dolphin/Languages/po/ms.po

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Plaintext

# Translation of dolphin-emu.pot to LANGUAGE
# Copyright (C) 2003-2013
# This file is distributed under the same license as the Dolphin Emulator package.
#
# Translators:
# abuyop <abuyop@gmail.com>, 2018
msgid ""
msgstr ""
"Project-Id-Version: Dolphin Emulator\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2022-04-10 19:43+0200\n"
"PO-Revision-Date: 2013-01-23 13:48+0000\n"
"Last-Translator: abuyop <abuyop@gmail.com>, 2018\n"
"Language-Team: Malay (http://www.transifex.com/delroth/dolphin-emu/language/"
"ms/)\n"
"Language: ms\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=1; plural=0;\n"
#: Source/Core/DiscIO/VolumeVerifier.cpp:1402
msgid ""
"\n"
"\n"
"Because GameCube disc images contain little verification data, there may be "
"problems that Dolphin is unable to detect."
msgstr ""
#: Source/Core/DiscIO/VolumeVerifier.cpp:1408
msgid ""
"\n"
"\n"
"Because this title is not for retail Wii consoles, Dolphin cannot verify "
"that it hasn't been tampered with."
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:1164
msgid ""
"\n"
"\n"
"WARNING: Fixing this NAND requires the deletion of titles that have "
"incomplete data on the NAND, including all associated save data. By "
"continuing, the following title(s) will be removed:\n"
"\n"
"%1\n"
"Launching these titles may also fix the issues."
msgstr ""
"\n"
"\n"
"Amaran: Pembaikan NAND ini memerlukan pemadaman tajuk yang mempunyai data "
"tidak lengkap dalam NAND tersebut, termasuklah semua data simpan yang "
"berkaitan. Jika diteruskan, tajuk(s) berikut akan dibuang:\n"
"\n"
"%1\n"
"Pelancaran tajuk ini juga dapat menyelesaikan masalah."
#: Source/Core/DolphinQt/GameList/GameListModel.cpp:102
msgid " (Disc %1)"
msgstr "(Cakera %1)"
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:267
msgid "! Not"
msgstr ""
#: Source/Core/Core/Boot/Boot.cpp:268
msgid "\"{0}\" is an invalid GCM/ISO file, or is not a GC/Wii ISO."
msgstr ""
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:279
msgid "$ User Variable"
msgstr ""
#. i18n: The symbol for percent.
#. i18n: The percent symbol.
#: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:67
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:270
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:276
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/ControlGroup.cpp:44
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/MixedTriggers.cpp:27
msgid "%"
msgstr ""
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:270
msgid "% Modulo"
msgstr ""
#: Source/Core/DolphinQt/DiscordJoinRequestDialog.cpp:58
msgid ""
"%1\n"
"wants to join your party."
msgstr ""
"%1\n"
"mahu menyertai kumpulan anda."
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:71
msgid "%1 %"
msgstr "%1 %"
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:305
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:331
msgid "%1 %2"
msgstr ""
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:314
msgid "%1 %2 %3"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:80
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:167
msgid "%1 (%2)"
msgstr ""
#. i18n: If there is a pre-defined patch with the name %1 and the user wants to edit it,
#. a copy of it gets created with this name
#: Source/Core/DolphinQt/Config/PatchesWidget.cpp:97
msgid "%1 (Copy)"
msgstr "%1 (Salinan)"
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:98
msgid "%1 (Disc %2, Revision %3)"
msgstr "%1 (Cakera %2, Revisi %3)"
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:102
msgid "%1 (Revision %3)"
msgstr "%1 (Revisi %3)"
#. i18n: "Stock" refers to input profiles included with Dolphin
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:500
msgid "%1 (Stock)"
msgstr ""
#. i18n: %1 is the name of a compression method (e.g. Zstandard)
#: Source/Core/DolphinQt/ConvertDialog.cpp:231
msgid "%1 (recommended)"
msgstr ""
#. i18n: %1 is the name of a compression method (e.g. LZMA)
#: Source/Core/DolphinQt/ConvertDialog.cpp:213
msgid "%1 (slow)"
msgstr ""
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:317
msgid ""
"%1 FIFO bytes\n"
"%2 memory bytes\n"
"%3 frames"
msgstr ""
"%1 bait FIFO\n"
"%2 bait ingatan\n"
"%3 bingkai"
#: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:88
msgid "%1 Graphics Configuration"
msgstr "Konfigurasi Grafik %1"
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:284
msgid "%1 MB (MEM1)"
msgstr ""
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:298
msgid "%1 MB (MEM2)"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:135
msgid "%1 doesn't support this feature on your system."
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:201
msgid "%1 doesn't support this feature."
msgstr "%1 tidak menyokong fitur ini."
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:297
msgid ""
"%1 frame(s)\n"
"%2 object(s)\n"
"Current Frame: %3"
msgstr ""
"%1 bingkai(s)\n"
"%2 objek(s)\n"
"Bingkai Semasa: %3"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:871
msgid "%1 has joined"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:876
msgid "%1 has left"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:1069
msgid "%1 is not a valid ROM"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:998
msgid "%1 is now golfing"
msgstr ""
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:111
msgid "%1 memory ranges"
msgstr ""
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:250
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:319
msgid "%1 ms"
msgstr "%1 ms"
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:265
msgid "%1 session found"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:265
msgid "%1 sessions found"
msgstr ""
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:404
msgid "%1%"
msgstr ""
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:268
msgid "%1% (%2 MHz)"
msgstr ""
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:172
msgid "%1% (Normal Speed)"
msgstr "%1% (Kelajuan Biasa)"
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:170
msgid "%1, %2, %3, %4"
msgstr ""
#: Source/Core/DolphinQt/GCMemcardManager.cpp:604
msgid "%1: %2"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/MD5Dialog.cpp:141
msgid "%1[%2]: %3"
msgstr "%1[%2]: %3"
#: Source/Core/DolphinQt/NetPlay/MD5Dialog.cpp:129
msgid "%1[%2]: %3 %"
msgstr "%1[%2]: %3 %"
#: Source/Core/DolphinQt/NetPlay/ChunkedProgressDialog.cpp:135
msgid "%1[%2]: %3/%4 MiB"
msgstr "%1[%2]: %3/%4 MiB"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:66
msgid "%1x Native (%2x%3)"
msgstr ""
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:310
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:328
#, c-format
msgctxt ""
msgid "%n address(es) could not be accessed in emulated memory."
msgstr ""
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:301
#, c-format
msgctxt ""
msgid "%n address(es) remain."
msgstr ""
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:300
#, c-format
msgctxt ""
msgid "%n address(es) were removed."
msgstr ""
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:275
msgid "& And"
msgstr ""
#: Source/Core/DolphinQt/GBAWidget.cpp:428
msgid "&1x"
msgstr ""
#: Source/Core/DolphinQt/GBAWidget.cpp:430
msgid "&2x"
msgstr ""
#: Source/Core/DolphinQt/GBAWidget.cpp:432
msgid "&3x"
msgstr ""
#: Source/Core/DolphinQt/GBAWidget.cpp:434
msgid "&4x"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:604
msgid "&About"
msgstr "Perih&al"
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:316
msgid "&Add Memory Breakpoint"
msgstr "&Tambah Titik Henti Ingatan"
#: Source/Core/DolphinQt/Config/ARCodeWidget.cpp:56
#: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:81
msgid "&Add New Code..."
msgstr "T&ambah Kod Baharu..."
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:558
msgid "&Add function"
msgstr "&Tambah fungsi"
#: Source/Core/DolphinQt/Config/PatchesWidget.cpp:42
msgid "&Add..."
msgstr "T&ambah"
#: Source/Core/DolphinQt/MenuBar.cpp:524
msgid "&Audio Settings"
msgstr "Tetapan &Audio"
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:192
msgid "&Auto Update:"
msgstr "&Auto Kemaskini:"
#: Source/Core/DolphinQt/MenuBar.cpp:540
msgid "&Automatic Start"
msgstr "&Mula Automatik"
#: Source/Core/DolphinQt/MenuBar.cpp:195
msgid "&Boot from DVD Backup"
msgstr "&But dari Sandar DVD"
#: Source/Core/DolphinQt/GBAWidget.cpp:437
msgid "&Borderless Window"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:465
msgid "&Breakpoints"
msgstr "&Titik Henti"
#: Source/Core/DolphinQt/MenuBar.cpp:587
msgid "&Bug Tracker"
msgstr ""
#: Source/Core/DolphinQt/WiiUpdate.cpp:100
msgid "&Cancel"
msgstr "&Batal"
#: Source/Core/DolphinQt/MenuBar.cpp:231
msgid "&Cheats Manager"
msgstr "&Pengurus Menipu"
#: Source/Core/DolphinQt/MenuBar.cpp:597
msgid "&Check for Updates..."
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:969
msgid "&Clear Symbols"
msgstr "&Kosongkan Simbol"
#: Source/Core/DolphinQt/Config/PatchesWidget.cpp:161
msgid "&Clone..."
msgstr "&Klon..."
#: Source/Core/DolphinQt/MenuBar.cpp:430
msgid "&Code"
msgstr "K&od"
#: Source/Core/DolphinQt/GBAWidget.cpp:382
msgid "&Connected"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:526
msgid "&Controller Settings"
msgstr "Tetapan Ka&walan"
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:534
msgid "&Copy address"
msgstr "&Salin alamat"
#: Source/Core/DolphinQt/GCMemcardManager.cpp:136
msgid "&Create..."
msgstr ""
#: Source/Core/DolphinQt/Debugger/CodeDiffDialog.cpp:444
#: Source/Core/DolphinQt/GCMemcardManager.cpp:112
msgid "&Delete"
msgstr "Pa&dam"
#. i18n: This kind of "watch" is used for watching emulated memory.
#. It's not related to timekeeping devices.
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:315
msgid "&Delete Watch"
msgstr "Pa&dam Pantauan"
#: Source/Core/DolphinQt/Config/ARCodeWidget.cpp:57
#: Source/Core/DolphinQt/Config/ARCodeWidget.cpp:155
#: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:82
msgid "&Edit Code..."
msgstr "&Sunting Kod..."
#: Source/Core/DolphinQt/Config/PatchesWidget.cpp:161
msgid "&Edit..."
msgstr "&Sunting..."
#: Source/Core/DolphinQt/MenuBar.cpp:214
msgid "&Eject Disc"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:308
msgid "&Emulation"
msgstr "&Emulasi"
#: Source/Core/DolphinQt/GBAWidget.cpp:409
msgid "&Export Save Game..."
msgstr ""
#: Source/Core/DolphinQt/GBAWidget.cpp:417
msgid "&Export State..."
msgstr ""
#: Source/Core/DolphinQt/GCMemcardManager.cpp:116
msgid "&Export as .gci..."
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:208
msgid "&File"
msgstr "&Fail"
#: Source/Core/DolphinQt/MenuBar.cpp:554
msgid "&Font..."
msgstr "&Fon..."
#: Source/Core/DolphinQt/MenuBar.cpp:314
msgid "&Frame Advance"
msgstr "B&ingkai Lanjutan"
#: Source/Core/DolphinQt/MenuBar.cpp:528
msgid "&Free Look Settings"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:971
msgid "&Generate Symbols From"
msgstr "&Jana Simbol Dari"
#: Source/Core/DolphinQt/MenuBar.cpp:583
msgid "&GitHub Repository"
msgstr "Repositori &GitHub"
#: Source/Core/DolphinQt/Debugger/CodeDiffDialog.cpp:442
msgid "&Go to start of function"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:523
msgid "&Graphics Settings"
msgstr "Tetapan &Grafik"
#: Source/Core/DolphinQt/MenuBar.cpp:574
msgid "&Help"
msgstr "&Bantuan"
#: Source/Core/DolphinQt/MenuBar.cpp:527
msgid "&Hotkey Settings"
msgstr "Tetapan Kekunci Pa&nas"
#: Source/Core/DolphinQt/GBAWidget.cpp:406
msgid "&Import Save Game..."
msgstr ""
#: Source/Core/DolphinQt/GBAWidget.cpp:414
msgid "&Import State..."
msgstr ""
#: Source/Core/DolphinQt/GCMemcardManager.cpp:126
msgid "&Import..."
msgstr "&Import..."
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:560
msgid "&Insert blr"
msgstr "&Sisip blr"
#: Source/Core/DolphinQt/GBAWidget.cpp:447
msgid "&Interframe Blending"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:490
msgid "&JIT"
msgstr "&JIT"
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:112
msgid "&Language:"
msgstr "&Bahasa:"
#: Source/Core/DolphinQt/MenuBar.cpp:331
msgid "&Load State"
msgstr "&Muat Keadaan"
#: Source/Core/DolphinQt/MenuBar.cpp:977
msgid "&Load Symbol Map"
msgstr "&Muat Peta Simbol"
#: Source/Core/DolphinQt/MenuBar.cpp:422
msgid "&Lock Widgets In Place"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:474
msgid "&Memory"
msgstr "&Ingatan"
#: Source/Core/DolphinQt/MenuBar.cpp:733
msgid "&Movie"
msgstr "Ce&reka"
#: Source/Core/DolphinQt/GBAWidget.cpp:420
msgid "&Mute"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:482
msgid "&Network"
msgstr ""
#: qtbase/src/gui/kernel/qplatformtheme.cpp:720
msgid "&No"
msgstr ""
#: Source/Core/DolphinQt/GCMemcardManager.cpp:135
#: Source/Core/DolphinQt/MenuBar.cpp:209
msgid "&Open..."
msgstr "B&uka..."
#: Source/Core/DolphinQt/MenuBar.cpp:519
msgid "&Options"
msgstr "Pi&lihan"
#: Source/Core/DolphinQt/MenuBar.cpp:997
msgid "&Patch HLE Functions"
msgstr "&Tampal Fungsi HLE"
#: Source/Core/DolphinQt/MenuBar.cpp:310
msgid "&Pause"
msgstr "&Jeda"
#: Source/Core/DolphinQt/MenuBar.cpp:309
msgid "&Play"
msgstr "&Main"
#: Source/Core/DolphinQt/GameList/GameList.cpp:357
msgid "&Properties"
msgstr "Si&fat"
#: Source/Core/DolphinQt/MenuBar.cpp:748
msgid "&Read-Only Mode"
msgstr "Mod Ba&ca-Sahaja"
#: Source/Core/DolphinQt/MenuBar.cpp:438
msgid "&Registers"
msgstr "&Daftar"
#: Source/Core/DolphinQt/Config/PatchesWidget.cpp:44
msgid "&Remove"
msgstr "&Buang"
#: Source/Core/DolphinQt/Config/ARCodeWidget.cpp:58
#: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:83
msgid "&Remove Code"
msgstr "B&uang Kod"
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:549
msgid "&Rename symbol"
msgstr "&Nama semula simbol"
#: Source/Core/DolphinQt/GBAWidget.cpp:400
#: Source/Core/DolphinQt/MenuBar.cpp:312
msgid "&Reset"
msgstr "T&etap Semula"
#: Source/Core/DolphinQt/MenuBar.cpp:228
msgid "&Resource Pack Manager"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:978
msgid "&Save Symbol Map"
msgstr "&Simpan Peta Simbol"
#: Source/Core/DolphinQt/GBAWidget.cpp:396
msgid "&Scan e-Reader Card(s)..."
msgstr ""
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:177
msgid "&Speed Limit:"
msgstr "&Had Kelajuan:"
#: Source/Core/DolphinQt/MenuBar.cpp:311
msgid "&Stop"
msgstr "&Henti"
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:116
msgid "&Theme:"
msgstr "&Tema:"
#: Source/Core/DolphinQt/MenuBar.cpp:447
msgid "&Threads"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:226
msgid "&Tools"
msgstr "Ala&tan"
#: Source/Core/DolphinQt/GBAWidget.cpp:392
msgid "&Unload ROM"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:396
msgid "&View"
msgstr "&Lihat"
#. i18n: This kind of "watch" is used for watching emulated memory.
#. It's not related to timekeeping devices.
#: Source/Core/DolphinQt/MenuBar.cpp:457
msgid "&Watch"
msgstr "&Tonton"
#: Source/Core/DolphinQt/MenuBar.cpp:576
msgid "&Website"
msgstr "&Laman Sesawang"
#: Source/Core/DolphinQt/GameList/GameList.cpp:360
msgid "&Wiki"
msgstr "&Wiki"
#: qtbase/src/gui/kernel/qplatformtheme.cpp:716
msgid "&Yes"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:1266
msgid "'%1' not found, no symbol names generated"
msgstr "'%1' tidak ditemui, tiada nama simbol dijana"
#: Source/Core/DolphinQt/MenuBar.cpp:1472
msgid "'%1' not found, scanning for common functions instead"
msgstr "'%1' tidak ditemui, mengimbas fungsi umum sebagai ganti"
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:134
msgid "(None)"
msgstr ""
#: Source/Core/DolphinQt/Debugger/JITWidget.cpp:135
msgid "(host)"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:175
msgid "(off)"
msgstr "(mati)"
#: Source/Core/DolphinQt/Debugger/JITWidget.cpp:134
msgid "(ppc)"
msgstr ""
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:268
msgid "* Multiply"
msgstr ""
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:271
msgid "+ Add"
msgstr ""
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:282
msgid ", Comma"
msgstr ""
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:272
msgid "- Subtract"
msgstr ""
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:340
msgid "--> %1"
msgstr "--> %1"
#: Source/Core/DolphinQt/Config/Mapping/MappingWidget.cpp:225
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:675
#: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:167
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:98
msgid "..."
msgstr "..."
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:269
msgid "/ Divide"
msgstr ""
#: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:31
msgid "128 Mbit (2043 blocks)"
msgstr ""
#: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:28
msgid "16 Mbit (251 blocks)"
msgstr ""
#: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:132
msgid "16-bit"
msgstr "16-bit"
#: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:103
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:151
msgid "16-bit Signed Integer"
msgstr ""
#: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:95
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:139
msgid "16-bit Unsigned Integer"
msgstr ""
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:118
msgid "16:9"
msgstr "16:9"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:76
msgid "16x"
msgstr "16x"
#: Source/Core/Core/HotkeyManager.cpp:190
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:76
msgid "1x"
msgstr "1x"
#: Source/Core/Core/HotkeyManager.cpp:191
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:76
msgid "2x"
msgstr "2x"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:54
msgid "2x Native (1280x1056) for 720p"
msgstr "2x Natif (1280x1056) untuk 720p"
#: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:29
msgid "32 Mbit (507 blocks)"
msgstr ""
#: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:133
msgid "32-bit"
msgstr "32-bit"
#: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:109
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:160
msgid "32-bit Float"
msgstr ""
#: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:105
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:154
msgid "32-bit Signed Integer"
msgstr ""
#: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:97
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:142
msgid "32-bit Unsigned Integer"
msgstr ""
#. i18n: Stereoscopic 3D
#: Source/Core/Core/HotkeyManager.cpp:344
#: Source/Core/DolphinQt/Config/Mapping/Hotkey3D.cpp:22
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:447
msgid "3D"
msgstr "3D"
#. i18n: Stereoscopic 3D
#: Source/Core/Core/HotkeyManager.cpp:346
#: Source/Core/DolphinQt/Config/Mapping/Hotkey3D.cpp:25
msgid "3D Depth"
msgstr "Kedalaman 3D"
#: Source/Core/Core/HotkeyManager.cpp:192
msgid "3x"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:54
msgid "3x Native (1920x1584) for 1080p"
msgstr "3x Natif (1920x1584) untuk 1080p"
#: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:26
msgid "4 Mbit (59 blocks)"
msgstr ""
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:117
msgid "4:3"
msgstr "4:3"
#: Source/Core/Core/HotkeyManager.cpp:193
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:76
msgid "4x"
msgstr "4x"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:55
msgid "4x Native (2560x2112) for 1440p"
msgstr "4x Natif (2560x2112) untuk 1440p"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:55
msgid "5x Native (3200x2640)"
msgstr "5x Natif (3200x2640)"
#: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:30
msgid "64 Mbit (1019 blocks)"
msgstr ""
#: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:110
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:163
msgid "64-bit Float"
msgstr ""
#: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:107
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:157
msgid "64-bit Signed Integer"
msgstr ""
#: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:99
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:145
msgid "64-bit Unsigned Integer"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:56
msgid "6x Native (3840x3168) for 4K"
msgstr "6x Natif (3840x3168) untuk 4K"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:56
msgid "7x Native (4480x3696)"
msgstr "7x Natif (4480x3696)"
#: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:27
msgid "8 Mbit (123 blocks)"
msgstr ""
#: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:131
msgid "8-bit"
msgstr "8-bit"
#: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:101
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:148
msgid "8-bit Signed Integer"
msgstr ""
#: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:93
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:136
msgid "8-bit Unsigned Integer"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:76
msgid "8x"
msgstr "8x"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:57
msgid "8x Native (5120x4224) for 5K"
msgstr "8x Natif (5120x4224) for 5K"
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:274
msgid "< Less-than"
msgstr ""
#: Source/Core/Core/HW/EXI/EXI_Device.h:121
msgid "<Nothing>"
msgstr "<Tiada apa>"
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:68
msgid "<System Language>"
msgstr "<Bahasa Sistem>"
#: Source/Core/DolphinQt/Updater.cpp:54
msgid ""
"<h2>A new version of Dolphin is available!</h2>Dolphin %1 is available for "
"download. You are running %2.<br> Would you like to update?<br><h4>Release "
"Notes:</h4>"
msgstr ""
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:273
msgid "> Greater-than"
msgstr ""
#: Source/Core/DolphinQt/MainWindow.cpp:1425
#: Source/Core/DolphinQt/MainWindow.cpp:1492
msgid "A NetPlay Session is already in progress!"
msgstr "Satu Sesi NetPlay sedang berlangsung!"
#: Source/Core/Core/WiiUtils.cpp:171
msgid ""
"A different version of this title is already installed on the NAND.\n"
"\n"
"Installed version: {0}\n"
"WAD version: {1}\n"
"\n"
"Installing this WAD will replace it irreversibly. Continue?"
msgstr ""
#: Source/Core/Core/HW/DVD/DVDInterface.cpp:546
msgid "A disc is already about to be inserted."
msgstr "Cakera A sedia dimasukkan."
#: Source/Core/DolphinQt/Main.cpp:221
msgid "A save state cannot be loaded without specifying a game to launch."
msgstr ""
#: Source/Core/DolphinQt/MainWindow.cpp:894
msgid ""
"A shutdown is already in progress. Unsaved data may be lost if you stop the "
"current emulation before it completes. Force stop?"
msgstr ""
"Proses matikan sedang berlangsung. Mana-mana data belum disimpan akan hilang "
"jika anda hentikan emulasi semasa sebelum ia dimatikan. Paksa henti?"
#: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:262
msgid "A sync can only be triggered when a Wii game is running."
msgstr "Segerak hanya boleh dipicu bila permainan Wii berjalan."
#. i18n: A mysterious debugging/diagnostics peripheral for the GameCube.
#: Source/Core/Core/HW/EXI/EXI_Device.h:89
msgid "AD16"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:115
msgid ""
"ALERT:\n"
"\n"
"All players must use the same Dolphin version.\n"
"If enabled, SD cards must be identical between players.\n"
"If DSP LLE is used, DSP ROMs must be identical between players.\n"
"If a game is hanging on boot, it may not support Dual Core Netplay. Disable "
"Dual Core.\n"
"If connecting directly, the host must have the chosen UDP port open/"
"forwarded!\n"
"\n"
"Wii Remote support in netplay is experimental and may not work correctly.\n"
"Use at your own risk.\n"
msgstr ""
#: Source/Core/DolphinQt/CheatsManager.cpp:90
msgid "AR Code"
msgstr ""
#: Source/Core/DolphinQt/Config/PropertiesDialog.cpp:57
msgid "AR Codes"
msgstr "Kod AR"
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:130
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:187
msgid "ASCII"
msgstr ""
#: Source/Core/DolphinQt/ConvertDialog.cpp:413
#: qtbase/src/gui/kernel/qplatformtheme.cpp:724
msgid "Abort"
msgstr "Henti Paksa"
#: Source/Core/DolphinQt/AboutDialog.cpp:17
msgid "About Dolphin"
msgstr "Perihal Dolphin"
#: Source/Core/Core/HW/WiimoteEmu/Extension/Nunchuk.cpp:60
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:213
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtensionMotionInput.cpp:49
msgid "Accelerometer"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:74
msgid "Accuracy:"
msgstr "Ketepatan:"
#: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:96
msgid "Action"
msgstr "Tindakan"
#: Source/Core/Core/ARDecrypt.cpp:474
msgid ""
"Action Replay Code Decryption Error:\n"
"Parity Check Failed\n"
"\n"
"Culprit Code:\n"
"{0}"
msgstr ""
#: Source/Core/Core/ActionReplay.cpp:531
msgid ""
"Action Replay Error: Invalid size ({0:08x} : address = {1:08x}) in Add Code "
"({2})"
msgstr ""
#: Source/Core/Core/ActionReplay.cpp:622
msgid ""
"Action Replay Error: Invalid size ({0:08x} : address = {1:08x}) in Fill and "
"Slide ({2})"
msgstr ""
#: Source/Core/Core/ActionReplay.cpp:409
msgid ""
"Action Replay Error: Invalid size ({0:08x} : address = {1:08x}) in Ram Write "
"And Fill ({2})"
msgstr ""
#: Source/Core/Core/ActionReplay.cpp:469
msgid ""
"Action Replay Error: Invalid size ({0:08x} : address = {1:08x}) in Write To "
"Pointer ({2})"
msgstr ""
#: Source/Core/Core/ActionReplay.cpp:677
msgid "Action Replay Error: Invalid value ({0:08x}) in Memory Copy ({1})"
msgstr ""
#: Source/Core/Core/ActionReplay.cpp:546
msgid ""
"Action Replay Error: Master Code and Write To CCXXXXXX not implemented "
"({0})\n"
"Master codes are not needed. Do not use master codes."
msgstr ""
#: Source/Core/Core/ActionReplay.cpp:226
msgid "Action Replay Error: invalid AR code line: {0}"
msgstr ""
#: Source/Core/Core/ActionReplay.cpp:788
msgid "Action Replay: Conditional Code: Invalid Size {0:08x} ({1})"
msgstr ""
#: Source/Core/Core/ActionReplay.cpp:756
msgid "Action Replay: Invalid Normal Code Type {0:08x} ({1})"
msgstr ""
#: Source/Core/Core/ActionReplay.cpp:714
msgid "Action Replay: Normal Code 0: Invalid Subtype {0:08x} ({1})"
msgstr ""
#: Source/Core/Core/ActionReplay.cpp:812
msgid "Action Replay: Normal Code {0}: Invalid subtype {1:08x} ({2})"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:38
msgid "Activate NetPlay Chat"
msgstr ""
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:162
msgid "Active"
msgstr "Aktif"
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:160
msgid "Active thread queue"
msgstr ""
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:175
msgid "Active threads"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:273
msgid "Adapter"
msgstr ""
#: Source/Core/DolphinQt/Config/Mapping/GCPadWiiUConfigDialog.cpp:71
msgid "Adapter Detected"
msgstr "Penyesuai Dikesan"
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:76
msgid "Adapter:"
msgstr "Penyesuai"
#: Source/Core/DolphinQt/Config/ControllerInterface/DualShockUDPClientAddServerDialog.cpp:56
#: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:74
#: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:49
msgid "Add"
msgstr "Tambah"
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:121
msgid "Add &breakpoint"
msgstr ""
#: Source/Core/DolphinQt/Config/ControllerInterface/DualShockUDPClientAddServerDialog.cpp:31
msgid "Add New DSU Server"
msgstr ""
#: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:45
msgid "Add New USB Device"
msgstr "Tambah Peranti USB Baharu"
#: Source/Core/DolphinQt/GameList/GameList.cpp:441
#: Source/Core/DolphinQt/GameList/GameList.cpp:444
msgid "Add Shortcut to Desktop"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:76
msgid "Add a Breakpoint"
msgstr "Tambah satu Titik Henti"
#: Source/Core/Core/HotkeyManager.cpp:77
msgid "Add a Memory Breakpoint"
msgstr "Tambah Titik Henti Ingatan"
#: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:132
msgid "Add memory &breakpoint"
msgstr ""
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:122
msgid "Add memory breakpoint"
msgstr ""
#. i18n: This kind of "watch" is used for watching emulated memory.
#. It's not related to timekeeping devices.
#: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:127
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:124
msgid "Add to &watch"
msgstr "Tambah untuk &dipantau"
#: Source/Core/DolphinQt/Debugger/MemoryViewWidget.cpp:444
msgid "Add to watch"
msgstr ""
#: Source/Core/DolphinQt/Config/ControllerInterface/DualShockUDPClientWidget.cpp:36
#: Source/Core/DolphinQt/Settings/PathPane.cpp:159
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:168
msgid "Add..."
msgstr "Tambah..."
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:515
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:162
#: Source/Core/DolphinQt/Debugger/CodeDiffDialog.cpp:77
#: Source/Core/DolphinQt/Debugger/CodeDiffDialog.cpp:132
#: Source/Core/DolphinQt/Debugger/CodeDiffDialog.cpp:362
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:148
#: Source/Core/DolphinQt/Debugger/JITWidget.cpp:80
#: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:54
#: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:173
#: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:185
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:180
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:232
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:155
#: Source/Core/DolphinQt/MenuBar.cpp:972
msgid "Address"
msgstr "Alamat"
#: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:44
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:161
msgid "Address Space"
msgstr ""
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:119
msgid "Address space by CPU state"
msgstr ""
#: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:155
#: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:46
#: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:144
msgid "Address:"
msgstr "Alamat:"
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:237
msgid ""
"Adjusts the accuracy at which the GPU receives texture updates from RAM."
"<br><br>The \"Safe\" setting eliminates the likelihood of the GPU missing "
"texture updates from RAM. Lower accuracies cause in-game text to appear "
"garbled in certain games.<br><br><dolphin_emphasis>If unsure, select the "
"rightmost value.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:132
msgid ""
"Adjusts the amount of RAM in the emulated console.\n"
"\n"
"WARNING: Enabling this will completely break many games. Only a small number "
"of games can benefit from this."
msgstr ""
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:91
msgid ""
"Adjusts the emulated CPU's clock rate.\n"
"\n"
"Higher values may make variable-framerate games run at a higher framerate, "
"at the expense of performance. Lower values may activate a game's internal "
"frameskip, potentially improving performance.\n"
"\n"
"WARNING: Changing this from the default (100%) can and will break games and "
"cause glitches. Do so at your own risk. Please do not report bugs that occur "
"with a non-default clock."
msgstr ""
"Laras kadar jam CPU teremulasi.\n"
"\n"
"Nilai lebih tinggi menjadikan permainan kadar-bingkai-bolehubah dijalankan "
"pada kadar bingkai lebih tinggi, tetapi menjejaskan prestasi CPU. Nilai "
"lebih rendah dapat aktifikan langkau bingkai dalaman permainan, berpotensi "
"menambahbaik prestasi permainan.\n"
"\n"
"AMARAN: Perubahan ini dari lalai (100%) boleh merosakkan permainan dan "
"menyebabkan glic. Buat atas risiko sendiri. Jangan laporkan apa-apa pepijat "
"yang muncul dengan kelajuan bukan-lalai."
#: Source/Core/Core/HW/EXI/EXI_Device.h:95
msgid "Advance Game Port"
msgstr "Port Advance Game"
#: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:72
#: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:101
#: Source/Core/DolphinQt/Config/SettingsWindow.cpp:43
msgid "Advanced"
msgstr "Lanjutan"
#: Source/Core/UICommon/NetPlayIndex.cpp:251
msgid "Africa"
msgstr ""
#: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:115
msgid "Aligned to data type length"
msgstr ""
#: Source/Core/DolphinQt/GCMemcardManager.cpp:361
#: Source/Core/DolphinQt/GCMemcardManager.cpp:438
#: Source/Core/DolphinQt/GCMemcardManager.cpp:589
#: Source/Core/DolphinQt/MainWindow.cpp:742
#: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:121
#: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:328
#: Source/Core/DolphinQt/Settings/PathPane.cpp:51
msgid "All Files"
msgstr ""
#: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:75
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:401
msgid "All Files (*)"
msgstr ""
#: Source/Core/DolphinQt/MainWindow.cpp:741
#: Source/Core/DolphinQt/Settings/PathPane.cpp:50
msgid "All GC/Wii files"
msgstr ""
#: Source/Core/DolphinQt/MainWindow.cpp:1310
#: Source/Core/DolphinQt/MainWindow.cpp:1318
msgid "All Save States (*.sav *.s##);; All Files (*)"
msgstr "Semua Keadaan Simpan (*.sav *.s##);; Semua Fail (*)"
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:381
msgid "All devices"
msgstr ""
#: Source/Core/Core/NetPlayServer.cpp:1170
msgid "All players' codes synchronized."
msgstr ""
#: Source/Core/Core/NetPlayServer.cpp:1127
msgid "All players' saves synchronized."
msgstr ""
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:147
msgid "Allow Mismatched Region Settings"
msgstr ""
#: Source/Core/DolphinQt/Main.cpp:254
msgid "Allow Usage Statistics Reporting"
msgstr ""
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:112
msgid "Allow Writes to SD Card"
msgstr ""
#: Source/Core/DolphinQt/Config/FreeLookWidget.cpp:36
msgid ""
"Allows manipulation of the in-game camera.<br><br><dolphin_emphasis>If "
"unsure, leave this unchecked.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/CommonControllersWidget.cpp:31
#: Source/Core/DolphinQt/Config/ControllerInterface/ControllerInterfaceWindow.cpp:19
#: Source/Core/DolphinQt/Config/Mapping/FreeLookRotation.cpp:29
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtensionMotionInput.cpp:38
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuMotionControlIMU.cpp:36
msgid "Alternate Input Sources"
msgstr ""
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:183
msgid "Always"
msgstr ""
#. i18n: Treat a controller as always being connected regardless of what
#. devices the user actually has plugged in
#: Source/Core/Core/HW/GCPadEmu.cpp:99
msgid "Always Connected"
msgstr "Sentiasa Bersambung"
#: Source/Core/DolphinQt/GBAWidget.cpp:442
msgid "Always on &Top"
msgstr ""
#: Source/Core/Core/HW/DVD/DVDThread.cpp:160
msgid "An inserted disc was expected but not found."
msgstr "Sebuah cakera tersisip dijangka tetapi tidak ditemui."
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:121
msgid "Anaglyph"
msgstr "Anaglif"
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:166
msgid "Analyze"
msgstr "Analisis"
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:59
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:28
msgid "Angle"
msgstr "Sudut"
#. i18n: Refers to the dead-zone setting of gyroscope input.
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:41
msgid "Angular velocity to ignore and remap."
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:381
msgid "Anisotropic Filtering"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:99
msgid "Anisotropic Filtering:"
msgstr "Penapisan Anisotrofik:"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:378
msgid "Anti-Aliasing"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:97
msgid "Anti-Aliasing:"
msgstr "Anti-Alias:"
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:75
msgid "Any Region"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:1611
msgid "Append signature to"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:990
msgid "Append to &Existing Signature File..."
