355 lines
12 KiB
C++
355 lines
12 KiB
C++
// Copyright 2017 Dolphin Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#include "DolphinQt/Config/Mapping/MappingWidget.h"
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#include <fmt/core.h>
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#include <QCheckBox>
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#include <QDialogButtonBox>
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#include <QFormLayout>
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#include <QGroupBox>
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#include <QHBoxLayout>
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#include <QLabel>
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#include <QPushButton>
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#include "DolphinQt/Config/Mapping/IOWindow.h"
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#include "DolphinQt/Config/Mapping/MappingButton.h"
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#include "DolphinQt/Config/Mapping/MappingIndicator.h"
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#include "DolphinQt/Config/Mapping/MappingNumeric.h"
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#include "DolphinQt/Config/Mapping/MappingWindow.h"
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#include "DolphinQt/QtUtils/SetWindowDecorations.h"
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#include "InputCommon/ControlReference/ControlReference.h"
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#include "InputCommon/ControllerEmu/Control/Control.h"
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#include "InputCommon/ControllerEmu/ControlGroup/ControlGroup.h"
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#include "InputCommon/ControllerEmu/ControlGroup/MixedTriggers.h"
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#include "InputCommon/ControllerEmu/ControllerEmu.h"
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#include "InputCommon/ControllerEmu/Setting/NumericSetting.h"
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#include "InputCommon/ControllerEmu/StickGate.h"
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#include "InputCommon/ControllerInterface/ControllerInterface.h"
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MappingWidget::MappingWidget(MappingWindow* parent) : m_parent(parent)
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{
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connect(parent, &MappingWindow::Update, this, &MappingWidget::Update);
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connect(parent, &MappingWindow::Save, this, &MappingWidget::SaveSettings);
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connect(parent, &MappingWindow::ConfigChanged, this, &MappingWidget::ConfigChanged);
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}
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MappingWindow* MappingWidget::GetParent() const
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{
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return m_parent;
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}
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int MappingWidget::GetPort() const
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{
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return m_parent->GetPort();
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}
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QGroupBox* MappingWidget::CreateGroupBox(ControllerEmu::ControlGroup* group)
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{
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return CreateGroupBox(tr(group->ui_name.c_str()), group);
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}
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QGroupBox* MappingWidget::CreateGroupBox(const QString& name, ControllerEmu::ControlGroup* group)
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{
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QGroupBox* group_box = new QGroupBox(name);
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QFormLayout* form_layout = new QFormLayout();
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group_box->setLayout(form_layout);
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MappingIndicator* indicator = nullptr;
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switch (group->type)
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{
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case ControllerEmu::GroupType::Shake:
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indicator = new ShakeMappingIndicator(*static_cast<ControllerEmu::Shake*>(group));
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break;
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case ControllerEmu::GroupType::MixedTriggers:
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indicator = new MixedTriggersIndicator(*static_cast<ControllerEmu::MixedTriggers*>(group));
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break;
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case ControllerEmu::GroupType::Tilt:
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indicator = new TiltIndicator(*static_cast<ControllerEmu::Tilt*>(group));
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break;
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case ControllerEmu::GroupType::Cursor:
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indicator = new CursorIndicator(*static_cast<ControllerEmu::Cursor*>(group));
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break;
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case ControllerEmu::GroupType::Force:
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indicator = new SwingIndicator(*static_cast<ControllerEmu::Force*>(group));
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break;
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case ControllerEmu::GroupType::IMUAccelerometer:
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indicator =
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new AccelerometerMappingIndicator(*static_cast<ControllerEmu::IMUAccelerometer*>(group));
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break;
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case ControllerEmu::GroupType::IMUGyroscope:
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indicator = new GyroMappingIndicator(*static_cast<ControllerEmu::IMUGyroscope*>(group));
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break;
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case ControllerEmu::GroupType::Stick:
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indicator = new AnalogStickIndicator(*static_cast<ControllerEmu::ReshapableInput*>(group));
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break;
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case ControllerEmu::GroupType::IRPassthrough:
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indicator =
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new IRPassthroughMappingIndicator(*static_cast<ControllerEmu::IRPassthrough*>(group));
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break;
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default:
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break;
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}
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if (indicator)
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{
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const auto indicator_layout = new QBoxLayout(QBoxLayout::Direction::Down);
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indicator_layout->addWidget(indicator);
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indicator_layout->setAlignment(Qt::AlignCenter);
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form_layout->addRow(indicator_layout);
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connect(this, &MappingWidget::Update, indicator, qOverload<>(&MappingIndicator::update));
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const bool need_calibration = group->type == ControllerEmu::GroupType::Cursor ||
