌핀 서명 파일"
|
||
|
||
#: Source/Core/DolphinQt/MainWindow.cpp:1873
|
||
#: Source/Core/DolphinQt/MainWindow.cpp:1952
|
||
msgid "Dolphin TAS Movies (*.dtm)"
|
||
msgstr "돌핀 TAS 무비 (*.dtm)"
|
||
|
||
#: Source/Core/DolphinQt/ConvertDialog.cpp:327
|
||
msgid ""
|
||
"Dolphin can't convert NKit files to non-NKit files. Converting an NKit file "
|
||
"in Dolphin will result in another NKit file.\n"
|
||
"\n"
|
||
"If you want to convert an NKit file to a non-NKit file, you can use the same "
|
||
"program as you originally used when converting the file to the NKit format.\n"
|
||
"\n"
|
||
"Do you want to continue anyway?"
|
||
msgstr ""
|
||
"돌핀은 NKit 파일들을 non-NKit 파일들로 변환할 수 없습니다. NKit 파일을 돌핀에"
|
||
"서 변환하면 또다른 NKit 파일이 나올 것입니다.\n"
|
||
"\n"
|
||
"NKit 파일을 non-NKit 파일로 변환하고 싶다면, 파일을 NKit 포멧으로 변환시 원"
|
||
"래 사용했던 같은 프로그램을 사용할 수 있습니다.\n"
|
||
"\n"
|
||
"아무튼 계속 하고 싶습니까?"
|
||
|
||
#: Source/Core/DolphinQt/GameList/GameList.cpp:281
|
||
msgid ""
|
||
"Dolphin could not find any GameCube/Wii ISOs or WADs.\n"
|
||
"Double-click here to set a games directory..."
|
||
msgstr ""
|
||
"돌핀이 어떠한 게임큐브/Wii ISO나 WAD를 찾을 수 없습니다.\n"
|
||
"게임 디렉토리를 설정하려면 여기를 더블클릭하세요..."
|
||
|
||
#: Source/Core/DolphinQt/ConvertDialog.cpp:529
|
||
msgid "Dolphin failed to complete the requested action."
|
||
msgstr "돌핀이 요청된 액션 완수에 실패했습니다."
|
||
|
||
#. i18n: The word "free" in the standard phrase "free and open source"
|
||
#. is "free" as in "freedom" - it refers to certain properties of the
|
||
#. software's license, not the software's price. (It is true that Dolphin
|
||
#. can be downloaded at no cost, but that's not what this message says.)
|
||
#: Source/Core/DolphinQt/AboutDialog.cpp:74
|
||
msgid "Dolphin is a free and open-source GameCube and Wii emulator."
|
||
msgstr "돌핀은 무료이고 오픈-소스 게임큐브 및 Wii 에뮬레이터입니다."
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:1001
|
||
msgid "Dolphin is too old for traversal server"
|
||
msgstr "횡단 서버에 비해 돌핀이 너무 구 버전입니다."
|
||
|
||
#: Source/Core/DiscIO/VolumeVerifier.cpp:1383
|
||
msgid ""
|
||
"Dolphin is unable to verify typical TGC files properly, since they are not "
|
||
"dumps of actual discs."
|
||
msgstr ""
|
||
"실제 디스크의 덤프들이 아니기 때문에, 돌핀은 일반 TGC 파일들을 올바르게 검증"
|
||
"할 수 없습니다."
|
||
|
||
#: Source/Core/DiscIO/VolumeVerifier.cpp:1376
|
||
msgid "Dolphin is unable to verify unlicensed discs."
|
||
msgstr "돌핀은 라이슨스되지 않은 디스크들을 검증할 수 없습니다."
|
||
|
||
#: Source/Core/DolphinQt/Config/CheatWarningWidget.cpp:74
|
||
msgid "Dolphin's cheat system is currently disabled."
|
||
msgstr "돌핀의 치트 시스템이 현재 꺼졌습니다."
|
||
|
||
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:331
|
||
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:353
|
||
msgid "Domain"
|
||
msgstr "도메인"
|
||
|
||
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:200
|
||
msgid "Don't Update"
|
||
msgstr "업데이트 안함"
|
||
|
||
#: Source/Core/DolphinQt/NKitWarningDialog.cpp:56
|
||
msgid "Don't show this again"
|
||
msgstr "이것을 다시 보여주지마세요"
|
||
|
||
#: Source/Core/DiscIO/CompressedBlob.cpp:374
|
||
msgid "Done compressing disc image."
|
||
msgstr "디스크 이미지 압축이 완료되었습니다."
|
||
|
||
#. i18n: A light on the Shinkansen controller that lights up when the train doors are locked.
|
||
#. Labeled 戸じめ (in Japanese) on the actual controller.
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Shinkansen.cpp:55
|
||
msgid "Doors Locked"
|
||
msgstr "문들이 잠겼습니다"
|
||
|
||
#. i18n: A double precision floating point number
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:140
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:200
|
||
#: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:156
|
||
msgid "Double"
|
||
msgstr "더블"
|
||
|
||
#: Source/Core/Core/FreeLookManager.cpp:89
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:80
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Shinkansen.cpp:35
|
||
#: Source/Core/DolphinQt/ResourcePackManager.cpp:44
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:21
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUAccelerometer.cpp:19
|
||
#: Source/Core/InputCommon/ControllerEmu/ControllerEmu.h:25
|
||
msgid "Down"
|
||
msgstr "아래쪽"
|
||
|
||
#: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:92
|
||
msgid "Download Codes"
|
||
msgstr "코드 다운로드"
|
||
|
||
#: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:94
|
||
msgid "Download Codes from the WiiRD Database"
|
||
msgstr "WiiRD 데이터베이스에서 코드를 다운로드"
|
||
|
||
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:165
|
||
msgid "Download Game Covers from GameTDB.com for Use in Grid Mode"
|
||
msgstr "GameTDB.com 에서 그리드 모드에 사용할 게임커버를 다운로드"
|
||
|
||
#: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:385
|
||
msgid "Download complete"
|
||
msgstr "다운로드 완료"
|
||
|
||
#: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:386
|
||
msgid "Downloaded %1 codes. (added %2)"
|
||
msgstr "%1 코드들이 다운로드됨. (%2 추가됨)"
|
||
|
||
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:336
|
||
msgid ""
|
||
"Downloads full game covers from GameTDB.com to display in the game list's "
|
||
"Grid View. If this setting is unchecked, the game list displays a banner "
|
||
"from the game's save data, and if the game has no save file, displays a "
|
||
"generic banner instead.<br><br>List View will always use the save file "
|
||
"banners.<br><br><dolphin_emphasis>If unsure, leave this checked.</"
|
||
"dolphin_emphasis>"
|
||
msgstr ""
|
||
|
||
#. i18n: The "Drawsome" (combination of "Draw" and "Awesome") tablet wiimote extension by Ubisoft.
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/DrawsomeTablet.cpp:25
|
||
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:203
|
||
msgid "Drawsome Tablet"
|
||
msgstr "드로썸 태블릿"
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:56
|
||
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:73
|
||
msgid "Drum Kit"
|
||
msgstr "드럼 키트"
|
||
|
||
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:210
|
||
msgid "Dual Core"
|
||
msgstr "듀얼 코어"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:214
|
||
msgid "Dual View"
|
||
msgstr "듀얼 뷰"
|
||
|
||
#: Source/Core/Core/HW/EXI/EXI_Device.h:94
|
||
msgid "Dummy"
|
||
msgstr "더미"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:262
|
||
msgid "Dump &ARAM"
|
||
msgstr "ARAM 덤프(&A)"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:261
|
||
msgid "Dump &ExRAM"
|
||
msgstr "확장램 덤프(&E)"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:263
|
||
msgid "Dump &FakeVMEM"
|
||
msgstr "가짜가상메모리 덤프(&F)"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:260
|
||
msgid "Dump &MRAM"
|
||
msgstr "MRAM 덤프(&M)"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:846
|
||
msgid "Dump Audio"
|
||
msgstr "오디오 덤프"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:130
|
||
msgid "Dump Base Textures"
|
||
msgstr "기반 텍스처 덤프"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:110
|
||
msgid "Dump EFB Target"
|
||
msgstr "EFB 타겟 덤프"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:840
|
||
msgid "Dump Frames"
|
||
msgstr "프레임들 덤프"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:381
|
||
msgid "Dump GameCube BBA traffic"
|
||
msgstr "게임큐브 BBA 트래픽을 덤프"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:131
|
||
msgid "Dump Mip Maps"
|
||
msgstr "밉맵 덤프"
|
||
|
||
#: Source/Core/DolphinQt/Settings/PathPane.cpp:202
|
||
msgid "Dump Path:"
|
||
msgstr "덤프 경로:"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:111
|
||
msgid "Dump XFB Target"
|
||
msgstr "XFB 타겟 덤프"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:376
|
||
msgid "Dump decrypted SSL reads"
|
||
msgstr "해독된 SSL 읽기들 덤프"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:377
|
||
msgid "Dump decrypted SSL writes"
|
||
msgstr "해독된 SSL 쓰기들 덤프"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:370
|
||
msgid "Dump options"
|
||
msgstr "덤프 옵션"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:380
|
||
msgid "Dump peer certificates"
|
||
msgstr "피어 증명서 덤프"
|
||
|
||
#. i18n: CA stands for certificate authority
|
||
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:379
|
||
msgid "Dump root CA certificates"
|
||
msgstr "루트 CA 증명서 덤프"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:318
|
||
msgid ""
|
||
"Dumps decoded game textures based on the other flags to User/Dump/Textures/"
|
||
"<game_id>/.<br><br><dolphin_emphasis>If unsure, leave this unchecked.</"
|
||
"dolphin_emphasis>"
|
||
msgstr ""
|
||
"다른 플래그에 기반한 디코드된 게임 텍스처를 User/Dump/Textures/<"
|
||
"game_id>/ 에 덤프합니다.<br><br><dolphin_emphasis>잘 모르겠으면, 체크 해제"
|
||
"해 두세요.</dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:340
|
||
msgid ""
|
||
"Dumps the contents of EFB copies to User/Dump/Textures/."
|
||
"<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
"User/Dump/Textures/로 EFB 복사의 내용을 덤프합니다.<br><br><dolphin_emphasis>"
|
||
"잘 모르겠으면, 체크 해제해 두세요.</dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:343
|
||
msgid ""
|
||
"Dumps the contents of XFB copies to User/Dump/Textures/."
|
||
"<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
"User/Dump/Textures/로 XFB 복사의 내용을 덤프합니다.<br><br><dolphin_emphasis>"
|
||
"잘 모르겠으면, 체크 해제해 두세요.</dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/TAS/TASInputWindow.cpp:61
|
||
msgid "Duration of Turbo Button Press (frames):"
|
||
msgstr "터보 버튼 누르기의 기간 (프레임):"
|
||
|
||
#: Source/Core/DolphinQt/TAS/TASInputWindow.cpp:67
|
||
msgid "Duration of Turbo Button Release (frames):"
|
||
msgstr "터보 버튼 떼기의 기간 (프레임)"
|
||
|
||
#: Source/Core/DiscIO/Enums.cpp:95
|
||
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:88
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:176
|
||
msgid "Dutch"
|
||
msgstr "네덜란드어"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:242
|
||
msgid "E&xit"
|
||
msgstr "종료(&x)"
|
||
|
||
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:175
|
||
msgid "EFB copy %1"
|
||
msgstr "EFB 복사 %1"
|
||
|
||
#: Source/Core/Core/HW/EXI/BBA/TAP_Win32.cpp:216
|
||
msgid ""
|
||
"ERROR: This version of Dolphin requires a TAP-Win32 driver that is at least "
|
||
"version {0}.{1} -- If you recently upgraded your Dolphin distribution, a "
|
||
"reboot is probably required at this point to get Windows to see the new "
|
||
"driver."
|
||
msgstr ""
|
||
"오류: 이 버전의 돌핀은 적어도 {0}.{1} 버전 TAP-Win32 드라이버가 필요합니다. "
|
||
"-- 최근에 돌핀 배포를 업그레이드했다면, 윈도우가 새로운 드라이버를 인식하기 "
|
||
"위해 재부팅이 필요합니다."
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:189
|
||
msgid ""
|
||
"Each player sends their own inputs to the game, with equal buffer size for "
|
||
"all players, configured by the host.\n"
|
||
"Suitable for competitive games where fairness and minimal latency are most "
|
||
"important."
|
||
msgstr ""
|
||
"모든 플레이어에 대해, 호스트에 의해 설정된 같은 버퍼 크기로, 각각의 플레이가 "
|
||
"자신의 입력을 게임에 보냅니다.\n"
|
||
"공정함과 최소의 지연이 가장 중요한 경쟁 게임들에 알맞음."
|
||
|
||
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:125
|
||
msgid "Early Memory Updates"
|
||
msgstr "빠른 메모리 업데이트"
|
||
|
||
#. i18n: One of the elements in the Skylanders games. Japanese: 土. For official translations
|
||
#. in other languages, check the SuperChargers manual at https://support.activision.com/manuals
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:339
|
||
msgid "Earth"
|
||
msgstr "지구"
|
||
|
||
#: Source/Core/UICommon/NetPlayIndex.cpp:249
|
||
msgid "East Asia"
|
||
msgstr "동 아시아"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:40
|
||
#: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:60
|
||
msgid "Edit Breakpoint"
|
||
msgstr "중단점 수정"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:236
|
||
msgid "Edit Conditional"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:236
|
||
msgid "Edit conditional expression"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:532
|
||
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:549
|
||
msgid "Edit..."
|
||
msgstr "편집..."
|
||
|
||
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:200
|
||
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:201
|
||
msgid "Editor"
|
||
msgstr "에디터"
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:79
|
||
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:160
|
||
msgid "Effect"
|
||
msgstr "효과"
|
||
|
||
#. i18n: One of the options shown below "Address Space". "Effective" addresses are the addresses
|
||
#. used directly by the CPU and may be subject to translation via the MMU to physical addresses.
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:169
|
||
msgid "Effective"
|
||
msgstr "효과적인"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:189
|
||
msgid "Effective priority"
|
||
msgstr "효율 우선순위"
|
||
|
||
#: Source/Core/UICommon/UICommon.cpp:529
|
||
msgid "EiB"
|
||
msgstr "EiB"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:29
|
||
msgid "Eject Disc"
|
||
msgstr "디스크 꺼내기"
|
||
|
||
#. i18n: Elements are a trait of Skylanders figures. For official translations of this term,
|
||
#. check the Skylanders SuperChargers manual at https://support.activision.com/manuals
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:287
|
||
msgid "Element"
|
||
msgstr "요소"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:45
|
||
msgid "Embedded Frame Buffer (EFB)"
|
||
msgstr "내장형 프레임 버퍼 (EFB)"
|
||
|
||
#: Source/Core/Core/State.cpp:650
|
||
msgid "Empty"
|
||
msgstr "비어있음"
|
||
|
||
#: Source/Core/Core/Core.cpp:242
|
||
msgid "Emu Thread already running"
|
||
msgstr "에뮬 쓰레드가 이미 구동중임"
|
||
|
||
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:91
|
||
msgid "Emulate Disc Speed"
|
||
msgstr "디스크 속도 에뮬"
|
||
|
||
#: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:64
|
||
msgid "Emulate Infinity Base"
|
||
msgstr "무한대 기반 에뮬"
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:144
|
||
msgid "Emulate Skylander Portal"
|
||
msgstr "스카이랜더 포탈 에뮬레이트"
|
||
|
||
#: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:112
|
||
msgid "Emulate the Wii's Bluetooth adapter"
|
||
msgstr "Wii 의 블루투스 어댑터를 에뮬"
|
||
|
||
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:41
|
||
msgid ""
|
||
"Emulate the disc speed of real hardware. Disabling can cause instability. "
|
||
"Defaults to <b>True</b>"
|
||
msgstr ""
|
||
"실제 하드웨어의 디스크 속도를 에뮬합니다. 비활성화는 불안정을 유발할 수 있습"
|
||
"니다. 기본 값은 <b>True</b>"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:257
|
||
msgid "Emulated USB Devices"
|
||
msgstr "에뮬된 USB 장치들"
|
||
|
||
#: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:143
|
||
msgid "Emulated Wii Remote"
|
||
msgstr "에뮬된 Wii 리모트"
|
||
|
||
#: Source/Core/Core/FifoPlayer/FifoDataFile.cpp:277
|
||
msgid ""
|
||
"Emulated memory size mismatch!\n"
|
||
"Current: MEM1 {0:08X} ({1} MiB), MEM2 {2:08X} ({3} MiB)\n"
|
||
"DFF: MEM1 {4:08X} ({5} MiB), MEM2 {6:08X} ({7} MiB)"
|
||
msgstr ""
|
||
"에뮬된 메모리 크기가 맞지 않습니다!\n"
|
||
"현재: MEM1 {0:08X} ({1} MiB), MEM2 {2:08X} ({3} MiB)\n"
|
||
"DFF: MEM1 {4:08X} ({5} MiB), MEM2 {6:08X} ({7} MiB)"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:342
|
||
#: Source/Core/DolphinQt/Config/Mapping/HotkeyGeneral.cpp:26
|
||
msgid "Emulation Speed"
|
||
msgstr "에뮬레이션 속도"
|
||
|
||
#: Source/Core/DolphinQt/Config/ControllerInterface/DualShockUDPClientWidget.cpp:30
|
||
#: Source/Core/DolphinQt/Config/FreeLookWidget.cpp:36
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:129
|
||
#: Source/Core/DolphinQt/Config/Mapping/MappingWidget.cpp:138
|
||
msgid "Enable"
|
||
msgstr "활성"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:94
|
||
msgid "Enable API Validation Layers"
|
||
msgstr "API 검증 레이어 활성화"
|
||
|
||
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:143
|
||
msgid "Enable Audio Stretching"
|
||
msgstr "오디오 늘림 활성"
|
||
|
||
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:147
|
||
msgid "Enable Cheats"
|
||
msgstr "치트 활성화"
|
||
|
||
#: Source/Core/DolphinQt/TAS/TASInputWindow.cpp:56
|
||
msgid "Enable Controller Inpu&t"
|
||
msgstr "컨트롤러 입력 활성화(&t)"
|
||
|
||
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:162
|
||
msgid "Enable Custom RTC"
|
||
msgstr "사용자 지정 RTC 켜기"
|
||
|
||
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:167
|
||
msgid "Enable Debugging UI"
|
||
msgstr "디버깅 UI 활성화"
|
||
|
||
#: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:99
|
||
msgid "Enable Discord Presence"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:87
|
||
msgid "Enable Dual Core"
|
||
msgstr "듀얼 코어 활성화"
|
||
|
||
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:144
|
||
msgid "Enable Dual Core (speedhack)"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:95
|
||
msgid "Enable Emulated CPU Clock Override"
|
||
msgstr "에뮬된 CPU 클럭 오버라이드 활성화"
|
||
|
||
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:125
|
||
msgid "Enable Emulated Memory Size Override"
|
||
msgstr "에뮬된 메모리 크기 오버라이드 활성화"
|
||
|
||
#: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:86
|
||
msgid "Enable Encore Achievements"
|
||
msgstr "재 달성 활성화"
|
||
|
||
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:89
|
||
msgid "Enable FPRF"
|
||
msgstr "FPRF 활성화"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:114
|
||
msgid "Enable Graphics Mods"
|
||
msgstr "그래픽 모드 활성화"
|
||
|
||
#: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:66
|
||
msgid "Enable Hardcore Mode"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:68
|
||
msgid ""
|
||
"Enable Hardcore Mode on RetroAchievements.<br><br>Hardcore Mode is intended "
|
||
"to provide an experience as close to gaming on the original hardware as "
|
||
"possible. RetroAchievements rankings are primarily oriented towards Hardcore "
|
||
"points (Softcore points are tracked but not as heavily emphasized) and "
|
||
"leaderboards require Hardcore Mode to be on.<br><br>To ensure this "
|
||
"experience, the following features will be disabled, as they give emulator "
|
||
"players an advantage over console players:<br>- Loading states<br>-- Saving "
|
||
"states is allowed<br>- Emulator speeds below 100%<br>-- Frame advance is "
|
||
"disabled<br>-- Turbo is allowed<br>- Cheats<br>- Memory patches<br>-- File "
|
||
"patches are allowed<br>- Debug UI<br>- "
|
||
"Freelook<br><br><dolphin_emphasis>This cannot be turned on while a game is "
|
||
"playing.</dolphin_emphasis><br>Close your current game before enabling."
|
||
"<br>Be aware that turning Hardcore Mode off while a game is running requires "
|
||
"the game to be closed before re-enabling."
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:916
|
||
msgid "Enable JIT Block Profiling"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:88
|
||
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:69
|
||
msgid "Enable MMU"
|
||
msgstr "MMU 활성화"
|
||
|
||
#: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:103
|
||
msgid "Enable Progress Notifications"
|
||
msgstr "진척도 알림 활성화"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:168
|
||
msgid "Enable Progressive Scan"
|
||
msgstr "프로그레시브 스캔 활성화"
|
||
|
||
#: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:51
|
||
msgid "Enable RetroAchievements.org Integration"
|
||
msgstr "RetroAchievements.org 통합 활성화"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/GCPadWiiUConfigDialog.cpp:39
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:354
|
||
msgid "Enable Rumble"
|
||
msgstr "진동 활성화"
|
||
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:159
|
||
msgid "Enable Screen Saver"
|
||
msgstr "화면 보호기 활성화"
|
||
|
||
#: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:115
|
||
msgid "Enable Speaker Data"
|
||
msgstr "스피커 데이터 활성화"
|
||
|
||
#: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:92
|
||
msgid "Enable Spectator Mode"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:80
|
||
msgid "Enable Unofficial Achievements"
|
||
msgstr "비공식 달성 활성화"
|
||
|
||
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:235
|
||
msgid "Enable Usage Statistics Reporting"
|
||
msgstr "사용 통계 보고 활성화"
|
||
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:160
|
||
msgid "Enable WiiConnect24 via WiiLink"
|
||
msgstr "WiiLink 로 WiiConnect24 활성화"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:87
|
||
msgid "Enable Wireframe"
|
||
msgstr "와이어프레임 활성화"
|
||
|
||
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:83
|
||
msgid "Enable Write-Back Cache (slow)"
|
||
msgstr "롸이트-백 캐시 활성화 (느림)"
|
||
|
||
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:107
|
||
msgid ""
|
||
"Enable emulated disc speed. Disabling this can cause crashes and other "
|
||
"problems in some games. (ON = Compatible, OFF = Unlocked)"
|
||
msgstr ""
|
||
"에뮬된 디스크 속도를 켭니다. 이것을 비활성화하면 일부 게임에서 깨짐이나 다른 "
|
||
"문제를 일으킬 수 있습니다. (켬 = 호환성, 끔 = 해제)"
|
||
|
||
#: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:53
|
||
msgid ""
|
||
"Enable integration with RetroAchievements for earning achievements and "
|
||
"competing in leaderboards.<br><br>Must log in with a RetroAchievements "
|
||
"account to use. Dolphin does not save your password locally and uses an API "
|
||
"token to maintain login."
|
||
msgstr ""
|
||
"얻은 달성과 리더보드 경쟁을 위한 RetroAchievements 와 통합을 활성합니다."
|
||
"<br><br>사용하려면 RetroAchievements 계정에 로그인 해야만 합니다. 돌핀은 로그"
|
||
"인을 유지하기 위해 패스워드를 로컬로 저장하지 않고 API 토큰을 사용합니다."
|
||
|
||
#: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:105
|
||
msgid ""
|
||
"Enable progress notifications on achievements.<br><br>Displays a brief popup "
|
||
"message whenever the player makes progress on an achievement that tracks an "
|
||
"accumulated value, such as 60 out of 120 stars."
|
||
msgstr ""
|
||
"달성들상에 진척 알림을 활성화합니다.<br><br>120 별 중에 60 처럼, 모인 값에 따"
|
||
"른 달성 진보를 만들 때마다 요약 팝업 메시지를 표시합니다."
|
||
|
||
#: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:88
|
||
msgid ""
|
||
"Enable unlocking achievements in Encore Mode.<br><br>Encore Mode re-enables "
|
||
"achievements the player has already unlocked on the site so that the player "
|
||
"will be notified if they meet the unlock conditions again, useful for custom "
|
||
"speedrun criteria or simply for fun.<br><br>Setting takes effect on next "
|
||
"game load."
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:94
|
||
msgid ""
|
||
"Enable unlocking achievements in Spectator Mode.<br><br>While in Spectator "
|
||
"Mode, achievements and leaderboards will be processed and displayed on "
|
||
"screen, but will not be submitted to the server.<br><br>If this is on at "
|
||
"game launch, it will not be turned off until game close, because a "
|
||
"RetroAchievements session will not be created.<br><br>If this is off at game "
|
||
"launch, it can be toggled freely while the game is running."
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:82
|
||
msgid ""
|
||
"Enable unlocking unofficial achievements as well as official achievements."
|
||
"<br><br>Unofficial achievements may be optional or unfinished achievements "
|
||
"that have not been deemed official by RetroAchievements and may be useful "
|
||
"for testing or simply for fun.<br><br>Setting takes effect on next game load."
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:98
|
||
msgid ""
|
||
"Enables Dolby Pro Logic II emulation using 5.1 surround. Certain backends "
|
||
"only."
|
||
msgstr ""
|
||
"5.1 서라운드를 사용하는 돌비 프로 로직 II 에뮬레이션을 켭니다. 특정 백엔드 전"
|
||
"용."
|
||
|
||
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:102
|
||
msgid ""
|
||
"Enables Floating Point Result Flag calculation, needed for a few games. (ON "
|
||
"= Compatible, OFF = Fast)"
|
||
msgstr ""
|
||
"부동 소수점 결과 플래그 계산을 켭니다, 소수의 게임들에서 필요합니다. (켬 = 호"
|
||
"환성, 끔 = 빠름)"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:644
|
||
msgid ""
|
||
"Enables detection of arbitrary mipmaps, which some games use for special "
|
||
"distance-based effects.<br><br>May have false positives that result in "
|
||
"blurry textures at increased internal resolution, such as in games that use "
|
||
"very low resolution mipmaps. Disabling this can also reduce stutter in games "
|
||
"that frequently load new textures. This feature is not compatible with GPU "
|
||
"Texture Decoding.<br><br><dolphin_emphasis>If unsure, leave this unchecked.</"
|
||
"dolphin_emphasis>"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:85
|
||
msgid ""
|
||
"Enables emulation of the CPU write-back cache.<br>Enabling will have a "
|
||
"significant impact on performance.<br>This should be left disabled unless "
|
||
"absolutely needed.<br><br><dolphin_emphasis>If unsure, leave this unchecked."
|
||
"</dolphin_emphasis>"
|
||
msgstr ""
|
||
"CPU 후기입 캐시를 활성화합니다.<br>활성화는 성능상에 상당한 영향을 줄 것입니"
|
||
"다.<br>이것은 절대적으로 요구되는 것이 아니면 비활성화로 두어야합니다."
|
||
"<br><br><dolphin_emphasis>잘 모르겠으면, 체크 해제해 두세요.</"
|
||
"dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:391
|
||
msgid ""
|
||
"Enables multithreaded command submission in backends where supported. "
|
||
"Enabling this option may result in a performance improvement on systems with "
|
||
"more than two CPU cores. Currently, this is limited to the Vulkan backend."
|
||
"<br><br><dolphin_emphasis>If unsure, leave this checked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
"지원하는 백엔드일 때 멀티쓰레드된 명령 제출을 활성화합니다. 이 옵션을 활성화"
|
||
"하면 CPU 코어가 두개 이상인 시스템에서 성능이 증가할 수도 있습니다. 현재, 이"
|
||
"것은 Vulkan 백엔드 한정입니다.<br><br><dolphin_emphasis>잘 모르겠으면, 체크"
|
||
"해 두세요.</dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:387
|
||
msgid ""
|
||
"Enables progressive scan if supported by the emulated software. Most games "
|
||
"don't have any issue with this.<br><br><dolphin_emphasis>If unsure, leave "
|
||
"this unchecked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
"에뮬된 소프트에서 지원된다면 프로그레시브 스캔을 활성화합니다. 대부분의 게임"
|
||
"들은 이것과 아무런 이슈가 없습니다.<br><br><dolphin_emphasis>잘 모르겠으면, "
|
||
"체크 해제해 두세요.</dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:652
|
||
msgid ""
|
||
"Enables scRGB HDR output (if supported by your graphics backend and "
|
||
"monitor). Fullscreen might be required.<br><br>This gives post process "
|
||
"shaders more room for accuracy, allows \"AutoHDR\" post-process shaders to "
|
||
"work, and allows to fully display the PAL and NTSC-J color spaces."
|
||
"<br><br>Note that games still render in SDR internally."
|
||
"<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
"scRGB HDR 출력 (그래픽 카드 백엔드와 모니터가 지원된다면) 을 활성화합니다. 전"
|
||
"체화면이 필요할지 모릅니다.<br><br>이것은 후처리 쉐이더에 정확도를 위한 더 많"
|
||
"은 공간을 제공합니다, \"AutoHDR\" 후-처리 쉐이더가 작동하도록 허용합니다, 그"
|
||
"리고 PAL 과 NTSC-J 색 공간 전체 표현을 허용합니다.<br><br>게임들은 내부적으"
|
||
"로 여전히 SDR 로 랜더하는 점을 알아두세요.<br><br><dolphin_emphasis>잘 모르겠"
|
||
"으면, 체크 해제해 두세요.</dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:152
|
||
msgid "Enables stretching of the audio to match emulation speed."
|
||
msgstr "에뮬레이션 스피드와 맞도록 오디오 늘리기를 활성화합니다."
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:269
|
||
msgid ""
|
||
"Enables texture decoding using the GPU instead of the CPU.<br><br>This may "
|
||
"result in performance gains in some scenarios, or on systems where the CPU "
|
||
"is the bottleneck.<br><br>This option is incompatible with Arbitrary Mipmap "
|
||
"Detection.<br><br><dolphin_emphasis>If unsure, leave this unchecked.</"
|
||
"dolphin_emphasis>"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:100
|
||
msgid ""
|
||
"Enables the Memory Management Unit, needed for some games. (ON = Compatible, "
|
||
"OFF = Fast)"
|
||
msgstr ""
|
||
"일부 게임들에 필요한 메모리 관리 유닛을 활성화 합니다. (켬 = 호환성, 끔 = 빠"
|
||
"름)"
|
||
|
||
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:71
|
||
msgid ""
|
||
"Enables the Memory Management Unit, needed for some games. (ON = Compatible, "
|
||
"OFF = Fast)<br><br><dolphin_emphasis>If unsure, leave this unchecked.</"
|
||
"dolphin_emphasis>"
|
||
msgstr ""
|
||
"메모리 관리 유닛을 활성화, 일부 게임에서 요구됩니다. (켬 = 호환, 끔 = 빠"
|
||
"름)<br><br><dolphin_emphasis>잘 모르겠으면, 체크 해제해 두세요.</"
|
||
"dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:192
|
||
msgid ""
|
||
"Enables the WiiLink service for WiiConnect24 channels.\n"
|
||
"WiiLink is an alternate provider for the discontinued WiiConnect24 Channels "
|
||
"such as the Forecast and Nintendo Channels\n"
|
||
"Read the Terms of Service at: https://www.wiilink24.com/tos"
|
||
msgstr ""
|
||
"WiiConnect24 채널들을 위한 WiiLink 서비스를 활성화합니다.\n"
|
||
"WiiLink 는 Forecast 와 닌텐도 채널들과 같은 중단된 WiiConnect24 채널들을 위"
|
||
"한 대체 제공자입니다.\n"
|
||
"이곳에서 서비스 설명을 읽으세요: https://www.wiilink24.com/tos"
|
||
|
||
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:379
|
||
msgid ""
|
||
"Enables the use of AR and Gecko cheat codes which can be used to modify "
|
||
"games' behavior. These codes can be configured with the Cheats Manager in "
|
||
"the Tools menu.<br><br>This setting cannot be changed while emulation is "
|
||
"active.<br><br><dolphin_emphasis>If unsure, leave this unchecked.</"
|
||
"dolphin_emphasis>"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:313
|
||
msgid ""
|
||
"Enables validation of API calls made by the video backend, which may assist "
|
||
"in debugging graphical issues. On the Vulkan and D3D backends, this also "
|
||
"enables debug symbols for the compiled shaders.<br><br><dolphin_emphasis>If "
|
||
"unsure, leave this unchecked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
"비디오 백엔드에 의해 만들어진 API 의 검증을 활성화합니다, 그래픽 관련 이슈의 "
|
||
"디버깅에 도움이 될 수도 있습니다. Vulkan 과 D3D 백엔드에서, 이것은 컴파일된 "
|
||
"쉐이더용 디버그 부호를 활성화합니다.<br><br><dolphin_emphasis>잘 모르겠으면, "
|
||
"체크 해제해 두세요.</dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:369
|
||
msgid ""
|
||
"Encodes frame dumps using the FFV1 codec.<br><br><dolphin_emphasis>If "
|
||
"unsure, leave this unchecked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
"FFV1 코덱을 사용하여 프레임 덤프들을 인코드합니다.<br><br><dolphin_emphasis>"
|
||
"잘 모르겠으면, 체크 해제해 두세요.</dolphin_emphasis>"
|
||
|
||
#. i18n: Character encoding
|
||
#: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:43
|
||
msgid "Encoding"
|
||
msgstr "인코딩"
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:616
|
||
msgid ""
|
||
"Encountered the following errors while opening save files:\n"
|
||
"%1\n"
|
||
"\n"
|
||
"Aborting import."
|
||
msgstr ""
|
||
"저장 파일을 여는 동안 다음 에러가 발생했습니다:\n"
|
||
"%1\n"
|
||
"\n"
|
||
"가져오기를 중단합니다."
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:271
|
||
msgid "End Addr"
|
||
msgstr ""
|
||
|
||
#: Source/Core/Core/NetPlayServer.cpp:127
|
||
msgid "Enet Didn't Initialize"
|
||
msgstr "Enet이 초기화되지 않았습니다."
|
||
|
||
#: Source/Core/DiscIO/Enums.cpp:80
|
||
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:86
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:171
|
||
msgid "English"
|
||
msgstr "영어"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:65
|
||
#: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:61
|
||
msgid "Enhancements"
|
||
msgstr "향상"
|
||
|
||
#: Source/Core/DolphinQt/Settings/BroadbandAdapterSettingsDialog.cpp:87
|
||
msgid "Enter IP address of device running the XLink Kai Client:"
|
||
msgstr "XLink Kai 클라이언트를 구동할 장치의 IP 주소 입력 :"
|
||
|
||
#: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:59
|
||
msgid "Enter USB device ID"
|
||
msgstr "USB 장치 ID 를 입력하세요"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:275
|
||
msgid "Enter address to watch:"
|
||
msgstr "관찰할 주소 입력:"
|
||
|
||
#. i18n: MAC stands for Media Access Control. A MAC address uniquely identifies a network
|
||
#. interface (physical) like a serial number. "MAC" should be kept in translations.
|
||
#: Source/Core/DolphinQt/Settings/BroadbandAdapterSettingsDialog.cpp:39
|
||
msgid "Enter new Broadband Adapter MAC address:"
|
||
msgstr "새로운 광대역 어댑터 맥 어드레스 입력:"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:301
|
||
msgid "Enter password"
|
||
msgstr "패스워드 입력"
|
||
|
||
#: Source/Core/DolphinQt/Settings/BroadbandAdapterSettingsDialog.cpp:78
|
||
msgid "Enter the DNS server to use:"
|
||
msgstr "사용할 DNS 서버를 입력:"
|
||
|
||
#: Source/Core/DolphinQt/Settings/BroadbandAdapterSettingsDialog.cpp:62
|
||
msgid ""
|
||
"Enter the IP address and port of the tapserver instance you want to connect "
|
||
"to."
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1354
|
||
msgid "Enter the RSO module address:"
|
||
msgstr "RSO 모듈 주소를 입력:"
|
||
|
||
#: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:194
|
||
#: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:250
|
||
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:262
|
||
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:386
|
||
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:265
|
||
#: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:358
|
||
#: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:364
|
||
#: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:46
|
||
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:539
|
||
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:253
|
||
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:294
|
||
#: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:229
|
||
#: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:256
|
||
#: Source/Core/DolphinQt/ConvertDialog.cpp:426
|
||
#: Source/Core/DolphinQt/ConvertDialog.cpp:473
|
||
#: Source/Core/DolphinQt/ConvertDialog.cpp:528
|
||
#: Source/Core/DolphinQt/Debugger/AssembleInstructionDialog.cpp:105
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:582
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:593
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:649
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:664
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:968
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:982
|
||
#: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:255
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:639
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:645
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:654
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:666
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:685
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:691
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:706
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:714
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:738
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:745
|
||
#: Source/Core/DolphinQt/Debugger/RegisterColumn.cpp:86
|
||
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:282
|
||
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:432
|
||
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:240
|
||
#: Source/Core/DolphinQt/GBAWidget.cpp:583
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:347
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:377
|
||
#: Source/Core/DolphinQt/Main.cpp:212 Source/Core/DolphinQt/Main.cpp:228
|
||
#: Source/Core/DolphinQt/Main.cpp:235 Source/Core/DolphinQt/MainWindow.cpp:309
|
||
#: Source/Core/DolphinQt/MainWindow.cpp:317
|
||
#: Source/Core/DolphinQt/MainWindow.cpp:1146
|
||
#: Source/Core/DolphinQt/MainWindow.cpp:1555
|
||
#: Source/Core/DolphinQt/MainWindow.cpp:1562
|
||
#: Source/Core/DolphinQt/MainWindow.cpp:1622
|
||
#: Source/Core/DolphinQt/MainWindow.cpp:1629
|
||
#: Source/Core/DolphinQt/MainWindow.cpp:1740
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:205 Source/Core/DolphinQt/MenuBar.cpp:1252
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1338
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1361
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1376
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1408
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1433
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1650
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1662
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1674
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1696
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1722
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1774
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:316
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:482
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:743
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:985
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:1108
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:1118
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:336
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:342
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:349
|
||
#: Source/Core/DolphinQt/RenderWidget.cpp:125
|
||
#: Source/Core/DolphinQt/ResourcePackManager.cpp:204
|
||
#: Source/Core/DolphinQt/ResourcePackManager.cpp:225
|
||
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:449
|
||
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:465
|
||
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:486
|
||
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:507
|
||
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:551
|
||
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:588
|
||
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:611
|
||
#: Source/Core/DolphinQt/Translation.cpp:322
|
||
msgid "Error"
|
||
msgstr "오류"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:456
|
||
msgid "Error Log"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/GCPadWiiUConfigDialog.cpp:75
|
||
msgid "Error Opening Adapter: %1"
|
||
msgstr "어댑터 열기 에러: %1"
|
||
|
||
#: Source/Core/Core/NetPlayServer.cpp:1504
|
||
msgid "Error collecting save data!"
|
||
msgstr "저장 데이터 수집 에러!"
|
||
|
||
#: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:274
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:600
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:607
|
||
msgid "Error converting value"
|
||
msgstr "값 변환 에러"
|
||
|
||
#: Source/Core/DolphinQt/Translation.cpp:323
|
||
msgid "Error loading selected language. Falling back to system default."
|
||
msgstr ""
|
||
"선택된 언어 가져오는 데 오류가 발생했습니다. 기본 시스템 언어로 돌아갑니다."
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:210
|
||
msgid "Error obtaining session list: %1"
|
||
msgstr "에러가 있는 세션 목록: %1"
|
||
|
||
#: Source/Core/DolphinQt/MainWindow.cpp:310
|
||
msgid "Error occurred while loading some texture packs"
|
||
msgstr "일부 텍스처 팩을 로딩하는 중에 에러가 발생했습니다"
|
||
|
||
#: Source/Core/Core/NetPlayClient.cpp:1853
|
||
msgid "Error processing codes."
|
||
msgstr "코드들 처리 에러."
|
||
|
||
#: Source/Core/Core/NetPlayClient.cpp:1825
|
||
msgid "Error processing data."
|
||
msgstr "데이터 처리 에러."
|
||
|
||
#: Source/Core/Core/NetPlayCommon.cpp:60
|
||
msgid "Error reading file: {0}"
|
||
msgstr "파일 읽기 에러: {0}"
|
||
|
||
#: Source/Core/Core/NetPlayServer.cpp:1540
|
||
msgid "Error synchronizing cheat codes!"
|
||
msgstr "치트 코드들 동기화 에러!"
|
||
|
||
#: Source/Core/Core/NetPlayServer.cpp:1526
|
||
msgid "Error synchronizing save data!"
|
||
msgstr "저장 데이터 동기화 에러!"
|
||
|
||
#: Source/Core/Core/NetPlayCommon.cpp:214
|
||
msgid "Error writing file: {0}"
|
||
msgstr "파일 쓰기 에러: {0}"
|
||
|
||
#: Source/Core/Common/ChunkFile.h:310
|
||
msgid ""
|
||
"Error: After \"{0}\", found {1} ({2:#x}) instead of save marker {3} ({4:"
|
||
"#x}). Aborting savestate load..."
|
||
msgstr ""
|
||
"오류: \"{0}\" 뒤에, {1} ({2:#x}) 를 발견하였습니다, 저장 표식 {3} ({4:#x}) 대"
|
||
"신에. 상태 저장 로드를 취소합니다..."
|
||
|
||
#: Source/Core/Core/HW/GBACore.cpp:192
|
||
msgid "Error: GBA{0} failed to create core"
|
||
msgstr "에러: GBA{0} 코어 생성에 실패했습니다"
|
||
|
||
#: Source/Core/Core/HW/GBACore.cpp:347
|
||
msgid "Error: GBA{0} failed to load the BIOS in {1}"
|
||
msgstr "에러: GBA{0} {1} 에서 바이오스 로드에 실패했습니다"
|
||
|
||
#: Source/Core/Core/HW/GBACore.cpp:212
|
||
msgid "Error: GBA{0} failed to load the ROM in {1}"
|
||
msgstr "에러: GBA{0} {1} 에서 롬 로드에 실패했습니다"
|
||
|
||
#: Source/Core/Core/HW/GBACore.cpp:366
|
||
msgid "Error: GBA{0} failed to load the save in {1}"
|
||
msgstr "에러: GBA{0} {1} 에서 저장 로드에 실패했습니다"
|
||
|
||
#: Source/Core/Core/HW/GBACore.cpp:341
|
||
msgid "Error: GBA{0} failed to open the BIOS in {1}"
|
||
msgstr "에러: GBA{0} {1} 에서 바이오스 열기에 실패했습니다"
|
||
|
||
#: Source/Core/Core/HW/GBACore.cpp:182
|
||
msgid "Error: GBA{0} failed to open the ROM in {1}"
|
||
msgstr "에러: GBA{0} {1} 에서 롬 열기에 실패했습니다"
|
||
|
||
#: Source/Core/Core/HW/GBACore.cpp:360
|
||
msgid "Error: GBA{0} failed to open the save in {1}"
|
||
msgstr "에러: GBA{0} {1} 에서 저장 열기에 실패했습니다"
|
||
|
||
#: Source/Core/Core/HW/SI/SI_Device.cpp:201
|
||
msgid "Error: This build does not support emulated GBA controllers"
|
||
msgstr "Error: 이 빌드는 에뮬된 GBA 컨트롤러를 지원하지 않습니다"
|
||
|
||
#: Source/Core/Core/HW/EXI/EXI_DeviceIPL.cpp:339
|
||
msgid ""
|
||
"Error: Trying to access Shift JIS fonts but they are not loaded. Games may "
|
||
"not show fonts correctly, or crash."
|
||
msgstr ""
|
||
"오류: Shift JIS 폰트들 접근을 시도하였으나 로드되지 않았습니다. 게임들이 제대"
|
||
"로 폰트들을 보여주지 않거나 깨짐이 발생할 수 있습니다."
|
||
|
||
#: Source/Core/Core/HW/EXI/EXI_DeviceIPL.cpp:334
|
||
msgid ""
|
||
"Error: Trying to access Windows-1252 fonts but they are not loaded. Games "
|
||
"may not show fonts correctly, or crash."
|
||
msgstr ""
|
||
"오류: Windows-1252 폰트들 접근을 시도하였으나 로드되지 않았습니다. 게임들이 "
|
||
"제대로 폰트들을 보여주지 않거나 깨짐이 발생할 수 있습니다."
|
||
|
||
#: Source/Core/DiscIO/VolumeVerifier.cpp:1332
|
||
msgid "Errors were found in {0} blocks in the {1} partition."
|
||
msgstr "{1} 파티션에 {0} 블락들에서 에러들이 발견되었습니다."
|
||
|
||
#: Source/Core/DiscIO/VolumeVerifier.cpp:1343
|
||
msgid "Errors were found in {0} unused blocks in the {1} partition."
|
||
msgstr "{1} 파티션에 {0} 사용되지 않은 블락들에서 에러들이 발견되었습니다."
|
||
|
||
#. i18n: This button name refers to a gameplay element in DJ Hero
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:64
|
||
msgid "Euphoria"
|
||
msgstr "유포리아"
|
||
|
||
#: Source/Core/DiscIO/Enums.cpp:24 Source/Core/DolphinQt/MenuBar.cpp:306
|
||
#: Source/Core/UICommon/NetPlayIndex.cpp:249
|
||
msgid "Europe"
|
||
msgstr "유럽"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:126
|
||
msgid "Exclusive Ubershaders"
|
||
msgstr "전용 우버쉐이더"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:36
|
||
msgid "Exit"
|
||
msgstr "나가기"
|
||
|
||
#: Source/Core/InputCommon/ControlReference/ExpressionParser.cpp:945
|
||
msgid "Expected + or closing paren."
|
||
msgstr "+ 혹은 닫는 괄호를 예상했습니다."
|
||
|
||
#: Source/Core/InputCommon/ControlReference/ExpressionParser.cpp:775
|
||
msgid "Expected arguments: {0}"
|
||
msgstr ""
|
||
|
||
#: Source/Core/InputCommon/ControlReference/ExpressionParser.cpp:912
|
||
msgid "Expected closing paren."
|
||
msgstr "닫는 괄호를 예상했습니다."
|
||
|
||
#: Source/Core/InputCommon/ControlReference/ExpressionParser.cpp:761
|
||
msgid "Expected comma."
|
||
msgstr "쉼표를 예상했습니다."
|
||
|
||
#: Source/Core/InputCommon/ControlReference/ExpressionParser.cpp:693
|
||
msgid "Expected end of expression."
|
||
msgstr "표현식의 끝을 예상했습니다."
|
||
|
||
#: Source/Core/InputCommon/ControlReference/ExpressionParser.cpp:931
|
||
msgid "Expected name of input."
|
||
msgstr "입력의 이름을 예상했습니다."
|
||
|
||
#: Source/Core/InputCommon/ControlReference/ExpressionParser.cpp:922
|
||
msgid "Expected opening paren."
|
||
msgstr "여는 괄호를 예상했습니다."
|
||
|
||
#: Source/Core/InputCommon/ControlReference/ExpressionParser.cpp:842
|
||
msgid "Expected start of expression."
|
||
msgstr "표현식의 시작을 예상했습니다."
|
||
|
||
#: Source/Core/InputCommon/ControlReference/ExpressionParser.cpp:816
|
||
msgid "Expected variable name."
|
||
msgstr "변수 이름을 예상했습니다."
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:189
|
||
msgid "Experimental"
|
||
msgstr "실험적"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:320
|
||
msgid "Export All Wii Saves"
|
||
msgstr "모든 Wii 저장을 내보내기"
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:423
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:448
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:493
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:500
|
||
msgid "Export Failed"
|
||
msgstr "내보내기를 실패했습니다"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:60
|
||
msgid "Export Recording"
|
||
msgstr "입력 기록 내보내기"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:784
|
||
msgid "Export Recording..."
|
||
msgstr "입력 기록 내보내기..."
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:438
|
||
msgid "Export Save File"
|
||
msgstr "저장 파일 내보내기"
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:455
|
||
msgid "Export Save Files"
|
||
msgstr "저장 파일들 내보내기"
|
||
|
||
#: Source/Core/DolphinQt/GameList/GameList.cpp:474
|
||
msgid "Export Wii Save"
|
||
msgstr "Wii 저장 내보내기"
|
||
|
||
#: Source/Core/DolphinQt/GameList/GameList.cpp:390
|
||
msgid "Export Wii Saves"
|
||
msgstr "Wii 저장들 내보내기"
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:118
|
||
msgid "Export as .&gcs..."
|
||
msgstr ".gcs 로 내보내기... (&g)"
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:119
|
||
msgid "Export as .&sav..."
|
||
msgstr ".sav 로 내보내기... (&s)"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1177
|
||
#, c-format
|
||
msgctxt ""
|
||
msgid "Exported %n save(s)"
|
||
msgstr "%n 저장(들)을 내보냈습니다"
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:272
|
||
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:431
|
||
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuGeneral.cpp:47
|
||
msgid "Extension"
|
||
msgstr "확장"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.h:121
|
||
msgid "Extension Motion Input"
|
||
msgstr "확장 모션 입력"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.h:122
|
||
msgid "Extension Motion Simulation"
|
||
msgstr "확장 모션 시뮬레이션"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:525
|
||
msgid "External"
|
||
msgstr "외부의"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:87
|
||
msgid "External Frame Buffer (XFB)"
|
||
msgstr "외부 프레임 버퍼 (XFB)"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:295
|
||
msgid "Extract Certificates from NAND"
|
||
msgstr "NAND 에서 증명서 추출"
|
||
|
||
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:269
|
||
msgid "Extract Entire Disc..."
|
||
msgstr "전체 디스크 압축 풀기..."
|
||
|
||
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:293
|
||
msgid "Extract Entire Partition..."
|
||
msgstr "전체 파티션 압축 풀기..."
|
||
|
||
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:300
|
||
msgid "Extract File..."
|
||
msgstr "파일 압축 풀기..."
|
||
|
||
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:242
|
||
msgid "Extract Files..."
|
||
msgstr "파일 압축 풀기..."
|
||
|
||
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:252
|
||
msgid "Extract System Data..."
|
||
msgstr "시스템 데이터 압축 풀기..."
|
||
|
||
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:356
|
||
msgid "Extracting All Files..."
|
||
msgstr "모든 파일을 압축 풀기..."
|
||
|
||
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:357
|
||
msgid "Extracting Directory..."
|
||
msgstr "디렉토리 압축 풀기..."
|
||
|
||
#. i18n: FD stands for file descriptor (and in this case refers to sockets, not regular files)
|
||
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:331
|
||
msgid "FD"
|
||
msgstr "FD"
|
||
|
||
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:40
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:255
|
||
msgid "FIFO Player"
|
||
msgstr "FIFO 플레이어"
|
||
|
||
#: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:150
|
||
msgid "Failed loading XML."
|
||
msgstr "XML 로딩에 실패했습니다."
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:348
|
||
msgid ""
|
||
"Failed opening memory card:\n"
|
||
"%1"
|
||
msgstr ""
|
||
"메모리 카드 열기에 실패했습니다:\n"
|
||
"%1"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:459
|
||
msgid "Failed to add this session to the NetPlay index: %1"
|
||
msgstr "넷플레이 목록 : %1 에 이 세션을 추가하는데에 실패했습니다"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1723
|
||
msgid "Failed to append to signature file '%1'"
|
||
msgstr "서명 파일 '%1' 에 덧붙이기에 실패했습니다."
|
||
|
||
#: Source/Core/Core/IOS/USB/Bluetooth/BTReal.cpp:669
|
||
msgid "Failed to claim interface for BT passthrough: {0}"
|
||
msgstr "블투 패스쓰루용 인터페이스 요청에 실패했습니다: {0}"
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:664
|
||
msgid "Failed to clear Skylander!"
|
||
msgstr "스카이랜더 클리어에 실패했습니다!"
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:665
|
||
msgid "Failed to clear the Skylander from slot %1!"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DiscIO/VolumeVerifier.cpp:108
|
||
msgid "Failed to connect to Redump.org"
|
||
msgstr "Redump.org 연결에 실패했습니다"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:986
|
||
msgid "Failed to connect to server: %1"
|
||
msgstr "서버 연결에 실패했습니다: %1"
|
||
|
||
#: Source/Core/VideoBackends/D3D/D3DMain.cpp:154
|
||
#: Source/Core/VideoBackends/D3D12/VideoBackend.cpp:129
|
||
msgid "Failed to create D3D swap chain"
|
||
msgstr "D3D 스왑 체인 생성에 실패했습니다"
|
||
|
||
#: Source/Core/VideoBackends/D3D12/VideoBackend.cpp:111
|
||
msgid "Failed to create D3D12 context"
|
||
msgstr "D3D12 맥락 생성에 실패했습니다"
|
||
|
||
#: Source/Core/VideoBackends/D3D12/VideoBackend.cpp:120
|
||
msgid "Failed to create D3D12 global resources"
|
||
msgstr "D3D12 글로벌 리소스 생성에 실패했습니다"
|
||
|
||
#: Source/Core/VideoBackends/D3D/D3DBase.cpp:60
|
||
msgid "Failed to create DXGI factory"
|
||
msgstr "DXGI 팩토리 생성에 실패했습니다"
|
||
|
||
#: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:304
|
||
msgid "Failed to create Infinity file"
|
||
msgstr "무한대 파일 생성에 실패했습니다"
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:788
|
||
msgid "Failed to create Skylander file!"
|
||
msgstr "스카이랜더 파일 생성에 실패했습니다!"