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:994
msgid "Appl&y Signature File..."
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:308
msgid ""
"Applies a post-processing effect after rendering a frame.<br><br /"
"><dolphin_emphasis>If unsure, select (off).</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:127
msgid "Apploader Date:"
msgstr "Tarikh Pemuatapl:"
#: qtbase/src/gui/kernel/qplatformtheme.cpp:738
msgid "Apply"
msgstr "Laksana"
#: Source/Core/DolphinQt/MenuBar.cpp:1634
msgid "Apply signature file"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:92
msgid "Arbitrary Mipmap Detection"
msgstr ""
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:252
msgid "Are you sure that you want to delete '%1'?"
msgstr "Anda pasti mahu memadam '%1'?"
#: Source/Core/DolphinQt/GameList/GameList.cpp:772
msgid "Are you sure you want to delete this file?"
msgstr "Anda pasti ingin memadam fail ini?"
#: Source/Core/DolphinQt/ResourcePackManager.cpp:240
msgid "Are you sure you want to delete this pack?"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:475
msgid "Are you sure you want to quit NetPlay?"
msgstr "Anda pasti ingin keluar dari NetPlay?"
#: Source/Core/DolphinQt/ConvertDialog.cpp:282
msgid "Are you sure?"
msgstr "Anda pasti?"
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:275
msgid "Aspect Ratio"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:79
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:115
msgid "Aspect Ratio:"
msgstr "Nisbah Bidang:"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:268
msgid "Assign Controller Ports"
msgstr "Umpuk Port Kawalan"
#: Source/Core/DolphinQt/NetPlay/PadMappingDialog.cpp:21
msgid "Assign Controllers"
msgstr ""
#: Source/Core/DolphinQt/GCMemcardManager.cpp:534
msgid ""
"At least two of the selected save files have the same internal filename."
msgstr ""
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:251
msgid "Attach MotionPlus"
msgstr ""
#: Source/Core/DolphinQt/Config/SettingsWindow.cpp:39
msgid "Audio"
msgstr "Audio"
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:79
msgid "Audio Backend:"
msgstr "Bahagian Belakang Audio:"
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:138
msgid "Audio Stretching Settings"
msgstr "Tetapan Peregangan Audio"
#: Source/Core/DiscIO/Enums.cpp:33
msgid "Australia"
msgstr "Australia"
#: Source/Core/DolphinQt/ResourcePackManager.cpp:91
msgid "Author"
msgstr ""
#: Source/Core/DolphinQt/AboutDialog.cpp:68
msgid "Authors"
msgstr "Pengarang"
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:59
msgid "Auto"
msgstr "Auto"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:53
msgid "Auto (Multiple of 640x528)"
msgstr "Auto (640x528 berbilang)"
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:182
msgid "Auto Update Settings"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:456
msgid ""
"Auto internal resolution is not allowed in strict sync mode, as it depends "
"on window size.\n"
"\n"
"Please select a specific internal resolution."
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:94
msgid "Auto-Adjust Window Size"
msgstr "Auto-Laras Saiz Tetingkap"
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:63
msgid "Auto-Hide"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:1276
msgid "Auto-detect RSO modules?"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:211
msgid ""
"Automatically adjusts the window size to the internal resolution."
"<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
msgstr ""
#. i18n: The "Auxiliary" address space is the address space of ARAM (Auxiliary RAM).
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:169
msgid "Auxiliary"
msgstr ""
#. i18n: The symbol for the unit "bytes"
#: Source/Core/UICommon/UICommon.cpp:420
msgid "B"
msgstr "B"
#: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:576
msgid "BAT incorrect. Dolphin will now exit"
msgstr "BAT tidak betul. Dolphin akan keluar sekarang"
#: Source/Core/Core/HW/EXI/EXI_DeviceEthernet.cpp:66
msgid ""
"BBA MAC address {0} invalid for XLink Kai. A valid Nintendo GameCube MAC "
"address must be used. Generate a new MAC address starting with 00:09:bf or "
"00:17:ab."
msgstr ""
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:151
msgid "BIOS:"
msgstr ""
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:532
msgid "BP register "
msgstr "Daftar BP"
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:232
msgid "Back Chain"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:270
#: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:181
msgid "Backend"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:126
msgid "Backend Multithreading"
msgstr ""
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:76
msgid "Backend Settings"
msgstr "Tetapan Bahagian Belakang"
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:73
#: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:51
msgid "Backend:"
msgstr "Bahagian Belakang:"
#: Source/Core/DolphinQt/Config/CommonControllersWidget.cpp:29
msgid "Background Input"
msgstr "Input Latar Belakang"
#: Source/Core/Core/FreeLookManager.cpp:87
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:25
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUAccelerometer.cpp:23
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:21
msgid "Backward"
msgstr "Undur"
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:788
msgid "Bad Value Given"
msgstr ""
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:665
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:774
msgid "Bad address provided."
msgstr ""
#: Source/Core/DiscIO/VolumeVerifier.cpp:353
msgid "Bad dump"
msgstr ""
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:671
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:780
msgid "Bad offset provided."
msgstr ""
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:680
msgid "Bad value provided."
msgstr ""
#: Source/Core/DolphinQt/GameList/GameList.cpp:935
#: Source/Core/DolphinQt/GameList/GameListModel.cpp:217
#: Source/Core/DolphinQt/GCMemcardManager.cpp:151
#: Source/Core/DolphinQt/MenuBar.cpp:631
msgid "Banner"
msgstr "Sepanduk"
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:146
msgid "Banner Details"
msgstr "Perincian Sepanduk"
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:170
msgid "Banner:"
msgstr "Sepanduk:"
#: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:90
msgid "Bar"
msgstr "Palang"
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:184
msgid "Base priority"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:54
msgid "Basic"
msgstr "Asas"
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:136
msgid "Basic Settings"
msgstr "Tetapan Asas"
#: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:37
msgid "Bass"
msgstr "Bass"
#: Source/Core/DolphinQt/Main.cpp:228
msgid "Batch mode cannot be used without specifying a game to launch."
msgstr ""
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:274
msgid "Battery"
msgstr "Bateri"
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:195
msgid "Beta (once a month)"
msgstr ""
#: Source/Core/DolphinQt/Config/ControllerInterface/DualShockUDPClientAddServerDialog.cpp:37
msgid "BetterJoy, DS4Windows, etc"
msgstr ""
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:399
msgid "Binary SSL"
msgstr ""
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:400
msgid "Binary SSL (read)"
msgstr ""
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:401
msgid "Binary SSL (write)"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:111
msgid "Bitrate (kbps):"
msgstr ""
#: Source/Core/DolphinQt/GameList/GameList.cpp:945
#: Source/Core/DolphinQt/GameList/GameListModel.cpp:231
#: Source/Core/DolphinQt/MenuBar.cpp:641
msgid "Block Size"
msgstr ""
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:75
#: Source/Core/DolphinQt/ConvertDialog.cpp:61
msgid "Block Size:"
msgstr ""
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:305
msgid "Blocking"
msgstr ""
#: Source/Core/DolphinQt/GCMemcardManager.cpp:157
msgid "Blocks"
msgstr "Blok"
#: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:34
#: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:50
msgid "Blue"
msgstr "Biru"
#: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:41
msgid "Blue Left"
msgstr "Biru Kiri"
#: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:44
msgid "Blue Right"
msgstr "Biru Kanan"
#: Source/Core/Core/IOS/USB/Bluetooth/BTStub.cpp:14
msgid ""
"Bluetooth passthrough mode is enabled, but Dolphin was built without libusb. "
"Passthrough mode cannot be used."
msgstr ""
"Mod passthrough Bluetooth dibenarkan, tetapi Dolphin dibina tanpa libusb. "
"Mod passthrough tidak dapat digunakan."
#: Source/Core/DolphinQt/MenuBar.cpp:533
msgid "Boot to Pause"
msgstr "But untuk Dijeda"
#: Source/Core/DolphinQt/MainWindow.cpp:1648
msgid "BootMii NAND backup file (*.bin);;All Files (*)"
msgstr "Fail sandar NAND BootMii (*.bin);;Semua Fail (*)"
#: Source/Core/DolphinQt/MainWindow.cpp:1674
msgid "BootMii keys file (*.bin);;All Files (*)"
msgstr "Fail kunci BootMii (*.bin);;Semua Fail (*)"
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:133
msgid "Borderless Fullscreen"
msgstr "Skrin Penuh Tanpa Sempadan"
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:188
msgid "Bottom"
msgstr "Bawah"
#. i18n: "Branch" means the version control term, not a literal tree branch.
#: Source/Core/DolphinQt/AboutDialog.cpp:53
msgid "Branch: %1"
msgstr ""
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:152
msgid "Branches"
msgstr ""
#. i18n: This is a selectable action when adding a breakpoint
#: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:74
msgid "Break"
msgstr "Henti"
#: Source/Core/Core/HotkeyManager.cpp:334
#: Source/Core/DolphinQt/Config/Mapping/HotkeyDebugging.cpp:26
msgid "Breakpoint"
msgstr "Titik Henti"
#: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:498
msgid "Breakpoint encountered! Step out aborted."
msgstr "Titik henti dihadapi! Langkah keluar dihenti paksa."
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:37
msgid "Breakpoints"
msgstr "Titik Henti"
#: Source/Core/Core/HW/EXI/EXI_Device.h:91
msgid "Broadband Adapter (TAP)"
msgstr ""
#: Source/Core/Core/HW/EXI/EXI_Device.h:96
msgid "Broadband Adapter (XLink Kai)"
msgstr ""
#: Source/Core/Core/HW/EXI/EXI_Device.h:97
msgid "Broadband Adapter (tapserver)"
msgstr ""
#: Source/Core/DolphinQt/Settings/BroadbandAdapterSettingsDialog.cpp:97
msgid "Broadband Adapter Error"
msgstr ""
#. i18n: MAC stands for Media Access Control. A MAC address uniquely identifies a network
#. interface (physical) like a serial number. "MAC" should be kept in translations.
#: Source/Core/DolphinQt/Settings/BroadbandAdapterSettingsDialog.cpp:48
msgid "Broadband Adapter MAC Address"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:238
msgid "Browse &NetPlay Sessions...."
msgstr ""
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:143
msgid "Buffer Size:"
msgstr "Saiz Penimbal:"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:886
msgid "Buffer size changed to %1"
msgstr "Saiz penimbal berubah ke %1"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:133
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:917
msgid "Buffer:"
msgstr "Penimbal:"
#: Source/Core/VideoBackends/OGL/OGLRender.cpp:391
msgid ""
"Buggy GPU driver detected.\n"
"Please either install the closed-source GPU driver or update your Mesa 3D "
"version."
msgstr ""
#: Source/Core/Core/HW/GCPadEmu.cpp:84
msgid "Button"
msgstr "Butang"
#: Source/Core/Core/HW/GBAPadEmu.cpp:23 Source/Core/Core/HW/GCPadEmu.cpp:54
#: Source/Core/Core/HW/WiimoteEmu/Extension/Classic.cpp:78
#: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:75
#: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:79
#: Source/Core/Core/HW/WiimoteEmu/Extension/Nunchuk.cpp:38
#: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:50
#: Source/Core/Core/HW/WiimoteEmu/Extension/UDrawTablet.cpp:36
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:198
#: Source/Core/DolphinQt/Config/Mapping/GBAPadEmu.cpp:26
#: Source/Core/DolphinQt/Config/Mapping/GCPadEmu.cpp:24
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:46
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:80
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:108
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:134
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:154
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:186
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuGeneral.cpp:34
#: Source/Core/DolphinQt/TAS/GCTASInputWindow.cpp:75
msgid "Buttons"
msgstr "Butang"
#: Source/Core/Core/HW/GCPadEmu.cpp:69
#: Source/Core/DolphinQt/Config/Mapping/GCPadEmu.cpp:31
#: Source/Core/DolphinQt/TAS/GCTASInputWindow.cpp:26
msgid "C Stick"
msgstr "Batang C"
#: Source/Core/DolphinQt/MenuBar.cpp:989
msgid "C&reate Signature File..."
msgstr ""
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:549
msgid "CP register "
msgstr "Daftar CP"
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:60
msgid "CPU Emulation Engine:"
msgstr ""
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:49
msgid "CPU Options"
msgstr "Pilihan CPU"
#: Source/Core/DolphinQt/Config/VerifyWidget.cpp:73
msgid "CRC32:"
msgstr ""
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:29
msgid "Cached Interpreter (slower)"
msgstr "Pentafsir bercache (lebih perlahan)"
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:235
msgid ""
"Caches custom textures to system RAM on startup.<br><br>This can require "
"exponentially more RAM but fixes possible stuttering."
"<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/VerifyWidget.cpp:100
msgid "Calculate"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:316
msgid ""
"Calculates lighting of 3D objects per-pixel rather than per-vertex, "
"smoothing out the appearance of lit polygons and making individual triangles "
"less noticeable.<br><br />Rarely causes slowdowns or graphical issues."
"<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Mapping/MappingIndicator.cpp:897
msgid "Calibrate"
msgstr ""
#: Source/Core/DolphinQt/Config/Mapping/MappingIndicator.cpp:889
msgid "Calibration"
msgstr ""
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:45
msgid "Calibration Period"
msgstr ""
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:291
msgid "Call display list at %1 with size %2"
msgstr ""
#: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:106
msgid "Callstack"
msgstr "Tindanan Panggilan"
#: Source/Core/DolphinQt/Config/FreeLookWidget.cpp:65
msgid "Camera 1"
msgstr ""
#. i18n: Refers to emulated wii remote camera properties.
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:227
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:236
msgid "Camera field of view (affects sensitivity of pointing)."
msgstr ""
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:496
msgid "Can only generate AR code for values in virtual memory."
msgstr ""
#: Source/Core/Core/IOS/USB/Bluetooth/BTEmu.cpp:1772
msgid "Can't find Wii Remote by connection handle {0:02x}"
msgstr ""
#: Source/Core/DolphinQt/MainWindow.cpp:1418
#: Source/Core/DolphinQt/MainWindow.cpp:1485
msgid "Can't start a NetPlay Session while a game is still running!"
msgstr "Tidak dapat memulakan Sesi NetPlay ketika permainan masih berlangsung!"
#: Source/Core/DolphinQt/Config/ControllerInterface/DualShockUDPClientAddServerDialog.cpp:57
#: Source/Core/DolphinQt/Config/VerifyWidget.cpp:151
#: Source/Core/DolphinQt/MenuBar.cpp:1306
#: Source/Core/DolphinQt/NKitWarningDialog.cpp:59
#: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:50
#: qtbase/src/gui/kernel/qplatformtheme.cpp:732
msgid "Cancel"
msgstr "Batal"
#: Source/Core/DolphinQt/Config/Mapping/MappingIndicator.cpp:937
msgid "Cancel Calibration"
msgstr ""
#: Source/Core/Core/FifoPlayer/FifoPlayer.cpp:238
msgid "Cannot SingleStep the FIFO. Use Frame Advance instead."
msgstr ""
"Tidak Dapat Langkah Tunggalkan FIFO. Guna Bingkai Lanjutan sebagai ganti."
#: Source/Core/Core/Boot/Boot_WiiWAD.cpp:39
msgid "Cannot boot this WAD because it could not be installed to the NAND."
msgstr "Tidak dapat membut WAD ini kerana ia tidak dipasang dengan NAND."
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:272
msgid "Cannot compare against last value on first search."
msgstr ""
#: Source/Core/Core/Boot/Boot.cpp:603
msgid "Cannot find the GC IPL."
msgstr "Tidak dapat cari IPL GC."
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:499
msgid "Cannot generate AR code for this address."
msgstr ""
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:374
msgid "Cannot refresh without results."
msgstr ""
#: Source/Core/Core/Boot/Boot.cpp:601
msgid "Cannot start the game, because the GC IPL could not be found."
msgstr "Tidak dapat memulakan permainan, kerana IPL GC tidak ditemui."
#: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:41
msgid "Card Size"
msgstr ""
#. i18n: Refers to the "center" of a TaTaCon drum.
#: Source/Core/Core/HW/WiimoteEmu/Extension/TaTaCon.cpp:41
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:220
msgid "Center"
msgstr ""
#: Source/Core/DolphinQt/Config/Mapping/MappingIndicator.cpp:898
msgid "Center and Calibrate"
msgstr ""
#: Source/Core/DolphinQt/GameList/GameList.cpp:377
msgid "Change &Disc"
msgstr "Ubah &Cakera"
#: Source/Core/DolphinQt/MenuBar.cpp:213
msgid "Change &Disc..."
msgstr "Ubah &Cakera..."
#: Source/Core/Core/HotkeyManager.cpp:28
msgid "Change Disc"
msgstr "Ubah Cakera"
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:150
msgid "Change Discs Automatically"
msgstr ""
#: Source/Core/Core/Movie.cpp:1259
msgid "Change the disc to {0}"
msgstr ""
#: Source/Core/DolphinQt/Config/FreeLookWidget.cpp:44
msgid ""
"Changes the in-game camera type during Free Look.<br><br>Six Axis: Offers "
"full camera control on all axes, akin to moving a spacecraft in zero "
"gravity. This is the most powerful Free Look option but is the most "
"challenging to use.<br> <br>First Person: Controls the free camera similarly "
"to a first person video game. The camera can rotate and travel, but roll is "
"impossible. Easy to use, but limiting.<br><br>Orbital: Rotates the free "
"camera around the original camera. Has no lateral movement, only rotation "
"and you may zoom up to the camera's origin point."
msgstr ""
#: Source/Core/DolphinQt/Config/CheatWarningWidget.cpp:66
msgid "Changing cheats will only take effect when the game is restarted."
msgstr "Pengubahanan tipu hanya berkesan bila permainan dimulakan semula."
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:149
msgid "Channel Partition (%1)"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:239
msgid "Chat"
msgstr "Sembang"
#: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:25
msgid "Cheat Code Editor"
msgstr ""
#: Source/Core/DolphinQt/CheatsManager.cpp:119
msgid "Cheat Search"
msgstr "Gelitar Menipu"
#: Source/Core/DolphinQt/CheatsManager.cpp:27
msgid "Cheats Manager"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:261
msgid "Check NAND..."
msgstr "Periksa NAND..."
#: Source/Core/DolphinQt/Settings/PathPane.cpp:167
msgid "Check for Game List Changes in the Background"
msgstr ""
#: Source/Core/DolphinQt/AboutDialog.cpp:58
msgid "Check for updates"
msgstr ""
#: Source/Core/DolphinQt/GameList/GameList.cpp:797
msgid ""
"Check whether you have the permissions required to delete the file or "
"whether it's still in use."
msgstr ""
"Periksa sama ada anda telah mendapat keizinan yang diperlukan untuk memadam "
"fail atau sama ada ia masih digunakan."
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:185
msgid "Checksum"
msgstr ""
#: Source/Core/UICommon/NetPlayIndex.cpp:249
msgid "China"
msgstr ""
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:306
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:373
msgid "Choose a file to open"
msgstr "Pilih satu fail untuk dibuka"
#: Source/Core/DolphinQt/MenuBar.cpp:1652
msgid "Choose priority input file"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:1657
msgid "Choose secondary input file"
msgstr ""
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:215
msgid "Choose the folder to extract to"
msgstr "Pilih folder untuk diekstrak ke"
#. i18n: Refers to emulated wii remote movements.
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUCursor.cpp:39
msgid "Clamping of rotation about the yaw axis."
msgstr ""
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:235
msgid "Classic Buttons"
msgstr "Butang Klasik"
#: Source/Core/Core/HW/WiimoteEmu/Extension/Classic.cpp:75
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:43
msgid "Classic Controller"
msgstr "Pengawal Klasik"
#: Source/Core/DolphinQt/Config/LogWidget.cpp:136
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:248
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:137
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:108
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:90
msgid "Clear"
msgstr "Kosongkan"
#: Source/Core/DolphinQt/MenuBar.cpp:848
msgid "Clear Cache"
msgstr ""
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:71
msgid "Clock Override"
msgstr ""
#: Source/Core/DolphinQt/Config/ARCodeWidget.cpp:155
msgid "Clone and &Edit Code..."
msgstr "Klon dan &Sunting Kod..."
#: Source/Core/DolphinQt/SearchBar.cpp:27
#: qtbase/src/gui/kernel/qplatformtheme.cpp:730
msgid "Close"
msgstr "Tutup"
#: Source/Core/DolphinQt/MenuBar.cpp:520
msgid "Co&nfiguration"
msgstr "Ko&nfigurasi"
#: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:30
msgid "Code"
msgstr "Kod"
#: Source/Core/DolphinQt/Debugger/CodeDiffDialog.cpp:34
#: Source/Core/DolphinQt/Debugger/CodeDiffDialog.cpp:168
#: Source/Core/DolphinQt/Debugger/CodeDiffDialog.cpp:178
msgid "Code Diff Tool"
msgstr ""
#: Source/Core/DolphinQt/Debugger/CodeDiffDialog.cpp:401
#: Source/Core/DolphinQt/Debugger/CodeDiffDialog.cpp:420
msgid "Code Diff Tool Help"
msgstr ""
#: Source/Core/DolphinQt/Debugger/CodeDiffDialog.cpp:52
msgid "Code did not get executed"
msgstr ""
#: Source/Core/DolphinQt/Debugger/CodeDiffDialog.cpp:53
msgid "Code has been executed"
msgstr ""
#: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:93
msgid "Code:"
msgstr "Kod:"
#: Source/Core/Core/NetPlayClient.cpp:1820
msgid "Codes received!"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:992
msgid "Combine &Two Signature Files..."
msgstr ""
#. i18n: This is "common" as in "shared", not the opposite of "uncommon"
#: Source/Core/DolphinQt/Config/CommonControllersWidget.cpp:27
msgid "Common"
msgstr ""
#: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:151
msgid "Comparand:"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:127
msgid "Compile Shaders Before Starting"
msgstr ""
#: Source/Core/VideoCommon/ShaderCache.cpp:171
msgid "Compiling Shaders"
msgstr ""
#: Source/Core/DolphinQt/GameList/GameList.cpp:946
#: Source/Core/DolphinQt/GameList/GameListModel.cpp:233
#: Source/Core/DolphinQt/MenuBar.cpp:642
msgid "Compression"
msgstr ""
#: Source/Core/DolphinQt/ConvertDialog.cpp:69
msgid "Compression Level:"
msgstr ""
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:70
#: Source/Core/DolphinQt/ConvertDialog.cpp:65
msgid "Compression:"
msgstr ""
#: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:87
msgid "Condition"
msgstr "Keadaan:"
#: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:150
msgid "Conditional"
msgstr ""
#: Source/Core/DolphinQt/ToolBar.cpp:130
msgid "Config"
msgstr "Konfig"
#: Source/Core/DolphinQt/Config/GamecubeControllersWidget.cpp:80
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:80
#: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:127
msgid "Configure"
msgstr "Konfigur"
#: Source/Core/DolphinQt/Config/FreeLookWidget.cpp:38
msgid "Configure Controller"
msgstr ""
#: Source/Core/DolphinQt/Config/CheatWarningWidget.cpp:43
msgid "Configure Dolphin"
msgstr "Konfigur Dolphin"
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:225
msgid "Configure Input"
msgstr "Konfigur Input"
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:225
msgid "Configure Output"
msgstr "Konfigur Output"
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:251
#: Source/Core/DolphinQt/ConvertDialog.cpp:281
#: Source/Core/DolphinQt/ConvertDialog.cpp:402
#: Source/Core/DolphinQt/GameList/GameList.cpp:588
#: Source/Core/DolphinQt/GameList/GameList.cpp:771
#: Source/Core/DolphinQt/MainWindow.cpp:893
#: Source/Core/DolphinQt/MainWindow.cpp:1614
#: Source/Core/DolphinQt/WiiUpdate.cpp:136
msgid "Confirm"
msgstr "Sahkan"
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:172
msgid "Confirm backend change"
msgstr ""
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:167
msgid "Confirm on Stop"
msgstr "Sahkan bil Berhenti"
#: Source/Core/DolphinQt/MenuBar.cpp:1231
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:474
#: Source/Core/DolphinQt/ResourcePackManager.cpp:239
msgid "Confirmation"
msgstr "Pengesahan"
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:105
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:201
msgid "Connect"
msgstr "Sambung"
#: Source/Core/Core/HotkeyManager.cpp:84 Source/Core/DolphinQt/MenuBar.cpp:302
msgid "Connect Balance Board"
msgstr "Sambung Papan Imbang"
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:113
msgid "Connect USB Keyboard"
msgstr "Sambung Papan Kekunci USB"
#: Source/Core/DolphinQt/MenuBar.cpp:294
msgid "Connect Wii Remote %1"
msgstr "Sambung Wii Remote %1"
#: Source/Core/Core/HotkeyManager.cpp:80
msgid "Connect Wii Remote 1"
msgstr "Sambung Wii Remote 1"
#: Source/Core/Core/HotkeyManager.cpp:81
msgid "Connect Wii Remote 2"
msgstr "Sambung Wii Remote 2"
#: Source/Core/Core/HotkeyManager.cpp:82
msgid "Connect Wii Remote 3"
msgstr "Sambung Wii Remote 3"
#: Source/Core/Core/HotkeyManager.cpp:83
msgid "Connect Wii Remote 4"
msgstr "Sambung Wii Remote 4"
#: Source/Core/DolphinQt/MenuBar.cpp:287
msgid "Connect Wii Remotes"
msgstr "Sambung Wii Remote"
#: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:102
msgid "Connect Wii Remotes for Emulated Controllers"
msgstr ""
#: Source/Core/DolphinQt/WiiUpdate.cpp:137
msgid "Connect to the Internet and perform an online system update?"
msgstr "Sambung ke Internet dan lakukan kemaskini sistem atas-talian?"
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:87
msgid "Connected"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:673
msgid "Connecting"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:192
msgid "Connection Type:"
msgstr "Jenis Sambungan:"
#: Source/Core/DiscIO/VolumeVerifier.cpp:1200
msgid "Content {0:08x} is corrupt."
msgstr ""
#: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:99
msgid "Continuous Scanning"
msgstr "Pengimbasan Berterusan"
#: Source/Core/Core/HotkeyManager.cpp:39
msgid "Control NetPlay Golf Mode"
msgstr ""
#: Source/Core/Core/HW/GCPadEmu.cpp:67
#: Source/Core/DolphinQt/Config/Mapping/GCPadEmu.cpp:29
msgid "Control Stick"
msgstr "Bidak Kawalan"
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:444
msgid "Controller Profile"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:336
msgid "Controller Profile 1"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:337
msgid "Controller Profile 2"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:338
msgid "Controller Profile 3"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:339
msgid "Controller Profile 4"
msgstr ""
#: Source/Core/DolphinQt/Config/ControllersWindow.cpp:16
msgid "Controller Settings"
msgstr "Tetapan Pengawal"
#: Source/Core/DolphinQt/ToolBar.cpp:132
msgid "Controllers"
msgstr "Kawalan"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:344
msgid ""
"Controls the distance of the convergence plane. This is the distance at "
"which virtual objects will appear to be in front of the screen.<br><br>A "
"higher value creates stronger out-of-screen effects while a lower value is "
"more comfortable."
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:291
msgid ""
"Controls the rendering resolution.<br><br>A high resolution greatly improves "
"visual quality, but also greatly increases GPU load and can cause issues in "
"certain games. Generally speaking, the lower the internal resolution, the "
"better performance will be.<br><br><dolphin_emphasis>If unsure, select "
"Native.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:341
msgid ""
"Controls the separation distance between the virtual cameras.<br><br>A "
"higher value creates a stronger feeling of depth while a lower value is more "
"comfortable."
msgstr ""
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:36
msgid ""
"Controls whether or not Dual Core should be enabled. Can improve performance "
"but can also cause issues. Defaults to <b>True</b>"
msgstr ""
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:44
msgid ""
"Controls whether or not the Memory Management Unit should be emulated fully. "
"Few games require it."
msgstr ""
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:49
msgid ""
"Controls whether to use high or low-level DSP emulation. Defaults to "
"<b>True</b>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:409
msgid "Convergence"
msgstr ""
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:141
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:132
msgid "Convergence:"
msgstr "Ketumpuan:"
#: Source/Core/DolphinQt/ConvertDialog.cpp:41
msgid "Convert"
msgstr ""
#: Source/Core/DolphinQt/GameList/GameList.cpp:375
msgid "Convert File..."
msgstr ""
#: Source/Core/DolphinQt/GameList/GameList.cpp:339
msgid "Convert Selected Files..."
msgstr ""
#: Source/Core/DolphinQt/ConvertDialog.cpp:76
msgid "Convert..."
msgstr ""
#: Source/Core/DolphinQt/ConvertDialog.cpp:313
msgid ""
"Converting Wii disc images to GCZ without removing junk data does not save "
"any noticeable amount of space compared to converting to ISO. Do you want to "
"continue anyway?"
msgstr ""
#: Source/Core/DolphinQt/ConvertDialog.cpp:413
msgid "Converting..."
msgstr ""
#: Source/Core/DolphinQt/ConvertDialog.cpp:421
msgid ""
"Converting...\n"
"%1"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:265
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:665
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:693
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:721
msgid "Copy"
msgstr "Salin"
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:536
msgid "Copy &function"
msgstr "Salin &fungsi"
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:539
msgid "Copy &hex"
msgstr "Salin &heks"
#: Source/Core/DolphinQt/Debugger/MemoryViewWidget.cpp:430
msgid "Copy Address"
msgstr ""
#: Source/Core/DolphinQt/GCMemcardManager.cpp:639
msgid "Copy Failed"
msgstr ""
#: Source/Core/DolphinQt/Debugger/MemoryViewWidget.cpp:432
msgid "Copy Hex"
msgstr ""
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:538
msgid "Copy code &line"
msgstr "Salin &baris kod"
#: Source/Core/Core/HW/GCMemcard/GCMemcardRaw.cpp:128
msgid "Copy failed"
msgstr "Salin gagal"
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:545
msgid "Copy tar&get address"
msgstr ""
#: Source/Core/DolphinQt/GCMemcardManager.cpp:242
msgid "Copy to A"
msgstr ""
#: Source/Core/DolphinQt/GCMemcardManager.cpp:242
msgid "Copy to B"
msgstr ""
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:208
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:83
#: Source/Core/DolphinQt/Config/Mapping/HotkeyGBA.cpp:21
msgid "Core"
msgstr "Teras"
#. i18n: Performance cost, not monetary cost
#: Source/Core/DolphinQt/Debugger/JITWidget.cpp:89
msgid "Cost"
msgstr "Kos"
#: Source/Core/Core/NetPlayClient.cpp:170
#: Source/Core/Core/NetPlayClient.cpp:230
msgid "Could not communicate with host."
msgstr ""
#: Source/Core/Core/NetPlayClient.cpp:139
msgid "Could not create client."
msgstr ""
#: Source/Core/Core/NetPlayClient.cpp:151
msgid "Could not create peer."
msgstr ""
#: Source/Core/DolphinQt/WiiUpdate.cpp:47
msgid ""
"Could not download update files from Nintendo. Please check your Internet "
"connection and try again."
msgstr ""
"Tidak dapat memuat turun fail kemaskini dari Nintendo. Sila periksa "
"sambungan Internet anda dan cuba lagi."
#: Source/Core/DolphinQt/WiiUpdate.cpp:42
msgid ""
"Could not download update information from Nintendo. Please check your "
"Internet connection and try again."
msgstr ""
"Tidak dapat memuat turun maklumat dari Nintendo. Sila periksa sambungan "
"Internet anda dan cuba lagi."
#: Source/Core/Core/IOS/USB/Bluetooth/BTReal.cpp:125
msgid ""
"Could not find any usable Bluetooth USB adapter for Bluetooth Passthrough.\n"
"\n"
"The emulated console will now stop."
msgstr ""
#: Source/Core/Core/IOS/USB/Bluetooth/BTReal.cpp:131
msgid ""
"Could not find any usable Bluetooth USB adapter for Bluetooth Passthrough.\n"
"The following error occurred when Dolphin tried to use an adapter:\n"
"{0}\n"
"\n"
"The emulated console will now stop."
msgstr ""
#: Source/Core/DolphinQt/WiiUpdate.cpp:52
msgid ""
"Could not install an update to the Wii system memory. Please refer to logs "
"for more information."
msgstr ""
"Tidak dapat pasang kemaskini ke dalam ingatan sistem Wii. Sila rujuk log "
"untuk maklumat lanjut."
#: Source/Core/Core/IOS/ES/ES.cpp:351
msgid ""
"Could not launch IOS {0:016x} because it is missing from the NAND.\n"
"The emulated software will likely hang now."
msgstr ""
#: Source/Core/Core/IOS/ES/ES.cpp:386
msgid ""
"Could not launch the Wii Menu because it is missing from the NAND.\n"
"The emulated software will likely hang now."
msgstr ""
"Tidak dapat lancarkan Menu Wii kerana ia kehilangan NAND.\n"
"Perisian teremulasi berkemungkinan menjadi kaku."
#: Source/Core/Core/IOS/ES/ES.cpp:391
msgid ""
"Could not launch title {0:016x} because it is missing from the NAND.\n"
"The emulated software will likely hang now."
msgstr ""
#: Source/Core/Core/Boot/Boot.cpp:260
msgid ""
"Could not read \"{0}\". There is no disc in the drive or it is not a "
"GameCube/Wii backup. Please note that Dolphin cannot play games directly "
"from the original GameCube and Wii discs."
msgstr ""
#: Source/Core/Core/Boot/Boot.cpp:291 Source/Core/Core/Boot/Boot.cpp:308
msgid "Could not recognize file {0}"
msgstr ""
#: Source/Core/Core/HW/GCMemcard/GCMemcardRaw.cpp:186
msgid ""
"Could not write memory card file {0}.\n"
"\n"
"Are you running Dolphin from a CD/DVD, or is the save file maybe write "
"protected?\n"
"\n"
"Are you receiving this after moving the emulator directory?\n"
"If so, then you may need to re-specify your memory card location in the "
"options."
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:952
msgid "Couldn't look up central server"
msgstr "Tidak dapat cari pelayan pusat"
#: Source/Core/DolphinQt/GCMemcardManager.cpp:826
msgid "Couldn't open file."
msgstr ""
#: Source/Core/DolphinQt/GCMemcardManager.cpp:829
msgid "Couldn't read file."
msgstr ""
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:123
msgid "Country:"
msgstr "Negara:"
#: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:62
#: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:74
msgid "Create New Memory Card"
msgstr ""
#: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:45
msgid "Create..."
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:249
msgid ""
"Creates frame dumps and screenshots at the internal resolution of the "
"renderer, rather than the size of the window it is displayed within."
"<br><br>If the aspect ratio is widescreen, the output image will be scaled "
"horizontally to preserve the vertical resolution."
"<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:82
#: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:107
msgid "Creator:"
msgstr "Pencipta:"
#: Source/Core/Common/MsgHandler.cpp:62
msgid "Critical"
msgstr "Kritikal"
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:123
msgid "Crop"
msgstr "Kerat"
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:269
msgid ""
"Crops the picture from its native aspect ratio to 4:3 or 16:9."
