dolphin/Source
magumagu9 90c9810b85 Use glMultiDrawArrays instead of glDrawArrays, which significantly
reduces the number of OpenGL calls for large sets of triangle strips; 
this is something like a 10% perf improvement in the case I'm looking 
at.



git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2120 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-06 03:41:33 +00:00
..
Core Fixed Wiimote config window closing (Don't use EndModal if you aren't using ShowModal) 2009-02-05 05:44:16 +00:00
Dolphin.xcodeproj add partial support for building the plugins 2008-12-08 03:22:31 +00:00
PluginSpecs Some changes to the UCode abstract factory in HLE DSP. Added Pikmin Wii to the CRC list as well. 2009-02-02 20:05:24 +00:00
Plugins Use glMultiDrawArrays instead of glDrawArrays, which significantly 2009-02-06 03:41:33 +00:00
TestSuite cleanup testsuite a bit and add simple test of wii RTC (it's off about 8yrs 4 days) 2009-02-04 04:34:31 +00:00
Dolphin.sln fix for last commit 2009-01-29 01:53:07 +00:00
DolphinProj.xcconfig Dolphin can now be built on OS X using Xcode instead of scons. 2008-12-06 03:31:24 +00:00
DolphinTarget.xcconfig Dolphin can now be built on OS X using Xcode instead of scons. 2008-12-06 03:31:24 +00:00
MusicMod.sln Emulated Wiimote: Don't report IR positions outside the screen (leave them at 0xff), don't report A and B button mouse clicks when the cursor is outside the screen 2009-01-31 01:18:57 +00:00