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:789
|
||
msgid ""
|
||
"Failed to create Skylander file:\n"
|
||
"%1\n"
|
||
"\n"
|
||
"The Skylander may already be on the portal."
|
||
msgstr ""
|
||
|
||
#: Source/Core/Core/NetPlayClient.cpp:1293
|
||
msgid ""
|
||
"Failed to delete NetPlay GBA{0} save file. Verify your write permissions."
|
||
msgstr "넷플레이 GBA{0} 저장 파일 삭제에 실패했습니다. 쓰기 권한을 검증하세요."
|
||
|
||
#: Source/Core/Core/NetPlayClient.cpp:1083
|
||
msgid "Failed to delete NetPlay memory card. Verify your write permissions."
|
||
msgstr "넷플레이 메모리 카드를 삭제에 실패했습니다. 쓰기 권한을 검증하세요."
|
||
|
||
#: Source/Core/DolphinQt/GameList/GameList.cpp:855
|
||
msgid "Failed to delete the selected file."
|
||
msgstr "선택된 파일 삭제에 실패했습니다."
|
||
|
||
#: Source/Core/Core/IOS/USB/Bluetooth/BTReal.cpp:662
|
||
msgid "Failed to detach kernel driver for BT passthrough: {0}"
|
||
msgstr "블투 패스쓰루용 커널 드라이버를 분리하는데에 실패했습니다: {0}"
|
||
|
||
#: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:358
|
||
msgid "Failed to download codes."
|
||
msgstr "코드 다운로드에 실패했습니다."
|
||
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:739
|
||
msgid "Failed to dump %1: Can't open file"
|
||
msgstr "덤프에 실패했습니다 %1: 파일을 열 수 없습니다"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:746
|
||
msgid "Failed to dump %1: Failed to write to file"
|
||
msgstr "덤프에 실패했습니다 %1: 파일에 쓰기를 실패했습니다"
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:489
|
||
msgctxt ""
|
||
msgid "Failed to export %n out of %1 save file(s)."
|
||
msgstr "%1 저장 파일(들)로부터 %n 를 내보내기에 실패했습니다 ."
|
||
|
||
#: Source/Core/DolphinQt/GameList/GameList.cpp:589
|
||
msgid "Failed to export the following save files:"
|
||
msgstr "다음 저장 파일들을 내보내기에 실패했습니다:"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1252
|
||
msgid "Failed to extract certificates from NAND"
|
||
msgstr "NAND 에서 증명서 추출에 실패했습니다"
|
||
|
||
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:386
|
||
msgid "Failed to extract file."
|
||
msgstr "파일 압축 풀기에 실패했습니다."
|
||
|
||
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:262
|
||
msgid "Failed to extract system data."
|
||
msgstr "시스템 데이터 압축 풀기에 실패했습니다."
|
||
|
||
#: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:655
|
||
msgid ""
|
||
"Failed to find new filename.\n"
|
||
"{0}\n"
|
||
" will be overwritten"
|
||
msgstr ""
|
||
"새로운 파일명을 찾을 수 없습니다.\n"
|
||
" {0}\n"
|
||
"가 덮어 쓰여질 것입니다."
|
||
|
||
#: Source/Core/VideoBackends/D3DCommon/D3DCommon.cpp:55
|
||
msgid "Failed to find one or more D3D symbols"
|
||
msgstr "하나 이상의 D3D 부호 찾기에 실패했습니다"
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:566
|
||
msgid "Failed to import \"%1\"."
|
||
msgstr "\"%1\" 가져오기에 실패했습니다."
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1153
|
||
msgid ""
|
||
"Failed to import save file. Please launch the game once, then try again."
|
||
msgstr ""
|
||
"저장 파일을 가져오기에 실패했습니다. 해당 게임을 한번 띄워주세요, 그리고 다"
|
||
"시 시도하세요."
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1147
|
||
msgid ""
|
||
"Failed to import save file. The given file appears to be corrupted or is not "
|
||
"a valid Wii save."
|
||
msgstr ""
|
||
"저장 파일 가져오기에 실패했습니다. 주어진 파일은 오염되었거나 적합한 Wii 저장"
|
||
"이 아닙니다."
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1160
|
||
msgid ""
|
||
"Failed to import save file. Your NAND may be corrupt, or something is "
|
||
"preventing access to files within it. Try repairing your NAND (Tools -> "
|
||
"Manage NAND -> Check NAND...), then import the save again."
|
||
msgstr ""
|
||
"저장 파일 가져오기에 실패했습니다. NAND 가 오염되었을지 모릅니다, 혹은 어떤 "
|
||
"것이 그 안에 파일들에 액세스를 막고 있습니다. NAND (도구 -> NAND 관리 -> "
|
||
"NAND 체크...) 를 고쳐 보세요, 그런 후 저장을 다시 가져오세요."
|
||
|
||
#: Source/Core/DolphinQt/MainWindow.cpp:1146
|
||
msgid "Failed to init core"
|
||
msgstr "코어 인식에 실패했습니다"
|
||
|
||
#: Source/Core/VideoBackends/D3D/D3DBase.cpp:117
|
||
msgid ""
|
||
"Failed to initialize Direct3D.\n"
|
||
"Make sure your video card supports at least D3D 10.0\n"
|
||
"{0}"
|
||
msgstr ""
|
||
"Direct3D 초기화에 실패했습니다.\n"
|
||
"비디오 카드가 적어도 D3D 10.0 지원하는지 확인하세요\n"
|
||
"{0}"
|
||
|
||
#: Source/Core/VideoCommon/VideoBackendBase.cpp:374
|
||
msgid "Failed to initialize renderer classes"
|
||
msgstr "렌더러 클래스 초기화에 실패했습니다"
|
||
|
||
#: Source/Core/DolphinQt/ResourcePackManager.cpp:205
|
||
msgid "Failed to install pack: %1"
|
||
msgstr "팩 설치에 실패했습니다: %1"
|
||
|
||
#: Source/Core/DolphinQt/GameList/GameList.cpp:633
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1118
|
||
msgid "Failed to install this title to the NAND."
|
||
msgstr "NAND 에 이 타이틀 설치에 실패했습니다."
|
||
|
||
#: Source/Core/DolphinQt/MainWindow.cpp:1657
|
||
msgid ""
|
||
"Failed to listen on port %1. Is another instance of the NetPlay server "
|
||
"running?"
|
||
msgstr ""
|
||
"포트 %1 듣기에 실패했습니다. 구동 중인 다른 넷플레이 서버 인스턴스가 있습니"
|
||
"까?"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1376
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1433
|
||
msgid "Failed to load RSO module at %1"
|
||
msgstr "%1 에서 RSO 모듈 로드에 실패했습니다"
|
||
|
||
#: Source/Core/VideoBackends/D3D/D3DBase.cpp:46
|
||
msgid "Failed to load d3d11.dll"
|
||
msgstr "d3d11.dll 로드에 실패했습니다"
|
||
|
||
#: Source/Core/VideoBackends/D3DCommon/D3DCommon.cpp:38
|
||
msgid "Failed to load dxgi.dll"
|
||
msgstr "dxgi.dll 로드에 실패했습니다"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1662
|
||
msgid "Failed to load map file '%1'"
|
||
msgstr "맵 파일 '%1' 을 로드에 실패했습니다."
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:832
|
||
msgid "Failed to load the Skylander file!"
|
||
msgstr "스카이랜더 파일 로드에 실패했습니다!"
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:833
|
||
msgid ""
|
||
"Failed to load the Skylander file:\n"
|
||
"%1"
|
||
msgstr ""
|
||
|
||
#: Source/Core/Core/Boot/Boot.cpp:582
|
||
msgid "Failed to load the executable to memory."
|
||
msgstr "실행 가능한 것을 메모리에 로드하는데 실패했습니다."
|
||
|
||
#: Source/Core/VideoBackends/D3DCommon/D3DCommon.cpp:44
|
||
msgid ""
|
||
"Failed to load {0}. If you are using Windows 7, try installing the KB4019990 "
|
||
"update package."
|
||
msgstr ""
|
||
"{0} 로드에 실패했습니다. 윈도우 7을 사용중이면, KB4019990 업데이트 패키지를 "
|
||
"설치해보세요."
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:651
|
||
msgid "Failed to modify Skylander!"
|
||
msgstr "스카이랜더 수정에 실패했습니다!"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:206
|
||
msgid "Failed to open \"%1\" for writing."
|
||
msgstr ""
|
||
|
||
#: Source/Android/jni/MainAndroid.cpp:434
|
||
msgid "Failed to open \"{0}\" for writing."
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/GBAWidget.cpp:583
|
||
#: Source/Core/DolphinQt/MainWindow.cpp:1740
|
||
#: Source/Core/DolphinQt/RenderWidget.cpp:125
|
||
msgid "Failed to open '%1'"
|
||
msgstr "'%1' 를 열기에 실패했습니다"
|
||
|
||
#: Source/Core/Core/IOS/USB/Bluetooth/BTReal.cpp:647
|
||
msgid "Failed to open Bluetooth device: {0}"
|
||
msgstr "블루투스 장치 열기에 실패했습니다: {0}"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:983
|
||
msgid "Failed to open Branch Watch snapshot \"%1\""
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:124
|
||
msgid "Failed to open config file!"
|
||
msgstr "환경 파일 열기에 실패했습니다!"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:731
|
||
msgid "Failed to open file"
|
||
msgstr ""
|
||
|
||
#: Source/Core/Core/NetPlayCommon.cpp:26
|
||
msgid "Failed to open file \"{0}\"."
|
||
msgstr "파일 \"{0}\" 열기에 실패했습니다."
|
||
|
||
#: Source/Core/Core/NetPlayCommon.cpp:184
|
||
msgid "Failed to open file \"{0}\". Verify your write permissions."
|
||
msgstr "파일 \"{0}\" 열기에 실패했습니다. 쓰기 권한을 검증하세요."
|
||
|
||
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:266
|
||
msgid ""
|
||
"Failed to open file in external editor.\n"
|
||
"Make sure there's an application assigned to open INI files."
|
||
msgstr ""
|
||
"외부 에디터로 파일 열기에 실패했습니다.\n"
|
||
"INI 파일들을 여는데 할당된 애플러케이션이 있는지 확인하세요."
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:863
|
||
msgid "Failed to open file."
|
||
msgstr "파일 열기에 실패했습니다."
|
||
|
||
#: Source/Core/DolphinQt/MainWindow.cpp:1656
|
||
msgid "Failed to open server"
|
||
msgstr "서버 열기에 실패했습니다"
|
||
|
||
#: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:173
|
||
msgid "Failed to open the Infinity file!"
|
||
msgstr "무한대 파일 열기에 실패했습니다!"
|
||
|
||
#: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:174
|
||
msgid ""
|
||
"Failed to open the Infinity file:\n"
|
||
"%1\n"
|
||
"\n"
|
||
"The file may already be in use on the base."
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:807
|
||
msgid "Failed to open the Skylander file!"
|
||
msgstr "스카이랜더 파일 열기에 실패했습니다!"
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:808
|
||
msgid ""
|
||
"Failed to open the Skylander file:\n"
|
||
"%1\n"
|
||
"\n"
|
||
"The file may already be in use on the portal."
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/ConvertDialog.cpp:474
|
||
msgid "Failed to open the input file \"%1\"."
|
||
msgstr "입력 파일 \"%1\" 열기에 실패했습니다."
|
||
|
||
#: Source/Core/DiscIO/CompressedBlob.cpp:287 Source/Core/DiscIO/FileBlob.cpp:58
|
||
#: Source/Core/DiscIO/WIABlob.cpp:2050
|
||
msgid ""
|
||
"Failed to open the output file \"{0}\".\n"
|
||
"Check that you have permissions to write the target folder and that the "
|
||
"media can be written."
|
||
msgstr ""
|
||
"출력 파일 \"{0}\" 을 열 수 없습니다.\n"
|
||
"타겟 폴더에 쓰기 권한을 가지고 있는지와 미디어가 쓰여질 수 있는지를 확인하세"
|
||
"요."
|
||
|
||
#: Source/Core/DiscIO/VolumeVerifier.cpp:220
|
||
#: Source/Core/DiscIO/VolumeVerifier.cpp:319
|
||
msgid "Failed to parse Redump.org data"
|
||
msgstr "Redump.org 데이터 문법분석에 실패했습니다"
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:301
|
||
msgid "Failed to parse given value into target data type."
|
||
msgstr "주어진 값을 대상 데어터 타입으로 파싱하는데에 실패했습니다."
|
||
|
||
#: Source/Core/Core/FifoPlayer/FifoDataFile.cpp:213
|
||
msgid "Failed to read DFF file."
|
||
msgstr "DFF 파일 읽기에 실패했습니다."
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:865
|
||
msgid "Failed to read from file."
|
||
msgstr "파일에서 읽기에 실패했습니다."
|
||
|
||
#: Source/Core/DiscIO/CompressedBlob.cpp:378 Source/Core/DiscIO/FileBlob.cpp:98
|
||
#: Source/Core/DiscIO/WIABlob.cpp:2065
|
||
msgid "Failed to read from the input file \"{0}\"."
|
||
msgstr "입력 파일 \"{0}\" 로 부터 읽기에 실패했습니다."
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:424
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:642
|
||
msgid "Failed to read selected savefile(s) from memory card."
|
||
msgstr "메모리 카드에서 선택된 저장파일(들)을 읽기에 실패했습니다."
|
||
|
||
#: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:183
|
||
msgid "Failed to read the Infinity file!"
|
||
msgstr "무한대 파일 읽기에 실패했습니다!"
|
||
|
||
#: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:184
|
||
msgid ""
|
||
"Failed to read the Infinity file:\n"
|
||
"%1\n"
|
||
"\n"
|
||
"The file was too small."
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:818
|
||
msgid "Failed to read the Skylander file!"
|
||
msgstr "스카이랜더 파일 읽기에 실패했습니다!"
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:819
|
||
msgid ""
|
||
"Failed to read the Skylander file:\n"
|
||
"%1\n"
|
||
"\n"
|
||
"The file was too small."
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:732
|
||
msgid ""
|
||
"Failed to read the contents of file:\n"
|
||
"%1"
|
||
msgstr ""
|
||
|
||
#: Source/Core/Core/Movie.cpp:1014
|
||
msgid "Failed to read {0}"
|
||
msgstr "{0} 을 읽을 수 없습니다."
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:669
|
||
msgid "Failed to remove file."
|
||
msgstr "파일 삭제에 실패했습니다."
|
||
|
||
#: Source/Core/DolphinQt/ConvertDialog.cpp:455
|
||
msgid ""
|
||
"Failed to remove junk data from file \"%1\".\n"
|
||
"\n"
|
||
"Would you like to convert it without removing junk data?"
|
||
msgstr ""
|
||
"파일 \"%1\" 로 부터 정크 데이터 제거에 실패했습니다.\n"
|
||
"\n"
|
||
"정크 데이터 제거 없이 변환 하시겠습니까?"
|
||
|
||
#: Source/Core/DolphinQt/GameList/GameList.cpp:663
|
||
msgid "Failed to remove this title from the NAND."
|
||
msgstr "NAND 에서 이 타이틀 제거에 실패했습니다."
|
||
|
||
#: Source/Core/Core/NetPlayClient.cpp:1107
|
||
msgid "Failed to reset NetPlay GCI folder. Verify your write permissions."
|
||
msgstr "넷플레이 GCI 폴더 재설정에 실패했습니다. 쓰기 권한을 검증하세요."
|
||
|
||
#: Source/Core/Core/NetPlayClient.cpp:1138
|
||
msgid "Failed to reset NetPlay NAND folder. Verify your write permissions."
|
||
msgstr "넷플레이 NAND 폴더 재설정에 실패했습니다. 쓰기 권한을 검증하세요."
|
||
|
||
#: Source/Core/Core/NetPlayClient.cpp:1144
|
||
msgid "Failed to reset NetPlay redirect folder. Verify your write permissions."
|
||
msgstr ""
|
||
"넷플레이 리다이렉트 폴더 재설정에 실패했습니다. 쓰기 권한을 검증하세요."
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:969
|
||
msgid "Failed to save Branch Watch snapshot \"%1\""
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:240
|
||
msgid "Failed to save FIFO log."
|
||
msgstr "FIFO 로그 저장에 실패했습니다."
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1651
|
||
msgid "Failed to save code map to path '%1'"
|
||
msgstr "경로 '%1' 에 코드 맵 저장을 실패했습니다"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1696
|
||
msgid "Failed to save signature file '%1'"
|
||
msgstr "서명 파일 '%1' 을 저장에 실패했습니다."
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1675
|
||
msgid "Failed to save symbol map to path '%1'"
|
||
msgstr "경로 '%1' 에 심볼 맵 저장을 실패했습니다."
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1775
|
||
msgid "Failed to save to signature file '%1'"
|
||
msgstr "서명 파일 '%1' 에 저장에 실패했습니다."
|
||
|
||
#: Source/Core/Core/Core.cpp:533
|
||
msgid ""
|
||
"Failed to sync SD card with folder. All changes made this session will be "
|
||
"discarded on next boot if you do not manually re-issue a resync in Config > "
|
||
"Wii > SD Card Settings > Convert File to Folder Now!"
|
||
msgstr ""
|
||
"SD 카드를 폴더와 동기화 실패했습니다. 환경 > Wii > SD 카드 설정 > 파일을 폴더"
|
||
"로 변환 에서 지금! 재동기화를 수동으로 재발급하지 않는다면 이 세션에서 만들어"
|
||
"진 모든 변경들은 다음 부팅에 무시될 것입니다 "
|
||
|
||
#: Source/Core/DolphinQt/ResourcePackManager.cpp:226
|
||
msgid "Failed to uninstall pack: %1"
|
||
msgstr "팩 언인스톨에 실패했습니다: %1"
|
||
|
||
#: Source/Core/Core/IOS/USB/Bluetooth/BTEmu.cpp:78
|
||
msgid "Failed to write BT.DINF to SYSCONF"
|
||
msgstr "BT.DINF를 SYSCONF로 쓰지 못했습니다."
|
||
|
||
#: Source/Core/Core/NetPlayClient.cpp:1174
|
||
msgid "Failed to write Mii data."
|
||
msgstr "Mii 데이터 쓰기에 실패했습니다."
|
||
|
||
#: Source/Core/Core/NetPlayClient.cpp:1259
|
||
msgid "Failed to write Wii save."
|
||
msgstr "Wii 저장 쓰기에 실패했습니다."
|
||
|
||
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:131
|
||
msgid "Failed to write config file!"
|
||
msgstr "환경 파일 쓰기에 실패했습니다!"
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:574
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:677
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:692
|
||
msgid "Failed to write modified memory card to disk."
|
||
msgstr "수정된 메모리 카드를 디스크에 쓰기를 실패했습니다."
|
||
|
||
#: Source/Core/Core/NetPlayClient.cpp:1272
|
||
msgid "Failed to write redirected save."
|
||
msgstr "리다이렉트된 저장 쓰기에 실패했습니다."
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:448
|
||
msgid "Failed to write savefile to disk."
|
||
msgstr "저장파일을 디스크에 쓰기를 실패했습니다. "
|
||
|
||
#: Source/Core/DiscIO/CompressedBlob.cpp:382
|
||
#: Source/Core/DiscIO/FileBlob.cpp:104 Source/Core/DiscIO/WIABlob.cpp:2069
|
||
msgid ""
|
||
"Failed to write the output file \"{0}\".\n"
|
||
"Check that you have enough space available on the target drive."
|
||
msgstr ""
|
||
"출력 파일 \"{0}\" 를 쓰지 못했습니다.\n"
|
||
"타겟 드라이브에 충분한 여유 공간이 있는지 확인하세요."
|
||
|
||
#: Source/Core/DolphinQt/GameList/GameList.cpp:631
|
||
#: Source/Core/DolphinQt/GameList/GameList.cpp:661
|
||
#: Source/Core/DolphinQt/GameList/GameList.cpp:854
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1118
|
||
msgid "Failure"
|
||
msgstr "실패"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:187
|
||
msgid "Fair Input Delay"
|
||
msgstr "공정한 입력 지연"
|
||
|
||
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:210
|
||
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:464
|
||
msgid "Fallback Region"
|
||
msgstr "대비책 지역"
|
||
|
||
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:221
|
||
msgid "Fallback Region:"
|
||
msgstr "대비책 지역:"
|
||
|
||
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:232
|
||
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:83
|
||
msgid "Fast"
|
||
msgstr "빠름"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:107
|
||
msgid "Fast Depth Calculation"
|
||
msgstr "빠른 깊이 계산"
|
||
|
||
#: Source/Core/Core/Movie.cpp:1298
|
||
msgid ""
|
||
"Fatal desync. Aborting playback. (Error in PlayWiimote: {0} != {1}, byte "
|
||
"{2}.){3}"
|
||
msgstr ""
|
||
"치명적 비동기. 재생을 중단합니다. (PlayWiimote에서 오류: {0} != {1}, byte "
|
||
"{2}.){3}"
|
||
|
||
#: Source/Core/Core/FreeLookManager.cpp:105
|
||
#: Source/Core/DolphinQt/Config/Mapping/FreeLookGeneral.cpp:25
|
||
msgid "Field of View"
|
||
msgstr "시야"
|
||
|
||
#: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:247
|
||
msgid "Figure Number:"
|
||
msgstr "피겨 번호:"
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:367
|
||
msgid "Figure type"
|
||
msgstr "피겨 타입"
|
||
|
||
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:46
|
||
msgid "File Details"
|
||
msgstr "파일 세부사항"
|
||
|
||
#: Source/Core/DolphinQt/GameList/GameList.cpp:1005
|
||
#: Source/Core/DolphinQt/GameList/GameListModel.cpp:230
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:683
|
||
msgid "File Format"
|
||
msgstr "파일 형식"
|
||
|
||
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:65
|
||
msgid "File Format:"
|
||
msgstr "파일 형식:"
|
||
|
||
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:83
|
||
msgid "File Info"
|
||
msgstr "파일 정보"
|
||
|
||
#: Source/Core/DolphinQt/GameList/GameList.cpp:1000
|
||
#: Source/Core/DolphinQt/GameList/GameListModel.cpp:224
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:678
|
||
msgid "File Name"
|
||
msgstr "파일 이름"
|
||
|
||
#: Source/Core/DolphinQt/GameList/GameList.cpp:1001
|
||
#: Source/Core/DolphinQt/GameList/GameListModel.cpp:226
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:679
|
||
msgid "File Path"
|
||
msgstr "파일 경로"
|
||
|
||
#: Source/Core/DolphinQt/GameList/GameList.cpp:1004
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:682
|
||
msgid "File Size"
|
||
msgstr "파일 크기"
|
||
|
||
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:58
|
||
msgid "File Size:"
|
||
msgstr "파일 크기:"
|
||
|
||
#: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:364
|
||
msgid "File contained no codes."
|
||
msgstr "파일에 코드가 없습니다."
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:150
|
||
msgid "Filename"
|
||
msgstr "파일명"
|
||
|
||
#: Source/Core/DiscIO/CompressedBlob.cpp:294
|
||
msgid "Files opened, ready to compress."
|
||
msgstr "파일이 열렸습니다, 압축할 준비가 되었습니다."
|
||
|
||
#: Source/Core/Core/Boot/Boot.cpp:92
|
||
msgid ""
|
||
"Files specified in the M3U file \"{0}\" were not found:\n"
|
||
"{1}"
|
||
msgstr ""
|
||
"M3U 파일 \"{0}\" 에 기술된 파일들은 발견되지 않음:\n"
|
||
"{1}"
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:835
|
||
msgid "Filesize does not match any known GameCube Memory Card size."
|
||
msgstr "파일크기가 어떤 알려진 게임큐브 메모리 카트 크기와도 맞지 않습니다."
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:838
|
||
msgid "Filesize in header mismatches actual card size."
|
||
msgstr "헤더안 파일크기가 실제 카드 크기와 맞지 않습니다."
|
||
|
||
#: Source/Core/DolphinQt/Config/PropertiesDialog.cpp:91
|
||
msgid "Filesystem"
|
||
msgstr "파일 시스템"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:103
|
||
msgid "Filters"
|
||
msgstr "필터들"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:153
|
||
msgid "Find &Next"
|
||
msgstr "다음 찾기(&N)"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:154
|
||
msgid "Find &Previous"
|
||
msgstr "이전 찾기(&P)"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/MappingIndicator.cpp:953
|
||
msgid "Finish Calibration"
|
||
msgstr "측정 완료"
|
||
|
||
#: Source/Core/DolphinQt/WiiUpdate.cpp:110
|
||
msgid ""
|
||
"Finishing the update...\n"
|
||
"This can take a while."
|
||
msgstr ""
|
||
"업데이트를 완료중입니다...\n"
|
||
"시간이 잠시 걸릴 수 있습니다."
|
||
|
||
#. i18n: One of the elements in the Skylanders games. Japanese: 火. For official translations
|
||
#. in other languages, check the SuperChargers manual at https://support.activision.com/manuals
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:336
|
||
msgid "Fire"
|
||
msgstr "발사"
|
||
|
||
#: Source/Core/DolphinQt/Config/FreeLookWidget.cpp:47
|
||
msgid "First Person"
|
||
msgstr "일인칭"
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:128
|
||
msgid "Fix Checksums"
|
||
msgstr "체크섬을 고치기"
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:691
|
||
msgid "Fix Checksums Failed"
|
||
msgstr "실패한 체크섬 고치기"
|
||
|
||
#. i18n: "Fixed" here means that the alignment is always the same
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:204
|
||
msgid "Fixed Alignment"
|
||
msgstr "고정된 정돈"
|
||
|
||
#. i18n: These are the kinds of flags that a CPU uses (e.g. carry),
|
||
#. not the kinds of flags that represent e.g. countries
|
||
#: Source/Core/DolphinQt/Debugger/JITWidget.cpp:88
|
||
msgid "Flags"
|
||
msgstr "플래그"
|
||
|
||
#. i18n: A floating point number
|
||
#. i18n: Floating-point (non-integer) number
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:139
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:199
|
||
#: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:154
|
||
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:97
|
||
msgid "Float"
|
||
msgstr "플로우트"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:574
|
||
msgid "Follow &Branch"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/MappingIndicator.cpp:921
|
||
msgid "For best results please slowly move your input to all possible regions."
|
||
msgstr ""
|
||
"최고의 결과를 얻으려면 당신의 입력을 모든 가능한 곳으로 천천히 움직이세요."
|
||
|
||
#: Source/Core/DolphinQt/Settings/BroadbandAdapterSettingsDialog.cpp:42
|
||
msgid ""
|
||
"For setup instructions, <a href=\"https://wiki.dolphin-emu.org/index.php?"
|
||
"title=Broadband_Adapter\">refer to this page</a>."
|
||
msgstr ""
|
||
"설정 지시사항들에 대해서, <a href=\"https://wiki.dolphin-emu.org/index.php?"
|
||
"title=Broadband_Adapter\">이 페이지를 참고하세요</a>."
|
||
|
||
#: Source/Core/DolphinQt/Settings/BroadbandAdapterSettingsDialog.cpp:91
|
||
msgid ""
|
||
"For setup instructions, <a href=\"https://www.teamxlink.co.uk/wiki/Dolphin"
|
||
"\">refer to this page</a>."
|
||
msgstr ""
|
||
"설정 지시사항에 대해, <a href=\"https://www.teamxlink.co.uk/wiki/Dolphin\">"
|
||
"이 페이지를 참고하세요</a>."
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:60
|
||
msgid "Force 16:9"
|
||
msgstr "강제 16:9"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:156
|
||
msgid "Force 24-Bit Color"
|
||
msgstr "강제 24-비트 컬러"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:60
|
||
msgid "Force 4:3"
|
||
msgstr "강제 4:3"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:119
|
||
msgid "Force Linear"
|
||
msgstr "강제 Linear"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:126
|
||
msgid "Force Linear and 16x Anisotropic"
|
||
msgstr "강제 Linear 와 16x 비등방성"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:120
|
||
msgid "Force Linear and 2x Anisotropic"
|
||
msgstr "강제 Linear 와 2x 비등방성"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:122
|
||
msgid "Force Linear and 4x Anisotropic"
|
||
msgstr "강제 Linear 와 4x 비등방성"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:124
|
||
msgid "Force Linear and 8x Anisotropic"
|
||
msgstr "강제 Linear 와 8x 비등방성"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:139
|
||
msgid "Force Listen Port:"
|
||
msgstr "강제 듣기 포트: "
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:118
|
||
msgid "Force Nearest"
|
||
msgstr "강제 Nearest"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:471
|
||
msgid "Forced off because %1 doesn't support VS expansion."
|
||
msgstr "%1 가 VS 확장을 지원하지 않기 때문에 강제로 꺼졌습니다."
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:468
|
||
msgid "Forced on because %1 doesn't support geometry shaders."
|
||
msgstr "%1 가 기하학 쉐이더를 지원하지 않기 때문에 강제로 켜졌습니다."
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:601
|
||
msgid ""
|
||
"Forces the game to output graphics at any aspect ratio by expanding the view "
|
||
"frustum without stretching the image.<br>This is a hack, and its results "
|
||
"will vary widely game to game (it often causes the UI to stretch).<br>Game-"
|
||
"specific AR/Gecko-code aspect ratio patches are preferable over this if "
|
||
"available.<br><br><dolphin_emphasis>If unsure, leave this unchecked.</"
|
||
"dolphin_emphasis>"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:633
|
||
msgid ""
|
||
"Forces the game to render the RGB color channels in 24-bit, thereby "
|
||
"increasing quality by reducing color banding.<br><br>Has no impact on "
|
||
"performance and causes few graphical issues.<br><br><dolphin_emphasis>If "
|
||
"unsure, leave this checked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
"게임이 RGB 컬러 채널을 24-비트로 렌더하게 만듭니다, <br><br>색 줄무늬 현상을 "
|
||
"줄여서 품질이 증가합니다. 성능에 영향이 없고 소수의 그래픽 이슈를 읽으킵니다."
|
||
"<br><br><dolphin_emphasis>잘 모르겠으면, 체크해 두세요.</dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:326
|
||
msgid ""
|
||
"Forces the render window to stay on top of other windows and applications."
|
||
"<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/ConvertDialog.cpp:60
|
||
msgid "Format:"
|
||
msgstr "포맷:"
|
||
|
||
#: Source/Core/Core/FreeLookManager.cpp:92
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:24
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUAccelerometer.cpp:22
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:20
|
||
msgid "Forward"
|
||
msgstr "앞으로"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:149
|
||
msgid "Forward port (UPnP)"
|
||
msgstr "포트 열기 (UPnP)"
|
||
|
||
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:467
|
||
msgid "Found %1 results for \"%2\""
|
||
msgstr "%1 결과들을 찾았음 \"%2\" 에 대한 것임"
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:337
|
||
#, c-format
|
||
msgctxt ""
|
||
msgid "Found %n address(es)."
|
||
msgstr "%n 주소(들)을 발견했습니다."
|
||
|
||
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:154
|
||
msgid "Frame %1"
|
||
msgstr "프레임 %1"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:53 Source/Core/Core/HotkeyManager.cpp:343
|
||
#: Source/Core/DolphinQt/Config/Mapping/HotkeyTAS.cpp:21
|
||
msgid "Frame Advance"
|
||
msgstr "프레임 진행"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:54
|
||
msgid "Frame Advance Decrease Speed"
|
||
msgstr "프레임 진행 속도 감소"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:55
|
||
msgid "Frame Advance Increase Speed"
|
||
msgstr "프레임 진행 속도 증가"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:56
|
||
msgid "Frame Advance Reset Speed"
|
||
msgstr "프레임 진행 속도 리셋"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:139
|
||
msgid "Frame Dumping"
|
||
msgstr "프레임 덤핑"
|
||
|
||
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:108
|
||
msgid "Frame Range"
|
||
msgstr "프레임 범위"
|
||
|
||
#: Source/Core/VideoCommon/FrameDumper.cpp:328
|
||
msgid "Frame dump image(s) '{0}' already exists. Overwrite?"
|
||
msgstr "프레임 덤프 이미지(들) '{0}' 가 이미 존재합니다. 덮어쓰시겠습니까?"
|
||
|
||
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:138
|
||
msgid "Frames to Record:"
|
||
msgstr "녹화할 프레임:"
|
||
|
||
#: Source/Core/DiscIO/Enums.cpp:36
|
||
msgid "France"
|
||
msgstr "프랑스"
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:312
|
||
msgid "Free Blocks: %1"
|
||
msgstr "빈 블록: %1"
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:313
|
||
msgid "Free Files: %1"
|
||
msgstr "빈 파일: %1"
|
||
|
||
#: Source/Core/DolphinQt/Config/FreeLookWidget.cpp:49
|
||
msgid "Free Look Control Type"
|
||
msgstr "자유 보기 컨트롤 타입"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:467
|
||
msgid "Free Look Controller %1"
|
||
msgstr "자유 보기 컨트롤러 %1"
|
||
|
||
#: Source/Core/DolphinQt/Config/FreeLookWindow.cpp:19
|
||
msgid "Free Look Settings"
|
||
msgstr "자유 보기 설정"
|
||
|
||
#: Source/Core/DolphinQt/Config/FreeLookWidget.cpp:61
|
||
msgid ""
|
||
"Free Look allows for manipulation of the in-game camera. Different camera "
|
||
"types are available from the dropdown.<br><br>For detailed instructions, <a "
|
||
"href=\"https://wiki.dolphin-emu.org/index.php?title=Free_Look\">refer to "
|
||
"this page</a>."
|
||
msgstr ""
|
||
"자유 보기는 인-게임 카메라의 조종을 허용합니다. 다른 카메라 타입들을 드랍다"
|
||
"운 메뉴에서 사용할 수 있습니다.<br><br>자세한 지시사항은, <a href=\"https://"
|
||
"wiki.dolphin-emu.org/index.php?title=Free_Look\">이 페이지를 참조하세요</a>."
|
||
|
||
#: Source/Core/Core/FreeLookManager.cpp:315
|
||
#: Source/Core/DolphinQt/Config/Mapping/HotkeyGraphics.cpp:25
|
||
msgid "FreeLook"
|
||
msgstr "자유보기"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:355
|
||
msgid "Freelook"
|
||
msgstr "자유로운 보기"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:124
|
||
msgid "Freelook Toggle"
|
||
msgstr "자유로운 보기 토글"
|
||
|
||
#: Source/Core/DiscIO/Enums.cpp:86
|
||
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:87
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:173
|
||
msgid "French"
|
||
msgstr "프랑스어"
|
||
|
||
#. i18n: Refers to a number of actions per second in Hz.
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:151
|
||
msgid "Frequency"
|
||
msgstr "주파수"
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:71
|
||
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:131
|
||
msgid "Frets"
|
||
msgstr "프렛들"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:300
|
||
msgid "From"
|
||
msgstr "From"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:249
|
||
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:97
|
||
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:112
|
||
msgid "From:"
|
||
msgstr "에서:"
|
||
|
||
#: Source/Core/DolphinQt/ToolBar.cpp:125
|
||
msgid "FullScr"
|
||
msgstr "전체화면"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:270
|
||
msgid "Function"
|
||
msgstr "함수"
|
||
|
||
#. i18n: Settings that affect the functionality of unlocking achievements.
|
||
#: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:118
|
||
msgid "Function Settings"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:302
|
||
msgid "Functions"
|
||
msgstr "함수들"
|
||
|
||
#: Source/Core/DolphinQt/Config/GamecubeControllersWidget.cpp:42
|
||
msgid "GBA (Integrated)"
|
||
msgstr "GBA (내장된)"
|
||
|
||
#: Source/Core/DolphinQt/Config/GamecubeControllersWidget.cpp:44
|
||
msgid "GBA (TCP)"
|
||
msgstr "GBA (TCP)"
|
||
|
||
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:115
|
||
msgid "GBA Cartridge Path:"
|
||
msgstr "GBA 카트리지 경로:"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:365
|
||
msgid "GBA Core"
|
||
msgstr "GBA 코어"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/PadMappingDialog.cpp:35
|
||
msgid "GBA Port %1"
|
||
msgstr "GBA 포트 %1"
|
||
|
||
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:198
|
||
msgid "GBA Settings"
|
||
msgstr "GBA 설정"
|
||
|
||
#: Source/Core/DolphinQt/TAS/GBATASInputWindow.cpp:27
|
||
msgid "GBA TAS Input %1"
|
||
msgstr "GBA TAS 입력 %1"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:366
|
||
msgid "GBA Volume"
|
||
msgstr "GBA 볼륨"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:367
|
||
msgid "GBA Window Size"
|
||
msgstr "GBA 창 크기"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:838
|
||
msgid "GBA%1 ROM changed to \"%2\""
|
||
msgstr "GBA%1 롬이 \"%2\" 로 변경되었습니다"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:843
|
||
msgid "GBA%1 ROM disabled"
|
||
msgstr "GBA%1 롬이 비활성화되었습니다"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/PadMappingDialog.cpp:38
|
||
msgid "GC Port %1"
|
||
msgstr "GC 포트 %1"
|
||
|
||
#: Source/Core/Core/HW/EXI/EXI_Device.h:103
|
||
msgid "GCI Folder"
|
||
msgstr "GCI 폴더"
|
||
|
||
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:121
|
||
msgid "GCI Folder Path:"
|
||
msgstr "GCI 폴더 경로:"
|
||
|
||
#: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:428
|
||
msgid "GCMemcardDirectory: ClearBlock called with invalid block address"
|
||
msgstr "GCMemcardDirectory: 부적합한 블록 주소로 호출된 클리어블록"
|
||
|
||
#: Source/Core/DolphinQt/ConvertDialog.cpp:349
|
||
msgid "GCZ GC/Wii images (*.gcz)"
|
||
msgstr "GCZ GC/Wii 이미지들 (*.gcz)"
|
||
|
||
#: Source/Core/VideoCommon/CommandProcessor.cpp:720
|
||
msgid ""
|
||
"GFX FIFO: Unknown Opcode ({0:#04x} @ {1}, preprocess={2}).\n"
|
||
"\n"
|
||
"{3}\n"
|
||
"\n"
|
||
"Further errors will be sent to the Video Backend log and Dolphin will now "
|
||
"likely crash or hang."
|
||
msgstr ""
|
||
"GFX FIFO: 알려지지 않은 옵코드 ({0:#04x} @ {1}, preprocess={2}).\n"
|
||
"\n"
|
||
"{3}\n"
|
||
"\n"
|
||
"더 많은 에러들이 비디오 백엔드 로그에 보내질 것이고 돌핀은 이제 깨지거나 멈출"
|
||
"것입니다."
|
||
|
||
#: Source/Core/VideoBackends/OGL/OGLMain.cpp:181
|
||
msgid "GL_MAX_TEXTURE_SIZE is {0} - must be at least 1024."
|
||
msgstr "GL_MAX_TEXTURE_SIZE 가 {0} 입니다 - 적어도 1024 이어야만 합니다."
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:73
|
||
msgid "GPU Texture Decoding"
|
||
msgstr "GPU 텍스처 디코딩"
|
||
|
||
#: Source/Core/VideoBackends/OGL/OGLConfig.cpp:235
|
||
msgid ""
|
||
"GPU: ERROR: Need GL_ARB_framebuffer_object for multiple render targets.\n"
|
||
"GPU: Does your video card support OpenGL 3.0?"
|
||
msgstr ""
|
||
"GPU: 에러: 멀티 렌더 타겟을 위해 GL_ARB_framebuffer_object 가 필요합니다.\n"
|
||
"GPU: 당신의 비디오 카드가 OpenGL 3.0 을 지원합니까?"
|
||
|
||
#: Source/Core/VideoBackends/OGL/OGLMain.cpp:96
|
||
msgid "GPU: OGL ERROR: Does your video card support OpenGL 2.0?"
|
||
msgstr "GPU: OGL 에러: 당신의 비디오 카드가 OpenGL 2.0 을 지원합니까?"
|
||
|
||
#: Source/Core/VideoBackends/OGL/OGLConfig.cpp:253
|
||
msgid ""
|
||
"GPU: OGL ERROR: Need GL_ARB_map_buffer_range.\n"
|
||
"GPU: Does your video card support OpenGL 3.0?"
|
||
msgstr ""
|
||
"GPU: OGL 에러: GL_ARB_map_buffer_range 가 필요합니다.\n"
|
||
"GPU: 당신의 비디오 카드가 OpenGL 3.0 을 지원합니까?"
|
||
|
||
#: Source/Core/VideoBackends/OGL/OGLConfig.cpp:278
|
||
msgid ""
|
||
"GPU: OGL ERROR: Need GL_ARB_sampler_objects.\n"
|
||
"GPU: Does your video card support OpenGL 3.3?"
|
||
msgstr ""
|
||
"GPU: OGL 에러: GL_ARB_sampler_objects 가 필요합니다.\n"
|
||
"GPU: 당신의 비디오 카드가 OpenGL 3.3 을 지원합니까?"
|
||
|
||
#: Source/Core/VideoBackends/OGL/OGLConfig.cpp:262
|
||
msgid ""
|
||
"GPU: OGL ERROR: Need GL_ARB_uniform_buffer_object.\n"
|
||
"GPU: Does your video card support OpenGL 3.1?"
|
||
msgstr ""
|
||
"GPU: OGL 에러: GL_ARB_uniform_buffer_object 가 필요합니다.\n"
|
||
"GPU: 당신의 비디오 카드가 OpenGL 3.1 을 지원합니까?"
|
||
|
||
#: Source/Core/VideoBackends/OGL/OGLConfig.cpp:244
|
||
msgid ""
|
||
"GPU: OGL ERROR: Need GL_ARB_vertex_array_object.\n"
|
||
"GPU: Does your video card support OpenGL 3.0?"
|
||
msgstr ""
|
||
"GPU: OGL 에러: GL_ARB_vertex_array_object 가 필요합니다.\n"
|
||
"GPU: 당신의 비디오 카드가 OpenGL 3.0 을 지원합니까?"
|
||
|
||
#: Source/Core/VideoBackends/OGL/OGLMain.cpp:103
|
||
msgid ""
|
||
"GPU: OGL ERROR: Need OpenGL version 3.\n"
|
||
"GPU: Does your video card support OpenGL 3?"
|
||
msgstr ""
|
||
"GPU: OGL 에러: OpenGL 3 가 필요합니다.\n"
|
||
"GPU: 당신의 비디오 카드가 OpenGL 3 을 지원합니까?"
|
||
|
||
#: Source/Core/VideoBackends/OGL/OGLConfig.cpp:470
|
||
msgid ""
|
||
"GPU: OGL ERROR: Need at least GLSL 1.30\n"
|
||
"GPU: Does your video card support OpenGL 3.0?\n"
|
||
"GPU: Your driver supports GLSL {0}"
|
||
msgstr ""
|
||
"GPU: OGL 에러: 적어도 GLSL 1.30 이 필요합니다\n"
|
||
"GPU: 당신의 비디오 카드가 OpenGL 3.0 을 지원합니까?\n"
|
||
"GPU: 당신의 드라이버는 GLSL {0} 을 지원합니다"
|
||
|
||
#: Source/Core/VideoBackends/OGL/OGLMain.cpp:169
|
||
msgid ""
|
||
"GPU: OGL ERROR: Number of attributes {0} not enough.\n"
|
||
"GPU: Does your video card support OpenGL 2.x?"
|
||
msgstr ""
|
||
"GPU: OGL 에러: 속성 개수 {0} 는 충분하지 않습니다.\n"
|
||
"GPU: 당신의 비디오 카드는 OpenGL 2.x 을 지원합니까?"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:224
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:243
|
||
msgid "Game"
|
||
msgstr "게임"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:400
|
||
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:458
|
||
msgid "Game Boy Advance"
|
||
msgstr "게임 보이 어드밴스"
|
||
|
||
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:648
|
||
msgid "Game Boy Advance Carts (*.gba)"
|
||
msgstr "게임 보이 어드밴스 카트리지 (*.gba)"
|
||
|
||
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:835
|
||
msgid ""
|
||
"Game Boy Advance ROMs (*.gba *.gbc *.gb *.7z *.zip *.agb *.mb *.rom *.bin);;"
|
||
"All Files (*)"
|
||
msgstr ""
|
||
"게임 보이 어드밴스 롬(*.gba *.gbc *.gb *.7z *.zip *.agb *.mb *.rom *.bin);;모"
|
||
"든 파일 (*)"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:399
|
||
msgid "Game Boy Advance at Port %1"
|
||
msgstr "포트 %1 에 게임 보이 어드밴스"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:73
|
||
msgid "Game Color Space:"
|
||
msgstr "게임 색 공간:"
|
||
|
||
#: Source/Core/DolphinQt/Config/PropertiesDialog.cpp:69
|
||
msgid "Game Config"
|
||
msgstr "게임 환경"
|
||
|
||
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:87
|
||
msgid "Game Details"
|
||
msgstr "게임 세부사항"
|
||
|
||
#: Source/Core/DolphinQt/Settings/PathPane.cpp:120
|
||
msgid "Game Folders"
|
||
msgstr "게임 폴더들"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:88
|
||
msgid "Game Gamma"
|
||
msgstr "게임 감마"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:86
|
||
msgid "Game Gamma:"
|
||
msgstr "게임 감마:"
|
||
|
||
#: Source/Core/DolphinQt/GameList/GameList.cpp:1002
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:680
|
||
msgid "Game ID"
|
||
msgstr "게임 ID"
|
||
|
||
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:122
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:111
|
||
msgid "Game ID:"
|
||
msgstr "게임 ID:"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:638
|
||
msgid "Game Status"
|
||
msgstr "게임 상태"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:830
|
||
msgid "Game changed to \"%1\""
|
||
msgstr "게임이 \"%1\" 로 변경되었습니다"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:646
|
||
msgid ""
|
||
"Game file has a different hash; right-click it, select Properties, switch to "
|
||
"the Verify tab, and select Verify Integrity to check the hash"
|
||
msgstr ""
|
||
"게임 파일이 다른 해시를 가지고 있습니다; 그걸 우-클릭; 속성 선택, 검증 탭으"
|
||
"로 전환, 그리고 해시를 확인하기위해 무결성 검증을 선택하세요."
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:649
|
||
msgid "Game has a different disc number"
|
||
msgstr "게임이 다른 디스크 넘버를 가지고 있습니다"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:651
|
||
msgid "Game has a different revision"
|
||
msgstr "게임이 다른 개정을 가지고 있습니다"
|
||
|
||
#: Source/Core/Core/NetPlayClient.cpp:1750
|
||
msgid "Game is already running!"
|
||
msgstr "게임이 이미 구동중입니다!"
|
||
|
||
#: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:499
|
||
msgid ""
|
||
"Game overwrote with another games save. Data corruption ahead {0:#x}, {1:#x}"
|
||
msgstr ""
|
||
"게임이 다른 게임 저장과 함께 덮어썼습니다. {0:#x}, {1:#x} 앞쪽에 데이터 오염"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:653
|
||
msgid "Game region does not match"
|
||
msgstr "게임 지역이 맞지 않습니다"
|
||
|
||
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:149
|
||
msgid "Game-Specific Settings"
|
||
msgstr "게임-상세 설정"
|
||
|
||
#: Source/Core/DolphinQt/Config/SettingsWindow.cpp:41
|
||
msgid "GameCube"
|
||
msgstr "게임큐브"
|
||
|
||
#: Source/Core/DolphinQt/Config/GamecubeControllersWidget.cpp:37
|
||
msgid "GameCube Adapter for Wii U"
|
||
msgstr "Wii U용 게임큐브 어댑터"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/GCPadWiiUConfigDialog.cpp:35
|
||
msgid "GameCube Adapter for Wii U at Port %1"
|
||
msgstr "포트 %1 에 Wii U 용 게임큐브 어댑터 "
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:413
|
||
msgid "GameCube Controller"
|
||
msgstr "게임큐브 컨트롤러"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:412
|
||
msgid "GameCube Controller at Port %1"
|
||
msgstr "포트 %1 에 게임큐브 컨트롤러"
|
||
|
||
#: Source/Core/DolphinQt/Config/GamecubeControllersWidget.cpp:77
|
||
msgid "GameCube Controllers"
|
||
msgstr "게임큐브 컨트롤러"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:405
|
||
msgid "GameCube Keyboard"
|
||
msgstr "게임큐브 키보드"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:404
|
||
msgid "GameCube Keyboard at Port %1"
|
||
msgstr "포트 %1 에 겜임큐브 키보드"
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:100
|
||
msgid "GameCube Memory Card Manager"
|
||
msgstr "게임큐브 메모리 카드 매니저"
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:363
|
||
msgid "GameCube Memory Cards"
|
||
msgstr "게임큐브 메모리 카드"
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:75
|
||
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:439
|
||
msgid "GameCube Memory Cards (*.raw *.gcp)"
|
||
msgstr "게임큐브 메모리 카드 (*.raw *.gcp)"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:417
|
||
msgid "GameCube Microphone Slot %1"
|
||
msgstr "게임큐브 마이크 슬롯 %1"
|
||
|
||
#: Source/Core/DolphinQt/TAS/GCTASInputWindow.cpp:27
|
||
msgid "GameCube TAS Input %1"
|
||
msgstr "게임큐브 TAS 입력 %1"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:80
|
||
msgid "Gamma"
|
||
msgstr "감마"
|
||
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/AnalogStick.cpp:103
|
||
msgid "Gate Size"
|
||
msgstr "게이트 크기"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:411
|
||
msgid "Gecko (04)"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:412
|
||
msgid "Gecko (C0)"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:413
|
||
msgid "Gecko (C2)"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/CheatsManager.cpp:140
|
||
#: Source/Core/DolphinQt/Config/PropertiesDialog.cpp:73
|
||
msgid "Gecko Codes"
|
||
msgstr "Gecko 코드"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:337
|
||
#: Source/Core/Core/HotkeyManager.cpp:339
|
||
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:200
|
||
#: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:60
|
||
#: Source/Core/DolphinQt/Config/Graphics/PostProcessingConfigWindow.cpp:120
|
||
#: Source/Core/DolphinQt/Config/Mapping/HotkeyGeneral.cpp:21
|
||
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:443
|
||
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:465
|
||
#: Source/Core/DolphinQt/Config/SettingsWindow.cpp:37
|
||
msgid "General"
|
||
msgstr "일반"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:428
|
||
msgid "General and Options"
|
||
msgstr "일반 옵션"
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:505
|
||
msgid "Generate Action Replay Code(s)"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:236
|
||
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:470
|
||
msgid "Generate a New Statistics Identity"
|
||
msgstr "새로운 통계 식별자 생성"
|
||
|
||
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:439
|
||
msgid ""
|
||
"Generate a new anonymous ID for your usage statistics. This will cause any "
|
||
"future statistics to be unassociated with your previous statistics."
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:587
|
||
msgid "Generated AR code(s)."
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1332
|
||
msgid "Generated symbol names from '%1'"
|
||
msgstr "'%1' 에서 부호 이름들을 생성했습니다"
|
||
|
||
#: Source/Core/DiscIO/Enums.cpp:83
|
||
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:86
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:172
|
||
msgid "German"
|
||
msgstr "독일어"
|
||
|
||
#: Source/Core/DiscIO/Enums.cpp:39
|
||
msgid "Germany"
|
||
msgstr "독일"
|
||
|
||
#: Source/Core/Core/IOS/USB/Bluetooth/BTReal.cpp:161
|
||
msgid "GetDeviceList failed: {0}"
|
||
msgstr "디바이스목록얻기 실패했음: {0}"
|
||
|
||
#: Source/Core/UICommon/UICommon.cpp:528
|
||
msgid "GiB"
|
||
msgstr "GiB"
|
||
|
||
#. i18n: One of the figure types in the Skylanders games.
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:405
|
||
msgid "Giant"
|
||
msgstr "거인"
|
||
|
||
#. i18n: Figures for the game Skylanders: Giants. The game has the same title in all countries
|
||
#. it was released in. It was not released in Japan.
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:265
|
||
msgid "Giants"
|
||
msgstr "거인들"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:199
|
||
msgid "Golf Mode"
|
||
msgstr "골프 모드"
|
||
|
||
#: Source/Core/DiscIO/VolumeVerifier.cpp:345
|
||
msgid "Good dump"
|
||
msgstr "좋은 덤프"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:31
|
||
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:452
|
||
#: Source/Core/DolphinQt/ToolBar.cpp:131
|
||
msgid "Graphics"
|
||
msgstr "그래픽"
|
||
|
||
#: Source/Core/DolphinQt/Config/PropertiesDialog.cpp:75
|
||
msgid "Graphics Mods"
|
||
msgstr "그래픽 모드"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:353
|
||
#: Source/Core/DolphinQt/Config/Mapping/HotkeyGraphics.cpp:20
|
||
msgid "Graphics Toggles"
|
||
msgstr "그래픽 토글"
|
||
|
||
#: Source/Core/DolphinQt/Config/GraphicsModWarningWidget.cpp:59
|
||
msgid "Graphics mods are currently disabled."
|
||
msgstr "그래픽 모드가 현재 꺼졌습니다."