"<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
msgstr ""
#: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:78
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:173
msgid "Crossfade"
msgstr "Resap Silang"
#: Source/Core/DolphinQt/MenuBar.cpp:271
msgid "Current Region"
msgstr "Wilayah Semasa"
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:515
msgid "Current Value"
msgstr ""
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:145
msgid "Current context"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:186
msgid "Current game"
msgstr ""
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:148
msgid "Current thread"
msgstr ""
#: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:50
msgid "Custom Address Space"
msgstr ""
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:139
msgid "Custom RTC Options"
msgstr "Pilihan RTC Suai"
#: Source/Core/Core/HW/GBAPadEmu.cpp:35 Source/Core/Core/HW/GCPadEmu.cpp:87
#: Source/Core/Core/HW/WiimoteEmu/Extension/Classic.cpp:101
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:258
#: Source/Core/DolphinQt/Config/Mapping/GBAPadEmu.cpp:23
#: Source/Core/DolphinQt/Config/Mapping/GCPadEmu.cpp:26
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:49
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuGeneral.cpp:37
msgid "D-Pad"
msgstr "Pad-D"
#: Source/Core/Core/FifoPlayer/FifoDataFile.cpp:229
msgid "DFF file magic number is incorrect: got {0:08x}, expected {1:08x}"
msgstr ""
#: Source/Core/Core/FifoPlayer/FifoDataFile.cpp:219
msgid "DFF file size is 0; corrupt/incomplete file?"
msgstr ""
#: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:47
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:147
msgid "DJ Turntable"
msgstr ""
#: Source/Core/DolphinQt/Config/GamecubeControllersWidget.cpp:35
msgid "DK Bongos"
msgstr "DK Bongos"
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:46
msgid "DSP Emulation Engine"
msgstr "Enjin Emulasi DSP"
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:92
msgid "DSP HLE (fast)"
msgstr ""
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:50
msgid "DSP HLE (recommended)"
msgstr ""
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:52
msgid "DSP LLE Interpreter (very slow)"
msgstr ""
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:51
msgid "DSP LLE Recompiler (slow)"
msgstr ""
#: Source/Core/DolphinQt/Config/ControllerInterface/ControllerInterfaceWindow.cpp:31
msgid "DSU Client"
msgstr ""
#: Source/Core/DolphinQt/Config/ControllerInterface/DualShockUDPClientWidget.cpp:50
msgid ""
"DSU protocol enables the use of input and motion data from compatible "
"sources, like PlayStation, Nintendo Switch and Steam controllers.<br><br>For "
"setup instructions, <a href=\"https://wiki.dolphin-emu.org/index.php?"
"title=DSU_Client\">refer to this page</a>."
msgstr ""
#: Source/Core/DolphinQt/Config/GamecubeControllersWidget.cpp:34
msgid "Dance Mat"
msgstr "Tikar Menari"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:138
msgid "Data"
msgstr ""
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:143
msgid "Data Partition (%1)"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/ChunkedProgressDialog.cpp:46
msgid "Data Transfer"
msgstr ""
#: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:88
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:180
msgid "Data Type"
msgstr "Jenis Data"
#: Source/Core/DolphinQt/GCMemcardManager.cpp:847
msgid "Data in area of file that should be unused."
msgstr ""
#: Source/Core/DolphinQt/GCMemcardManager.cpp:864
msgid "Data in unrecognized format or corrupted."
msgstr ""
#: Source/Core/DolphinQt/GCMemcardManager.cpp:376
msgid "Data inconsistency in GCMemcardManager, aborting action."
msgstr ""
#: Source/Core/Core/NetPlayClient.cpp:1778
msgid "Data received!"
msgstr ""
#: Source/Core/DolphinQt/GCMemcardManager.cpp:401
msgid "Datel MaxDrive/Pro files"
msgstr ""
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/ControlGroup.cpp:42
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:37
msgid "Dead Zone"
msgstr "Zon Mati"
#: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:49
msgid "Debug"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:73
msgid "Debug Only"
msgstr "Nyahpepijat Sahaja"
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:47
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:441
msgid "Debugging"
msgstr "Menyahpepijat"
#. i18n: The base 10 numeral system. Not related to non-integer numbers
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:157
msgid "Decimal"
msgstr "Desimal"
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:99
msgid "Decoding Quality:"
msgstr ""
#: Source/Core/Core/FreeLookManager.cpp:91
msgid "Decrease"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:127
msgid "Decrease Convergence"
msgstr "Kurangkan Ketumpuan"
#: Source/Core/Core/HotkeyManager.cpp:125
msgid "Decrease Depth"
msgstr "Kurangkan Kedalaman"
#: Source/Core/Core/HotkeyManager.cpp:45
msgid "Decrease Emulation Speed"
msgstr "Kurangkan Kelajuan Emulasi"
#. i18n: IR stands for internal resolution
#: Source/Core/Core/HotkeyManager.cpp:118
msgid "Decrease IR"
msgstr "Kurangkan IR"
#: Source/Core/Core/FreeLookManager.cpp:102
msgid "Decrease X"
msgstr ""
#: Source/Core/Core/FreeLookManager.cpp:104
msgid "Decrease Y"
msgstr ""
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:138
msgid "Default"
msgstr "Lalai"
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:171
msgid "Default Config (Read Only)"
msgstr ""
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:365
msgid "Default Device"
msgstr ""
#: Source/Core/DolphinQt/Config/LogWidget.cpp:138
msgid "Default Font"
msgstr "Fon Lalai"
#: Source/Core/DolphinQt/Settings/PathPane.cpp:203
msgid "Default ISO:"
msgstr "ISO Lalai:"
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:151
msgid "Default thread"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:144
msgid "Defer EFB Cache Invalidation"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:51
msgid "Defer EFB Copies to RAM"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:281
msgid ""
"Defers invalidation of the EFB access cache until a GPU synchronization "
"command is executed. If disabled, the cache will be invalidated with every "
"draw call. <br><br>May improve performance in some games which rely on CPU "
"EFB Access at the cost of stability.<br><br><dolphin_emphasis>If unsure, "
"leave this unchecked.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:116
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:107
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:89
msgid "Delete"
msgstr "Padam"
#: Source/Core/DolphinQt/GameList/GameList.cpp:439
msgid "Delete File..."
msgstr "Padam Fail..."
#: Source/Core/DolphinQt/GameList/GameList.cpp:350
msgid "Delete Selected Files..."
msgstr ""
#: Source/Core/AudioCommon/WaveFile.cpp:35
#: Source/Core/VideoCommon/FrameDump.cpp:125
msgid "Delete the existing file '{0}'?"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:406
msgid "Depth"
msgstr ""
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:139
msgid "Depth Percentage:"
msgstr "Peratus Kedalaman:"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:130
msgid "Depth:"
msgstr "Kedalaman:"
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:515
#: Source/Core/DolphinQt/Config/ControllerInterface/DualShockUDPClientAddServerDialog.cpp:48
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:232
#: Source/Core/DolphinQt/GameList/GameList.cpp:937
#: Source/Core/DolphinQt/GameList/GameListModel.cpp:219
#: Source/Core/DolphinQt/MenuBar.cpp:633
#: Source/Core/DolphinQt/ResourcePackManager.cpp:91
msgid "Description"
msgstr "Keterangan"
#: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:108
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:158
msgid "Description:"
msgstr "Keterangan:"
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:182
msgid "Detached"
msgstr ""
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:245
msgid "Detect"
msgstr "Kesan"
#: Source/Core/DolphinQt/MenuBar.cpp:1307
msgid "Detecting RSO Modules"
msgstr ""
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:114
msgid "Deterministic dual core:"
msgstr "Dwi-teras berketentuan:"
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:195
msgid "Dev (multiple times a day)"
msgstr ""
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:96
msgid "Device"
msgstr "Peranti"
#. i18n: PID means Product ID (in the context of a USB device), not Process ID
#: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:102
msgid "Device PID (e.g., 0305)"
msgstr "PID Peranti (iaitu, 0305)"
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:90
msgid "Device Settings"
msgstr "Tetapan Peranti"
#. i18n: VID means Vendor ID (in the context of a USB device)
#: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:100
msgid "Device VID (e.g., 057e)"
msgstr "VID Peranti (iaitu, 057e)"
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:127
msgid "Device:"
msgstr ""
#: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:133
msgid "Did not recognize %1 as a valid Riivolution XML file."
msgstr ""
#: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:99
msgid "Diff"
msgstr ""
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:142
msgid "Dims the screen after five minutes of inactivity."
msgstr "Malapkan skrin selepas lima minit ketidakaktifan."
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:189
msgid "Direct Connection"
msgstr "Sambungan Terus"
#: Source/Core/VideoBackends/D3D/D3DMain.cpp:37
msgid "Direct3D 11"
msgstr ""
#: Source/Core/VideoBackends/D3D/D3DMain.cpp:56
msgid ""
"Direct3D 11 renderer requires support for features not supported by your "
"system configuration. This is most likely because you are using Windows 7. "
"You may still use this backend, but you might encounter graphical "
"artifacts.\n"
"\n"
"Do you really want to switch to Direct3D 11? If unsure, select 'No'."
msgstr ""
#: Source/Core/DolphinQt/GBAWidget.cpp:382
msgid "Dis&connected"
msgstr ""
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:358
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:375
msgid "Disable"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:105
msgid "Disable Bounding Box"
msgstr "Lumpuhkan Kotak Pembatas"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:91
msgid "Disable Copy Filter"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:74
msgid "Disable EFB VRAM Copies"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:47
msgid "Disable Emulation Speed Limit"
msgstr "Lumpuhkan Had Kelajuan Emulasi"
#: Source/Core/DolphinQt/MenuBar.cpp:840
msgid "Disable Fastmem"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:87
msgid "Disable Fog"
msgstr "Lumpuhkan Kabus"
#: Source/Core/DolphinQt/MenuBar.cpp:832
msgid "Disable JIT Cache"
msgstr ""
#: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:196
msgid "Disabled"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:269
msgid ""
"Disables bounding box emulation.<br><br>This may improve GPU performance "
"significantly, but some games will break.<br><br><dolphin_emphasis>If "
"unsure, leave this checked.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:245
msgid ""
"Disables the VRAM copy of the EFB, forcing a round-trip to RAM. Inhibits all "
"upscaling.<br><br><dolphin_emphasis>If unsure, leave this unchecked.</"
"dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:361
msgid ""
"Disables the blending of adjacent rows when copying the EFB. This is known "
"in some games as \"deflickering\" or \"smoothing\".<br><br>Disabling the "
"filter has no effect on performance, but may result in a sharper image. "
"Causes few graphical issues.<br><br><dolphin_emphasis>If unsure, leave this "
"checked.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:95
msgid "Disc"
msgstr "Cakera"
#: qtbase/src/gui/kernel/qplatformtheme.cpp:734
msgid "Discard"
msgstr ""
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:231
msgid "Display values in Hex"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:248
msgid ""
"Displays XFB copies as soon as they are created, instead of waiting for "
"scanout.<br><br>Can cause graphical defects in some games if the game "
"doesn't expect all XFB copies to be displayed. However, turning this setting "
"on reduces latency.<br><br><dolphin_emphasis>If unsure, leave this unchecked."
"</dolphin_emphasis>"
msgstr ""
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:28
msgid "Distance"
msgstr ""
#. i18n: Refering to emulated wii remote swing movement.
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:32
msgid "Distance of travel from neutral position."
msgstr ""
#: Source/Core/DolphinQt/Main.cpp:256
msgid "Do you authorize Dolphin to report information to Dolphin's developers?"
msgstr ""
"Adakah anda izinkan Dolphin melaporkan maklumat kepada pembangun Dolphin?"
#: Source/Core/DolphinQt/MainWindow.cpp:1615
msgid "Do you want to add \"%1\" to the list of Game Paths?"
msgstr "Anda mahu tambah \"%1\" ke dalam senarai Laluan Permainan?"
#: Source/Core/DolphinQt/MenuBar.cpp:1232
msgid "Do you want to clear the list of symbol names?"
msgstr "Anda mahu kosongkan senarai nama simbol?"
#: Source/Core/DolphinQt/GCMemcardManager.cpp:657
#, c-format
msgctxt ""
msgid "Do you want to delete the %n selected save file(s)?"
msgstr ""
#: Source/Core/DolphinQt/MainWindow.cpp:897
msgid "Do you want to stop the current emulation?"
msgstr "Anda hendak hentikan emulasi semasa?"
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:81
msgid "Dolby Pro Logic II Decoder"
msgstr "Penyahkod Dolby Pro Logic II"
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:219
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:230
msgid "Dolphin FIFO Log (*.dff)"
msgstr "Log FIFO Dolphin (*.dff)"
#: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:327
msgid "Dolphin Game Mod Preset"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:1502
#: Source/Core/DolphinQt/MenuBar.cpp:1518
#: Source/Core/DolphinQt/MenuBar.cpp:1536
msgid "Dolphin Map File (*.map)"
msgstr "Fail Peta Dolphin (*.map)"
#: Source/Core/DolphinQt/MenuBar.cpp:69
msgid "Dolphin Signature CSV File"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:69
msgid "Dolphin Signature File"
msgstr ""
#: Source/Core/DolphinQt/MainWindow.cpp:1695
#: Source/Core/DolphinQt/MainWindow.cpp:1766
msgid "Dolphin TAS Movies (*.dtm)"
msgstr "Cereka TAS Dolphin (*.dtm)"
#: Source/Core/DolphinQt/ConvertDialog.cpp:324
msgid ""
"Dolphin can't convert NKit files to non-NKit files. Converting an NKit file "
"in Dolphin will result in another NKit file.\n"
"\n"
"If you want to convert an NKit file to a non-NKit file, you can use the same "
"program as you originally used when converting the file to the NKit format.\n"
"\n"
"Do you want to continue anyway?"
msgstr ""
#: Source/Core/DolphinQt/GameList/GameList.cpp:246
msgid ""
"Dolphin could not find any GameCube/Wii ISOs or WADs.\n"
"Double-click here to set a games directory..."
msgstr ""
"Dolphin tidak dapat cari mana-mana ISO GameCube/Wii atau WAD.\n"
"Dwi-klik di sini untuk tetapkan direktori permainan..."
#: Source/Core/DolphinQt/ConvertDialog.cpp:507
msgid "Dolphin failed to complete the requested action."
msgstr "Dolphin gagal menyelesaikan tindakan yang dipinta."
#. i18n: The word "free" in the standard phrase "free and open source"
#. is "free" as in "freedom" - it refers to certain properties of the
#. software's license, not the software's price. (It is true that Dolphin
#. can be downloaded at no cost, but that's not what this message says.)
#: Source/Core/DolphinQt/AboutDialog.cpp:64
msgid "Dolphin is a free and open-source GameCube and Wii emulator."
msgstr "Dolphin ialah emulator GameCube dan Wii bebas dan bersumber-terbuka."
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:957
msgid "Dolphin is too old for traversal server"
msgstr "Dolphin terlalu tua untuk pelayan traversal"
#: Source/Core/DiscIO/VolumeVerifier.cpp:1349
msgid ""
"Dolphin is unable to verify typical TGC files properly, since they are not "
"dumps of actual discs."
msgstr ""
#: Source/Core/DiscIO/VolumeVerifier.cpp:1342
msgid "Dolphin is unable to verify unlicensed discs."
msgstr ""
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:218
msgid ""
"Dolphin will use this for titles whose region cannot be determined "
"automatically."
msgstr ""
#: Source/Core/DolphinQt/Config/CheatWarningWidget.cpp:73
msgid "Dolphin's cheat system is currently disabled."
msgstr "Sistem tipuan Dolphin buat masa ini dilumpuhkan."
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:305
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:327
msgid "Domain"
msgstr ""
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:194
msgid "Don't Update"
msgstr ""
#: Source/Core/DolphinQt/NKitWarningDialog.cpp:53
msgid "Don't show this again"
msgstr ""
#: Source/Core/DiscIO/CompressedBlob.cpp:369
msgid "Done compressing disc image."
msgstr "Selesai memampatkan imej cakera."
#. i18n: A double precision floating point number
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:132
#: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:150
msgid "Double"
msgstr "Dubel"
#: Source/Core/Core/FreeLookManager.cpp:83
#: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:76
#: Source/Core/DolphinQt/ResourcePackManager.cpp:43
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:21
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUAccelerometer.cpp:19
#: Source/Core/InputCommon/ControllerEmu/ControllerEmu.h:22
msgid "Down"
msgstr "Turun"
#: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:84
msgid "Download Codes"
msgstr "Muat Turun Kod"
#: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:86
msgid "Download Codes from the WiiRD Database"
msgstr "Muat turun Kod dar Pangkalan Data WiiRD"
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:146
msgid "Download Game Covers from GameTDB.com for Use in Grid Mode"
msgstr ""
#: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:346
msgid "Download complete"
msgstr "Muat turun selesai"
#: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:347
msgid "Downloaded %1 codes. (added %2)"
msgstr "%1 kod dimuat turun. (%2 ditambah)"
#: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:88
msgid "Drawn Object Range"
msgstr "Julat Objek Dilukis"
#. i18n: The "Drawsome" (combination of "Draw" and "Awesome") tablet wiimote extension by Ubisoft.
#: Source/Core/Core/HW/WiimoteEmu/Extension/DrawsomeTablet.cpp:23
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:201
msgid "Drawsome Tablet"
msgstr ""
#: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:54
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:71
msgid "Drum Kit"
msgstr ""
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:210
msgid "Dual Core"
msgstr ""
#: Source/Core/Core/HW/EXI/EXI_Device.h:85
msgid "Dummy"
msgstr "Semu"
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:143
msgid "Dump &ARAM"
msgstr ""
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:142
msgid "Dump &ExRAM"
msgstr ""
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:144
msgid "Dump &FakeVMEM"
msgstr ""
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:141
msgid "Dump &MRAM"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:802
msgid "Dump Audio"
msgstr "Longgok Audio"
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:89
msgid "Dump Base Textures"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:71
msgid "Dump EFB Target"
msgstr "Longgok Sasaran EFB"
#: Source/Core/DolphinQt/MenuBar.cpp:796
msgid "Dump Frames"
msgstr "Longgok Bingkai"
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:90
msgid "Dump Mip Maps"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:67
msgid "Dump Objects"
msgstr "Longgok Objek"
#: Source/Core/DolphinQt/Settings/PathPane.cpp:220
msgid "Dump Path:"
msgstr "Laluan Longgok:"
#: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:75
msgid "Dump TEV Stages"
msgstr "Longgok Tahap TEV"
#: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:175
msgid ""
"Dump TEV Stages to User/Dump/Objects/.<br><br><dolphin_emphasis>If unsure, "
"leave this unchecked.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:77
msgid "Dump Texture Fetches"
msgstr "Longgok Dapatan Tekstur"
#: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:178
msgid ""
"Dump Texture Fetches to User/Dump/Objects/.<br><br><dolphin_emphasis>If "
"unsure, leave this unchecked.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:66
msgid "Dump Textures"
msgstr "Longgok Tekstur"
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:72
msgid "Dump XFB Target"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:102
msgid "Dump at Internal Resolution"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:168
msgid ""
"Dump decoded game textures to User/Dump/Textures/&lt;game_id&gt;/."
"<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:350
msgid "Dump decrypted SSL reads"
msgstr ""
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:351
msgid "Dump decrypted SSL writes"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:172
msgid ""
"Dump objects to User/Dump/Objects/.<br><br><dolphin_emphasis>If unsure, "
"leave this unchecked.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:344
msgid "Dump options"
msgstr ""
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:354
msgid "Dump peer certificates"
msgstr ""
#. i18n: CA stands for certificate authority
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:353
msgid "Dump root CA certificates"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:217
msgid ""
"Dumps decoded game textures based on the other flags to User/Dump/Textures/"
"&lt;game_id&gt;/.<br><br><dolphin_emphasis>If unsure, leave this unchecked.</"
"dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:239
msgid ""
"Dumps the contents of EFB copies to User/Dump/Textures/."
"<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:242
msgid ""
"Dumps the contents of XFB copies to User/Dump/Textures/."
"<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/TAS/TASInputWindow.cpp:40
msgid "Duration of Turbo Button Press (frames):"
msgstr ""
#: Source/Core/DolphinQt/TAS/TASInputWindow.cpp:46
msgid "Duration of Turbo Button Release (frames):"
msgstr ""
#: Source/Core/DiscIO/Enums.cpp:95
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:84
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:128
msgid "Dutch"
msgstr "Bahasa Belanda"
#: Source/Core/DolphinQt/MenuBar.cpp:220
msgid "E&xit"
msgstr "Ke&luar"
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:178
msgid "EFB copy %1"
msgstr ""
#: Source/Core/Core/HW/EXI/BBA/TAP_Win32.cpp:216
msgid ""
"ERROR: This version of Dolphin requires a TAP-Win32 driver that is at least "
"version {0}.{1} -- If you recently upgraded your Dolphin distribution, a "
"reboot is probably required at this point to get Windows to see the new "
"driver."
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:161
msgid ""
"Each player sends their own inputs to the game, with equal buffer size for "
"all players, configured by the host.\n"
"Suitable for competitive games where fairness and minimal latency are most "
"important."
msgstr ""
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:122
msgid "Early Memory Updates"
msgstr "Kemaskini Ingatan Awal"
#: Source/Core/UICommon/NetPlayIndex.cpp:249
msgid "East Asia"
msgstr ""
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:200
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:196
msgid "Editor"
msgstr ""
#: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:75
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:158
msgid "Effect"
msgstr "Kesan"
#. i18n: "Effective" addresses are the addresses used directly by the CPU and may be subject to
#. translation via the MMU to physical addresses.
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:167
msgid "Effective"
msgstr ""
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:184
msgid "Effective priority"
msgstr ""
#: Source/Core/UICommon/UICommon.cpp:421
msgid "EiB"
msgstr "EiB"
#: Source/Core/Core/HotkeyManager.cpp:29
msgid "Eject Disc"
msgstr "Lenting Cakera"
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:41
msgid "Embedded Frame Buffer (EFB)"
msgstr "Penimbal Bingkai Terbenam (EFB)"
#: Source/Core/Core/State.cpp:466
msgid "Empty"
msgstr "Kosong"
#: Source/Core/Core/Core.cpp:229
msgid "Emu Thread already running"
msgstr "Bebenang Emu sudah berjalan"
#: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:98
msgid "Emulate the Wii's Bluetooth adapter"
msgstr "Emulasikan penyuai Bluetooth Wii"
#: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:129
msgid "Emulated Wii Remote"
msgstr "Wii Remote Teremulasi"
#: Source/Core/Core/FifoPlayer/FifoDataFile.cpp:276
msgid ""
"Emulated memory size mismatch!\n"
"Current: MEM1 {0:08X} ({1} MiB), MEM2 {2:08X} ({3} MiB)\n"
"DFF: MEM1 {4:08X} ({5} MiB), MEM2 {6:08X} ({7} MiB)"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:329
#: Source/Core/DolphinQt/Config/Mapping/HotkeyGeneral.cpp:26
msgid "Emulation Speed"
msgstr "Kelajuan Emulasi"
#: Source/Core/DolphinQt/Debugger/CodeDiffDialog.cpp:169
msgid "Emulation must be started to record."
msgstr ""
#: Source/Core/DolphinQt/Config/ControllerInterface/DualShockUDPClientWidget.cpp:29
#: Source/Core/DolphinQt/Config/FreeLookWidget.cpp:33
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:88
#: Source/Core/DolphinQt/Config/Mapping/MappingWidget.cpp:158
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:358
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:375
msgid "Enable"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:56
msgid "Enable API Validation Layers"
msgstr "Benarkan Lapisan Pengesahan API"
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:140
msgid "Enable Audio Stretching"
msgstr "Benarkan Peregangan Audio"
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:144
msgid "Enable Cheats"
msgstr "Benarkan Menipu"
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:143
msgid "Enable Custom RTC"
msgstr "Benarkan RTC Suai"
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:87
msgid "Enable Dual Core"
msgstr "Benarkan Dwi-Teras"
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:141
msgid "Enable Dual Core (speedup)"
msgstr "Benarkan Dwi-Teras (lajukan)"
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:76
msgid "Enable Emulated CPU Clock Override"
msgstr "Benarkan Pembatalan Jam CPU Teremulasi"
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:106
msgid "Enable Emulated Memory Size Override"
msgstr ""
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:89
msgid "Enable FPRF"
msgstr "Benarkan FPRF"
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:88
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:66
msgid "Enable MMU"
msgstr "Benarkan MMU"
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:124
msgid "Enable Progressive Scan"
msgstr "Benarkan Imbas Progresif"
#: Source/Core/DolphinQt/Config/Mapping/GCPadWiiUConfigDialog.cpp:39
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:183
msgid "Enable Rumble"
msgstr "Benarkan Rumble"
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:110
msgid "Enable Screen Saver"
msgstr "Benarkan Penyelamat Skrin"
#: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:101
msgid "Enable Speaker Data"
msgstr "Benarkan Data Pembesar Suara"
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:232
msgid "Enable Usage Statistics Reporting"
msgstr "Benarkan Pelaporan Statistik Penggunaan"
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:51
msgid "Enable Wireframe"
msgstr "Benarkan Bingkai Wayar"
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:105
msgid ""
"Enable fast disc access. This can cause crashes and other problems in some "
"games. (ON = Fast, OFF = Compatible)"
msgstr ""
"Benarkan capaian cakera pantas. Ia boleh menyebabkan kerosakan dan lain-lain "
"masalah dalam beberapa permainan. (HIDUP = Pantas, MATI = Serasi)"
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:95
msgid ""
"Enables Dolby Pro Logic II emulation using 5.1 surround. Certain backends "
"only."
msgstr ""
"Benarkan emulasi Dolby Pro Logic II menggunakan sekeliling 5.1. Bahagian "
"belakang tertentu sahaja."
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:101
msgid ""
"Enables Floating Point Result Flag calculation, needed for a few games. (ON "
"= Compatible, OFF = Fast)"
msgstr ""
"Benarkan Pengiraan Bendera Keputusan Titik Apung, diperlukan oleh sesetengah "
"permainan. (HIDUP = Serasi, MATI = Pantas)"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:304
msgid ""
"Enables anisotropic filtering, which enhances the visual quality of textures "
"that are at oblique viewing angles.<br><br>Might cause issues in a small "
"number of games.<br><br><dolphin_emphasis>If unsure, select 1x.</"
"dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:367
msgid ""
"Enables detection of arbitrary mipmaps, which some games use for special "
"distance-based effects.<br><br>May have false positives that result in "
"blurry textures at increased internal resolution, such as in games that use "
"very low resolution mipmaps. Disabling this can also reduce stutter in games "
"that frequently load new textures. This feature is not compatible with GPU "
"Texture Decoding.<br><br><dolphin_emphasis>If unsure, leave this checked.</"
"dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:276
msgid ""
"Enables multithreaded command submission in backends where supported. "
"Enabling this option may result in a performance improvement on systems with "
"more than two CPU cores. Currently, this is limited to the Vulkan backend."
"<br><br><dolphin_emphasis>If unsure, leave this checked.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:272
msgid ""
"Enables progressive scan if supported by the emulated software. Most games "
"don't have any issue with this.<br><br><dolphin_emphasis>If unsure, leave "
"this unchecked.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:149
msgid "Enables stretching of the audio to match emulation speed."
msgstr "Benarkan peregangan audio untuk dipadankan dengan kelajuan emulasi."
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:260
msgid ""
"Enables texture decoding using the GPU instead of the CPU.<br><br>This may "
"result in performance gains in some scenarios, or on systems where the CPU "
"is the bottleneck.<br><br><dolphin_emphasis>If unsure, leave this unchecked."
"</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:99
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:68
msgid ""
"Enables the Memory Management Unit, needed for some games. (ON = Compatible, "
"OFF = Fast)"
msgstr ""
"Benarkan Unit Pengurusan Ingatan, diperlukan oleh sesetengah permainan. "
"(HIDUP = Serasi, MATI = Pantas)"
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:212
msgid ""
"Enables validation of API calls made by the video backend, which may assist "
"in debugging graphical issues. On the Vulkan and D3D backends, this also "
"enables debug symbols for the compiled shaders.<br><br><dolphin_emphasis>If "
"unsure, leave this unchecked.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:255
msgid ""
"Encodes frame dumps using the FFV1 codec.<br><br><dolphin_emphasis>If "
"unsure, leave this unchecked.</dolphin_emphasis>"
msgstr ""
#. i18n: Character encoding
#: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:43
msgid "Encoding"
msgstr ""
#: Source/Core/DolphinQt/GCMemcardManager.cpp:614
msgid ""
"Encountered the following errors while opening save files:\n"
"%1\n"
"\n"
"Aborting import."
msgstr ""
#: Source/Core/Core/NetPlayServer.cpp:124
msgid "Enet Didn't Initialize"
msgstr "Enet Tidak Diawalkan"
#: Source/Core/DiscIO/Enums.cpp:80
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:82
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:123
msgid "English"
msgstr "Bahasa Inggeris"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:47
#: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:70
#: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:99
msgid "Enhancements"
msgstr "Penambahbaikan"
#: Source/Core/DolphinQt/Settings/BroadbandAdapterSettingsDialog.cpp:52
msgid "Enter IP address of device running the XLink Kai Client:"
msgstr ""
#: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:59
msgid "Enter USB device ID"
msgstr "Masukkan ID peranti USB"
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:254
msgid "Enter address to watch:"
msgstr ""
#. i18n: MAC stands for Media Access Control. A MAC address uniquely identifies a network
#. interface (physical) like a serial number. "MAC" should be kept in translations.
#: Source/Core/DolphinQt/Settings/BroadbandAdapterSettingsDialog.cpp:39
msgid "Enter new Broadband Adapter MAC address:"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:301
msgid "Enter password"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:1281
msgid "Enter the RSO module address:"
msgstr "Masukkan alamat modul RSO:"
#: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:194
#: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:250
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:260
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:383
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:265
#: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:319
#: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:325
#: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:46
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:517
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:242
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:281
#: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:232
#: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:259
#: Source/Core/DolphinQt/ConvertDialog.cpp:452
#: Source/Core/DolphinQt/ConvertDialog.cpp:506
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:665
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:671
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:680
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:702
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:709
#: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:150
#: Source/Core/DolphinQt/Debugger/RegisterColumn.cpp:86
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:261
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:377
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:241
#: Source/Core/DolphinQt/GBAWidget.cpp:571
#: Source/Core/DolphinQt/GCMemcardManager.cpp:345
#: Source/Core/DolphinQt/GCMemcardManager.cpp:375
#: Source/Core/DolphinQt/Main.cpp:204 Source/Core/DolphinQt/Main.cpp:220
#: Source/Core/DolphinQt/Main.cpp:227 Source/Core/DolphinQt/MainWindow.cpp:273
#: Source/Core/DolphinQt/MainWindow.cpp:281
#: Source/Core/DolphinQt/MainWindow.cpp:1071
#: Source/Core/DolphinQt/MainWindow.cpp:1417
#: Source/Core/DolphinQt/MainWindow.cpp:1424
#: Source/Core/DolphinQt/MainWindow.cpp:1484
#: Source/Core/DolphinQt/MainWindow.cpp:1491
#: Source/Core/DolphinQt/MainWindow.cpp:1593
#: Source/Core/DolphinQt/MenuBar.cpp:1195
#: Source/Core/DolphinQt/MenuBar.cpp:1265
#: Source/Core/DolphinQt/MenuBar.cpp:1288
#: Source/Core/DolphinQt/MenuBar.cpp:1300
#: Source/Core/DolphinQt/MenuBar.cpp:1331
#: Source/Core/DolphinQt/MenuBar.cpp:1352
#: Source/Core/DolphinQt/MenuBar.cpp:1555
#: Source/Core/DolphinQt/MenuBar.cpp:1564
#: Source/Core/DolphinQt/MenuBar.cpp:1576
#: Source/Core/DolphinQt/MenuBar.cpp:1598
#: Source/Core/DolphinQt/MenuBar.cpp:1624
#: Source/Core/DolphinQt/MenuBar.cpp:1674
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:315
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:455
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:698
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:941
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:1059
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:1069
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:334
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:340
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:347
#: Source/Core/DolphinQt/RenderWidget.cpp:124
#: Source/Core/DolphinQt/ResourcePackManager.cpp:203
#: Source/Core/DolphinQt/ResourcePackManager.cpp:224
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:322
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:346
#: Source/Core/DolphinQt/Translation.cpp:320
msgid "Error"
msgstr "Ralat"
#: Source/Core/DolphinQt/Config/Mapping/GCPadWiiUConfigDialog.cpp:75
msgid "Error Opening Adapter: %1"
msgstr ""
#: Source/Core/DolphinQt/Translation.cpp:321
msgid "Error loading selected language. Falling back to system default."
msgstr "Ralat memuatkan bahasa pilihan. Jatuh balik ke lalai sistem."
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:210
msgid "Error obtaining session list: %1"
msgstr ""
#: Source/Core/DolphinQt/MainWindow.cpp:274
msgid "Error occurred while loading some texture packs"
msgstr ""
#: Source/Core/Core/NetPlayClient.cpp:1807
msgid "Error processing codes."
msgstr ""
#: Source/Core/Core/NetPlayClient.cpp:1779
msgid "Error processing data."
msgstr ""
#: Source/Core/Core/NetPlayCommon.cpp:60
msgid "Error reading file: {0}"
msgstr ""
#: Source/Core/Core/NetPlayServer.cpp:1442
msgid "Error synchronizing cheat codes!"
msgstr ""
#: Source/Core/Core/NetPlayServer.cpp:1429
msgid "Error synchronizing save data!"
msgstr ""
#: Source/Core/Core/NetPlayCommon.cpp:214
msgid "Error writing file: {0}"
msgstr ""
#: Source/Core/Common/ChunkFile.h:284
msgid ""
"Error: After \"{0}\", found {1} ({2:#x}) instead of save marker {3} ({4:"
"#x}). Aborting savestate load..."
msgstr ""
#: Source/Core/Core/HW/GBACore.cpp:192
msgid "Error: GBA{0} failed to create core"
msgstr ""
#: Source/Core/Core/HW/GBACore.cpp:347
msgid "Error: GBA{0} failed to load the BIOS in {1}"
msgstr ""
#: Source/Core/Core/HW/GBACore.cpp:212
msgid "Error: GBA{0} failed to load the ROM in {1}"
msgstr ""
#: Source/Core/Core/HW/GBACore.cpp:366
msgid "Error: GBA{0} failed to load the save in {1}"
msgstr ""
#: Source/Core/Core/HW/GBACore.cpp:341
msgid "Error: GBA{0} failed to open the BIOS in {1}"
msgstr ""
#: Source/Core/Core/HW/GBACore.cpp:182
msgid "Error: GBA{0} failed to open the ROM in {1}"
msgstr ""
#: Source/Core/Core/HW/GBACore.cpp:360
msgid "Error: GBA{0} failed to open the save in {1}"
msgstr ""
#: Source/Core/Core/HW/SI/SI_Device.cpp:198
msgid "Error: This build does not support emulated GBA controllers"
msgstr ""
#: Source/Core/Core/HW/EXI/EXI_DeviceIPL.cpp:336
msgid ""
"Error: Trying to access Shift JIS fonts but they are not loaded. Games may "
"not show fonts correctly, or crash."
msgstr ""
"Ralat: Ketika cuba mencapai fon Shift JIS tetapi ia tidak dimuatkan. "
"Permainan mungkin tidak menunjukkan fon yang betul, atau mengalami kerosakan."