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group->type == ControllerEmu::GroupType::Stick ||
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group->type == ControllerEmu::GroupType::Tilt ||
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group->type == ControllerEmu::GroupType::Force;
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if (need_calibration)
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{
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const auto calibrate =
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new CalibrationWidget(*static_cast<ControllerEmu::ReshapableInput*>(group),
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*static_cast<ReshapableInputIndicator*>(indicator));
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form_layout->addRow(calibrate);
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}
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}
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for (auto& control : group->controls)
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CreateControl(control.get(), form_layout, !indicator);
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AddSettingWidgets(form_layout, group, ControllerEmu::SettingVisibility::Normal);
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if (group->default_value != ControllerEmu::ControlGroup::DefaultValue::AlwaysEnabled)
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{
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QLabel* group_enable_label = new QLabel(tr("Enable"));
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QCheckBox* group_enable_checkbox = new QCheckBox();
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group_enable_checkbox->setChecked(group->enabled);
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form_layout->insertRow(0, group_enable_label, group_enable_checkbox);
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auto enable_group_by_checkbox = [group, form_layout, group_enable_label,
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group_enable_checkbox] {
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group->enabled = group_enable_checkbox->isChecked();
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for (int i = 0; i < form_layout->count(); ++i)
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{
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QWidget* widget = form_layout->itemAt(i)->widget();
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if (widget != nullptr && widget != group_enable_label && widget != group_enable_checkbox)
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widget->setEnabled(group->enabled);
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}
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};
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enable_group_by_checkbox();
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connect(group_enable_checkbox, &QCheckBox::toggled, this, enable_group_by_checkbox);
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connect(this, &MappingWidget::ConfigChanged, this,
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[group_enable_checkbox, group] { group_enable_checkbox->setChecked(group->enabled); });
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}
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const auto advanced_setting_count = std::count_if(
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group->numeric_settings.begin(), group->numeric_settings.end(), [](auto& setting) {
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return setting->GetVisibility() == ControllerEmu::SettingVisibility::Advanced;
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});
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if (advanced_setting_count != 0)
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{
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const auto advanced_button = new QPushButton(tr("Advanced"));
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form_layout->addRow(advanced_button);
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connect(advanced_button, &QPushButton::clicked,
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[this, group] { ShowAdvancedControlGroupDialog(group); });
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}
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if (group->type == ControllerEmu::GroupType::Cursor)
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{
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QPushButton* mouse_button = new QPushButton(tr("Use Mouse Controlled Pointing"));
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form_layout->insertRow(2, mouse_button);
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using ControllerEmu::Cursor;
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connect(mouse_button, &QCheckBox::clicked, [this, group = static_cast<Cursor*>(group)] {
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std::string default_device = g_controller_interface.GetDefaultDeviceString() + ":";
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const std::string controller_device = GetController()->GetDefaultDevice().ToString() + ":";
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if (default_device == controller_device)
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{
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default_device.clear();
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}
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group->SetControlExpression(0, fmt::format("`{}Cursor Y-`", default_device));
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group->SetControlExpression(1, fmt::format("`{}Cursor Y+`", default_device));
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group->SetControlExpression(2, fmt::format("`{}Cursor X-`", default_device));
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group->SetControlExpression(3, fmt::format("`{}Cursor X+`", default_device));
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group->SetRelativeInput(false);
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emit ConfigChanged();
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GetController()->UpdateReferences(g_controller_interface);
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});
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}
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return group_box;
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}
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void MappingWidget::AddSettingWidgets(QFormLayout* layout, ControllerEmu::ControlGroup* group,
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ControllerEmu::SettingVisibility visibility)
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{
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for (auto& setting : group->numeric_settings)
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{
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if (setting->GetVisibility() != visibility)
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continue;
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QWidget* setting_widget = nullptr;
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switch (setting->GetType())
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{
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case ControllerEmu::SettingType::Double:
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setting_widget = new MappingDouble(
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this, static_cast<ControllerEmu::NumericSetting<double>*>(setting.get()));
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break;
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case ControllerEmu::SettingType::Bool:
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setting_widget =
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new MappingBool(this, static_cast<ControllerEmu::NumericSetting<bool>*>(setting.get()));
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break;
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default:
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// FYI: Widgets for additional types can be implemented as needed.