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:590
|
||
msgid ""
|
||
"Greatly increases the quality of textures generated using render-to-texture "
|
||
"effects.<br><br>Slightly increases GPU load and causes relatively few "
|
||
"graphical issues. Raising the internal resolution will improve the effect of "
|
||
"this setting. <br><br><dolphin_emphasis>If unsure, leave this checked.</"
|
||
"dolphin_emphasis>"
|
||
msgstr ""
|
||
"텍스처에 렌더 효과를 사용하여 생성된 텍스쳐의 질을 엄청나게 향상시킵니다."
|
||
"<br><br>GPU 로드를 약간 증가시키고 상대적으로 적은 그래픽 오류를 일으킵니다. "
|
||
"내부 해상도를 올리면 이 세팅의 효과를 향상시킬 것입니다."
|
||
"<br><br><dolphin_emphasis>잘 모르겠으면, 체크해 두세요.</dolphin_emphasis>"
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:38
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:49
|
||
msgid "Green"
|
||
msgstr "초록"
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:41
|
||
msgid "Green Left"
|
||
msgstr "초록 왼쪽"
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:44
|
||
msgid "Green Right"
|
||
msgstr "초록 오른쪽"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:655
|
||
msgid "Grid View"
|
||
msgstr "격자 보기"
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:66
|
||
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:120
|
||
msgid "Guitar"
|
||
msgstr "기타"
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:259
|
||
msgid "Gyroscope"
|
||
msgstr "자이로스"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:211
|
||
msgid "HDMI 3D"
|
||
msgstr "HDMI 3D"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:130
|
||
msgid "HDR"
|
||
msgstr "HDR"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:139
|
||
msgid "HDR Paper White Nits"
|
||
msgstr "HDR 흰 종이 Nits"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:137
|
||
msgid "HDR Paper White Nits:"
|
||
msgstr "HDR 흰 종이 Nits:"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:161
|
||
msgid "HDR Post-Processing"
|
||
msgstr "HDR 후-처리"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:62
|
||
msgid "Hacks"
|
||
msgstr "핵"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:168
|
||
msgid "Head"
|
||
msgstr "헤드"
|
||
|
||
#: qtbase/src/gui/kernel/qplatformtheme.cpp:736
|
||
msgid "Help"
|
||
msgstr "도움"
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:130
|
||
msgid "Hero level:"
|
||
msgstr "영웅 레벨:"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:121
|
||
msgid "Hex"
|
||
msgstr "헥스"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:190
|
||
msgid "Hex 16"
|
||
msgstr "헥스 16"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:191
|
||
msgid "Hex 32"
|
||
msgstr "헥스 32"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:189
|
||
msgid "Hex 8"
|
||
msgstr "헥스 8"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:137
|
||
msgid "Hex Byte String"
|
||
msgstr "헥스 바이트 스트링"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:150
|
||
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:91
|
||
msgid "Hexadecimal"
|
||
msgstr "16진수"
|
||
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:30
|
||
msgid "Hide"
|
||
msgstr "숨기기"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:299
|
||
msgid "Hide &Controls"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:750
|
||
msgid "Hide All"
|
||
msgstr "모두 숨기기"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:93
|
||
msgid "Hide In-Game Sessions"
|
||
msgstr "인-게임 세션 숨기기"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:92
|
||
msgid "Hide Incompatible Sessions"
|
||
msgstr "비호환 세션들 숨기기"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:236
|
||
msgid "Hide Remote GBAs"
|
||
msgstr "원격 GBA 숨기기"
|
||
|
||
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:371
|
||
msgid ""
|
||
"Hides the mouse cursor whenever it is inside the render window and the "
|
||
"render window is focused.<br><br><dolphin_emphasis>If unsure, select ""
|
||
"On Movement".</dolphin_emphasis>"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Config/VerifyWidget.cpp:207
|
||
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:427
|
||
msgid "High"
|
||
msgstr "높은"
|
||
|
||
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:425
|
||
msgid "Highest"
|
||
msgstr "최고"
|
||
|
||
#. i18n: Refers to how hard emulated drum pads are struck.
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:69
|
||
msgid "Hit Strength"
|
||
msgstr "치기 힘"
|
||
|
||
#. i18n: FOV stands for "Field of view".
|
||
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:239
|
||
msgid "Horizontal FOV"
|
||
msgstr "수평 시야"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:152
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:206
|
||
msgid "Host"
|
||
msgstr "호스트"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:311
|
||
msgid "Host Code:"
|
||
msgstr "호스트 코드:"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:193
|
||
msgid "Host Input Authority"
|
||
msgstr "호스트 입력 권한"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/JITWidget.cpp:83
|
||
msgid "Host Size"
|
||
msgstr "호스트 크기"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:195
|
||
msgid ""
|
||
"Host has control of sending all inputs to the game, as received from other "
|
||
"players, giving the host zero latency but increasing latency for others.\n"
|
||
"Suitable for casual games with 3+ players, possibly on unstable or high "
|
||
"latency connections."
|
||
msgstr ""
|
||
"호스트가 게임에 모든 입력 보내기를 컨트롤합니다, 다른 플레이어들로부터 받듯"
|
||
"이, 호스트는 지연이 없지만 다른 이들에게는 지연이 증가합니다.\n"
|
||
"3+ 플레이어들과 함께하는 캐주얼 게임에 알맞음, 아마도 불안정하거나 높은 지연 "
|
||
"연결상에서."
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:939
|
||
msgid "Host input authority disabled"
|
||
msgstr "호스트 입력 권한 꺼짐"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:939
|
||
msgid "Host input authority enabled"
|
||
msgstr "호스트 입력 권한 켜짐"
|
||
|
||
#: Source/Core/DolphinQt/GameList/GameList.cpp:527
|
||
msgid "Host with NetPlay"
|
||
msgstr "넷플레이로 호스트"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:353
|
||
msgid "Hostname"
|
||
msgstr "호스트명"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:459
|
||
msgid "Hotkey Settings"
|
||
msgstr "단축키 설정"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:213
|
||
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:262
|
||
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuGeneral.cpp:41
|
||
msgid "Hotkeys"
|
||
msgstr "단축키"
|
||
|
||
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:169
|
||
msgid "Hotkeys Require Window Focus"
|
||
msgstr "핫키들은 윈도우 포커스가 필요함"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:127
|
||
msgid "Hybrid Ubershaders"
|
||
msgstr "하이브리드 우버쉐이더"
|
||
|
||
#. i18n: The symbol/abbreviation for hertz (cycles per second).
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:153
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:38
|
||
msgid "Hz"
|
||
msgstr "Hz"
|
||
|
||
#: Source/Core/DolphinQt/NKitWarningDialog.cpp:53
|
||
msgid "I am aware of the risks and want to continue"
|
||
msgstr "나는 위험성을 알고 있고 계속하겠습니다"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:353
|
||
#: Source/Core/DolphinQt/GameList/GameListModel.cpp:216
|
||
msgid "ID"
|
||
msgstr "아이디"
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:600
|
||
msgid "ID entered is invalid!"
|
||
msgstr "입력된 ID 가 부적합합니다."
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:576
|
||
msgid "ID:"
|
||
msgstr "ID:"
|
||
|
||
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:136
|
||
msgid "IOS Version:"
|
||
msgstr "IOS 버전:"
|
||
|
||
#: Source/Core/Core/IOS/Network/SSL.cpp:181
|
||
msgid ""
|
||
"IOS: A file required for SSL services ({0}) is invalid. Please refer to "
|
||
"https://dolphin-emu.org/docs/guides/wii-network-guide/ for instructions on "
|
||
"setting up Wii networking."
|
||
msgstr ""
|
||
"IOS: SSL 서비스 ({0}) 를 위해 필요한 파일이 부적합합니다. Wii 네트워킹 설정상"
|
||
"의 설명은 https://dolphin-emu.org/docs/guides/wii-network-guide/ 를 참고하세"
|
||
"요."
|
||
|
||
#: Source/Core/Core/IOS/Network/SSL.cpp:166
|
||
msgid ""
|
||
"IOS: Could not read a file required for SSL services ({0}). Please refer to "
|
||
"https://dolphin-emu.org/docs/guides/wii-network-guide/ for instructions on "
|
||
"setting up Wii networking."
|
||
msgstr ""
|
||
"IOS: SSL 서비스 ({0}) 를 위해 필요한 파일을 읽을 수 없었습니다. Wii 네트워킹 "
|
||
"설정상의 설명은 https://dolphin-emu.org/docs/guides/wii-network-guide/ 를 참"
|
||
"고하세요."
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:311
|
||
msgid "IP Address:"
|
||
msgstr "IP 주소:"
|
||
|
||
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:69
|
||
msgid "IPL Settings"
|
||
msgstr "IPL 설정"
|
||
|
||
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:50
|
||
msgid "IR"
|
||
msgstr "IR"
|
||
|
||
#. i18n: IR stands for infrared and refers to the pointer functionality of Wii Remotes
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:363
|
||
msgid "IR Sensitivity:"
|
||
msgstr "IR 감도:"
|
||
|
||
#: Source/Core/DolphinQt/ConvertDialog.cpp:88
|
||
msgid ""
|
||
"ISO: A simple and robust format which is supported by many programs. It "
|
||
"takes up more space than any other format.\n"
|
||
"\n"
|
||
"GCZ: A basic compressed format which is compatible with most versions of "
|
||
"Dolphin and some other programs. It can't efficiently compress junk data "
|
||
"(unless removed) or encrypted Wii data.\n"
|
||
"\n"
|
||
"WIA: An advanced compressed format which is compatible with Dolphin "
|
||
"5.0-12188 and later, and a few other programs. It can efficiently compress "
|
||
"encrypted Wii data, but not junk data (unless removed).\n"
|
||
"\n"
|
||
"RVZ: An advanced compressed format which is compatible with Dolphin "
|
||
"5.0-12188 and later. It can efficiently compress both junk data and "
|
||
"encrypted Wii data."
|
||
msgstr ""
|
||
"ISO: 많은 프로그램에서 지원되는 단순하고 강력한 포맷. 다른 어느 포맷보다 더 "
|
||
"많은 공간을 차지합니다.\n"
|
||
"\n"
|
||
"GCZ: 대부분의 돌핀 버전과 일부 다른 프로그램과 호환되는 기본 압축된 포맷. 정"
|
||
"크 데이터(제거 되지 않으면)나 암호화된 Wii 데이터를 효과적으로 압축할 수 없습"
|
||
"니다.\n"
|
||
"\n"
|
||
"WIA: 돌핀 5.0-12188 이상, 적은 수의 다른 프로그램들과 호환되는 진보된 압축 포"
|
||
"맷, 암호화된 Wii 데이터를 효과적으로 압축할 수 있습니다, 하지만 정크 데이터"
|
||
"는 안됩니다 (제거되지 않으면)\n"
|
||
"\n"
|
||
"RVZ: 돌핀 5.0-12188 이상과 호환되는 진보된 압축 포맷. 정크 데이터와 암호화된 "
|
||
"Wii 데이터 둘다 효과적으로 압축할 수 있습니다."
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:156
|
||
msgid "Icon"
|
||
msgstr "아이콘"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:201
|
||
msgid ""
|
||
"Identical to Host Input Authority, except the \"Host\" (who has zero "
|
||
"latency) can be switched at any time.\n"
|
||
"Suitable for turn-based games with timing-sensitive controls, such as golf."
|
||
msgstr ""
|
||
"호스트 입력 권한을 동일하게, 단 \"호스트\" (지연 없는 사람)는 언제라도 전환"
|
||
"될 수 있습니다.\n"
|
||
"\n"
|
||
"타이밍-민감한 컨트롤을 지진 턴-기반 게임에 알맞음, 골프 같은."
|
||
|
||
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:363
|
||
msgid "Identity Generation"
|
||
msgstr "식별자 생성"
|
||
|
||
#: Source/Core/DolphinQt/Main.cpp:266
|
||
msgid ""
|
||
"If authorized, Dolphin can collect data on its performance, feature usage, "
|
||
"and configuration, as well as data on your system's hardware and operating "
|
||
"system.\n"
|
||
"\n"
|
||
"No private data is ever collected. This data helps us understand how people "
|
||
"and emulated games use Dolphin and prioritize our efforts. It also helps us "
|
||
"identify rare configurations that are causing bugs, performance and "
|
||
"stability issues.\n"
|
||
"This authorization can be revoked at any time through Dolphin's settings."
|
||
msgstr ""
|
||
"허가되면, 돌핀은 그 성능, 특성 사용, 환경설정 데이터, 또 시스템의 하드웨어 "
|
||
"와 운영체제에 대한 데이터를 수집할 수 있습니다.\n"
|
||
"\n"
|
||
"사적인 데이터는 절대 수집되지 않습니다. 이 데이터는 우리가 어떻게 사람들과 에"
|
||
"뮬레이트된 게임들이 돌핀을 사용하는지 이해하고 우리의 활동 우선순위를 매기게 "
|
||
"도와줍니다. 이것은 또한 버그, 성능과 안정성 이슈들을 유발하는 드문 환경설정"
|
||
"을 우리가 식별하게 도와줍니다.\n"
|
||
"이 허가는 돌핀 설정에서 어느 때라도 철회될 수 있습니다."
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:170
|
||
msgid ""
|
||
"If checked, all Wii saves will be used instead of only the save of the game "
|
||
"being started. Useful when switching games mid-session. Has no effect if No "
|
||
"Save Data is selected."
|
||
msgstr ""
|
||
"체크되면, 게임 시장되었을 때의 저장만 사용되는 대신에 모든 Wii 저장들이 사용"
|
||
"될 것입니다. 세션중간에 게임을 스위칭할 때 유용합니다. 저장 데이터 없음이 선"
|
||
"택되었을 때는 효과가 없습니다."
|
||
|
||
#: Source/Core/Core/HW/GCPadEmu.cpp:88
|
||
msgid ""
|
||
"If checked, the emulated controller is always connected.\n"
|
||
"If unchecked, the connection state of the emulated controller is linked\n"
|
||
"to the connection state of the real default device (if there is one)."
|
||
msgstr ""
|
||
"체크 되면, 에뮬된 컨트롤러는 항상 연결됩니다.\n"
|
||
"체크 해제되면, 에뮬된 컨트롤러의 연결 상태는\n"
|
||
"실제 기본 장비 (만일 있다면)의 연결 상태와 연결됩니다."
|
||
|
||
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:203
|
||
msgid ""
|
||
"If enabled, then all memory updates happen at once before the first frame."
|
||
"<br><br>Causes issues with many fifologs, but can be useful for testing."
|
||
"<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
"활성화되면, 모든 메모리 업데이트가 첫 프레임 전에 한번에 일어납니다.<br><br>"
|
||
"많은 fifologs 와 문제들을 유발합니다, 하지만 테스트에 유용할 수 있습니다."
|
||
"<br><br><dolphin_emphasis>잘 모르겠으면, 체크 해제해 두세요.</"
|
||
"dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:433
|
||
msgid ""
|
||
"If selected, Dolphin can collect data on its performance, feature usage, "
|
||
"emulated games, and configuration, as well as data on your system's hardware "
|
||
"and operating system.<br><br>No private data is ever collected. This data "
|
||
"helps us understand how people and emulated games use Dolphin and prioritize "
|
||
"our efforts. It also helps us identify rare configurations that are causing "
|
||
"bugs, performance and stability issues."
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:207
|
||
msgid ""
|
||
"If unchecked, then playback of the fifolog stops after the final frame."
|
||
"<br><br>This is generally only useful when a frame-dumping option is enabled."
|
||
"<br><br><dolphin_emphasis>If unsure, leave this checked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
"체크되지 않으면, fifolog 의 재생이 마지막 프레임 후에 멈춥니다.<br><br>이것"
|
||
"은 일반적으로 프레임-덤핑 옵션이 활성화되었을 때만 유용합니다."
|
||
"<br><br><dolphin_emphasis>잘 모르겠으면, 체크해 두세요.</dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/DiscordJoinRequestDialog.cpp:55
|
||
#: qtbase/src/gui/kernel/qplatformtheme.cpp:728
|
||
msgid "Ignore"
|
||
msgstr "무시"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:302
|
||
msgid "Ignore &Apploader Branch Hits"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:50
|
||
msgid "Ignore Format Changes"
|
||
msgstr "포맷 변경들을 무시"
|
||
|
||
#: Source/Core/DolphinQt/Main.cpp:77
|
||
msgid "Ignore for this session"
|
||
msgstr "이 세션을 무시"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:228
|
||
msgid ""
|
||
"Ignores any changes to the EFB format.<br><br>Improves performance in many "
|
||
"games without any negative effect. Causes graphical defects in a small "
|
||
"number of other games.<br><br><dolphin_emphasis>If unsure, leave this "
|
||
"checked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
"EFB 포맷에 모든 변경들을 무시합니다.<br><br>네거티브 효과 없는 많은 게임들에"
|
||
"서 성능을 향상시킵니다. 소수 다른 게임들에서 그래픽 결함을 유발합니다."
|
||
"<br><br><dolphin_emphasis>잘 모르겠으면, 체크해 두세요.</dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:223
|
||
msgid ""
|
||
"Ignores any requests from the CPU to read from or write to the EFB. "
|
||
"<br><br>Improves performance in some games, but will disable all EFB-based "
|
||
"graphical effects or gameplay-related features.<br><br><dolphin_emphasis>If "
|
||
"unsure, leave this unchecked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
"EFB에서 읽거나 쓰는 CPU로부터 모든 요구들을 무시합니다.<br><br>일부 게임들에"
|
||
"서 성능을 향상시킵니다, 하지만 모든 EFB-기반 그래픽 효과들이나 게임플레이-관"
|
||
"련 특성들을 비활성화 시킬 것입니다.<br><br><dolphin_emphasis>잘 모르겠으면, "
|
||
"체크 해제해 두세요.</dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:93
|
||
msgid "Immediately Present XFB"
|
||
msgstr "XFB 를 즉시 표시합니다"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:424
|
||
msgid ""
|
||
"Implements fullscreen mode with a borderless window spanning the whole "
|
||
"screen instead of using exclusive mode. Allows for faster transitions "
|
||
"between fullscreen and windowed mode, but slightly increases input latency, "
|
||
"makes movement less smooth and slightly decreases performance."
|
||
"<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
"전용 모드를 사용하는 대신에 틀없는 창을 전체화면으로 늘려서 전체화면 모드를 "
|
||
"수행합니다. 전체화면과 윈도우 모드간에 빠른 변경을 허용합니다, 하지만 약간 인"
|
||
"풋 랙을 늘립니다, 이동을 덜 부드럽게 만들고 약간 성능을 감소시킵니다."
|
||
"<br><br><dolphin_emphasis>잘 모르겠으면, 체크 해제해 두세요.</"
|
||
"dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:292
|
||
msgid "Import BootMii NAND Backup..."
|
||
msgstr "BootMii NAND 백업 가져오기..."
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:551
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:565
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:573
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:615
|
||
msgid "Import Failed"
|
||
msgstr "가져오기를 실패했습니다"
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:587
|
||
msgid "Import Save File(s)"
|
||
msgstr "저장 파일(들)을 가져오기"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:318
|
||
msgid "Import Wii Save..."
|
||
msgstr "Wii 저장 가져오기"
|
||
|
||
#: Source/Core/DolphinQt/MainWindow.cpp:1834
|
||
msgid "Importing NAND backup"
|
||
msgstr "NAND 백업 가져오기"
|
||
|
||
#: Source/Core/DolphinQt/MainWindow.cpp:1844
|
||
#, c-format
|
||
msgid ""
|
||
"Importing NAND backup\n"
|
||
" Time elapsed: %1s"
|
||
msgstr ""
|
||
"NAND 백업 가져오기\n"
|
||
" 경과 시간: %1s"
|
||
|
||
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:349
|
||
msgid ""
|
||
"In the event of an error, Dolphin will halt to inform you of the error and "
|
||
"present choices on how to proceed. With this option disabled, Dolphin will "
|
||
"\"ignore\" all errors. Emulation will not be halted and you will not be "
|
||
"notified.<br><br><dolphin_emphasis>If unsure, leave this checked.</"
|
||
"dolphin_emphasis>"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:224
|
||
msgid "In-Game?"
|
||
msgstr "인-게임?"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:282
|
||
msgid ""
|
||
"Includes the contents of the embedded frame buffer (EFB) and upscaled EFB "
|
||
"copies in save states. Fixes missing and/or non-upscaled textures/objects "
|
||
"when loading states at the cost of additional save/load time."
|
||
"<br><br><dolphin_emphasis>If unsure, leave this checked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
"내장 프레임 버퍼 (EFB) 의 내용들과 상태 저장에 업스케일된 EFB 복사들을 포함합"
|
||
"니다. 저장/로드 시간이 늘어나는 대신 상태 로딩시 비-업스케일된 텍스쳐/오브젝"
|
||
"트 놓침을 고칩니다.<br><br><dolphin_emphasis>잘 모르겠으면, 체크해 두세요.</"
|
||
"dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:223
|
||
msgid "Incorrect hero level value!"
|
||
msgstr "잘못된 영웅 레벨 값!"
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:246
|
||
msgid "Incorrect last placed time!"
|
||
msgstr "잘못된 마지막 놓인 시간!"
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:240
|
||
msgid "Incorrect last reset time!"
|
||
msgstr "잘못된 마지막 리셋 시간!"
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:217
|
||
msgid "Incorrect money value!"
|
||
msgstr "잘못된 돈 수치!"
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:229
|
||
msgid "Incorrect nickname!"
|
||
msgstr "잘못된 별명!"
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:235
|
||
msgid "Incorrect playtime value!"
|
||
msgstr "잘못된 플레이시간 값!"
|
||
|
||
#: Source/Core/Core/FreeLookManager.cpp:98
|
||
msgid "Increase"
|
||
msgstr "증가"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:132
|
||
msgid "Increase Convergence"
|
||
msgstr "수렴 증가"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:130
|
||
msgid "Increase Depth"
|
||
msgstr "깊이 증가"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:50
|
||
msgid "Increase Emulation Speed"
|
||
msgstr "에뮬레이션 속도 증가"
|
||
|
||
#. i18n: IR stands for internal resolution
|
||
#: Source/Core/Core/HotkeyManager.cpp:120
|
||
msgid "Increase IR"
|
||
msgstr "IR 증가"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:185
|
||
msgid "Increase Selected State Slot"
|
||
msgstr "선택된 상태 슬롯을 늘립니다"
|
||
|
||
#: Source/Core/Core/FreeLookManager.cpp:107
|
||
msgid "Increase X"
|
||
msgstr "X 증가"
|
||
|
||
#: Source/Core/Core/FreeLookManager.cpp:109
|
||
msgid "Increase Y"
|
||
msgstr "Y 증가"
|
||
|
||
#: Source/Core/Core/FreeLookManager.cpp:113
|
||
msgid "Incremental Rotation"
|
||
msgstr "증분 회전"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/FreeLookRotation.cpp:43
|
||
msgid "Incremental Rotation (rad/sec)"
|
||
msgstr "증분 회전 (rad/sec)"
|
||
|
||
#: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:198
|
||
msgid "Infinity Figure Creator"
|
||
msgstr "무한대 피겨 생성자"
|
||
|
||
#. i18n: Window for managing Disney Infinity figures
|
||
#: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:41
|
||
msgid "Infinity Manager"
|
||
msgstr "무한대 매니저"
|
||
|
||
#: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:295
|
||
msgid "Infinity Object (*.bin);;"
|
||
msgstr "무한대 오브젝트 (*.bin);;"
|
||
|
||
#. i18n: Refers to a setting controling the influence of accelerometer data.
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUCursor.cpp:48
|
||
msgid ""
|
||
"Influence of accelerometer data on pitch and roll. Higher values will reduce "
|
||
"drift at the cost of noise. Consider values between 1% and 3%."
|
||
msgstr ""
|
||
"가속도계 데이터가 피치 및 롤에 미치는 영향. 값이 높을수록 노이즈를 대가로 드"
|
||
"리프트가 감소합니다. 1%와 3% 사이의 값을 고려하십시오."
|
||
|
||
#: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:48
|
||
#: Source/Core/DolphinQt/Config/PropertiesDialog.cpp:76
|
||
#: Source/Core/DolphinQt/ConvertDialog.cpp:102
|
||
msgid "Info"
|
||
msgstr "정보"
|
||
|
||
#: Source/Core/Common/MsgHandler.cpp:59
|
||
#: Source/Core/DolphinQt/GameList/GameList.cpp:717
|
||
#: Source/Core/DolphinQt/GameList/GameList.cpp:779
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1331
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1574
|
||
msgid "Information"
|
||
msgstr "정보"
|
||
|
||
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:171
|
||
msgid "Inhibit Screensaver During Emulation"
|
||
msgstr "에뮬하는 동안 화면보호기를 감춥니다"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:370
|
||
msgid "Inject"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:438
|
||
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:275
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1354
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1414
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1681
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1706
|
||
msgid "Input"
|
||
msgstr "입력"
|
||
|
||
#. i18n: Refers to the "threshold" setting for pressure sensitive gamepad inputs.
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/MixedTriggers.cpp:30
|
||
msgid "Input strength required for activation."
|
||
msgstr "활성에 필요한 힘을 입력하세요."
|
||
|
||
#. i18n: Refers to the dead-zone setting of gamepad inputs.
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/ControlGroup.cpp:47
|
||
msgid "Input strength to ignore and remap."
|
||
msgstr "무시하고 리매핑할 힘을 입력하세요."
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:1039
|
||
msgid "Insert &BLR"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:1037
|
||
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:605
|
||
msgid "Insert &NOP"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:218
|
||
msgid "Insert SD Card"
|
||
msgstr "SD 카드 삽입"
|
||
|
||
#: Source/Core/DolphinQt/ResourcePackManager.cpp:40
|
||
#: Source/Core/DolphinQt/ResourcePackManager.cpp:321
|
||
msgid "Install"
|
||
msgstr "설치"
|
||
|
||
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:154
|
||
msgid "Install Partition (%1)"
|
||
msgstr "파티션 (%1) 설치"
|
||
|
||
#: Source/Core/DolphinQt/Updater.cpp:87
|
||
msgid "Install Update"
|
||
msgstr "업데이트 설치"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:290
|
||
msgid "Install WAD..."
|
||
msgstr "WAD 설치..."
|
||
|
||
#: Source/Core/DolphinQt/GameList/GameList.cpp:444
|
||
msgid "Install to the NAND"
|
||
msgstr "NAND 에 설치"
|
||
|
||
#. i18n: Short for "Instruction"
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchTableModel.cpp:47
|
||
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:161
|
||
msgid "Instr."
|
||
msgstr "명령."
|
||
|
||
#: Source/Core/DolphinQt/Debugger/AssembleInstructionDialog.cpp:46
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:266
|
||
#: Source/Core/DolphinQt/Debugger/PatchInstructionDialog.cpp:19
|
||
msgid "Instruction"
|
||
msgstr "명령"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:101
|
||
msgid "Instruction Breakpoint"
|
||
msgstr "명령 중단점"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1803
|
||
msgid "Instruction:"
|
||
msgstr "명령:"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/AssembleInstructionDialog.cpp:123
|
||
#: Source/Core/DolphinQt/Debugger/PatchInstructionDialog.cpp:59
|
||
msgid "Instruction: %1"
|
||
msgstr "명령: %1"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:742
|
||
msgid ""
|
||
"Instructions executed: %1\n"
|
||
"Value contained in:\n"
|
||
"Registers: %2\n"
|
||
"Memory: %3"
|
||
msgstr ""
|
||
"실행된 명령들: %1\n"
|
||
"안에 담긴 값:\n"
|
||
"레지스터들: %2\n"
|
||
"메모리: %3"
|
||
|
||
#. i18n: Refers to the intensity of shaking an emulated wiimote.
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:141
|
||
msgid "Intensity"
|
||
msgstr "강도"
|
||
|
||
#: Source/Core/DolphinQt/Config/SettingsWindow.cpp:38
|
||
msgid "Interface"
|
||
msgstr "인터페이스"
|
||
|
||
#: Source/Core/Core/State.cpp:686
|
||
msgid "Internal LZ4 Error - Tried decompressing {0} bytes"
|
||
msgstr "내부 LZ4 오류 - {0} 바이트 압축해제를 시도했습니다"
|
||
|
||
#: Source/Core/Core/State.cpp:339
|
||
msgid "Internal LZ4 Error - compression failed"
|
||
msgstr "내부 LZ4 오류 - 압축 실패했습니다"
|
||
|
||
#: Source/Core/Core/State.cpp:706
|
||
msgid "Internal LZ4 Error - decompression failed ({0}, {1}, {2})"
|
||
msgstr "내부 LZ4 오류 - 압축해제를 실패했습니다 ({0}, {1}, {2})"
|
||
|
||
#: Source/Core/Core/State.cpp:719
|
||
msgid "Internal LZ4 Error - payload size mismatch ({0} / {1}))"
|
||
msgstr "내부 LZ4 오류 - 적재량 크기 맞지 않음 ({0} / {1}))"
|
||
|
||
#: Source/Core/Core/NetPlayCommon.cpp:67 Source/Core/Core/NetPlayCommon.cpp:151
|
||
msgid "Internal LZO Error - compression failed"
|
||
msgstr "내부 LZO 오류 - 압축 실패했습니다"
|
||
|
||
#: Source/Core/Core/NetPlayCommon.cpp:208
|
||
#: Source/Core/Core/NetPlayCommon.cpp:291
|
||
msgid "Internal LZO Error - decompression failed"
|
||
msgstr "내부 LZO 오류 - 압축해제를 실패했습니다"
|
||
|
||
#: Source/Core/Core/State.cpp:550
|
||
msgid ""
|
||
"Internal LZO Error - decompression failed ({0}) ({1}) \n"
|
||
"Unable to retrieve outdated savestate version info."
|
||
msgstr ""
|
||
"내부 LZO 오류 - 압축풀기 실패했습니다 ({0}) ({1}) \n"
|
||
"구식의 상태저장 버전 정보를 찾을 수 없었습니다."
|
||
|
||
#: Source/Core/Core/State.cpp:563
|
||
msgid ""
|
||
"Internal LZO Error - failed to parse decompressed version cookie and version "
|
||
"string length ({0})"
|
||
msgstr ""
|
||
"내부 LZO 오류 - 압축해제된 버전 쿠키와 버전 스트링 길이를 분석에 실패했습니"
|
||
"다 ({0})"
|
||
|
||
#: Source/Core/Core/State.cpp:580
|
||
msgid ""
|
||
"Internal LZO Error - failed to parse decompressed version string ({0} / {1})"
|
||
msgstr "내부 LZO 오류 - 압축해제된 버전 스트링 분석에 실패했습니다 ({0} / {1})"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:354
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:659
|
||
#: Source/Core/DolphinQt/Config/Mapping/HotkeyGraphics.cpp:27
|
||
msgid "Internal Resolution"
|
||
msgstr "내부 해상도"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:164
|
||
msgid "Internal Resolution:"
|
||
msgstr "내부 해상도:"
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:576
|
||
msgid "Internal error while generating AR code."
|
||
msgstr "AR 코드를 생성하는 동안 내부 에러."
|
||
|
||
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:31
|
||
msgid "Interpreter (slowest)"
|
||
msgstr "인터프리터 (가장 느림)"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:857
|
||
msgid "Interpreter Core"
|
||
msgstr "인터프리터 코어"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:704
|
||
msgid "Invalid Expression."
|
||
msgstr "부적합 표현."
|
||
|
||
#: Source/Core/UICommon/AutoUpdate.cpp:218
|
||
msgid "Invalid JSON received from auto-update service : {0}"
|
||
msgstr "자동-업데이트 서비스에서 부적합한 JSON 을 받았습니다: {0}"
|
||
|
||
#: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:166
|
||
msgid "Invalid Mixed Code"
|
||
msgstr "부적합 복합 코드"
|
||
|
||
#: Source/Core/DolphinQt/MainWindow.cpp:318
|
||
msgid "Invalid Pack %1 provided: %2"
|
||
msgstr "부적합한 %1 이 제공됨: %2"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/ChunkedProgressDialog.cpp:26
|
||
#: Source/Core/DolphinQt/NetPlay/GameDigestDialog.cpp:23
|
||
msgid "Invalid Player ID"
|
||
msgstr "부적합한 플레이어 아이디"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1361
|
||
msgid "Invalid RSO module address: %1"
|
||
msgstr "부적합 RSO 모듈 주소: %1"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:349
|
||
msgid "Invalid callstack"
|
||
msgstr "부적합한 스텍호출"
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:841
|
||
msgid "Invalid checksums."
|
||
msgstr "부적합 체크섬"
|
||
|
||
#: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:158
|
||
msgid "Invalid game."
|
||
msgstr "부적합한 게임."
|
||
|
||
#: Source/Core/Core/NetPlayClient.cpp:1985
|
||
msgid "Invalid host"
|
||
msgstr "부적합 호스트"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:256
|
||
msgid "Invalid input for the field \"%1\""
|
||
msgstr "필드 \"%1\" 에 부적합한 입력"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/RegisterColumn.cpp:86
|
||
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:432
|
||
msgid "Invalid input provided"
|
||
msgstr "부적합한 입력이 제공됨"
|
||
|
||
#: Source/Core/InputCommon/ControlReference/ExpressionParser.cpp:457
|
||
msgid "Invalid literal."
|
||
msgstr "부적합한 문자."
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:373
|
||
msgid "Invalid parameters given to search."
|
||
msgstr "검색에 부적합 인자들."
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:316
|
||
msgid "Invalid password provided."
|
||
msgstr "부적합한 패스워드가 제공되었습니다."
|
||
|
||
#: Source/Core/Core/Movie.cpp:938
|
||
msgid "Invalid recording file"
|
||
msgstr "부적합 기록 파일"
|
||
|
||
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:394
|
||
msgid "Invalid search parameters (no object selected)"
|
||
msgstr "부적합한 찾기 파라미터 (선택된 오브젝트 없음)"
|
||
|
||
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:421
|
||
msgid "Invalid search string (couldn't convert to number)"
|
||
msgstr "부적합한 찾기 스트링 (숫자로 변환될 수 없었습니다)"
|
||
|
||
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:404
|
||
msgid "Invalid search string (only even string lengths supported)"
|
||
msgstr "부적합한 찾기 스트링 (짝수 길이 스트링만 지원됩니다)"
|
||
|
||
#: Source/Core/DolphinQt/Main.cpp:212
|
||
msgid "Invalid title ID."
|
||
msgstr "부적합한 타이틀 ID."
|
||
|
||
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:282
|
||
msgid "Invalid watch address: %1"
|
||
msgstr "부적합한 관찰 주소: %1"
|
||
|
||
#: Source/Core/DiscIO/Enums.cpp:92
|
||
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:88
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:175
|
||
msgid "Italian"
|
||
msgstr "이탈리아어"
|
||
|
||
#: Source/Core/DiscIO/Enums.cpp:42
|
||
msgid "Italy"
|
||
msgstr "이탈리아"
|
||
|
||
#. i18n: One of the figure types in the Skylanders games.
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:413
|
||
msgid "Item"
|
||
msgstr "아이템"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:855
|
||
msgid "JIT"
|
||
msgstr "JIT"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:869
|
||
msgid "JIT Block Linking Off"
|
||
msgstr "JIT 블록 연결 끄기"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/JITWidget.cpp:25
|
||
msgid "JIT Blocks"
|
||
msgstr "JIT 블록들"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1004
|
||
msgid "JIT Branch Off"
|
||
msgstr "JIT 분기 끄기"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:976
|
||
msgid "JIT FloatingPoint Off"
|
||
msgstr "JIT 소수점 끄기"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:983
|
||
msgid "JIT Integer Off"
|
||
msgstr "JIT 정수 끄기"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:961
|
||
msgid "JIT LoadStore Floating Off"
|
||
msgstr "JIT 로드스토어 부동 끄기"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:933
|
||
msgid "JIT LoadStore Off"
|
||
msgstr "JIT 로드스토어 끄기"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:969
|
||
msgid "JIT LoadStore Paired Off"
|
||
msgstr "JIT 로드스토어 짝짓기 끄기"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:947
|
||
msgid "JIT LoadStore lXz Off"
|
||
msgstr "JIT 로드스토어 lXz 끄기"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:940
|
||
msgid "JIT LoadStore lbzx Off"
|
||
msgstr "JIT 로드스토어 lbzx 끄기"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:954
|
||
msgid "JIT LoadStore lwz Off"
|
||
msgstr "JIT 로드스토어 lwz 끄기"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:927
|
||
msgid "JIT Off (JIT Core)"
|
||
msgstr "JIT 끄기 (JIT 코어)"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:990
|
||
msgid "JIT Paired Off"
|
||
msgstr "JIT 짝짓기 끄기"
|
||
|
||
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:34
|
||
msgid "JIT Recompiler for ARM64 (recommended)"
|
||
msgstr "ARM64 용 JIT 리컴파일러 (권장)"
|
||
|
||
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:33
|
||
msgid "JIT Recompiler for x86-64 (recommended)"
|
||
msgstr "x86-64 용 JIT 리컴파일러 (권장)"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1011
|
||
msgid "JIT Register Cache Off"
|
||
msgstr "JIT 레지스터 캐시 끄기"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:997
|
||
msgid "JIT SystemRegisters Off"
|
||
msgstr "JIT 시스템레지스터 끄기"
|
||
|
||
#: Source/Core/Core/PowerPC/CachedInterpreter/CachedInterpreter.cpp:313
|
||
#: Source/Core/Core/PowerPC/Jit64/Jit.cpp:840
|
||
#: Source/Core/Core/PowerPC/JitArm64/Jit.cpp:1028
|
||
msgid ""
|
||
"JIT failed to find code space after a cache clear. This should never happen. "
|
||
"Please report this incident on the bug tracker. Dolphin will now exit."
|
||
msgstr ""
|
||
"JIT 이 캐시 청소후에 코드 공간 찾기에 실패했습니다. 이것은 절대 일어나서는 안"
|
||
"됩니다. 버그 트랙커에 이 사고를 보고해주세요. 돌핀은 지금 나갈 것입니다."
|
||
|
||
#: Source/Android/jni/MainAndroid.cpp:424
|
||
msgid "JIT is not active"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DiscIO/Enums.cpp:27 Source/Core/DolphinQt/MenuBar.cpp:308
|
||
msgid "Japan"
|
||
msgstr "일본"
|
||
|
||
#: Source/Core/DiscIO/Enums.cpp:77
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:170
|
||
msgid "Japanese"
|
||
msgstr "일본어"
|
||
|
||
#. i18n: The translation of this string should be consistent with the translation of the
|
||
#. string "Western (Windows-1252)". Because of this, you may want to parse "Japanese" as
|
||
#. "a character encoding which is from Japan / used in Japan" rather than "the Japanese language".
|
||
#: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:38
|
||
msgid "Japanese (Shift-JIS)"
|
||
msgstr "일본어 (쉬프트-JIS)"
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:297
|
||
msgid ""
|
||
"Kaos is the only villain for this trophy and is always unlocked. No need to "
|
||
"edit anything!"
|
||
msgstr ""
|
||
"Kaos 가 이 트로피에 대한 유일한 악당입니다. 어느 것도 수정할 필요가 없습니다!"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:683
|
||
#: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:297
|
||
msgid "Keep Running"
|
||
msgstr "계속 구동하기"
|
||
|
||
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:187
|
||
msgid "Keep Window on Top"
|
||
msgstr "창을 맨위로 유지"
|
||
|
||
#. i18n: This label is followed by a dropdown where the user can select things like "is equal to"
|
||
#. or "is less than or equal to", followed by another dropdown where the user can select "any
|
||
#. value", "last value", or "this value:". These three UI elements are intended to form a sentence
|
||
#. together. Because the UI elements can't be reordered by a translation, you may have to give
|
||
#. up on the idea of having them form a sentence depending on the grammar of your target language.
|
||
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:186
|
||
msgid "Keep addresses where value in memory"
|
||
msgstr "메모리에 값이 있는 주소를 유지"
|
||
|
||
#: Source/Core/Core/HW/GCKeyboard.cpp:20
|
||
msgid "Keyboard"
|
||
msgstr "키보드"
|
||
|
||
#: Source/Core/DolphinQt/Config/GamecubeControllersWidget.cpp:45
|
||
msgid "Keyboard Controller"
|
||
msgstr "키보드 컨트롤러"
|
||
|
||
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:60
|
||
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:64
|
||
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:68
|
||
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:72
|
||
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:76
|
||
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:80
|
||
msgid "Keys"
|
||
msgstr "키"
|
||
|
||
#: Source/Core/UICommon/UICommon.cpp:528
|
||
msgid "KiB"
|
||
msgstr "KiB"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:297
|
||
msgid "Kick Player"
|
||
msgstr "플레이어 차기"
|
||
|
||
#: Source/Core/DiscIO/Enums.cpp:45 Source/Core/DolphinQt/MenuBar.cpp:310
|
||
msgid "Korea"
|
||
msgstr "한국"
|
||
|
||
#: Source/Core/DiscIO/Enums.cpp:104
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:179
|
||
msgid "Korean"
|
||
msgstr "한국어"
|
||
|
||
#. i18n: The left trigger button (labeled L on real controllers)
|
||
#: Source/Core/Core/HW/GCPadEmu.h:73
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Classic.h:236
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Shinkansen.cpp:48
|
||
msgid "L"
|
||
msgstr "L"
|
||
|
||
#: Source/Core/DolphinQt/GBAWidget.cpp:398
|
||
msgid "L&oad ROM..."
|
||
msgstr "롬 로드...(&L)"
|
||
|
||
#. i18n: The left trigger button (labeled L on real controllers) used as an analog input
|
||
#: Source/Core/Core/HW/GCPadEmu.h:77
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Classic.h:240
|
||
msgid "L-Analog"
|
||
msgstr "L-아날로그"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:237
|
||
msgid "LR Save"
|
||
msgstr "LR 세이브"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:91
|
||
msgid "Label"
|
||
msgstr "레이블"
|
||
|
||
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:389
|
||
msgid "Language"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:619
|
||
msgid "Last Value"
|
||
msgstr "마지막 값"
|
||
|
||
#. i18n: A timestamp for when the Skylander was most recently used
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:158
|
||
msgid "Last placed:"
|
||
msgstr "마지막 위치:"
|
||
|
||
#. i18n: A timestamp for when the Skylander was most recently reset
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:148
|
||
msgid "Last reset:"
|
||
msgstr "마지막 리셋:"
|
||
|
||
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:88
|
||
msgid "Latency:"
|
||
msgstr "지연:"
|
||
|
||
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:436
|
||
msgid "Latency: ~10 ms"
|
||
msgstr "지연: ~10 ms"
|
||
|
||
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:438
|
||
msgid "Latency: ~20 ms"
|
||
msgstr "지연: ~20 ms"
|
||
|
||
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:442
|
||
msgid "Latency: ~40 ms"
|
||
msgstr "지연: ~40 ms"
|
||
|
||
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:440
|
||
msgid "Latency: ~80 ms"
|
||
msgstr "지연: ~80 ms"
|
||
|
||
#: Source/Core/DolphinQt/NANDRepairDialog.cpp:81
|
||
msgid "Launching these titles may also fix the issues."
|
||
msgstr "이 타이틀들을 런칭하면 이슈들도 고칠지도 모릅니다."
|
||
|
||
#: Source/Core/DolphinQt/Achievements/AchievementsWindow.cpp:62
|
||
msgid "Leaderboards"
|
||
msgstr "리더보드"
|
||
|
||
#: Source/Core/Core/FreeLookManager.cpp:90
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Shinkansen.cpp:36
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/TaTaCon.cpp:35
|
||
#: Source/Core/DolphinQt/TAS/GCTASInputWindow.cpp:41
|
||
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:215
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:22
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUAccelerometer.cpp:20
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Slider.cpp:21
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:22
|
||
#: Source/Core/InputCommon/ControllerEmu/ControllerEmu.h:26
|
||
msgid "Left"
|
||
msgstr "왼쪽"
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Classic.h:220
|
||
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:55
|
||
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:95
|
||
msgid "Left Stick"
|
||
msgstr "왼쪽 스틱"
|
||
|
||
#. i18n: "Table" refers to a turntable
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:68
|
||
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:166
|
||
msgid "Left Table"
|
||
msgstr "왼쪽 테이블"
|
||
|
||
#: Source/Core/DolphinQt/TAS/IRWidget.cpp:19
|
||
msgid ""
|
||
"Left click to set the IR value.\n"
|
||
"Right click to re-center it."
|
||
msgstr ""
|
||
"IR 값을 설정하려면 좌 클릭.\n"
|
||
"중심-재설정은 우 클릭."
|
||
|
||
#: Source/Core/DolphinQt/TAS/StickWidget.cpp:20
|
||
msgid ""
|
||
"Left click to set the stick value.\n"
|
||
"Right click to re-center it."
|
||
msgstr ""
|
||
"스틱 값을 설정하려면 좌 클릭.\n"
|
||
"중심-재설정은 우 클릭."
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/MappingButton.cpp:82
|
||
msgid ""
|
||
"Left-click to detect input.\n"
|
||
"Middle-click to clear.\n"
|
||
"Right-click for more options."
|
||
msgstr ""
|
||
"좌-클릭 입력 감지.\n"
|
||
"중-클릭 지우기.\n"
|
||
"우-클릭 더 많은 옵션들."
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/MappingButton.cpp:86
|
||
msgid ""
|
||
"Left/Right-click to configure output.\n"
|
||
"Middle-click to clear."
|
||
msgstr ""
|
||
"좌/우-클릭 출력 설정하기.\n"
|
||
"중-클릭 지우기."
|
||
|
||
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:384
|
||
msgid ""
|
||
"Lets you use languages and other region-related settings that the game may "
|
||
"not be designed for. May cause various crashes and bugs.<br><br>This setting "
|
||
"cannot be changed while emulation is active.<br><br><dolphin_emphasis>If "
|
||
"unsure, leave this unchecked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Shinkansen.cpp:47
|
||
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:235
|
||
msgid "Levers"
|
||
msgstr "레버들"
|
||
|
||
#: Source/Core/DolphinQt/AboutDialog.cpp:77
|
||
msgid "License"
|
||
msgstr "라이슨스"
|
||
|
||
#. i18n: One of the elements in the Skylanders games. Japanese: ライフ. For official translations
|
||
#. in other languages, check the SuperChargers manual at https://support.activision.com/manuals
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:342
|
||
msgid "Life"
|
||
msgstr "생명"
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/DrawsomeTablet.cpp:35
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/UDrawTablet.cpp:53
|
||
msgid "Lift"
|
||
msgstr "들기"
|
||
|
||
#. i18n: Noun. This is used as a label for a control group that represents lights on controllers.
|
||
#. i18n: One of the elements in the Skylanders games. For official translations
|
||
#. in other languages, check the SuperChargers manual at https://support.activision.com/manuals
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Shinkansen.cpp:52
|
||
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:239
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:355
|
||
msgid "Light"
|
||
msgstr "왼쪽"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:141
|
||
msgid "Limit Chunked Upload Speed:"
|
||
msgstr "덩어리된 업로드 스피드 제한:"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:689
|
||
msgid "List Columns"
|
||
msgstr "목록 세로줄"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:652
|
||
msgid "List View"
|
||
msgstr "목록 보기"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:96
|
||
msgid "Listening"
|
||
msgstr "듣기"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/HotkeyStates.cpp:23
|
||
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:129
|
||
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:174
|
||
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:104
|
||
#: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:116
|
||
msgid "Load"
|
||
msgstr "로드"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1036
|
||
msgid "Load &Bad Map File..."
|
||
msgstr "배드 맵 파일 로드... (&B)"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1035
|
||
msgid "Load &Other Map File..."
|
||
msgstr "다른 맵 파일 로드... (&O)"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:291
|
||
msgid "Load Branch Watch &From..."
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:615
|
||
msgid "Load Branch Watch Snapshot"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:107
|
||
msgid "Load Custom Textures"
|
||
msgstr "커스텀 텍스처 로드"
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:113
|
||
msgid "Load File"
|
||
msgstr "파일 로드"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:275
|
||
msgid "Load GameCube Main Menu"
|
||
msgstr "게임큐브 메인 메뉴 로드"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:149
|
||
msgid "Load Host's Save Data Only"
|
||
msgstr "호스트의 저장 데이터만 로드"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:363
|
||
#: Source/Core/DolphinQt/Config/Mapping/HotkeyStatesOther.cpp:22
|
||
msgid "Load Last State"
|
||
msgstr "마지막 상태 로드"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1593
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1610
|
||
msgid "Load Map File"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Settings/PathPane.cpp:211
|
||
msgid "Load Path:"
|
||
msgstr "경로 로드:"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:188
|
||
msgid "Load ROM"
|
||
msgstr "롬 로드"
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:115
|
||
msgid "Load Slot"
|
||
msgstr "슬롯 로드"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:184
|
||
#: Source/Core/Core/HotkeyManager.cpp:360
|
||
msgid "Load State"
|
||
msgstr "상태 로드"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:169
|
||
msgid "Load State Last 1"
|
||
msgstr "최근 1 상태 로드"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:178
|
||
msgid "Load State Last 10"
|
||
msgstr "최근 10 상태 로드"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:170
|
||
msgid "Load State Last 2"
|
||
msgstr "최근 2 상태 로드"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:171
|
||
msgid "Load State Last 3"
|
||
msgstr "최근 3 상태 로드"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:172
|
||
msgid "Load State Last 4"
|
||
msgstr "최근 4 상태 로드"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:173
|
||
msgid "Load State Last 5"
|
||
msgstr "최근 5 상태 로드"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:174
|
||
msgid "Load State Last 6"
|
||
msgstr "최근 6 상태 로드"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:175
|
||
msgid "Load State Last 7"
|
||
msgstr "최근 7 상태 로드"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:176
|
||
msgid "Load State Last 8"
|
||
msgstr "최근 8 상태 로드"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:177
|
||
msgid "Load State Last 9"
|
||
msgstr "최근 9 상태 로드"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:134
|
||
msgid "Load State Slot 1"
|
||
msgstr "슬롯 1 상태 로드"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:143
|
||
msgid "Load State Slot 10"
|
||
msgstr "슬롯 10 상태 로드"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:135
|
||
msgid "Load State Slot 2"
|
||
msgstr "슬롯 2 상태 로드"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:136
|
||
msgid "Load State Slot 3"
|
||
msgstr "슬롯 3 상태 로드"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:137
|
||
msgid "Load State Slot 4"
|
||
msgstr "슬롯 4 상태 로드"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:138
|
||
msgid "Load State Slot 5"
|
||
msgstr "슬롯 5 상태 로드"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:139
|
||
msgid "Load State Slot 6"
|
||
msgstr "슬롯 6 상태 로드"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:140
|
||
msgid "Load State Slot 7"
|
||
msgstr "슬롯 7 상태 로드"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:141
|
||
msgid "Load State Slot 8"
|
||
msgstr "슬롯 8 상태 로드"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:142
|
||
msgid "Load State Slot 9"
|
||
msgstr "슬롯 9 상태 로드"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:367
|
||
msgid "Load State from File"
|
||
msgstr "파일에서 상태 로드"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:368
|
||
msgid "Load State from Selected Slot"
|
||
msgstr "선택된 슬롯에서 상태를 로드합니다"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:369
|
||
msgid "Load State from Slot"
|
||
msgstr "슬롯에서 상태 로드"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1078
|
||
msgid "Load Wii System Menu %1"
|
||
msgstr "Wii 시스템 메뉴 %1 로드"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:154
|
||
msgid "Load and Write Host's Save Data"
|
||
msgstr "호스트의 저장 데이터 로드하고 쓰기"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:144
|
||
msgid "Load from Selected Slot"
|
||
msgstr "선택된 슬롯에서 로드"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:427
|
||
msgid "Load from Slot %1 - %2"
|
||
msgstr "슬롯 %1 - %2 로부터 로드"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1077
|
||
msgid "Load vWii System Menu %1"
|
||
msgstr "vWii 시스템 메뉴 %1 로드"
|
||
|
||
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:151
|
||
msgid "Load..."
|
||
msgstr "로드..."