#: Source/Core/Core/HW/EXI/EXI_DeviceIPL.cpp:331
msgid ""
"Error: Trying to access Windows-1252 fonts but they are not loaded. Games "
"may not show fonts correctly, or crash."
msgstr ""
"Ralat: Ketika cuba mencapai fon Windows-1252 tetapi ia tidak dimuatkan. "
"Permainan mungkin tidak menunjukkan fon yang betul, atau mengalami kerosakan."
#: Source/Core/DiscIO/VolumeVerifier.cpp:1298
msgid "Errors were found in {0} blocks in the {1} partition."
msgstr ""
#: Source/Core/DiscIO/VolumeVerifier.cpp:1309
msgid "Errors were found in {0} unused blocks in the {1} partition."
msgstr ""
#. i18n: This button name refers to a gameplay element in DJ Hero
#: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:60
msgid "Euphoria"
msgstr "Euforia"
#: Source/Core/DiscIO/Enums.cpp:24 Source/Core/DolphinQt/MenuBar.cpp:273
#: Source/Core/UICommon/NetPlayIndex.cpp:249
msgid "Europe"
msgstr "Eropah"
#: Source/Core/DolphinQt/Debugger/CodeDiffDialog.cpp:421
msgid ""
"Example:\n"
"You want to find a function that runs when HP is modified.\n"
"1. Start recording and play the game without letting HP be modified, then "
"press 'Code did not get executed'.\n"
"2. Immediately gain/lose HP and press 'Code has been executed'.\n"
"3. Repeat 1 or 2 to narrow down the results.\n"
"Includes (Code has been executed) should have short recordings focusing on "
"what you want.\n"
"\n"
"Pressing 'Code has been executed' twice will only keep functions that ran "
"for both recordings. Hits will update to reflect the last recording's number "
"of Hits. Total Hits will reflect the total number of times a function has "
"been executed until the lists are cleared with Reset.\n"
"\n"
"Right click -> 'Set blr' will place a blr at the top of the symbol.\n"
msgstr ""
#: Source/Core/DolphinQt/Debugger/CodeDiffDialog.cpp:134
#: Source/Core/DolphinQt/Debugger/CodeDiffDialog.cpp:390
msgid "Excluded: %1"
msgstr ""
#: Source/Core/DolphinQt/Debugger/CodeDiffDialog.cpp:68
msgid "Excluded: 0"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:116
msgid "Exclusive Ubershaders"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:36
msgid "Exit"
msgstr "Keluar"
#: Source/Core/InputCommon/ControlReference/ExpressionParser.cpp:936
msgid "Expected + or closing paren."
msgstr ""
#: Source/Core/InputCommon/ControlReference/ExpressionParser.cpp:772
msgid "Expected arguments: "
msgstr ""
#: Source/Core/InputCommon/ControlReference/ExpressionParser.cpp:903
msgid "Expected closing paren."
msgstr ""
#: Source/Core/InputCommon/ControlReference/ExpressionParser.cpp:759
msgid "Expected comma."
msgstr ""
#: Source/Core/InputCommon/ControlReference/ExpressionParser.cpp:691
msgid "Expected end of expression."
msgstr ""
#: Source/Core/InputCommon/ControlReference/ExpressionParser.cpp:922
msgid "Expected name of input."
msgstr ""
#: Source/Core/InputCommon/ControlReference/ExpressionParser.cpp:913
msgid "Expected opening paren."
msgstr ""
#: Source/Core/InputCommon/ControlReference/ExpressionParser.cpp:833
msgid "Expected start of expression."
msgstr ""
#: Source/Core/InputCommon/ControlReference/ExpressionParser.cpp:813
msgid "Expected variable name."
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:139
msgid "Experimental"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:285
msgid "Export All Wii Saves"
msgstr "Eskport Semua Simpan Wii"
#: Source/Core/DolphinQt/GCMemcardManager.cpp:421
#: Source/Core/DolphinQt/GCMemcardManager.cpp:446
#: Source/Core/DolphinQt/GCMemcardManager.cpp:491
#: Source/Core/DolphinQt/GCMemcardManager.cpp:498
msgid "Export Failed"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:56
msgid "Export Recording"
msgstr "Eksport Rakaman"
#: Source/Core/DolphinQt/MenuBar.cpp:741
msgid "Export Recording..."
msgstr "Eksport Rakaman..."
#: Source/Core/DolphinQt/GCMemcardManager.cpp:436
msgid "Export Save File"
msgstr "Eksport Fail Simpan"
#: Source/Core/DolphinQt/GCMemcardManager.cpp:453
msgid "Export Save Files"
msgstr ""
#: Source/Core/DolphinQt/GameList/GameList.cpp:428
msgid "Export Wii Save"
msgstr ""
#: Source/Core/DolphinQt/GameList/GameList.cpp:346
msgid "Export Wii Saves"
msgstr ""
#: Source/Core/DolphinQt/GCMemcardManager.cpp:117
msgid "Export as .&gcs..."
msgstr ""
#: Source/Core/DolphinQt/GCMemcardManager.cpp:118
msgid "Export as .&sav..."
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:1119
#, c-format
msgctxt ""
msgid "Exported %n save(s)"
msgstr ""
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:240
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:424
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuGeneral.cpp:47
msgid "Extension"
msgstr "Sambungan"
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.h:120
msgid "Extension Motion Input"
msgstr ""
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.h:121
msgid "Extension Motion Simulation"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:498
msgid "External"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:83
msgid "External Frame Buffer (XFB)"
msgstr "Penimbal Bingkai Luaran (XFB)"
#: Source/Core/DolphinQt/MenuBar.cpp:262
msgid "Extract Certificates from NAND"
msgstr "Ekstrak Sijil dari NAND"
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:267
msgid "Extract Entire Disc..."
msgstr "Ektrak Keseluruhan Cakera..."
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:291
msgid "Extract Entire Partition..."
msgstr "Ekstrak Keseluruhan Sekatan..."
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:298
msgid "Extract File..."
msgstr "Ekstrak Fail..."
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:240
msgid "Extract Files..."
msgstr "Ekstrak Fail..."
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:250
msgid "Extract System Data..."
msgstr "Ekstrak Data Sistem..."
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:354
msgid "Extracting All Files..."
msgstr "Mengekstrak Semua Fail..."
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:355
msgid "Extracting Directory..."
msgstr "Mengekstrak Direktori..."
#. i18n: FD stands for file descriptor (and in this case refers to sockets, not regular files)
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:305
msgid "FD"
msgstr ""
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:37
#: Source/Core/DolphinQt/MenuBar.cpp:233
msgid "FIFO Player"
msgstr "Pemain FIFO"
#: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:132
msgid "Failed loading XML."
msgstr ""
#: Source/Core/DolphinQt/GCMemcardManager.cpp:346
msgid ""
"Failed opening memory card:\n"
"%1"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:432
msgid "Failed to add this session to the NetPlay index: %1"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:1625
msgid "Failed to append to signature file '%1'"
msgstr ""
#: Source/Core/Core/IOS/USB/Bluetooth/BTReal.cpp:593
msgid "Failed to claim interface for BT passthrough"
msgstr "Gagal menuntut antaramuka untuk passthrough BT"
#: Source/Core/DiscIO/VolumeVerifier.cpp:107
msgid "Failed to connect to Redump.org"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:942
msgid "Failed to connect to server: %1"
msgstr ""
#: Source/Core/VideoBackends/D3D/D3DMain.cpp:150
#: Source/Core/VideoBackends/D3D12/VideoBackend.cpp:125
msgid "Failed to create D3D swap chain"
msgstr ""
#: Source/Core/VideoBackends/D3D12/VideoBackend.cpp:107
msgid "Failed to create D3D12 context"
msgstr ""
#: Source/Core/VideoBackends/D3D12/VideoBackend.cpp:116
msgid "Failed to create D3D12 global resources"
msgstr ""
#: Source/Core/VideoBackends/D3D/D3DBase.cpp:59
msgid "Failed to create DXGI factory"
msgstr ""
#: Source/Core/Core/NetPlayClient.cpp:1237
msgid ""
"Failed to delete NetPlay GBA{0} save file. Verify your write permissions."
msgstr ""
#: Source/Core/Core/NetPlayClient.cpp:1047
msgid "Failed to delete NetPlay memory card. Verify your write permissions."
msgstr ""
#: Source/Core/DolphinQt/GameList/GameList.cpp:796
msgid "Failed to delete the selected file."
msgstr "Gagal memadam fail terpilih."
#: Source/Core/Core/IOS/USB/Bluetooth/BTReal.cpp:586
msgid "Failed to detach kernel driver for BT passthrough: {0}"
msgstr ""
#: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:319
msgid "Failed to download codes."
msgstr "Gagal muat turun kod."
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:703
msgid "Failed to dump %1: Can't open file"
msgstr ""
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:710
msgid "Failed to dump %1: Failed to write to file"
msgstr ""
#: Source/Core/DolphinQt/GCMemcardManager.cpp:487
msgctxt ""
msgid "Failed to export %n out of %1 save file(s)."
msgstr ""
#: Source/Core/DolphinQt/GameList/GameList.cpp:532
msgid "Failed to export the following save files:"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:1195
msgid "Failed to extract certificates from NAND"
msgstr "Gagal mengekstrak sijil dari NAND"
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:383
msgid "Failed to extract file."
msgstr "Gagal mengekstrak fail."
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:260
msgid "Failed to extract system data."
msgstr "Gagal mengekstrak data sistem."
#: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:629
msgid ""
"Failed to find new filename.\n"
"{0}\n"
" will be overwritten"
msgstr ""
#: Source/Core/VideoBackends/D3DCommon/D3DCommon.cpp:55
msgid "Failed to find one or more D3D symbols"
msgstr ""
#: Source/Core/DolphinQt/GCMemcardManager.cpp:564
msgid "Failed to import \"%1\"."
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:1095
msgid ""
"Failed to import save file. Please launch the game once, then try again."
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:1089
msgid ""
"Failed to import save file. The given file appears to be corrupted or is not "
"a valid Wii save."
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:1102
msgid ""
"Failed to import save file. Your NAND may be corrupt, or something is "
"preventing access to files within it. Try repairing your NAND (Tools -> "
"Manage NAND -> Check NAND...), then import the save again."
msgstr ""
#: Source/Core/DolphinQt/MainWindow.cpp:1071
msgid "Failed to init core"
msgstr "Gagal ke teras init"
#: Source/Core/VideoBackends/D3D/D3DBase.cpp:116
msgid ""
"Failed to initialize Direct3D.\n"
"Make sure your video card supports at least D3D 10.0\n"
"{0}"
msgstr ""
#: Source/Core/VideoBackends/D3D12/VideoBackend.cpp:143
#: Source/Core/VideoBackends/OGL/OGLMain.cpp:198
msgid "Failed to initialize renderer classes"
msgstr ""
#: Source/Core/DolphinQt/ResourcePackManager.cpp:204
msgid "Failed to install pack: %1"
msgstr ""
#: Source/Core/DolphinQt/GameList/GameList.cpp:575
#: Source/Core/DolphinQt/MenuBar.cpp:1060
msgid "Failed to install this title to the NAND."
msgstr "Gagal memasang tajuk ini ke NAND."
#: Source/Core/DolphinQt/MainWindow.cpp:1517
msgid ""
"Failed to listen on port %1. Is another instance of the NetPlay server "
"running?"
msgstr ""
"Gagal mendengar pada port %1. Adakah kejadian lain pelayan NetPlay masih "
"berjalan?"
#: Source/Core/DolphinQt/MenuBar.cpp:1300
#: Source/Core/DolphinQt/MenuBar.cpp:1352
msgid "Failed to load RSO module at %1"
msgstr "Gagal memuatkan modul RSO pada %1"
#: Source/Core/VideoBackends/D3D/D3DBase.cpp:45
msgid "Failed to load d3d11.dll"
msgstr ""
#: Source/Core/VideoBackends/D3DCommon/D3DCommon.cpp:38
msgid "Failed to load dxgi.dll"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:1564
msgid "Failed to load map file '%1'"
msgstr ""
#: Source/Core/Core/Boot/Boot.cpp:534
msgid "Failed to load the executable to memory."
msgstr "Gagal memuatkan bolehlaku ke dalam ingatan."
#: Source/Core/VideoBackends/D3DCommon/D3DCommon.cpp:44
msgid ""
"Failed to load {0}. If you are using Windows 7, try installing the KB4019990 "
"update package."
msgstr ""
#: Source/Core/DolphinQt/GBAWidget.cpp:571
#: Source/Core/DolphinQt/MainWindow.cpp:1593
#: Source/Core/DolphinQt/RenderWidget.cpp:124
msgid "Failed to open '%1'"
msgstr "Gagal membuka '%1'"
#: Source/Core/Core/IOS/USB/Bluetooth/BTReal.cpp:572
msgid "Failed to open Bluetooth device: {0}"
msgstr ""
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:124
msgid "Failed to open config file!"
msgstr ""
#: Source/Core/Core/NetPlayCommon.cpp:26
msgid "Failed to open file \"{0}\"."
msgstr ""
#: Source/Core/Core/NetPlayCommon.cpp:184
msgid "Failed to open file \"{0}\". Verify your write permissions."
msgstr ""
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:266
msgid ""
"Failed to open file in external editor.\n"
"Make sure there's an application assigned to open INI files."
msgstr ""
#: Source/Core/DolphinQt/GCMemcardManager.cpp:860
msgid "Failed to open file."
msgstr ""
#: Source/Core/DolphinQt/MainWindow.cpp:1516
msgid "Failed to open server"
msgstr "Gagal membuka pelayan"
#: Source/Core/DolphinQt/ConvertDialog.cpp:453
msgid "Failed to open the input file \"%1\"."
msgstr ""
#: Source/Core/DiscIO/CompressedBlob.cpp:282 Source/Core/DiscIO/FileBlob.cpp:53
#: Source/Core/DiscIO/WIABlob.cpp:2045
msgid ""
"Failed to open the output file \"{0}\".\n"
"Check that you have permissions to write the target folder and that the "
"media can be written."
msgstr ""
#: Source/Core/DiscIO/VolumeVerifier.cpp:219
#: Source/Core/DiscIO/VolumeVerifier.cpp:317
msgid "Failed to parse Redump.org data"
msgstr ""
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:285
msgid "Failed to parse given value into target data type."
msgstr ""
#: Source/Core/Core/FifoPlayer/FifoDataFile.cpp:213
msgid "Failed to read DFF file."
msgstr ""
#: Source/Core/DolphinQt/GCMemcardManager.cpp:862
msgid "Failed to read from file."
msgstr ""
#: Source/Core/DiscIO/CompressedBlob.cpp:373 Source/Core/DiscIO/FileBlob.cpp:93
#: Source/Core/DiscIO/WIABlob.cpp:2060
msgid "Failed to read from the input file \"{0}\"."
msgstr ""
#: Source/Core/DolphinQt/GCMemcardManager.cpp:422
#: Source/Core/DolphinQt/GCMemcardManager.cpp:640
msgid "Failed to read selected savefile(s) from memory card."
msgstr ""
#: Source/Core/Core/Movie.cpp:1015
msgid "Failed to read {0}"
msgstr ""
#: Source/Core/DolphinQt/GCMemcardManager.cpp:667
msgid "Failed to remove file."
msgstr ""
#: Source/Core/DolphinQt/ConvertDialog.cpp:434
msgid ""
"Failed to remove junk data from file \"%1\".\n"
"\n"
"Would you like to convert it without removing junk data?"
msgstr ""
#: Source/Core/DolphinQt/GameList/GameList.cpp:603
msgid "Failed to remove this title from the NAND."
msgstr "Gagal membuang tajuk ini dari NAND."
#: Source/Core/Core/NetPlayClient.cpp:1068
msgid "Failed to reset NetPlay GCI folder. Verify your write permissions."
msgstr ""
#: Source/Core/Core/NetPlayClient.cpp:1096
msgid "Failed to reset NetPlay NAND folder. Verify your write permissions."
msgstr ""
#: Source/Core/Core/NetPlayClient.cpp:1102
msgid "Failed to reset NetPlay redirect folder. Verify your write permissions."
msgstr ""
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:241
msgid "Failed to save FIFO log."
msgstr "Gagal menyimpan log FIFO."
#: Source/Core/DolphinQt/MenuBar.cpp:1556
msgid "Failed to save code map to path '%1'"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:1598
msgid "Failed to save signature file '%1'"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:1577
msgid "Failed to save symbol map to path '%1'"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:1675
msgid "Failed to save to signature file '%1'"
msgstr ""
#: Source/Core/DolphinQt/ResourcePackManager.cpp:225
msgid "Failed to uninstall pack: %1"
msgstr ""
#: Source/Core/Core/IOS/USB/Bluetooth/BTEmu.cpp:72
msgid "Failed to write BT.DINF to SYSCONF"
msgstr "Gagal menulis BT.DINF ke SYSCONF"
#: Source/Core/Core/NetPlayClient.cpp:1130
msgid "Failed to write Mii data."
msgstr ""
#: Source/Core/Core/NetPlayClient.cpp:1206
msgid "Failed to write Wii save."
msgstr ""
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:131
msgid "Failed to write config file!"
msgstr ""
#: Source/Core/DolphinQt/GCMemcardManager.cpp:572
#: Source/Core/DolphinQt/GCMemcardManager.cpp:675
#: Source/Core/DolphinQt/GCMemcardManager.cpp:690
msgid "Failed to write modified memory card to disk."
msgstr ""
#: Source/Core/Core/NetPlayClient.cpp:1218
msgid "Failed to write redirected save."
msgstr ""
#: Source/Core/DolphinQt/GCMemcardManager.cpp:446
msgid "Failed to write savefile to disk."
msgstr ""
#: Source/Core/DiscIO/CompressedBlob.cpp:377 Source/Core/DiscIO/FileBlob.cpp:99
#: Source/Core/DiscIO/WIABlob.cpp:2064
msgid ""
"Failed to write the output file \"{0}\".\n"
"Check that you have enough space available on the target drive."
msgstr ""
#: Source/Core/DolphinQt/GameList/GameList.cpp:573
#: Source/Core/DolphinQt/GameList/GameList.cpp:601
#: Source/Core/DolphinQt/GameList/GameList.cpp:795
#: Source/Core/DolphinQt/MenuBar.cpp:1060
msgid "Failure"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:159
msgid "Fair Input Delay"
msgstr ""
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:201
msgid "Fallback Region"
msgstr ""
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:212
msgid "Fallback Region:"
msgstr ""
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:232
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:79
msgid "Fast"
msgstr "Pantas"
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:103
msgid "Fast Depth Calculation"
msgstr "Pengiraan Kedalaman Pantas"
#: Source/Core/Core/Movie.cpp:1292
msgid ""
"Fatal desync. Aborting playback. (Error in PlayWiimote: {0} != {1}, byte "
"{2}.){3}"
msgstr ""
#: Source/Core/Core/FreeLookManager.cpp:99
#: Source/Core/DolphinQt/Config/Mapping/FreeLookGeneral.cpp:25
msgid "Field of View"
msgstr ""
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:46
msgid "File Details"
msgstr ""
#: Source/Core/DolphinQt/GameList/GameList.cpp:944
#: Source/Core/DolphinQt/GameList/GameListModel.cpp:229
#: Source/Core/DolphinQt/MenuBar.cpp:640
msgid "File Format"
msgstr ""
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:65
msgid "File Format:"
msgstr ""
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:80
msgid "File Info"
msgstr "Maklumat Fail"
#: Source/Core/DolphinQt/GameList/GameList.cpp:939
#: Source/Core/DolphinQt/GameList/GameListModel.cpp:223
#: Source/Core/DolphinQt/MenuBar.cpp:635
msgid "File Name"
msgstr "Nama Fail"
#: Source/Core/DolphinQt/GameList/GameList.cpp:940
#: Source/Core/DolphinQt/GameList/GameListModel.cpp:225
#: Source/Core/DolphinQt/MenuBar.cpp:636
msgid "File Path"
msgstr ""
#: Source/Core/DolphinQt/GameList/GameList.cpp:943
#: Source/Core/DolphinQt/MenuBar.cpp:639
msgid "File Size"
msgstr "Saiz Fail"
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:58
msgid "File Size:"
msgstr ""
#: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:325
msgid "File contained no codes."
msgstr "Fail tidak mengandungi kod."
#: Source/Core/DolphinQt/GCMemcardManager.cpp:149
msgid "Filename"
msgstr ""
#: Source/Core/DiscIO/CompressedBlob.cpp:289
msgid "Files opened, ready to compress."
msgstr "Fail dibuka, sedia untuk dimampatkan."
#: Source/Core/Core/Boot/Boot.cpp:104
msgid ""
"Files specified in the M3U file \"{0}\" were not found:\n"
"{1}"
msgstr ""
#: Source/Core/DolphinQt/GCMemcardManager.cpp:832
msgid "Filesize does not match any known GameCube Memory Card size."
msgstr ""
#: Source/Core/DolphinQt/GCMemcardManager.cpp:835
msgid "Filesize in header mismatches actual card size."
msgstr ""
#: Source/Core/DolphinQt/Config/PropertiesDialog.cpp:75
msgid "Filesystem"
msgstr "Sistem Fail"
#: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:103
msgid "Filter Symbols"
msgstr "Tapis Simbol"
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:102
msgid "Filters"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:356
msgid ""
"Filters all textures, including any that the game explicitly set as "
"unfiltered.<br><br>May improve quality of certain textures in some games, "
"but will cause issues in others.<br><br><dolphin_emphasis>If unsure, leave "
"this unchecked.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:151
msgid "Find &Next"
msgstr ""
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:152
msgid "Find &Previous"
msgstr ""
#: Source/Core/DolphinQt/Config/Mapping/MappingIndicator.cpp:922
msgid "Finish Calibration"
msgstr ""
#: Source/Core/DolphinQt/WiiUpdate.cpp:105
msgid ""
"Finishing the update...\n"
"This can take a while."
msgstr ""
"Menyelesaikan kemaskini...\n"
"Ia mengambil sedikit masa."
#: Source/Core/DolphinQt/Config/FreeLookWidget.cpp:40
msgid "First Person"
msgstr ""
#: Source/Core/DolphinQt/GCMemcardManager.cpp:127
msgid "Fix Checksums"
msgstr "Baiki Hasil Tambah Semak"
#: Source/Core/DolphinQt/GCMemcardManager.cpp:689
msgid "Fix Checksums Failed"
msgstr ""
#. i18n: These are the kinds of flags that a CPU uses (e.g. carry),
#. not the kinds of flags that represent e.g. countries
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:162
#: Source/Core/DolphinQt/Debugger/JITWidget.cpp:85
msgid "Flags"
msgstr "Bendera"
#. i18n: A floating point number
#. i18n: Floating-point (non-integer) number
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:131
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:188
#: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:148
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:161
msgid "Float"
msgstr "Apung"
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:530
msgid "Follow &branch"
msgstr "Ikut &cabang"
#: Source/Core/DolphinQt/Config/Mapping/MappingIndicator.cpp:890
msgid "For best results please slowly move your input to all possible regions."
msgstr ""
#: Source/Core/DolphinQt/Settings/BroadbandAdapterSettingsDialog.cpp:42
msgid ""
"For setup instructions, <a href=\"https://wiki.dolphin-emu.org/index.php?"
"title=Broadband_Adapter\">refer to this page</a>."
msgstr ""
#: Source/Core/DolphinQt/Settings/BroadbandAdapterSettingsDialog.cpp:56
msgid ""
"For setup instructions, <a href=\"https://www.teamxlink.co.uk/wiki/Dolphin"
"\">refer to this page</a>."
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:59
msgid "Force 16:9"
msgstr "Paksa 16:9"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:89
msgid "Force 24-Bit Color"
msgstr "Paksa warna 24-Bit"
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:59
msgid "Force 4:3"
msgstr "Paksa 4:3"
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:135
msgid "Force Listen Port:"
msgstr "Paksa Port Dengar:"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:85
msgid "Force Texture Filtering"
msgstr "Paksa Penapisan Tesktur"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:322
msgid ""
"Forces the game to output graphics for any aspect ratio. Use with \"Aspect "
"Ratio\" set to \"Force 16:9\" to force 4:3-only games to run at 16:9."
"<br><br>Rarely produces good results and often partially breaks graphics and "
"game UIs. Unnecessary (and detrimental) if using any AR/Gecko-code "
"widescreen patches.<br><br><dolphin_emphasis>If unsure, leave this unchecked."
"</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:351
msgid ""
"Forces the game to render the RGB color channels in 24-bit, thereby "
"increasing quality by reducing color banding.<br><br>Has no impact on "
"performance and causes few graphical issues.<br><br><dolphin_emphasis>If "
"unsure, leave this checked.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/ConvertDialog.cpp:57
msgid "Format:"
msgstr ""
#: Source/Core/Core/FreeLookManager.cpp:86
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:24
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUAccelerometer.cpp:22
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:20
msgid "Forward"
msgstr "Maju"
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:145
msgid "Forward port (UPnP)"
msgstr "Port maju (UPnP)"
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:465
msgid "Found %1 results for \"%2\""
msgstr ""
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:319
#, c-format
msgctxt ""
msgid "Found %n address(es)."
msgstr ""
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:157
msgid "Frame %1"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:49 Source/Core/Core/HotkeyManager.cpp:330
#: Source/Core/DolphinQt/Config/Mapping/HotkeyTAS.cpp:21
msgid "Frame Advance"
msgstr "Bingkai Lanjutan"
#: Source/Core/Core/HotkeyManager.cpp:50
msgid "Frame Advance Decrease Speed"
msgstr "Bingkai Lanjutan Kurangkan Kelajuan"
#: Source/Core/Core/HotkeyManager.cpp:51
msgid "Frame Advance Increase Speed"
msgstr "Bingkai Lanjutan Tingkatkan Kelajuan"
#: Source/Core/Core/HotkeyManager.cpp:52
msgid "Frame Advance Reset Speed"
msgstr "Bingkai Lanjutan Tetap Semula Kelajuan"
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:98
msgid "Frame Dumping"
msgstr ""
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:105
msgid "Frame Range"
msgstr "Julat Bingkai"
#: Source/Core/VideoCommon/RenderBase.cpp:1765
msgid "Frame dump image(s) '{0}' already exists. Overwrite?"
msgstr ""
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:135
msgid "Frames to Record:"
msgstr "Bingkai untuk Dirakam:"
#: Source/Core/DiscIO/Enums.cpp:36
msgid "France"
msgstr "Perancis"
#: Source/Core/DolphinQt/GCMemcardManager.cpp:310
msgid "Free Blocks: %1"
msgstr ""
#: Source/Core/DolphinQt/GCMemcardManager.cpp:311
msgid "Free Files: %1"
msgstr ""
#: Source/Core/DolphinQt/Config/FreeLookWidget.cpp:42
msgid "Free Look Control Type"
msgstr ""
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:459
msgid "Free Look Controller %1"
msgstr ""
#: Source/Core/DolphinQt/Config/FreeLookWindow.cpp:17
msgid "Free Look Settings"
msgstr ""
#: Source/Core/DolphinQt/Config/FreeLookWidget.cpp:54
msgid ""
"Free Look allows for manipulation of the in-game camera. Different camera "
"types are available from the dropdown.<br><br>For detailed instructions, <a "
"href=\"https://wiki.dolphin-emu.org/index.php?title=Free_Look\">refer to "
"this page</a>."
msgstr ""
#: Source/Core/Core/FreeLookManager.cpp:297
#: Source/Core/DolphinQt/Config/Mapping/HotkeyGraphics.cpp:25
msgid "FreeLook"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:342
msgid "Freelook"
msgstr "Freelook"
#: Source/Core/Core/HotkeyManager.cpp:120
msgid "Freelook Toggle"
msgstr ""
#: Source/Core/DiscIO/Enums.cpp:86
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:83
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:125
msgid "French"
msgstr "Perancis"
#. i18n: Refers to a number of actions per second in Hz.
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:151
msgid "Frequency"
msgstr ""
#: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:67
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:129
msgid "Frets"
msgstr "Frets"
#: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:185
msgid "From"
msgstr "Dari"
#: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:144
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:94
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:109
msgid "From:"
msgstr "Dari:"
#: Source/Core/DolphinQt/ToolBar.cpp:125
msgid "FullScr"
msgstr "SkrPenuh"
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:162
msgid "Function"
msgstr "Fungsi"
#: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:130
msgid "Function callers"
msgstr "Pemanggil fungsi"
#: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:122
msgid "Function calls"
msgstr "Panggilan fungsi"
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:286
msgid "Functions"
msgstr ""
#: Source/Core/DolphinQt/Config/GamecubeControllersWidget.cpp:37
msgid "GBA (Integrated)"
msgstr ""
#: Source/Core/DolphinQt/Config/GamecubeControllersWidget.cpp:39
msgid "GBA (TCP)"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:352
msgid "GBA Core"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/PadMappingDialog.cpp:35
msgid "GBA Port %1"
msgstr ""
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:140
msgid "GBA Settings"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:353
msgid "GBA Volume"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:354
msgid "GBA Window Size"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:793
msgid "GBA%1 ROM changed to \"%2\""
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:798
msgid "GBA%1 ROM disabled"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/PadMappingDialog.cpp:38
msgid "GC Port %1"
msgstr "Port GC %1"
#: Source/Core/Core/HW/EXI/EXI_Device.h:94
msgid "GCI Folder"
msgstr "Folder GCI"
#: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:402
msgid "GCMemcardDirectory: ClearBlock called with invalid block address"
msgstr "GCMemcardDirectory: ClearBlock dipanggil dengan alamat blokk tidak sah"
#: Source/Core/DolphinQt/ConvertDialog.cpp:346
msgid "GCZ GC/Wii images (*.gcz)"
msgstr ""
#: Source/Core/VideoCommon/CommandProcessor.cpp:658
msgid ""
"GFX FIFO: Unknown Opcode ({0:#04x} @ {1}, preprocess={2}).\n"
"This means one of the following:\n"
"* The emulated GPU got desynced, disabling dual core can help\n"
"* Command stream corrupted by some spurious memory bug\n"
"* This really is an unknown opcode (unlikely)\n"
"* Some other sort of bug\n"
"\n"
"Further errors will be sent to the Video Backend log and\n"
"Dolphin will now likely crash or hang. Enjoy."
msgstr ""
#: Source/Core/VideoBackends/OGL/OGLMain.cpp:165
msgid "GL_MAX_TEXTURE_SIZE is {0} - must be at least 1024."
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:69
msgid "GPU Texture Decoding"
msgstr "Penyahkodan Tesktur GPU"
#: Source/Core/VideoBackends/OGL/OGLRender.cpp:357
msgid ""
"GPU: ERROR: Need GL_ARB_framebuffer_object for multiple render targets.\n"
"GPU: Does your video card support OpenGL 3.0?"
msgstr ""
#: Source/Core/VideoBackends/OGL/OGLMain.cpp:129
msgid "GPU: OGL ERROR: Does your video card support OpenGL 2.0?"
msgstr ""
#: Source/Core/VideoBackends/OGL/OGLRender.cpp:375
msgid ""
"GPU: OGL ERROR: Need GL_ARB_map_buffer_range.\n"
"GPU: Does your video card support OpenGL 3.0?"
msgstr ""
#: Source/Core/VideoBackends/OGL/OGLRender.cpp:400
msgid ""
"GPU: OGL ERROR: Need GL_ARB_sampler_objects.\n"
"GPU: Does your video card support OpenGL 3.3?"
msgstr ""
#: Source/Core/VideoBackends/OGL/OGLRender.cpp:384
msgid ""
"GPU: OGL ERROR: Need GL_ARB_uniform_buffer_object.\n"
"GPU: Does your video card support OpenGL 3.1?"
msgstr ""
#: Source/Core/VideoBackends/OGL/OGLRender.cpp:366
msgid ""
"GPU: OGL ERROR: Need GL_ARB_vertex_array_object.\n"
"GPU: Does your video card support OpenGL 3.0?"
msgstr ""
#: Source/Core/VideoBackends/OGL/OGLMain.cpp:136
msgid ""
"GPU: OGL ERROR: Need OpenGL version 3.\n"
"GPU: Does your video card support OpenGL 3?"
msgstr ""
#: Source/Core/VideoBackends/OGL/OGLRender.cpp:593
msgid ""
"GPU: OGL ERROR: Need at least GLSL 1.30\n"
"GPU: Does your video card support OpenGL 3.0?\n"
"GPU: Your driver supports GLSL {0}"
msgstr ""
#: Source/Core/VideoBackends/OGL/OGLMain.cpp:153
msgid ""
"GPU: OGL ERROR: Number of attributes {0} not enough.\n"
"GPU: Does your video card support OpenGL 2.x?"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:224
msgid "Game"
msgstr ""
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:393
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:450
msgid "Game Boy Advance"
msgstr ""
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:374
msgid "Game Boy Advance Carts (*.gba)"
msgstr "Kartu Game Boy Advance (*.gba)"
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:540
msgid ""
"Game Boy Advance ROMs (*.gba *.gbc *.gb *.7z *.zip *.agb *.mb *.rom *.bin);;"
"All Files (*)"
msgstr ""
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:392
msgid "Game Boy Advance at Port %1"
msgstr ""
#: Source/Core/DolphinQt/Config/PropertiesDialog.cpp:55
msgid "Game Config"
msgstr "Konfig Permainan"
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:87
msgid "Game Details"
msgstr ""
#: Source/Core/DolphinQt/Settings/PathPane.cpp:138
msgid "Game Folders"
msgstr "Folder Permainan"
#: Source/Core/DolphinQt/GameList/GameList.cpp:941
#: Source/Core/DolphinQt/MenuBar.cpp:637
msgid "Game ID"
msgstr "ID Permainan"
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:122
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:110
msgid "Game ID:"
msgstr "ID Permainan:"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:611
msgid "Game Status"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:785
msgid "Game changed to \"%1\""
msgstr "Permainan bertukar ke \"%1\""
#: Source/Core/Core/NetPlayClient.cpp:1712
msgid "Game is already running!"
msgstr "Permainan sudah berjalan!"
