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#ifndef _VERTEXSHADER_H
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#define _VERTEXSHADER_H
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#include "Common.h"
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typedef u32 xformhash;
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xformhash GetCurrentXForm();
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LPDIRECT3DVERTEXSHADER9 GenerateVertexShader();
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#define PS_CONST_COLORS 0
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#define PS_CONST_KCOLORS 4
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#define PS_CONST_CONSTALPHA 8
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#endif |