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1575
|
||
msgid "Loaded symbols from '%1'"
|
||
msgstr "'%1' 에서 부호들이 로드되었습니다"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:332
|
||
msgid ""
|
||
"Loads custom textures from User/Load/Textures/<game_id>/ and User/Load/"
|
||
"DynamicInputTextures/<game_id>/.<br><br><dolphin_emphasis>If unsure, "
|
||
"leave this unchecked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
"User/Load/Textures/<game_id>/ 와 User/Load/DynamicInputTextures/<"
|
||
"game_id>/ 에서 커스텀 텍스처를 로드합니다.<br><br><dolphin_emphasis>잘 모"
|
||
"르겠으면, 체크 해제해 두세요.</dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:350
|
||
msgid ""
|
||
"Loads graphics mods from User/Load/GraphicsMods/."
|
||
"<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
"User/Load/GraphicsMods/ 에서 그래픽 모드를 로드합니다."
|
||
"<br><br><dolphin_emphasis>잘 모르겠으면, 체크 해제해 두세요.</"
|
||
"dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:530
|
||
msgid "Local"
|
||
msgstr "지역"
|
||
|
||
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:214
|
||
msgid "Lock Mouse Cursor"
|
||
msgstr "마우스 커서 가두기"
|
||
|
||
#: Source/Core/DolphinQt/Achievements/AchievementBox.cpp:111
|
||
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:97
|
||
msgid "Locked"
|
||
msgstr "잠긴"
|
||
|
||
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:364
|
||
msgid ""
|
||
"Locks the mouse cursor to the Render Widget as long as it has focus. You can "
|
||
"set a hotkey to unlock it.<br><br><dolphin_emphasis>If unsure, leave this "
|
||
"unchecked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Config/LogWidget.cpp:34
|
||
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:271
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:238
|
||
msgid "Log"
|
||
msgstr "로그"
|
||
|
||
#: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:22
|
||
msgid "Log Configuration"
|
||
msgstr "로그 환경설정"
|
||
|
||
#: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:61
|
||
#: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:187
|
||
msgid "Log In"
|
||
msgstr "로그인"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:910
|
||
msgid "Log JIT Instruction Coverage"
|
||
msgstr "JIT 명령 커버리지 로그"
|
||
|
||
#: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:62
|
||
msgid "Log Out"
|
||
msgstr "로그아웃"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:69
|
||
msgid "Log Render Time to File"
|
||
msgstr "렌더 타임을 파일에 로그"
|
||
|
||
#: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:59
|
||
msgid "Log Types"
|
||
msgstr "로그 타입"
|
||
|
||
#: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:52
|
||
msgid "Logger Outputs"
|
||
msgstr "로거 출력"
|
||
|
||
#: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:63
|
||
msgid "Login Failed"
|
||
msgstr "로그인 실패"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:296
|
||
msgid ""
|
||
"Logs the render time of every frame to User/Logs/render_time.txt.<br><br>Use "
|
||
"this feature to measure Dolphin's performance.<br><br><dolphin_emphasis>If "
|
||
"unsure, leave this unchecked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
"모든 프레임의 렌더 타임을 User/Logs/render_time.txt 에 로그합니다. <br><br>돌"
|
||
"핀의 성능을 측정하려면 이 기능을 사용하세요.<br><br><dolphin_emphasis>잘 모르"
|
||
"겠으면, 체크 해제해 두세요.</dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:126
|
||
msgid "Loop"
|
||
msgstr "루프"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:979
|
||
msgid "Lost connection to NetPlay server..."
|
||
msgstr "넷플레이 서버 연결을 잃었습니다..."
|
||
|
||
#: Source/Core/DolphinQt/Config/VerifyWidget.cpp:201
|
||
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:423
|
||
msgid "Low"
|
||
msgstr "낮은"
|
||
|
||
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:421
|
||
msgid "Lowest"
|
||
msgstr "최하"
|
||
|
||
#: Source/Core/DolphinQt/Config/VerifyWidget.cpp:76
|
||
msgid "MD5:"
|
||
msgstr "MD5:"
|
||
|
||
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:212
|
||
msgid "MMU"
|
||
msgstr "MMU"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:294
|
||
msgid "MORIBUND"
|
||
msgstr "빈사"
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:401
|
||
msgid "MadCatz Gameshark files"
|
||
msgstr "MadCatz Gameshark 파일"
|
||
|
||
#. i18n: One of the elements in the Skylanders games. Japanese: まほう. For official translations
|
||
#. in other languages, check the SuperChargers manual at https://support.activision.com/manuals
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:327
|
||
msgid "Magic"
|
||
msgstr "마법"
|
||
|
||
#: Source/Core/DolphinQt/TAS/GCTASInputWindow.cpp:29
|
||
msgid "Main Stick"
|
||
msgstr "메인 스틱"
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:224
|
||
msgid "Make sure that the hero level value is between 0 and 100!"
|
||
msgstr "영웅 레벨 값은 0 과 100 사이임을 확인하세요!"
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:247
|
||
msgid "Make sure that the last placed datetime value is valid!"
|
||
msgstr "마지막 놓인 날짜시간 값이 유효한지 확인하세요!"
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:241
|
||
msgid "Make sure that the last reset datetime value is valid!"
|
||
msgstr "마지막 리셋 날짜시간 값이 유효한지 확인하세요!"
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:218
|
||
msgid "Make sure that the money value is between 0 and 65000!"
|
||
msgstr "돈 수치가 0 과 65000 사이인지 확인하세요!"
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:230
|
||
msgid "Make sure that the nickname is between 0 and 15 characters long!"
|
||
msgstr "별명이 0 과 15 사이의 문자 길이인지 확인하세요!"
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:236
|
||
msgid "Make sure that the playtime value is valid!"
|
||
msgstr "플레이시간 값이 유효한지 확인하세요!"
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:652
|
||
msgid "Make sure there is a Skylander in slot %1!"
|
||
msgstr "슬롯 %1 에 스카이랜더가 있는지 확인하세요!"
|
||
|
||
#: Source/Core/DolphinQt/GameList/GameList.cpp:999
|
||
#: Source/Core/DolphinQt/GameList/GameListModel.cpp:222
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:677
|
||
msgid "Maker"
|
||
msgstr "제작사"
|
||
|
||
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:124
|
||
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:157
|
||
msgid "Maker:"
|
||
msgstr "제작사:"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:607
|
||
msgid ""
|
||
"Makes distant objects more visible by removing fog, thus increasing the "
|
||
"overall detail.<br><br>Disabling fog will break some games which rely on "
|
||
"proper fog emulation.<br><br><dolphin_emphasis>If unsure, leave this "
|
||
"unchecked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
"안개를 제거해서 멀리 있는 물체들을 더 잘보이게 만듭니다, 그리하여 전반적인 디"
|
||
"테일을 향상시킵니다.<br><br>안개 끄기는 적절한 안개 에뮬레이션과 관련된 일부 "
|
||
"게임들을 망가뜨릴 것입니다.<br><br><dolphin_emphasis>잘 모르겠으면, 이것을 체"
|
||
"크 해제해 두세요.</dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:291
|
||
msgid "Manage NAND"
|
||
msgstr "NAND 관리"
|
||
|
||
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:93
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:196
|
||
msgid "Manual Texture Sampling"
|
||
msgstr "수동 텍스처 샘플링"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:638
|
||
msgid "Mapping"
|
||
msgstr "매핑"
|
||
|
||
#: Source/Core/Core/HW/EXI/EXI_Device.h:96
|
||
msgid "Mask ROM"
|
||
msgstr "마스크 롬"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:846
|
||
msgid "Match Found"
|
||
msgstr "일치 발견"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:961
|
||
msgid "Max Buffer:"
|
||
msgstr "최대 버퍼:"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:929
|
||
msgid "Max buffer size changed to %1"
|
||
msgstr "최대 버퍼 크기가 %1 로 변경되었습니다"
|
||
|
||
#. i18n: Refers to tilting an emulated Wii Remote.
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:32
|
||
msgid "Maximum tilt angle."
|
||
msgstr "최대 틸트 각도."
|
||
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:196
|
||
msgid "May cause slow down in Wii Menu and some games."
|
||
msgstr "Wii 메뉴와 일부 게임에서 느려짐을 유발할지도 모릅니다."
|
||
|
||
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:228
|
||
#: Source/Core/DolphinQt/Config/VerifyWidget.cpp:204
|
||
msgid "Medium"
|
||
msgstr "중간"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:46
|
||
msgid "Memory"
|
||
msgstr "메모리"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:119
|
||
msgid "Memory Breakpoint"
|
||
msgstr "메모리 중단점"
|
||
|
||
#: Source/Core/Core/HW/EXI/EXI_Device.h:95
|
||
msgid "Memory Card"
|
||
msgstr "메모리 카드"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:284
|
||
msgid "Memory Card Manager"
|
||
msgstr "메모리 카드 관리자"
|
||
|
||
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:109
|
||
msgid "Memory Card Path:"
|
||
msgstr "메모리 카드 경로:"
|
||
|
||
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:120
|
||
msgid "Memory Override"
|
||
msgstr "메모리 오버라이드"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:222
|
||
msgid "Memory breakpoint options"
|
||
msgstr "메모리 중단점 옵션"
|
||
|
||
#: Source/Core/Core/HW/GCMemcard/GCMemcardRaw.cpp:203
|
||
msgid "MemoryCard: ClearBlock called on invalid address ({0:#x})"
|
||
msgstr "메모리카드: 부적합한 주소 ({0:#x}) 상에서 호출된 클리어블록"
|
||
|
||
#: Source/Core/Core/HW/GCMemcard/GCMemcardRaw.cpp:174
|
||
msgid "MemoryCard: Read called with invalid source address ({0:#x})"
|
||
msgstr "메모리카드: 부적합 소스 주소로 호출된 읽기 ({0:#x})"
|
||
|
||
#: Source/Core/Core/HW/GCMemcard/GCMemcardRaw.cpp:186
|
||
msgid "MemoryCard: Write called with invalid destination address ({0:#x})"
|
||
msgstr "메모리카드: 부적합 목적지 주소로 호출된 쓰기 ({0:#x})"
|
||
|
||
#: Source/Core/DolphinQt/MainWindow.cpp:1815
|
||
msgid ""
|
||
"Merging a new NAND over your currently selected NAND will overwrite any "
|
||
"channels and savegames that already exist. This process is not reversible, "
|
||
"so it is recommended that you keep backups of both NANDs. Are you sure you "
|
||
"want to continue?"
|
||
msgstr ""
|
||
"현재 선택된 NAND 를 새로운 NAND 에 병합하는 것은 이미 존재하는 채널과 게임저"
|
||
"장들을 덮어쓰게 됩니다. 이 처리는 되돌릴 수 없습니다, 따라서 두 NAND 를 계속 "
|
||
"백업할 것을 권장합니다. 정말 계속합니까?"
|
||
|
||
#: Source/Core/UICommon/UICommon.cpp:528
|
||
msgid "MiB"
|
||
msgstr "MiB"
|
||
|
||
#: Source/Core/Core/HW/EXI/EXI_Device.h:99 Source/Core/Core/HW/GCPadEmu.h:62
|
||
#: Source/Core/DolphinQt/Config/Mapping/GCMicrophone.cpp:26
|
||
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:419
|
||
msgid "Microphone"
|
||
msgstr "마이크"
|
||
|
||
#. i18n: One of the figure types in the Skylanders games.
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:411
|
||
msgid "Mini"
|
||
msgstr "미니"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:163
|
||
msgid "Misc"
|
||
msgstr "기타"
|
||
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:154
|
||
msgid "Misc Settings"
|
||
msgstr "기타 설정"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:487
|
||
msgid "Misc. Controls"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:844
|
||
msgid "Mismatch between free block count in header and actually unused blocks."
|
||
msgstr "헤더안 빈 블락 숫자와 실제 사용되지 않은 블락수가 맞지 않습니다."
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:847
|
||
msgid "Mismatch between internal data structures."
|
||
msgstr "내부 데이터 구조들끼리 맞지 않습니다."
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:1110
|
||
msgid ""
|
||
"Mismatched ROMs\n"
|
||
"Selected: {0}\n"
|
||
"- Title: {1}\n"
|
||
"- Hash: {2:02X}\n"
|
||
"Expected:\n"
|
||
"- Title: {3}\n"
|
||
"- Hash: {4:02X}"
|
||
msgstr ""
|
||
"맞지 않는 롬\n"
|
||
"선택된: {0}\n"
|
||
"- 타이틀: {1}\n"
|
||
"- 해시: {2:02X}\n"
|
||
"기대된:\n"
|
||
"- 타이틀: {3}\n"
|
||
"- 해시: {4:02X}"
|
||
|
||
#: Source/Core/Core/HW/EXI/EXI_Device.h:108
|
||
msgid "Modem Adapter (tapserver)"
|
||
msgstr ""
|
||
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/AnalogStick.cpp:32
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:25
|
||
msgid "Modifier"
|
||
msgstr "수정자"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:309
|
||
msgid ""
|
||
"Modifies textures to show the format they're encoded in.<br><br>May require "
|
||
"an emulation reset to apply.<br><br><dolphin_emphasis>If unsure, leave this "
|
||
"unchecked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
"인코딩되어 있는 포맷을 보여주기 위해 텍스처들을 수정합니다. <br><br>에뮬레이"
|
||
"션 리셋이 필요할 수도 있습니다.<br><br><dolphin_emphasis>잘 모르겠으면, 체크 "
|
||
"해제해 두세요.</dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:116
|
||
msgid "Modify Slot"
|
||
msgstr "슬롯 수정"
|
||
|
||
#. i18n: %1 is a name
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:62
|
||
msgid "Modifying Skylander: %1"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1382
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1533
|
||
msgid "Modules found: %1"
|
||
msgstr "발견된 모듈: %1"
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:126
|
||
msgid "Money:"
|
||
msgstr "돈:"
|
||
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:183
|
||
msgid "Mono"
|
||
msgstr "단일"
|
||
|
||
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:134
|
||
msgid "Monoscopic Shadows"
|
||
msgstr "모노스코픽 그림자"
|
||
|
||
#: Source/Core/DolphinQt/Config/LogWidget.cpp:138
|
||
msgid "Monospaced Font"
|
||
msgstr "단일띄어쓰기 폰트"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:430
|
||
msgid "Motion Input"
|
||
msgstr "모션 입력"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:429
|
||
msgid "Motion Simulation"
|
||
msgstr "모션 시뮬레이션"
|
||
|
||
#: Source/Core/Core/HW/GCPadEmu.cpp:79
|
||
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:288
|
||
msgid "Motor"
|
||
msgstr "모터"
|
||
|
||
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:198
|
||
msgid "Mouse Cursor Visibility"
|
||
msgstr "마우스 커서 가시성"
|
||
|
||
#: Source/Core/Core/FreeLookManager.cpp:86
|
||
#: Source/Core/DolphinQt/Config/Mapping/FreeLookGeneral.cpp:22
|
||
msgid "Move"
|
||
msgstr "이동"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:344
|
||
#: Source/Core/DolphinQt/Config/Mapping/HotkeyTAS.cpp:23
|
||
msgid "Movie"
|
||
msgstr "무비"
|
||
|
||
#: Source/Core/Core/Movie.cpp:977
|
||
msgid ""
|
||
"Movie {0} indicates that it starts from a savestate, but {1} doesn't exist. "
|
||
"The movie will likely not sync!"
|
||
msgstr ""
|
||
"무비 {0} 는 상태저장에서 시작함을 뜻합니다, 하지만 {1} 가 존재하지 않습니다. "
|
||
"해당 무비가 동기화하기 힘들 것입니다!"
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:582
|
||
msgid "Multiple errors while generating AR codes."
|
||
msgstr ""
|
||
|
||
#. i18n: Controller input values are multiplied by this percentage value.
|
||
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:342
|
||
msgid "Multiplier"
|
||
msgstr "곱하는 수"
|
||
|
||
#: qtbase/src/gui/kernel/qplatformtheme.cpp:722
|
||
msgid "N&o to All"
|
||
msgstr "모두 아니오(&o)"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1207
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1216
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1234
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1238
|
||
#: Source/Core/DolphinQt/NANDRepairDialog.cpp:29
|
||
msgid "NAND Check"
|
||
msgstr "NAND 체크"
|
||
|
||
#: Source/Core/DolphinQt/NKitWarningDialog.cpp:32
|
||
msgid "NKit Warning"
|
||
msgstr "NKit 경고"
|
||
|
||
#: Source/Core/DiscIO/Enums.cpp:121 Source/Core/DolphinQt/MenuBar.cpp:277
|
||
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:223
|
||
msgid "NTSC-J"
|
||
msgstr "NTSC-J"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:69
|
||
msgid "NTSC-J (ARIB TR-B9)"
|
||
msgstr "NTSC-J (ARIB TR-B9)"
|
||
|
||
#: Source/Core/DiscIO/Enums.cpp:130
|
||
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:223
|
||
msgid "NTSC-K"
|
||
msgstr "NTSC-K"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:69
|
||
msgid "NTSC-M (SMPTE 170M)"
|
||
msgstr "NTSC-M (SMPTE 170M)"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:42
|
||
msgid ""
|
||
"NTSC-M and NTSC-J target gamma ~2.2. PAL targets gamma ~2.8.<br>None of the "
|
||
"two were necessarily followed by games or TVs.<br>2.35 is a good generic "
|
||
"value for all regions.<br><br>If a game allows you to chose a gamma value, "
|
||
"match it here.<br><br><dolphin_emphasis>If unsure, leave this at 2.35.</"
|
||
"dolphin_emphasis>"
|
||
msgstr ""
|
||
"NTSC-M 과 NTSC-J 타겟 감마 ~2.2. PAL 타겟 감마 ~2.8.<br>두가지 모두 게임이나 "
|
||
"티비에 필수로 따르는 것이 아닙니다.<br>2.35 는 모든 지역에 좋은 일반적인 값입"
|
||
"니다.<br><br>만일 게임이 감마 값을 고를 수 있도록 허용한다면, 여기서 맞추세"
|
||
"요.<br><br><dolphin_emphasis>모르겠으면, 2.35 로 두세요.</dolphin_emphasis>"
|
||
|
||
#: Source/Core/DiscIO/Enums.cpp:124 Source/Core/DolphinQt/MenuBar.cpp:279
|
||
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:223
|
||
msgid "NTSC-U"
|
||
msgstr "NTSC-U"
|
||
|
||
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:61
|
||
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:331
|
||
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:353
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:223
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:164
|
||
#: Source/Core/DolphinQt/ResourcePackManager.cpp:92
|
||
msgid "Name"
|
||
msgstr "이름"
|
||
|
||
#: Source/Core/DolphinQt/GameList/GameList.cpp:1118
|
||
msgid "Name for a new tag:"
|
||
msgstr "새로운 태그 이름:"
|
||
|
||
#: Source/Core/DolphinQt/GameList/GameList.cpp:1130
|
||
msgid "Name of the tag to remove:"
|
||
msgstr "제거할 태그의 이름:"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:163
|
||
msgid "Name of your session shown in the server browser"
|
||
msgstr "서버 브라우저에서 보여지는 당신의 세션 이름"
|
||
|
||
#: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:87
|
||
#: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:117
|
||
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:121
|
||
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:156
|
||
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:163
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:109
|
||
msgid "Name:"
|
||
msgstr "이름:"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:69
|
||
msgid "Native (640x528)"
|
||
msgstr "원본 (640x528)"
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:399
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:406
|
||
msgid "Native GCI File"
|
||
msgstr "원본 GCI 파일"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:102
|
||
msgid "NetPlay"
|
||
msgstr "넷플레이"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:34
|
||
msgid "NetPlay Session Browser"
|
||
msgstr "넷플레이 세션 브라우저"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:34
|
||
msgid "NetPlay Setup"
|
||
msgstr "넷플레이 설정"
|
||
|
||
#: Source/Core/DiscIO/Enums.cpp:48
|
||
msgid "Netherlands"
|
||
msgstr "네덜란드"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:156
|
||
msgid ""
|
||
"Netplay will start using the Host's save data, and any save data created or "
|
||
"modified during the Netplay session will remain in the Host's local saves."
|
||
msgstr ""
|
||
"넷플레이가 호스트의 저장 데이터를 사용해서 시작할 것입니다, 해당 넷플레이 세"
|
||
"션동안 생성되거나 수정된 어느 저장 데이터도 호스트의 로컬 저장에 남을 것입니"
|
||
"다."
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:151
|
||
msgid ""
|
||
"Netplay will start using the Host's save data, but any save data created or "
|
||
"modified during the Netplay session will be discarded at the end of the "
|
||
"session."
|
||
msgstr ""
|
||
"넷플레이가 호스트의 저장 데이터를 사용해서 시작할 것입니다, 하지만 해당 넷플"
|
||
"레이 세션동안 생성되거나 수정된 어느 저장 데이터도 세션 끝에서 버려질 것입니"
|
||
"다."
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:146
|
||
msgid ""
|
||
"Netplay will start without any save data, and any created save data will be "
|
||
"discarded at the end of the Netplay session."
|
||
msgstr ""
|
||
"넷플레이가 저장 데이터 없이 시작할 것입니다, 어느 생성된 저장 데이터도 넷플레"
|
||
"이 세션 끝에 버려질 것입니다."
|
||
|
||
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:147
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:185
|
||
msgid "Network"
|
||
msgstr "네트워크"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:385
|
||
msgid "Network dump format:"
|
||
msgstr "네트워크 덤프 포멧:"
|
||
|
||
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:205
|
||
msgid "Never"
|
||
msgstr "절대 아니"
|
||
|
||
#: Source/Core/DolphinQt/Updater.cpp:85
|
||
msgid "Never Auto-Update"
|
||
msgstr "자동-업데이트 절대 안함"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:365
|
||
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:171
|
||
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:101
|
||
msgid "New"
|
||
msgstr "새로운"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:28
|
||
msgid "New Breakpoint"
|
||
msgstr "새로운 중단점"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:706
|
||
msgid "New File"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:708
|
||
msgid "New File (%1)"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:123
|
||
msgid "New Search"
|
||
msgstr "새로운 찾기"
|
||
|
||
#: Source/Core/DolphinQt/GameList/GameList.cpp:522
|
||
msgid "New Tag..."
|
||
msgstr "새로운 태그..."
|
||
|
||
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:364
|
||
msgid "New identity generated."
|
||
msgstr "새로운 식별자가 생성되었습니다."
|
||
|
||
#: Source/Core/DolphinQt/Debugger/PatchInstructionDialog.cpp:35
|
||
msgid "New instruction:"
|
||
msgstr "새로운 명령:"
|
||
|
||
#: Source/Core/DolphinQt/GameList/GameList.cpp:1118
|
||
msgid "New tag"
|
||
msgstr "새로운 태그"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:94 Source/Core/Core/HotkeyManager.cpp:98
|
||
#: Source/Core/Core/HotkeyManager.cpp:102
|
||
#: Source/Core/Core/HotkeyManager.cpp:106
|
||
msgid "Next Game Profile"
|
||
msgstr "다음 게임 프로파일"
|
||
|
||
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:84
|
||
msgid "Next Match"
|
||
msgstr "다음 일치"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:92 Source/Core/Core/HotkeyManager.cpp:96
|
||
#: Source/Core/Core/HotkeyManager.cpp:100
|
||
#: Source/Core/Core/HotkeyManager.cpp:104
|
||
msgid "Next Profile"
|
||
msgstr "다음 프로파일"
|
||
|
||
#: Source/Core/Core/NetPlayClient.cpp:294
|
||
msgid "Nickname is too long."
|
||
msgstr "별명이 너무 깁니다."
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:199
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:136
|
||
msgid "Nickname:"
|
||
msgstr "별명:"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:105
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:244
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:245
|
||
msgid "No"
|
||
msgstr "아니요"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/GCPadWiiUConfigDialog.cpp:79
|
||
msgid "No Adapter Detected"
|
||
msgstr "감지된 어댑터가 없습니다"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:206
|
||
msgid "No Alignment"
|
||
msgstr "정돈 없음"
|
||
|
||
#: Source/Core/Core/Config/MainSettings.h:17
|
||
msgid "No Audio Output"
|
||
msgstr "오디오 출력 없음"
|
||
|
||
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:69
|
||
#: Source/Core/DolphinQt/ConvertDialog.cpp:217
|
||
#: Source/Core/DolphinQt/GameList/GameListModel.cpp:187
|
||
msgid "No Compression"
|
||
msgstr "압축하지 않음"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:858
|
||
msgid "No Match"
|
||
msgstr "일치 없음"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:144
|
||
msgid "No Save Data"
|
||
msgstr "저장 데이터 없음"
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:84
|
||
msgid "No data to modify!"
|
||
msgstr "수정할 데이터가 없음!"
|
||
|
||
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:539
|
||
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:556
|
||
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:571
|
||
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:723
|
||
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:726
|
||
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:729
|
||
msgid "No description available"
|
||
msgstr "적합한 상세 설명 없음"
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:853
|
||
msgid "No errors."
|
||
msgstr "에러가 없습니다."
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:93
|
||
msgid "No extension selected."
|
||
msgstr "선택된 확장이 없습니다."
|
||
|
||
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:326
|
||
msgid "No file loaded / recorded."
|
||
msgstr "로드된 / 녹화된 파일이 없음."
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:370
|
||
msgid "No game is running."
|
||
msgstr "구동중인 게임이 없습니다."
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:166
|
||
msgid "No game running."
|
||
msgstr "구동중인 게임이 없습니다."
|
||
|
||
#: Source/Core/DolphinQt/Config/GraphicsModListWidget.cpp:197
|
||
msgid "No graphics mod selected"
|
||
msgstr "선택된 그래픽 모드가 없음"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/AssembleInstructionDialog.cpp:59
|
||
#: Source/Core/DolphinQt/Debugger/AssembleInstructionDialog.cpp:107
|
||
msgid "No input"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1218
|
||
msgid "No issues have been detected."
|
||
msgstr "이슈가 감지되지 않았습니다."
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:655
|
||
msgid "No matching game was found"
|
||
msgstr "매칭하는 게임을 찾지 못했습니다"
|
||
|
||
#: Source/Core/Core/Boot/Boot.cpp:98
|
||
msgid "No paths found in the M3U file \"{0}\""
|
||
msgstr "M3U 파일 \"{0}\" 에 경로가 없습니다"
|
||
|
||
#: Source/Core/DiscIO/VolumeVerifier.cpp:1423
|
||
msgid "No problems were found."
|
||
msgstr "문제들이 발견되지 않았습니다."
|
||
|
||
#: Source/Core/DiscIO/VolumeVerifier.cpp:1417
|
||
msgid ""
|
||
"No problems were found. This does not guarantee that this is a good dump, "
|
||
"but since Wii titles contain a lot of verification data, it does mean that "
|
||
"there most likely are no problems that will affect emulation."
|
||
msgstr ""
|
||
"문제들이 발견되지 않았습니다. 이것은 이것이 좋은 덤프라는 보장이 아닙니다, 하"
|
||
"지만 Wii 타이틀이 많은 검증 데이터를 포합하고 있기때문에, 그것은 에뮬레이션"
|
||
"에 악영향을 줄 문제들이 거의 없다는 것을 의미합니다."
|
||
|
||
#: Source/Core/InputCommon/InputConfig.cpp:61
|
||
msgid "No profiles found for game setting '{0}'"
|
||
msgstr "게임 설정 '{0}' 에 대한 프로파일이 없음"
|
||
|
||
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:140
|
||
msgid "No recording loaded."
|
||
msgstr "로드된 녹화가 없습니다."
|
||
|
||
#: Source/Core/DolphinQt/GameList/GameList.cpp:717
|
||
#: Source/Core/DolphinQt/GameList/GameList.cpp:779
|
||
msgid "No save data found."
|
||
msgstr "발견된 저장 데이터가 없습니다."
|
||
|
||
#: Source/Core/Core/State.cpp:1040
|
||
msgid "No undo.dtm found, aborting undo load state to prevent movie desyncs"
|
||
msgstr ""
|
||
"undo.dtm 이 없습니다, 무비 갈림을 막기위해서 상태로드 되돌리기를 취소합니다"
|
||
|
||
#: Source/Core/DolphinQt/Config/GamecubeControllersWidget.cpp:35
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:366
|
||
#: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:143
|
||
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:424
|
||
#: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:119
|
||
#: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:137
|
||
#: Source/Core/DolphinQt/NetPlay/PadMappingDialog.cpp:80
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:862
|
||
msgid "None"
|
||
msgstr "없음"
|
||
|
||
#: Source/Core/UICommon/NetPlayIndex.cpp:250
|
||
msgid "North America"
|
||
msgstr "북 아메리카"
|
||
|
||
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:96
|
||
msgid "Not Set"
|
||
msgstr "설정 안됨"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:475
|
||
msgid "Not all players have the game. Do you really want to start?"
|
||
msgstr ""
|
||
"모든 플레이어가 그 게임을 가지고 있지는 않습니다. 정말 시작하고 싶습니까?"
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:529
|
||
#, c-format
|
||
msgctxt ""
|
||
msgid ""
|
||
"Not enough free blocks on the target memory card. At least %n free block(s) "
|
||
"required."
|
||
msgstr ""
|
||
"해당 메모리 카드상에 빈 블록들이 충분하지 않습니다. 적어도 %n 빈 블록(들)이 "
|
||
"요구됩니다."
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:522
|
||
#, c-format
|
||
msgctxt ""
|
||
msgid ""
|
||
"Not enough free files on the target memory card. At least %n free file(s) "
|
||
"required."
|
||
msgstr ""
|
||
"해당 메모리 카드상에 빈 파일들이 충분하지 않습니다. 적어도 %n 빈 파일(들)이 "
|
||
"요구됩니다."
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:655
|
||
msgid "Not found"
|
||
msgstr "발견되지 않음"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/FreeLookRotation.cpp:28
|
||
msgid ""
|
||
"Note: motion input may require configuring alternate input sources before "
|
||
"use."
|
||
msgstr "주목: 모션 입력은 사용전에 대체 입력 소스들이 필요할 지도 모릅니다."
|
||
|
||
#: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:83
|
||
msgid "Notes:"
|
||
msgstr "참고:"
|
||
|
||
#: Source/Core/DolphinQt/Config/ControllerInterface/ControllerInterfaceWindow.cpp:41
|
||
msgid "Nothing to configure"
|
||
msgstr "설정할 것이 없음"
|
||
|
||
#: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:45
|
||
msgid "Notice"
|
||
msgstr "알림"
|
||
|
||
#. i18n: Null is referring to the null video backend, which renders nothing
|
||
#: Source/Core/VideoBackends/Null/NullBackend.cpp:87
|
||
msgid "Null"
|
||
msgstr "없음"
|
||
|
||
#. i18n: The number of times a code block has been executed
|
||
#: Source/Core/DolphinQt/Debugger/JITWidget.cpp:90
|
||
msgid "NumExec"
|
||
msgstr "실행횟수"
|
||
|
||
#. i18n: Refering to emulated wii remote movement.
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:155
|
||
msgid "Number of shakes per second."
|
||
msgstr "초당 흔들기 횟수."
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Nunchuk.cpp:37
|
||
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:104
|
||
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtensionMotionInput.cpp:31
|
||
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtensionMotionSimulation.cpp:27
|
||
msgid "Nunchuk"
|
||
msgstr "눈챠쿠"
|
||
|
||
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:186
|
||
msgid "Nunchuk Accelerometer"
|
||
msgstr "눈처크 가속계"
|
||
|
||
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:279
|
||
msgid "Nunchuk Buttons"
|
||
msgstr "눈챠쿠 버튼"
|
||
|
||
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:91
|
||
msgid "Nunchuk Stick"
|
||
msgstr "눈챠쿠 스틱"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/AssembleInstructionDialog.cpp:121
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:643
|
||
#: Source/Core/DolphinQt/NKitWarningDialog.cpp:60
|
||
#: qtbase/src/gui/kernel/qplatformtheme.cpp:708
|
||
msgid "OK"
|
||
msgstr "확인"
|
||
|
||
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:173
|
||
msgid "Object %1"
|
||
msgstr "오브젝트 %1"
|
||
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IRPassthrough.cpp:24
|
||
msgid "Object 1 Size"
|
||
msgstr ""
|
||
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IRPassthrough.cpp:22
|
||
msgid "Object 1 X"
|
||
msgstr ""
|
||
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IRPassthrough.cpp:23
|
||
msgid "Object 1 Y"
|
||
msgstr ""
|
||
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IRPassthrough.cpp:27
|
||
msgid "Object 2 Size"
|
||
msgstr ""
|
||
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IRPassthrough.cpp:25
|
||
msgid "Object 2 X"
|
||
msgstr ""
|
||
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IRPassthrough.cpp:26
|
||
msgid "Object 2 Y"
|
||
msgstr ""
|
||
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IRPassthrough.cpp:30
|
||
msgid "Object 3 Size"
|
||
msgstr ""
|
||
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IRPassthrough.cpp:28
|
||
msgid "Object 3 X"
|
||
msgstr ""
|
||
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IRPassthrough.cpp:29
|
||
msgid "Object 3 Y"
|
||
msgstr ""
|
||
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IRPassthrough.cpp:33
|
||
msgid "Object 4 Size"
|
||
msgstr ""
|
||
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IRPassthrough.cpp:31
|
||
msgid "Object 4 X"
|
||
msgstr ""
|
||
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IRPassthrough.cpp:32
|
||
msgid "Object 4 Y"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:93
|
||
msgid "Object Range"
|
||
msgstr "오브젝트 범위"
|
||
|
||
#: Source/Core/UICommon/NetPlayIndex.cpp:250
|
||
msgid "Oceania"
|
||
msgstr "오시애니아"
|
||
|
||
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:157
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:210
|
||
msgid "Off"
|
||
msgstr "끄기"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:111
|
||
msgid "Offset"
|
||
msgstr "오프셋"
|
||
|
||
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:155
|
||
msgid "On"
|
||
msgstr "켜기"
|
||
|
||
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:203
|
||
msgid "On Movement"
|
||
msgstr "움직일 때"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:396
|
||
msgid ""
|
||
"On backends that support both using the geometry shader and the vertex "
|
||
"shader for expanding points and lines, selects the vertex shader for the "
|
||
"job. May affect performance.<br><br>%1"
|
||
msgstr ""
|
||
"백엔드 상에서 점 선들을 늘리기 위해 기하학 쉐이더와 꼭지점 쉐이더 둘 다 지원"
|
||
"합니다, 작업을 위해서는 꼭지점 쉐이더를 선택하세요. 성능 효과가 있을 수도."
|
||
"<br><br>%1"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:732
|
||
msgid ""
|
||
"Once in the reduction phase, it is time to start narrowing down the "
|
||
"candidates shown in the table. Further reduce the candidates by checking "
|
||
"whether a code path was or was not taken since the last time it was checked. "
|
||
"It is also possible to reduce the candidates by determining whether a branch "
|
||
"instruction has or has not been overwritten since it was first hit. Filter "
|
||
"the candidates by branch kind, branch condition, origin or destination "
|
||
"address, and origin or destination symbol name.\n"
|
||
"\n"
|
||
"After enough passes and experimentation, you may be able to find function "
|
||
"calls and conditional code paths that are only taken when an action is "
|
||
"performed in the emulated software."
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:622
|
||
msgid "Online &Documentation"
|
||
msgstr "온라인 문서(&D)"
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:50
|
||
msgid "Only Show Collection"
|
||
msgstr "컬렉션만 보기"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1706
|
||
msgid ""
|
||
"Only append symbols with prefix:\n"
|
||
"(Blank for all symbols)"
|
||
msgstr ""
|
||
"접두사를 가진 부호들만 덧붙입니다:\n"
|
||
"(모든 부호들은 빈칸)"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1681
|
||
msgid ""
|
||
"Only export symbols with prefix:\n"
|
||
"(Blank for all symbols)"
|
||
msgstr ""
|
||
"접두사를 가진 부호들을 내보냅니다:\n"
|
||
"(모든 부호들은 빈칸)"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:27
|
||
#: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:364
|
||
#: Source/Core/DolphinQt/ToolBar.cpp:116
|
||
#: qtbase/src/gui/kernel/qplatformtheme.cpp:714
|
||
msgid "Open"
|
||
msgstr "열기"
|
||
|
||
#: Source/Core/DolphinQt/GameList/GameList.cpp:488
|
||
msgid "Open &Containing Folder"
|
||
msgstr "담고 있는 폴더 열기(&C)"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:238
|
||
msgid "Open &User Folder"
|
||
msgstr "사용자 폴더 열기 (&U)"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:42
|
||
msgid "Open Achievements"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Config/GraphicsModListWidget.cpp:67
|
||
#: Source/Core/DolphinQt/ResourcePackManager.cpp:39
|
||
msgid "Open Directory..."
|
||
msgstr "디렉토리 열기..."
|
||
|
||
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:217
|
||
msgid "Open FIFO Log"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/GameList/GameList.cpp:484
|
||
msgid "Open GameCube &Save Folder"
|
||
msgstr "게임큐브 저장 폴더 열기(&S)"
|
||
|
||
#: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:65
|
||
msgid "Open Riivolution XML..."
|
||
msgstr "Riivolution XML 열기..."
|
||
|
||
#: Source/Core/DolphinQt/GameList/GameList.cpp:472
|
||
msgid "Open Wii &Save Folder"
|
||
msgstr "Wii 저장 폴더 열기(&S)"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:382
|
||
msgid "Open dump folder"
|
||
msgstr "덤프 폴더 열기"
|
||
|
||
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:203
|
||
msgid "Open in External Editor"
|
||
msgstr "외부 에디터로 열기"
|
||
|
||
#: Source/Core/AudioCommon/OpenALStream.cpp:117
|
||
msgid "OpenAL: can't create context for device {0}"
|
||
msgstr "OpenAL: {0} 장치에 대한 맥락을 만들 수 없음"
|
||
|
||
#: Source/Core/AudioCommon/OpenALStream.cpp:99
|
||
msgid "OpenAL: can't find sound devices"
|
||
msgstr "OpenAL: 사운드 장치들을 찾을 수 없음"
|
||
|
||
#: Source/Core/AudioCommon/OpenALStream.cpp:109
|
||
msgid "OpenAL: can't open device {0}"
|
||
msgstr "OpenAL: {0} 장치를 열 수 없음"
|
||
|
||
#: Source/Core/VideoBackends/OGL/OGLMain.cpp:74
|
||
msgid "OpenGL"
|
||
msgstr "OpenGL"
|
||
|
||
#: Source/Core/VideoBackends/OGL/OGLMain.cpp:72
|
||
msgid "OpenGL ES"
|
||
msgstr "OpenGL ES"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:279
|
||
msgid "Operators"
|
||
msgstr "연산자들"
|
||
|
||
#: Source/Core/Core/HW/GCPadEmu.h:63
|
||
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:291
|
||
#: Source/Core/DolphinQt/Config/Mapping/GCPadEmu.cpp:37
|
||
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuGeneral.cpp:70
|
||
#: Source/Core/DolphinQt/ConvertDialog.cpp:84
|
||
#: Source/Core/DolphinQt/GBAWidget.cpp:435
|
||
msgid "Options"
|
||
msgstr "옵션"
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:37
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:53
|
||
msgid "Orange"
|
||
msgstr "주황"
|
||
|
||
#: Source/Core/DolphinQt/Config/FreeLookWidget.cpp:47
|
||
msgid "Orbital"
|
||
msgstr "궤도"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:266
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchTableModel.cpp:48
|
||
msgid "Origin"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:422
|
||
msgid "Origin Max"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:421
|
||
msgid "Origin Min"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:268
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:420
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchTableModel.cpp:50
|
||
msgid "Origin Symbol"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:428
|
||
msgid "Origin and Destination"
|
||
msgstr ""
|
||
|
||
#: Source/Core/Core/FreeLookManager.cpp:101
|
||
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:103
|
||
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:102
|
||
#: Source/Core/DolphinQt/Config/Mapping/FreeLookGeneral.cpp:29
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:231
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:356
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:431
|
||
msgid "Other"
|
||
msgstr "다른 것들"
|
||
|
||
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:158
|
||
msgid "Other Partition (%1)"
|
||
msgstr "다른 파티션 (%1)"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:364
|
||
#: Source/Core/DolphinQt/Config/Mapping/HotkeyStatesOther.cpp:25
|
||
msgid "Other State Hotkeys"
|
||
msgstr "다른 상태 단축키"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:457
|
||
msgid "Other State Management"
|
||
msgstr "다른 상태 관리"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:217
|
||
msgid "Other game..."
|
||
msgstr "다른 게임..."
|
||
|
||
#: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:446
|
||
msgid "Output"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:668
|
||
msgid "Output Resampling"
|
||
msgstr "출력 리샘플링"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:176
|
||
msgid "Output Resampling:"
|
||
msgstr "출력 리샘플링:"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:702
|
||
msgid "Overwritten"
|
||
msgstr "덮어 쓰여진"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:780
|
||
msgid "P&lay Input Recording..."
|
||
msgstr "입력 기록 플레이...(&l)"
|
||
|
||
#: Source/Core/DiscIO/Enums.cpp:127 Source/Core/DolphinQt/MenuBar.cpp:282
|
||
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:223
|
||
msgid "PAL"
|
||
msgstr "PAL"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:70
|
||
msgid "PAL (EBU)"
|
||
msgstr "PAL (EBU)"
|
||
|
||
#. i18n: PCAP is a file format
|
||
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:426
|
||
msgid "PCAP"
|
||
msgstr "PCAP"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:159
|
||
msgid "PNG Compression Level"
|
||
msgstr "PNG 압축 레블"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:158
|
||
msgid "PNG Compression Level:"
|
||
msgstr "PNG 압축 레블:"
|
||
|
||
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:195
|
||
msgid "PNG image file (*.png);; All Files (*)"
|
||
msgstr "PNG 이미지 파일 (*.png);; 모든 파일 (*)"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/JITWidget.cpp:83
|
||
msgid "PPC Size"
|
||
msgstr "PPC 크기"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:603
|
||
msgid "PPC vs Host"
|
||
msgstr "PPC 대 호스트"
|
||
|
||
#: Source/Core/Core/HW/GBAPad.cpp:13 Source/Core/Core/HW/GCPad.cpp:17
|
||
msgid "Pad"
|
||
msgstr "패드"
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:61
|
||
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:80
|
||
msgid "Pads"
|
||
msgstr "패드"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:162
|
||
msgid "Parameters"
|
||
msgstr "매개변수들"
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:217
|
||
msgid "Parse as Hex"
|
||
msgstr "헥스로 파싱"
|
||
|
||
#: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:149
|
||
#: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:236
|
||
msgid "Parsing Error"
|
||
msgstr "분석 에러"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:211
|
||
msgid "Passive"
|
||
msgstr "패씨브"
|
||
|
||
#: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:106
|
||
msgid "Passthrough a Bluetooth adapter"
|
||
msgstr "블루투스 어댑터를 패스쓰루"
|
||
|
||
#: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:58
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:166
|
||
msgid "Password"
|
||
msgstr "패스워드"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:165
|
||
msgid "Password for joining your game (leave empty for none)"
|
||
msgstr "당신의 게임에 참가할 패스워드 (없으면 비우세요)"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:223
|
||
msgid "Password?"
|
||
msgstr "패스워드?"
|
||
|
||
#: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:40
|
||
msgid "Patch Editor"
|
||
msgstr "패치 에디터"
|
||
|
||
#: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:63
|
||
msgid "Patch name"
|
||
msgstr "패치 이름"
|
||
|
||
#: Source/Core/DolphinQt/Config/PropertiesDialog.cpp:70
|
||
msgid "Patches"
|
||
msgstr "패치"
|
||
|
||
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:52
|
||
msgid "Path:"
|
||
msgstr "경로:"
|
||
|
||
#: Source/Core/DolphinQt/Config/SettingsWindow.cpp:40
|
||
#: Source/Core/DolphinQt/Settings/PathPane.cpp:27
|
||
msgid "Paths"
|
||
msgstr "경로"
|
||
|
||
#: Source/Core/DolphinQt/ToolBar.cpp:159
|
||
msgid "Pause"
|
||
msgstr "일시정지"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:543
|
||
msgid "Pause Branch Watch"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:801
|
||
msgid "Pause at End of Movie"
|
||
msgstr "무비의 끝에서 일시정지"
|
||
|
||
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:196
|
||
msgid "Pause on Focus Loss"
|
||
msgstr "초점 잃을 때 일시정지"
|
||
|
||
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:75
|
||
msgid "Pause on Panic"
|
||
msgstr "패닉시 일시정지"
|
||
|
||
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:77
|
||
msgid ""
|
||
"Pauses the emulation if a Read/Write or Unknown Instruction panic occurs."
|
||
"<br>Enabling will affect performance.<br>The performance impact is the same "
|
||
"as having Enable MMU on.<br><br><dolphin_emphasis>If unsure, leave this "
|
||
"unchecked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
"읽기/쓰기나 알려지지 않은 명령 패닉이 발생하면 일시정지합니다.<br>활성화는 성"
|
||
"능에 영향을 줄 것입니다.<br>성능 영향은 MMU 를 켰을 때와 같습니다."
|
||
"<br><br><dolphin_emphasis>잘 모르겠으면, 체크 해제해 두세요.</"
|
||
"dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:361
|
||
msgid ""
|
||
"Pauses the game whenever the render window isn't focused."
|
||
"<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
|
||
#. i18n: Refers to tilting an emulated Wii Remote.
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:40
|
||
msgid "Peak angular velocity (measured in turns per second)."
|
||
msgstr "피크 각 속도 (초당 회전으로 측정된)."
|
||
|
||
#. i18n: Refering to emulated wii remote swing movement.
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:55
|
||
msgid "Peak velocity of movements to neutral position."
|
||
msgstr "중립 위치로 이동의 피크 가속도."
|
||
|
||
#. i18n: Refering to emulated wii remote swing movement.
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:46
|
||
msgid "Peak velocity of outward swing movements."
|
||
msgstr "바깥쪽 스윙 이동의 피크 가속도"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:151
|
||
msgid "Per-Pixel Lighting"
|
||
msgstr "픽셀단위 광원"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:302
|
||
msgid "Perform Online System Update"
|
||
msgstr "온라인 시스템 업데이트 하기"
|
||
|
||
#: Source/Core/DolphinQt/GameList/GameList.cpp:432
|
||
msgid "Perform System Update"
|
||
msgstr "시스텝 업데이트 하기"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:67
|
||
msgid "Performance Sample Window (ms)"
|
||
msgstr "성능 샘플 윈도우 (ms)"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:77
|
||
msgid "Performance Sample Window (ms):"
|
||
msgstr "성능 샘플 윈도우 (ms):"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:55
|
||
msgid "Performance Statistics"
|
||
msgstr "성능 통계"
|
||
|
||
#. i18n: One of the options shown below "Address Space". "Physical" is the address space that
|
||
#. reflects how devices (e.g. RAM) is physically wired up.
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:175
|
||
msgid "Physical"
|
||
msgstr "피지컬"
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:129
|
||
msgid "Physical address space"
|
||
msgstr "물리적 주소 공간"
|
||
|
||
#: Source/Core/UICommon/UICommon.cpp:529
|
||
msgid "PiB"
|
||
msgstr "PiB"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1284
|
||
msgid "Pick a debug font"
|
||
msgstr "디버그 폰트 고르기"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:638
|
||
msgid "Ping"
|
||
msgstr "핑"
|
||
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:30
|
||
msgid "Pitch Down"
|
||
msgstr "피치 내리기"
|
||
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:29
|
||
msgid "Pitch Up"
|
||
msgstr "피치 올리기"
|
||
|
||
#: Source/Core/DolphinQt/GameList/GameList.cpp:995
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:673
|
||
msgid "Platform"
|
||
msgstr "플랫폼"
|
||
|
||
#: Source/Core/DolphinQt/ToolBar.cpp:122 Source/Core/DolphinQt/ToolBar.cpp:166
|
||
msgid "Play"
|
||
msgstr " 실행 "
|
||
|
||
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:168
|
||
msgid "Play / Record"
|
||
msgstr "재생 / 녹화"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:59
|
||
msgid "Play Recording"
|
||
msgstr "(입력) 기록 재생"
|
||
|
||
#: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:82
|
||
msgid "Play Set/Power Disc"
|
||
msgstr "플레이 셋/파워 디스크"
|
||
|
||
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:123
|
||
msgid "Playback Options"
|
||
msgstr "재생 옵션"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:638
|
||
msgid "Player"
|
||
msgstr "플레이어"
|
||
|
||
#: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:88
|
||
msgid "Player One"
|
||
msgstr "플레이어 원"
|
||
|
||
#: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:90
|
||
msgid "Player One Ability One"
|
||
msgstr "플레이어 원 능력 하나"
|
||
|
||
#: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:92
|
||
msgid "Player One Ability Two"
|
||
msgstr "플레이어 원 능력 둘"
|
||
|
||
#: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:94
|
||
msgid "Player Two"
|
||
msgstr "플레이어 투"
|
||
|
||
#: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:96
|
||
msgid "Player Two Ability One"
|
||
msgstr "플레이어 투 능력 하나"
|
||
|
||
#: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:98
|
||
msgid "Player Two Ability Two"
|
||
msgstr "플레이어 투 능력 둘"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:224
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:292
|
||
msgid "Players"
|
||
msgstr "플레이어"
|
||
|
||
#. i18n: The total amount of time the Skylander has been used for
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:142
|
||
msgid "Playtime:"
|
||
msgstr "플레이시간:"
|
||
|
||
#. i18n: Please leave SyncOnSkipIdle and True untranslated.
|
||
#. The user needs to enter these terms as-is in an INI file.
|
||
#: Source/Core/VideoCommon/CommandProcessor.cpp:701
|
||
msgid ""
|
||
"Please change the \"SyncOnSkipIdle\" setting to \"True\"! It's currently "
|
||
"disabled, which makes this problem very likely to happen."
|
||
msgstr ""
|
||
"\"SyncOnSkipIdle\" 설정을\"True\" 로 바꾸세요! 현재 비활성화 되어있습니다, 이"
|
||
"게 이 문제를 매우 잘 일어나게 합니다."
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:167
|
||
msgid ""
|
||
"Please start a game before starting a search with standard memory regions."
|
||
msgstr "표준 메모리 영역으로 찾기 시작하기 전에 게임을 시작하세요."
|
||
|
||
#. i18n: "Point" refers to the action of pointing a Wii Remote.
|
||
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:229
|
||
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:234
|
||
msgid "Point"
|
||
msgstr "포인트"
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:255
|
||
msgid "Point (Passthrough)"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Config/GamecubeControllersWidget.cpp:84
|
||
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:65
|
||
msgid "Port %1"
|
||
msgstr "포트 %1"
|
||
|
||
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:218
|
||
msgid "Port %1 ROM:"
|
||
msgstr "포트 %1 롬:"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:103
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:137
|
||
msgid "Port:"
|
||
msgstr "포트:"
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:161
|
||
msgid "Portal Slots"
|
||
msgstr "포탈 슬롯들"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:972
|
||
msgid "Possible desync detected: %1 might have desynced at frame %2"
|
||
msgstr "가능한 비동기 감지됨: %1 가 프레임 %2 에서 비동기화된 듯 합니다"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:674
|
||
msgid "Post-Processing Effect"
|
||
msgstr "후-처리 효과"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:184
|
||
msgid "Post-Processing Effect:"
|
||
msgstr "후-처리 효과:"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/PostProcessingConfigWindow.cpp:44
|
||
msgid "Post-Processing Shader Configuration"
|
||
msgstr "후-처리 쉐이더 환경설정"
|
||
|
||
#: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:86
|
||
msgid "Power Disc Three"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:84
|
||
msgid "Power Disc Two"
|
||
msgstr ""
|
||
|
||
#. i18n: VS is short for vertex shaders.
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:173
|
||
msgid "Prefer VS for Point/Line Expansion"
|
||
msgstr "점/선 확장용 선호 VS"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:109
|
||
msgid "Prefetch Custom Textures"
|
||
msgstr "커스텀 텍스처 프리패치"
|
||
|
||
#: Source/Core/Core/Movie.cpp:1195
|
||
msgid "Premature movie end in PlayController. {0} + {1} > {2}"
|
||
msgstr "PlayController에 무비 마무리가 미완성되었습니다. {0} + {1} > {2}"
|
||
|
||
#: Source/Core/Core/Movie.cpp:1312
|
||
msgid "Premature movie end in PlayWiimote. {0} + {1} > {2}"
|
||
msgstr "PlayWiimote에 무비 마무리가 미완성되었습니다. {0} + {1} > {2}"
|
||
|
||
#: Source/Core/Core/Movie.cpp:1286
|
||
msgid "Premature movie end in PlayWiimote. {0} > {1}"
|
||
msgstr "PlayWiimote에 무비 마무리가 미완성되었습니다. {0} > {1}"
|
||
|
||
#: Source/Core/DolphinQt/WiiUpdate.cpp:97
|
||
msgid ""
|
||
"Preparing to update...\n"
|
||
"This can take a while."
|
||
msgstr ""
|
||
"업데이트 준비중...\n"
|
||
"시간이 잠시 걸릴 수 있습니다."
|
||
|
||
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:89
|
||
msgid "Presets"
|
||
msgstr "사전설정"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:83
|
||
msgid "Press Sync Button"
|
||
msgstr "동기화 버튼을 누르세요"
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/DrawsomeTablet.cpp:34
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/UDrawTablet.cpp:52
|
||
msgid "Pressure"
|
||
msgstr "압력"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:302
|
||
msgid ""
|
||
"Prevents shader compilation stuttering by not rendering waiting objects. Can "
|
||
"work in scenarios where Ubershaders doesn't, at the cost of introducing "
|
||
"visual glitches and broken effects.<br><br><dolphin_emphasis>Not "
|
||
"recommended, only use if the other options give poor results.</"
|
||
"dolphin_emphasis>"
|
||
msgstr ""
|
||
"기다리는 오브젝트들을 렌더링하지 않아서 쉐이더 컴파일 버벅임을 막습니다. 우버"
|
||
"쉐이더스가 작동하지 않는 시나리오에서 작동할 수 있습니다, 보이는 결함과 망가"
|
||
"진 효과들을 보여주는 대가로 말이죠. <br><br><dolphin_emphasis>추천되지 않습니"
|
||
"다, 다른 옵션들이 형편없는 결과를 가져올 때만 사용하세요.</dolphin_emphasis>"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:95 Source/Core/Core/HotkeyManager.cpp:99
|
||
#: Source/Core/Core/HotkeyManager.cpp:103
|
||
#: Source/Core/Core/HotkeyManager.cpp:107
|
||
msgid "Previous Game Profile"
|
||
msgstr "이전 게임 프로파일"
|
||
|
||
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:85
|
||
msgid "Previous Match"
|
||
msgstr "이전 일치"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:93 Source/Core/Core/HotkeyManager.cpp:97
|
||
#: Source/Core/Core/HotkeyManager.cpp:101
|
||
#: Source/Core/Core/HotkeyManager.cpp:105
|
||
msgid "Previous Profile"
|
||
msgstr "이전 프로파일"
|
||
|
||
#. i18n: In this context, a primitive means a point, line, triangle or rectangle.
|
||
#. Do not translate the word primitive as if it was an adjective.
|
||
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:614
|
||
msgid "Primitive %1"
|
||
msgstr "프리머티브 %1"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:98
|
||
msgid "Private"
|
||
msgstr "사설"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:97
|
||
msgid "Private and Public"
|
||
msgstr "사설과 공공"
|
||
|
||
#: Source/Core/DolphinQt/Config/VerifyWidget.cpp:64
|
||
msgid "Problem"
|
||
msgstr "문제"
|
||
|
||
#: Source/Core/DiscIO/VolumeVerifier.cpp:1448
|
||
msgid ""
|
||
"Problems with high severity were found. The game will most likely not work "
|
||
"at all."
|
||
msgstr ""
|
||
"높은 심각성을 지닌 문제들이 발견되었습니다. 게임이 전혀 작동하지 않을 가능성"
|
||
"이 높습니다."
|
||
|
||
#: Source/Core/DiscIO/VolumeVerifier.cpp:1437
|
||
msgid ""
|
||
"Problems with low severity were found. They will most likely not prevent the "
|
||
"game from running."
|
||
msgstr ""
|
||
"낮은 심각성을 지닌 문제들이 발견되었습니다. 게임 구동을 방해할 가능성은 적습"
|
||
"니다."
|
||
|
||
#: Source/Core/DiscIO/VolumeVerifier.cpp:1443
|
||
msgid ""
|
||
"Problems with medium severity were found. The whole game or certain parts of "
|
||
"the game might not work correctly."
|
||
msgstr ""
|
||
"중간 심각성을 지닌 문제들이 발견되었습니다. 게임 전체나 특정 부분들이 올바르"
|
||
"게 작동하지 않을 수도 있습니다."