#: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:473
msgid ""
"Game overwrote with another games save. Data corruption ahead {0:#x}, {1:#x}"
msgstr ""
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:145
msgid "Game-Specific Settings"
msgstr "Tetapan Khusus-Permainan"
#: Source/Core/DolphinQt/Config/SettingsWindow.cpp:41
msgid "GameCube"
msgstr "GameCube"
#: Source/Core/DolphinQt/Config/GamecubeControllersWidget.cpp:32
msgid "GameCube Adapter for Wii U"
msgstr "Penyesuai GameCube untuk Wii U"
#: Source/Core/DolphinQt/Config/Mapping/GCPadWiiUConfigDialog.cpp:35
msgid "GameCube Adapter for Wii U at Port %1"
msgstr "Penyesuai GameCube untuk Wii U pada port %1"
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:406
msgid "GameCube Controller"
msgstr "Pengawal GameCube"
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:405
msgid "GameCube Controller at Port %1"
msgstr "Pengawal GameCube pada Port %1"
#: Source/Core/DolphinQt/Config/GamecubeControllersWidget.cpp:71
msgid "GameCube Controllers"
msgstr "Kawalan GameCube"
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:398
msgid "GameCube Keyboard"
msgstr "Papan Kekunci GameCube"
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:397
msgid "GameCube Keyboard at Port %1"
msgstr "Papan Kekunci GameCube pada Port %1"
#: Source/Core/DolphinQt/GCMemcardManager.cpp:99
msgid "GameCube Memory Card Manager"
msgstr "Pengurus Kad Ingatan GameCube"
#: Source/Core/DolphinQt/GCMemcardManager.cpp:361
msgid "GameCube Memory Cards"
msgstr ""
#: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:75
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:307
msgid "GameCube Memory Cards (*.raw *.gcp)"
msgstr "Kad Ingatan GameCube (*.raw *.gcp)"
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:410
msgid "GameCube Microphone Slot %1"
msgstr "Slot Mikrofon GameCube %1"
#: Source/Core/DolphinQt/TAS/GCTASInputWindow.cpp:22
msgid "GameCube TAS Input %1"
msgstr "Input TAS GameCube %1"
#: Source/Core/DolphinQt/CheatsManager.cpp:91
#: Source/Core/DolphinQt/Config/PropertiesDialog.cpp:59
msgid "Gecko Codes"
msgstr "Kod Gecko"
#: Source/Core/Core/HotkeyManager.cpp:327
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:195
#: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:69
#: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:98
#: Source/Core/DolphinQt/Config/Graphics/PostProcessingConfigWindow.cpp:115
#: Source/Core/DolphinQt/Config/Mapping/HotkeyGeneral.cpp:21
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:436
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:457
#: Source/Core/DolphinQt/Config/SettingsWindow.cpp:37
msgid "General"
msgstr "Am"
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:421
msgid "General and Options"
msgstr "Am dan Pilihan"
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:453
msgid "Generate Action Replay Code"
msgstr ""
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:234
msgid "Generate a New Statistics Identity"
msgstr "Jana satu Identiti Statistik Baharu"
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:489
msgid "Generated AR code."
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:1259
msgid "Generated symbol names from '%1'"
msgstr "Nama simbol terjana dari '%1'"
#: Source/Core/DiscIO/Enums.cpp:83
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:82
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:124
msgid "German"
msgstr "Jerman"
#: Source/Core/DiscIO/Enums.cpp:39
msgid "Germany"
msgstr "Jerman"
#: Source/Core/UICommon/UICommon.cpp:420
msgid "GiB"
msgstr "GiB"
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:364
msgid "Go to"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:171
msgid "Golf Mode"
msgstr ""
#: Source/Core/DiscIO/VolumeVerifier.cpp:343
msgid "Good dump"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:33
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:445
#: Source/Core/DolphinQt/ToolBar.cpp:131
msgid "Graphics"
msgstr "Grafik"
#: Source/Core/Core/HotkeyManager.cpp:340
#: Source/Core/DolphinQt/Config/Mapping/HotkeyGraphics.cpp:20
msgid "Graphics Toggles"
msgstr "Togol Grafik"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:311
msgid ""
"Greatly increases the quality of textures generated using render-to-texture "
"effects.<br><br>Slightly increases GPU load and causes relatively few "
"graphical issues. Raising the internal resolution will improve the effect of "
"this setting. <br><br><dolphin_emphasis>If unsure, leave this checked.</"
"dolphin_emphasis>"
msgstr ""
#: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:36
#: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:47
msgid "Green"
msgstr "Hijau"
#: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:39
msgid "Green Left"
msgstr "Hijau Kiri"
#: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:42
msgid "Green Right"
msgstr "Hijau Kanan"
#: Source/Core/DolphinQt/MenuBar.cpp:612
msgid "Grid View"
msgstr "Paparan Grid"
#: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:64
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:118
msgid "Guitar"
msgstr "Gitar"
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:215
msgid "Gyroscope"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:121
msgid "HDMI 3D"
msgstr "HDMI 3D"
#: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:71
#: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:100
msgid "Hacks"
msgstr "Godam"
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:163
msgid "Head"
msgstr ""
#: Source/Core/DolphinQt/Debugger/CodeDiffDialog.cpp:89
#: qtbase/src/gui/kernel/qplatformtheme.cpp:736
msgid "Help"
msgstr ""
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:113
msgid "Hex"
msgstr ""
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:129
msgid "Hex Byte String"
msgstr ""
#: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:144
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:155
msgid "Hexadecimal"
msgstr "Heksadesimal"
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:30
msgid "Hide"
msgstr "Sembunyi"
#: Source/Core/DolphinQt/MenuBar.cpp:707
msgid "Hide All"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:92
msgid "Hide In-Game Sessions"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:91
msgid "Hide Incompatible Sessions"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:206
msgid "Hide Remote GBAs"
msgstr ""
#: Source/Core/DolphinQt/Config/VerifyWidget.cpp:200
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:425
msgid "High"
msgstr ""
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:423
msgid "Highest"
msgstr ""
#. i18n: Refers to how hard emulated drum pads are struck.
#: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:65
msgid "Hit Strength"
msgstr ""
#: Source/Core/DolphinQt/Debugger/CodeDiffDialog.cpp:77
#: Source/Core/DolphinQt/Debugger/CodeDiffDialog.cpp:132
#: Source/Core/DolphinQt/Debugger/CodeDiffDialog.cpp:362
msgid "Hits"
msgstr ""
#. i18n: FOV stands for "Field of view".
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:223
msgid "Horizontal FOV"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:148
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:202
msgid "Host"
msgstr "Hos"
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:309
msgid "Host Code:"
msgstr "Kod Hos:"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:165
msgid "Host Input Authority"
msgstr ""
#: Source/Core/DolphinQt/Debugger/JITWidget.cpp:80
msgid "Host Size"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:167
msgid ""
"Host has control of sending all inputs to the game, as received from other "
"players, giving the host zero latency but increasing latency for others.\n"
"Suitable for casual games with 3+ players, possibly on unstable or high "
"latency connections."
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:895
msgid "Host input authority disabled"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:895
msgid "Host input authority enabled"
msgstr ""
#: Source/Core/DolphinQt/GameList/GameList.cpp:477
msgid "Host with NetPlay"
msgstr "Hos dengan NetPlay"
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:327
msgid "Hostname"
msgstr ""
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:451
msgid "Hotkey Settings"
msgstr "Tetapan Kekunci Panas"
#: Source/Core/Core/HotkeyManager.cpp:204
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:289
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuGeneral.cpp:41
msgid "Hotkeys"
msgstr "Kekunci Panas"
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:148
msgid "Hotkeys Require Window Focus"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:117
msgid "Hybrid Ubershaders"
msgstr ""
#. i18n: The symbol/abbreviation for hertz (cycles per second).
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:153
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:38
msgid "Hz"
msgstr ""
#: Source/Core/DolphinQt/NKitWarningDialog.cpp:50
msgid "I am aware of the risks and want to continue"
msgstr ""
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:327
#: Source/Core/DolphinQt/GameList/GameListModel.cpp:215
msgid "ID"
msgstr "ID"
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:136
msgid "IOS Version:"
msgstr ""
#: Source/Core/Core/IOS/Network/SSL.cpp:173
msgid ""
"IOS: A file required for SSL services ({0}) is invalid. Please refer to "
"https://dolphin-emu.org/docs/guides/wii-network-guide/ for instructions on "
"setting up Wii networking."
msgstr ""
#: Source/Core/Core/IOS/Network/SSL.cpp:158
msgid ""
"IOS: Could not read a file required for SSL services ({0}). Please refer to "
"https://dolphin-emu.org/docs/guides/wii-network-guide/ for instructions on "
"setting up Wii networking."
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:309
msgid "IP Address:"
msgstr "Alamat IP:"
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:65
msgid "IPL Settings"
msgstr "Tetapan IPL"
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:47
msgid "IR"
msgstr "IR"
#. i18n: IR stands for infrared and refers to the pointer functionality of Wii Remotes
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:192
msgid "IR Sensitivity:"
msgstr "Kepekaan IR:"
#: Source/Core/DolphinQt/ConvertDialog.cpp:85
msgid ""
"ISO: A simple and robust format which is supported by many programs. It "
"takes up more space than any other format.\n"
"\n"
"GCZ: A basic compressed format which is compatible with most versions of "
"Dolphin and some other programs. It can't efficiently compress junk data "
"(unless removed) or encrypted Wii data.\n"
"\n"
"WIA: An advanced compressed format which is compatible with Dolphin "
"5.0-12188 and later, and a few other programs. It can efficiently compress "
"encrypted Wii data, but not junk data (unless removed).\n"
"\n"
"RVZ: An advanced compressed format which is compatible with Dolphin "
"5.0-12188 and later. It can efficiently compress both junk data and "
"encrypted Wii data."
msgstr ""
#: Source/Core/DolphinQt/GCMemcardManager.cpp:155
msgid "Icon"
msgstr "Ikon"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:173
msgid ""
"Identical to Host Input Authority, except the \"Host\" (who has zero "
"latency) can be switched at any time.\n"
"Suitable for turn-based games with timing-sensitive controls, such as golf."
msgstr ""
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:375
msgid "Identity Generation"
msgstr "Penjanaan Identiti"
#: Source/Core/DolphinQt/Main.cpp:258
msgid ""
"If authorized, Dolphin can collect data on its performance, feature usage, "
"and configuration, as well as data on your system's hardware and operating "
"system.\n"
"\n"
"No private data is ever collected. This data helps us understand how people "
"and emulated games use Dolphin and prioritize our efforts. It also helps us "
"identify rare configurations that are causing bugs, performance and "
"stability issues.\n"
"This authorization can be revoked at any time through Dolphin's settings."
msgstr ""
"Jika diizinkan, Dolphin dapat mengutip data berkenaan prestasinya, "
"penggunaan fitur, dan konfigurasi, begitu juga data perkakasan sistem dan "
"sistem pengoperasian anda.\n"
"\n"
"Tiada data peribadi dikutip. Data ini dapat membantu kami memahami bagaimana "
"pengguna dan permainan teremulasi menggunakan Dolphin dan keutamaan usaha "
"kami. Ia juga dapat membantu kami mengenalpasti konfigurasi terpencil yang "
"boleh menyebabkan pepijat, masalah prestasi dan masalah kestabilan.\n"
"Keizinan ini juga boleh ditarik balik pada bila-bila masa menerusi tetapan "
"Dolphin."
#: Source/Core/Core/HW/GCPadEmu.cpp:100
msgid ""
"If checked, the emulated controller is always connected.\n"
"If unchecked, the connection state of the emulated controller is linked\n"
"to the connection state of the real default device (if there is one)."
msgstr ""
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:204
msgid ""
"If enabled, then all memory updates happen at once before the first frame."
"<br><br>Causes issues with many fifologs, but can be useful for testing."
"<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:208
msgid ""
"If unchecked, then playback of the fifolog stops after the final frame."
"<br><br>This is generally only useful when a frame-dumping option is enabled."
"<br><br><dolphin_emphasis>If unsure, leave this checked.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/DiscordJoinRequestDialog.cpp:55
#: qtbase/src/gui/kernel/qplatformtheme.cpp:728
msgid "Ignore"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:46
msgid "Ignore Format Changes"
msgstr "Abai Perubahan Format"
#: Source/Core/DolphinQt/Main.cpp:66
msgid "Ignore for this session"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:219
msgid ""
"Ignores any changes to the EFB format.<br><br>Improves performance in many "
"games without any negative effect. Causes graphical defects in a small "
"number of other games.<br><br><dolphin_emphasis>If unsure, leave this "
"checked.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:214
msgid ""
"Ignores any requests from the CPU to read from or write to the EFB. "
"<br><br>Improves performance in some games, but will disable all EFB-based "
"graphical effects or gameplay-related features.<br><br><dolphin_emphasis>If "
"unsure, leave this unchecked.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:89
msgid "Immediately Present XFB"
msgstr "Serta-Merta Hadirkan XFB"
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:300
msgid ""
"Implements fullscreen mode with a borderless window spanning the whole "
"screen instead of using exclusive mode. Allows for faster transitions "
"between fullscreen and windowed mode, but slightly increases input latency, "
"makes movement less smooth and slightly decreases performance."
"<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:259
msgid "Import BootMii NAND Backup..."
msgstr "Import Sandar NAND BootMii..."
#: Source/Core/DolphinQt/GCMemcardManager.cpp:549
#: Source/Core/DolphinQt/GCMemcardManager.cpp:563
#: Source/Core/DolphinQt/GCMemcardManager.cpp:571
#: Source/Core/DolphinQt/GCMemcardManager.cpp:613
msgid "Import Failed"
msgstr ""
#: Source/Core/DolphinQt/GCMemcardManager.cpp:585
msgid "Import Save File(s)"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:284
msgid "Import Wii Save..."
msgstr "Import Simpan Wii..."
#: Source/Core/DolphinQt/MainWindow.cpp:1657
msgid "Importing NAND backup"
msgstr "Mengimport sandar NAND"
#: Source/Core/DolphinQt/MainWindow.cpp:1667
#, c-format
msgid ""
"Importing NAND backup\n"
" Time elapsed: %1s"
msgstr ""
"Mengimport sandar NAND\n"
"Masa berlalu: %1s"
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:224
msgid "In-Game?"
msgstr ""
#: Source/Core/DolphinQt/Debugger/CodeDiffDialog.cpp:135
#: Source/Core/DolphinQt/Debugger/CodeDiffDialog.cpp:391
msgid "Included: %1"
msgstr ""
#: Source/Core/DolphinQt/Debugger/CodeDiffDialog.cpp:69
msgid "Included: 0"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:273
msgid ""
"Includes the contents of the embedded frame buffer (EFB) and upscaled EFB "
"copies in save states. Fixes missing and/or non-upscaled textures/objects "
"when loading states at the cost of additional save/load time."
"<br><br><dolphin_emphasis>If unsure, leave this checked.</dolphin_emphasis>"
msgstr ""
#: Source/Core/Core/FreeLookManager.cpp:92
msgid "Increase"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:128
msgid "Increase Convergence"
msgstr "Tingkatkan Ketumpuan"
#: Source/Core/Core/HotkeyManager.cpp:126
msgid "Increase Depth"
msgstr "Tingkatkan Kedalaman"
#: Source/Core/Core/HotkeyManager.cpp:46
msgid "Increase Emulation Speed"
msgstr "Tingkatkan Kelajuan Emulasi"
#. i18n: IR stands for internal resolution
#: Source/Core/Core/HotkeyManager.cpp:116
msgid "Increase IR"
msgstr "Tingkatkan IR"
#: Source/Core/Core/FreeLookManager.cpp:101
msgid "Increase X"
msgstr ""
#: Source/Core/Core/FreeLookManager.cpp:103
msgid "Increase Y"
msgstr ""
#: Source/Core/Core/FreeLookManager.cpp:107
msgid "Incremental Rotation"
msgstr ""
#: Source/Core/DolphinQt/Config/Mapping/FreeLookRotation.cpp:41
msgid "Incremental Rotation (rad/sec)"
msgstr ""
#: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:48
#: Source/Core/DolphinQt/Config/PropertiesDialog.cpp:60
#: Source/Core/DolphinQt/ConvertDialog.cpp:99
msgid "Info"
msgstr "Maklumat"
#: Source/Core/Common/MsgHandler.cpp:59
#: Source/Core/DolphinQt/GameList/GameList.cpp:717
#: Source/Core/DolphinQt/MenuBar.cpp:1258
#: Source/Core/DolphinQt/MenuBar.cpp:1482
msgid "Information"
msgstr "Maklumat"
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:149
msgid "Inhibit Screensaver During Emulation"
msgstr ""
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:254
#: Source/Core/DolphinQt/MenuBar.cpp:1281
#: Source/Core/DolphinQt/MenuBar.cpp:1337
#: Source/Core/DolphinQt/MenuBar.cpp:1583
#: Source/Core/DolphinQt/MenuBar.cpp:1608
msgid "Input"
msgstr "Input"
#. i18n: Refers to the "threshold" setting for pressure sensitive gamepad inputs.
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/MixedTriggers.cpp:29
msgid "Input strength required for activation."
msgstr ""
#. i18n: Refers to the dead-zone setting of gamepad inputs.
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/ControlGroup.cpp:46
msgid "Input strength to ignore and remap."
msgstr ""
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:561
msgid "Insert &nop"
msgstr "Sisip &nop"
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:111
msgid "Insert SD Card"
msgstr "Sisip Kad SD"
#: Source/Core/DolphinQt/Debugger/CodeDiffDialog.cpp:77
#: Source/Core/DolphinQt/Debugger/CodeDiffDialog.cpp:132
#: Source/Core/DolphinQt/Debugger/CodeDiffDialog.cpp:362
msgid "Inspected"
msgstr ""
#: Source/Core/DolphinQt/ResourcePackManager.cpp:39
#: Source/Core/DolphinQt/ResourcePackManager.cpp:319
msgid "Install"
msgstr ""
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:152
msgid "Install Partition (%1)"
msgstr ""
#: Source/Core/DolphinQt/Updater.cpp:76
msgid "Install Update"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:257
msgid "Install WAD..."
msgstr "Pasang WAD..."
#: Source/Core/DolphinQt/GameList/GameList.cpp:400
msgid "Install to the NAND"
msgstr "Pasang ke NAND"
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:149
msgid "Instr."
msgstr ""
#: Source/Core/DolphinQt/Debugger/PatchInstructionDialog.cpp:19
msgid "Instruction"
msgstr ""
#: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:38
msgid "Instruction Breakpoint"
msgstr "Titik Henti Arahan"
#: Source/Core/DolphinQt/MenuBar.cpp:1701
msgid "Instruction:"
msgstr ""
#: Source/Core/DolphinQt/Debugger/PatchInstructionDialog.cpp:59
msgid "Instruction: %1"
msgstr ""
#. i18n: Refers to the intensity of shaking an emulated wiimote.
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:141
msgid "Intensity"
msgstr ""
#: Source/Core/DolphinQt/Config/SettingsWindow.cpp:38
msgid "Interface"
msgstr "Antaramuka"
#: Source/Core/Core/NetPlayCommon.cpp:67 Source/Core/Core/NetPlayCommon.cpp:151
#: Source/Core/Core/State.cpp:384
msgid "Internal LZO Error - compression failed"
msgstr "Ralat LZO Dalaman - pemampatan gagal"
#: Source/Core/Core/NetPlayCommon.cpp:208
#: Source/Core/Core/NetPlayCommon.cpp:291
msgid "Internal LZO Error - decompression failed"
msgstr ""
#: Source/Core/Core/State.cpp:528
msgid ""
"Internal LZO Error - decompression failed ({0}) ({1}, {2}) \n"
"Try loading the state again"
msgstr ""
#: Source/Core/Core/State.cpp:633
msgid "Internal LZO Error - lzo_init() failed"
msgstr "Ralat LZO Dalaman - lzo_init() gagal"
#: Source/Core/Core/HotkeyManager.cpp:341
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:375
#: Source/Core/DolphinQt/Config/Mapping/HotkeyGraphics.cpp:27
msgid "Internal Resolution"
msgstr "Resolusi Dalaman"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:95
msgid "Internal Resolution:"
msgstr "Resolusi Dalaman:"
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:502
msgid "Internal error while generating AR code."
msgstr ""
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:28
msgid "Interpreter (slowest)"
msgstr "Pentafsir (paling perlahan)"
#: Source/Core/DolphinQt/MenuBar.cpp:813
msgid "Interpreter Core"
msgstr ""
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:687
msgid "Invalid Expression."
msgstr ""
#: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:166
msgid "Invalid Mixed Code"
msgstr "Kod Bercampur Tidak Sah"
#: Source/Core/DolphinQt/MainWindow.cpp:282
msgid "Invalid Pack %1 provided: %2"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/ChunkedProgressDialog.cpp:26
#: Source/Core/DolphinQt/NetPlay/MD5Dialog.cpp:23
msgid "Invalid Player ID"
msgstr "ID Pemain Tidak Sah"
#: Source/Core/DolphinQt/MenuBar.cpp:1288
msgid "Invalid RSO module address: %1"
msgstr "Alamat modul RSO tidak sah: %1"
#: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:317
msgid "Invalid callstack"
msgstr "Tindanan panggilan tidak sah"
#: Source/Core/DolphinQt/GCMemcardManager.cpp:838
msgid "Invalid checksums."
msgstr ""
#: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:140
msgid "Invalid game."
msgstr ""
#: Source/Core/Core/NetPlayClient.cpp:1938
msgid "Invalid host"
msgstr "Hos tidak sah"
#: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:151
msgid "Invalid input for the field \"%1\""
msgstr "Input tidak sah untuk medan \"%1\""
#: Source/Core/DolphinQt/Debugger/RegisterColumn.cpp:86
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:377
msgid "Invalid input provided"
msgstr "Input tidak sah disediakan"
#: Source/Core/InputCommon/ControlReference/ExpressionParser.cpp:455
msgid "Invalid literal."
msgstr ""
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:355
msgid "Invalid parameters given to search."
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:315
msgid "Invalid password provided."
msgstr ""
#: Source/Core/Core/Movie.cpp:958
msgid "Invalid recording file"
msgstr "Fail rakaman tidak sah"
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:392
msgid "Invalid search parameters (no object selected)"
msgstr "Parameter gelintar tidak sah (tiada objek dipilih)"
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:419
msgid "Invalid search string (couldn't convert to number)"
msgstr "Parameter gelintar tidak sah (tidak dapat tukar ke nombor)"
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:402
msgid "Invalid search string (only even string lengths supported)"
msgstr "Parameter gelintar tidak sah (hanya panjang rentetan disokong)"
#: Source/Core/DolphinQt/Main.cpp:204
msgid "Invalid title ID."
msgstr "ID tajuk tidak sah."
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:261
msgid "Invalid watch address: %1"
msgstr ""
#: Source/Core/DiscIO/Enums.cpp:92
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:84
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:127
msgid "Italian"
msgstr "Itali"
#: Source/Core/DiscIO/Enums.cpp:42
msgid "Italy"
msgstr "Itali"
#: Source/Core/DolphinQt/MenuBar.cpp:811
msgid "JIT"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:824
msgid "JIT Block Linking Off"
msgstr ""
#: Source/Core/DolphinQt/Debugger/JITWidget.cpp:22
msgid "JIT Blocks"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:948
msgid "JIT Branch Off"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:916
msgid "JIT FloatingPoint Off"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:924
msgid "JIT Integer Off"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:899
msgid "JIT LoadStore Floating Off"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:867
msgid "JIT LoadStore Off"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:908
msgid "JIT LoadStore Paired Off"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:883
msgid "JIT LoadStore lXz Off"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:875
msgid "JIT LoadStore lbzx Off"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:891
msgid "JIT LoadStore lwz Off"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:859
msgid "JIT Off (JIT Core)"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:932
msgid "JIT Paired Off"
msgstr ""
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:31
msgid "JIT Recompiler for ARM64 (recommended)"
msgstr ""
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:30
msgid "JIT Recompiler for x86-64 (recommended)"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:956
msgid "JIT Register Cache Off"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:940
msgid "JIT SystemRegisters Off"
msgstr ""
#: Source/Core/Core/PowerPC/Jit64/Jit.cpp:879
#: Source/Core/Core/PowerPC/JitArm64/Jit.cpp:719
msgid ""
"JIT failed to find code space after a cache clear. This should never happen. "
"Please report this incident on the bug tracker. Dolphin will now exit."
msgstr ""
#: Source/Core/DiscIO/Enums.cpp:27 Source/Core/DolphinQt/MenuBar.cpp:275
msgid "Japan"
msgstr "Jepun"
#: Source/Core/DiscIO/Enums.cpp:77
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:122
msgid "Japanese"
msgstr "Jepun"
#. i18n: The translation of this string should be consistent with the translation of the
#. string "Western (Windows-1252)". Because of this, you may want to parse "Japanese" as
#. "a character encoding which is from Japan / used in Japan" rather than "the Japanese language".
#: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:38
msgid "Japanese (Shift-JIS)"
msgstr ""
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:166
msgid "Keep Window on Top"
msgstr "Kekalkan Tetingkap berada Diatas"
#. i18n: This label is followed by a dropdown where the user can select things like "is equal to"
#. or "is less than or equal to", followed by another dropdown where the user can select "any
#. value", "last value", or "this value:". These three UI elements are intended to form a sentence
#. together. Because the UI elements can't be reordered by a translation, you may have to give
#. up on the idea of having them form a sentence depending on the grammar of your target language.
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:178
msgid "Keep addresses where value in memory"
msgstr ""
#: Source/Core/Core/HW/GCKeyboard.cpp:20
#: Source/Core/DolphinQt/Config/GamecubeControllersWidget.cpp:40
msgid "Keyboard"
msgstr "Papan Kekunci"
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:55
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:59
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:63
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:67
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:71
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:75
msgid "Keys"
msgstr "Kekunci"
#: Source/Core/UICommon/UICommon.cpp:420
msgid "KiB"
msgstr "KiB"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:267
msgid "Kick Player"
msgstr "Tendang Pemain"
#: Source/Core/DiscIO/Enums.cpp:45 Source/Core/DolphinQt/MenuBar.cpp:277
msgid "Korea"
msgstr "Korea"
#: Source/Core/DiscIO/Enums.cpp:104
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:131
msgid "Korean"
msgstr "Korea"
#. i18n: The left trigger button (labeled L on real controllers)
#: Source/Core/Core/HW/GCPadEmu.cpp:43
#: Source/Core/Core/HW/WiimoteEmu/Extension/Classic.cpp:59
msgid "L"
msgstr "L"
#: Source/Core/DolphinQt/GBAWidget.cpp:388
msgid "L&oad ROM..."
msgstr ""
#. i18n: The left trigger button (labeled L on real controllers) used as an analog input
#: Source/Core/Core/HW/GCPadEmu.cpp:47
#: Source/Core/Core/HW/WiimoteEmu/Extension/Classic.cpp:63
msgid "L-Analog"
msgstr "Analog-L"
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:232
msgid "LR Save"
msgstr ""
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:155
msgid "Label"
msgstr "Label"
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:515
msgid "Last Value"
msgstr ""
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:85
msgid "Latency:"
msgstr "Kependaman:"
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:434
msgid "Latency: ~10 ms"
msgstr ""
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:436
msgid "Latency: ~20 ms"
msgstr ""
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:440
msgid "Latency: ~40 ms"
msgstr ""
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:438
msgid "Latency: ~80 ms"
msgstr ""
#: Source/Core/Core/FreeLookManager.cpp:84
#: Source/Core/Core/HW/WiimoteEmu/Extension/TaTaCon.cpp:33
#: Source/Core/DolphinQt/TAS/GCTASInputWindow.cpp:36
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:148
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:22
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUAccelerometer.cpp:20
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Slider.cpp:21
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:22
#: Source/Core/InputCommon/ControllerEmu/ControllerEmu.h:22
msgid "Left"
msgstr "Kiri"
#: Source/Core/Core/HW/WiimoteEmu/Extension/Classic.cpp:89
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:53
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:87
msgid "Left Stick"
msgstr "Bidak Kiri"
#. i18n: "Table" refers to a turntable
#: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:64
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:164
msgid "Left Table"
msgstr "Jadual Kiri"
#: Source/Core/DolphinQt/TAS/IRWidget.cpp:19
msgid ""
"Left click to set the IR value.\n"
"Right click to re-center it."
msgstr ""
#: Source/Core/DolphinQt/TAS/StickWidget.cpp:20
msgid ""
"Left click to set the stick value.\n"
"Right click to re-center it."
msgstr ""
#: Source/Core/DolphinQt/Config/Mapping/MappingButton.cpp:89
msgid ""
"Left-click to detect input.\n"
"Middle-click to clear.\n"
"Right-click for more options."
msgstr ""
"Klik-kiri untuk mengesan input.\n"
"Klik-tengah untuk kosongkan.\n"
"Klik-kanan untuk lagi pilihan."
#: Source/Core/DolphinQt/Config/Mapping/MappingButton.cpp:93
msgid ""
"Left/Right-click to configure output.\n"
"Middle-click to clear."
msgstr ""
#: Source/Core/DolphinQt/AboutDialog.cpp:67
msgid "License"
msgstr "Lesen"
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:137
msgid "Limit Chunked Upload Speed:"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:646
msgid "List Columns"
msgstr "Lajur Senarai"
#: Source/Core/DolphinQt/MenuBar.cpp:609
msgid "List View"
msgstr "Paparan Senarai"
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:94
msgid "Listening"
msgstr ""
#: Source/Core/DolphinQt/Config/Mapping/HotkeyStates.cpp:23
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:114
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:110
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:91
msgid "Load"
msgstr "Muat"
#: Source/Core/DolphinQt/MenuBar.cpp:982
msgid "Load &Bad Map File..."
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:981
msgid "Load &Other Map File..."
msgstr "Muat Fail Peta &Lain..."
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:68
msgid "Load Custom Textures"
msgstr "Muat Tekstur Suai"
#: Source/Core/DolphinQt/MenuBar.cpp:242
msgid "Load GameCube Main Menu"
msgstr "Muat Menu Utama GameCube"
#: Source/Core/Core/HotkeyManager.cpp:350
#: Source/Core/DolphinQt/Config/Mapping/HotkeyStatesOther.cpp:22
msgid "Load Last State"
msgstr "Muat Keadaan Terakhir"
#: Source/Core/DolphinQt/Settings/PathPane.cpp:229
msgid "Load Path:"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:182
msgid "Load ROM"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:180
#: Source/Core/Core/HotkeyManager.cpp:347
msgid "Load State"
msgstr "Muat Keadaan"
#: Source/Core/Core/HotkeyManager.cpp:165
msgid "Load State Last 1"
msgstr "Muat Keadaan 1 Terakhir"
#: Source/Core/Core/HotkeyManager.cpp:174
msgid "Load State Last 10"
msgstr "Muat Keadaan 10 Terakhir"
#: Source/Core/Core/HotkeyManager.cpp:166
msgid "Load State Last 2"
msgstr "Muat Keadaan 2 Terakhir"
#: Source/Core/Core/HotkeyManager.cpp:167
msgid "Load State Last 3"
msgstr "Muat Keadaan 3 Terakhir"
#: Source/Core/Core/HotkeyManager.cpp:168
msgid "Load State Last 4"
msgstr "Muat Keadaan 4 Terakhir"
#: Source/Core/Core/HotkeyManager.cpp:169
msgid "Load State Last 5"
msgstr "Muat Keadaan 5 Terakhir"
#: Source/Core/Core/HotkeyManager.cpp:170
msgid "Load State Last 6"
msgstr "Muat Keadaan 6 Terakhir"
#: Source/Core/Core/HotkeyManager.cpp:171
msgid "Load State Last 7"
msgstr "Muat Keadaan 7 Terakhir"
#: Source/Core/Core/HotkeyManager.cpp:172
msgid "Load State Last 8"
msgstr "Muat Keadaan 8 Terakhir"
#: Source/Core/Core/HotkeyManager.cpp:173
msgid "Load State Last 9"
msgstr "Muat Keadaan 9 Terakhir"
#: Source/Core/Core/HotkeyManager.cpp:130
msgid "Load State Slot 1"
msgstr "Muat Slot Keadaan 1"
#: Source/Core/Core/HotkeyManager.cpp:139
msgid "Load State Slot 10"
msgstr "Muat Slot Keadaan 10"
#: Source/Core/Core/HotkeyManager.cpp:131
msgid "Load State Slot 2"
msgstr "Muat Slot Keadaan 2"
#: Source/Core/Core/HotkeyManager.cpp:132
msgid "Load State Slot 3"
msgstr "Muat Slot Keadaan 3"
#: Source/Core/Core/HotkeyManager.cpp:133
msgid "Load State Slot 4"
msgstr "Muat Slot Keadaan 4"
#: Source/Core/Core/HotkeyManager.cpp:134
msgid "Load State Slot 5"
msgstr "Muat Slot Keadaan 5"
#: Source/Core/Core/HotkeyManager.cpp:135
msgid "Load State Slot 6"
msgstr "Muat Slot Keadaan 6"
#: Source/Core/Core/HotkeyManager.cpp:136
msgid "Load State Slot 7"
msgstr "Muat Slot Keadaan 7"
#: Source/Core/Core/HotkeyManager.cpp:137
msgid "Load State Slot 8"
msgstr "Muat Slot Keadaan 8"
#: Source/Core/Core/HotkeyManager.cpp:138
msgid "Load State Slot 9"
msgstr "Muat Slot Keadaan 9"
#: Source/Core/DolphinQt/MenuBar.cpp:332
msgid "Load State from File"
msgstr "Muat Keadaan dari Fail"
#: Source/Core/DolphinQt/MenuBar.cpp:333
msgid "Load State from Selected Slot"
msgstr "Muat Keadaan dari Slot Terpilih"
#: Source/Core/DolphinQt/MenuBar.cpp:334
msgid "Load State from Slot"
msgstr "Muat Keadaan dari Slot"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:142
msgid "Load Wii Save"
msgstr "Muat Simpan Wii"
#: Source/Core/DolphinQt/MenuBar.cpp:1022
msgid "Load Wii System Menu %1"
msgstr "Muat Menu Sistem Wii %1"
#: Source/Core/Core/HotkeyManager.cpp:140
msgid "Load from Selected Slot"
msgstr "Muat dari Slot Terpilih"
#: Source/Core/DolphinQt/MenuBar.cpp:388
msgid "Load from Slot %1 - %2"
msgstr "Muat dari Slot %1 - %2"
#: Source/Core/DolphinQt/MenuBar.cpp:1501
#: Source/Core/DolphinQt/MenuBar.cpp:1517
msgid "Load map file"
msgstr "Muat fail peta"
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:148
msgid "Load..."
msgstr "Muat..."
#: Source/Core/DolphinQt/MenuBar.cpp:1483
msgid "Loaded symbols from '%1'"
msgstr "Simbol dimuatkan dari '%1'"
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:231
msgid ""
"Loads custom textures from User/Load/Textures/&lt;game_id&gt;/ and User/Load/"
"DynamicInputTextures/&lt;game_id&gt;/.<br><br><dolphin_emphasis>If unsure, "
"leave this unchecked.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:503
msgid "Local"
msgstr ""
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:190
msgid "Lock Mouse Cursor"
msgstr ""
#: Source/Core/DolphinQt/Config/LogWidget.cpp:34
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:214
msgid "Log"
msgstr "Log"
#: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:22
msgid "Log Configuration"
msgstr "Log Konfigurasi"
#: Source/Core/DolphinQt/MenuBar.cpp:853
msgid "Log JIT Instruction Coverage"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:92
msgid "Log Render Time to File"
msgstr "Log Masa Terap ke Fail"
#: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:58
msgid "Log Types"
msgstr "Log Jenis"
#: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:51
msgid "Logger Outputs"
msgstr "Output Pengelog"
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:235
msgid ""
"Logs the render time of every frame to User/Logs/render_time.txt.<br><br>Use "
"this feature to measure Dolphin's performance.<br><br><dolphin_emphasis>If "
"unsure, leave this unchecked.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:123
msgid "Loop"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:935
msgid "Lost connection to NetPlay server..."
msgstr "Sambung dengan pelayan NetPlay terputus..."
