dolphin/Externals/CLRun/clrun
Shawn Hoffman a34b81cc01 vs2010:
buildfix
move much of the build settings to .props files
-please use them as much as possible in the future, instead of changing individual projects
NOTE: to avoid left over blobs, clean your builds *before* applying these changes.
TODO: add DebugFast target for projects that are lacking it. Lack of DebugFast targets cause the linker to use LTCG when we don't want it.
please test for regressions which could be caused by being too happy with compiler flags :)

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7109 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-02-08 04:03:48 +00:00
..
CLRun.vcproj LTCG (link time code gen) was off in some projects, so turn it off in all of them so that the linker doesn't have to restart halfway through. 2011-02-05 20:14:23 +00:00
CLRun.vcxproj vs2010: 2011-02-08 04:03:48 +00:00
CLRun.vcxproj.filters svn eol-style:native on the filters... 2011-01-31 07:58:59 +00:00
Makefile Dynamically load OpenCL on Windows with CLRun. There shouldn't be the need to make a separate build now or download a big SDK to link Dolphin. 2010-06-29 02:23:09 +00:00
clrun.c Avoid always-true and signed/unsigned comparisons. 2010-07-31 19:06:44 +00:00
dynamiclib.c Dynamically load OpenCL on Windows with CLRun. There shouldn't be the need to make a separate build now or download a big SDK to link Dolphin. 2010-06-29 02:23:09 +00:00
dynamiclib.h Dynamically load OpenCL on Windows with CLRun. There shouldn't be the need to make a separate build now or download a big SDK to link Dolphin. 2010-06-29 02:23:09 +00:00
gencl.c Use the correct calling convention for OpenCL function pointers. 2010-07-18 14:18:37 +00:00
genclgl.c Use the correct calling convention for OpenCL function pointers. 2010-07-18 14:18:37 +00:00
generateClRun.pl Dynamically load OpenCL on Windows with CLRun. There shouldn't be the need to make a separate build now or download a big SDK to link Dolphin. 2010-06-29 02:23:09 +00:00