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:127
|
||
msgid "Profile"
|
||
msgstr "프로파일"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:346
|
||
#: Source/Core/DolphinQt/Config/Mapping/HotkeyDebugging.cpp:24
|
||
msgid "Program Counter"
|
||
msgstr "프로그램 카운터"
|
||
|
||
#: Source/Core/DolphinQt/Achievements/AchievementsWindow.cpp:60
|
||
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:345
|
||
#: Source/Core/DolphinQt/ConvertDialog.cpp:436
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:283
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:308
|
||
msgid "Progress"
|
||
msgstr "진행"
|
||
|
||
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:346
|
||
msgid ""
|
||
"Prompts you to confirm that you want to end emulation when you press Stop."
|
||
"<br><br><dolphin_emphasis>If unsure, leave this checked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:99
|
||
msgid "Public"
|
||
msgstr "공공"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:554
|
||
msgid "Purge Game List Cache"
|
||
msgstr "게임 목록 캐시 제거"
|
||
|
||
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:739
|
||
msgid "Put IPL ROMs in User/GC/<region>."
|
||
msgstr "IPL 롬을 in User/GC/<region> 에 두세요."
|
||
|
||
#: qtbase/src/gui/kernel/qguiapplication.cpp:234
|
||
msgctxt ""
|
||
"Translate this string to the string 'LTR' in left-to-right languages or to "
|
||
"'RTL' in right-to-left languages (such as Hebrew and Arabic) to get proper "
|
||
"widget layout."
|
||
msgid "QT_LAYOUT_DIRECTION"
|
||
msgstr "QT_레이아웃_방향"
|
||
|
||
#: Source/Core/Core/NetPlayClient.cpp:1601
|
||
msgid "Quality of Service (QoS) couldn't be enabled."
|
||
msgstr "서비스의 품질 (QoS) 이 활성화될 수 없었습니다."
|
||
|
||
#: Source/Core/Core/NetPlayClient.cpp:1597
|
||
msgid "Quality of Service (QoS) was successfully enabled."
|
||
msgstr "서비스의 품질 (QoS) 이 성공적으로 활성화되었습니다."
|
||
|
||
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:110
|
||
msgid "Quality of the DPLII decoder. Audio latency increases with quality."
|
||
msgstr "DPLII 디코더의 품질. 오디오 지연이 품질로 증가합니다."
|
||
|
||
#: Source/Core/Common/MsgHandler.cpp:60
|
||
#: Source/Core/DolphinQt/ConvertDialog.cpp:454
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:661
|
||
#: Source/Core/DolphinQt/MainWindow.cpp:1814
|
||
msgid "Question"
|
||
msgstr "질문"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:137
|
||
msgid "Quit"
|
||
msgstr "종료"
|
||
|
||
#. i18n: The right trigger button (labeled R on real controllers)
|
||
#: Source/Core/Core/HW/GCPadEmu.h:75
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Classic.h:238
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Shinkansen.cpp:49
|
||
msgid "R"
|
||
msgstr "R"
|
||
|
||
#. i18n: The right trigger button (labeled R on real controllers) used as an analog input
|
||
#: Source/Core/Core/HW/GCPadEmu.h:79
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Classic.h:242
|
||
msgid "R-Analog"
|
||
msgstr "R-아날로그"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:285
|
||
msgid "READY"
|
||
msgstr "준비"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1028
|
||
msgid "RSO Modules"
|
||
msgstr "RSO 모듈"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1349
|
||
msgid "RSO auto-detection"
|
||
msgstr "RSO 자동-감지"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:288
|
||
msgid "RUNNING"
|
||
msgstr "구동"
|
||
|
||
#: Source/Core/DolphinQt/ConvertDialog.cpp:357
|
||
msgid "RVZ GC/Wii images (*.rvz)"
|
||
msgstr "RVZ GC/Wii 이미지들 (*.rvz)"
|
||
|
||
#. i18n: A range of memory addresses
|
||
#: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:127
|
||
msgid "Range"
|
||
msgstr "범위"
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:75
|
||
msgid "Range End: "
|
||
msgstr "범위 끝: "
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:73
|
||
msgid "Range Start: "
|
||
msgstr "범위 시작: "
|
||
|
||
#: Source/Core/DolphinQt/Achievements/AchievementLeaderboardWidget.cpp:149
|
||
msgid "Rank %1"
|
||
msgstr "랭크 %1"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:409
|
||
msgid "Raw"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:145
|
||
msgid "Raw Internal Resolution"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:607
|
||
msgid "Re&place Instruction"
|
||
msgstr ""
|
||
|
||
#. i18n: This is a selectable condition when adding a breakpoint
|
||
#: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:134
|
||
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:271
|
||
msgid "Read"
|
||
msgstr "읽기"
|
||
|
||
#. i18n: This string is used for a radio button that represents the type of
|
||
#. memory breakpoint that gets triggered when a read operation or write operation occurs.
|
||
#. The string is not a command to read and write something or to allow reading and writing.
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:229
|
||
msgid "Read and write"
|
||
msgstr "읽고 쓰기"
|
||
|
||
#. i18n: This string is used for a radio button that represents the type of
|
||
#. memory breakpoint that gets triggered when a read operation occurs.
|
||
#. The string does not mean "read-only" in the sense that something cannot be written to.
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:233
|
||
msgid "Read only"
|
||
msgstr "읽기 전용"
|
||
|
||
#. i18n: This is a selectable condition when adding a breakpoint
|
||
#: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:138
|
||
msgid "Read or Write"
|
||
msgstr "읽거나 쓰기"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:61
|
||
msgid "Read-Only Mode"
|
||
msgstr "읽기-전용 모드"
|
||
|
||
#: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:114
|
||
msgid "Real Balance Board"
|
||
msgstr "실제 밸런스 보드"
|
||
|
||
#: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:143
|
||
msgid "Real Wii Remote"
|
||
msgstr "실제 Wii 리모트"
|
||
|
||
#: Source/Core/Core/IOS/USB/Bluetooth/BTEmu.cpp:388
|
||
msgid "Received invalid Wii Remote data from Netplay."
|
||
msgstr "넷플레이에서 부적합한 Wii 원격 데이터를 받았습니다."
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:267
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchTableModel.cpp:49
|
||
msgid "Recent Hits"
|
||
msgstr ""
|
||
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:31
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUCursor.cpp:29
|
||
msgid "Recenter"
|
||
msgstr "리센터"
|
||
|
||
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:153
|
||
msgid "Record"
|
||
msgstr "녹화"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:232
|
||
msgid "Record Inputs"
|
||
msgstr "입력 녹화"
|
||
|
||
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:144
|
||
msgid "Recording"
|
||
msgstr "녹화"
|
||
|
||
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:135
|
||
msgid "Recording Options"
|
||
msgstr "녹화 옵션"
|
||
|
||
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:322
|
||
msgid "Recording..."
|
||
msgstr "녹화..."
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:34
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:50
|
||
msgid "Red"
|
||
msgstr "빨강"
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:42
|
||
msgid "Red Left"
|
||
msgstr "빨강 왼쪽"
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:45
|
||
msgid "Red Right"
|
||
msgstr "빨강 오른쪽"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:539
|
||
msgid ""
|
||
"Reduces the amount of aliasing caused by rasterizing 3D graphics, resulting "
|
||
"in smoother edges on objects. Increases GPU load and sometimes causes "
|
||
"graphical issues.<br><br>SSAA is significantly more demanding than MSAA, but "
|
||
"provides top quality geometry anti-aliasing and also applies anti-aliasing "
|
||
"to lighting, shader effects, and textures.<br><br><dolphin_emphasis>If "
|
||
"unsure, select None.</dolphin_emphasis>"
|
||
msgstr ""
|
||
"3D 그래픽을 래스터화함으로 유발되는 앨리어싱의 양을 줄입니다, 오브젝트의 모서"
|
||
"리를 부드럽게 합니다. GPU 로드를 증가시키고 때때로 그래픽 이슈를 유발합니다."
|
||
"<br><br>SSAA는 MSAA보다 상당히 더 로드가 요구됩니다, 하지만 최고 품질의 기하"
|
||
"학 안티-앨리어싱을 제공하고 빛, 그림자 효과, 텍스처에 안티-앨리어싱을 또한 적"
|
||
"용합니다.<br><br><dolphin_emphasis>잘 모르겠으면, 없음을 선택하세요.</"
|
||
"dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Config/VerifyWidget.cpp:88
|
||
msgid "Redump.org Status:"
|
||
msgstr "Redump.org 상태:"
|
||
|
||
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:202
|
||
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:80
|
||
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:105
|
||
#: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:109
|
||
#: Source/Core/DolphinQt/Debugger/JITWidget.cpp:100
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:89
|
||
#: Source/Core/DolphinQt/ResourcePackManager.cpp:42
|
||
#: Source/Core/DolphinQt/ToolBar.cpp:117
|
||
msgid "Refresh"
|
||
msgstr "새로고침"
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:228
|
||
msgid "Refresh Current Values"
|
||
msgstr "현재 값들을 새로하기"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:30
|
||
msgid "Refresh Game List"
|
||
msgstr "게임 목록 새로고침"
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:399
|
||
msgid "Refresh failed. Please run the game for a bit and try again."
|
||
msgstr "새로하기를 실패했습니다. 게임을 잠시 구동하신 후에 다시 시도하세요."
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:413
|
||
msgid "Refreshed current values."
|
||
msgstr "현재 값들을 새로했습니다."
|
||
|
||
#: Source/Core/DolphinQt/GameList/GameList.cpp:280
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:198
|
||
msgid "Refreshing..."
|
||
msgstr "새로고침..."
|
||
|
||
#: Source/Core/DolphinQt/GameList/GameList.cpp:1003
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:681
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:223
|
||
msgid "Region"
|
||
msgstr "지역"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:107
|
||
msgid "Region:"
|
||
msgstr "지역:"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:27
|
||
msgid "Registers"
|
||
msgstr "레지스터"
|
||
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:62
|
||
msgid "Relative Input"
|
||
msgstr "연관 입력"
|
||
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:33
|
||
msgid "Relative Input Hold"
|
||
msgstr "연관 입력 유지"
|
||
|
||
#. i18n: Releases is a noun.
|
||
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:202
|
||
msgid "Releases (every few months)"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Updater.cpp:86
|
||
msgid "Remind Me Later"
|
||
msgstr "나중에 다시 알려주기"
|
||
|
||
#: Source/Core/DolphinQt/Config/ControllerInterface/DualShockUDPClientWidget.cpp:40
|
||
#: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:129
|
||
#: Source/Core/DolphinQt/ResourcePackManager.cpp:41
|
||
#: Source/Core/DolphinQt/Settings/PathPane.cpp:142
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:330
|
||
msgid "Remove"
|
||
msgstr "제거"
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:669
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:676
|
||
msgid "Remove Failed"
|
||
msgstr "실패들 삭제"
|
||
|
||
#: Source/Core/DolphinQt/ConvertDialog.cpp:76
|
||
msgid "Remove Junk Data (Irreversible):"
|
||
msgstr "정크 데이터 제거 (되돌릴 수 없음):"
|
||
|
||
#: Source/Core/DolphinQt/GameList/GameList.cpp:523
|
||
msgid "Remove Tag..."
|
||
msgstr "태그 제거..."
|
||
|
||
#: Source/Core/DolphinQt/GameList/GameList.cpp:1130
|
||
msgid "Remove tag"
|
||
msgstr "태그 제거"
|
||
|
||
#: Source/Core/DolphinQt/ConvertDialog.cpp:303
|
||
msgid ""
|
||
"Removing junk data does not save any space when converting to ISO (unless "
|
||
"you package the ISO file in a compressed file format such as ZIP "
|
||
"afterwards). Do you want to continue anyway?"
|
||
msgstr ""
|
||
"정크 데이터 제거하기는 ISO 로 변환할 때 (ISO 파일을 나중에 ZIP 같은 파일 포맷"
|
||
"으로 담지 않는다면) 압축공간을 조금도 절약하지 않습니다. 아무튼 계속 하시겠습"
|
||
"니까?"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:935
|
||
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:969
|
||
msgid "Rename Symbol"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:182
|
||
msgid "Render Window"
|
||
msgstr "렌더 창"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:110
|
||
msgid "Render to Main Window"
|
||
msgstr "메인 창에 렌더"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:300
|
||
msgid ""
|
||
"Renders the scene as a wireframe.<br><br><dolphin_emphasis>If unsure, leave "
|
||
"this unchecked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
"와이어프레임으로 장면을 렌더합니다.<br><br><dolphin_emphasis>잘 모르겠으면, "
|
||
"체크 해제해 두세요.</dolphin_emphasis>"
|
||
|
||
#: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:408
|
||
msgid "Report: GCIFolder Writing to unallocated block {0:#x}"
|
||
msgstr "알림: GCIFolder가 할당되지 않은 블록 {0:#x} 에 씀"
|
||
|
||
#: Source/Core/DolphinQt/DiscordJoinRequestDialog.cpp:23
|
||
msgid "Request to Join Your Party"
|
||
msgstr "당신의 파티로 참여 요청"
|
||
|
||
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:333
|
||
msgid ""
|
||
"Requires the render window to be focused for hotkeys to take effect."
|
||
"<br><br><dolphin_emphasis>If unsure, leave this checked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
|
||
#: Source/Core/Core/FreeLookManager.cpp:99
|
||
#: Source/Core/Core/HotkeyManager.cpp:33 Source/Core/Core/HotkeyManager.cpp:190
|
||
#: Source/Core/DolphinQt/Config/Mapping/MappingIndicator.cpp:930
|
||
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:151
|
||
#: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:108
|
||
#: qtbase/src/gui/kernel/qplatformtheme.cpp:740
|
||
msgid "Reset"
|
||
msgstr "리셋"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/MappingWidget.cpp:249
|
||
msgid "Reset All"
|
||
msgstr "모두 리셋"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:596
|
||
msgid "Reset Ignore Panic Handler"
|
||
msgstr "패닉 핸들러 무시를 리셋"
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:230
|
||
msgid "Reset Results"
|
||
msgstr "결과들 리셋"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:391
|
||
msgid "Reset Traversal Server"
|
||
msgstr "횡단 서버를 리셋합니다"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:392
|
||
msgid "Reset Traversal Server to %1:%2"
|
||
msgstr "횡단 서버를 %1:%2 로 리셋합니다"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:91
|
||
msgid "Reset Traversal Settings"
|
||
msgstr "횡단 설정 리셋"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:333
|
||
msgid "Reset Values"
|
||
msgstr "값 리셋"
|
||
|
||
#: Source/Core/Core/FreeLookManager.cpp:103
|
||
msgid "Reset View"
|
||
msgstr "보기 리셋"
|
||
|
||
#: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:111
|
||
msgid "Reset all saved Wii Remote pairings"
|
||
msgstr "저장된 모든 Wii 리모트 페어링 재설정"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:151
|
||
msgid "Resolution Type:"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/ResourcePackManager.cpp:26
|
||
msgid "Resource Pack Manager"
|
||
msgstr "리소스 팩 매니저"
|
||
|
||
#: Source/Core/DolphinQt/Settings/PathPane.cpp:222
|
||
msgid "Resource Pack Path:"
|
||
msgstr "리소스 팩 경로:"
|
||
|
||
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:313
|
||
msgid "Restart Required"
|
||
msgstr "재시작이 요구됩니다"
|
||
|
||
#: qtbase/src/gui/kernel/qplatformtheme.cpp:742
|
||
msgid "Restore Defaults"
|
||
msgstr "기본값 복원"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:611
|
||
msgid "Restore Instruction"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:744
|
||
#: qtbase/src/gui/kernel/qplatformtheme.cpp:726
|
||
msgid "Retry"
|
||
msgstr "재시도"
|
||
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:51
|
||
msgid "Return Speed"
|
||
msgstr "돌아오기 속도"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:638
|
||
msgid "Revision"
|
||
msgstr "개정"
|
||
|
||
#: Source/Core/DolphinQt/AboutDialog.cpp:65
|
||
msgid "Revision: %1"
|
||
msgstr "개정: %1"
|
||
|
||
#: Source/Core/Core/FreeLookManager.cpp:91
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Shinkansen.cpp:37
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/TaTaCon.cpp:36
|
||
#: Source/Core/DolphinQt/TAS/GCTASInputWindow.cpp:45
|
||
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:218
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:23
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUAccelerometer.cpp:21
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Slider.cpp:22
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:23
|
||
#: Source/Core/InputCommon/ControllerEmu/ControllerEmu.h:27
|
||
msgid "Right"
|
||
msgstr "오른쪽"
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Classic.h:221
|
||
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:59
|
||
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:99
|
||
msgid "Right Stick"
|
||
msgstr "오른쪽 스틱"
|
||
|
||
#. i18n: "Table" refers to a turntable
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:71
|
||
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:171
|
||
msgid "Right Table"
|
||
msgstr "오른쪽 테이블"
|
||
|
||
#: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:139
|
||
msgid "Riivolution XML files"
|
||
msgstr "Riivolution XML 파일들"
|
||
|
||
#. i18n: Refers to the "rim" of a TaTaCon drum.
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/TaTaCon.cpp:50
|
||
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:224
|
||
msgid "Rim"
|
||
msgstr "테두리"
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/UDrawTablet.cpp:32
|
||
msgid "Rocker Down"
|
||
msgstr "라커 내림"
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/UDrawTablet.cpp:31
|
||
msgid "Rocker Up"
|
||
msgstr "라커 올림"
|
||
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:31
|
||
msgid "Roll Left"
|
||
msgstr "왼쪽 구르기"
|
||
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:32
|
||
msgid "Roll Right"
|
||
msgstr "오른쪽 구르기"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:524
|
||
msgid "Room ID"
|
||
msgstr "룸 ID"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:466
|
||
msgid "Rotation"
|
||
msgstr "회전"
|
||
|
||
#. i18n: Refering to emulated wii remote swing movement.
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:63
|
||
msgid "Rotation applied at extremities of swing."
|
||
msgstr "손발 스윙에 적용된 회전."
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:287
|
||
msgid ""
|
||
"Rounds 2D vertices to whole pixels and rounds the viewport size to a whole "
|
||
"number.<br><br>Fixes graphical problems in some games at higher internal "
|
||
"resolutions. This setting has no effect when native internal resolution is "
|
||
"used.<br><br><dolphin_emphasis>If unsure, leave this unchecked.</"
|
||
"dolphin_emphasis>"
|
||
msgstr ""
|
||
"2D 정점들을 전체 픽셀들로 반올림하고 뷰포트 크기를 전체 수로 반올림합니다."
|
||
"<br><br>더 높은 내부 해상도일 때 일부 게임에서 생기는 그래픽 문제를 해결합니"
|
||
"다.<br><br><dolphin_emphasis>잘 모르겠으면, 체크 해제해 두세요.</"
|
||
"dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:744
|
||
msgid ""
|
||
"Rows in the table can be left-clicked on the origin, destination, and symbol "
|
||
"columns to view the associated address in Code View. Right-clicking the "
|
||
"selected row(s) will bring up a context menu.\n"
|
||
"\n"
|
||
"If the origin, destination, or symbol columns are right-clicked, an action "
|
||
"copy the relevant address(es) to the clipboard will be available, and an "
|
||
"action to set a breakpoint at the relevant address(es) will be available. "
|
||
"Note that, for the origin / destination symbol columns, these actions will "
|
||
"only be enabled if every row in the selection has a symbol.\n"
|
||
"\n"
|
||
"If the origin column of a row selection is right-clicked, an action to "
|
||
"replace the branch instruction at the origin(s) with a NOP instruction (No "
|
||
"Operation) will be available.\n"
|
||
"\n"
|
||
"If the destination column of a row selection is right-clicked, an action to "
|
||
"replace the instruction at the destination(s) with a BLR instruction (Branch "
|
||
"to Link Register) will be available, but will only be enabled if the branch "
|
||
"instruction at every origin updates the link register.\n"
|
||
"\n"
|
||
"If the origin / destination symbol column of a row selection is right-"
|
||
"clicked, an action to replace the instruction at the start of the symbol(s) "
|
||
"with a BLR instruction will be available, but will only be enabled if every "
|
||
"row in the selection has a symbol.\n"
|
||
"\n"
|
||
"All context menus have the action to delete the selected row(s) from the "
|
||
"candidates."
|
||
msgstr ""
|
||
|
||
#: Source/Core/Core/HW/GCPadEmu.h:61
|
||
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:287
|
||
#: Source/Core/DolphinQt/Config/Mapping/GCPadEmu.cpp:35
|
||
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuGeneral.cpp:65
|
||
msgid "Rumble"
|
||
msgstr "진동"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:600
|
||
msgid "Run &to Here"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:203
|
||
msgid "Run GBA Cores in Dedicated Threads"
|
||
msgstr "GBA 코어들을 전용 쓰레드로 구동합니다"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:682
|
||
msgid "Run Until"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:636
|
||
msgid "Run Until (Ignoring Breakpoints)"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:179
|
||
msgid "Run until hit (ignoring breakpoints)"
|
||
msgstr "일치할 때까지 구동 (중단점들 무시)"
|
||
|
||
#: Source/Core/DiscIO/Enums.cpp:51
|
||
msgid "Russia"
|
||
msgstr "러시아"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:226
|
||
msgid "SD Card"
|
||
msgstr "SD 카드"
|
||
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:265
|
||
msgid "SD Card File Size:"
|
||
msgstr "SD 카드 파일 크기:"
|
||
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:508
|
||
msgid "SD Card Image (*.raw);;All Files (*)"
|
||
msgstr "SD 카드 이미지 (*.raw);;모든 파일 (*)"
|
||
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:232
|
||
msgid "SD Card Path:"
|
||
msgstr "SD 카드 경로:"
|
||
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:212
|
||
msgid "SD Card Settings"
|
||
msgstr "SD 카드 설정"
|
||
|
||
#: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:186
|
||
msgid "SD Root:"
|
||
msgstr "SD 루트:"
|
||
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:254
|
||
msgid "SD Sync Folder:"
|
||
msgstr "SD 동기화 폴더:"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:97
|
||
msgid "SDR Display Gamma Target"
|
||
msgstr "SDR 디스플레이 감마 타겟"
|
||
|
||
#: Source/Core/Core/HW/GBAPadEmu.h:45
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Shinkansen.cpp:42
|
||
msgid "SELECT"
|
||
msgstr "선택"
|
||
|
||
#: Source/Core/DolphinQt/Config/VerifyWidget.cpp:77
|
||
msgid "SHA-1:"
|
||
msgstr "SHA-1:"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/GameDigestDialog.cpp:43
|
||
msgid "SHA1 Digest"
|
||
msgstr "SHA1 요약"
|
||
|
||
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:191
|
||
msgid "SP1:"
|
||
msgstr "SP1:"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:348
|
||
msgid "SSL context"
|
||
msgstr "SSL 맥락"
|
||
|
||
#. i18n: The START/PAUSE button on GameCube controllers
|
||
#: Source/Core/Core/HW/GBAPadEmu.h:46 Source/Core/Core/HW/GCPadEmu.cpp:51
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Shinkansen.cpp:43
|
||
msgid "START"
|
||
msgstr "시작"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1040
|
||
msgid "Sa&ve Code"
|
||
msgstr "코드 저장 (&v)"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:382
|
||
msgid "Sa&ve State"
|
||
msgstr "상태 저장(&v) "
|
||
|
||
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:224
|
||
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:75
|
||
msgid "Safe"
|
||
msgstr "안전"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/HotkeyStates.cpp:21
|
||
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:130
|
||
#: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:371
|
||
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:175
|
||
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:105
|
||
#: qtbase/src/gui/kernel/qplatformtheme.cpp:710
|
||
msgid "Save"
|
||
msgstr "저장"
|
||
|
||
#: qtbase/src/gui/kernel/qplatformtheme.cpp:712
|
||
msgid "Save All"
|
||
msgstr "모두 저장"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:289
|
||
msgid "Save Branch Watch &As..."
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:598
|
||
msgid "Save Branch Watch Snapshot"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1762
|
||
msgid "Save Combined Output File As"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/ConvertDialog.cpp:379
|
||
msgid "Save Converted Image"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/ConvertDialog.cpp:370
|
||
msgid "Save Converted Images"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/GameList/GameList.cpp:588
|
||
#: Source/Core/DolphinQt/GameList/GameList.cpp:593
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1176
|
||
msgid "Save Export"
|
||
msgstr "저장 내보내기"
|
||
|
||
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:228
|
||
msgid "Save FIFO Log"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:302
|
||
#: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:773
|
||
msgid "Save File To"
|
||
msgstr ""
|
||
|
||
#. i18n: Noun (i.e. the data saved by the game)
|
||
#: Source/Core/DolphinQt/GBAWidget.cpp:415
|
||
msgid "Save Game"
|
||
msgstr "게임 저장"
|
||
|
||
#: Source/Core/DolphinQt/GBAWidget.cpp:250
|
||
msgid "Save Game Files (*.sav);;All Files (*)"
|
||
msgstr "게임 저장 파일들 (*.sav);;모든 파일들 (*)"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1134
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1143
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1146
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1152
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1159
|
||
msgid "Save Import"
|
||
msgstr "저장 가져오기"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1628
|
||
msgid "Save Map File"
|
||
msgstr ""
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:180
|
||
msgid "Save Oldest State"
|
||
msgstr "가장 오래된 상태 저장"
|
||
|
||
#: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:342
|
||
msgid "Save Preset"
|
||
msgstr "프리셋 저장"
|
||
|
||
#: Source/Core/DolphinQt/MainWindow.cpp:1952
|
||
msgid "Save Recording File As"
|
||
msgstr "녹화 파일을 다른 이름으로 저장"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1684
|
||
msgid "Save Signature File"
|
||
msgstr ""
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:183
|
||
#: Source/Core/Core/HotkeyManager.cpp:361
|
||
#: Source/Core/DolphinQt/GBAWidget.cpp:423
|
||
msgid "Save State"
|
||
msgstr "상태 저장"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:146
|
||
msgid "Save State Slot 1"
|
||
msgstr "슬롯 1 상태 저장"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:155
|
||
msgid "Save State Slot 10"
|
||
msgstr "슬롯 10 상태 저장"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:147
|
||
msgid "Save State Slot 2"
|
||
msgstr "슬롯 2 상태 저장"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:148
|
||
msgid "Save State Slot 3"
|
||
msgstr "슬롯 3 상태 저장"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:149
|
||
msgid "Save State Slot 4"
|
||
msgstr "슬롯 4 상태 저장"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:150
|
||
msgid "Save State Slot 5"
|
||
msgstr "슬롯 5 상태 저장"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:151
|
||
msgid "Save State Slot 6"
|
||
msgstr "슬롯 6 상태 저장"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:152
|
||
msgid "Save State Slot 7"
|
||
msgstr "슬롯 7 상태 저장"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:153
|
||
msgid "Save State Slot 8"
|
||
msgstr "슬롯 8 상태 저장"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:154
|
||
msgid "Save State Slot 9"
|
||
msgstr "슬롯 9 상태 저장"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:383
|
||
msgid "Save State to File"
|
||
msgstr "파일에 상태 저장"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:385
|
||
msgid "Save State to Oldest Slot"
|
||
msgstr "가장 오래된 슬롯에 상태 저장"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:384
|
||
msgid "Save State to Selected Slot"
|
||
msgstr "선택된 슬롯에 상태를 저장합니다"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:386
|
||
msgid "Save State to Slot"
|
||
msgstr "슬롯에 상태 저장"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1037
|
||
msgid "Save Symbol Map &As..."
|
||
msgstr "심볼 맵 다른 이름으로 저장... (&A)"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:112
|
||
msgid "Save Texture Cache to State"
|
||
msgstr "텍스처 캐시를 상태로 저장"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:456
|
||
msgid "Save and Load State"
|
||
msgstr "상태 저장과 로드"
|
||
|
||
#: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:68
|
||
msgid "Save as Preset..."
|
||
msgstr "프리셋 다른 이름으로 저장..."
|
||
|
||
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:183
|
||
msgid "Save as..."
|
||
msgstr "다른 이름으로 저장..."
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1135
|
||
msgid ""
|
||
"Save data for this title already exists in the NAND. Consider backing up the "
|
||
"current data before overwriting.\n"
|
||
"Overwrite now?"
|
||
msgstr ""
|
||
"이 타이틀에 대한 저장 데이터가 이미 NAND 에 존재합니다. 덮어쓰기 전에 현재 데"
|
||
"이터 백업을 고려하세요.\n"
|
||
"지금 덮어쓰시겠습니까?"
|
||
|
||
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:224
|
||
msgid "Save in Same Directory as the ROM"
|
||
msgstr "롬과 같은 디렉토리에 저장"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:156
|
||
msgid "Save to Selected Slot"
|
||
msgstr "선택된 슬롯에 저장"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:428
|
||
msgid "Save to Slot %1 - %2"
|
||
msgstr "슬롯 %1 - %2 에 저장"
|
||
|
||
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:152
|
||
msgid "Save..."
|
||
msgstr "저장..."
|
||
|
||
#: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:218
|
||
msgid "Saved Wii Remote pairings can only be reset when a Wii game is running."
|
||
msgstr "저장된 Wii 리모트 페어링은 게임이 구동 중일 때만 재설정될 수 있습니다."
|
||
|
||
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:230
|
||
msgid "Saves:"
|
||
msgstr "저장들:"
|
||
|
||
#: Source/Core/Core/Movie.cpp:1023
|
||
msgid "Savestate movie {0} is corrupted, movie recording stopping..."
|
||
msgstr "상태저장 무비 {0} 가 손상되었습니다, 무비 기록 중지 중..."
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:149
|
||
msgid "Scaled EFB Copy"
|
||
msgstr "스케일된 EFB 복사"
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:313
|
||
msgid "Scan succeeded."
|
||
msgstr "스캔을 성공했습니다."
|
||
|
||
#: Source/Core/DolphinQt/ToolBar.cpp:126
|
||
msgid "ScrShot"
|
||
msgstr "스크린샷"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:149
|
||
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:83
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:562 Source/Core/DolphinQt/MenuBar.cpp:564
|
||
msgid "Search"
|
||
msgstr "찾기"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:112
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:110
|
||
msgid "Search Address"
|
||
msgstr "주소 검색"
|
||
|
||
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:81
|
||
msgid "Search Current Object"
|
||
msgstr "최근 오브젝트 찾기"
|
||
|
||
#: Source/Core/DolphinQt/Settings/PathPane.cpp:146
|
||
msgid "Search Subfolders"
|
||
msgstr "하위폴더 찾기"
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:226
|
||
msgid "Search and Filter"
|
||
msgstr "검색과 필터"
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:377
|
||
msgid ""
|
||
"Search currently not possible in virtual address space. Please run the game "
|
||
"for a bit and try again."
|
||
msgstr ""
|
||
"가상 주소 공간에서는 현재 검색할 수 없습니다. 게임을 잠시 구동하신 후에 다시 "
|
||
"시도하세요."
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:912
|
||
msgid "Search for an Instruction"
|
||
msgstr "명령에 대한 찾기"
|
||
|
||
#: Source/Core/DolphinQt/SearchBar.cpp:29
|
||
msgid "Search games..."
|
||
msgstr "게임들 검색..."
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1803
|
||
msgid "Search instruction"
|
||
msgstr "명령 찾기"
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:234
|
||
msgid "Search:"
|
||
msgstr "찾기:"
|
||
|
||
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:59
|
||
msgid "Section that contains all Action Replay cheat codes."
|
||
msgstr "모든 액션 리플레이 치트 코드들을 포함하는 섹션."
|
||
|
||
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:56
|
||
msgid "Section that contains all Gecko cheat codes."
|
||
msgstr "게코 치트 코드들을 포함하는 섹션."
|
||
|
||
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:62
|
||
msgid "Section that contains all graphics related settings."
|
||
msgstr "모든 그래픽 관련 설정들을 포함하는 섹션."
|
||
|
||
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:34
|
||
msgid "Section that contains most CPU and Hardware related settings."
|
||
msgstr "대부분의 CPU 와 하드웨어 관련된 설정들을 포함하는 섹션."
|
||
|
||
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:409
|
||
msgid "Security options"
|
||
msgstr "보안 옵션"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:261
|
||
msgid "Select"
|
||
msgstr "선택"
|
||
|
||
#. i18n: If the user selects a file, Branch Watch will save to that file.
|
||
#. If the user presses Cancel, Branch Watch will save to a file in the user folder.
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:778
|
||
msgid ""
|
||
"Select Branch Watch Snapshot Auto-Save File (for user folder location, "
|
||
"cancel)"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Settings/PathPane.cpp:71
|
||
msgid "Select Dump Path"
|
||
msgstr "덤프 경로 선택"
|
||
|
||
#: Source/Core/DolphinQt/GameList/GameList.cpp:568
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1170
|
||
msgid "Select Export Directory"
|
||
msgstr "내보내기 디렉토리 선택"
|
||
|
||
#: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:145
|
||
msgid "Select Figure File"
|
||
msgstr "피겨 파일 선택"
|
||
|
||
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:680
|
||
msgid "Select GBA BIOS"
|
||
msgstr "GBA 바이오스 선택"
|
||
|
||
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:829
|
||
msgid "Select GBA ROM"
|
||
msgstr "GBA 롬 선택"
|
||
|
||
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:709
|
||
msgid "Select GBA Saves Path"
|
||
msgstr "GBA 저장 경로 선택"
|
||
|
||
#: Source/Core/DolphinQt/MainWindow.cpp:1850
|
||
msgid "Select Keys File (OTP/SEEPROM Dump)"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/HotkeyStatesOther.cpp:21
|
||
msgid "Select Last State"
|
||
msgstr "마지막 상태 선택"
|
||
|
||
#: Source/Core/DolphinQt/Settings/PathPane.cpp:82
|
||
msgid "Select Load Path"
|
||
msgstr "로드 경로 선택"
|
||
|
||
#: Source/Core/DolphinQt/MainWindow.cpp:1824
|
||
msgid "Select NAND Backup"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Settings/PathPane.cpp:93
|
||
msgid "Select Resource Pack Path"
|
||
msgstr "리소스 팩 경로 선택"
|
||
|
||
#: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:138
|
||
msgid "Select Riivolution XML file"
|
||
msgstr "Riivolution XML 파일 선택"
|
||
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:506
|
||
msgid "Select SD Card Image"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1125
|
||
msgid "Select Save File"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:484
|
||
msgid "Select Skylander Collection"
|
||
msgstr "스카이랜더 컬렉션 선택"
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:556
|
||
msgid "Select Skylander File"
|
||
msgstr "스카이랜더 파일 선택"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:429
|
||
msgid "Select Slot %1 - %2"
|
||
msgstr "슬롯 %1 - %2 선택"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:362
|
||
msgid "Select State"
|
||
msgstr "상태 선택"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:399
|
||
msgid "Select State Slot"
|
||
msgstr "상태 슬롯 선택"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:158
|
||
msgid "Select State Slot 1"
|
||
msgstr "상태 슬롯 1 선택"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:167
|
||
msgid "Select State Slot 10"
|
||
msgstr "상태 슬롯 10 선택"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:159
|
||
msgid "Select State Slot 2"
|
||
msgstr "상태 슬롯 2 선택"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:160
|
||
msgid "Select State Slot 3"
|
||
msgstr "상태 슬롯 3 선택"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:161
|
||
msgid "Select State Slot 4"
|
||
msgstr "상태 슬롯 4 선택"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:162
|
||
msgid "Select State Slot 5"
|
||
msgstr "상태 슬롯 5 선택"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:163
|
||
msgid "Select State Slot 6"
|
||
msgstr "상태 슬롯 6 선택"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:164
|
||
msgid "Select State Slot 7"
|
||
msgstr "상태 슬롯 7 선택"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:165
|
||
msgid "Select State Slot 8"
|
||
msgstr "상태 슬롯 8 선택"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:166
|
||
msgid "Select State Slot 9"
|
||
msgstr "상태 슬롯 9 선택"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1104
|
||
msgid "Select Title to Install to NAND"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Settings/PathPane.cpp:105
|
||
msgid "Select WFS Path"
|
||
msgstr "WFS 경로 선택"
|
||
|
||
#: Source/Core/DolphinQt/Settings/PathPane.cpp:60
|
||
msgid "Select Wii NAND Root"
|
||
msgstr "Wii NAND 루트 선택"
|
||
|
||
#: Source/Core/DolphinQt/GameList/GameList.cpp:293
|
||
#: Source/Core/DolphinQt/Settings/PathPane.cpp:39
|
||
msgid "Select a Directory"
|
||
msgstr "디렉토리 선택"
|
||
|
||
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:194
|
||
#: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:583
|
||
#: Source/Core/DolphinQt/GBAWidget.cpp:217
|
||
#: Source/Core/DolphinQt/GBAWidget.cpp:249
|
||
#: Source/Core/DolphinQt/MainWindow.cpp:788
|
||
#: Source/Core/DolphinQt/MainWindow.cpp:1426
|
||
#: Source/Core/DolphinQt/MainWindow.cpp:1438
|
||
msgid "Select a File"
|
||
msgstr "파일 선택"
|
||
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:523
|
||
msgid "Select a Folder to Sync with the SD Card Image"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Settings/PathPane.cpp:47
|
||
msgid "Select a Game"
|
||
msgstr "게임 선택"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:695
|
||
msgid "Select a file"
|
||
msgstr "파일 선택"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/GameListDialog.cpp:18
|
||
msgid "Select a game"
|
||
msgstr "게임 선택"
|
||
|
||
#: Source/Core/DolphinQt/GBAWidget.cpp:195
|
||
msgid "Select e-Reader Cards"
|
||
msgstr "e-Reader 카드 선택"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1414
|
||
msgid "Select the RSO module address:"
|
||
msgstr "RSO 모듈 주소 선택:"
|
||
|
||
#: Source/Core/DolphinQt/MainWindow.cpp:1873
|
||
msgid "Select the Recording File to Play"
|
||
msgstr "플레이할 녹화 파일 선택"
|
||
|
||
#: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:192
|
||
msgid "Select the Virtual SD Card Root"
|
||
msgstr "가상 SD 카드 루트 선택"
|
||
|
||
#: Source/Core/DolphinQt/Config/LogWidget.cpp:138
|
||
msgid "Selected Font"
|
||
msgstr "선택된 폰트"
|
||
|
||
#: Source/Core/Core/ConfigLoaders/GameConfigLoader.cpp:234
|
||
msgid "Selected controller profile does not exist"
|
||
msgstr "선택된 컨트롤러 프로파일이 존재하지 않습니다"
|
||
|
||
#: Source/Core/Core/NetPlayServer.cpp:1342
|
||
#: Source/Core/Core/NetPlayServer.cpp:1716
|
||
#: Source/Core/Core/NetPlayServer.cpp:2044
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:491
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:893
|
||
msgid "Selected game doesn't exist in game list!"
|
||
msgstr "선택된 게임은 게임 목록에 존재하지 않습니다!"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:232
|
||
msgid "Selected thread callstack"
|
||
msgstr "선택된 쓰레드 콜스택"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:210
|
||
msgid "Selected thread context"
|
||
msgstr "선택된 쓰레드 맥락"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:370
|
||
msgid ""
|
||
"Selects a hardware adapter to use.<br><br><dolphin_emphasis>%1 doesn't "
|
||
"support this feature.</dolphin_emphasis>"
|
||
msgstr ""
|
||
"사용할 하드웨어 어댑터를 선택하세요.<br><br><dolphin_emphasis>%1 는 이 기능"
|
||
"을 지원하지 않습니다.</dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:367
|
||
msgid ""
|
||
"Selects a hardware adapter to use.<br><br><dolphin_emphasis>If unsure, "
|
||
"select the first one.</dolphin_emphasis>"
|
||
msgstr ""
|
||
"사용할 하드웨어 어댑터를 선택하세요.<br><br><dolphin_emphasis>잘 모르겠으면, "
|
||
"처음 것을 선택하세요.</dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:353
|
||
msgid ""
|
||
"Selects how frame dumps (videos) and screenshots are going to be captured."
|
||
"<br>If the game or window resolution change during a recording, multiple "
|
||
"video files might be created.<br>Note that color correction and cropping are "
|
||
"always ignored by the captures.<br><br><b>Window Resolution</b>: Uses the "
|
||
"output window resolution (without black bars).<br>This is a simple dumping "
|
||
"option that will capture the image more or less as you see it.<br><b>Aspect "
|
||
"Ratio Corrected Internal Resolution</b>: Uses the Internal Resolution (XFB "
|
||
"size), and corrects it by the target aspect ratio.<br>This option will "
|
||
"consistently dump at the specified Internal Resolution regardless of how the "
|
||
"image is displayed during recording.<br><b>Raw Internal Resolution</b>: Uses "
|
||
"the Internal Resolution (XFB size) without correcting it with the target "
|
||
"aspect ratio.<br>This will provide a clean dump without any aspect ratio "
|
||
"correction so users have as raw as possible input for external editing "
|
||
"software.<br><br><dolphin_emphasis>If unsure, leave this at \"Aspect Ratio "
|
||
"Corrected Internal Resolution\".</dolphin_emphasis>"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:612
|
||
msgid ""
|
||
"Selects the stereoscopic 3D mode. Stereoscopy allows a better feeling of "
|
||
"depth if the necessary hardware is present. Heavily decreases emulation "
|
||
"speed and sometimes causes issues.<br><br>Side-by-Side and Top-and-Bottom "
|
||
"are used by most 3D TVs.<br>Anaglyph is used for Red-Cyan colored glasses."
|
||
"<br>HDMI 3D is used when the monitor supports 3D display resolutions."
|
||
"<br>Passive is another type of 3D used by some TVs."
|
||
"<br><br><dolphin_emphasis>If unsure, select Off.</dolphin_emphasis>"
|
||
msgstr ""
|
||
"입체 3D 모드를 선택합니다. 입체 보기는 필요한 하드웨어가 있다면 깊이의 더 좋"
|
||
"은 느낌을 줍니다. 심하게 에뮬레이션 스피드를 감소시키고 때로는 이슈를 유발합"
|
||
"니다.<br><br>대부분의 3D TV에서 Side-by-Side와 Top-and-Bottom이 사용됩니다."
|
||
"<br>여색 입체시는 빨강-청록색의 안경이 사용됩니다.<br>HDMI 3D는 모니터가 3D "
|
||
"디스플레이 해상도를 지원할 때 사용됩니다<br>.패씨브는 일부 TV에서 사용되는 다"
|
||
"른 유형의 3D입니다.<br><br><dolphin_emphasis>잘 모르겠으면, 끄기를 선택하세"
|
||
"요.</dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:256
|
||
msgid ""
|
||
"Selects which aspect ratio to use for displaying the game.<br><br>The aspect "
|
||
"ratio of the image sent out by the original consoles varied depending on the "
|
||
"game and rarely exactly matched 4:3 or 16:9. Some of the image would be cut "
|
||
"off by the edges of the TV, or the image wouldn't fill the TV entirely. By "
|
||
"default, Dolphin shows the whole image without distorting its proportions, "
|
||
"which means it's normal for the image to not entirely fill your display."
|
||
"<br><br><b>Auto</b>: Mimics a TV with either a 4:3 or 16:9 aspect ratio, "
|
||
"depending on which type of TV the game seems to be targeting."
|
||
"<br><br><b>Force 16:9</b>: Mimics a TV with a 16:9 (widescreen) aspect ratio."
|
||
"<br><br><b>Force 4:3</b>: Mimics a TV with a 4:3 aspect ratio."
|
||
"<br><br><b>Stretch to Window</b>: Stretches the image to the window size. "
|
||
"This will usually distort the image's proportions.<br><br><b>Custom</b>: "
|
||
"Mimics a TV with the specified aspect ratio. This is mostly intended to be "
|
||
"used with aspect ratio cheats/mods.<br><br><b>Custom (Stretch)</b>: Similar "
|
||
"to `Custom`, but stretches the image to the specified aspect ratio. This "
|
||
"will usually distort the image's proportions, and should not be used under "
|
||
"normal circumstances.<br><br><dolphin_emphasis>If unsure, select Auto.</"
|
||
"dolphin_emphasis>"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:238
|
||
msgid ""
|
||
"Selects which graphics API to use internally.<br><br>The software renderer "
|
||
"is extremely slow and only useful for debugging, so any of the other "
|
||
"backends are recommended. Different games and different GPUs will behave "
|
||
"differently on each backend, so for the best emulation experience it is "
|
||
"recommended to try each and select the backend that is least problematic."
|
||
"<br><br><dolphin_emphasis>If unsure, select OpenGL.</dolphin_emphasis>"
|
||
msgstr ""
|
||
"내부적으로 어느 그래픽 API를 사용할지 선택합니다.<br><br>소프트웨어 렌더러는 "
|
||
"극히 느리고 디버깅에만 유용합니다, 그래서 다른 백엔드들중 아무거나 추천됩니"
|
||
"다. 다른 게임과 다른 GPU는 각각의 백엔드에서 다르게 행동할 것입니다, 그러니 "
|
||
"최고의 에뮬레이션 경험을 위해서 각각 시도해보기를 권장합니다 그리고나서 문제"
|
||
"가 가장 적은 것을 고르세요.<br><br><dolphin_emphasis>잘 모르겠으면, OpenGL을 "
|
||
"선택하세요.</dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:410
|
||
msgid ""
|
||
"Selects which update track Dolphin uses when checking for updates at "
|
||
"startup. If a new update is available, Dolphin will show a list of changes "
|
||
"made since your current version and ask you if you want to update."
|
||
"<br><br>The Dev track has the latest version of Dolphin which often updates "
|
||
"multiple times per day. Select this track if you want the newest features "
|
||
"and fixes.<br><br>The Releases track has an update every few months. Some "
|
||
"reasons you might prefer to use this track:<br>- You prefer using versions "
|
||
"that have had additional testing.<br>- NetPlay requires players to have the "
|
||
"same Dolphin version, and the latest Release version will have the most "
|
||
"players to match with.<br>- You frequently use Dolphin's savestate system, "
|
||
"which doesn't guarantee backward compatibility of savestates between Dolphin "
|
||
"versions. If this applies to you, make sure you make an in-game save before "
|
||
"updating (i.e. save your game in the same way you would on a physical "
|
||
"GameCube or Wii), then load the in-game save after updating Dolphin and "
|
||
"before making any new savestates.<br><br>Selecting \"Don't Update\" will "
|
||
"prevent Dolphin from automatically checking for updates."
|
||
"<br><br><dolphin_emphasis>If unsure, select Releases.</dolphin_emphasis>"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:272
|
||
msgid "Send"
|
||
msgstr "보내기"
|
||
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:356
|
||
msgid "Sensor Bar Position:"
|
||
msgstr "센서 바 위치:"
|
||
|
||
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:373
|
||
msgid ""
|
||
"Separates CPU and GPU emulation work to separate threads. Reduces single-"
|
||
"thread burden by spreading Dolphin's heaviest load across two cores, which "
|
||
"usually improves performance. However, it can result in glitches and crashes."
|
||
"<br><br>This setting cannot be changed while emulation is active."
|
||
"<br><br><dolphin_emphasis>If unsure, leave this checked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DiscIO/VolumeVerifier.cpp:315
|
||
msgid ""
|
||
"Serial and/or version data is missing from {0}\n"
|
||
"Please append \"{1}\" (without the quotes) to the datfile URL when "
|
||
"downloading\n"
|
||
"Example: {2}"
|
||
msgstr ""
|
||
"{0} 에 씨리얼 과/혹은 버전 데이터가 없습니다\n"
|
||
"다운로딩할 때 \"{1}\" (따옴표 없이) 를 datfile URL 에 첨부해 주세요\n"
|
||
"예: {2}"
|
||
|
||
#: Source/Core/DolphinQt/Config/ControllerInterface/DualShockUDPClientAddServerDialog.cpp:50
|
||
msgid "Server IP Address"
|
||
msgstr "서버 IP 주소"
|
||
|
||
#: Source/Core/DolphinQt/Config/ControllerInterface/DualShockUDPClientAddServerDialog.cpp:52
|
||
msgid "Server Port"
|
||
msgstr "서버 포트"
|
||
|
||
#: Source/Core/Core/NetPlayClient.cpp:1982
|
||
msgid "Server rejected traversal attempt"
|
||
msgstr "서버가 횡단 시도를 거절했습니다"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:122
|
||
msgid "Set &Value"
|
||
msgstr "값 설정(&V)"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:1043
|
||
msgid "Set Brea&kpoint"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:359
|
||
msgid "Set Memory Card File for Slot A"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:360
|
||
msgid "Set Memory Card File for Slot B"
|
||
msgstr ""
|
||
|
||
#. i18n: Here, PC is an acronym for program counter, not personal computer.
|
||
#: Source/Core/Core/HotkeyManager.cpp:77 Source/Core/DolphinQt/ToolBar.cpp:114
|
||
msgid "Set PC"
|
||
msgstr "PC 설정"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:597
|
||
msgid "Set Symbol &End Address"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:595
|
||
msgid "Set Symbol &Size"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:992
|
||
msgid "Set Symbol End Address"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/GameList/GameList.cpp:416
|
||
msgid "Set as &Default ISO"
|
||
msgstr "기본 ISO로 설정(&D)"
|
||
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:188
|
||
msgid ""
|
||
"Sets the Wii display mode to 60Hz (480i) instead of 50Hz (576i) for PAL "
|
||
"games.\n"
|
||
"May not work for all games."
|
||
msgstr ""
|
||
"Wii 디스플레이 모드를 PAL 게임을 위한 50Hz (576i) 대신에 60Hz (480i)로 설정합"
|
||
"니다.\n"
|
||
"모든 게임에서 작동하지는 않을 것입니다."
|
||
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:195
|
||
msgid "Sets the Wii system language."
|
||
msgstr "Wii 시스템 언어를 설정합니다."
|
||
|
||
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:329
|
||
msgid ""
|
||
"Sets the language displayed by Dolphin's user interface.<br><br>Changes to "
|
||
"this setting only take effect once Dolphin is restarted."
|
||
"<br><br><dolphin_emphasis>If unsure, select <System Language>.</"
|
||
"dolphin_emphasis>"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:93
|
||
msgid ""
|
||
"Sets the latency in milliseconds. Higher values may reduce audio crackling. "
|
||
"Certain backends only."
|
||
msgstr ""
|
||
"지연을 밀리세컨즈로 설정합니다. 값이 높을수록 오디오 튐을 줄일지도 모릅니다. "
|
||
"특정 백엔드 전용."
|
||
|
||
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:429
|
||
msgid ""
|
||
"Sets the region used for titles whose region cannot be determined "
|
||
"automatically.<br><br>This setting cannot be changed while emulation is "
|
||
"active."