#: Source/Core/DolphinQt/Config/VerifyWidget.cpp:194
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:421
msgid "Low"
msgstr ""
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:419
msgid "Lowest"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/MD5Dialog.cpp:43
msgid "MD5 Checksum"
msgstr "Hasil tambah semak MD5"
#: Source/Core/DolphinQt/Config/VerifyWidget.cpp:74
msgid "MD5:"
msgstr ""
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:212
msgid "MMU"
msgstr ""
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:285
msgid "MORIBUND"
msgstr ""
#: Source/Core/DolphinQt/GCMemcardManager.cpp:399
msgid "MadCatz Gameshark files"
msgstr ""
#: Source/Core/DolphinQt/TAS/GCTASInputWindow.cpp:24
msgid "Main Stick"
msgstr "Bidak Utama"
#: Source/Core/DolphinQt/GameList/GameList.cpp:938
#: Source/Core/DolphinQt/GameList/GameListModel.cpp:221
#: Source/Core/DolphinQt/MenuBar.cpp:634
msgid "Maker"
msgstr "Pembuat:"
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:124
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:157
msgid "Maker:"
msgstr "Pembuat:"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:329
msgid ""
"Makes distant objects more visible by removing fog, thus increasing the "
"overall detail.<br><br>Disabling fog will break some games which rely on "
"proper fog emulation.<br><br><dolphin_emphasis>If unsure, leave this "
"unchecked.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:258
msgid "Manage NAND"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:146
msgid "Manual Texture Sampling"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:611
msgid "Mapping"
msgstr ""
#: Source/Core/Core/HW/EXI/EXI_Device.h:87
msgid "Mask ROM"
msgstr ""
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:806
msgid "Match Found"
msgstr "Padanan Ditemui"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:917
msgid "Max Buffer:"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:885
msgid "Max buffer size changed to %1"
msgstr ""
#. i18n: Refers to tilting an emulated Wii Remote.
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:32
msgid "Maximum tilt angle."
msgstr ""
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:145
msgid "May cause slow down in Wii Menu and some games."
msgstr "Ia menyebabkan kelembapan dalam menu Wii dan sesetengah permainan."
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:228
#: Source/Core/DolphinQt/Config/VerifyWidget.cpp:197
msgid "Medium"
msgstr ""
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:41
msgid "Memory"
msgstr "Ingatan"
#: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:50
msgid "Memory Breakpoint"
msgstr "Titik Henti Ingatan"
#: Source/Core/Core/HW/EXI/EXI_Device.h:86
msgid "Memory Card"
msgstr "Kad Ingatan"
#: Source/Core/DolphinQt/MenuBar.cpp:251
msgid "Memory Card Manager"
msgstr ""
#: Source/Core/Core/HW/GCMemcard/GCMemcardRaw.cpp:120
msgid ""
"Memory Card filename in Slot {0} is incorrect\n"
"Region not specified\n"
"\n"
"Slot {1} path was changed to\n"
"{2}\n"
"Would you like to copy the old file to this new location?\n"
msgstr ""
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:101
msgid "Memory Override"
msgstr ""
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:198
msgid "Memory breakpoint options"
msgstr "Pilihan titik henti ingatan"
#: Source/Core/Core/HW/GCMemcard/GCMemcardRaw.cpp:251
msgid "MemoryCard: ClearBlock called on invalid address ({0:#x})"
msgstr ""
#: Source/Core/Core/HW/GCMemcard/GCMemcardRaw.cpp:222
msgid "MemoryCard: Read called with invalid source address ({0:#x})"
msgstr ""
#: Source/Core/Core/HW/GCMemcard/GCMemcardRaw.cpp:234
msgid "MemoryCard: Write called with invalid destination address ({0:#x})"
msgstr ""
#: Source/Core/DolphinQt/MainWindow.cpp:1638
msgid ""
"Merging a new NAND over your currently selected NAND will overwrite any "
"channels and savegames that already exist. This process is not reversible, "
"so it is recommended that you keep backups of both NANDs. Are you sure you "
"want to continue?"
msgstr ""
"Menggabungkan NAND baharu terhadap NAND terpilih semasa anda akan menulis-"
"ganti mana-man saluran dan permainansimpan yang sudah wujud. Proses ini "
"tidak boleh dikembalikan, oleh itu disarankan anda sandar kedua-dua NAND. "
"Anda pasti mahu teruskan?"
#: Source/Core/UICommon/UICommon.cpp:420
msgid "MiB"
msgstr "MiB"
#: Source/Core/Core/HW/EXI/EXI_Device.h:90 Source/Core/Core/HW/GCPadEmu.cpp:83
#: Source/Core/DolphinQt/Config/Mapping/GCMicrophone.cpp:26
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:412
msgid "Microphone"
msgstr "Mikrofon"
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:119
msgid "Misc"
msgstr "Pelbagai"
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:105
msgid "Misc Settings"
msgstr "Tetapan Pelbagai"
#: Source/Core/DolphinQt/GCMemcardManager.cpp:841
msgid "Mismatch between free block count in header and actually unused blocks."
msgstr ""
#: Source/Core/DolphinQt/GCMemcardManager.cpp:844
msgid "Mismatch between internal data structures."
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:1061
msgid ""
"Mismatched ROMs\n"
"Selected: {0}\n"
"- Title: {1}\n"
"- Hash: {2:02X}\n"
"Expected:\n"
"- Title: {3}\n"
"- Hash: {4:02X}"
msgstr ""
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/AnalogStick.cpp:31
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:25
msgid "Modifier"
msgstr "Pengubahsuai"
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:208
msgid ""
"Modifies textures to show the format they're encoded in.<br><br>May require "
"an emulation reset to apply.<br><br><dolphin_emphasis>If unsure, leave this "
"unchecked.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:1306
#: Source/Core/DolphinQt/MenuBar.cpp:1450
msgid "Modules found: %1"
msgstr ""
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:135
msgid "Mono"
msgstr ""
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:130
msgid "Monoscopic Shadows"
msgstr "Bayang Monoskopik"
#: Source/Core/DolphinQt/Config/LogWidget.cpp:138
msgid "Monospaced Font"
msgstr "Fon Monospace"
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:423
msgid "Motion Input"
msgstr ""
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:422
msgid "Motion Simulation"
msgstr ""
#: Source/Core/Core/HW/GCPadEmu.cpp:80
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:255
msgid "Motor"
msgstr "Motor"
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:173
msgid "Mouse Cursor Visibility"
msgstr ""
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:179
msgid ""
"Mouse Cursor hides after inactivity and returns upon Mouse Cursor movement."
msgstr ""
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:184
msgid "Mouse Cursor will always be visible."
msgstr ""
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:182
msgid "Mouse Cursor will never be visible while a game is running."
msgstr ""
#: Source/Core/Core/FreeLookManager.cpp:80
#: Source/Core/DolphinQt/Config/Mapping/FreeLookGeneral.cpp:22
msgid "Move"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:331
#: Source/Core/DolphinQt/Config/Mapping/HotkeyTAS.cpp:23
msgid "Movie"
msgstr "Cereka"
#: qtbase/src/gui/kernel/qplatformtheme.cpp:722
msgid "N&o to All"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:1128
#: Source/Core/DolphinQt/MenuBar.cpp:1172
#: Source/Core/DolphinQt/MenuBar.cpp:1177
#: Source/Core/DolphinQt/MenuBar.cpp:1181
msgid "NAND Check"
msgstr "Semak NAND"
#: Source/Core/DolphinQt/NKitWarningDialog.cpp:29
msgid "NKit Warning"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:244
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:214
msgid "NTSC-J"
msgstr "NTSC-J"
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:214
msgid "NTSC-K"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:246
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:214
msgid "NTSC-U"
msgstr "NTSC-U"
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:60
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:305
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:327
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:223
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:160
#: Source/Core/DolphinQt/ResourcePackManager.cpp:91
msgid "Name"
msgstr ""
#: Source/Core/DolphinQt/GameList/GameList.cpp:1057
msgid "Name for a new tag:"
msgstr ""
#: Source/Core/DolphinQt/GameList/GameList.cpp:1069
msgid "Name of the tag to remove:"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:159
msgid "Name of your session shown in the server browser"
msgstr ""
#: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:87
#: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:106
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:121
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:156
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:163
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:108
msgid "Name:"
msgstr "Nama:"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:53
msgid "Native (640x528)"
msgstr "Natif (640x528)"
#: Source/Core/DolphinQt/GCMemcardManager.cpp:397
#: Source/Core/DolphinQt/GCMemcardManager.cpp:404
msgid "Native GCI File"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:99
msgid "NetPlay"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:33
msgid "NetPlay Session Browser"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:34
msgid "NetPlay Setup"
msgstr ""
#: Source/Core/DiscIO/Enums.cpp:48
msgid "Netherlands"
msgstr "Belanda"
#: Source/Core/Core/NetPlayClient.cpp:2774
msgid "Netplay has desynced in NetPlay_GetButtonPress()"
msgstr "Netplay telah dinyahsegerak dalam NetPlay_GetButtonPress()"
#: Source/Core/Core/NetPlayClient.cpp:2156
msgid "Netplay has desynced. There is no way to recover from this."
msgstr "Netplay telah dinyahsegerakkan. Tiada lagi cara untuk memulihkannya."
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:146
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:157
msgid "Network"
msgstr ""
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:358
msgid "Network dump format:"
msgstr ""
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:180
msgid "Never"
msgstr ""
#: Source/Core/DolphinQt/Updater.cpp:74
msgid "Never Auto-Update"
msgstr ""
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:106
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:88
msgid "New"
msgstr "Baharu"
#: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:24
msgid "New Breakpoint"
msgstr "Titik Henti Baharu"
#: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:122
msgid "New Search"
msgstr ""
#: Source/Core/DolphinQt/GameList/GameList.cpp:472
msgid "New Tag..."
msgstr ""
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:376
msgid "New identity generated."
msgstr "Identiti baharu dijanakan."
#: Source/Core/DolphinQt/Debugger/PatchInstructionDialog.cpp:35
msgid "New instruction:"
msgstr "Arahan baharu:"
#: Source/Core/DolphinQt/GameList/GameList.cpp:1057
msgid "New tag"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:90 Source/Core/Core/HotkeyManager.cpp:94
#: Source/Core/Core/HotkeyManager.cpp:98 Source/Core/Core/HotkeyManager.cpp:102
msgid "Next Game Profile"
msgstr ""
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:87
msgid "Next Match"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:88 Source/Core/Core/HotkeyManager.cpp:92
#: Source/Core/Core/HotkeyManager.cpp:96 Source/Core/Core/HotkeyManager.cpp:100
msgid "Next Profile"
msgstr ""
#: Source/Core/Core/NetPlayClient.cpp:275
msgid "Nickname is too long."
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:195
msgid "Nickname:"
msgstr "Gelaran:"
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:104
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:244
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:245
msgid "No"
msgstr ""
#: Source/Core/DolphinQt/Config/Mapping/GCPadWiiUConfigDialog.cpp:79
msgid "No Adapter Detected"
msgstr "Tiada Penyesuai Dikesan"
#: Source/Core/Core/Config/MainSettings.h:16
msgid "No Audio Output"
msgstr "Tiada Output Audio"
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:69
#: Source/Core/DolphinQt/ConvertDialog.cpp:215
#: Source/Core/DolphinQt/GameList/GameListModel.cpp:187
msgid "No Compression"
msgstr ""
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:818
msgid "No Match"
msgstr "Tiada Padanan"
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:537
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:554
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:569
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:722
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:725
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:728
msgid "No description available"
msgstr "Tiada keterangan tersedia"
#: Source/Core/DolphinQt/GCMemcardManager.cpp:850
msgid "No errors."
msgstr ""
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:91
msgid "No extension selected."
msgstr "Tiada sambungan dipilih"
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:329
msgid "No file loaded / recorded."
msgstr "Tiada fail dimuatkan / dirakam."
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:352
msgid "No game is running."
msgstr ""
#: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:162
msgid "No game running."
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:1128
msgid "No issues have been detected."
msgstr "Tiada isu dikesan."
#: Source/Core/Core/Boot/Boot.cpp:110
msgid "No paths found in the M3U file \"{0}\""
msgstr ""
#: Source/Core/DolphinQt/Debugger/CodeDiffDialog.cpp:387
msgid "No possible functions left. Reset."
msgstr ""
#: Source/Core/DiscIO/VolumeVerifier.cpp:1379
msgid "No problems were found."
msgstr ""
#: Source/Core/DiscIO/VolumeVerifier.cpp:1373
msgid ""
"No problems were found. This does not guarantee that this is a good dump, "
"but since Wii titles contain a lot of verification data, it does mean that "
"there most likely are no problems that will affect emulation."
msgstr ""
#: Source/Core/InputCommon/InputConfig.cpp:83
msgid "No profiles found for game setting '{0}'"
msgstr ""
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:143
msgid "No recording loaded."
msgstr ""
#: Source/Core/DolphinQt/GameList/GameList.cpp:717
msgid "No save data found."
msgstr ""
#: Source/Core/Core/State.cpp:724
msgid "No undo.dtm found, aborting undo load state to prevent movie desyncs"
msgstr ""
"Tiada undo.dtm ditemui, menghenti paksa buat asal keadaan muat untuk "
"menghindari nyahsegerak cereka"
#: Source/Core/DolphinQt/Config/GamecubeControllersWidget.cpp:30
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:226
#: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:129
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:396
#: Source/Core/DolphinQt/NetPlay/PadMappingDialog.cpp:82
msgid "None"
msgstr "Tiada"
#: Source/Core/UICommon/NetPlayIndex.cpp:250
msgid "North America"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:617
msgid "Not Found"
msgstr ""
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:95
msgid "Not Set"
msgstr "Tidak Ditetapkan"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:448
msgid "Not all players have the game. Do you really want to start?"
msgstr "Bukan semua pemain memilik permainan. Anda pasti mahu mulakannya?"
#: Source/Core/DolphinQt/GCMemcardManager.cpp:527
#, c-format
msgctxt ""
msgid ""
"Not enough free blocks on the target memory card. At least %n free block(s) "
"required."
msgstr ""
#: Source/Core/DolphinQt/GCMemcardManager.cpp:520
#, c-format
msgctxt ""
msgid ""
"Not enough free files on the target memory card. At least %n free file(s) "
"required."
msgstr ""
#: Source/Core/DolphinQt/Config/Mapping/FreeLookRotation.cpp:27
msgid ""
"Note: motion input may require configuring alternate input sources before "
"use."
msgstr ""
#: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:83
msgid "Notes:"
msgstr "Nota:"
#: Source/Core/DolphinQt/Config/ControllerInterface/ControllerInterfaceWindow.cpp:41
msgid "Nothing to configure"
msgstr ""
#: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:45
msgid "Notice"
msgstr "Notis"
#. i18n: Null is referring to the null video backend, which renders nothing
#: Source/Core/VideoBackends/Null/NullBackend.cpp:110
msgid "Null"
msgstr ""
#. i18n: The number of times a code block has been executed
#: Source/Core/DolphinQt/Debugger/JITWidget.cpp:87
msgid "NumExec"
msgstr "NumExec"
#. i18n: Refering to emulated wii remote movement.
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:155
msgid "Number of shakes per second."
msgstr ""
#: Source/Core/Core/HW/WiimoteEmu/Extension/Nunchuk.cpp:35
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:102
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtensionMotionInput.cpp:30
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtensionMotionSimulation.cpp:27
msgid "Nunchuk"
msgstr "Nunchuk"
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:196
msgid "Nunchuk Buttons"
msgstr "Butang Nunchuk"
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:126
msgid "Nunchuk Orientation"
msgstr "Orientasi Nunchuk"
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:83
msgid "Nunchuk Stick"
msgstr "Bidak Nunchuk"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:615
#: Source/Core/DolphinQt/NKitWarningDialog.cpp:57
#: qtbase/src/gui/kernel/qplatformtheme.cpp:708
msgid "OK"
msgstr ""
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:176
msgid "Object %1"
msgstr ""
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:90
msgid "Object Range"
msgstr "Julat Objek"
#: Source/Core/UICommon/NetPlayIndex.cpp:250
msgid "Oceania"
msgstr ""
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:157
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:120
msgid "Off"
msgstr "Mati"
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:103
msgid "Offset"
msgstr ""
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:155
msgid "On"
msgstr ""
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:177
msgid "On Movement"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:579
msgid "Online &Documentation"
msgstr "&Dokumentasi Atas Talian"
#: Source/Core/DolphinQt/MenuBar.cpp:1608
msgid ""
"Only append symbols with prefix:\n"
"(Blank for all symbols)"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:1583
msgid ""
"Only export symbols with prefix:\n"
"(Blank for all symbols)"
msgstr ""
"Hanya eksport simbol dengan awalan:\n"
"(Kosongkan untuk semua simbol)"
#: Source/Core/Core/HotkeyManager.cpp:27 Source/Core/DolphinQt/ToolBar.cpp:116
#: qtbase/src/gui/kernel/qplatformtheme.cpp:714
msgid "Open"
msgstr "Buka"
#: Source/Core/DolphinQt/GameList/GameList.cpp:438
msgid "Open &Containing Folder"
msgstr ""
#: Source/Core/DolphinQt/ResourcePackManager.cpp:38
msgid "Open Directory..."
msgstr ""
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:218
msgid "Open FIFO log"
msgstr "Buka log FIFO"
#: Source/Core/DolphinQt/GameList/GameList.cpp:434
msgid "Open GameCube &Save Folder"
msgstr ""
#: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:60
msgid "Open Riivolution XML..."
msgstr ""
#: Source/Core/DolphinQt/GameList/GameList.cpp:427
msgid "Open Wii &Save Folder"
msgstr ""
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:355
msgid "Open dump folder"
msgstr ""
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:203
msgid "Open in External Editor"
msgstr ""
#: Source/Core/AudioCommon/OpenALStream.cpp:117
msgid "OpenAL: can't create context for device {0}"
msgstr ""
#: Source/Core/AudioCommon/OpenALStream.cpp:99
msgid "OpenAL: can't find sound devices"
msgstr "OpenAL: tidak dapat cari peranti bunyi"
#: Source/Core/AudioCommon/OpenALStream.cpp:109
msgid "OpenAL: can't open device {0}"
msgstr ""
#: Source/Core/VideoBackends/OGL/OGLMain.cpp:72
msgid "OpenGL"
msgstr ""
#: Source/Core/VideoBackends/OGL/OGLMain.cpp:70
msgid "OpenGL ES"
msgstr ""
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:263
msgid "Operators"
msgstr ""
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:80 Source/Core/Core/HW/GCPadEmu.cpp:94
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:265
#: Source/Core/DolphinQt/Config/Mapping/GCPadEmu.cpp:37
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuGeneral.cpp:70
#: Source/Core/DolphinQt/ConvertDialog.cpp:81
#: Source/Core/DolphinQt/GBAWidget.cpp:425
msgid "Options"
msgstr "Pilihan"
#: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:35
#: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:51
msgid "Orange"
msgstr "Oren"
#: Source/Core/DolphinQt/Config/FreeLookWidget.cpp:40
msgid "Orbital"
msgstr ""
#: Source/Core/Core/FreeLookManager.cpp:95
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:86
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:98
#: Source/Core/DolphinQt/Config/Mapping/FreeLookGeneral.cpp:29
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:201
msgid "Other"
msgstr "Lain-lain"
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:156
msgid "Other Partition (%1)"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:351
#: Source/Core/DolphinQt/Config/Mapping/HotkeyStatesOther.cpp:25
msgid "Other State Hotkeys"
msgstr "Kekunci Panas Keadaan Lain"
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:449
msgid "Other State Management"
msgstr "Lain-lain Pengurusan Keadaan"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:189
msgid "Other game..."
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:57
msgid "Overlay Information"
msgstr "Maklumat Tindihan Atas"
#: Source/Core/DolphinQt/MenuBar.cpp:737
msgid "P&lay Input Recording..."
msgstr "Ma&in Rakaman Input..."
#: Source/Core/DolphinQt/MenuBar.cpp:249
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:214
msgid "PAL"
msgstr "PAL"
#. i18n: PCAP is a file format
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:398
msgid "PCAP"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:115
msgid "PNG Compression Level"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:114
msgid "PNG Compression Level:"
msgstr ""
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:195
msgid "PNG image file (*.png);; All Files (*)"
msgstr "Fail imej PNG (*.png);; Semua Fail (*)"
#: Source/Core/DolphinQt/Debugger/JITWidget.cpp:80
msgid "PPC Size"
msgstr "Saiz PPC"
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:559
msgid "PPC vs Host"
msgstr ""
#: Source/Core/Core/HW/GBAPad.cpp:13 Source/Core/Core/HW/GCPad.cpp:17
msgid "Pad"
msgstr "Pad"
#: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:57
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:78
msgid "Pads"
msgstr "Pad"
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:150
msgid "Parameters"
msgstr ""
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:209
msgid "Parse as Hex"
msgstr ""
#: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:149
#: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:236
msgid "Parsing Error"
msgstr "Ralat menghurai"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:121
msgid "Passive"
msgstr ""
#: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:92
msgid "Passthrough a Bluetooth adapter"
msgstr "Passthrough penyesuai Bluetooth"
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:162
msgid "Password"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:161
msgid "Password for joining your game (leave empty for none)"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:223
msgid "Password?"
msgstr ""
#: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:40
msgid "Patch Editor"
msgstr "Penyunting Tampalan"
#: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:63
msgid "Patch name"
msgstr "Nama tampalan"
#: Source/Core/DolphinQt/Config/PropertiesDialog.cpp:56
msgid "Patches"
msgstr "Tampalan"
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:52
msgid "Path:"
msgstr ""
#: Source/Core/DolphinQt/Config/SettingsWindow.cpp:40
#: Source/Core/DolphinQt/Settings/PathPane.cpp:27
msgid "Paths"
msgstr "Laluan"
#: Source/Core/DolphinQt/ToolBar.cpp:160
msgid "Pause"
msgstr "Jeda"
#: Source/Core/DolphinQt/MenuBar.cpp:757
msgid "Pause at End of Movie"
msgstr "Jeda Dipenghujung Cereka"
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:171
msgid "Pause on Focus Loss"
msgstr "Jeda jika Hilang Fokus"
#. i18n: Refers to tilting an emulated Wii Remote.
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:40
msgid "Peak angular velocity (measured in turns per second)."
msgstr ""
#. i18n: Refering to emulated wii remote swing movement.
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:55
msgid "Peak velocity of movements to neutral position."
msgstr ""
#. i18n: Refering to emulated wii remote swing movement.
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:46
msgid "Peak velocity of outward swing movements."
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:83
msgid "Per-Pixel Lighting"
msgstr "Pencahayaan Per-Piksel"
#: Source/Core/DolphinQt/MenuBar.cpp:269
msgid "Perform Online System Update"
msgstr "Lakukan Kemaskini Sistem Atas-Talian"
#: Source/Core/DolphinQt/GameList/GameList.cpp:388
msgid "Perform System Update"
msgstr "Lakukan Kemaskini Sistem"
#. i18n: The "Physical" address space is the address space that reflects how devices (e.g. RAM) is
#. physically wired up.
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:172
msgid "Physical"
msgstr ""
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:122
msgid "Physical address space"
msgstr ""
#: Source/Core/UICommon/UICommon.cpp:421
msgid "PiB"
msgstr "PiB"
#: Source/Core/DolphinQt/MenuBar.cpp:1223
msgid "Pick a debug font"
msgstr "Ambil satu fon nyahpepijat"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:611
msgid "Ping"
msgstr ""
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:30
msgid "Pitch Down"
msgstr ""
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:29
msgid "Pitch Up"
msgstr ""
#: Source/Core/DolphinQt/GameList/GameList.cpp:934
#: Source/Core/DolphinQt/MenuBar.cpp:630
msgid "Platform"
msgstr "Platform"
#: Source/Core/DolphinQt/ToolBar.cpp:122 Source/Core/DolphinQt/ToolBar.cpp:167
msgid "Play"
msgstr "Main"
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:165
msgid "Play / Record"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:55
msgid "Play Recording"
msgstr "Main Rakaman"
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:120
msgid "Playback Options"
msgstr "Pilihan Main Balik"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:611
msgid "Player"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:224
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:262
msgid "Players"
msgstr "Pemain"
#: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:163
msgid ""
"Please start a game before starting a search with standard memory regions."
msgstr ""
#. i18n: "Point" refers to the action of pointing a Wii Remote.
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:208
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:216
msgid "Point"
msgstr ""
#: Source/Core/DolphinQt/Config/GamecubeControllersWidget.cpp:78
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:63
msgid "Port %1"
msgstr "Port %1"
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:160
msgid "Port %1 ROM:"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:103
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:133
msgid "Port:"
msgstr "Port:"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:928
msgid "Possible desync detected: %1 might have desynced at frame %2"
msgstr ""
"Nyahsegerak berkemungkinan dikesan: %1 mungkin telah dinyahsegerak pada "
"bingkai %2"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:384
msgid "Post-Processing Effect"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:102
msgid "Post-Processing Effect:"
msgstr "Kesan Pasca-Pemprosesan:"
#: Source/Core/DolphinQt/Config/Graphics/PostProcessingConfigWindow.cpp:44
msgid "Post-Processing Shader Configuration"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:70
msgid "Prefetch Custom Textures"
msgstr "Dapatkan Tekstur Suai"
#: Source/Core/Core/Movie.cpp:1194
msgid "Premature movie end in PlayController. {0} + {1} > {2}"
msgstr ""
#: Source/Core/Core/Movie.cpp:1306
msgid "Premature movie end in PlayWiimote. {0} + {1} > {2}"
msgstr ""
#: Source/Core/Core/Movie.cpp:1280
msgid "Premature movie end in PlayWiimote. {0} > {1}"
msgstr ""
#: Source/Core/DolphinQt/WiiUpdate.cpp:92
msgid ""
"Preparing to update...\n"
"This can take a while."
msgstr ""
"Bersedia dikemaskinikan...\n"
"Ia mengambil sedikit masa."
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:89
msgid "Presets"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:79
msgid "Press Sync Button"
msgstr "Tekan Butang Segerak"
#: Source/Core/Core/HW/WiimoteEmu/Extension/DrawsomeTablet.cpp:31
#: Source/Core/Core/HW/WiimoteEmu/Extension/UDrawTablet.cpp:48
msgid "Pressure"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:258
msgid ""
"Prevents shader compilation stuttering by not rendering waiting objects. Can "
"work in scenarios where Ubershaders doesn't, at the cost of introducing "
"visual glitches and broken effects.<br><br><dolphin_emphasis>Not "
"recommended, only use if the other options give poor results.</"
"dolphin_emphasis>"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:91 Source/Core/Core/HotkeyManager.cpp:95
#: Source/Core/Core/HotkeyManager.cpp:99 Source/Core/Core/HotkeyManager.cpp:103
msgid "Previous Game Profile"
msgstr ""
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:88
msgid "Previous Match"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:89 Source/Core/Core/HotkeyManager.cpp:93
#: Source/Core/Core/HotkeyManager.cpp:97 Source/Core/Core/HotkeyManager.cpp:101
msgid "Previous Profile"
msgstr ""
#. i18n: In this context, a primitive means a point, line, triangle or rectangle.
#. Do not translate the word primitive as if it was an adjective.
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:612
msgid "Primitive %1"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:97
msgid "Private"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:96
msgid "Private and Public"
msgstr ""
#: Source/Core/DolphinQt/Config/VerifyWidget.cpp:62
msgid "Problem"
msgstr ""
#: Source/Core/DiscIO/VolumeVerifier.cpp:1394
msgid ""
"Problems with high severity were found. The game will most likely not work "
"at all."
msgstr ""
#: Source/Core/DiscIO/VolumeVerifier.cpp:1384
msgid ""
"Problems with low severity were found. They will most likely not prevent the "
"game from running."
msgstr ""
#: Source/Core/DiscIO/VolumeVerifier.cpp:1389
msgid ""
"Problems with medium severity were found. The whole game or certain parts of "
"the game might not work correctly."
msgstr ""
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:112
msgid "Profile"
msgstr "Profil"
#: Source/Core/Core/HotkeyManager.cpp:333
#: Source/Core/DolphinQt/Config/Mapping/HotkeyDebugging.cpp:24
msgid "Program Counter"
msgstr "Kiraan Program"
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:343
#: Source/Core/DolphinQt/ConvertDialog.cpp:415
msgid "Progress"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:98
msgid "Public"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:507
msgid "Purge Game List Cache"
msgstr ""
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:459
msgid "Put IPL ROMs in User/GC/<region>."
msgstr ""
#: qtbase/src/gui/kernel/qguiapplication.cpp:234
msgctxt ""
"Translate this string to the string 'LTR' in left-to-right languages or to "
"'RTL' in right-to-left languages (such as Hebrew and Arabic) to get proper "
"widget layout."
msgid "QT_LAYOUT_DIRECTION"
msgstr ""
#: Source/Core/Core/NetPlayClient.cpp:1543
msgid "Quality of Service (QoS) couldn't be enabled."
msgstr ""
#: Source/Core/Core/NetPlayClient.cpp:1539
msgid "Quality of Service (QoS) was successfully enabled."
msgstr ""
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:107
msgid "Quality of the DPLII decoder. Audio latency increases with quality."
msgstr ""
#: Source/Core/Common/MsgHandler.cpp:60
#: Source/Core/DolphinQt/ConvertDialog.cpp:433
#: Source/Core/DolphinQt/GCMemcardManager.cpp:659
#: Source/Core/DolphinQt/MainWindow.cpp:1637
msgid "Question"
msgstr "Soalan"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:134
msgid "Quit"
msgstr "Keluar"
#. i18n: The right trigger button (labeled R on real controllers)
#: Source/Core/Core/HW/GCPadEmu.cpp:45
#: Source/Core/Core/HW/WiimoteEmu/Extension/Classic.cpp:61
msgid "R"
msgstr "R"
#. i18n: The right trigger button (labeled R on real controllers) used as an analog input
#: Source/Core/Core/HW/GCPadEmu.cpp:49
#: Source/Core/Core/HW/WiimoteEmu/Extension/Classic.cpp:65
msgid "R-Analog"
msgstr "Analog-R"
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:276
msgid "READY"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:974
msgid "RSO Modules"
msgstr "Modul RSO"
#: Source/Core/DolphinQt/MenuBar.cpp:1276
msgid "RSO auto-detection"
msgstr ""
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:279
msgid "RUNNING"
msgstr ""
#: Source/Core/DolphinQt/ConvertDialog.cpp:354
msgid "RVZ GC/Wii images (*.rvz)"
msgstr ""
#. i18n: A range of memory addresses
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:324
#: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:58
msgid "Range"
msgstr "Julat"
#: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:74
msgid "Range End: "
msgstr ""
#: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:72
msgid "Range Start: "
msgstr ""
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:563
msgid "Re&place instruction"
msgstr "&Ganti arahan"
#. i18n: This is a selectable condition when adding a breakpoint
#: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:65
msgid "Read"
msgstr "Baca"
#. i18n: This string is used for a radio button that represents the type of
#. memory breakpoint that gets triggered when a read operation or write operation occurs.
#. The string is not a command to read and write something or to allow reading and writing.
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:205
msgid "Read and write"
msgstr "Baca dan tulis"
#. i18n: This string is used for a radio button that represents the type of
#. memory breakpoint that gets triggered when a read operation occurs.
#. The string does not mean "read-only" in the sense that something cannot be written to.
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:209
msgid "Read only"
msgstr "Baca sahaja"
#. i18n: This is a selectable condition when adding a breakpoint
#: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:69
msgid "Read or Write"
msgstr "Baca atau Tulis"
#: Source/Core/Core/HotkeyManager.cpp:57
msgid "Read-Only Mode"
msgstr "Mod Baca-Sahaja"
#: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:100
msgid "Real Balance Board"
msgstr "Papan Imbang Sebenar"
#: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:129
msgid "Real Wii Remote"
msgstr "Wii Remote Sebenar"
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:31
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUCursor.cpp:29
msgid "Recenter"
msgstr "Tengahkan semula"
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:150
msgid "Record"
msgstr "Rakam"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:202
msgid "Record Inputs"
msgstr ""
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:147
msgid "Recording"
msgstr ""
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:132
msgid "Recording Options"
msgstr "Pilihan Rakaman"
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:325
msgid "Recording..."
msgstr "Merakam..."