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break;
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}
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if (setting_widget)
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{
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const auto hbox = new QHBoxLayout;
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hbox->addWidget(setting_widget);
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hbox->addWidget(CreateSettingAdvancedMappingButton(*setting));
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layout->addRow(tr(setting->GetUIName()), hbox);
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}
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}
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}
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void MappingWidget::ShowAdvancedControlGroupDialog(ControllerEmu::ControlGroup* group)
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{
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QDialog dialog{this};
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dialog.setWindowTitle(tr(group->ui_name.c_str()));
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const auto group_box = new QGroupBox(tr("Advanced Settings"));
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QFormLayout* form_layout = new QFormLayout();
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AddSettingWidgets(form_layout, group, ControllerEmu::SettingVisibility::Advanced);
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const auto reset_button = new QPushButton(tr("Reset All"));
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form_layout->addRow(reset_button);
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connect(reset_button, &QPushButton::clicked, [this, group] {
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for (auto& setting : group->numeric_settings)
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{
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if (setting->GetVisibility() != ControllerEmu::SettingVisibility::Advanced)
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continue;
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setting->SetToDefault();
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}
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emit ConfigChanged();
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});
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const auto main_layout = new QVBoxLayout();
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const auto button_box = new QDialogButtonBox(QDialogButtonBox::Close);
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group_box->setLayout(form_layout);
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main_layout->addWidget(group_box);
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main_layout->addWidget(button_box);
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dialog.setLayout(main_layout);
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// Focusing something else by default instead of the first spin box.
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// Dynamically changing expression-backed settings pause when taking input.
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// This just avoids that weird edge case behavior when the dialog is first open.
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button_box->setFocus();
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// Signal the newly created numeric setting widgets to display the current values.
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emit ConfigChanged();
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// Enable "Close" button functionality.
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connect(button_box, &QDialogButtonBox::rejected, &dialog, &QDialog::reject);
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SetQWidgetWindowDecorations(&dialog);
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dialog.exec();
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}
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QGroupBox* MappingWidget::CreateControlsBox(const QString& name, ControllerEmu::ControlGroup* group,
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int columns)
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{
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auto* group_box = new QGroupBox(name);
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auto* hbox_layout = new QHBoxLayout();
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group_box->setLayout(hbox_layout);
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std::vector<QFormLayout*> form_layouts;
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for (int i = 0; i < columns; ++i)
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{
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form_layouts.push_back(new QFormLayout());
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hbox_layout->addLayout(form_layouts[i]);
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}
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for (size_t i = 0; i < group->controls.size(); ++i)
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{
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CreateControl(group->controls[i].get(), form_layouts[i % columns], true);
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}
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return group_box;
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}
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void MappingWidget::CreateControl(const ControllerEmu::Control* control, QFormLayout* layout,
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bool indicator)
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{
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auto* button = new MappingButton(this, control->control_ref.get(), indicator);
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button->setMinimumWidth(100);
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button->setSizePolicy(QSizePolicy::Expanding, QSizePolicy::Fixed);
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const bool translate = control->translate == ControllerEmu::Translatability::Translate;
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const QString translated_name =
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translate ? tr(control->ui_name.c_str()) : QString::fromStdString(control->ui_name);
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layout->addRow(translated_name, button);
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}
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ControllerEmu::EmulatedController* MappingWidget::GetController() const
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{
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return m_parent->GetController();
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}
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QPushButton*
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MappingWidget::CreateSettingAdvancedMappingButton(ControllerEmu::NumericSettingBase& setting)
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{
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const auto button = new QPushButton(tr("..."));
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button->setFixedWidth(QFontMetrics(font()).boundingRect(button->text()).width() * 2);
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button->connect(button, &QPushButton::clicked, [this, &setting]() {
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if (setting.IsSimpleValue())
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setting.SetExpressionFromValue();
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// Ensure the UI has the game-controller indicator while editing the expression.
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ConfigChanged();
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IOWindow io(this, GetController(), &setting.GetInputReference(), IOWindow::Type::Input);
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SetQWidgetWindowDecorations(&io);
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io.exec();
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setting.SimplifyIfPossible();
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ConfigChanged();
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SaveSettings();
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});
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return button;
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}
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