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:378
|
||
msgid ""
|
||
"Sets the style of Dolphin's user interface. Any custom styles that you have "
|
||
"added will be presented here, allowing you to switch to them."
|
||
"<br><br><dolphin_emphasis>If unsure, select (System).</dolphin_emphasis>"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:54
|
||
msgid ""
|
||
"Sets up the search using standard MEM1 and (on Wii) MEM2 mappings in virtual "
|
||
"address space. This will work for the vast majority of games."
|
||
msgstr ""
|
||
"가상 주소 공간에서 표준 MEM1 과 (Wii 상의) MEM2 매핑을 사용하여 검색을 설정합"
|
||
"니다. 방대한 다수의 게임들에서 작동할 것입니다."
|
||
|
||
#: Source/Core/DolphinQt/Achievements/AchievementsWindow.cpp:59
|
||
#: Source/Core/DolphinQt/Config/SettingsWindow.cpp:27
|
||
#: Source/Core/DolphinQt/TAS/TASInputWindow.cpp:73
|
||
msgid "Settings"
|
||
msgstr "설정"
|
||
|
||
#: Source/Core/Core/Boot/Boot_BS2Emu.cpp:439
|
||
msgid "SetupWiiMemory: Can't create setting.txt file"
|
||
msgstr "Wii메모리설정: setting.txt 파일을 생성할 수 없음"
|
||
|
||
#: Source/Core/DolphinQt/Config/VerifyWidget.cpp:64
|
||
msgid "Severity"
|
||
msgstr "심각성"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:121
|
||
msgid "Shader Compilation"
|
||
msgstr "쉐이더 컴파일"
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Nunchuk.cpp:52
|
||
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:230
|
||
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtensionMotionSimulation.cpp:29
|
||
msgid "Shake"
|
||
msgstr "흔들기"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:140
|
||
msgid "Sharp Bilinear"
|
||
msgstr "Sharp Bilinear"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:232
|
||
msgid "Shinkansen"
|
||
msgstr "신간선"
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Shinkansen.cpp:23
|
||
msgid "Shinkansen Controller"
|
||
msgstr "신간선 컨트롤러"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:64
|
||
#, c-format
|
||
msgid "Show % Speed"
|
||
msgstr "% 속도 보여주기"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:436
|
||
msgid "Show &Log"
|
||
msgstr "로그 보기(&L)"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:449
|
||
msgid "Show &Toolbar"
|
||
msgstr "툴바 표시(&T)"
|
||
|
||
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:194
|
||
msgid "Show Active Title in Window Title"
|
||
msgstr "창 제목에 활성 타이틀 보여주기"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:749
|
||
msgid "Show All"
|
||
msgstr "모두 보여주기"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:736
|
||
msgid "Show Australia"
|
||
msgstr "오스트레일리아"
|
||
|
||
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:159
|
||
msgid "Show Current Game on Discord"
|
||
msgstr "디스코드에 현재 게임을 보여주기"
|
||
|
||
#: Source/Core/DolphinQt/Config/ARCodeWidget.cpp:131
|
||
#: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:277
|
||
msgid "Show Disabled Codes First"
|
||
msgstr "비활성된 코드들 먼저 보기"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:711
|
||
msgid "Show ELF/DOL"
|
||
msgstr "ELF/DOL"
|
||
|
||
#: Source/Core/DolphinQt/Config/ARCodeWidget.cpp:130
|
||
#: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:276
|
||
msgid "Show Enabled Codes First"
|
||
msgstr "활성된 코드들 먼저 보기"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:59
|
||
msgid "Show FPS"
|
||
msgstr "FPS 보기"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:819
|
||
msgid "Show Frame Counter"
|
||
msgstr "프레임 카운터 보기"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:60
|
||
msgid "Show Frame Times"
|
||
msgstr "프레임 타임 보기"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:737
|
||
msgid "Show France"
|
||
msgstr "프랑스"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:709
|
||
msgid "Show GameCube"
|
||
msgstr "게임큐브"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:738
|
||
msgid "Show Germany"
|
||
msgstr "독일"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:234
|
||
msgid "Show Golf Mode Overlay"
|
||
msgstr "골프 모드 오버레이 보기"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:202
|
||
msgid "Show Infinity Base"
|
||
msgstr "무한대 베이스 보기"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:825
|
||
msgid "Show Input Display"
|
||
msgstr "입력 표시 보기"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:739
|
||
msgid "Show Italy"
|
||
msgstr "이탈리아"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:733
|
||
msgid "Show JPN"
|
||
msgstr "일본 보기"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:740
|
||
msgid "Show Korea"
|
||
msgstr "한국"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:813
|
||
msgid "Show Lag Counter"
|
||
msgstr "랙 카운터 보기"
|
||
|
||
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:152
|
||
msgid "Show Language:"
|
||
msgstr "언어 보기:"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:442
|
||
msgid "Show Log &Configuration"
|
||
msgstr "로그 환경설정(&C)"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:109
|
||
msgid "Show NetPlay Messages"
|
||
msgstr "넷플레이 메시지 보기"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:106
|
||
msgid "Show NetPlay Ping"
|
||
msgstr "넷플레이 핑 보기"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:741
|
||
msgid "Show Netherlands"
|
||
msgstr "네덜란드"
|
||
|
||
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:192
|
||
msgid "Show On-Screen Display Messages"
|
||
msgstr "온-스크린 메시지 보여주기"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:734
|
||
msgid "Show PAL"
|
||
msgstr "PAL (유럽 방식)"
|
||
|
||
#. i18n: Here, PC is an acronym for program counter, not personal computer.
|
||
#: Source/Core/Core/HotkeyManager.cpp:75 Source/Core/DolphinQt/ToolBar.cpp:112
|
||
msgid "Show PC"
|
||
msgstr "PC 보기"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:63
|
||
msgid "Show Performance Graphs"
|
||
msgstr "성능 그래프 보기"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:714
|
||
msgid "Show Platforms"
|
||
msgstr "플랫폼 표시"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:90
|
||
msgid "Show Projection Statistics"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:748
|
||
msgid "Show Regions"
|
||
msgstr "지역 표시"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:807
|
||
msgid "Show Rerecord Counter"
|
||
msgstr "재녹화 횟수 보이기"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:742
|
||
msgid "Show Russia"
|
||
msgstr "러시아"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:201
|
||
msgid "Show Skylanders Portal"
|
||
msgstr "스카이랜더스 포탈 보기"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:743
|
||
msgid "Show Spain"
|
||
msgstr "스페인"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:65
|
||
msgid "Show Speed Colors"
|
||
msgstr "속도 색 보여주기"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:88
|
||
msgid "Show Statistics"
|
||
msgstr "통계 보기"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:832
|
||
msgid "Show System Clock"
|
||
msgstr "시스템 클럭 보기"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:744
|
||
msgid "Show Taiwan"
|
||
msgstr "타이완"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:587
|
||
msgid "Show Target in Memor&y"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:735
|
||
msgid "Show USA"
|
||
msgstr "USA (미국 방식)"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:746
|
||
msgid "Show Unknown"
|
||
msgstr "알려지지 않음"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:62
|
||
msgid "Show VBlank Times"
|
||
msgstr "VBlank 타임 보기"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:61
|
||
msgid "Show VPS"
|
||
msgstr "VPS 보여주기"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:710
|
||
msgid "Show WAD"
|
||
msgstr "WAD"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:708
|
||
msgid "Show Wii"
|
||
msgstr "Wii"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:745
|
||
msgid "Show World"
|
||
msgstr "세계"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:585
|
||
msgid "Show in &Memory"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:531
|
||
msgid "Show in Code"
|
||
msgstr "코드로 보기"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:548
|
||
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:357
|
||
msgid "Show in Memory"
|
||
msgstr "메모리로 보기"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/MemoryViewWidget.cpp:893
|
||
msgid "Show in code"
|
||
msgstr "코드로 보기"
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:500
|
||
msgid "Show in memory"
|
||
msgstr "메모리로 보기"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:143
|
||
msgid "Show in server browser"
|
||
msgstr "서버 브라우저에서 보기"
|
||
|
||
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:265
|
||
msgid ""
|
||
"Shows Dolphin's debugging user interface. This lets you view and modify a "
|
||
"game's code and memory contents, set debugging breakpoints, examine network "
|
||
"requests, and more.<br><br><dolphin_emphasis>If unsure, leave this unchecked."
|
||
"</dolphin_emphasis>"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:283
|
||
msgid ""
|
||
"Shows chat messages, buffer changes, and desync alerts while playing NetPlay."
|
||
"<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
"넷플레이로 플레이하는 동안 채팅 메시지, 버퍼 변화, 갈림 경보를 보여줍니다."
|
||
"<br><br><dolphin_emphasis>잘 모르겠으면, 체크 해제해 두세요.</"
|
||
"dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:278
|
||
msgid ""
|
||
"Shows frametime graph along with statistics as a representation of emulation "
|
||
"performance.<br><br><dolphin_emphasis>If unsure, leave this unchecked.</"
|
||
"dolphin_emphasis>"
|
||
msgstr ""
|
||
"에뮬레이션 성능으로 통계에 따른 프레임타임 그래프를 보여줍니다."
|
||
"<br><br><dolphin_emphasis>잘 모르겠으면, 체크 해제해 두세요.</"
|
||
"dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:354
|
||
msgid ""
|
||
"Shows on-screen display messages over the render window. These messages "
|
||
"disappear after several seconds.<br><br><dolphin_emphasis>If unsure, leave "
|
||
"this checked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:282
|
||
#, c-format
|
||
msgid ""
|
||
"Shows the % speed of emulation compared to full speed."
|
||
"<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
"풀스피드와 비교해 에뮬레이션의 % 속도를 보여줍니다.<br><br><dolphin_emphasis>"
|
||
"잘 모르겠으면, 체크 해제해 두세요.</dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:358
|
||
msgid ""
|
||
"Shows the active game title in the render window's title bar."
|
||
"<br><br><dolphin_emphasis>If unsure, leave this checked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:266
|
||
msgid ""
|
||
"Shows the average time in ms between each distinct rendered frame alongside "
|
||
"the standard deviation.<br><br><dolphin_emphasis>If unsure, leave this "
|
||
"unchecked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
"표준 편차에 따른 각각의 구별되는 렌더된 프레임 사이의 ms 평균을 보여줍니다."
|
||
"<br><br><dolphin_emphasis>잘 모르겠으면, 체크 해제해 두세요.</"
|
||
"dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:274
|
||
msgid ""
|
||
"Shows the average time in ms between each rendered frame alongside the "
|
||
"standard deviation.<br><br><dolphin_emphasis>If unsure, leave this unchecked."
|
||
"</dolphin_emphasis>"
|
||
msgstr ""
|
||
"표준 편차에 따른 각각의 렌더된 프레임 사이의 ms 평균을 보여줍니다."
|
||
"<br><br><dolphin_emphasis>잘 모르겠으면, 체크 해제해 두세요.</"
|
||
"dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:375
|
||
msgid ""
|
||
"Shows the mouse cursor at all times.<br><br><dolphin_emphasis>If unsure, "
|
||
"select "On Movement".</dolphin_emphasis>"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:368
|
||
msgid ""
|
||
"Shows the mouse cursor briefly whenever it has recently moved, then hides it."
|
||
"<br><br><dolphin_emphasis>If unsure, select this mode.</dolphin_emphasis>"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:262
|
||
msgid ""
|
||
"Shows the number of distinct frames rendered per second as a measure of "
|
||
"visual smoothness.<br><br><dolphin_emphasis>If unsure, leave this unchecked."
|
||
"</dolphin_emphasis>"
|
||
msgstr ""
|
||
"보이는 부드러움의 측정으로 초당 렌더되는 구분되는 프레임들의 수를 보여줍니다."
|
||
"<br><br><dolphin_emphasis>잘 모르겠으면, 체크 해제해 두세요.</"
|
||
"dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:270
|
||
msgid ""
|
||
"Shows the number of frames rendered per second as a measure of emulation "
|
||
"speed.<br><br><dolphin_emphasis>If unsure, leave this unchecked.</"
|
||
"dolphin_emphasis>"
|
||
msgstr ""
|
||
"에뮬레이션 속도의 측정으로 초당 렌더되는 프레임 수치를 보여줍니다."
|
||
"<br><br><dolphin_emphasis>잘 모르겠으면, 체크 해제해 두세요.</"
|
||
"dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:280
|
||
msgid ""
|
||
"Shows the player's maximum ping while playing on NetPlay."
|
||
"<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
"넷플레이를 하는 동안 플레이어의 최대 핑을 보여줍니다."
|
||
"<br><br><dolphin_emphasis>잘 모르겠으면, 체크 해제해 두세요.</"
|
||
"dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:306
|
||
msgid ""
|
||
"Shows various projection statistics.<br><br><dolphin_emphasis>If unsure, "
|
||
"leave this unchecked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:303
|
||
msgid ""
|
||
"Shows various rendering statistics.<br><br><dolphin_emphasis>If unsure, "
|
||
"leave this unchecked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
"다양한 렌더링 통계를 보여줍니다.<br><br><dolphin_emphasis>잘 모르겠으면, 체"
|
||
"크 해제해 두세요.</dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:398
|
||
msgid ""
|
||
"Shows which game is active and the duration of your current play session in "
|
||
"your Discord status.<br><br>This setting cannot be changed while emulation "
|
||
"is active.<br><br><dolphin_emphasis>If unsure, leave this checked.</"
|
||
"dolphin_emphasis>"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:210
|
||
msgid "Side-by-Side"
|
||
msgstr "나란히"
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:268
|
||
msgid "Sideways Hold"
|
||
msgstr "옆방향 잡기"
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:265
|
||
msgid "Sideways Toggle"
|
||
msgstr "옆방향 토글"
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:311
|
||
msgid "Sideways Wii Remote"
|
||
msgstr "Wii 리모트 옆으로"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1027
|
||
msgid "Signature Database"
|
||
msgstr "서명 데이터베이스"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:145
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:196
|
||
msgid "Signed 16"
|
||
msgstr "부호화 16"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:146
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:197
|
||
msgid "Signed 32"
|
||
msgstr "부호화 32"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:144
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:195
|
||
msgid "Signed 8"
|
||
msgstr "부호화 8"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:151
|
||
msgid "Signed Integer"
|
||
msgstr "부호화 정수"
|
||
|
||
#: Source/Core/DiscIO/Enums.cpp:98
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:177
|
||
msgid "Simplified Chinese"
|
||
msgstr "간소화 중국어"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/GCPadWiiUConfigDialog.cpp:40
|
||
msgid "Simulate DK Bongos"
|
||
msgstr "DK 봉고 시뮬"
|
||
|
||
#: Source/Core/DolphinQt/Config/FreeLookWidget.cpp:47
|
||
msgid "Six Axis"
|
||
msgstr "6 축"
|
||
|
||
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:61
|
||
#: Source/Core/DolphinQt/GameList/GameListModel.cpp:228
|
||
msgid "Size"
|
||
msgstr "크기"
|
||
|
||
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:153
|
||
msgid ""
|
||
"Size of stretch buffer in milliseconds. Values too low may cause audio "
|
||
"crackling."
|
||
msgstr ""
|
||
"밀리세컨드 단위의 늘림 버퍼 크기. 값이 너무 낮으면 오디오 지직거림을 일으킬"
|
||
"지 모릅니다."
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:72 Source/Core/DolphinQt/ToolBar.cpp:110
|
||
msgid "Skip"
|
||
msgstr "스킵"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:128
|
||
msgid "Skip Drawing"
|
||
msgstr "그리기 스킵"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:49
|
||
msgid "Skip EFB Access from CPU"
|
||
msgstr "CPU로부터 EFB 엑세스 스킵"
|
||
|
||
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:73
|
||
msgid "Skip Main Menu"
|
||
msgstr "메인 메뉴 스킵"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:95
|
||
msgid "Skip Presenting Duplicate Frames"
|
||
msgstr "반복 프레임들 제출 스킵"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:292
|
||
msgid ""
|
||
"Skips Vertical Blank Interrupts when lag is detected, allowing for smooth "
|
||
"audio playback when emulation speed is not 100%. "
|
||
"<br><br><dolphin_emphasis>WARNING: Can cause freezes and compatibility "
|
||
"issues.</dolphin_emphasis> <br><br><dolphin_emphasis>If unsure, leave this "
|
||
"unchecked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
"지연이 감지되었을 때 수직 블랭크 인터럽트를 스킵합니다, 에뮬레이션 속도가 "
|
||
"100% 아닐 때 부드러운 오디오 재생을 하게 해줍니다. <br><br><dolphin_emphasis>"
|
||
"경고: 멈추거나 호환 문제의 원인이 될 수 있습니다.</dolphin_emphasis> "
|
||
"<br><br><dolphin_emphasis>잘 모르겠으면, 체크 해제해 두세요.</"
|
||
"dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:262
|
||
msgid ""
|
||
"Skips presentation of duplicate frames (XFB copies) in 25fps/30fps games. "
|
||
"This may improve performance on low-end devices, while making frame pacing "
|
||
"less consistent.<br><br />Disable this option as well as enabling V-Sync for "
|
||
"optimal frame pacing.<br><br><dolphin_emphasis>If unsure, leave this checked."
|
||
"</dolphin_emphasis>"
|
||
msgstr ""
|
||
"25fps/30fps 게임들에서 반복 프레임들 (XFB 복사들) 제출을 스킵합니다. 이것은 "
|
||
"로-엔드 장비상에서 성능을 향상 시킬지도 모릅니다, 반면 프레임 패이싱은 덜 안"
|
||
"정적이게 됩니다.<br><br />최적 프레임 패이싱을 위해서는 수직-동기를 키고 이 "
|
||
"옵션은 끄세요.<br><br><dolphin_emphasis>잘 모르겠으면, 체크해 두세요.</"
|
||
"dolphin_emphasis>"
|
||
|
||
#. i18n: One of the figure types in the Skylanders games.
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:403
|
||
msgid "Skylander"
|
||
msgstr "스카이랜더"
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:175
|
||
msgid "Skylander %1"
|
||
msgstr "스카이랜더 %1"
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:557
|
||
msgid "Skylander (*.sky *.bin *.dmp *.dump);;All Files (*)"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:626
|
||
msgid "Skylander (*.sky);;All Files (*)"
|
||
msgstr "스카이랜더 (*.sky);;모든 파일들 (*)"
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:215
|
||
msgid "Skylander Collection Path:"
|
||
msgstr "스카이랜더 컬렉션 경로:"
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:522
|
||
msgid "Skylander not found in this collection. Create new file?"
|
||
msgstr "이 컬렉션에 스카이렌더가 없습니다. 새 파일을 생성합니까?"
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:45
|
||
msgid "Skylanders Manager"
|
||
msgstr "스카이랜더스 매니저"
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:97
|
||
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:140
|
||
msgid "Slider Bar"
|
||
msgstr "슬라이더 바"
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:134
|
||
msgid "Slot A"
|
||
msgstr "슬롯 A"
|
||
|
||
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:163
|
||
msgid "Slot A:"
|
||
msgstr "슬롯 A:"
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:134
|
||
msgid "Slot B"
|
||
msgstr "슬롯 B"
|
||
|
||
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:177
|
||
msgid "Slot B:"
|
||
msgstr "슬롯 B:"
|
||
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/ControlGroup.cpp:35
|
||
msgid "Snap the thumbstick position to the nearest octagonal axis."
|
||
msgstr "엄지스틱 위치를 가장 가까운 8각 축으로 스냅합니다."
|
||
|
||
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:325
|
||
msgid "Socket table"
|
||
msgstr "소켓 테이블"
|
||
|
||
#: Source/Core/VideoBackends/Software/SWmain.cpp:55
|
||
msgid "Software Renderer"
|
||
msgstr "소프트웨어 렌더러"
|
||
|
||
#: Source/Core/DiscIO/VolumeVerifier.cpp:1322
|
||
msgid "Some of the data could not be read."
|
||
msgstr "데이터의 일부가 읽혀지지 않았습니다."
|
||
|
||
#: Source/Core/DiscIO/VolumeVerifier.cpp:1048
|
||
msgid ""
|
||
"Some padding data that should be zero is not zero. This can make the game "
|
||
"freeze at certain points."
|
||
msgstr ""
|
||
"제로여야할 일부 채우기 데이터가 제로가 아닙니다. 이것은 특정 지점들에서 게임"
|
||
"을 얼게 만들 수 있습니다."
|
||
|
||
#: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:257
|
||
msgid ""
|
||
"Some values you provided are invalid.\n"
|
||
"Please check the highlighted values."
|
||
msgstr ""
|
||
"제공된 일부 값들이 부적합합니다.\n"
|
||
"밝게표시된 값들을 확인하세요."
|
||
|
||
#: Source/Core/DolphinQt/Config/ARCodeWidget.cpp:129
|
||
#: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:275
|
||
msgid "Sort Alphabetically"
|
||
msgstr "알파벳순으로 정렬"
|
||
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:181
|
||
msgid "Sound:"
|
||
msgstr "사운드:"
|
||
|
||
#: Source/Core/UICommon/NetPlayIndex.cpp:250
|
||
msgid "South America"
|
||
msgstr "남 아메리카"
|
||
|
||
#: Source/Core/DiscIO/Enums.cpp:54
|
||
msgid "Spain"
|
||
msgstr "스페인"
|
||
|
||
#: Source/Core/DiscIO/Enums.cpp:89
|
||
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:87
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:174
|
||
msgid "Spanish"
|
||
msgstr "스페인어"
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:294
|
||
msgid "Speaker Pan"
|
||
msgstr "스피커 팬"
|
||
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:370
|
||
msgid "Speaker Volume:"
|
||
msgstr "스피커 볼륨:"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:125
|
||
msgid "Specialized (Default)"
|
||
msgstr "전문화된 (기본값)"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:192
|
||
msgid "Specific"
|
||
msgstr "상세"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:373
|
||
msgid ""
|
||
"Specifies the zlib compression level to use when saving PNG images (both for "
|
||
"screenshots and framedumping).<br><br>Since PNG uses lossless compression, "
|
||
"this does not affect the image quality; instead, it is a trade-off between "
|
||
"file size and compression time.<br><br>A value of 0 uses no compression at "
|
||
"all. A value of 1 uses very little compression, while the maximum value of "
|
||
"9 applies a lot of compression. However, for PNG files, levels between 3 "
|
||
"and 6 are generally about as good as level 9 but finish in significantly "
|
||
"less time.<br><br><dolphin_emphasis>If unsure, leave this at 6.</"
|
||
"dolphin_emphasis>"
|
||
msgstr ""
|
||
"PNG 이미지들 (스크린샷들과 프레임덤핑 둘다)을 저장할 때 사용할 zlib 압축 레블"
|
||
"을 정합니다.<br><br>PNG 는 비손실 압축을 사용하기때문에, 이것은 이미지 품질"
|
||
"에 영향을 주지 않습니다; 대신, 파일 크기와 압축 시간 사이의 교환입니다."
|
||
"<br><br>0 값은 압축을 전혀 사용하지 않습니다. 1 값은 매우 적은 압축을 사용합"
|
||
"니다, 반면 최대값 9는 압축을 많이 사용합니다. 하지만, PNG 파일들은, 3에서 6사"
|
||
"이 레블들이 일반적으로 9 레블 만큼 대략 좋지만 상당히 적은 시간에 끝납니다."
|
||
"<br><br><dolphin_emphasis>모르겠으면, 이것을 6으로 두세요.</dolphin_emphasis>"
|
||
|
||
#: Source/Core/Core/FreeLookManager.cpp:95
|
||
#: Source/Core/DolphinQt/Config/Mapping/FreeLookGeneral.cpp:24
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:42
|
||
msgid "Speed"
|
||
msgstr "속도"
|
||
|
||
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:455
|
||
msgid "Speed Limit"
|
||
msgstr ""
|
||
|
||
#. i18n: Figures for the game Skylanders: Spyro's Adventure. The game has the same title in all
|
||
#. countries it was released in, except Japan, where it's named スカイランダーズ スパイロの大冒険.
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:262
|
||
msgid "Spyro's Adventure"
|
||
msgstr "스파이로의 모험"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:190
|
||
msgid "Stack end"
|
||
msgstr "스택 끝"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:190
|
||
msgid "Stack start"
|
||
msgstr "스택 시작"
|
||
|
||
#: Source/Core/DolphinQt/Config/GamecubeControllersWidget.cpp:36
|
||
msgid "Standard Controller"
|
||
msgstr "표준 컨트롤러"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:134
|
||
#: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:66
|
||
msgid "Start"
|
||
msgstr "시작"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:264
|
||
msgid "Start &NetPlay..."
|
||
msgstr "넷플레이 시작(&N)"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:330
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:552
|
||
msgid "Start Branch Watch"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/CheatsManager.cpp:161
|
||
msgid "Start New Cheat Search"
|
||
msgstr "새로운 치트 검색 시작"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:778
|
||
msgid "Start Re&cording Input"
|
||
msgstr "입력 기록 시작(&c)"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:58
|
||
msgid "Start Recording"
|
||
msgstr "(입력) 기록 시작"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:76
|
||
msgid "Start in Fullscreen"
|
||
msgstr "전체화면으로 시작"
|
||
|
||
#: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:48
|
||
msgid "Start with Riivolution Patches"
|
||
msgstr "Riivolution 패치들로 시작"
|
||
|
||
#: Source/Core/DolphinQt/GameList/GameList.cpp:411
|
||
msgid "Start with Riivolution Patches..."
|
||
msgstr "Riivolution 패치들로 시작..."
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:875
|
||
msgid "Started game"
|
||
msgstr "시작된 게임"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:331
|
||
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:353
|
||
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:74
|
||
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:186
|
||
msgid "State"
|
||
msgstr "상태"
|
||
|
||
#: Source/Core/DolphinQt/Config/GamecubeControllersWidget.cpp:38
|
||
msgid "Steering Wheel"
|
||
msgstr "운전대"
|
||
|
||
#. i18n: Here, "Step" is a verb. This feature is used for
|
||
#. going through code step by step.
|
||
#: Source/Core/DolphinQt/ToolBar.cpp:103
|
||
msgid "Step"
|
||
msgstr "스텝"
|
||
|
||
#. i18n: Here, "Step" is a verb. This feature is used for
|
||
#. going through code step by step.
|
||
#: Source/Core/Core/HotkeyManager.cpp:65
|
||
msgid "Step Into"
|
||
msgstr "스텝 들어가기"
|
||
|
||
#. i18n: Here, "Step" is a verb. This feature is used for
|
||
#. going through code step by step.
|
||
#: Source/Core/Core/HotkeyManager.cpp:71 Source/Core/DolphinQt/ToolBar.cpp:109
|
||
msgid "Step Out"
|
||
msgstr "스텝 나가기"
|
||
|
||
#. i18n: Here, "Step" is a verb. This feature is used for
|
||
#. going through code step by step.
|
||
#: Source/Core/Core/HotkeyManager.cpp:68 Source/Core/DolphinQt/ToolBar.cpp:106
|
||
msgid "Step Over"
|
||
msgstr "스텝 넘어가기"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:565
|
||
msgid "Step out successful!"
|
||
msgstr "스텝 나가기 성공!"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:563
|
||
msgid "Step out timed out!"
|
||
msgstr "스텝 나가기 시간 초과!"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:486
|
||
msgid "Step over in progress..."
|
||
msgstr "스텝 넘어가기 진행 중..."
|
||
|
||
#: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:461
|
||
msgid "Step successful!"
|
||
msgstr "스텝 성공!"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:345
|
||
#: Source/Core/DolphinQt/Config/Mapping/HotkeyDebugging.cpp:21
|
||
msgid "Stepping"
|
||
msgstr "스텝핑"
|
||
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:184
|
||
msgid "Stereo"
|
||
msgstr "스테레오"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:693
|
||
msgid "Stereoscopic 3D Mode"
|
||
msgstr "입체 3D 모드"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:222
|
||
msgid "Stereoscopic 3D Mode:"
|
||
msgstr "입체 3D 모드:"
|
||
|
||
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:122
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:206
|
||
msgid "Stereoscopy"
|
||
msgstr "입체 영상"
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:81
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:90
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Nunchuk.h:176
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:76
|
||
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:76
|
||
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:106
|
||
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:124
|
||
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:151
|
||
msgid "Stick"
|
||
msgstr "스틱"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:32
|
||
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:154
|
||
#: Source/Core/DolphinQt/ToolBar.cpp:124
|
||
msgid "Stop"
|
||
msgstr "중지"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:781
|
||
msgid "Stop Playing/Recording Input"
|
||
msgstr "입력 재생/기록 중지"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:412
|
||
msgid "Stopped game"
|
||
msgstr "멈춰진 게임"
|
||
|
||
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:216
|
||
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:53
|
||
msgid "Store EFB Copies to Texture Only"
|
||
msgstr "EFB 복사를 텍스처에만 담기"
|
||
|
||
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:219
|
||
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:92
|
||
msgid "Store XFB Copies to Texture Only"
|
||
msgstr "XFB 복사를 텍스처에만 담기"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:233
|
||
msgid ""
|
||
"Stores EFB copies exclusively on the GPU, bypassing system memory. Causes "
|
||
"graphical defects in a small number of games.<br><br>Enabled = EFB Copies to "
|
||
"Texture<br>Disabled = EFB Copies to RAM (and "
|
||
"Texture)<br><br><dolphin_emphasis>If unsure, leave this checked.</"
|
||
"dolphin_emphasis>"
|
||
msgstr ""
|
||
"시스템 메모리를 우회해서 GPU 상에 EFB 복사를 전용으로 담습니다. 소수 게임에"
|
||
"서 그래픽 결함을 일으킵니다.<br><br>활성 = EFB 복사를 텍스처에<br>비활성 = "
|
||
"EFB 복사를 램(과 텍스처)에<br><br><dolphin_emphasis>잘 모르겠으면, 체크해 두"
|
||
"세요.</dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:252
|
||
msgid ""
|
||
"Stores XFB copies exclusively on the GPU, bypassing system memory. Causes "
|
||
"graphical defects in a small number of games.<br><br>Enabled = XFB Copies to "
|
||
"Texture<br>Disabled = XFB Copies to RAM (and "
|
||
"Texture)<br><br><dolphin_emphasis>If unsure, leave this checked.</"
|
||
"dolphin_emphasis>"
|
||
msgstr ""
|
||
"시스템 메모리를 우회해서 GPU 상에 XFB 복사를 전용으로 담습니다. 소수 게임에"
|
||
"서 그래픽 결함을 일으킵니다.<br><br>활성 = XFB 복사를 텍스처에<br>비활성 = "
|
||
"XFB 복사를 램(과 텍스처)에<br><br><dolphin_emphasis>잘 모르겠으면, 체크해 두"
|
||
"세요.</dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:61
|
||
msgid "Stretch to Window"
|
||
msgstr "창으로 늘림"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:178
|
||
msgid "Strict Settings Sync"
|
||
msgstr "엄격한 설정 동기화"
|
||
|
||
#. i18n: Data type used in computing
|
||
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:95
|
||
msgid "String"
|
||
msgstr "스트링"
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:78
|
||
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:129
|
||
msgid "Strum"
|
||
msgstr "스트럼"
|
||
|
||
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:416
|
||
msgid "Style"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:142
|
||
msgid "Style:"
|
||
msgstr "스타일:"
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/DrawsomeTablet.cpp:29
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/UDrawTablet.cpp:48
|
||
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:192
|
||
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:206
|
||
msgid "Stylus"
|
||
msgstr "스타일러스"
|
||
|
||
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:259
|
||
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:384
|
||
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:282
|
||
#: Source/Core/DolphinQt/ConvertDialog.cpp:537
|
||
#: Source/Core/DolphinQt/GameList/GameList.cpp:631
|
||
#: Source/Core/DolphinQt/GameList/GameList.cpp:661
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:214 Source/Core/DolphinQt/MenuBar.cpp:1113
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1247
|
||
msgid "Success"
|
||
msgstr "성공"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:458
|
||
msgid "Successfully added to the NetPlay index"
|
||
msgstr "넷플레이 목록에 성공적으로 추가되었습니다"
|
||
|
||
#: Source/Core/DolphinQt/ConvertDialog.cpp:538
|
||
#, c-format
|
||
msgctxt ""
|
||
msgid "Successfully converted %n image(s)."
|
||
msgstr "%n 이미지를 성공적으로 변환했습니다."
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:283
|
||
msgid "Successfully deleted '%1'."
|
||
msgstr "'%1' 를 성공적으로 삭제했습니다."
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:497
|
||
msgctxt ""
|
||
msgid "Successfully exported %n out of %1 save file(s)."
|
||
msgstr "%1 저장 파일(들)로부터 %n 를 성공적으로 내보냈습니다."
|
||
|
||
#: Source/Core/DolphinQt/GameList/GameList.cpp:593
|
||
msgid "Successfully exported save files"
|
||
msgstr "저장 파일들을 성공적으로 내보냈습니다"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1248
|
||
msgid "Successfully extracted certificates from NAND"
|
||
msgstr "NAND 에서 증명서를 성공적으로 추출했습니다"
|
||
|
||
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:384
|
||
msgid "Successfully extracted file."
|
||
msgstr "성공적으로 파일 압축을 풀었습니다."
|
||
|
||
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:260
|
||
msgid "Successfully extracted system data."
|
||
msgstr "성공적으로 시스템 데이터 압축을 풀었습니다."
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1143
|
||
msgid "Successfully imported save file."
|
||
msgstr "저장 파일을 성공적으로 내보냈습니다."
|
||
|
||
#: Source/Core/DolphinQt/GameList/GameList.cpp:632
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1114
|
||
msgid "Successfully installed this title to the NAND."
|
||
msgstr "NAND 에 이 타이틀을 성공적으로 설치했습니다."
|
||
|
||
#: Source/Core/DolphinQt/GameList/GameList.cpp:662
|
||
msgid "Successfully removed this title from the NAND."
|
||
msgstr "NAND 에서 이 타이틀을 성공적으로 제거했습니다."
|
||
|
||
#. i18n: Figures for the games Skylanders: SuperChargers (not available for the Wii) and
|
||
#. Skylanders: SuperChargers Racing (available for the Wii). The games have the same titles in
|
||
#. all countries they were released in. They were not released in Japan.
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:275
|
||
msgid "SuperChargers"
|
||
msgstr "수퍼차저스"
|
||
|
||
#: Source/Core/DolphinQt/AboutDialog.cpp:79
|
||
msgid "Support"
|
||
msgstr "지원"
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:589
|
||
msgid "Supported file formats"
|
||
msgstr "지원하는 파일 포멧"
|
||
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:219
|
||
msgid "Supports SD and SDHC. Default size is 128 MB."
|
||
msgstr "SD 와 SDHC 를 지원합니다. 기본 크기는 128 MB 입니다."
|
||
|
||
#. i18n: Surround audio (Dolby Pro Logic II)
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:186
|
||
msgid "Surround"
|
||
msgstr "서라운드"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:188
|
||
msgid "Suspended"
|
||
msgstr "연기된"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:217
|
||
msgid "Swap Eyes"
|
||
msgstr "눈 교차"
|
||
|
||
#. i18n: Figures for the game Skylanders: Swap Force. The game has the same title in all countries
|
||
#. it was released in. It was not released in Japan.
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:268
|
||
msgid "Swap Force"
|
||
msgstr "스왑 포스"
|
||
|
||
#. i18n: One of the figure types in the Skylanders games.
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:407
|
||
msgid "Swapper"
|
||
msgstr "교환자"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:626
|
||
msgid ""
|
||
"Swaps the left and right eye. Most useful in side-by-side stereoscopy mode."
|
||
"<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
"왼쪽과 오른쪽 눈을 바꿉니다. 나란히 눈 교차로 보기 모드에서 가장 유용합니다."
|
||
"<br><br><dolphin_emphasis>잘 모르겠으면, 체크 해제해 두세요.</"
|
||
"dolphin_emphasis>"
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Nunchuk.cpp:58
|
||
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:232
|
||
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtensionMotionSimulation.cpp:35
|
||
msgid "Swing"
|
||
msgstr "스윙"
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:243
|
||
msgid "Switch to A"
|
||
msgstr "A로 스위치"
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:243
|
||
msgid "Switch to B"
|
||
msgstr "B로 스위치"
|
||
|
||
#. i18n: The symbolic name of a code block
|
||
#: Source/Core/DolphinQt/Debugger/JITWidget.cpp:85
|
||
msgid "Symbol"
|
||
msgstr "부호"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:993
|
||
msgid "Symbol End Address (%1):"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:935
|
||
msgid "Symbol Name:"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:969
|
||
msgid "Symbol Size (%1):"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:163
|
||
#: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:137
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1021
|
||
msgid "Symbols"
|
||
msgstr "부호들"
|
||
|
||
#: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:107
|
||
msgid "Sync"
|
||
msgstr "동기화"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:176
|
||
msgid "Sync AR/Gecko Codes"
|
||
msgstr "AR/Gecko 코드들 동기화"
|
||
|
||
#: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:110
|
||
msgid "Sync real Wii Remotes and pair them"
|
||
msgstr "실제 Wii 리모트를 동기화하고 페어링"
|
||
|
||
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:90
|
||
msgid "Synchronize GPU thread"
|
||
msgstr "GPU 쓰레드 동기화"
|
||
|
||
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:104
|
||
msgid ""
|
||
"Synchronizes the GPU and CPU threads to help prevent random freezes in Dual "
|
||
"core mode. (ON = Compatible, OFF = Fast)"
|
||
msgstr ""
|
||
"듀얼 코어 모드에서 랜덤 프리징을 막을 수 있도록 GPU와 CPU 쓰레드들을 동기화합"
|
||
"니다. (켬 = 호환성, 끔 = 빠름)"
|
||
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:242
|
||
msgid ""
|
||
"Synchronizes the SD Card with the SD Sync Folder when starting and ending "
|
||
"emulation."
|
||
msgstr "시작과 끝내기 에뮬레이션 때 SD 동기화 폴더와 SD 카드를 동기화합니다."
|
||
|
||
#: Source/Core/Core/NetPlayClient.cpp:1435
|
||
msgid "Synchronizing AR codes..."
|
||
msgstr "AR 코드들을 동기화합니다..."
|
||
|
||
#: Source/Core/Core/NetPlayClient.cpp:1368
|
||
msgid "Synchronizing Gecko codes..."
|
||
msgstr "Gecko 코드들을 동기화합니다..."
|
||
|
||
#: Source/Core/Core/NetPlayClient.cpp:1051
|
||
msgid "Synchronizing save data..."
|
||
msgstr "저장 데이터를 동기화합니다..."
|
||
|
||
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:83
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:168
|
||
msgid "System Language:"
|
||
msgstr "시스템 언어:"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:797
|
||
msgid "TAS Input"
|
||
msgstr "TAS 입력"
|
||
|
||
#. i18n: TAS is short for tool-assisted speedrun. Read http://tasvideos.org/ for details.
|
||
#. Frame advance is an example of a typical TAS tool.
|
||
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:446
|
||
msgid "TAS Tools"
|
||
msgstr "TAS 도구"
|
||
|
||
#: Source/Core/DolphinQt/GameList/GameList.cpp:502
|
||
#: Source/Core/DolphinQt/GameList/GameList.cpp:1008
|
||
#: Source/Core/DolphinQt/GameList/GameListModel.cpp:236
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:686
|
||
msgid "Tags"
|
||
msgstr "태그"
|
||
|
||
#. i18n: The drum controller used in "Taiko no Tatsujin" games. Also known as a "TaTaCon".
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/TaTaCon.cpp:40
|
||
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:219
|
||
msgid "Taiko Drum"
|
||
msgstr "타이코 드럼"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:171
|
||
msgid "Tail"
|
||
msgstr "꼬리"
|
||
|
||
#: Source/Core/DiscIO/Enums.cpp:57
|
||
msgid "Taiwan"
|
||
msgstr "타이완"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:35 Source/Core/DolphinQt/MenuBar.cpp:351
|
||
msgid "Take Screenshot"
|
||
msgstr "스크린샷 찍기"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:666
|
||
msgid "Target address range is invalid."
|
||
msgstr "대상 주소 범위가 부적합합니다."
|
||
|
||
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:703
|
||
msgid ""
|
||
"Target value was overwritten by current instruction.\n"
|
||
"Instructions executed: %1"
|
||
msgstr ""
|
||
"목표 값이 현재 명령에 의해 덮어 쓰였습니다.\n"
|
||
"실행된 명령들: %1"
|
||
|
||
#. i18n: One of the elements in the Skylanders games. Japanese: マシン. For official translations
|
||
#. in other languages, check the SuperChargers manual at https://support.activision.com/manuals
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:333
|
||
msgid "Tech"
|
||
msgstr "테크"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:263
|
||
msgid "Test"
|
||
msgstr "테스트"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:600
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:617
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:780
|
||
msgid "Text file (*.txt);;All Files (*)"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:223
|
||
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:63
|
||
msgid "Texture Cache"
|
||
msgstr "텍스처 캐시"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:302
|
||
msgid "Texture Cache Accuracy"
|
||
msgstr "텍스처 캐시 정확도"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:126
|
||
msgid "Texture Dumping"
|
||
msgstr "텍스처 덤핑"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:665
|
||
msgid "Texture Filtering"
|
||
msgstr "텍스처 필터링"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:172
|
||
msgid "Texture Filtering:"
|
||
msgstr "텍스처 필터링:"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:92
|
||
msgid "Texture Format Overlay"
|
||
msgstr "텍스처 포맷 오버레이"
|
||
|
||
#: Source/Core/Core/FifoPlayer/FifoDataFile.cpp:237
|
||
msgid ""
|
||
"The DFF's minimum loader version ({0}) exceeds the version of this FIFO "
|
||
"Player ({1})"
|
||
msgstr ""
|
||
"DFF 의 최소 로더 버전 ({0}) 이 이 FIFO 플레이어의 버전 ({1}) 을 초과합니다"
|
||
|
||
#: Source/Core/VideoBackends/D3D/D3DMain.cpp:57
|
||
msgid ""
|
||
"The Direct3D 11 renderer requires support for features not supported by your "
|
||
"system configuration. You may still use this backend, but you will encounter "
|
||
"graphical artifacts in certain games.\n"
|
||
"\n"
|
||
"Do you really want to switch to Direct3D 11? If unsure, select 'No'."
|
||
msgstr ""
|
||
"Direct3D 11 렌더러는 당신의 시스템 환경에서 지원하지 않는 특성들 지원을 요구"
|
||
"합니다. 이 백엔드를 계속 사용할 수도 있습니다, 하지만 특정 게임들에서 그래픽 "
|
||
"인공물을 접할 것입니다.\n"
|
||
"\n"
|
||
"정말 Direct3D 11로 전환하고 싶습니까? 잘 모르겠으면, '아니오'를 선택하세요."
|
||
|
||
#: Source/Core/DiscIO/VolumeVerifier.cpp:601
|
||
msgid "The H3 hash table for the {0} partition is not correct."
|
||
msgstr "{0} 파티션에 대한 H3 해쉬 테이블이 올바르지 않습니다."
|
||
|
||
#: Source/Core/Core/Boot/Boot.cpp:430
|
||
msgid "The IPL file is not a known good dump. (CRC32: {0:x})"
|
||
msgstr "IPL 파일이 알려진 좋은 덤프가 아닙니다. (CRC32: {0:x})"
|
||
|
||
#. i18n: This string is referring to a game mode in Super Smash Bros. Brawl called Masterpieces
|
||
#. where you play demos of NES/SNES/N64 games. Official translations:
|
||
#. 名作トライアル (Japanese), Masterpieces (English), Meisterstücke (German), Chefs-d'œuvre
|
||
#. (French), Clásicos (Spanish), Capolavori (Italian), 클래식 게임 체험판 (Korean).
|
||
#. If your language is not one of the languages above, consider leaving the string untranslated
|
||
#. so that people will recognize it as the name of the game mode.
|
||
#: Source/Core/DiscIO/VolumeVerifier.cpp:484
|
||
msgid "The Masterpiece partitions are missing."
|
||
msgstr "명작 파티션들이 빠져있습니다."
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1239
|
||
msgid ""
|
||
"The NAND could not be repaired. It is recommended to back up your current "
|
||
"data and start over with a fresh NAND."
|
||
msgstr ""
|
||
"NAND 는 고쳐질 수 없었습니다. 현재 데이터 백업이 권장됩니다 그리고 생생한 "
|
||
"NAND 로 다시 시작하세요."
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1234
|
||
msgid "The NAND has been repaired."
|
||
msgstr "NAND 가 고쳐졌습니다."
|
||
|
||
#: Source/Core/DiscIO/VolumeVerifier.cpp:1003
|
||
msgid ""
|
||
"The TMD is not correctly signed. If you move or copy this title to the SD "
|
||
"Card, the Wii System Menu will not launch it anymore and will also refuse to "
|
||
"copy or move it back to the NAND."
|
||
msgstr ""
|
||
"TMD 는 올바르게 서명되지 않았습니다. 이 타이틀을 SD 카드에 옮기거나 복사하"
|
||
"면, Wii 시스템 메뉴는 더이상 그것을 시작하지 않고 NAND 로 다시 복사나 이동도 "
|
||
"거부할 것입니다."
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:175
|
||
msgid "The amount of money this Skylander has. Between 0 and 65000"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:290
|
||
msgid ""
|
||
"The amount of time the FPS and VPS counters will sample over.<br><br>The "
|
||
"higher the value, the more stable the FPS/VPS counter will be, but the "
|
||
"slower it will be to update.<br><br><dolphin_emphasis>If unsure, leave this "
|
||
"at 1000ms.</dolphin_emphasis>"
|
||
msgstr ""
|
||
"FPS 와 VPS 카운터가 샘플로 뽑을 총 시간.<br><br>값이 클수록, FPS/VPS 카운터"
|
||
"가 더 안정적이 될 것입니다, 하지만 더 느리게 할 수록 업데이트가 더 느려질 것"
|
||
"입니다.<br><br><dolphin_emphasis>잘 모르겠으면 이것을 1000ms 로 두세요.</"
|
||
"dolphin_emphasis>"
|
||
|
||
#: Source/Core/DiscIO/VolumeVerifier.cpp:467
|
||
msgid "The channel partition is missing."
|
||
msgstr "채널 파티션이 빠져있습니다."
|
||
|
||
#: Source/Core/DiscIO/VolumeVerifier.cpp:462
|
||
msgid "The data partition is missing."
|
||
msgstr "데이터 파티션이 빠져있습니다."
|
||
|
||
#: Source/Core/DiscIO/VolumeVerifier.cpp:501
|
||
msgid ""
|
||
"The data partition is not at its normal position. This will affect the "
|
||
"emulated loading times. You will be unable to share input recordings and use "
|
||
"NetPlay with anyone who is using a good dump."
|
||
msgstr ""
|
||
"데이터 파티션이 보통의 위치에 있지 않습니다. 이것은 에뮬된 로딩 시간에 영향"
|
||
"을 줄 것입니다. 입력 녹화들을 공유하거나 좋은 덤프를 사용하는 누군가와 넷플레"
|
||
"이를 사용하는 것들을 할 수 없을 것입니다."
|
||
|
||
#: Source/Core/DiscIO/VolumeVerifier.cpp:614
|
||
msgid ""
|
||
"The data size for the {0} partition is not evenly divisible by the block "
|
||
"size."
|
||
msgstr ""
|
||
"{0} 파티션에 대한 데이터 크기가 블록 크기에 의해 균등하게 나누어질 수 없습니"
|
||
"다."
|
||
|
||
#: Source/Android/jni/WiiUtils.cpp:114
|
||
msgid "The decryption keys need to be appended to the NAND backup file."
|
||
msgstr "해독 키들은 NAND 백업 파일에 첨부될 필요가 있습니다."
|
||
|
||
#: Source/Core/DolphinQt/Settings/BroadbandAdapterSettingsDialog.cpp:68
|
||
msgid ""
|
||
"The default value \"%1\" will work with a local tapserver and newserv. You "
|
||
"can also enter a network location (address:port) to connect to a remote "
|
||
"tapserver."
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/ConvertDialog.cpp:427
|
||
msgid ""
|
||
"The destination file cannot be the same as the source file\n"
|
||
"\n"
|
||
"Please select another destination path for \"%1\""
|
||
msgstr ""
|
||
"원본 파일과 대상 파일이 같을 수 없습니다.\n"
|
||
"\n"
|
||
"\"%1\" 에 대한 다른 대상 경로를 선택하세요"
|
||
|
||
#: Source/Core/Core/Movie.cpp:363
|
||
msgid ""
|
||
"The disc change to \"{0}\" could not be saved in the .dtm file.\n"
|
||
"The filename of the disc image must not be longer than 40 characters."
|
||
msgstr ""
|
||
"\"{0}\" 로 변경한 디스크는 .dtm 파일로 저장될 수 없었습니다.\n"
|
||
"디스크 이미지의 파일명은 40 글자보다 더 길어서는 안됩니다."
|
||
|
||
#: Source/Core/Core/HW/DVD/DVDThread.cpp:310
|
||
msgid "The disc could not be read (at {0:#x} - {1:#x})."
|
||
msgstr "디스크가 읽혀질 수 없었습니다 (위치 {0:#x} - {1:#x})."
|
||
|
||
#: Source/Core/Core/HW/DVD/DVDInterface.cpp:436
|
||
msgid "The disc that was about to be inserted couldn't be found."
|
||
msgstr "삽입되려 했던 디스크를 찾을 수 없습니다."
|
||
|
||
#: Source/Core/DolphinQt/NANDRepairDialog.cpp:36
|
||
msgid ""
|
||
"The emulated NAND is damaged. System titles such as the Wii Menu and the Wii "
|
||
"Shop Channel may not work correctly."
|
||
msgstr ""
|
||
"에뮬된 NAND 가 데미지를 입었습니다. Wii 메뉴와 Wii 샾 채널이 올바르게 구동하"
|
||
"지 않을 지도 모릅니다."
|
||
|
||
#: Source/Core/DolphinQt/WiiUpdate.cpp:34
|
||
msgid "The emulated Wii console has been updated."
|
||
msgstr "에뮬된 Wii 콘솔이 업데이트되었습니다."
|
||
|
||
#: Source/Core/DolphinQt/WiiUpdate.cpp:39
|
||
msgid "The emulated Wii console is already up-to-date."
|
||
msgstr "에뮬된 Wii 콘솔이 이미 최신입니다."
|
||
|
||
#. i18n: MAC stands for Media Access Control. A MAC address uniquely identifies a network
|
||
#. interface (physical) like a serial number. "MAC" should be kept in translations.
|
||
#: Source/Core/DolphinQt/Settings/BroadbandAdapterSettingsDialog.cpp:137
|
||
msgid "The entered MAC address is invalid."
|
||
msgstr "입력된 맥 어드레스가 부적합합니다."
|
||
|
||
#. i18n: Here, PID means Product ID (for a USB device).
|
||
#: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:141
|
||
msgid "The entered PID is invalid."
|
||
msgstr "입력된 PID 가 부적합합니다."
|
||
|
||
#. i18n: Here, VID means Vendor ID (for a USB device).
|
||
#: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:134
|
||
msgid "The entered VID is invalid."
|
||
msgstr "입력된 VID 가 부적합합니다."
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:539
|
||
msgid "The expression contains a syntax error."
|
||
msgstr "표현식에 문법 에러가 있습니다."
|
||
|
||
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:487
|
||
msgid ""
|
||
"The file\n"
|
||
"%1\n"
|
||
"is either corrupted or not a GameCube memory card file.\n"
|
||
"%2"
|
||
msgstr ""
|
||
"파일\n"
|
||
"%1\n"
|
||
"은 맛이 갔거나 게임큐브 메모리 카드 파일이 아닙니다.\n"
|
||
"%2"
|
||
|
||
#: Source/Core/DolphinQt/ConvertDialog.cpp:408
|
||
msgid ""
|
||
"The file %1 already exists.\n"
|
||
"Do you wish to replace it?"
|
||
msgstr ""
|
||
"파일 %1 이 이미 존재합니다.\n"
|
||
"바꾸시겠습니까?"
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:279
|
||
msgid ""
|
||
"The file associated to this file was closed! Did you clear the slot before "
|
||
"saving?"
|
||
msgstr "이 파일과 관련된 파일이 닫혔습니다! 저장 전에 슬롯을 비웠습니까?"
|
||
|
||
#: Source/Core/AudioCommon/WaveFile.cpp:60
|
||
msgid ""
|
||
"The file {0} could not be opened for writing. Please check if it's already "
|
||
"opened by another program."
|
||
msgstr ""
|
||
"{0} 파일은 쓰기 위해 열릴 수 없었습니다. 다른 프로그램에 의해 이미 열려있는"
|
||
"지 확인해주세요."
|
||
|
||
#: Source/Core/AudioCommon/WaveFile.cpp:52
|
||
msgid "The file {0} was already open, the file header will not be written."
|
||
msgstr "{0} 파일이 이미 열려 있습니다, 파일 헤더는 기록되지 않을 것입니다."
|
||
|
||
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:466
|
||
msgid ""
|
||
"The filename %1 does not conform to Dolphin's region code format for memory "
|
||
"cards. Please rename this file to either %2, %3, or %4, matching the region "
|
||
"of the save files that are on it."
|
||
msgstr ""
|
||
"파일이름 %1 가 메모리 카드용 돌핀 지역 코드 포멧과 맞지 않습니다. 거기에 있"
|
||
"는 저장 파일의 지역과 일치하도록 이 파일을 %2, %3, 혹은 %4 로 이름을 바꿔주"
|
||
"세요."
|
||
|
||
#: Source/Core/DiscIO/VolumeVerifier.cpp:431
|
||
msgid "The filesystem is invalid or could not be read."
|
||
msgstr "파일시스템이 부적합하거나 읽혀질 수 없습니다."
|
||
|
||
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:589
|
||
msgid ""
|
||
"The folder %1 does not conform to Dolphin's region code format for GCI "
|
||
"folders. Please rename this folder to either %2, %3, or %4, matching the "
|
||
"region of the save files that are in it."
|
||
msgstr ""
|
||
"%1 폴더는 GCI 폴더를 위한 돌핀의 지역 코드 포멧에 부합하지 않습니다. 그 안에 "
|
||
"있는 저장 파일들의 지역과 매칭되는 %2, %3, 나 %4, 로 이 폴더 이름을 바꿔주세"
|
||
"요."
|
||
|
||
#: Source/Core/DiscIO/VolumeVerifier.cpp:781
|
||
msgid ""
|
||
"The format that the disc image is saved in does not store the size of the "
|
||
"disc image."
|
||
msgstr ""
|
||
"디스크 이미지가 저장되어 있는 포맷이 디스크 이미지 크기를 담고있지 않습니다."
|
||
|
||
#: Source/Core/DiscIO/VolumeVerifier.cpp:887
|
||
msgid "The game ID is inconsistent."
|
||
msgstr "게임 ID 가 일관되지 않습니다."
|
||
|
||
#: Source/Core/DiscIO/VolumeVerifier.cpp:898
|
||
msgid "The game ID is unusually short."
|
||
msgstr "게임 ID 가 비정상적으로 짧습니다."
|
||
|
||
#: Source/Core/DiscIO/VolumeVerifier.cpp:879
|
||
msgid "The game ID is {0} but should be {1}."
|
||
msgstr "게임 ID 가 {0} 이지만 {1} 이어야 합니다."
|
||
|
||
#: Source/Core/DolphinQt/WiiUpdate.cpp:73
|
||
msgid "The game disc does not contain any usable update information."
|
||
msgstr "게임 디스크가 사용가능한 업데이트 정보를 가지고 있지 않습니다."
|
||
|
||
#: Source/Core/Core/NetPlayClient.cpp:291
|
||
msgid "The game is currently running."
|
||
msgstr "게임이 현재 구동중입니다."
|
||
|
||
#: Source/Core/DolphinQt/WiiUpdate.cpp:66
|
||
msgid ""
|
||
"The game's region does not match your console's. To avoid issues with the "
|
||
"system menu, it is not possible to update the emulated console using this "
|
||
"disc."
|
||
msgstr ""
|
||
"게임의 지역이 당신의 콘솔 지역과 맞지 않습니다. 시스템 메뉴로 이슈들을 피하려"
|
||
"고, 이 디스크를 사용한 에뮬된 콘솔을 업데이트하는 것은 불가능합니다."
|
||
|
||
#: Source/Core/VideoBackends/OGL/OGLConfig.cpp:718
|
||
msgid ""
|
||
"The graphics driver is forcibly enabling anti-aliasing for Dolphin. You need "
|
||
"to turn this off in the graphics driver's settings in order for Dolphin to "
|
||
"work.\n"
|
||
"\n"
|
||
"(MSAA with {0} samples found on default framebuffer)"
|
||
msgstr ""
|
||
"그래픽 드라이버가 돌핀에 대한 앤티-앨리어싱을 강제로 활성화하고 있습니다. 돌"
|
||
"핀이 작동하기 위해서는 그래픽 드라이버의 설정에서 이것을 끌 필요가 있습니"
|
||
"다.\n"
|
||
"\n"
|
||
"({0} 을 지닌 MSAA 샘플이 기본 프레임버퍼상에서 발견되었습니다)"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/GameDigestDialog.cpp:155
|
||
msgid "The hashes do not match!"
|
||
msgstr "해쉬가 일치하지 않습니다!"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/GameDigestDialog.cpp:151
|
||
msgid "The hashes match!"
|
||
msgstr "해쉬가 일치합니다!"