#: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:32
#: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:48
msgid "Red"
msgstr "Merah"
#: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:40
msgid "Red Left"
msgstr "Merah Kiri"
#: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:43
msgid "Red Right"
msgstr "Merah Kanan"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:297
msgid ""
"Reduces the amount of aliasing caused by rasterizing 3D graphics, resulting "
"in smoother edges on objects. Increases GPU load and sometimes causes "
"graphical issues.<br><br>SSAA is significantly more demanding than MSAA, but "
"provides top quality geometry anti-aliasing and also applies anti-aliasing "
"to lighting, shader effects, and textures.<br><br><dolphin_emphasis>If "
"unsure, select None.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/VerifyWidget.cpp:81
msgid "Redump.org Status:"
msgstr ""
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:202
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:80
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:98
#: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:95
#: Source/Core/DolphinQt/Debugger/JITWidget.cpp:97
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:88
#: Source/Core/DolphinQt/ResourcePackManager.cpp:41
#: Source/Core/DolphinQt/ToolBar.cpp:117
msgid "Refresh"
msgstr "Segar Semula"
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:220
msgid "Refresh Current Values"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:30
msgid "Refresh Game List"
msgstr "Segar Semula Senarai Permainan"
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:396
msgid "Refresh failed. Please run the game for a bit and try again."
msgstr ""
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:410
msgid "Refreshed current values."
msgstr ""
#: Source/Core/DolphinQt/GameList/GameList.cpp:245
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:198
msgid "Refreshing..."
msgstr ""
#: Source/Core/DolphinQt/GameList/GameList.cpp:942
#: Source/Core/DolphinQt/MenuBar.cpp:638
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:223
msgid "Region"
msgstr "Wilayah"
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:106
msgid "Region:"
msgstr ""
#: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:22
msgid "Registers"
msgstr "Daftar"
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:62
msgid "Relative Input"
msgstr "Input Relatif"
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:33
msgid "Relative Input Hold"
msgstr ""
#: Source/Core/DolphinQt/Updater.cpp:75
msgid "Remind Me Later"
msgstr ""
#: Source/Core/DolphinQt/Config/ControllerInterface/DualShockUDPClientWidget.cpp:39
#: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:129
#: Source/Core/DolphinQt/ResourcePackManager.cpp:40
#: Source/Core/DolphinQt/Settings/PathPane.cpp:160
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:169
msgid "Remove"
msgstr "Buang"
#: Source/Core/DolphinQt/GCMemcardManager.cpp:667
#: Source/Core/DolphinQt/GCMemcardManager.cpp:674
msgid "Remove Failed"
msgstr ""
#: Source/Core/DolphinQt/ConvertDialog.cpp:73
msgid "Remove Junk Data (Irreversible):"
msgstr ""
#: Source/Core/DolphinQt/GameList/GameList.cpp:473
msgid "Remove Tag..."
msgstr ""
#: Source/Core/DolphinQt/GameList/GameList.cpp:1069
msgid "Remove tag"
msgstr ""
#: Source/Core/DolphinQt/ConvertDialog.cpp:300
msgid ""
"Removing junk data does not save any space when converting to ISO (unless "
"you package the ISO file in a compressed file format such as ZIP "
"afterwards). Do you want to continue anyway?"
msgstr ""
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:736
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:771
msgid "Rename symbol"
msgstr "Nama semula simbol"
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:161
msgid "Render Window"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:97
msgid "Render to Main Window"
msgstr "Terap ke Tetingkap Utama"
#: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:46
msgid "Rendering"
msgstr "Penerapan"
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:202
msgid ""
"Renders the scene as a wireframe.<br><br><dolphin_emphasis>If unsure, leave "
"this unchecked.</dolphin_emphasis>"
msgstr ""
#: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:382
msgid "Report: GCIFolder Writing to unallocated block {0:#x}"
msgstr ""
#: Source/Core/DolphinQt/DiscordJoinRequestDialog.cpp:23
msgid "Request to Join Your Party"
msgstr ""
#: Source/Core/Core/FreeLookManager.cpp:93
#: Source/Core/Core/HotkeyManager.cpp:33 Source/Core/Core/HotkeyManager.cpp:184
#: Source/Core/DolphinQt/Config/Mapping/MappingIndicator.cpp:899
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:136
#: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:94
#: qtbase/src/gui/kernel/qplatformtheme.cpp:740
msgid "Reset"
msgstr "Tetap Semula"
#: Source/Core/DolphinQt/Debugger/CodeDiffDialog.cpp:87
msgid "Reset All"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:547
msgid "Reset Ignore Panic Handler"
msgstr ""
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:222
msgid "Reset Results"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:389
msgid "Reset Traversal Server"
msgstr "Tetap Semula Pelayan Traversal"
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:390
msgid "Reset Traversal Server to %1:%2"
msgstr "Tetap Semula Pelayan Traversal ke %1:%2"
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:91
msgid "Reset Traversal Settings"
msgstr "Tetap Semula Tetapan Traversal"
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:316
msgid "Reset Values"
msgstr ""
#: Source/Core/Core/FreeLookManager.cpp:97
msgid "Reset View"
msgstr ""
#: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:97
msgid "Reset all saved Wii Remote pairings"
msgstr "Tetap semula semua perpasangan Wii Remote tersimpan"
#: Source/Core/DolphinQt/ResourcePackManager.cpp:25
msgid "Resource Pack Manager"
msgstr ""
#: Source/Core/DolphinQt/Settings/PathPane.cpp:240
msgid "Resource Pack Path:"
msgstr ""
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:309
msgid "Restart Required"
msgstr "Mula Semula Diperlukan"
#: qtbase/src/gui/kernel/qplatformtheme.cpp:742
msgid "Restore Defaults"
msgstr ""
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:565
msgid "Restore instruction"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:699
#: qtbase/src/gui/kernel/qplatformtheme.cpp:726
msgid "Retry"
msgstr "Cuba Lagi"
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:51
msgid "Return Speed"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:611
msgid "Revision"
msgstr ""
#: Source/Core/DolphinQt/AboutDialog.cpp:55
msgid "Revision: %1"
msgstr ""
#: Source/Core/Core/FreeLookManager.cpp:85
#: Source/Core/Core/HW/WiimoteEmu/Extension/TaTaCon.cpp:34
#: Source/Core/DolphinQt/TAS/GCTASInputWindow.cpp:37
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:150
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:23
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUAccelerometer.cpp:21
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Slider.cpp:22
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:23
#: Source/Core/InputCommon/ControllerEmu/ControllerEmu.h:23
msgid "Right"
msgstr "Kanan"
#: Source/Core/Core/HW/WiimoteEmu/Extension/Classic.cpp:91
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:57
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:91
msgid "Right Stick"
msgstr "Bidak Kanan"
#. i18n: "Table" refers to a turntable
#: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:67
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:169
msgid "Right Table"
msgstr "Jadual Kanan"
#: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:121
msgid "Riivolution XML files"
msgstr ""
#. i18n: Refers to the "rim" of a TaTaCon drum.
#: Source/Core/Core/HW/WiimoteEmu/Extension/TaTaCon.cpp:46
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:222
msgid "Rim"
msgstr ""
#: Source/Core/Core/HW/WiimoteEmu/Extension/UDrawTablet.cpp:30
msgid "Rocker Down"
msgstr ""
#: Source/Core/Core/HW/WiimoteEmu/Extension/UDrawTablet.cpp:29
msgid "Rocker Up"
msgstr ""
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:31
msgid "Roll Left"
msgstr ""
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:32
msgid "Roll Right"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:497
msgid "Room ID"
msgstr "ID Bilik"
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:458
msgid "Rotation"
msgstr ""
#. i18n: Refering to emulated wii remote swing movement.
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:63
msgid "Rotation applied at extremities of swing."
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:278
msgid ""
"Rounds 2D vertices to whole pixels and rounds the viewport size to a whole "
"number.<br><br>Fixes graphical problems in some games at higher internal "
"resolutions. This setting has no effect when native internal resolution is "
"used.<br><br><dolphin_emphasis>If unsure, leave this unchecked.</"
"dolphin_emphasis>"
msgstr ""
#: Source/Core/Core/HW/GCPadEmu.cpp:79
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:254
#: Source/Core/DolphinQt/Config/Mapping/GCPadEmu.cpp:35
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuGeneral.cpp:65
msgid "Rumble"
msgstr "Rumble"
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:556
msgid "Run &To Here"
msgstr "&Jalankan Di Sini"
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:145
msgid "Run GBA Cores in Dedicated Threads"
msgstr ""
#: Source/Core/DiscIO/Enums.cpp:51
msgid "Russia"
msgstr "Rusia"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:196
msgid "SD Card"
msgstr ""
#: Source/Core/DolphinQt/Settings/PathPane.cpp:106
msgid "SD Card Image (*.raw);;All Files (*)"
msgstr ""
#: Source/Core/DolphinQt/Settings/PathPane.cpp:248
msgid "SD Card Path:"
msgstr "Laluan Kad SD:"
#: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:168
msgid "SD Root:"
msgstr ""
#: Source/Core/Core/HW/GBAPadEmu.cpp:18 Source/Core/Core/HW/GBAPadEmu.cpp:27
msgid "SELECT"
msgstr ""
#: Source/Core/DolphinQt/Config/VerifyWidget.cpp:75
msgid "SHA-1:"
msgstr ""
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:134
msgid "SP1:"
msgstr "SP1:"
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:322
msgid "SSL context"
msgstr ""
#. i18n: The START/PAUSE button on GameCube controllers
#: Source/Core/Core/HW/GBAPadEmu.cpp:18 Source/Core/Core/HW/GBAPadEmu.cpp:28
#: Source/Core/Core/HW/GCPadEmu.cpp:61
msgid "START"
msgstr "MULA"
#: Source/Core/DolphinQt/MenuBar.cpp:986
msgid "Sa&ve Code"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:347
msgid "Sa&ve State"
msgstr "Keadaan S&impan"
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:224
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:71
msgid "Safe"
msgstr "Selamat"
#: Source/Core/DolphinQt/Config/Mapping/HotkeyStates.cpp:21
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:115
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:111
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:92
#: qtbase/src/gui/kernel/qplatformtheme.cpp:710
msgid "Save"
msgstr "Simpan"
#: qtbase/src/gui/kernel/qplatformtheme.cpp:712
msgid "Save All"
msgstr ""
#: Source/Core/DolphinQt/GameList/GameList.cpp:531
#: Source/Core/DolphinQt/GameList/GameList.cpp:536
#: Source/Core/DolphinQt/MenuBar.cpp:1118
msgid "Save Export"
msgstr ""
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:229
msgid "Save FIFO log"
msgstr "Simpan log FIFO"
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:300
msgid "Save File to"
msgstr "Simpan Fail ke"
#. i18n: Noun (i.e. the data saved by the game)
#: Source/Core/DolphinQt/GBAWidget.cpp:405
msgid "Save Game"
msgstr ""
#: Source/Core/DolphinQt/GBAWidget.cpp:242
msgid "Save Game Files (*.sav);;All Files (*)"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:1076
#: Source/Core/DolphinQt/MenuBar.cpp:1085
#: Source/Core/DolphinQt/MenuBar.cpp:1088
#: Source/Core/DolphinQt/MenuBar.cpp:1094
#: Source/Core/DolphinQt/MenuBar.cpp:1101
msgid "Save Import"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:176
msgid "Save Oldest State"
msgstr "Simpan Keadaan Terlama"
#: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:325
msgid "Save Preset"
msgstr ""
#: Source/Core/DolphinQt/MainWindow.cpp:1766
msgid "Save Recording File As"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:179
#: Source/Core/Core/HotkeyManager.cpp:348
#: Source/Core/DolphinQt/GBAWidget.cpp:413
msgid "Save State"
msgstr "Simpan Keadaan"
#: Source/Core/Core/HotkeyManager.cpp:142
msgid "Save State Slot 1"
msgstr "Simpan Slot Keadaan 1"
#: Source/Core/Core/HotkeyManager.cpp:151
msgid "Save State Slot 10"
msgstr "Simpan Slot Keadaan 10"
#: Source/Core/Core/HotkeyManager.cpp:143
msgid "Save State Slot 2"
msgstr "Simpan Slot Keadaan 2"
#: Source/Core/Core/HotkeyManager.cpp:144
msgid "Save State Slot 3"
msgstr "Simpan Slot Keadaan 3"
#: Source/Core/Core/HotkeyManager.cpp:145
msgid "Save State Slot 4"
msgstr "Simpan Slot Keadaan 4"
#: Source/Core/Core/HotkeyManager.cpp:146
msgid "Save State Slot 5"
msgstr "Simpan Slot Keadaan 5"
#: Source/Core/Core/HotkeyManager.cpp:147
msgid "Save State Slot 6"
msgstr "Simpan Slot Keadaan 6"
#: Source/Core/Core/HotkeyManager.cpp:148
msgid "Save State Slot 7"
msgstr "Simpan Slot Keadaan 7"
#: Source/Core/Core/HotkeyManager.cpp:149
msgid "Save State Slot 8"
msgstr "Simpan Slot Keadaan 8"
#: Source/Core/Core/HotkeyManager.cpp:150
msgid "Save State Slot 9"
msgstr "Simpan Slot Keadaan 9"
#: Source/Core/DolphinQt/MenuBar.cpp:348
msgid "Save State to File"
msgstr "Simpan Keadaan ke Fail"
#: Source/Core/DolphinQt/MenuBar.cpp:350
msgid "Save State to Oldest Slot"
msgstr "Simpan Keadaan ke Slot Terlama"
#: Source/Core/DolphinQt/MenuBar.cpp:349
msgid "Save State to Selected Slot"
msgstr "Simpan Keadaan ke Slot Terpilih"
#: Source/Core/DolphinQt/MenuBar.cpp:351
msgid "Save State to Slot"
msgstr "Simpan Keadaan ke Slot"
#: Source/Core/DolphinQt/MenuBar.cpp:983
msgid "Save Symbol Map &As..."
msgstr "Simpan Peta Simbol Sebag&ai..."
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:108
msgid "Save Texture Cache to State"
msgstr ""
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:448
msgid "Save and Load State"
msgstr "Simpan dan Muat Keadaan"
#: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:63
msgid "Save as Preset..."
msgstr ""
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:183
msgid "Save as..."
msgstr "Simpan sebagai..."
#: Source/Core/DolphinQt/MenuBar.cpp:1662
msgid "Save combined output file as"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:1077
msgid ""
"Save data for this title already exists in the NAND. Consider backing up the "
"current data before overwriting.\n"
"Overwrite now?"
msgstr ""
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:166
msgid "Save in Same Directory as the ROM"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:1534
msgid "Save map file"
msgstr "Simpan fail peta"
#: Source/Core/DolphinQt/MenuBar.cpp:1586
msgid "Save signature file"
msgstr "Simpan fail tandatangan"
#: Source/Core/Core/HotkeyManager.cpp:152
msgid "Save to Selected Slot"
msgstr "Simpan ke Slot Terpilih"
#: Source/Core/DolphinQt/MenuBar.cpp:389
msgid "Save to Slot %1 - %2"
msgstr "Simpan ke Slot %1 - %2"
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:149
msgid "Save..."
msgstr "Simpan..."
#: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:246
msgid "Saved Wii Remote pairings can only be reset when a Wii game is running."
msgstr ""
"Perpasangan Wii Remote tersimpan hanya boleh ditetapkan semula bila "
"permainan Wii berjalan."
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:172
msgid "Saves:"
msgstr ""
#: Source/Core/Core/Movie.cpp:1024
msgid "Savestate movie {0} is corrupted, movie recording stopping..."
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:81
msgid "Scaled EFB Copy"
msgstr "salin EFB Terskala"
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:295
msgid "Scan succeeded."
msgstr ""
#: Source/Core/DolphinQt/ToolBar.cpp:126
msgid "ScrShot"
msgstr "CkpSkrin"
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:147
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:86
#: Source/Core/DolphinQt/MenuBar.cpp:514
msgid "Search"
msgstr "Gelintar"
#: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:102
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:102
msgid "Search Address"
msgstr "Gelintar Alamat"
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:84
msgid "Search Current Object"
msgstr "Gelintar Objek Semasa"
#: Source/Core/DolphinQt/Settings/PathPane.cpp:164
msgid "Search Subfolders"
msgstr "Gelintar Subfolder"
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:218
msgid "Search and Filter"
msgstr ""
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:359
msgid ""
"Search currently not possible in virtual address space. Please run the game "
"for a bit and try again."
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:855
msgid "Search for an Instruction"
msgstr ""
#: Source/Core/DolphinQt/SearchBar.cpp:29
msgid "Search games..."
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:1701
msgid "Search instruction"
msgstr ""
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:59
msgid "Section that contains all Action Replay cheat codes."
msgstr ""
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:56
msgid "Section that contains all Gecko cheat codes."
msgstr ""
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:62
msgid "Section that contains all graphics related settings."
msgstr ""
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:34
msgid "Section that contains most CPU and Hardware related settings."
msgstr ""
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:381
msgid "Security options"
msgstr ""
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:244
msgid "Select"
msgstr "Pilih"
#: Source/Core/DolphinQt/Settings/PathPane.cpp:71
msgid "Select Dump Path"
msgstr ""
#: Source/Core/DolphinQt/GameList/GameList.cpp:511
#: Source/Core/DolphinQt/MenuBar.cpp:1112
msgid "Select Export Directory"
msgstr ""
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:400
msgid "Select GBA BIOS"
msgstr ""
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:534
msgid "Select GBA ROM"
msgstr ""
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:429
msgid "Select GBA Saves Path"
msgstr ""
#: Source/Core/DolphinQt/Config/Mapping/HotkeyStatesOther.cpp:21
msgid "Select Last State"
msgstr ""
#: Source/Core/DolphinQt/Settings/PathPane.cpp:82
msgid "Select Load Path"
msgstr ""
#: Source/Core/DolphinQt/Settings/PathPane.cpp:93
msgid "Select Resource Pack Path"
msgstr ""
#: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:120
msgid "Select Riivolution XML file"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:390
msgid "Select Slot %1 - %2"
msgstr "Pilih Slot %1 - %2"
#: Source/Core/Core/HotkeyManager.cpp:349
msgid "Select State"
msgstr "Pilih Keadaan"
#: Source/Core/DolphinQt/MenuBar.cpp:364
msgid "Select State Slot"
msgstr "Pilih Slot Keadaan"
#: Source/Core/Core/HotkeyManager.cpp:154
msgid "Select State Slot 1"
msgstr "Pilih Slot Keadaan 1"
#: Source/Core/Core/HotkeyManager.cpp:163
msgid "Select State Slot 10"
msgstr "Pilih Slot Keadaan 10"
#: Source/Core/Core/HotkeyManager.cpp:155
msgid "Select State Slot 2"
msgstr "Pilih Slot Keadaan 2"
#: Source/Core/Core/HotkeyManager.cpp:156
msgid "Select State Slot 3"
msgstr "Pilih Slot Keadaan 3"
#: Source/Core/Core/HotkeyManager.cpp:157
msgid "Select State Slot 4"
msgstr "Pilih Slot Keadaan 4"
#: Source/Core/Core/HotkeyManager.cpp:158
msgid "Select State Slot 5"
msgstr "Pilih Slot Keadaan 5"
#: Source/Core/Core/HotkeyManager.cpp:159
msgid "Select State Slot 6"
msgstr "Pilih Slot Keadaan 6"
#: Source/Core/Core/HotkeyManager.cpp:160
msgid "Select State Slot 7"
msgstr "Pilih Slot Keadaan 7"
#: Source/Core/Core/HotkeyManager.cpp:161
msgid "Select State Slot 8"
msgstr "Pilih Slot Keadaan 8"
#: Source/Core/Core/HotkeyManager.cpp:162
msgid "Select State Slot 9"
msgstr "Pilih Slot Keadaan 9"
#: Source/Core/DolphinQt/Settings/PathPane.cpp:118
msgid "Select WFS Path"
msgstr ""
#: Source/Core/DolphinQt/Settings/PathPane.cpp:60
msgid "Select Wii NAND Root"
msgstr "Pilih Root NAND Wii"
#: Source/Core/DolphinQt/GameList/GameList.cpp:258
#: Source/Core/DolphinQt/Settings/PathPane.cpp:39
msgid "Select a Directory"
msgstr "Pilih satu Direktori"
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:194
#: Source/Core/DolphinQt/GBAWidget.cpp:210
#: Source/Core/DolphinQt/GBAWidget.cpp:241
#: Source/Core/DolphinQt/MainWindow.cpp:737
#: Source/Core/DolphinQt/MainWindow.cpp:1309
#: Source/Core/DolphinQt/MainWindow.cpp:1317
msgid "Select a File"
msgstr "Pilih satu Fail"
#: Source/Core/DolphinQt/Settings/PathPane.cpp:47
msgid "Select a Game"
msgstr "Pilih satu Permainan"
#: Source/Core/DolphinQt/Settings/PathPane.cpp:105
msgid "Select a SD Card Image"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/GameListDialog.cpp:18
msgid "Select a game"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:1047
msgid "Select a title to install to NAND"
msgstr "Pilih satu tajuk untuk dipasang ke dalam NAND"
#: Source/Core/DolphinQt/GBAWidget.cpp:188
msgid "Select e-Reader Cards"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:1337
msgid "Select the RSO module address:"
msgstr ""
#: Source/Core/DolphinQt/MainWindow.cpp:1695
msgid "Select the Recording File to Play"
msgstr ""
#: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:174
msgid "Select the Virtual SD Card Root"
msgstr ""
#: Source/Core/DolphinQt/MainWindow.cpp:1673
msgid "Select the keys file (OTP/SEEPROM dump)"
msgstr "Pilih fail kunci (longgok OTP/SEEPROM)"
#: Source/Core/DolphinQt/MainWindow.cpp:1647
#: Source/Core/DolphinQt/MenuBar.cpp:1067
msgid "Select the save file"
msgstr "Pilih fail simpan"
#: Source/Core/DolphinQt/ConvertDialog.cpp:376
msgid "Select where you want to save the converted image"
msgstr ""
#: Source/Core/DolphinQt/ConvertDialog.cpp:367
msgid "Select where you want to save the converted images"
msgstr ""
#: Source/Core/DolphinQt/Config/LogWidget.cpp:138
msgid "Selected Font"
msgstr "Fon Terpilih"
#: Source/Core/Core/ConfigLoaders/GameConfigLoader.cpp:232
msgid "Selected controller profile does not exist"
msgstr "Profil pengawal terpilih tidak wujud"
#: Source/Core/Core/NetPlayServer.cpp:1282
#: Source/Core/Core/NetPlayServer.cpp:1625
#: Source/Core/Core/NetPlayServer.cpp:1907
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:464
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:849
msgid "Selected game doesn't exist in game list!"
msgstr ""
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:227
msgid "Selected thread callstack"
msgstr ""
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:205
msgid "Selected thread context"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:327
msgid ""
"Selects a hardware adapter to use.<br><br><dolphin_emphasis>%1 doesn't "
"support this feature.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:324
msgid ""
"Selects a hardware adapter to use.<br><br><dolphin_emphasis>If unsure, "
"select the first one.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:334
msgid ""
"Selects the stereoscopic 3D mode. Stereoscopy allows a better feeling of "
"depth if the necessary hardware is present. Heavily decreases emulation "
"speed and sometimes causes issues.<br><br>Side-by-Side and Top-and-Bottom "
"are used by most 3D TVs.<br>Anaglyph is used for Red-Cyan colored glasses."
"<br>HDMI 3D is used when the monitor supports 3D display resolutions."
"<br>Passive is another type of 3D used by some TVs."
"<br><br><dolphin_emphasis>If unsure, select Off.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:158
msgid ""
"Selects what graphics API to use internally.<br>The software renderer is "
"extremely slow and only useful for debugging, so you'll want to use either "
"Direct3D or OpenGL. Different games and different GPUs will behave "
"differently on each backend, so for the best emulation experience it's "
"recommended to try both and choose the one that's less problematic."
"<br><br><dolphin_emphasis>If unsure, select OpenGL.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:218
msgid ""
"Selects which aspect ratio to use when rendering.<br><br>Auto: Uses the "
"native aspect ratio<br>Force 16:9: Mimics an analog TV with a widescreen "
"aspect ratio.<br>Force 4:3: Mimics a standard 4:3 analog TV.<br>Stretch to "
"Window: Stretches the picture to the window size."
"<br><br><dolphin_emphasis>If unsure, select Auto.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:200
msgid ""
"Selects which graphics API to use internally.<br><br>The software renderer "
"is extremely slow and only useful for debugging, so any of the other "
"backends are recommended. Different games and different GPUs will behave "
"differently on each backend, so for the best emulation experience it is "
"recommended to try each and select the backend that is least problematic."
"<br><br><dolphin_emphasis>If unsure, select OpenGL.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:242
msgid "Send"
msgstr "Hantar"
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:185
msgid "Sensor Bar Position:"
msgstr "Kedudukan Palang Penderia:"
#: Source/Core/DiscIO/VolumeVerifier.cpp:313
msgid ""
"Serial and/or version data is missing from {0}\n"
"Please append \"{1}\" (without the quotes) to the datfile URL when "
"downloading\n"
"Example: {2}"
msgstr ""
#: Source/Core/DolphinQt/Config/ControllerInterface/DualShockUDPClientAddServerDialog.cpp:50
msgid "Server IP Address"
msgstr ""
#: Source/Core/DolphinQt/Config/ControllerInterface/DualShockUDPClientAddServerDialog.cpp:52
msgid "Server Port"
msgstr ""
#: Source/Core/Core/NetPlayClient.cpp:1935
msgid "Server rejected traversal attempt"
msgstr "Pelayan menolak percubaan travesal"
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:114
msgid "Set &Value"
msgstr ""
#: Source/Core/DolphinQt/Debugger/CodeDiffDialog.cpp:443
msgid "Set &blr"
msgstr ""
#. i18n: Here, PC is an acronym for program counter, not personal computer.
#: Source/Core/Core/HotkeyManager.cpp:73 Source/Core/DolphinQt/ToolBar.cpp:114
msgid "Set PC"
msgstr "Tetapkan PC"
#: Source/Core/DolphinQt/GameList/GameList.cpp:372
msgid "Set as &Default ISO"
msgstr ""
#: Source/Core/DolphinQt/GCMemcardManager.cpp:357
msgid "Set memory card file for Slot A"
msgstr "Tetapkan fail kad ingatan untuk Slot A"
#: Source/Core/DolphinQt/GCMemcardManager.cpp:358
msgid "Set memory card file for Slot B"
msgstr "Tetapkan fail kad ingatan untuk Slot B"
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:553
msgid "Set symbol &end address"
msgstr "Tetapkan alamat &akhir simbol"
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:551
msgid "Set symbol &size"
msgstr "Tetapkan &saiz simbol"
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:794
msgid "Set symbol end address"
msgstr "Tetapkan alamat akhir simbol"
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:772
msgid "Set symbol size (%1):"
msgstr "Tetapkan saiz simbol (%1):"
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:140
msgid ""
"Sets the Wii display mode to 60Hz (480i) instead of 50Hz (576i) for PAL "
"games.\n"
"May not work for all games."
msgstr ""
"Tetapkan mod paparan Wii ke 60Hz (480i) selain dari 50Hz (576i) untuk "
"permainan PAL.\n"
"Mungkin tidak berfungsi untk semua permainan."
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:143
msgid "Sets the Wii system language."
msgstr "Tetapkan bahasa sistem Wii."
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:90
msgid ""
"Sets the latency in milliseconds. Higher values may reduce audio crackling. "
"Certain backends only."
msgstr ""
#: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:53
msgid ""
"Sets up the search using standard MEM1 and (on Wii) MEM2 mappings in virtual "
"address space. This will work for the vast majority of games."
msgstr ""
#: Source/Core/DolphinQt/Config/SettingsWindow.cpp:27
#: Source/Core/DolphinQt/TAS/TASInputWindow.cpp:52
msgid "Settings"
msgstr "Tetapan"
#: Source/Core/Core/Boot/Boot_BS2Emu.cpp:360
msgid "SetupWiiMemory: Can't create setting.txt file"
msgstr "SetupWiiMemory: Tidak dapat cipta fail setting.txt"
#: Source/Core/DolphinQt/Config/VerifyWidget.cpp:62
msgid "Severity"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:111
msgid "Shader Compilation"
msgstr ""
#: Source/Core/Core/HW/WiimoteEmu/Extension/Nunchuk.cpp:56
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:211
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtensionMotionSimulation.cpp:29
msgid "Shake"
msgstr "Jabat"
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:41
msgid ""
"Shortens loading times but may break some games. Can have negative effects "
"on performance. Defaults to <b>False</b>"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:397
msgid "Show &Log"
msgstr "Tunjuk &Log"
#: Source/Core/DolphinQt/MenuBar.cpp:410
msgid "Show &Toolbar"
msgstr "Tunjuk Palang Ala&t"
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:170
msgid "Show Active Title in Window Title"
msgstr "Tunjuk Tajuk Aktif dalam Tajuk Tetingkap"
#: Source/Core/DolphinQt/MenuBar.cpp:706
msgid "Show All"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:693
msgid "Show Australia"
msgstr "Tunjuk Australia"
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:154
msgid "Show Current Game on Discord"
msgstr ""
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:147
msgid "Show Debugging UI"
msgstr "Tunjuk UI Penyahpepijatan"
#: Source/Core/DolphinQt/MenuBar.cpp:668
msgid "Show ELF/DOL"
msgstr "Tunjuk ELF/DOL"
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:89
msgid "Show FPS"
msgstr "Tunjuk FPS"
#: Source/Core/DolphinQt/MenuBar.cpp:775
msgid "Show Frame Counter"
msgstr "Tunjuk Kiraan Bingkai"
#: Source/Core/DolphinQt/MenuBar.cpp:694
msgid "Show France"
msgstr "Tunjuk Perancis"
#: Source/Core/DolphinQt/MenuBar.cpp:666
msgid "Show GameCube"
msgstr "Tunjuk GameCube"
#: Source/Core/DolphinQt/MenuBar.cpp:695
msgid "Show Germany"
msgstr "Tunjuk Jerman"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:204
msgid "Show Golf Mode Overlay"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:781
msgid "Show Input Display"
msgstr "Tunjuk Paparan Input"
#: Source/Core/DolphinQt/MenuBar.cpp:696
msgid "Show Italy"
msgstr "Tunjuk Itali"
#: Source/Core/DolphinQt/MenuBar.cpp:690
msgid "Show JPN"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:697
msgid "Show Korea"
msgstr "Tunjuk Korea"
#: Source/Core/DolphinQt/MenuBar.cpp:769
msgid "Show Lag Counter"
msgstr "Tunjuk Kiraan Lengah"
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:152
msgid "Show Language:"
msgstr "Tunjuk Bahasa:"
#: Source/Core/DolphinQt/MenuBar.cpp:403
msgid "Show Log &Configuration"
msgstr "Tunjuk K&onfigurasi Log"
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:96
msgid "Show NetPlay Messages"
msgstr "Tunjuk Mesej NetPlay"
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:90
msgid "Show NetPlay Ping"
msgstr "Tunjuk Ping NetPlay"
#: Source/Core/DolphinQt/MenuBar.cpp:698
msgid "Show Netherlands"
msgstr "Tunjuk Belanda"
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:169
msgid "Show On-Screen Display Messages"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:691
msgid "Show PAL"
msgstr "Tunjuk PAL"
#. i18n: Here, PC is an acronym for program counter, not personal computer.
#: Source/Core/Core/HotkeyManager.cpp:71 Source/Core/DolphinQt/ToolBar.cpp:112
msgid "Show PC"
msgstr "Tunjuk PC"
#: Source/Core/DolphinQt/MenuBar.cpp:671
msgid "Show Platforms"
msgstr "Tunjuk Platform"
#: Source/Core/DolphinQt/MenuBar.cpp:705
msgid "Show Regions"
msgstr "Tunjuk Wilayah"
#: Source/Core/DolphinQt/MenuBar.cpp:763
msgid "Show Rerecord Counter"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:699
msgid "Show Russia"
msgstr "Tunjuk Rusia"
#: Source/Core/DolphinQt/MenuBar.cpp:700
msgid "Show Spain"
msgstr "Tunjuk Sepanyol"
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:52
#: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:60
msgid "Show Statistics"
msgstr "Tunjuk Statistik"
#: Source/Core/DolphinQt/MenuBar.cpp:788
msgid "Show System Clock"
msgstr "Tunjuk Jam Sistem"
#: Source/Core/DolphinQt/MenuBar.cpp:701
msgid "Show Taiwan"
msgstr "Tunjuk Taiwan"
#: Source/Core/DolphinQt/MenuBar.cpp:692
msgid "Show USA"
msgstr "Tunjuk USA"
#: Source/Core/DolphinQt/MenuBar.cpp:703
msgid "Show Unknown"
msgstr "Tunjuk Tidak Diketahui"
#: Source/Core/DolphinQt/MenuBar.cpp:667
msgid "Show WAD"
msgstr "Tunjuk WAD"
#: Source/Core/DolphinQt/MenuBar.cpp:665
msgid "Show Wii"
msgstr "Tunjuk Wii"
#: Source/Core/DolphinQt/MenuBar.cpp:702
msgid "Show World"
msgstr "Tunjuk Dunia"
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:541
msgid "Show in &memory"
msgstr ""
#: Source/Core/DolphinQt/Debugger/MemoryViewWidget.cpp:440
msgid "Show in code"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:139
msgid "Show in server browser"
msgstr ""
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:543
msgid "Show target in memor&y"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:165
msgid ""
"Show various rendering statistics.<br><br><dolphin_emphasis>If unsure, leave "
"this unchecked.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:239
msgid ""
"Shows chat messages, buffer changes, and desync alerts while playing NetPlay."
"<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:228
msgid ""
"Shows the number of frames rendered per second as a measure of emulation "
"speed.<br><br><dolphin_emphasis>If unsure, leave this unchecked.</"
"dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:232
msgid ""
"Shows the player's maximum ping while playing on NetPlay."
"<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:205
msgid ""
"Shows various rendering statistics.<br><br><dolphin_emphasis>If unsure, "
"leave this unchecked.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:120
msgid "Side-by-Side"
msgstr "Sebelah-Menyebelah"
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:295
msgid "Sideways Hold"
msgstr "Tahan Sisi"
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:292
msgid "Sideways Toggle"
msgstr "Togol Sisi"
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:285
msgid "Sideways Wii Remote"
msgstr "Wii Remote Sisi"
#: Source/Core/DolphinQt/MenuBar.cpp:973
msgid "Signature Database"
msgstr "Pangkalan Data Tandatangan"
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:137
msgid "Signed 16"
msgstr ""
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:138
msgid "Signed 32"
msgstr ""
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:136
msgid "Signed 8"
msgstr ""
#: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:145
msgid "Signed Integer"
msgstr "Integer Bertanda"
#: Source/Core/DiscIO/Enums.cpp:98
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:129
msgid "Simplified Chinese"
msgstr "Cina Ringkas"
#: Source/Core/DolphinQt/Config/Mapping/GCPadWiiUConfigDialog.cpp:40
msgid "Simulate DK Bongos"
msgstr "Simulasikan DK Bongos"
#: Source/Core/DolphinQt/Config/FreeLookWidget.cpp:40
msgid "Six Axis"
msgstr ""
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:60
#: Source/Core/DolphinQt/GameList/GameListModel.cpp:227
msgid "Size"
msgstr "Saiz"
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:150
msgid ""
"Size of stretch buffer in milliseconds. Values too low may cause audio "
"crackling."
msgstr ""
"Saiz regang penimbal dalam milisaat. Nilai terlalu rendah boleh menyebabkan "
"keretakan audio."
#: Source/Core/Core/HotkeyManager.cpp:68 Source/Core/DolphinQt/ToolBar.cpp:110
msgid "Skip"
msgstr "Langkau"
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:118
msgid "Skip Drawing"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:45
msgid "Skip EFB Access from CPU"
msgstr "Langkau Capaian EFB dari CPU"
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:69
msgid "Skip Main Menu"
msgstr "Langkau Menu Utama"
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:90
msgid "Skip Presenting Duplicate Frames"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:253
msgid ""
"Skips presentation of duplicate frames (XFB copies) in 25fps/30fps games. "
"This may improve performance on low-end devices, while making frame pacing "
"less consistent.<br><br />Disable this option as well as enabling V-Sync for "
"optimal frame pacing.<br><br><dolphin_emphasis>If unsure, leave this checked."
