54 lines
952 B
C++
54 lines
952 B
C++
// Copyright 2013 Dolphin Emulator Project
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// Licensed under GPLv2
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// Refer to the license.txt file included.
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#ifndef _PULSE_AUDIO_STREAM_H
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#define _PULSE_AUDIO_STREAM_H
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#if defined(HAVE_PULSEAUDIO) && HAVE_PULSEAUDIO
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#include <pulse/simple.h>
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#include <pulse/error.h>
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#endif
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#include "Common.h"
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#include "SoundStream.h"
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#include "Thread.h"
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#include <vector>
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class PulseAudio : public SoundStream
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{
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#if defined(HAVE_PULSEAUDIO) && HAVE_PULSEAUDIO
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public:
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PulseAudio(CMixer *mixer);
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virtual bool Start();
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virtual void Stop();
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static bool isValid() {return true;}
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virtual bool usesMixer() const {return true;}
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virtual void Update();
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private:
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virtual void SoundLoop();
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bool PulseInit();
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void PulseShutdown();
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void Write(const void *data, size_t bytes);
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std::vector<s16> mix_buffer;
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std::thread thread;
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volatile bool run_thread;
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pa_simple* pa;
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#else
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public:
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PulseAudio(CMixer *mixer) : SoundStream(mixer) {}
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#endif
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};
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#endif
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