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:176
|
||
msgid ""
|
||
"The hero level of this Skylander. Only seen in Skylanders: Spyro's "
|
||
"Adventures. Between 0 and 100"
|
||
msgstr ""
|
||
|
||
#: Source/Core/Core/NetPlayClient.cpp:185
|
||
msgid ""
|
||
"The host code is too long.\n"
|
||
"Please recheck that you have the correct code."
|
||
msgstr ""
|
||
"호스트 코드가 너무 깁니다.\n"
|
||
"올바른 코드인지 다시 확인해 주세요."
|
||
|
||
#: Source/Core/DiscIO/VolumeVerifier.cpp:472
|
||
msgid "The install partition is missing."
|
||
msgstr "설치 파티션이 빠져있습니다."
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:183
|
||
msgid "The last time the figure has been placed on a portal"
|
||
msgstr "포탈에 놓인 마지막 시간"
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:181
|
||
msgid ""
|
||
"The last time the figure has been reset. If the figure has never been reset, "
|
||
"the first time the figure was placed on a portal"
|
||
msgstr ""
|
||
"피겨가 리셋된 마지막 시간. 피겨가 리셋된 적이 없다면, 포탈에 처음 놓인 시간"
|
||
|
||
#: Source/Core/Core/HW/EXI/EXI.cpp:50
|
||
msgid ""
|
||
"The movie indicates that a memory card should be inserted into {0:n}, but "
|
||
"one is not currently inserted (instead, {1} is inserted). For the movie to "
|
||
"sync properly, please change the selected device to Memory Card or GCI "
|
||
"Folder."
|
||
msgstr ""
|
||
"무비는 메모리 카드가 {0:n} 에 삽입되어야 한다고 합니다, 하지만 현재 삽입되어 "
|
||
"있지 않습니다(대신, {1} 가 삽입되어 있습니다). 올바른 무비 동기화를 위해, 선"
|
||
"택된 디바이스를 메모리 카드나 GCI 폴더로 바꿔주세요."
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:178
|
||
msgid "The nickname for this Skylander. Limited to 15 characters"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:159
|
||
msgid "The patches in %1 are not for the selected game or game revision."
|
||
msgstr "%1 에 있는 패치들은 선택된 게임이나 게임 리비전 용이 아닙니다."
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:254
|
||
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:295
|
||
msgid "The profile '%1' does not exist"
|
||
msgstr "프로파일 '%1' 이 존재하지 않습니다"
|
||
|
||
#: Source/Core/Core/Movie.cpp:220
|
||
msgid "The recorded game ({0}) is not the same as the selected game ({1})"
|
||
msgstr "기록된 게임 ({0}) 은 선택된 게임 ({1}) 과 같지 않습니다"
|
||
|
||
#: Source/Core/DiscIO/VolumeVerifier.cpp:916
|
||
msgid ""
|
||
"The region code does not match the game ID. If this is because the region "
|
||
"code has been modified, the game might run at the wrong speed, graphical "
|
||
"elements might be offset, or the game might not run at all."
|
||
msgstr ""
|
||
"지역 코드가 게임 ID 와 맞지 않습니다. 만일 이것이 지역 코드가 수정되어서라"
|
||
"면, 게임은 잘못된 속도로 구동될지도 모릅니다, 그래픽적 요소들이 벗어나거나, "
|
||
"게임이 전혀 구동되지 않을 지도 모릅니다."
|
||
|
||
#: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:195
|
||
msgid "The resulting decrypted AR code doesn't contain any lines."
|
||
msgstr "해독된 AR 코드 결과가 없습니다."
|
||
|
||
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:508
|
||
msgid ""
|
||
"The same file can't be used in multiple slots; it is already used by %1."
|
||
msgstr ""
|
||
"같은 파일이 여러 슬롯에 사용될 수 없습니다; %1 에서 이미 사용되고 있습니다."
|
||
|
||
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:612
|
||
msgid ""
|
||
"The same folder can't be used in multiple slots; it is already used by %1."
|
||
msgstr ""
|
||
"같은 폴더가 멀티 슬롯들에서 사용될 수 없습니다; %1 에 의해 이미 사용되었습니"
|
||
"다."
|
||
|
||
#: Source/Core/Core/NetPlayClient.cpp:288
|
||
msgid "The server and client's NetPlay versions are incompatible."
|
||
msgstr "서버와 클리이언트의 넷플레이 버전이 호환되지 않습니다."
|
||
|
||
#: Source/Core/Core/NetPlayClient.cpp:284
|
||
msgid "The server is full."
|
||
msgstr "서버가 가득 찼습니다."
|
||
|
||
#: Source/Core/Core/NetPlayClient.cpp:297
|
||
msgid "The server sent an unknown error message."
|
||
msgstr "서버가 알려지지 않은 오류 메시지를 보냈습니다."
|
||
|
||
#: Source/Core/VideoBackends/Software/SWmain.cpp:60
|
||
msgid ""
|
||
"The software renderer is significantly slower than other backends and is "
|
||
"only recommended for debugging purposes.\n"
|
||
"\n"
|
||
"Do you really want to enable software rendering? If unsure, select 'No'."
|
||
msgstr ""
|
||
"소프트웨어 렌더러는 다른 백엔드들 보다 상당히 느리고 디버깅 목적으로만 추천됩"
|
||
"니다.\n"
|
||
"\n"
|
||
"소프트웨어 렌더링을 활성을 정말 원합니까? 잘 모르겠으면, '아니오'를 선택하세"
|
||
"요."
|
||
|
||
#. i18n: This is "common" as in "shared", not the opposite of "uncommon"
|
||
#: Source/Core/DiscIO/VolumeVerifier.cpp:976
|
||
msgid "The specified common key index is {0} but should be {1}."
|
||
msgstr "명시된 공통 키 인덱스는 {0} 입니다 하지만 {1} 이어야 합니다."
|
||
|
||
#: Source/Core/Core/Boot/Boot.cpp:201
|
||
msgid "The specified file \"{0}\" does not exist"
|
||
msgstr "기술된 \"{0}\" 파일은 존재하지 않습니다"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1197
|
||
msgid ""
|
||
"The system-reserved part of your NAND contains %1 blocks (%2 KiB) of data, "
|
||
"out of an allowed maximum of %3 blocks (%4 KiB)."
|
||
msgstr ""
|
||
"NAND 의 시스템-예약 부분이 %1 블럭 (%2 KiB) 의 데이터를 포함합니다, %3 블럭 "
|
||
"(%4 KiB) 의 최대 허용을 벗어납니다."
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:544
|
||
msgid "The target memory card already contains a file \"%1\"."
|
||
msgstr "대상 메모리 카드가 이미 파일 \"%1\" 을 가지고 있습니다."
|
||
|
||
#. i18n: "Ticket" here is a kind of digital authorization to use a certain title (e.g. a game)
|
||
#: Source/Core/DiscIO/VolumeVerifier.cpp:994
|
||
msgid "The ticket is not correctly signed."
|
||
msgstr "티켓이 올바르게 서명되어 있지 않습니다."
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:180
|
||
msgid "The total time this figure has been used inside a game in seconds"
|
||
msgstr "이 피겨가 게임안에서 사용된 초단위 총시간"
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:174
|
||
msgid "The toy code for this figure. Only available for real figures."
|
||
msgstr "이 피겨용 토이 코드. 리얼 피겨에서만 사용가능."
|
||
|
||
#: Source/Core/DiscIO/VolumeVerifier.cpp:523
|
||
msgid "The type of a partition could not be read."
|
||
msgstr "파티션 종류가 읽혀질 수 없었습니다."
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:85
|
||
msgid "The type of this Skylander does not have any data that can be modified!"
|
||
msgstr ""
|
||
"이 스카이랜더의 타입은 수정될 수 있는 어느 데이터도 가지고 있지 않습니다!"
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:92
|
||
msgid "The type of this Skylander is unknown!"
|
||
msgstr "이 스카이랜더의 타입은 알려지지 않았습니다!"
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:99
|
||
msgid ""
|
||
"The type of this Skylander is unknown, or can't be modified at this time!"
|
||
msgstr ""
|
||
"이 스카이랜더의 타입은 알려지지 않았거나, 이 순간에 수정될 수 없습니다!"
|
||
|
||
#: Source/Core/DolphinQt/WiiUpdate.cpp:60
|
||
msgid ""
|
||
"The update has been cancelled. It is strongly recommended to finish it in "
|
||
"order to avoid inconsistent system software versions."
|
||
msgstr ""
|
||
"업데이트가 취소되었습니다. 불안정한 시스템 소프트웨어 버전을 피하기위해 종료"
|
||
"할 것을 강력히 권장합니다."
|
||
|
||
#: Source/Core/DiscIO/VolumeVerifier.cpp:684
|
||
msgid "The update partition does not contain the IOS used by this title."
|
||
msgstr "업데이트 파티션이 이 타이틀에서 사용되는 IOS 를 담고 있지 않습니다."
|
||
|
||
#: Source/Core/DiscIO/VolumeVerifier.cpp:457
|
||
msgid "The update partition is missing."
|
||
msgstr "업데이트 파티션이 빠져있습니다."
|
||
|
||
#: Source/Core/DiscIO/VolumeVerifier.cpp:492
|
||
msgid "The update partition is not at its normal position."
|
||
msgstr "업데이트 파티션이 정상적 위치에 있지 않습니다."
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1189
|
||
msgid ""
|
||
"The user-accessible part of your NAND contains %1 blocks (%2 KiB) of data, "
|
||
"out of an allowed maximum of %3 blocks (%4 KiB)."
|
||
msgstr ""
|
||
"NAND 의 사용자-접근가능 부분이 %1 블럭 (%2 KiB) 의 데이터를 포함합니다, %3 블"
|
||
"럭 (%4 KiB) 의 최대 허용을 벗어납니다."
|
||
|
||
#: Source/Core/DiscIO/VolumeVerifier.cpp:643
|
||
msgid "The {0} partition does not have a valid file system."
|
||
msgstr "{0} 파티션은 적합한 파일 시스템이 없습니다."
|
||
|
||
#: Source/Core/DiscIO/VolumeVerifier.cpp:572
|
||
msgid "The {0} partition does not seem to contain valid data."
|
||
msgstr "{0} 파티션은 적합한 데이터를 가지고 있지 않은 것 같습니다."
|
||
|
||
#: Source/Core/DiscIO/VolumeVerifier.cpp:594
|
||
msgid "The {0} partition is not correctly signed."
|
||
msgstr "{0} 파티션은 올바르게 서명되어 있지 않습니다."
|
||
|
||
#: Source/Core/DiscIO/VolumeVerifier.cpp:539
|
||
msgid "The {0} partition is not properly aligned."
|
||
msgstr "{0} 파티션은 올바르게 정렬되어 있지 않습니다."
|
||
|
||
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:384
|
||
msgid "Theme"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DiscIO/VolumeVerifier.cpp:445
|
||
msgid "There are too many partitions in the first partition table."
|
||
msgstr "첫 파티션 테이블에 너무 많은 파티션들이 있습니다."
|
||
|
||
#: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:806
|
||
msgid ""
|
||
"There are unsaved changes in \"%1\".\n"
|
||
"\n"
|
||
"Do you want to save before closing?"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:582
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:593
|
||
msgid "There is nothing to save!"
|
||
msgstr ""
|
||
|
||
#: Source/Core/Core/State.cpp:1050
|
||
msgid "There is nothing to undo!"
|
||
msgstr "되돌릴 것이 없습니다!"
|
||
|
||
#: Source/Core/DolphinQt/GameList/GameList.cpp:495
|
||
msgid "There was an issue adding a shortcut to the desktop"
|
||
msgstr "데스크탑에 바로가기 추가하기에 문제가 있었습니다"
|
||
|
||
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:154
|
||
msgid ""
|
||
"These settings override core Dolphin settings.\n"
|
||
"Undetermined means the game uses Dolphin's setting."
|
||
msgstr ""
|
||
"이 설정들은 핵심 돌핀 설정들을 덮어씁니다.\n"
|
||
"결정되지 않은 것은 게임이 돌핀의 설정을 사용함을 뜻합니다."
|
||
|
||
#: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:167
|
||
msgid ""
|
||
"This Action Replay code contains both encrypted and unencrypted lines; you "
|
||
"should check that you have entered it correctly.\n"
|
||
"\n"
|
||
"Do you want to discard all unencrypted lines?"
|
||
msgstr ""
|
||
"이 액션 리플레이 코드는 암호와 비암호화된 줄들을 둘다 포함하고 있습니다; 올바"
|
||
"르게 입력했는지 확인해야합니다.\n"
|
||
"\n"
|
||
"비암호화된 줄들을 전부 제거하겠습니까?"
|
||
|
||
#: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:250
|
||
msgid "This Gecko code doesn't contain any lines."
|
||
msgstr "Gecko 코드가 아무 줄도 포함하고 있지 않습니다."
|
||
|
||
#. i18n: You may want to leave the term "ERROR #002" untranslated,
|
||
#. since the emulated software always displays it in English.
|
||
#: Source/Core/DiscIO/VolumeVerifier.cpp:941
|
||
msgid ""
|
||
"This Korean title is set to use an IOS that typically isn't used on Korean "
|
||
"consoles. This is likely to lead to ERROR #002."
|
||
msgstr ""
|
||
"이 한국 타이틀은 보통 한국 콘솔에서 사용되지 않은 IOS 를 사용하게 세팅되어 있"
|
||
"습니다. 이것은 ERROR #002 로 이어질 가능성이 있습니다."
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:102
|
||
msgid "This Skylander type can't be modified yet!"
|
||
msgstr "이 스카이랜더 타입은 아직 수정될 수 없습니다!"
|
||
|
||
#: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:153
|
||
msgid "This USB device is already whitelisted."
|
||
msgstr "이 USB 장치는 이미 와이트리스트되어 있습니다."
|
||
|
||
#: Source/Core/Core/ConfigManager.cpp:285
|
||
msgid "This WAD is not bootable."
|
||
msgstr "이 WAD 는 부팅이 가능하지 않습니다."
|
||
|
||
#: Source/Core/Core/ConfigManager.cpp:280
|
||
msgid "This WAD is not valid."
|
||
msgstr "이 WAD 는 적합하지 않습니다."
|
||
|
||
#: Source/Core/Core/ActionReplay.cpp:908
|
||
msgid ""
|
||
"This action replay simulator does not support codes that modify Action "
|
||
"Replay itself."
|
||
msgstr ""
|
||
"이 액션 리플레이 시뮬레이터는 액션 리플레이 스스로 수정한 코드를 지원하지 않"
|
||
"습니다."
|
||
|
||
#: Source/Core/Common/x64CPUDetect.cpp:83
|
||
msgid ""
|
||
"This build of Dolphin is not natively compiled for your CPU.\n"
|
||
"Please run the ARM64 build of Dolphin for a better experience."
|
||
msgstr ""
|
||
"이 돌핀 빌드는 본래 당신의 CPU 용으로 컴파일되어 있지 않습니다.\n"
|
||
"더 나은 경험을 위해 돌핀의 ARM64 빌드를 구동하세요."
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:265
|
||
#: Source/Core/DolphinQt/GameList/GameList.cpp:831
|
||
msgid "This cannot be undone!"
|
||
msgstr "이것은 되돌릴 수 없습니다!"
|
||
|
||
#: Source/Core/DiscIO/VolumeVerifier.cpp:828
|
||
msgid "This debug disc image has the size of a retail disc image."
|
||
msgstr "이 디버그 디스크 이미지는 리테일 디스크 이미지 크기를 가지고 있습니다."
|
||
|
||
#: Source/Core/DiscIO/VolumeVerifier.cpp:851
|
||
msgid "This disc image has an unusual size."
|
||
msgstr "이 디스크 이미지는 비정상적인 크기입니다."
|
||
|
||
#: Source/Core/DiscIO/VolumeVerifier.cpp:845
|
||
msgid ""
|
||
"This disc image has an unusual size. This will likely make the emulated "
|
||
"loading times longer. You will likely be unable to share input recordings "
|
||
"and use NetPlay with anyone who is using a good dump."
|
||
msgstr ""
|
||
"이 디스크 이미지는 비정상 크기입니다. 이것은 대체로 에뮬된 로딩 시간을 더 길"
|
||
"게 만들 것입니다. 입력 녹화들을 공유하거나 좋은 덤프를 사용하는 누군가와 넷플"
|
||
"레이를 사용하는 것들을 대체로 할 수 없을 것입니다."
|
||
|
||
#: Source/Core/DiscIO/VolumeVerifier.cpp:1013
|
||
msgid ""
|
||
"This disc image is in the NKit format. It is not a good dump in its current "
|
||
"form, but it might become a good dump if converted back. The CRC32 of this "
|
||
"file might match the CRC32 of a good dump even though the files are not "
|
||
"identical."
|
||
msgstr ""
|
||
"이 디스크 이미지는 Nkit 포맷으로 되어 있습니다. 그것은 현재 폼에서 좋은 덤프"
|
||
"가 아닙니다. 하지만 되돌려 변경된다면 좋은 덤프가 될지도 모릅니다. 비록 파일"
|
||
"들이 똑같지는 않더라도 이 파일의 CRC32 가 좋은 덤프의 CRC32 와 매치될지도 모"
|
||
"릅니다."
|
||
|
||
#: Source/Core/DiscIO/VolumeVerifier.cpp:801
|
||
msgid ""
|
||
"This disc image is too small and lacks some data. If your dumping program "
|
||
"saved the disc image as several parts, you need to merge them into one file."
|
||
msgstr ""
|
||
"디스크 이미지가 너무 작고 일부 데이터가 부족합니다. 당신의 덤핑 프로그램이 디"
|
||
"스크 이미지를 여러 부분으로 저장했다면, 한 파일로 통합할 필요가 있습니다."
|
||
|
||
#: Source/Core/DiscIO/VolumeVerifier.cpp:798
|
||
msgid ""
|
||
"This disc image is too small and lacks some data. The problem is most likely "
|
||
"that this is a dual-layer disc that has been dumped as a single-layer disc."
|
||
msgstr ""
|
||
"이 디스크 이미지는 너무 작고 일부 데이터가 부족합니다. 싱글-레이어 디스크처"
|
||
"럼 덤프된 듀얼-레이어 디스크인 문제일 공산이 큽니다."
|
||
|
||
#: Source/Core/VideoCommon/CommandProcessor.cpp:715
|
||
msgid ""
|
||
"This error is usually caused by the emulated GPU desyncing with the emulated "
|
||
"CPU, but your current settings make this unlikely to happen. If this error "
|
||
"is stopping the game from working, please report it to the developers."
|
||
msgstr ""
|
||
"이 에러는 보통 에뮬된 GPU 와 에뮬된 CPU 가 갈려서 유발됩니다, 하지만 당신의 "
|
||
"현재 설정들은 이것이 일어나기 힘들게 만듭니다. 이 에러가 게임을 멈추게하면, "
|
||
"개발자들에게 리포트하세요."
|
||
|
||
#: Source/Core/VideoCommon/CommandProcessor.cpp:708
|
||
msgid ""
|
||
"This error is usually caused by the emulated GPU desyncing with the emulated "
|
||
"CPU. Turn off the \"Dual Core\" setting to avoid this."
|
||
msgstr ""
|
||
"이 에러는 보통 에뮬된 GPU 와 에뮬된 CPU 가 갈려서 유발됩니다. 이것을 피하려"
|
||
"면 \"듀얼 코어\" 설정을 끄세요."
|
||
|
||
#: Source/Core/DolphinQt/Config/HardcoreWarningWidget.cpp:38
|
||
msgid "This feature is disabled in hardcore mode."
|
||
msgstr ""
|
||
|
||
#: Source/Core/DiscIO/NANDImporter.cpp:116
|
||
msgid "This file does not contain a valid Wii filesystem."
|
||
msgstr "이 파일은 적합한 Wii 파일시스템을 지니고 있지 않습니다"
|
||
|
||
#: Source/Core/DiscIO/NANDImporter.cpp:55
|
||
msgid "This file does not look like a BootMii NAND backup."
|
||
msgstr "이 파일은 BootMii NAND 백업처럼 보이지 않습니다."
|
||
|
||
#: Source/Core/DiscIO/VolumeVerifier.cpp:773
|
||
msgid ""
|
||
"This game has been hacked to fit on a single-layer DVD. Some content such as "
|
||
"pre-rendered videos, extra languages or entire game modes will be broken. "
|
||
"This problem generally only exists in illegal copies of games."
|
||
msgstr ""
|
||
"이것은 싱글-레이어 DVD 에 맞게 해킹된 게임입니다. 사전-렌더된 비디오들 같은 "
|
||
"일부 내용들, 추가 언어들이나 전체 게임 모드들이 고장날 것입니다. 이 문제는 일"
|
||
"반적으로 불법 복제 게임들에만 존제합니다."
|
||
|
||
#: Source/Core/VideoCommon/VideoBackendBase.cpp:195
|
||
msgid ""
|
||
"This game requires bounding box emulation to run properly but your graphics "
|
||
"card or its drivers do not support it. As a result you will experience bugs "
|
||
"or freezes while running this game."
|
||
msgstr ""
|
||
"이 게임은 올바르게 구동하려면 바운딩 박스 에뮬레이션이 필요하지만 당신의 그래"
|
||
"픽 카드나 드라이버가 그것을 지원하지 않습니다. 결과적으로 이 게임을 구동하는 "
|
||
"동안 버그나 프리징을 겪을 것입니다."
|
||
|
||
#: Source/Core/DiscIO/VolumeVerifier.cpp:1408
|
||
msgid "This is a bad dump."
|
||
msgstr "이것은 안 좋은 덤프입니다."
|
||
|
||
#: Source/Core/DiscIO/VolumeVerifier.cpp:1401
|
||
msgid ""
|
||
"This is a bad dump. This doesn't necessarily mean that the game won't run "
|
||
"correctly."
|
||
msgstr ""
|
||
"이것은 안 좋은 덤프입니다. 이것이 필연적으로 게임이 올바르게 구동되지 않을 것"
|
||
"이라는 것을 의미하지는 않습니다."
|
||
|
||
#: Source/Core/DiscIO/VolumeVerifier.cpp:1368
|
||
msgid ""
|
||
"This is a good dump according to Redump.org, but Dolphin has found problems. "
|
||
"This might be a bug in Dolphin."
|
||
msgstr ""
|
||
"Redump.org 에 따르면 이것은 좋은 덤프입니다, 하지만 돌핀이 문제를 발견했습니"
|
||
"다. 이것은 돌핀쪽 버그 일지도 모릅니다."
|
||
|
||
#: Source/Core/DiscIO/VolumeVerifier.cpp:1363
|
||
msgid "This is a good dump."
|
||
msgstr "이것은 좋은 덤프입니다."
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:304
|
||
msgid "This only applies to the initial boot of the emulated software."
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:302
|
||
msgid "This session requires a password:"
|
||
msgstr "이 세션은 패스워드가 필요합니다:"
|
||
|
||
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:184
|
||
msgid ""
|
||
"This setting allows you to set a custom real time clock (RTC) separate from "
|
||
"your current system time.\n"
|
||
"\n"
|
||
"If unsure, leave this unchecked."
|
||
msgstr ""
|
||
"이 설정은 현재 시스템 시간과 분리시켜 사용자 지정 실제 시간 시계(RTC)를 세팅"
|
||
"하도록 해줍니다.\n"
|
||
"\n"
|
||
"잘 모르겠으면, 체크 해제해 두세요."
|
||
|
||
#: Source/Core/DolphinQt/AboutDialog.cpp:76
|
||
msgid "This software should not be used to play games you do not legally own."
|
||
msgstr ""
|
||
"이 소프트웨어는 합법적 소유가 아닌 게임을 플레이하기 위해 쓰여서는 안됩니다."
|
||
|
||
#: Source/Core/Core/ConfigManager.cpp:303
|
||
msgid "This title cannot be booted."
|
||
msgstr "이 타이틀은 부팅될 수 없습니다."
|
||
|
||
#: Source/Core/DiscIO/VolumeVerifier.cpp:949
|
||
msgid "This title is set to use an invalid IOS."
|
||
msgstr "이 타이틀은 부적합 IOS 를 사용하도록 설정되어 있습니다."
|
||
|
||
#. i18n: This is "common" as in "shared", not the opposite of "uncommon"
|
||
#: Source/Core/DiscIO/VolumeVerifier.cpp:963
|
||
msgid "This title is set to use an invalid common key."
|
||
msgstr "이 타이틀은 부적합 공유 키를 사용하도록 설정되어 있습니다."
|
||
|
||
#: Source/Core/Core/HW/DSPHLE/UCodes/UCodes.cpp:325
|
||
msgid ""
|
||
"This title might be incompatible with DSP HLE emulation. Try using LLE if "
|
||
"this is homebrew.\n"
|
||
"\n"
|
||
"DSPHLE: Unknown ucode (CRC = {0:08x}) - forcing AX."
|
||
msgstr ""
|
||
"이 타이틀은 DSP HLE 에뮬레이션과 호환되지 않는 것 같습니다. 이것이 자가제작이"
|
||
"라면 LLE를 사용하세요.\n"
|
||
"\n"
|
||
"DSPHLE: 알려지지 않은 ucode (CRC = {0:08x}) - 강제 AX."
|
||
|
||
#: Source/Core/Core/HW/DSPHLE/UCodes/UCodes.cpp:316
|
||
msgid ""
|
||
"This title might be incompatible with DSP HLE emulation. Try using LLE if "
|
||
"this is homebrew.\n"
|
||
"\n"
|
||
"Unknown ucode (CRC = {0:08x}) - forcing AXWii."
|
||
msgstr ""
|
||
"이 타이틀은 DSP HLE 에뮬레이션과 호환되지 않는 것 같습니다. 이것이 자가제작이"
|
||
"라면 LLE를 사용하세요.\n"
|
||
"\n"
|
||
"알려지지 않은 ucode (CRC = {0:08x}) - 강제 AXWii."
|
||
|
||
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:139
|
||
msgid ""
|
||
"This value is added to the convergence value set in the graphics "
|
||
"configuration."
|
||
msgstr "이 값은 그래픽 환경설정에 설정된 수렴 값에 추가되어집니다."
|
||
|
||
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:137
|
||
msgid ""
|
||
"This value is multiplied with the depth set in the graphics configuration."
|
||
msgstr "이 값은 그래픽 환경설정에서 설정된 깊이와 곱해집니다."
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:454
|
||
msgid ""
|
||
"This will also filter unconditional branches.\n"
|
||
"To filter for or against unconditional branches,\n"
|
||
"use the Branch Type filter options."
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:161
|
||
msgid ""
|
||
"This will limit the speed of chunked uploading per client, which is used for "
|
||
"save sync."
|
||
msgstr ""
|
||
"이것은 클라이언트마다 덩어리된 업로드하기의 속도를 제한할 것입니다, 저장 동기"
|
||
"화에 쓰입니다."
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:180
|
||
msgid ""
|
||
"This will sync additional graphics settings, and force everyone to the same "
|
||
"internal resolution.\n"
|
||
"May prevent desync in some games that use EFB reads. Please ensure everyone "
|
||
"uses the same video backend."
|
||
msgstr ""
|
||
"이것은 추가적인 그래픽 설정을 동기화할 것입니다, 그리고 모든이를 같은 내부 해"
|
||
"상도로 강제합니다.\n"
|
||
"EFB 읽기를 사용하는 일부 게임에서 비동기화를 막을지도 모릅니다. 모두 같은 비"
|
||
"디오 백엔드를 사용하는지 확실히 하세요."
|
||
|
||
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:147
|
||
msgid "Thread context"
|
||
msgstr "쓰레드 맥락"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:26
|
||
msgid "Threads"
|
||
msgstr "쓰레드"
|
||
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/MixedTriggers.cpp:26
|
||
msgid "Threshold"
|
||
msgstr "한계점"
|
||
|
||
#: Source/Core/UICommon/UICommon.cpp:529
|
||
msgid "TiB"
|
||
msgstr "TiB"
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Nunchuk.cpp:55
|
||
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:231
|
||
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtensionMotionSimulation.cpp:32
|
||
msgid "Tilt"
|
||
msgstr "기울기"
|
||
|
||
#. i18n: Refers to the "Calibration" setting of gyroscope input.
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:49
|
||
msgid "Time period of stable input to trigger calibration. (zero to disable)"
|
||
msgstr "측정을 작동시키기 위한 안정적 입력 기간. (제로는 비활성)"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:294
|
||
msgid "Timed Out"
|
||
msgstr "시간 초과"
|
||
|
||
#: Source/Core/DolphinQt/GameList/GameList.cpp:997
|
||
#: Source/Core/DolphinQt/GameList/GameListModel.cpp:214
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:154
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:675
|
||
msgid "Title"
|
||
msgstr "타이틀"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:309
|
||
msgid "To"
|
||
msgstr "To"
|
||
|
||
#: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:183
|
||
msgid "To log in, stop the current emulation."
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:132
|
||
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:99
|
||
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:114
|
||
msgid "To:"
|
||
msgstr "까지:"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:348
|
||
msgid "Toggle &Fullscreen"
|
||
msgstr "전체화면 토글(&F)"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:128
|
||
msgid "Toggle 3D Anaglyph"
|
||
msgstr "3D 애너글리프 토글"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:126
|
||
msgid "Toggle 3D Side-by-Side"
|
||
msgstr "3D 사이드-바이-사이드 토글"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:127
|
||
msgid "Toggle 3D Top-Bottom"
|
||
msgstr "3D 탑-바텀 토글"
|
||
|
||
#: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:62
|
||
msgid "Toggle All Log Types"
|
||
msgstr "모든 로그 타입 토글"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:110
|
||
msgid "Toggle Aspect Ratio"
|
||
msgstr "종횡비 토글"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:79
|
||
#: Source/Core/DolphinQt/Debugger/MemoryViewWidget.cpp:902
|
||
msgid "Toggle Breakpoint"
|
||
msgstr "중단점 토글"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:109
|
||
msgid "Toggle Crop"
|
||
msgstr "자르기 토글"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:117
|
||
msgid "Toggle Custom Textures"
|
||
msgstr "사용자 지정 텍스처 토글"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:112
|
||
msgid "Toggle EFB Copies"
|
||
msgstr "EFB 복사 토글"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:115
|
||
msgid "Toggle Fog"
|
||
msgstr "안개 토글"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:34
|
||
msgid "Toggle Fullscreen"
|
||
msgstr "전체화면 토글"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:31
|
||
msgid "Toggle Pause"
|
||
msgstr "일시정지 토글"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:89
|
||
msgid "Toggle SD Card"
|
||
msgstr "SD 카드 토글"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:111
|
||
msgid "Toggle Skip EFB Access"
|
||
msgstr "EFB 엑세스 스킵 토글"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:116
|
||
msgid "Toggle Texture Dumping"
|
||
msgstr "텍스처 덤핑 토글"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:90
|
||
msgid "Toggle USB Keyboard"
|
||
msgstr "USB 키보드 토글"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:113
|
||
msgid "Toggle XFB Copies"
|
||
msgstr "XFB 복사 토글"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:114
|
||
msgid "Toggle XFB Immediate Mode"
|
||
msgstr "XFB 즉시 모드 토글"
|
||
|
||
#: Source/Core/InputCommon/ControlReference/ExpressionParser.cpp:966
|
||
msgid "Tokenizing failed."
|
||
msgstr "토큰화를 실패했습니다."
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:350
|
||
msgid "Tool Controls"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/ToolBar.cpp:29
|
||
msgid "Toolbar"
|
||
msgstr "툴바"
|
||
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:358
|
||
msgid "Top"
|
||
msgstr "위"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:210
|
||
msgid "Top-and-Bottom"
|
||
msgstr "위 아래로"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:267
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchTableModel.cpp:49
|
||
msgid "Total Hits"
|
||
msgstr "총 히트"
|
||
|
||
#. i18n: Refers to an amount of rotational movement about the "pitch" axis.
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:55
|
||
msgid "Total Pitch"
|
||
msgstr "총 피치"
|
||
|
||
#. i18n: Refers to an amount of rotational movement about the "yaw" axis.
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:46
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUCursor.cpp:35
|
||
msgid "Total Yaw"
|
||
msgstr "총 요"
|
||
|
||
#. i18n: Refers to emulated wii remote movements.
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:59
|
||
msgid "Total rotation about the pitch axis."
|
||
msgstr "피치 축에 대한 총 회전."
|
||
|
||
#. i18n: Refers to emulated wii remote movements.
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:50
|
||
msgid "Total rotation about the yaw axis."
|
||
msgstr "요 축에 대한 총 회전."
|
||
|
||
#. i18n: Refering to emulated wii remote movement.
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:145
|
||
msgid "Total travel distance."
|
||
msgstr "총 이동 거리"
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/DrawsomeTablet.cpp:32
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/UDrawTablet.cpp:51
|
||
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:195
|
||
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:210
|
||
msgid "Touch"
|
||
msgstr "터치"
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:121
|
||
msgid "Toy code:"
|
||
msgstr "토이 코드:"
|
||
|
||
#: Source/Core/DiscIO/Enums.cpp:101
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:178
|
||
msgid "Traditional Chinese"
|
||
msgstr "전통 중국어"
|
||
|
||
#. i18n: One of the figure types in the Skylanders games.
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:420
|
||
msgid "Trap"
|
||
msgstr "함정"
|
||
|
||
#. i18n: One of the figure types in the Skylanders games.
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:409
|
||
msgid "Trap Master"
|
||
msgstr "함정 마스터"
|
||
|
||
#. i18n: Figures for the game Skylanders: Trap Team. The game has the same title in all countries
|
||
#. it was released in. It was not released in Japan.
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:271
|
||
msgid "Trap Team"
|
||
msgstr "트랩 팀"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:996
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:1000
|
||
msgid "Traversal Error"
|
||
msgstr "횡단 에러"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:194
|
||
msgid "Traversal Server"
|
||
msgstr "횡단 서버"
|
||
|
||
#: Source/Core/Core/NetPlayClient.cpp:1979
|
||
msgid "Traversal server timed out connecting to the host"
|
||
msgstr "횡단 서버가 호스트에 연결중 시간이 초과되었습니다."
|
||
|
||
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:53
|
||
msgid ""
|
||
"Tries to translate branches ahead of time, improving performance in most "
|
||
"cases. Defaults to <b>True</b>"
|
||
msgstr ""
|
||
"분기들을 미리 해석 시도합니다, 대부분의 경우에서 성능을 향상시킵니다. 기본값"
|
||
"은 <b>켜기</b>"
|
||
|
||
#: Source/Core/Core/HW/EXI/EXI_Device.h:101
|
||
msgid "Triforce AM Baseboard"
|
||
msgstr "트라이포스 AM 베이스보드"
|
||
|
||
#: Source/Core/Core/HW/GCPadEmu.h:60
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Classic.h:222
|
||
#: Source/Core/DolphinQt/Config/Mapping/GCPadEmu.cpp:33
|
||
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:63
|
||
#: Source/Core/DolphinQt/TAS/GCTASInputWindow.cpp:38
|
||
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:213
|
||
msgid "Triggers"
|
||
msgstr "트리거"
|
||
|
||
#. i18n: One of the figure types in the Skylanders games.
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:415
|
||
msgid "Trophy"
|
||
msgstr "트로피"
|
||
|
||
#: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:127
|
||
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:270
|
||
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:331
|
||
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:353
|
||
msgid "Type"
|
||
msgstr "타입"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:205
|
||
msgid "Type-based Alignment"
|
||
msgstr "타입-기반 정돈"
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:49
|
||
msgid "Typical GameCube/Wii Address Space"
|
||
msgstr "전형적 게임큐브/Wii 주소 공간"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:297
|
||
msgid "UNKNOWN"
|
||
msgstr "알려지지 않음"
|
||
|
||
#: Source/Core/DiscIO/Enums.cpp:30
|
||
msgid "USA"
|
||
msgstr "미국"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/HotkeyUSBEmu.cpp:21
|
||
msgid "USB Device Emulation"
|
||
msgstr "USB 장치 에뮬레이션"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:453
|
||
msgid "USB Emulation"
|
||
msgstr "USB 에뮬레이션"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:368
|
||
msgid "USB Emulation Devices"
|
||
msgstr "USB 에뮬레이션 장치들"
|
||
|
||
#: Source/Core/Core/HW/EXI/EXI_Device.h:102
|
||
msgid "USB Gecko"
|
||
msgstr "USB Gecko"
|
||
|
||
#: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:132
|
||
#: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:139
|
||
#: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:152
|
||
msgid "USB Whitelist Error"
|
||
msgstr "USB 와이트리스트 에러"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:287
|
||
msgid ""
|
||
"Ubershaders are never used. Stuttering will occur during shader compilation, "
|
||
"but GPU demands are low.<br><br>Recommended for low-end hardware. "
|
||
"<br><br><dolphin_emphasis>If unsure, select this mode.</dolphin_emphasis>"
|
||
msgstr ""
|
||
"우버쉐이더스가 결코 사용되지 않습니다. 버벅임이 쉐이더 컴파일 동안 발생할 것"
|
||
"입니다. 하지만 GPU 요구가 낮습니다.<br><br>로-엔드 하드웨어에 추천됩니다."
|
||
"<br><br><dolphin_emphasis>모르겠으면, 이 모드를 선택하세요.</"
|
||
"dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:292
|
||
msgid ""
|
||
"Ubershaders will always be used. Provides a near stutter-free experience at "
|
||
"the cost of very high GPU performance requirements."
|
||
"<br><br><dolphin_emphasis>Don't use this unless you encountered stuttering "
|
||
"with Hybrid Ubershaders and have a very powerful GPU.</dolphin_emphasis>"
|
||
msgstr ""
|
||
"우버 쉐이더가 항상 사용될 것입니다. 매우 높은 GPU 성능 요구를 대가로 거의 버"
|
||
"벅임 없는 경험을 제공합니다.<br><br><dolphin_emphasis>하이브리드 우버쉐이더"
|
||
"로 버벅임을 겪었고 매우 강력한 GPU를 가지고 있지 않다면 이것을 사용하지 마세"
|
||
"요.</dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:297
|
||
msgid ""
|
||
"Ubershaders will be used to prevent stuttering during shader compilation, "
|
||
"but specialized shaders will be used when they will not cause stuttering."
|
||
"<br><br>In the best case it eliminates shader compilation stuttering while "
|
||
"having minimal performance impact, but results depend on video driver "
|
||
"behavior."
|
||
msgstr ""
|
||
"우버쉐이더스가 쉐이더 컴파일 동안 버벅임을 막기위해 사용되어질 것입니다. 하지"
|
||
"만 버벅임을 유발하지 않는다면 특화된 쉐이더들이 사용될 것입니다. <br><br>최상"
|
||
"의 경우 미약한 성능 타격을 얻는 반면 쉐이더 컴파일 버벅임을 완전제거합니다, "
|
||
"하지만 결과는 비디오 드라이버 행동에 달려있습니다."
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1408
|
||
msgid "Unable to auto-detect RSO module"
|
||
msgstr "RSO 모듈을 자동-감지할 수 없습니다"
|
||
|
||
#: Source/Core/UICommon/AutoUpdate.cpp:208
|
||
msgid "Unable to contact update server."
|
||
msgstr "업데이트 서버에 접촉할 수 없습니다."
|
||
|
||
#: Source/Core/UICommon/AutoUpdate.cpp:280
|
||
msgid "Unable to create updater copy."
|
||
msgstr "업데이터 복사를 생성할 수 없습니다."
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:98
|
||
msgid "Unable to modify Skylander!"
|
||
msgstr "스카이랜더를 수정할 수 없습니다!"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:706
|
||
msgid "Unable to open file."
|
||
msgstr "파일 열기가 불가능합니다."
|
||
|
||
#: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:150
|
||
msgid ""
|
||
"Unable to parse line %1 of the entered AR code as a valid encrypted or "
|
||
"decrypted code. Make sure you typed it correctly.\n"
|
||
"\n"
|
||
"Would you like to ignore this line and continue parsing?"
|
||
msgstr ""
|
||
"입력된 AR 코드의 %1 라인을 적합한 암호화되거나 해독된 코드로 분석할 수 없습니"
|
||
"다. 올바로 타이핑했는지 확인하세요.\n"
|
||
"\n"
|
||
"이 라인을 무시하고 분석을 계속합니까?"
|
||
|
||
#: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:237
|
||
msgid ""
|
||
"Unable to parse line %1 of the entered Gecko code as a valid code. Make sure "
|
||
"you typed it correctly.\n"
|
||
"\n"
|
||
"Would you like to ignore this line and continue parsing?"
|
||
msgstr ""
|
||
"입력된 Gecko 코드의 %1 라인을 적합한 코드로 분석할 수 없습니다. 올바로 타이핑"
|
||
"했는지 확인하세요.\n"
|
||
"\n"
|
||
"이 라인을 무시하고 분석을 계속합니까?"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:714
|
||
msgid "Unable to read file."
|
||
msgstr "파일 읽기가 불가능합니다."
|
||
|
||
#: Source/Core/UICommon/AutoUpdate.cpp:285
|
||
msgid "Unable to set permissions on updater copy."
|
||
msgstr "업데이터 복사상에 승인 설정을 할 수 없습니다."
|
||
|
||
#: Source/Core/DiscIO/NANDImporter.cpp:297
|
||
msgid "Unable to write to file {0}"
|
||
msgstr "{0} 파일에 쓸 수 없습니다"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:97
|
||
msgid "Unbound"
|
||
msgstr "풀림"
|
||
|
||
#: Source/Core/DolphinQt/ConvertDialog.cpp:345
|
||
msgid "Uncompressed GC/Wii images (*.iso *.gcm)"
|
||
msgstr "압축풀린 GC/Wii 이미지들 (*.iso *.gcm)"
|
||
|
||
#. i18n: One of the elements in the Skylanders games. Japanese: アンデッド. For official
|
||
#. translations in other languages, check the SuperChargers manual at
|
||
#. https://support.activision.com/manuals
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:349
|
||
msgid "Undead"
|
||
msgstr "언데드"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:181 Source/Core/DolphinQt/MenuBar.cpp:370
|
||
msgid "Undo Load State"
|
||
msgstr "상태 로드 되돌리기"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:182 Source/Core/DolphinQt/MenuBar.cpp:387
|
||
msgid "Undo Save State"
|
||
msgstr "상태 저장 되돌리기"
|
||
|
||
#: Source/Core/DolphinQt/ResourcePackManager.cpp:320
|
||
msgid "Uninstall"
|
||
msgstr "언인스톨"
|
||
|
||
#: Source/Core/DolphinQt/GameList/GameList.cpp:445
|
||
msgid "Uninstall from the NAND"
|
||
msgstr "NAND 에서 언인스톨"
|
||
|
||
#: Source/Core/DolphinQt/GameList/GameList.cpp:648
|
||
msgid ""
|
||
"Uninstalling the WAD will remove the currently installed version of this "
|
||
"title from the NAND without deleting its save data. Continue?"
|
||
msgstr ""
|
||
"WAD 를 언인스톨하면 NAND 에서 현재 설치된 이 타이틀 버전을 저장 데이터를 지우"
|
||
"지 않고 제거하게 됩니다."
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:312
|
||
msgid "United States"
|
||
msgstr "미국"
|
||
|
||
#: Source/Core/Core/State.cpp:654 Source/Core/DiscIO/Enums.cpp:63
|
||
#: Source/Core/DiscIO/Enums.cpp:107 Source/Core/DiscIO/Enums.cpp:133
|
||
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:85
|
||
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:45
|
||
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:68
|
||
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:126
|
||
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:130
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:762
|
||
msgid "Unknown"
|
||
msgstr "알려지지 않음"
|
||
|
||
#. i18n: "Var" is short for "variant"
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:57
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:857
|
||
msgid "Unknown (Id:%1 Var:%2)"
|
||
msgstr "알려지지 않음 (Id:%1 Var:%2)"
|
||
|
||
#: Source/Core/Core/HW/DVD/DVDInterface.cpp:1174
|
||
msgid "Unknown DVD command {0:08x} - fatal error"
|
||
msgstr "알려지지 않은 DVD 명령 {0:08x} - 치명적 오류"
|
||
|
||
#: Source/Core/Core/NetPlayClient.cpp:1335
|
||
msgid "Unknown SYNC_CODES message received with id: {0}"
|
||
msgstr "알려지지 않은 SYNC_CODES 메시지를 받았습니다 id: {0}"
|
||
|
||
#: Source/Core/Core/NetPlayServer.cpp:1240
|
||
msgid ""
|
||
"Unknown SYNC_GECKO_CODES message with id:{0} received from player:{1} "
|
||
"Kicking player!"
|
||
msgstr ""
|
||
"알려지지 않은 SYNC_GECKO_CODES 메시지 id:{0} 를 플레이어:{1} 로 부터 받았습니"
|
||
"다 플레이어 퇴장시키기!"
|
||
|
||
#: Source/Core/Core/NetPlayClient.cpp:1036
|
||
msgid "Unknown SYNC_SAVE_DATA message received with id: {0}"
|
||
msgstr "알려지지 않은 SYNC_SAVE_DATA 메시지를 받았습니다 id: {0}"
|
||
|
||
#: Source/Core/Core/NetPlayServer.cpp:1183
|
||
msgid ""
|
||
"Unknown SYNC_SAVE_DATA message with id:{0} received from player:{1} Kicking "
|
||
"player!"
|
||
msgstr ""
|
||
"알려지지 않은 SYNC_SAVE_DATA 메시지 id:{0} 를 플레이어:{1} 로 부터 받았습니"
|
||
"다 플레이어 퇴장시키기!"
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:91
|
||
msgid "Unknown Skylander type!"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:135
|
||
msgid "Unknown address space"
|
||
msgstr "알려지지 않은 주소 공간"
|
||
|
||
#: Source/Core/DolphinQt/ResourcePackManager.cpp:120
|
||
msgid "Unknown author"
|
||
msgstr "알려지지 않은 저자"
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:173
|
||
msgid "Unknown data type"
|
||
msgstr "알려지지 않은 데이터 타입"
|
||
|
||
#: Source/Core/DiscIO/VolumeVerifier.cpp:357
|
||
msgid "Unknown disc"
|
||
msgstr "알려지지 않은 디스크"
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:381
|
||
msgid "Unknown error occurred."
|
||
msgstr "알려지지 않은 에러가 발생했습니다."
|
||
|
||
#: Source/Core/Core/NetPlayClient.cpp:1988
|
||
msgid "Unknown error {0:x}"
|
||
msgstr "알려지지 않은 오류 {0:x}"
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:869
|
||
msgid "Unknown error."
|
||
msgstr "알려지지 않은 오류."
|
||
|
||
#: Source/Core/Core/NetPlayClient.cpp:481
|
||
msgid "Unknown message received with id : {0}"
|
||
msgstr "id : {0} 의 알려지지 않은 메시지를 받았습니다"
|
||
|
||
#: Source/Core/Core/NetPlayServer.cpp:1248
|
||
msgid "Unknown message with id:{0} received from player:{1} Kicking player!"
|
||
msgstr ""
|
||
"알려지지 않은 메시지 id:{0} 를 플레이어:{1} 로부터 받았습니다 플레이어 강퇴!"
|
||
|
||
#. i18n: This is used to create a file name. The string must end in ".sky".
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:537
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:621
|
||
msgid "Unknown(%1 %2).sky"
|
||
msgstr "알려지지 않음(%1 %2).sky"
|
||
|
||
#. i18n: This is used to create a file name. The string must end in ".bin".
|
||
#: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:290
|
||
msgid "Unknown(%1).bin"
|
||
msgstr "알려지지 않음(%1).bin"
|
||
|
||
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:170
|
||
msgid "Unlimited"
|
||
msgstr "무제한"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:189
|
||
msgid "Unload ROM"
|
||
msgstr "롬 언로드"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:37
|
||
msgid "Unlock Cursor"
|
||
msgstr "마우스 커서 풀기"
|
||
|
||
#: Source/Core/DolphinQt/Achievements/AchievementBox.cpp:106
|
||
msgid "Unlocked"
|
||
msgstr ""
|
||
|
||
#. i18n: %1 is a date/time.
|
||
#: Source/Core/DolphinQt/Achievements/AchievementBox.cpp:101
|
||
msgid "Unlocked at %1"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DiscIO/FileBlob.cpp:87
|
||
msgid "Unpacking"
|
||
msgstr "풀기"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:309
|
||
#: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:805
|
||
msgid "Unsaved Changes"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:142
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:193
|
||
msgid "Unsigned 16"
|
||
msgstr "비부호화 16"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:143
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:194
|
||
msgid "Unsigned 32"
|
||
msgstr "비부호화 32"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:141
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:192
|
||
msgid "Unsigned 8"
|
||
msgstr "비부호화 8"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:152
|
||
msgid "Unsigned Integer"
|
||
msgstr "부호 없는 정수"
|
||
|
||
#: Source/Core/Core/FreeLookManager.cpp:88
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:79
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Shinkansen.cpp:34
|
||
#: Source/Core/DolphinQt/ResourcePackManager.cpp:43
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:20
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUAccelerometer.cpp:18
|
||
#: Source/Core/InputCommon/ControllerEmu/ControllerEmu.h:24
|
||
msgid "Up"
|
||
msgstr "위쪽"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:283
|
||
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:370
|
||
msgid "Update"
|
||
msgstr "업데이트"
|
||
|
||
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:148
|
||
msgid "Update Partition (%1)"
|
||
msgstr "파티션 (%1) 업데이트"
|
||
|
||
#: Source/Core/DolphinQt/Updater.cpp:78
|
||
msgid "Update after closing Dolphin"
|
||
msgstr "돌핀을 닫은 후에 업데이트"
|
||
|
||
#: Source/Core/DolphinQt/Updater.cpp:61
|
||
msgid "Update available"
|
||
msgstr "업데이트 사용가능"
|
||
|
||
#: Source/Core/DolphinQt/WiiUpdate.cpp:59
|
||
msgid "Update cancelled"
|
||
msgstr "업데이트가 취소되었습니다"
|
||
|
||
#: Source/Core/DolphinQt/WiiUpdate.cpp:33
|
||
#: Source/Core/DolphinQt/WiiUpdate.cpp:38
|
||
msgid "Update completed"
|
||
msgstr "업데이트가 완료되었습니다"
|
||
|
||
#: Source/Core/DolphinQt/WiiUpdate.cpp:43
|
||
#: Source/Core/DolphinQt/WiiUpdate.cpp:48
|
||
#: Source/Core/DolphinQt/WiiUpdate.cpp:53
|
||
#: Source/Core/DolphinQt/WiiUpdate.cpp:65
|
||
#: Source/Core/DolphinQt/WiiUpdate.cpp:72
|
||
msgid "Update failed"
|
||
msgstr "업데이트가 실패했습니다"
|
||
|
||
#: Source/Core/DolphinQt/WiiUpdate.cpp:98
|
||
msgid "Updating"
|
||
msgstr "업데이트하기"
|
||
|
||
#: Source/Core/DolphinQt/WiiUpdate.cpp:124
|
||
msgid ""
|
||
"Updating title %1...\n"
|
||
"This can take a while."
|
||
msgstr ""
|
||
"타이틀 %1 를 업데이트중...\n"
|
||
"시간이 잠시 걸릴 수 있습니다."
