dolphin/Externals/wxWidgets3/include/wx/memconf.h

55 lines
2.1 KiB
C++

///////////////////////////////////////////////////////////////////////////////
// Name: wx/memconf.h
// Purpose: wxMemoryConfig class: a wxConfigBase implementation which only
// stores the settings in memory (thus they are lost when the
// program terminates)
// Author: Vadim Zeitlin
// Modified by:
// Created: 22.01.00
// RCS-ID: $Id: memconf.h 58757 2009-02-08 11:45:59Z VZ $
// Copyright: (c) 2000 Vadim Zeitlin <zeitlin@dptmaths.ens-cachan.fr>
// Licence: wxWindows licence
///////////////////////////////////////////////////////////////////////////////
/*
* NB: I don't see how this class may possibly be useful to the application
* program (as the settings are lost on program termination), but it is
* handy to have it inside wxWidgets. So for now let's say that this class
* is private and should only be used by wxWidgets itself - this might
* change in the future.
*/
#ifndef _WX_MEMCONF_H_
#define _WX_MEMCONF_H_
#if wxUSE_CONFIG
#include "wx/fileconf.h" // the base class
// ----------------------------------------------------------------------------
// wxMemoryConfig: a config class which stores settings in non-persistent way
// ----------------------------------------------------------------------------
// notice that we inherit from wxFileConfig which already stores its data in
// memory and just disable file reading/writing - this is probably not optimal
// and might be changed in future as well (this class will always deriev from
// wxConfigBase though)
class wxMemoryConfig : public wxFileConfig
{
public:
// default (and only) ctor
wxMemoryConfig() : wxFileConfig(wxEmptyString, // default app name
wxEmptyString, // default vendor name
wxEmptyString, // no local config file
wxEmptyString, // no system config file
0) // don't use any files
{
}
wxDECLARE_NO_COPY_CLASS(wxMemoryConfig);
};
#endif // wxUSE_CONFIG
#endif // _WX_MEMCONF_H_