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:269
|
||
msgid "Upright Hold"
|
||
msgstr "똑바로 잡기"
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:266
|
||
msgid "Upright Toggle"
|
||
msgstr "똑바로 토글"
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:308
|
||
msgid "Upright Wii Remote"
|
||
msgstr "Wii 리모트 똑바로"
|
||
|
||
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:230
|
||
msgid "Usage Statistics Reporting Settings"
|
||
msgstr "사용 통계 보고 설정"
|
||
|
||
#: Source/Core/DolphinQt/Settings/BroadbandAdapterSettingsDialog.cpp:81
|
||
msgid "Use 8.8.8.8 for normal DNS, else enter your custom one"
|
||
msgstr "일반 DNS 용 8.8.8.8 을 사용합니다, 아니면 원하는 서버를 넣으세요."
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:168
|
||
msgid "Use All Wii Save Data"
|
||
msgstr "모든 Wii 저장 데이터 사용"
|
||
|
||
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:162
|
||
msgid "Use Built-In Database of Game Names"
|
||
msgstr "내장된 데이터 베이스의 게임 이름 사용"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:220
|
||
msgid "Use Full Resolution Per Eye"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:147
|
||
msgid "Use Lossless Codec (FFV1)"
|
||
msgstr "비손실 코덱 (FFV1) 사용"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/MappingWidget.cpp:173
|
||
msgid "Use Mouse Controlled Pointing"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:158
|
||
msgid "Use PAL60 Mode (EuRGB60)"
|
||
msgstr "PAL60 모드 (EuRGB60) 사용"
|
||
|
||
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:190
|
||
msgid "Use Panic Handlers"
|
||
msgstr "패닉 핸들러 사용"
|
||
|
||
#: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:101
|
||
msgid ""
|
||
"Use RetroAchievements rich presence in your Discord status.<br><br>Show "
|
||
"Current Game on Discord must be enabled."
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:411
|
||
msgid ""
|
||
"Use a manual implementation of texture sampling instead of the graphics "
|
||
"backend's built-in functionality.<br><br>This setting can fix graphical "
|
||
"issues in some games on certain GPUs, most commonly vertical lines on FMVs. "
|
||
"In addition to this, enabling Manual Texture Sampling will allow for correct "
|
||
"emulation of texture wrapping special cases (at 1x IR or when scaled EFB is "
|
||
"disabled, and with custom textures disabled) and better emulates Level of "
|
||
"Detail calculation.<br><br>This comes at the cost of potentially worse "
|
||
"performance, especially at higher internal resolutions; additionally, "
|
||
"Anisotropic Filtering is currently incompatible with Manual Texture Sampling."
|
||
"<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
"그래픽 백엔드의 내장 기능의 텍스처 샘플링 대신에 수동 이행을 사용합니다.."
|
||
"<br><br>이 설정은 특정 GPU들상의 일부 게임들에서 그래픽 이슈들을 고칠 수 있습"
|
||
"니다, 가장 흔하게 FMV들 상의 수직 라인들. 이것에 추가로, 수동 텍스처 샘플링 "
|
||
"활성화는 특별한 경우들 (1x 내장 해상도나 스케일된 EFB 가 비활성화되었을 때, "
|
||
"그러면서 커스텀 텍스처들이 비활성화로)을 감싸는 텍스처의 정확한 에뮬과 더 나"
|
||
"은 세밀한 레블 계산 에뮬을 허용할 것입니다.<br><br>이것은 잠재적으로 최악의 "
|
||
"성능을 대가로합니다, 특히 더 높은 내장 해상도들에서; 또한, 비등방성 필터링은 "
|
||
"현재 수동 텍스처 샘플링과 호환이 않됩니다.<br><br><dolphin_emphasis>잘 모르겠"
|
||
"으면, 체크 해제해 두세요.</dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:141
|
||
msgid "Use a single depth buffer for both eyes. Needed for a few games."
|
||
msgstr ""
|
||
"양쪽 눈에 대해 하나의 깊이 버퍼를 사용합니다. 소수 게임들을 위해 필요합니다."
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:65
|
||
msgid "Use memory mapper configuration at time of scan"
|
||
msgstr "스캔 시에 메모리 매퍼를 사용"
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:63
|
||
msgid "Use physical addresses"
|
||
msgstr "물리적 주소를 사용"
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:61
|
||
msgid "Use virtual addresses when possible"
|
||
msgstr "가능하면 가상 주소를 사용"
|
||
|
||
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:183
|
||
msgid "User Config"
|
||
msgstr "사용자 환경"
|
||
|
||
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:114
|
||
msgid "User Interface"
|
||
msgstr "사용자 인터페이스"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:328
|
||
msgid "User Variables"
|
||
msgstr "사용자 변수들"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:330
|
||
msgid ""
|
||
"User defined variables usable in the control expression.\n"
|
||
"You can use them to save or retrieve values between\n"
|
||
"inputs and outputs of the same parent controller."
|
||
msgstr ""
|
||
"사용자 정의된 변수들을 컨트롤 익스프레션에서 사용할 수 있습니다.\n"
|
||
"같은 부모 컨트롤러의 입력들과 출력들 사이에서\n"
|
||
"저장하거나 값들을 찾기위해 사용할 수 있습니다."
|
||
|
||
#: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:56
|
||
msgid "Username"
|
||
msgstr "사용자이름"
|
||
|
||
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:320
|
||
msgid ""
|
||
"Uses Dolphin's database of properly formatted names in the game list's Title "
|
||
"column.<br><br><dolphin_emphasis>If unsure, leave this checked.</"
|
||
"dolphin_emphasis>"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:274
|
||
msgid ""
|
||
"Uses a less accurate algorithm to calculate depth values.<br><br>Causes "
|
||
"issues in a few games, but can result in a decent speed increase depending "
|
||
"on the game and/or GPU.<br><br><dolphin_emphasis>If unsure, leave this "
|
||
"checked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
"깊이 값들을 계산하기 위해 덜 정확한 알고리즘을 사용합니다.<br><br>소수 게임들"
|
||
"에서 이슈들을 일으킵니다, 하지만 게임과/이나 GPU에 따라 괜찮은 속도증가를 가"
|
||
"져올 수 있습니다.<br><br><dolphin_emphasis>모르겠으면, 체크해 두세요.</"
|
||
"dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:245
|
||
msgid ""
|
||
"Uses the entire screen for rendering.<br><br>If disabled, a render window "
|
||
"will be created instead.<br><br><dolphin_emphasis>If unsure, leave this "
|
||
"unchecked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
"렌더링에 전체화면을 사용합니다.<br><br>비활성화되면, 렌더 창이 대신 생성될 것"
|
||
"입니다.<br><br><dolphin_emphasis>잘 모르겠으면, 체크 해제해 두세요.</"
|
||
"dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:252
|
||
msgid ""
|
||
"Uses the main Dolphin window for rendering rather than a separate render "
|
||
"window.<br><br><dolphin_emphasis>If unsure, leave this unchecked.</"
|
||
"dolphin_emphasis>"
|
||
msgstr ""
|
||
"렌더링을 위해 분리된 렌더 창 보다는 메인 돌핀 창을 사용합니다."
|
||
"<br><br><dolphin_emphasis>잘 모르겠으면, 체크 해제해 두세요.</"
|
||
"dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/AboutDialog.cpp:67
|
||
msgid "Using Qt %1"
|
||
msgstr "Qt %1 를 사용하기"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:1047
|
||
msgid "Using TTL %1 for probe packet"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:598
|
||
msgid "Usually used for light objects"
|
||
msgstr "보통 광 오브젝트들에 쓰입니다"
|
||
|
||
#. i18n: A normal matrix is a matrix used for transforming normal vectors. The word "normal"
|
||
#. does not have its usual meaning here, but rather the meaning of "perpendicular to a
|
||
#. surface".
|
||
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:591
|
||
msgid "Usually used for normal matrices"
|
||
msgstr "보통 일반 메이트릭스들에 쓰입니다"
|
||
|
||
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:585
|
||
msgid "Usually used for position matrices"
|
||
msgstr "위치 메이트릭스들에 쓰입니다"
|
||
|
||
#. i18n: Tex coord is short for texture coordinate
|
||
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:595
|
||
msgid "Usually used for tex coord matrices"
|
||
msgstr "보통 텍스처 좌표 메이트릭스들에 쓰입니다"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:103
|
||
msgid "Utility"
|
||
msgstr "유틸리티"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:75
|
||
msgid "V-Sync"
|
||
msgstr "수직-동기화"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:113
|
||
msgid "VBI Skip"
|
||
msgstr "VBI 스킵"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:126
|
||
msgid "Value"
|
||
msgstr "값"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:716
|
||
msgid "Value tracked to current instruction."
|
||
msgstr "현재 명령으로 추적된 값."
|
||
|
||
#: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:157
|
||
msgid "Value:"
|
||
msgstr "값:"
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:607
|
||
msgid "Variant entered is invalid!"
|
||
msgstr "입력된 변형이 부적합합니다!"
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:577
|
||
msgid "Variant:"
|
||
msgstr "변형:"
|
||
|
||
#. i18n: One of the figure types in the Skylanders games. For official translations
|
||
#. in other languages, check the SuperChargers manual at https://support.activision.com/manuals
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:418
|
||
msgid "Vehicle"
|
||
msgstr "탈것"
|
||
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:36
|
||
msgid "Velocity"
|
||
msgstr "속도"
|
||
|
||
#: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:42
|
||
msgid "Verbosity"
|
||
msgstr "상세설명"
|
||
|
||
#: Source/Core/DolphinQt/Config/PropertiesDialog.cpp:85
|
||
msgid "Verify"
|
||
msgstr "검증"
|
||
|
||
#: Source/Core/DolphinQt/Config/VerifyWidget.cpp:102
|
||
msgid "Verify Integrity"
|
||
msgstr "무결성 검증"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:413
|
||
msgid "Verify certificates"
|
||
msgstr "증명서 검증"
|
||
|
||
#: Source/Core/DolphinQt/Config/VerifyWidget.cpp:159
|
||
#: Source/Core/DolphinQt/Config/VerifyWidget.cpp:161
|
||
msgid "Verifying"
|
||
msgstr "검증하기"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:225
|
||
#: Source/Core/DolphinQt/ResourcePackManager.cpp:92
|
||
msgid "Version"
|
||
msgstr "버전"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:110
|
||
msgid "Vertex Rounding"
|
||
msgstr "버텍스 반올림"
|
||
|
||
#. i18n: FOV stands for "Field of view".
|
||
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:247
|
||
msgid "Vertical FOV"
|
||
msgstr "수직 시야"
|
||
|
||
#. i18n: Refers to a positional offset applied to an emulated wiimote.
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:39
|
||
msgid "Vertical Offset"
|
||
msgstr "수직 오프셋"
|
||
|
||
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:214
|
||
msgid "Video"
|
||
msgstr "비디오"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:142
|
||
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:132
|
||
msgid "View &code"
|
||
msgstr "코드 보기 (&c)"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:140
|
||
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:131
|
||
msgid "View &memory"
|
||
msgstr "메모리 보기 (&m)"
|
||
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/ControlGroup.cpp:33
|
||
msgid "Virtual Notches"
|
||
msgstr "가상 노치"
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:132
|
||
msgid "Virtual address space"
|
||
msgstr "가상 주소 공간"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:341
|
||
#: Source/Core/DolphinQt/Config/Mapping/HotkeyGBA.cpp:23
|
||
#: Source/Core/DolphinQt/Config/Mapping/HotkeyGeneral.cpp:24
|
||
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:63
|
||
msgid "Volume"
|
||
msgstr "볼륨"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:45 Source/Core/Core/HotkeyManager.cpp:192
|
||
msgid "Volume Down"
|
||
msgstr "볼륨 감소"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:47 Source/Core/Core/HotkeyManager.cpp:194
|
||
msgid "Volume Toggle Mute"
|
||
msgstr "볼륨 음소거 토글"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:46 Source/Core/Core/HotkeyManager.cpp:193
|
||
msgid "Volume Up"
|
||
msgstr "볼륨 증가"
|
||
|
||
#: Source/Core/VideoBackends/Vulkan/VideoBackend.h:18
|
||
msgid "Vulkan"
|
||
msgstr "Vulkan"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1105
|
||
msgid "WAD files (*.wad)"
|
||
msgstr "WAD 파일 (*.wad)"
|
||
|
||
#: Source/Core/Core/WiiUtils.cpp:138
|
||
msgid "WAD installation failed: Could not create Wii Shop log files."
|
||
msgstr "WAD 설치를 실패했습니다: Wii 샵 로그 파일을 생성할 수 없습니다."
|
||
|
||
#: Source/Core/Core/WiiUtils.cpp:106
|
||
msgid "WAD installation failed: Could not finalise title import."
|
||
msgstr "WAD 설치를 실패했습니다: 타이틀 가져오기를 마무리 할 수 없습니다."
|
||
|
||
#: Source/Core/Core/WiiUtils.cpp:96
|
||
msgid "WAD installation failed: Could not import content {0:08x}."
|
||
msgstr "WAD 설치를 실패했습니다: 내용 {0:08x} 를 가져올 수 없습니다."
|
||
|
||
#: Source/Core/Core/WiiUtils.cpp:80
|
||
msgid "WAD installation failed: Could not initialise title import (error {0})."
|
||
msgstr ""
|
||
"WAD 설치를 실패했습니다: 타이틀 가져오기를 초기화할 수 없었습니다 (에러 {0})."
|
||
|
||
#: Source/Core/Core/WiiUtils.cpp:58
|
||
msgid "WAD installation failed: The selected file is not a valid WAD."
|
||
msgstr "WAD 설치를 실패했습니다: 선택된 파일은 적합한 WAD 가 아닙니다."
|
||
|
||
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:291
|
||
msgid "WAITING"
|
||
msgstr "대기"
|
||
|
||
#: Source/Core/DolphinQt/NANDRepairDialog.cpp:44
|
||
msgid ""
|
||
"WARNING: Fixing this NAND requires the deletion of titles that have "
|
||
"incomplete data on the NAND, including all associated save data. By "
|
||
"continuing, the following title(s) will be removed:"
|
||
msgstr ""
|
||
"경고: 이 NAND 를 고치려면, 모든 연관된 저장 데이터를 포함해서, NAND 상의 불완"
|
||
"전한 데이터를 지니는 타이틀을 지울 필요가 있습니다. 계속하면, 다음 타이틀(들)"
|
||
"은 지워 집니다:"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuMotionControlIMU.cpp:32
|
||
msgid ""
|
||
"WARNING: The controls under Accelerometer and Gyroscope are designed to "
|
||
"interface directly with motion sensor hardware. They are not intended for "
|
||
"mapping traditional buttons, triggers or axes. You might need to configure "
|
||
"alternate input sources before using these controls."
|
||
msgstr ""
|
||
"경고: 가속도계와 자이로콥하에 컨트롤들은 모션 센서 하드웨어와 직접 접속하도"
|
||
"록 디자인되어있습니다. 그것들은 전통적 버튼, 트리거, 축들을 맵핑하도록 의도되"
|
||
"어있지 않습니다. 이들 컨트롤들을 사용하기 전에 대체 입력 소스를 설정할 필요"
|
||
"가 있을 것 같습니다."
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtensionMotionInput.cpp:35
|
||
msgid ""
|
||
"WARNING: These controls are designed to interface directly with motion "
|
||
"sensor hardware. They are not intended for mapping traditional buttons, "
|
||
"triggers or axes. You might need to configure alternate input sources before "
|
||
"using these controls."
|
||
msgstr ""
|
||
"경고: 이 컨트롤들은 모션 센서 하드웨어와 직접 접속하도록 디자인되어있습니다. "
|
||
"그것들은 전통적 버튼, 트리거, 축들을 맵핑하도록 의도되어있지 않습니다. 이들 "
|
||
"컨트롤들을 사용하기 전에 대체 입력 소스를 설정할 필요가 있을 것 같습니다."
|
||
|
||
#: Source/Core/Core/Config/MainSettings.h:23
|
||
msgid "WASAPI (Exclusive Mode)"
|
||
msgstr "WASAPI (전용 모드)"
|
||
|
||
#: Source/Core/DolphinQt/Settings/PathPane.cpp:231
|
||
msgid "WFS Path:"
|
||
msgstr "WFS 경로:"
|
||
|
||
#: Source/Core/DolphinQt/ConvertDialog.cpp:353
|
||
msgid "WIA GC/Wii images (*.wia)"
|
||
msgstr "WIA GC/Wii 이미지들 (*.wia)"
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:236
|
||
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:456
|
||
msgid "Waiting for first scan..."
|
||
msgstr "첫 스캔을 기다립니다..."
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:307
|
||
msgid ""
|
||
"Waits for all shaders to finish compiling before starting a game. Enabling "
|
||
"this option may reduce stuttering or hitching for a short time after the "
|
||
"game is started, at the cost of a longer delay before the game starts. For "
|
||
"systems with two or fewer cores, it is recommended to enable this option, as "
|
||
"a large shader queue may reduce frame rates."
|
||
"<br><br><dolphin_emphasis>Otherwise, if unsure, leave this unchecked.</"
|
||
"dolphin_emphasis>"
|
||
msgstr ""
|
||
"게임을 시작하기 전에 모든 쉐이더들이 컴파일을 끝내도록 기다립니다. 이 옵션을 "
|
||
"활성화하면 게임이 시작된 후에 짧은 시간동안 버벅거리거나 잠시 멈추는 것을 줄"
|
||
"일지도 모릅니다, 게임 시작전 더 긴 지연을 대가로 말이죠. 두 개 이하의 코어를 "
|
||
"지닌 시스템이라면, 이 옵션 활성이 권장됩니다, 큰 쉐이더 큐가 프레임률을 줄일"
|
||
"지도 모르기 때문입니다. <br><br><dolphin_emphasis>그렇지 않고, 잘 모르겠으"
|
||
"면, 체크 해제해 두세요.</dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:275
|
||
msgid ""
|
||
"Waits for vertical blanks in order to prevent tearing.<br><br>Decreases "
|
||
"performance if emulation speed is below 100%.<br><br><dolphin_emphasis>If "
|
||
"unsure, leave this unchecked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
"갈라짐을 막기위해 수직의 빈칸을 기다립니다. <br><br>에뮬레이션 속도가 100% 이"
|
||
"하라면 성능을 저하시킵니다.<br><br><dolphin_emphasis>잘 모르겠으면, 체크 해제"
|
||
"해 두세요.</dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:239
|
||
msgid ""
|
||
"Waits until the game synchronizes with the emulated GPU before writing the "
|
||
"contents of EFB copies to RAM.<br><br>Reduces the overhead of EFB RAM "
|
||
"copies, providing a performance boost in many games, at the risk of breaking "
|
||
"those which do not safely synchronize with the emulated GPU."
|
||
"<br><br><dolphin_emphasis>If unsure, leave this checked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
"램에 EFB 복사들의 내용을 기록하기 전에 에뮬된 GPU 와 그 게임이 동기화할 때까"
|
||
"지 기다립니다. <br><br>EFB 램 복사들의 오버헤드를 줄입니다, 많은 게임에서 성"
|
||
"능 부스트를 제공합니다, 에뮬된 GPU 와 안전하게 동기화하지 않은 것들을 망가뜨"
|
||
"리는 위험을 가지고 말이죠.<br><br><dolphin_emphasis>잘 모르겠으면, 체크해 두"
|
||
"세요.</dolphin_emphasis>"
|
||
|
||
#: Source/Core/Common/MsgHandler.cpp:61
|
||
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:124
|
||
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:131
|
||
#: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:47
|
||
#: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:217
|
||
#: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:233
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1563
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:474
|
||
msgid "Warning"
|
||
msgstr "경고"
|
||
|
||
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:123
|
||
msgid ""
|
||
"Warning: A GCI folder override path is currently configured for this slot. "
|
||
"Adjusting the GCI path here will have no effect."
|
||
msgstr ""
|
||
"경고: 이 슬롯을 위한 GCI 폴더 오버라이드 경로가 최근 설정되었습니다. 여기에"
|
||
"서 GCI 경로를 조정하면 효과가 없을 것입니다."
|
||
|
||
#: Source/Core/DolphinQt/TAS/TASInputWindow.cpp:57
|
||
msgid ""
|
||
"Warning: Analog inputs may reset to controller values at random. In some "
|
||
"cases this can be fixed by adding a deadzone."
|
||
msgstr ""
|
||
"경고: 아날로그 입력들은 컨트롤러 값들을 랜덤하게 재설정할지 모릅니다. 일부의 "
|
||
"경우 이것은 데드존을 추가해서 고쳐질 수 있습니다."
|
||
|
||
#: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:612
|
||
msgid ""
|
||
"Warning: Number of blocks indicated by the BAT ({0}) does not match that of "
|
||
"the loaded file header ({1})"
|
||
msgstr ""
|
||
"경고: BAT ({0}) 에 의해 나타난 블록수가 파일 헤더 ({1}) 의 수와 일치하지 않습"
|
||
"니다"
|
||
|
||
#: Source/Core/Core/Movie.cpp:1072
|
||
msgid ""
|
||
"Warning: You loaded a save that's after the end of the current movie. (byte "
|
||
"{0} > {1}) (input {2} > {3}). You should load another save before "
|
||
"continuing, or load this state with read-only mode off."
|
||
msgstr ""
|
||
"경고: 현재 무비의 마지막 뒤에 있는 저장을 로드하였습니다. (바이트 {0} > {1}) "
|
||
"(입력 {2} > {3}). 계속하기전에 다른 저장을 로드해야합니다, 그렇지 않으면 읽"
|
||
"기-전용 모드가 꺼진 상태로 이것을 로드합니다."
|
||
|
||
#: Source/Core/Core/Movie.cpp:1047
|
||
msgid ""
|
||
"Warning: You loaded a save whose movie ends before the current frame in the "
|
||
"save (byte {0} < {1}) (frame {2} < {3}). You should load another save before "
|
||
"continuing."
|
||
msgstr ""
|
||
"경고: 저장 (바이트 {0} < {1}) (프레임 {2} < {3})에서 현재 프레임 전에 무비가 "
|
||
"끝나는 저장을 로드했습니다. 계속하기 전에 다른 저장을 로드해야합니다."
|
||
|
||
#: Source/Core/Core/Movie.cpp:1098
|
||
msgid ""
|
||
"Warning: You loaded a save whose movie mismatches on byte {0} ({1:#x}). You "
|
||
"should load another save before continuing, or load this state with read-"
|
||
"only mode off. Otherwise you'll probably get a desync."
|
||
msgstr ""
|
||
"경고: {0} ({1:#x}) 바이트상에 무비와 맞지 않는 저장을 로드했습니다. 계속하기 "
|
||
"전에 다른 저장을 로드해야 합니다, 혹은 읽기-전용 모드를 끄고 로드하세요. 그렇"
|
||
"지 않으면 아마도 싱크 문제가 생길겁니다."
|
||
|
||
#: Source/Core/Core/Movie.cpp:1114
|
||
msgid ""
|
||
"Warning: You loaded a save whose movie mismatches on frame {0}. You should "
|
||
"load another save before continuing, or load this state with read-only mode "
|
||
"off. Otherwise you'll probably get a desync.\n"
|
||
"\n"
|
||
"More information: The current movie is {1} frames long and the savestate's "
|
||
"movie is {2} frames long.\n"
|
||
"\n"
|
||
"On frame {3}, the current movie presses:\n"
|
||
"Start={4}, A={5}, B={6}, X={7}, Y={8}, Z={9}, DUp={10}, DDown={11}, "
|
||
"DLeft={12}, DRight={13}, L={14}, R={15}, LT={16}, RT={17}, AnalogX={18}, "
|
||
"AnalogY={19}, CX={20}, CY={21}, Connected={22}\n"
|
||
"\n"
|
||
"On frame {23}, the savestate's movie presses:\n"
|
||
"Start={24}, A={25}, B={26}, X={27}, Y={28}, Z={29}, DUp={30}, DDown={31}, "
|
||
"DLeft={32}, DRight={33}, L={34}, R={35}, LT={36}, RT={37}, AnalogX={38}, "
|
||
"AnalogY={39}, CX={40}, CY={41}, Connected={42}"
|
||
msgstr ""
|
||
"경고: {0} 프레임상에 무비 매칭이 안되는 저장을 로드했습니다. 계속하기전에 다"
|
||
"른 저장을 로드해야합니다, 혹은 읽기-전용 모드를 끄고 로드하세요. 그렇지 않으"
|
||
"면 아마도 싱크 어긋남이 생길 겁니다.\n"
|
||
"\n"
|
||
"추가 정보: 현재 무비는 {1} 프레임 길이 이고 상태저장의 무비는 {2} 프레임 길"
|
||
"이 입니다.\n"
|
||
"\n"
|
||
"{3} 프레임 상에, 현재 무비 프레스:\n"
|
||
"Start={4}, A={5}, B={6}, X={7}, Y={8}, Z={9}, DUp={10}, DDown={11}, "
|
||
"DLeft={12}, DRight={13}, L={14}, R={15}, LT={16}, RT={17}, AnalogX={18}, "
|
||
"AnalogY={19}, CX={20}, CY={21}, 연결됨={22}\n"
|
||
"\n"
|
||
"{23} 프레임 상에, 상태저장의 무비 프레스:\n"
|
||
"Start={24}, A={25}, B={26}, X={27}, Y={28}, Z={29}, DUp={30}, DDown={31}, "
|
||
"DLeft={32}, DRight={33}, L={34}, R={35}, LT={36}, RT={37}, AnalogX={38}, "
|
||
"AnalogY={39}, CX={40}, CY={41}, 연결됨={42}"
|
||
|
||
#. i18n: This kind of "watch" is used for watching emulated memory.
|
||
#. It's not related to timekeeping devices.
|
||
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:31
|
||
msgid "Watch"
|
||
msgstr "관찰"
|
||
|
||
#. i18n: One of the elements in the Skylanders games. Japanese: 水. For official translations
|
||
#. in other languages, check the SuperChargers manual at https://support.activision.com/manuals
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:330
|
||
msgid "Water"
|
||
msgstr "워터"
|
||
|
||
#: Source/Core/DolphinQt/ResourcePackManager.cpp:92
|
||
msgid "Website"
|
||
msgstr "웹사이트"
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:34
|
||
msgid "Western (Windows-1252)"
|
||
msgstr "웨스턴 (윈도우즈-1252)"
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:93
|
||
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:138
|
||
msgid "Whammy"
|
||
msgstr "훼미"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:629
|
||
msgid ""
|
||
"Whether each eye gets full or half image resolution when using side-by-side "
|
||
"or above-and-below 3D.<br><br><dolphin_emphasis>If unsure, leave this "
|
||
"unchecked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:327
|
||
msgid ""
|
||
"Whether to dump base game textures to User/Dump/Textures/<game_id>/. "
|
||
"This includes arbitrary base textures if 'Arbitrary Mipmap Detection' is "
|
||
"enabled in Enhancements.<br><br><dolphin_emphasis>If unsure, leave this "
|
||
"checked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
"기반 게임 텍스처를 User/Dump/Textures/<game_id>/ 에 덤프할지 여부. 만"
|
||
"일 '독단적 밉맵 감지' 가 향상에 활성화되어 있으면 이것은 독단적 기반 텍스처"
|
||
"를 포함합니다.<br><br><dolphin_emphasis>잘 모르겠으면, 체크해 두세요.</"
|
||
"dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:322
|
||
msgid ""
|
||
"Whether to dump mipmapped game textures to User/Dump/Textures/<"
|
||
"game_id>/. This includes arbitrary mipmapped textures if 'Arbitrary "
|
||
"Mipmap Detection' is enabled in Enhancements.<br><br><dolphin_emphasis>If "
|
||
"unsure, leave this checked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
"밉맵된 게임 텍스처를 User/Dump/Textures/<game_id>/ 에 덤프할지 여부. "
|
||
"만일 '독단적 밉맵 감지' 가 향상에 활성화되어 있으면 이것은 독단적 밉맵 텍스처"
|
||
"를 포함합니다.<br><br><dolphin_emphasis>잘 모르겠으면, 체크해 두세요.</"
|
||
"dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:342
|
||
msgid "Whitelisted USB Passthrough Devices"
|
||
msgstr "와이트리스트된 USB 패스쓰루 장치들"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:153
|
||
msgid "Widescreen Hack"
|
||
msgstr "와이드스크린 핵"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:348
|
||
#: Source/Core/DolphinQt/Config/Mapping/HotkeyWii.cpp:20
|
||
#: Source/Core/DolphinQt/Config/SettingsWindow.cpp:42
|
||
msgid "Wii"
|
||
msgstr "Wii"
|
||
|
||
#. i18n: "Wii Menu" (or System Menu) refers to the Wii's main menu,
|
||
#. which is (usually) the first thing users see when a Wii console starts.
|
||
#: Source/Core/Core/TitleDatabase.cpp:86
|
||
msgid "Wii Menu"
|
||
msgstr "Wii 메뉴"
|
||
|
||
#: Source/Core/DolphinQt/Settings/PathPane.cpp:193
|
||
msgid "Wii NAND Root:"
|
||
msgstr "Wii NAND 루트:"
|
||
|
||
#: Source/Core/Core/HW/Wiimote.cpp:101
|
||
msgid "Wii Remote"
|
||
msgstr "Wii 리모트"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/HotkeyControllerProfile.cpp:21
|
||
#: Source/Core/DolphinQt/Config/Mapping/HotkeyControllerProfile.cpp:26
|
||
#: Source/Core/DolphinQt/Config/Mapping/HotkeyControllerProfile.cpp:31
|
||
#: Source/Core/DolphinQt/Config/Mapping/HotkeyControllerProfile.cpp:36
|
||
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:427
|
||
#: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:139
|
||
#: Source/Core/DolphinQt/NetPlay/PadMappingDialog.cpp:43
|
||
msgid "Wii Remote %1"
|
||
msgstr "Wii 리모트 %1"
|
||
|
||
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:113
|
||
msgid "Wii Remote Accelerometer"
|
||
msgstr "Wii 리모트 가속도계"
|
||
|
||
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:271
|
||
msgid "Wii Remote Buttons"
|
||
msgstr "Wii 리모트 버튼"
|
||
|
||
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:146
|
||
msgid "Wii Remote Gyroscope"
|
||
msgstr "Wii 리모트 자이로스콥"
|
||
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:350
|
||
msgid "Wii Remote Settings"
|
||
msgstr "Wii 리모트 설정"
|
||
|
||
#: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:103
|
||
msgid "Wii Remotes"
|
||
msgstr "Wii 리모트"
|
||
|
||
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:420
|
||
msgid "Wii TAS Input %1 - Classic Controller"
|
||
msgstr "Wii TAS 입력 %1 - 클래식 컨트롤러"
|
||
|
||
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:439
|
||
msgid "Wii TAS Input %1 - Wii Remote"
|
||
msgstr "Wii TAS 입력 %1 - Wii 리모트"
|
||
|
||
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:399
|
||
msgid "Wii TAS Input %1 - Wii Remote + Nunchuk"
|
||
msgstr "Wii TAS 입력 %1 - Wii 리모트 + 눈챠쿠"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:450
|
||
msgid "Wii and Wii Remote"
|
||
msgstr "Wii 와 Wii 리모트"
|
||
|
||
#: Source/Core/DiscIO/VolumeVerifier.cpp:103
|
||
msgid "Wii data is not public yet"
|
||
msgstr "Wii 데이터는 아직 공개가 아닙니다"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1126
|
||
msgid "Wii save files (*.bin);;All Files (*)"
|
||
msgstr "Wii 저장 파일 (*.bin);;모든 파일 (*)"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:79
|
||
msgid "WiiTools Signature MEGA File"
|
||
msgstr "WiiTools 서명 MEGA 파일"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:144
|
||
msgid "Window Resolution"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/HotkeyGBA.cpp:25
|
||
#: Source/Core/DolphinQt/GBAWidget.cpp:437
|
||
msgid "Window Size"
|
||
msgstr "창 크기"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:311
|
||
msgid "Wipe &Inspection Data"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:481
|
||
msgid "Wipe Recent Hits"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Config/LogWidget.cpp:134
|
||
msgid "Word Wrap"
|
||
msgstr "자동 줄바꿈"
|
||
|
||
#: Source/Core/DiscIO/Enums.cpp:60
|
||
msgid "World"
|
||
msgstr "세계"
|
||
|
||
#. i18n: This is a selectable condition when adding a breakpoint
|
||
#: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:136
|
||
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:272
|
||
msgid "Write"
|
||
msgstr "쓰기"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:923
|
||
msgid "Write JIT Block Log Dump"
|
||
msgstr ""
|
||
|
||
#. i18n: This string is used for a radio button that represents the type of
|
||
#. memory breakpoint that gets triggered when a write operation occurs.
|
||
#. The string does not mean "write-only" in the sense that something cannot be read from.
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:237
|
||
msgid "Write only"
|
||
msgstr "쓰기 전용"
|
||
|
||
#: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:56
|
||
msgid "Write to Console"
|
||
msgstr "콘솔에 쓰기"
|
||
|
||
#: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:55
|
||
msgid "Write to File"
|
||
msgstr "파일에 쓰기"
|
||
|
||
#. i18n: This is a selectable action when adding a breakpoint
|
||
#: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:141
|
||
msgid "Write to Log"
|
||
msgstr "로그에 쓰기"
|
||
|
||
#. i18n: This is a selectable action when adding a breakpoint
|
||
#: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:145
|
||
msgid "Write to Log and Break"
|
||
msgstr "로그에 쓰고 중단"
|
||
|
||
#: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:57
|
||
msgid "Write to Window"
|
||
msgstr "창에 쓰기"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:649
|
||
msgid "Wrong disc number"
|
||
msgstr "잘못된 디스크 넘버"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:645
|
||
msgid "Wrong hash"
|
||
msgstr "잘못된 해시"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:653
|
||
msgid "Wrong region"
|
||
msgstr "잘못된 지역"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:651
|
||
msgid "Wrong revision"
|
||
msgstr "잘못된 개정"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:214
|
||
msgid "Wrote to \"%1\"."
|
||
msgstr ""
|
||
|
||
#: Source/Android/jni/MainAndroid.cpp:440
|
||
msgid "Wrote to \"{0}\"."
|
||
msgstr ""
|
||
|
||
#. i18n: Refers to a 3D axis (used when mapping motion controls)
|
||
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:123
|
||
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:163
|
||
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:190
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:129
|
||
msgid "X"
|
||
msgstr "X"
|
||
|
||
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:566
|
||
msgid "XF register "
|
||
msgstr "XF 레지스터"
|
||
|
||
#: Source/Core/DolphinQt/Settings/BroadbandAdapterSettingsDialog.cpp:93
|
||
msgid "XLink Kai BBA Destination Address"
|
||
msgstr "XLink Kai BBA 대상 주소"
|
||
|
||
#. i18n: Refers to a 3D axis (used when mapping motion controls)
|
||
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:129
|
||
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:169
|
||
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:196
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:131
|
||
msgid "Y"
|
||
msgstr "Y"
|
||
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:33
|
||
msgid "Yaw Left"
|
||
msgstr "왼쪽으로 요"
|
||
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:34
|
||
msgid "Yaw Right"
|
||
msgstr "오른쪽으로 요"
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:35
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:51
|
||
msgid "Yellow"
|
||
msgstr "노랑"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:105
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:244
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:245
|
||
msgid "Yes"
|
||
msgstr "예"
|
||
|
||
#: qtbase/src/gui/kernel/qplatformtheme.cpp:718
|
||
msgid "Yes to &All"
|
||
msgstr "모두 예(&A)"
|
||
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:299
|
||
msgid ""
|
||
"You are about to convert the content of the file at %2 into the folder at "
|
||
"%1. All current content of the folder will be deleted. Are you sure you want "
|
||
"to continue?"
|
||
msgstr ""
|
||
"%2 에 있는 파일의 내용을 %1 에 있는 폴더로 변환하려 합니다. 모든 현재 폴더의 "
|
||
"내용이 삭제됩니다. 정말 계속 하시겠습니까?"
|
||
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:274
|
||
msgid ""
|
||
"You are about to convert the content of the folder at %1 into the file at "
|
||
"%2. All current content of the file will be deleted. Are you sure you want "
|
||
"to continue?"
|
||
msgstr ""
|
||
"%1 에 있는 폴더의 내용을 %2 에 있는 파일로 변환하려 합니다. 모든 현재 파일의 "
|
||
"내용이 삭제됩니다. 정말 계속 하시겠습니까?"
|
||
|
||
#: Source/Core/DolphinQt/NKitWarningDialog.cpp:39
|
||
msgid ""
|
||
"You are about to run an NKit disc image. NKit disc images cause problems "
|
||
"that don't happen with normal disc images. These problems include:\n"
|
||
"\n"
|
||
"• The emulated loading times are longer\n"
|
||
"• You can't use NetPlay with people who have normal disc images\n"
|
||
"• Input recordings are not compatible between NKit disc images and normal "
|
||
"disc images\n"
|
||
"• Savestates are not compatible between NKit disc images and normal disc "
|
||
"images\n"
|
||
"• Some games can crash, such as Super Paper Mario and Metal Gear Solid: The "
|
||
"Twin Snakes\n"
|
||
"• Wii games don't work at all in older versions of Dolphin and in many other "
|
||
"programs\n"
|
||
"\n"
|
||
"Are you sure you want to continue anyway?"
|
||
msgstr ""
|
||
"당신은 NKit 디스크 이미지를 구동하려 하고 있습니다. NKit 디스크 이미지들은 일"
|
||
"반 디스크 이미지에서 일어나지 않는 문제들을 야기합니다. 이러한 문제들을 포"
|
||
"함:\n"
|
||
"\n"
|
||
"• 에뮬된 로딩 시간이 더 깁니다\n"
|
||
"• 당신은 노멀 디스크 이미지를 가진 사람들과 넷플레이를 이용할 수 없습니다\n"
|
||
"• NKit 디스크 이미지와 일반 이미지 간에 입력 녹화가 호환되지 않습니다\n"
|
||
"• NKit 디스크 이미지와 일반 이미지 간에 상태저장이 호환되지 않습니다\n"
|
||
"• 일부 게임은 깨집니다, Super Paper Mario 와 Metal Gear Solid: The Twin "
|
||
"Snakes 같은\n"
|
||
"• Wii 게임들이 돌핀 예전 버전들과 많은 다른 프로그램들에서 전혀 작동하지 않습"
|
||
"니다.\n"
|
||
"\n"
|
||
"어째든 계속하고 싶다고 확신합니까?"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/GCKeyboardEmu.cpp:36
|
||
msgid ""
|
||
"You are configuring a \"Keyboard Controller\". This device is exclusively "
|
||
"for \"Phantasy Star Online Episode I & II\". If you are unsure, turn back "
|
||
"now and configure a \"Standard Controller\"."
|
||
msgstr ""
|
||
"당신은 \"키보드 컨트롤러\"를 설정하고 있습니다. 이 장치는 \"Phantasy Star "
|
||
"Online Episode I & II\" 전용입니다. 잘 모르겠으면, 지금 뒤로 돌아가서 \"표준 "
|
||
"컨트롤러\"를 설정하세요."
|
||
|
||
#: Source/Core/UICommon/AutoUpdate.cpp:226
|
||
msgid "You are running the latest version available on this update track."
|
||
msgstr ""
|
||
"당신은 이 업데이트 트랙에서 사용할 수 있는 최신 버전을 구동하고 있습니다."
|
||
|
||
#: Source/Core/Core/DSP/DSPCore.cpp:89
|
||
msgid ""
|
||
"You are using an old free DSP ROM made by the Dolphin Team.\n"
|
||
"Due to emulation accuracy improvements, this ROM no longer works correctly.\n"
|
||
"\n"
|
||
"Delete the dsp_rom.bin and dsp_coef.bin files in the GC folder in the User "
|
||
"folder to use the most recent free DSP ROM, or replace them with good dumps "
|
||
"from a real GameCube/Wii.\n"
|
||
"\n"
|
||
"Would you like to stop now to fix the problem?\n"
|
||
"If you select \"No\", audio might be garbled."
|
||
msgstr ""
|
||
"당신은 돌핀팀이 만든 오래전 무료 DSP 롬을 사용하고 있습니다.\n"
|
||
"에뮬레이션 정확도가 향상되어서, 이 롬은 더이상 올바르게 작동하지 않습니다.\n"
|
||
"\n"
|
||
"가장 최신 무료 DSP ROM 을 사용하기 위해 사용자 폴더안에 GC 폴더에서 dsp_rom."
|
||
"bin 과 dsp_coef.bin 파일을 삭제하세요, 아니면 실제 게임큐브/Wii 로 부터 좋은 "
|
||
"덤프로 교체하세요.\n"
|
||
"\n"
|
||
"문제를 고치기 위해 지금 멈추시겠습니까?\n"
|
||
"\"아니오\" 를 선택하면, 오디오가 혼란스러울지도 모릅니다."
|
||
|
||
#: Source/Core/Core/IOS/ES/ES.cpp:337
|
||
msgid ""
|
||
"You cannot use the Wii Shop Channel without using your own device "
|
||
"credentials.\n"
|
||
"Please refer to the NAND usage guide for setup instructions: https://dolphin-"
|
||
"emu.org/docs/guides/nand-usage-guide/"
|
||
msgstr ""
|
||
"자신의 장비 인증서를 사용하지 않고는 Wii 샵 채널을 이용할 수 없습니다.\n"
|
||
"설정 지시사항에 대해서는 NAND 사용 안내를 참조하세요: https://dolphin-emu."
|
||
"org/docs/guides/nand-usage-guide/"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:310
|
||
msgid ""
|
||
"You have %1 unsaved assembly tabs open\n"
|
||
"\n"
|
||
"Do you want to save all and exit?"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:229
|
||
msgid "You have to enter a name."
|
||
msgstr "이름을 넣어야 합니다."
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:342
|
||
msgid "You must provide a name for your session!"
|
||
msgstr "당신의 세션을 위한 이름을 제공해야만 합니다!"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:350
|
||
msgid "You must provide a region for your session!"
|
||
msgstr "당신의 세션을 위한 지역을 제공해야만 합니다!"
|
||
|
||
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:314
|
||
msgid "You must restart Dolphin in order for the change to take effect."
|
||
msgstr "변경이 적용되려면 돌핀을 재시작 해야 합니다."
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:336
|
||
msgid "You must select a game to host!"
|
||
msgstr "호스트할 게임을 선택해야 합니다!"
|
||
|
||
#: Source/Core/Core/DSP/DSPCore.cpp:75
|
||
msgid ""
|
||
"Your DSP ROMs have incorrect hashes.\n"
|
||
"\n"
|
||
"Delete the dsp_rom.bin and dsp_coef.bin files in the GC folder in the User "
|
||
"folder to use the free DSP ROM, or replace them with good dumps from a real "
|
||
"GameCube/Wii.\n"
|
||
"\n"
|
||
"Would you like to stop now to fix the problem?\n"
|
||
"If you select \"No\", audio might be garbled."
|
||
msgstr ""
|
||
"DSP 롬이 올바르지 않은 해시를 가지고 있습니다.\n"
|
||
"\n"
|
||
"가장 최신 무료 DSP ROM 을 사용하기 위해 사용자 폴더안에 GC 폴더에서 dsp_rom."
|
||
"bin 과 dsp_coef.bin 파일을 삭제하세요, 아니면 실제 게임큐브/Wii 로 부터 좋은 "
|
||
"덤프로 교체하세요.\n"
|
||
"\n"
|
||
"문제를 고치기 위해 지금 멈추시겠습니까?\n"
|
||
"\"아니오\" 를 선택하면, 오디오가 혼란스러울지도 모릅니다."
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1209
|
||
msgid ""
|
||
"Your NAND contains more data than allowed. Wii software may behave "
|
||
"incorrectly or not allow saving."
|
||
msgstr ""
|
||
"NAND 가 허용된 것보다 많은 데이터를 가지고 있습니다. Wii 소프트웨어가 올바르"
|
||
"지 않게 행동하거나 저장을 허용하지 않을지도 모릅니다."
|
||
|
||
#. i18n: Refers to a 3D axis (used when mapping motion controls)
|
||
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:135
|
||
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:175
|
||
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:202
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:133
|
||
msgid "Z"
|
||
msgstr "Z"
|
||
|
||
#: Source/Core/Core/ActionReplay.cpp:941
|
||
msgid "Zero 3 code not supported"
|
||
msgstr "Zero 3 코드는 지원되지 않습니다"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:943
|
||
msgid "Zero candidates remaining."
|
||
msgstr ""
|
||
|
||
#: Source/Core/Core/ActionReplay.cpp:961
|
||
msgid "Zero code unknown to Dolphin: {0:08x}"
|
||
msgstr "돌핀에 알려지지 않은 Zero 코드: {0:08x}"
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:100
|
||
msgid "[%1, %2]"
|
||
msgstr "[%1, %2]"
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:110
|
||
msgid "[%1, %2] and [%3, %4]"
|
||
msgstr "[%1, %2] 와 [%3, %4]"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:292
|
||
msgid "^ Xor"
|
||
msgstr "^ Xor"
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:176
|
||
msgid "aligned"
|
||
msgstr "정렬됨"
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:209
|
||
msgid "any value"
|
||
msgstr "아무 값"
|
||
|
||
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:96
|
||
msgid "auto"
|
||
msgstr "자동"
|
||
|
||
#. i18n: The symbol/abbreviation for centimeters.
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:41
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:30
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:143
|
||
msgid "cm"
|
||
msgstr "cm"
|
||
|
||
#: Source/Core/VideoBackends/D3D12/DX12Context.cpp:108
|
||
msgid "d3d12.dll could not be loaded."
|
||
msgstr "d3d12.dll 는 로드될 수 없었습니다."
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:632
|
||
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:652
|
||
msgid "default"
|
||
msgstr "기본값"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:654
|
||
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:384
|
||
msgid "disconnected"
|
||
msgstr "연결이 끊겼습니다"
|
||
|
||
#: Source/Core/DolphinQt/GBAWidget.cpp:195
|
||
msgid "e-Reader Cards (*.raw);;All Files (*)"
|
||
msgstr "e-Reader 카드 (*.raw);;모든 파일 (*)"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:191
|
||
msgid "errno"
|
||
msgstr "errno"
|
||
|
||
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:96
|
||
msgid "fake-completion"
|
||
msgstr "가짜-완료"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchTableModel.cpp:314
|
||
msgid "false"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:190
|
||
msgid "is equal to"
|
||
msgstr "는 다음과 같다"
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:198
|
||
msgid "is greater than"
|
||
msgstr "는 다음보다 크다"
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:200
|
||
msgid "is greater than or equal to"
|
||
msgstr "는 다음보다 크거나 같다"
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:194
|
||
msgid "is less than"
|
||
msgstr "는 다음보다 적다"
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:196
|
||
msgid "is less than or equal to"
|
||
msgstr "는 다음보다 적거나 같다"
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:192
|
||
msgid "is not equal to"
|
||
msgstr "는 다음과 같지 않다"
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:208
|
||
msgid "last value"
|
||
msgstr "마지막 값"
|
||
|
||
#. i18n: The symbol/abbreviation for meters per second.
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:44
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:53
|
||
msgid "m/s"
|
||
msgstr "m/s"
|
||
|
||
#: Source/Core/DolphinQt/GBAWidget.cpp:218
|
||
msgid ""
|
||
"mGBA Save States (*.ss0 *.ss1 *.ss2 *.ss3 *.ss4 *.ss5 *.ss6 *.ss7 *.ss8 *."
|
||
"ss9);;All Files (*)"
|
||
msgstr ""
|
||
"mGBA 저장 상태 (*.ss0 *.ss1 *.ss2 *.ss3 *.ss4 *.ss5 *.ss6 *.ss7 *.ss8 *."
|
||
"ss9);;모든 파일 (*)"
|
||
|
||
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:96
|
||
msgid "none"
|
||
msgstr "없음"
|
||
|
||
#: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:81
|
||
msgid "or select a device"
|
||
msgstr "또는 장치를 선택하세요"
|
||
|
||
#. i18n: "s" is the symbol for seconds.
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:47
|
||
msgid "s"
|
||
msgstr "s"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:101
|
||
msgid "sRGB"
|
||
msgstr "sRGB"
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:206
|
||
msgid "this value:"
|
||
msgstr "이 값:"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchTableModel.cpp:317
|
||
msgid "true"
|
||
msgstr ""
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/UDrawTablet.cpp:35
|
||
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:185
|
||
msgid "uDraw GameTablet"
|
||
msgstr "유드로 게임태블릿"
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:176
|
||
msgid "unaligned"
|
||
msgstr "정렬되지 않음"
|
||
|
||
#. i18n: This string is referring to a game mode in Super Smash Bros. Brawl called Masterpieces
|
||
#. where you play demos of NES/SNES/N64 games. This string is referring to a specific such demo
|
||
#. rather than the game mode as a whole, so please use the singular form. Official translations:
|
||
#. 名作トライアル (Japanese), Masterpieces (English), Meisterstücke (German), Chefs-d'œuvre
|
||
#. (French), Clásicos (Spanish), Capolavori (Italian), 클래식 게임 체험판 (Korean).
|
||
#. If your language is not one of the languages above, consider leaving the string untranslated
|
||
#. so that people will recognize it as the name of the game mode.
|
||
#: Source/Core/DiscIO/VolumeVerifier.cpp:706
|
||
msgid "{0} (Masterpiece)"
|
||
msgstr "{0} (명작)"
|
||
|
||
#: Source/Core/UICommon/GameFile.cpp:844
|
||
msgid "{0} (NKit)"
|
||
msgstr "{0} (NKit)"
|
||
|
||
#: Source/Core/Core/Boot/Boot.cpp:437
|
||
msgid "{0} IPL found in {1} directory. The disc might not be recognized"
|
||
msgstr ""
|
||
"{1} 디렉토리에서 {0} IPL이 발견되었습니다. 디스크가 인식되지 않은 것 같습니다"
|
||
|
||
#: Source/Core/Core/NetPlayServer.cpp:1232
|
||
msgid "{0} failed to synchronize codes."
|
||
msgstr " {0} 코드 동기화에 실패했습니다."
|
||
|
||
#: Source/Core/Core/NetPlayServer.cpp:1174
|
||
msgid "{0} failed to synchronize."
|
||
msgstr "{0} 동기화에 실패했습니다."
|
||
|
||
#: Source/Core/Core/HW/EXI/EXI_DeviceMemoryCard.cpp:209
|
||
msgid ""
|
||
"{0} is not a directory, failed to move to *.original.\n"
|
||
" Verify your write permissions or move the file outside of Dolphin"
|
||
msgstr ""
|
||
"{0} 는 디렉토리가 아닙니다, *.original 로 옮길 수 없습니다.\n"
|
||
"쓰기 권한을 검사하거나 파일을 돌핀 밖으로 옮기세요."
|
||
|
||
#: Source/Core/DiscIO/CompressedBlob.cpp:265
|
||
#: Source/Core/DiscIO/WIABlob.cpp:1710
|
||
msgid "{0} of {1} blocks. Compression ratio {2}%"
|
||
msgstr "{1} 블락들의 {0}. 압축 비율 {2}%"
|
||
|
||
#: Source/Core/Core/HW/EXI/EXI_DeviceMemoryCard.cpp:200
|
||
msgid "{0} was not a directory, moved to *.original"
|
||
msgstr "{0} 는 디렉토리가 아닙니다, *.original 로 이동되었습니다."
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:294
|
||
msgid "| Or"
|
||
msgstr "| 또는"
|
||
|
||
#. i18n: This message uses curly quotes in English. If you want to use curly quotes
|
||
#. in your translation, please use the type of curly quotes that's appropriate for
|
||
#. your language. If you aren't sure which type is appropriate, see
|
||
#. https://en.wikipedia.org/wiki/Quotation_mark#Specific_language_features
|
||
#: Source/Core/DolphinQt/AboutDialog.cpp:92
|
||
msgid ""
|
||
"© 2003-2024+ Dolphin Team. “GameCube” and “Wii” are trademarks of Nintendo. "
|
||
"Dolphin is not affiliated with Nintendo in any way."
|
||
msgstr ""
|
||
|
||
#. i18n: The symbol/abbreviation for degrees (unit of angular measure).
|
||
#. i18n: The degrees symbol.
|
||
#. i18n: The symbol/abbreviation for degrees (unit of angular measure).
|
||
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:241
|
||
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:249
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/ControlGroup.cpp:35
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:48
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:57
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:61
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUCursor.cpp:37
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:30
|
||
msgid "°"
|
||
msgstr "°"
|
||
|
||
#. i18n: "°/s" is the symbol for degrees (angular measurement) divided by seconds.
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:39
|
||
msgid "°/s"
|
||
msgstr "°/s"
|
||
|
||
#: Source/Core/DolphinQt/DiscordJoinRequestDialog.cpp:53
|
||
msgid "✔ Invite"
|
||
msgstr "✔ 초대"
|
||
|
||
#: Source/Core/DolphinQt/DiscordJoinRequestDialog.cpp:54
|
||
msgid "✖ Decline"
|
||
msgstr "✖ 거절"
|