"</dolphin_emphasis>"
msgstr ""
#: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:93
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:138
msgid "Slider Bar"
msgstr "Palang Pelungsur"
#: Source/Core/DolphinQt/GCMemcardManager.cpp:133
msgid "Slot A"
msgstr "SLot A"
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:128
msgid "Slot A:"
msgstr "Slot A:"
#: Source/Core/DolphinQt/GCMemcardManager.cpp:133
msgid "Slot B"
msgstr "Slot B"
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:131
msgid "Slot B:"
msgstr "Slot B:"
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/ControlGroup.cpp:35
msgid "Snap the thumbstick position to the nearest octagonal axis."
msgstr ""
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:299
msgid "Socket table"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:76
#: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:92
#: Source/Core/VideoBackends/Software/SWmain.cpp:53
msgid "Software Renderer"
msgstr "Penerap Perisian"
#: Source/Core/DiscIO/VolumeVerifier.cpp:1288
msgid "Some of the data could not be read."
msgstr ""
#: Source/Core/DiscIO/VolumeVerifier.cpp:1023
msgid ""
"Some padding data that should be zero is not zero. This can make the game "
"freeze at certain points."
msgstr ""
#: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:260
msgid ""
"Some values you provided are invalid.\n"
"Please check the highlighted values."
msgstr ""
#: Source/Core/DolphinQt/Config/ARCodeWidget.cpp:114
#: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:258
msgid "Sort Alphabetically"
msgstr ""
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:133
msgid "Sound:"
msgstr ""
#: Source/Core/UICommon/NetPlayIndex.cpp:250
msgid "South America"
msgstr ""
#: Source/Core/DiscIO/Enums.cpp:54
msgid "Spain"
msgstr "Sepanyol"
#: Source/Core/DiscIO/Enums.cpp:89
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:83
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:126
msgid "Spanish"
msgstr "Sepanyol"
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:268
msgid "Speaker Pan"
msgstr "Lata Pembesar Suara"
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:199
msgid "Speaker Volume:"
msgstr "Volum Pembesar Suara:"
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:115
msgid "Specialized (Default)"
msgstr ""
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:187
msgid "Specific"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:259
msgid ""
"Specifies the zlib compression level to use when saving PNG images (both for "
"screenshots and framedumping).<br><br>Since PNG uses lossless compression, "
"this does not affect the image quality; instead, it is a trade-off between "
"file size and compression time.<br><br>A value of 0 uses no compression at "
"all. A value of 1 uses very little compression, while the maximum value of "
"9 applies a lot of compression. However, for PNG files, levels between 3 "
"and 6 are generally about as good as level 9 but finish in significantly "
"less time.<br><br><dolphin_emphasis>If unsure, leave this at 6.</"
"dolphin_emphasis>"
msgstr ""
#: Source/Core/Core/FreeLookManager.cpp:89
#: Source/Core/DolphinQt/Config/Mapping/FreeLookGeneral.cpp:24
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:42
msgid "Speed"
msgstr ""
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:91
msgid "Speed up Disc Transfer Rate"
msgstr "Lajukan Kadar Pemindahan Cakera"
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:194
msgid "Stable (once a year)"
msgstr ""
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:185
msgid "Stack end"
msgstr ""
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:185
msgid "Stack start"
msgstr ""
#: Source/Core/DolphinQt/Config/GamecubeControllersWidget.cpp:31
msgid "Standard Controller"
msgstr "Pengawal Piawai"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:131
#: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:61
msgid "Start"
msgstr "Mula"
#: Source/Core/DolphinQt/MenuBar.cpp:237
msgid "Start &NetPlay..."
msgstr "Mula &NetPlay..."
#: Source/Core/DolphinQt/CheatsManager.cpp:106
msgid "Start New Cheat Search"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:735
msgid "Start Re&cording Input"
msgstr "Mula Me&rakam Input"
#: Source/Core/Core/HotkeyManager.cpp:54
#: Source/Core/DolphinQt/Debugger/CodeDiffDialog.cpp:54
#: Source/Core/DolphinQt/Debugger/CodeDiffDialog.cpp:200
msgid "Start Recording"
msgstr "Mula Rakaman"
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:63
msgid "Start in Fullscreen"
msgstr ""
#: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:47
msgid "Start with Riivolution Patches"
msgstr ""
#: Source/Core/DolphinQt/GameList/GameList.cpp:367
msgid "Start with Riivolution Patches..."
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:830
msgid "Started game"
msgstr "Permainan bermula"
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:305
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:327
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:71
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:181
msgid "State"
msgstr ""
#: Source/Core/DolphinQt/Config/GamecubeControllersWidget.cpp:33
msgid "Steering Wheel"
msgstr "Roda Pacu"
#. i18n: Here, "Step" is a verb. This feature is used for
#. going through code step by step.
#: Source/Core/DolphinQt/ToolBar.cpp:103
msgid "Step"
msgstr "Langkah"
#. i18n: Here, "Step" is a verb. This feature is used for
#. going through code step by step.
#: Source/Core/Core/HotkeyManager.cpp:61
msgid "Step Into"
msgstr "Langkah Masuk"
#. i18n: Here, "Step" is a verb. This feature is used for
#. going through code step by step.
#: Source/Core/Core/HotkeyManager.cpp:67 Source/Core/DolphinQt/ToolBar.cpp:109
msgid "Step Out"
msgstr "Langkah Keluar"
#. i18n: Here, "Step" is a verb. This feature is used for
#. going through code step by step.
#: Source/Core/Core/HotkeyManager.cpp:64 Source/Core/DolphinQt/ToolBar.cpp:106
msgid "Step Over"
msgstr "Langkah Melalui"
#: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:502
msgid "Step out successful!"
msgstr "Langkah keluar berjaya!"
#: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:500
msgid "Step out timed out!"
msgstr "Langkah keluar tamat masa!"
#: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:427
msgid "Step over in progress..."
msgstr "Langkah atas masih berjalan..."
#: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:412
msgid "Step successful!"
msgstr "Langkah berjaya!"
#: Source/Core/Core/HotkeyManager.cpp:332
#: Source/Core/DolphinQt/Config/Mapping/HotkeyDebugging.cpp:21
msgid "Stepping"
msgstr "Melangkah"
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:136
msgid "Stereo"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:403
msgid "Stereoscopic 3D Mode"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:128
msgid "Stereoscopic 3D Mode:"
msgstr "Mod Stereoskopik 3D:"
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:118
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:116
msgid "Stereoscopy"
msgstr "Stereoskopi"
#: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:72
#: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:86
#: Source/Core/Core/HW/WiimoteEmu/Extension/Nunchuk.cpp:45
#: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:72
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:74
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:104
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:122
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:149
msgid "Stick"
msgstr "Bidak"
#: Source/Core/Core/HotkeyManager.cpp:32
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:151
#: Source/Core/DolphinQt/ToolBar.cpp:124
msgid "Stop"
msgstr "Henti"
#: Source/Core/DolphinQt/MenuBar.cpp:738
msgid "Stop Playing/Recording Input"
msgstr "Henti Memainkan/Merakam Input"
#: Source/Core/DolphinQt/Debugger/CodeDiffDialog.cpp:192
msgid "Stop Recording"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:381
msgid "Stopped game"
msgstr "Permainan berhenti"
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:216
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:48
msgid "Store EFB Copies to Texture Only"
msgstr "Simpan Salinan EFB ke Tekstur Sahaja"
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:219
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:87
msgid "Store XFB Copies to Texture Only"
msgstr "Simpan Salinan XFB ke Tekstur Sahaja"
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:224
msgid ""
"Stores EFB copies exclusively on the GPU, bypassing system memory. Causes "
"graphical defects in a small number of games.<br><br>Enabled = EFB Copies to "
"Texture<br>Disabled = EFB Copies to RAM (and "
"Texture)<br><br><dolphin_emphasis>If unsure, leave this checked.</"
"dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:243
msgid ""
"Stores XFB copies exclusively on the GPU, bypassing system memory. Causes "
"graphical defects in a small number of games.<br><br>Enabled = XFB Copies to "
"Texture<br>Disabled = XFB Copies to RAM (and "
"Texture)<br><br><dolphin_emphasis>If unsure, leave this checked.</"
"dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:59
msgid "Stretch to Window"
msgstr "Regang ke Tetingkap"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:150
msgid "Strict Settings Sync"
msgstr ""
#. i18n: Data type used in computing
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:159
msgid "String"
msgstr "Rentetan"
#: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:74
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:127
msgid "Strum"
msgstr "Strum"
#: Source/Core/Core/HW/WiimoteEmu/Extension/DrawsomeTablet.cpp:27
#: Source/Core/Core/HW/WiimoteEmu/Extension/UDrawTablet.cpp:44
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:190
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:204
msgid "Stylus"
msgstr ""
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:257
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:381
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:269
#: Source/Core/DolphinQt/ConvertDialog.cpp:513
#: Source/Core/DolphinQt/GameList/GameList.cpp:573
#: Source/Core/DolphinQt/GameList/GameList.cpp:601
#: Source/Core/DolphinQt/MenuBar.cpp:1055
#: Source/Core/DolphinQt/MenuBar.cpp:1190
msgid "Success"
msgstr "Berjaya"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:431
msgid "Successfully added to the NetPlay index"
msgstr ""
#: Source/Core/DolphinQt/ConvertDialog.cpp:514
#, c-format
msgctxt ""
msgid "Successfully converted %n image(s)."
msgstr ""
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:270
msgid "Successfully deleted '%1'."
msgstr "Berjaya memadam '%1'."
#: Source/Core/DolphinQt/GCMemcardManager.cpp:495
msgctxt ""
msgid "Successfully exported %n out of %1 save file(s)."
msgstr ""
#: Source/Core/DolphinQt/GameList/GameList.cpp:536
msgid "Successfully exported save files"
msgstr "Berjaya mengimport fail simpan"
#: Source/Core/DolphinQt/MenuBar.cpp:1191
msgid "Successfully extracted certificates from NAND"
msgstr "Berjaya mengekstrak sijil dari NAND"
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:381
msgid "Successfully extracted file."
msgstr "Berjaya mengekstrak fail."
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:258
msgid "Successfully extracted system data."
msgstr "Berjaya mengekstrak data sistem."
#: Source/Core/DolphinQt/MenuBar.cpp:1085
msgid "Successfully imported save file."
msgstr ""
#: Source/Core/DolphinQt/GameList/GameList.cpp:574
#: Source/Core/DolphinQt/MenuBar.cpp:1056
msgid "Successfully installed this title to the NAND."
msgstr "Berjaya memasang tajuk ini ke NAND."
#: Source/Core/DolphinQt/GameList/GameList.cpp:602
msgid "Successfully removed this title from the NAND."
msgstr "Berjaya membuang tajuk ini dari NAND."
#: Source/Core/DolphinQt/AboutDialog.cpp:69
msgid "Support"
msgstr "Sokongan"
#: Source/Core/DolphinQt/GCMemcardManager.cpp:587
msgid "Supported file formats"
msgstr ""
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:144
msgid "Supports SD and SDHC. Default size is 128 MB."
msgstr ""
#. i18n: Surround audio (Dolby Pro Logic II)
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:138
msgid "Surround"
msgstr ""
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:183
msgid "Suspended"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:126
msgid "Swap Eyes"
msgstr "Silih Mata"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:348
msgid ""
"Swaps the left and right eye. Most useful in side-by-side stereoscopy mode."
"<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
msgstr ""
#: Source/Core/Core/HW/WiimoteEmu/Extension/Nunchuk.cpp:48
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:209
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtensionMotionSimulation.cpp:35
msgid "Swing"
msgstr "Ayun"
#: Source/Core/DolphinQt/GCMemcardManager.cpp:241
msgid "Switch to A"
msgstr ""
#: Source/Core/DolphinQt/GCMemcardManager.cpp:241
msgid "Switch to B"
msgstr ""
#. i18n: The symbolic name of a code block
#: Source/Core/DolphinQt/Debugger/CodeDiffDialog.cpp:77
#: Source/Core/DolphinQt/Debugger/CodeDiffDialog.cpp:132
#: Source/Core/DolphinQt/Debugger/CodeDiffDialog.cpp:362
#: Source/Core/DolphinQt/Debugger/JITWidget.cpp:82
msgid "Symbol"
msgstr "Simbol"
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:795
msgid "Symbol (%1) end address:"
msgstr ""
#: Source/Core/DolphinQt/Debugger/CodeDiffDialog.cpp:179
msgid ""
"Symbol map not found.\n"
"\n"
"If one does not exist, you can generate one from the Menu bar:\n"
"Symbols -> Generate Symbols From ->\n"
"\tAddress | Signature Database | RSO Modules"
msgstr ""
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:736
msgid "Symbol name:"
msgstr "Nama simbol:"
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:151
#: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:114
#: Source/Core/DolphinQt/MenuBar.cpp:967
msgid "Symbols"
msgstr "Simbol"
#: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:93
msgid "Sync"
msgstr "Segerak"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:146
msgid "Sync AR/Gecko Codes"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:148
msgid "Sync All Wii Saves"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:144
msgid "Sync Saves"
msgstr ""
#: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:96
msgid "Sync real Wii Remotes and pair them"
msgstr "Segerak Wii Remotes sebenar dan pasangankannya"
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:90
msgid "Synchronize GPU thread"
msgstr "Segerakkan bebenang GPU"
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:103
msgid ""
"Synchronizes the GPU and CPU threads to help prevent random freezes in Dual "
"core mode. (ON = Compatible, OFF = Fast)"
msgstr ""
#: Source/Core/Core/NetPlayClient.cpp:1377
msgid "Synchronizing AR codes..."
msgstr ""
#: Source/Core/Core/NetPlayClient.cpp:1310
msgid "Synchronizing Gecko codes..."
msgstr ""
#: Source/Core/Core/NetPlayClient.cpp:1019
msgid "Synchronizing save data..."
msgstr ""
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:79
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:120
msgid "System Language:"
msgstr "Bahasa Sistem:"
#: Source/Core/DolphinQt/MenuBar.cpp:753
msgid "TAS Input"
msgstr "Input TAS"
#. i18n: TAS is short for tool-assisted speedrun. Read http://tasvideos.org/ for details.
#. Frame advance is an example of a typical TAS tool.
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:439
msgid "TAS Tools"
msgstr "Alatan TAS"
#: Source/Core/DolphinQt/GameList/GameList.cpp:452
#: Source/Core/DolphinQt/GameList/GameList.cpp:947
#: Source/Core/DolphinQt/GameList/GameListModel.cpp:235
#: Source/Core/DolphinQt/MenuBar.cpp:643
msgid "Tags"
msgstr ""
#. i18n: The drum controller used in "Taiko no Tatsujin" games. Also known as a "TaTaCon".
#: Source/Core/Core/HW/WiimoteEmu/Extension/TaTaCon.cpp:38
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:217
msgid "Taiko Drum"
msgstr ""
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:166
msgid "Tail"
msgstr ""
#: Source/Core/DiscIO/Enums.cpp:57
msgid "Taiwan"
msgstr "Taiwan"
#: Source/Core/Core/HotkeyManager.cpp:35 Source/Core/DolphinQt/MenuBar.cpp:316
msgid "Take Screenshot"
msgstr "Ambil Cekupan Skrin"
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:246
msgid "Test"
msgstr "Uji"
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:223
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:59
msgid "Texture Cache"
msgstr "Tekstur Cache"
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:287
msgid "Texture Cache Accuracy"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:85
msgid "Texture Dumping"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:54
msgid "Texture Format Overlay"
msgstr "Tindihan Format Tekstur"
#: Source/Core/Core/FifoPlayer/FifoDataFile.cpp:237
msgid ""
"The DFF's minimum loader version ({0}) exceeds the version of this FIFO "
"Player ({1})"
msgstr ""
#: Source/Core/DiscIO/VolumeVerifier.cpp:580
msgid "The H3 hash table for the {0} partition is not correct."
msgstr ""
#: Source/Core/Core/Boot/Boot.cpp:429
msgid "The IPL file is not a known good dump. (CRC32: {0:x})"
msgstr ""
#. i18n: This string is referring to a game mode in Super Smash Bros. Brawl called Masterpieces
#. where you play demos of NES/SNES/N64 games. Official translations:
#. 名作トライアル (Japanese), Masterpieces (English), Meisterstücke (German), Chefs-d'œuvre
#. (French), Clásicos (Spanish), Capolavori (Italian), 클래식 게임 체험판 (Korean).
#. If your language is not one of the languages above, consider leaving the string untranslated
#. so that people will recognize it as the name of the game mode.
#: Source/Core/DiscIO/VolumeVerifier.cpp:465
msgid "The Masterpiece partitions are missing."
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:1182
msgid ""
"The NAND could not be repaired. It is recommended to back up your current "
"data and start over with a fresh NAND."
msgstr ""
"NAND tidak dapat dibaiki. Adalah disarankan menyandar data semasa anda dan "
"mula kembali dengan NAND yang baharu."
#: Source/Core/DolphinQt/MenuBar.cpp:1177
msgid "The NAND has been repaired."
msgstr "NAND telah dibaiki."
#: Source/Core/DiscIO/VolumeVerifier.cpp:978
msgid ""
"The TMD is not correctly signed. If you move or copy this title to the SD "
"Card, the Wii System Menu will not launch it anymore and will also refuse to "
"copy or move it back to the NAND."
msgstr ""
#: Source/Core/DiscIO/VolumeVerifier.cpp:448
msgid "The channel partition is missing."
msgstr ""
#: Source/Core/DiscIO/VolumeVerifier.cpp:443
msgid "The data partition is missing."
msgstr ""
#: Source/Core/DiscIO/VolumeVerifier.cpp:482
msgid ""
"The data partition is not at its normal position. This will affect the "
"emulated loading times. You will be unable to share input recordings and use "
"NetPlay with anyone who is using a good dump."
msgstr ""
#: Source/Core/DiscIO/VolumeVerifier.cpp:593
msgid ""
"The data size for the {0} partition is not evenly divisible by the block "
"size."
msgstr ""
#: Source/Android/jni/WiiUtils.cpp:111
msgid "The decryption keys need to be appended to the NAND backup file."
msgstr ""
#: Source/Core/Core/Movie.cpp:401
msgid ""
"The disc change to \"{0}\" could not be saved in the .dtm file.\n"
"The filename of the disc image must not be longer than 40 characters."
msgstr ""
#: Source/Core/Core/HW/DVD/DVDThread.cpp:346
msgid "The disc could not be read (at {0:#x} - {1:#x})."
msgstr ""
#: Source/Core/Core/HW/DVD/DVDInterface.cpp:514
msgid "The disc that was about to be inserted couldn't be found."
msgstr "Cakera yang hendak dimasukkan tidak ditemui."
#: Source/Core/DolphinQt/MenuBar.cpp:1132
msgid ""
"The emulated NAND is damaged. System titles such as the Wii Menu and the Wii "
"Shop Channel may not work correctly.\n"
"\n"
"Do you want to try to repair the NAND?"
msgstr ""
"NAND teremulasi telah mengalami kerosakan. Tajuk sistem seperti Menu Wii dan "
"Saluran Kedai Wii mungkin tidak berfungsi dengan baik.\n"
"\n"
"Anda mahu cuba membaiki NAND?"
#: Source/Core/DolphinQt/WiiUpdate.cpp:32
msgid "The emulated Wii console has been updated."
msgstr "Konsol Wii teremulasi telah dikemaskinikan."
#: Source/Core/DolphinQt/WiiUpdate.cpp:37
msgid "The emulated Wii console is already up-to-date."
msgstr "Konsol Wii teremulasi telah dikemaskinikan."
#. i18n: MAC stands for Media Access Control. A MAC address uniquely identifies a network
#. interface (physical) like a serial number. "MAC" should be kept in translations.
#: Source/Core/DolphinQt/Settings/BroadbandAdapterSettingsDialog.cpp:100
msgid "The entered MAC address is invalid."
msgstr ""
#: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:138
msgid "The entered PID is invalid."
msgstr "PID yang dimasukkan tidak sah."
#: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:132
msgid "The entered VID is invalid."
msgstr "VID yang dimasukkan tidak sah."
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:517
msgid "The expression contains a syntax error."
msgstr ""
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:323
msgid ""
"The file\n"
"%1\n"
"is either corrupted or not a GameCube memory card file.\n"
"%2"
msgstr ""
#: Source/Core/DolphinQt/ConvertDialog.cpp:403
msgid ""
"The file %1 already exists.\n"
"Do you wish to replace it?"
msgstr ""
#: Source/Core/AudioCommon/WaveFile.cpp:57
msgid ""
"The file {0} could not be opened for writing. Please check if it's already "
"opened by another program."
msgstr ""
#: Source/Core/AudioCommon/WaveFile.cpp:49
msgid "The file {0} was already open, the file header will not be written."
msgstr ""
#: Source/Core/DiscIO/VolumeVerifier.cpp:412
msgid "The filesystem is invalid or could not be read."
msgstr ""
#: Source/Core/DiscIO/VolumeVerifier.cpp:759
msgid ""
"The format that the disc image is saved in does not store the size of the "
"disc image."
msgstr ""
#: Source/Core/DiscIO/VolumeVerifier.cpp:862
msgid "The game ID is inconsistent."
msgstr ""
#: Source/Core/DiscIO/VolumeVerifier.cpp:873
msgid "The game ID is unusually short."
msgstr ""
#: Source/Core/DiscIO/VolumeVerifier.cpp:854
msgid "The game ID is {0} but should be {1}."
msgstr ""
#: Source/Core/DolphinQt/WiiUpdate.cpp:71
msgid "The game disc does not contain any usable update information."
msgstr ""
"Cakera permainan tidak mengandungi apa-apa maklumat kemaskini yang berguna."
#: Source/Core/Core/NetPlayClient.cpp:272
msgid "The game is currently running."
msgstr ""
#: Source/Core/DolphinQt/WiiUpdate.cpp:64
msgid ""
"The game's region does not match your console's. To avoid issues with the "
"system menu, it is not possible to update the emulated console using this "
"disc."
msgstr ""
"Wilayah permainan tidak sepadan dengan konsol anda. Untuk menghindari "
"masalah dengan menu sistem. Adalah mustahil mengemaskini konsol teremulasi "
"dengan cakera ini."
#: Source/Core/VideoBackends/OGL/OGLRender.cpp:725
msgid ""
"The graphics driver is forcibly enabling anti-aliasing for Dolphin. You need "
"to turn this off in the graphics driver's settings in order for Dolphin to "
"work.\n"
"\n"
"(MSAA with {0} samples found on default framebuffer)"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/MD5Dialog.cpp:155
msgid "The hashes do not match!"
msgstr "Cincangan tidak sepadan!"
#: Source/Core/DolphinQt/NetPlay/MD5Dialog.cpp:151
msgid "The hashes match!"
msgstr "Cincangan sepadan!"
#: Source/Core/Core/NetPlayClient.cpp:178
msgid ""
"The host code is too long.\n"
"Please recheck that you have the correct code."
msgstr ""
#: Source/Core/DiscIO/VolumeVerifier.cpp:453
msgid "The install partition is missing."
msgstr ""
#: Source/Core/Core/HW/EXI/EXI.cpp:53
msgid ""
"The movie indicates that a memory card should be inserted into {0:n}, but "
"one is not currently inserted (instead, {1} is inserted). For the movie to "
"sync properly, please change the selected device to Memory Card or GCI "
"Folder."
msgstr ""
#: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:141
msgid "The patches in %1 are not for the selected game or game revision."
msgstr ""
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:243
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:282
msgid "The profile '%1' does not exist"
msgstr "Profil '%1' tidak wujud"
#: Source/Core/Core/Movie.cpp:260
msgid "The recorded game ({0}) is not the same as the selected game ({1})"
msgstr ""
#: Source/Core/DiscIO/VolumeVerifier.cpp:891
msgid ""
"The region code does not match the game ID. If this is because the region "
"code has been modified, the game might run at the wrong speed, graphical "
"elements might be offset, or the game might not run at all."
msgstr ""
#: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:195
msgid "The resulting decrypted AR code doesn't contain any lines."
msgstr "Kod AR dinyahsulit yang terhasil tidak mengandungi sebarang baris."
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:347
msgid ""
"The same file can't be used in multiple slots; it is already used by %1."
msgstr ""
#: Source/Core/Core/NetPlayClient.cpp:269
msgid "The server and client's NetPlay versions are incompatible."
msgstr ""
#: Source/Core/Core/NetPlayClient.cpp:265
msgid "The server is full."
msgstr ""
#: Source/Core/Core/NetPlayClient.cpp:278
msgid "The server sent an unknown error message."
msgstr ""
#: Source/Core/VideoBackends/Software/SWmain.cpp:58
msgid ""
"The software renderer is significantly slower than other backends and is "
"only recommended for debugging purposes.\n"
"\n"
"Do you really want to enable software rendering? If unsure, select 'No'."
msgstr ""
#. i18n: This is "common" as in "shared", not the opposite of "uncommon"
#: Source/Core/DiscIO/VolumeVerifier.cpp:951
msgid "The specified common key index is {0} but should be {1}."
msgstr ""
#: Source/Core/Core/Boot/Boot.cpp:201
msgid "The specified file \"{0}\" does not exist"
msgstr ""
#: Source/Core/DolphinQt/GCMemcardManager.cpp:542
msgid "The target memory card already contains a file \"%1\"."
msgstr ""
#. i18n: "Ticket" here is a kind of digital authorization to use a certain title (e.g. a game)
#: Source/Core/DiscIO/VolumeVerifier.cpp:969
msgid "The ticket is not correctly signed."
msgstr ""
#: Source/Core/DiscIO/VolumeVerifier.cpp:504
msgid "The type of a partition could not be read."
msgstr ""
#: Source/Core/DolphinQt/WiiUpdate.cpp:58
msgid ""
"The update has been cancelled. It is strongly recommended to finish it in "
"order to avoid inconsistent system software versions."
msgstr ""
"Kemaskini dibatalkan. Adalah disarankan selesaikannya supaya dapat "
"menghindari ketidaktepatan versi perisian sistem."
#: Source/Core/DiscIO/VolumeVerifier.cpp:661
msgid "The update partition does not contain the IOS used by this title."
msgstr ""
#: Source/Core/DiscIO/VolumeVerifier.cpp:438
msgid "The update partition is missing."
msgstr ""
#: Source/Core/DiscIO/VolumeVerifier.cpp:473
msgid "The update partition is not at its normal position."
msgstr ""
#: Source/Core/DiscIO/VolumeVerifier.cpp:622
msgid "The {0} partition does not have a valid file system."
msgstr ""
#: Source/Core/DiscIO/VolumeVerifier.cpp:553
msgid "The {0} partition does not seem to contain valid data."
msgstr ""
#: Source/Core/DiscIO/VolumeVerifier.cpp:573
msgid "The {0} partition is not correctly signed."
msgstr ""
#: Source/Core/DiscIO/VolumeVerifier.cpp:520
msgid "The {0} partition is not properly aligned."
msgstr ""
#: Source/Core/DiscIO/VolumeVerifier.cpp:426
msgid "There are too many partitions in the first partition table."
msgstr ""
#: Source/Core/Core/State.cpp:729
msgid "There is nothing to undo!"
msgstr "Tiada apa hendak dibuat asal!"
#: Source/Core/DolphinQt/GameList/GameList.cpp:445
msgid "There was an issue adding a shortcut to the desktop"
msgstr ""
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:150
msgid ""
"These settings override core Dolphin settings.\n"
"Undetermined means the game uses Dolphin's setting."
msgstr ""
"Tetapan ini membatalkan tetapan teras Dolphin.\n"
"Tidak ditentukan bermaksud permainan menggunakan tetapan Dolphin."
#: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:167
msgid ""
"This Action Replay code contains both encrypted and unencrypted lines; you "
"should check that you have entered it correctly.\n"
"\n"
"Do you want to discard all unencrypted lines?"
msgstr ""
"Kod Action Replay ini mengandungi kedua-dua baris tersulit dan tak tersulit; "
"anda seharusnya periksa sama ada telah masukkannya dengan betul.\n"
"\n"
"Anda mahu singkirkan semua baris tidak tersulit?"
#: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:250
msgid "This Gecko code doesn't contain any lines."
msgstr ""
#. i18n: You may want to leave the term "ERROR #002" untranslated,
#. since the emulated software always displays it in English.
#: Source/Core/DiscIO/VolumeVerifier.cpp:916
msgid ""
"This Korean title is set to use an IOS that typically isn't used on Korean "
"consoles. This is likely to lead to ERROR #002."
msgstr ""
#: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:150
msgid "This USB device is already whitelisted."
msgstr "Peranti USB sudah berada dalam senarai putih."
#: Source/Core/Core/ConfigManager.cpp:314
msgid "This WAD is not bootable."
msgstr "WAD ini tidak boleh dibutkan."
#: Source/Core/Core/ConfigManager.cpp:309
msgid "This WAD is not valid."
msgstr "WAD ini tidak sah."
#: Source/Core/Core/ActionReplay.cpp:897
msgid ""
"This action replay simulator does not support codes that modify Action "
"Replay itself."
msgstr ""
"Simulatro action replay ini tidak menyokong kod yang mana Action Replay yang "
"sendiri mengubahsuai."
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:253
#: Source/Core/DolphinQt/GameList/GameList.cpp:773
msgid "This cannot be undone!"
msgstr "Ia tidak boleh dikembalikan!"
#: Source/Core/DiscIO/VolumeVerifier.cpp:803
msgid "This debug disc image has the size of a retail disc image."
msgstr ""
#: Source/Core/DiscIO/VolumeVerifier.cpp:826
msgid "This disc image has an unusual size."
msgstr ""
#: Source/Core/DiscIO/VolumeVerifier.cpp:820
msgid ""
"This disc image has an unusual size. This will likely make the emulated "
"loading times longer. You will likely be unable to share input recordings "
"and use NetPlay with anyone who is using a good dump."
msgstr ""
#: Source/Core/DiscIO/VolumeVerifier.cpp:988
msgid ""
"This disc image is in the NKit format. It is not a good dump in its current "
"form, but it might become a good dump if converted back. The CRC32 of this "
"file might match the CRC32 of a good dump even though the files are not "
"identical."
msgstr ""
#: Source/Core/DiscIO/VolumeVerifier.cpp:779
msgid ""
"This disc image is too small and lacks some data. If your dumping program "
"saved the disc image as several parts, you need to merge them into one file."
msgstr ""
#: Source/Core/DiscIO/VolumeVerifier.cpp:776
msgid ""
"This disc image is too small and lacks some data. The problem is most likely "
"that this is a dual-layer disc that has been dumped as a single-layer disc."
msgstr ""
#: Source/Core/DiscIO/NANDImporter.cpp:116
msgid "This file does not contain a valid Wii filesystem."
msgstr ""
#: Source/Core/DiscIO/NANDImporter.cpp:55
msgid "This file does not look like a BootMii NAND backup."
msgstr "Fail ini tidak kelihatan seperti sandar NAND BootMii."
#: Source/Core/DiscIO/VolumeVerifier.cpp:751
msgid ""
"This game has been hacked to fit on a single-layer DVD. Some content such as "
"pre-rendered videos, extra languages or entire game modes will be broken. "
"This problem generally only exists in illegal copies of games."
msgstr ""
#: Source/Core/VideoCommon/VideoBackendBase.cpp:178
msgid ""
"This game requires bounding box emulation to run properly but your graphics "
"card or its drivers do not support it. As a result you will experience bugs "
"or freezes while running this game."
msgstr ""
"Permainan ini memerlukan emulasi kotak pembatas untuk dijalankan dengan baik "
"tetapi kad grafik anda atau pemacunya tidak menyokong ia. Hasilnya anda akan "
"menghadapi pepijat atau menjadi kaku ketika menjalankan permainan ini."
#: Source/Core/DiscIO/VolumeVerifier.cpp:1364
msgid "This is a bad dump."
msgstr ""
#: Source/Core/DiscIO/VolumeVerifier.cpp:1358
msgid ""
"This is a bad dump. This doesn't necessarily mean that the game won't run "
"correctly."
msgstr ""
#: Source/Core/DiscIO/VolumeVerifier.cpp:1334
msgid ""
"This is a good dump according to Redump.org, but Dolphin has found problems. "
"This might be a bug in Dolphin."
msgstr ""
#: Source/Core/DiscIO/VolumeVerifier.cpp:1329
msgid "This is a good dump."
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:302
msgid "This session requires a password:"
msgstr ""
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:165
msgid ""
"This setting allows you to set a custom real time clock (RTC) separate from "
"your current system time.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinQt/AboutDialog.cpp:66
msgid "This software should not be used to play games you do not legally own."
msgstr ""
"Perisian ini tidak seharusnya digunakan untuk main permainan bukan milik "
"anda secara sah."
#: Source/Core/Core/ConfigManager.cpp:332
msgid "This title cannot be booted."
msgstr "Tajuk ini tidak boleh dibutkan."
#: Source/Core/DiscIO/VolumeVerifier.cpp:924
msgid "This title is set to use an invalid IOS."
msgstr ""
#. i18n: This is "common" as in "shared", not the opposite of "uncommon"
#: Source/Core/DiscIO/VolumeVerifier.cpp:938
msgid "This title is set to use an invalid common key."
msgstr ""
#: Source/Core/Core/HW/DSPHLE/UCodes/UCodes.cpp:297
msgid ""
"This title might be incompatible with DSP HLE emulation. Try using LLE if "
"this is homebrew.\n"
"\n"
"DSPHLE: Unknown ucode (CRC = {0:08x}) - forcing AX."
msgstr ""
#: Source/Core/Core/HW/DSPHLE/UCodes/UCodes.cpp:288
msgid ""
"This title might be incompatible with DSP HLE emulation. Try using LLE if "
"this is homebrew.\n"
"\n"
"Unknown ucode (CRC = {0:08x}) - forcing AXWii."
msgstr ""
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:135
msgid ""
"This value is added to the convergence value set in the graphics "
"configuration."
msgstr ""
"Nilai ini telah ditambah dengan nilai ketumpuan yang ditetapkan dalam "
"konfigurasi grafik."
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:133
msgid ""
"This value is multiplied with the depth set in the graphics configuration."
msgstr ""
"Nilai ini digandakan dengan kedalaman ditetapkan dalam konfigurasi grafik."
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:157
msgid ""
"This will limit the speed of chunked uploading per client, which is used for "
"save sync."
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:152
msgid ""
"This will sync additional graphics settings, and force everyone to the same "
"internal resolution.\n"
"May prevent desync in some games that use EFB reads. Please ensure everyone "
"uses the same video backend."
msgstr ""
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:142
msgid "Thread context"
msgstr ""
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:23
msgid "Threads"
msgstr ""
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/MixedTriggers.cpp:25
msgid "Threshold"
msgstr "Ambang"
#: Source/Core/UICommon/UICommon.cpp:421
msgid "TiB"
msgstr "TiB"
#: Source/Core/Core/HW/WiimoteEmu/Extension/Nunchuk.cpp:51
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:210
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtensionMotionSimulation.cpp:32
msgid "Tilt"
msgstr "Condong"
#. i18n: Refers to the "Calibration" setting of gyroscope input.
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:49
msgid "Time period of stable input to trigger calibration. (zero to disable)"
msgstr ""
#: Source/Core/DolphinQt/GameList/GameList.cpp:936
#: Source/Core/DolphinQt/GameList/GameListModel.cpp:213
#: Source/Core/DolphinQt/GCMemcardManager.cpp:153
#: Source/Core/DolphinQt/MenuBar.cpp:632
msgid "Title"
msgstr "Tajuk"
#: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:194
msgid "To"
msgstr "Ke"
#: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:63
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:96
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:111
msgid "To:"
msgstr "Ke:"
#: Source/Core/DolphinQt/MenuBar.cpp:313
msgid "Toggle &Fullscreen"
msgstr "Togol &Skrin Penuh"
#: Source/Core/Core/HotkeyManager.cpp:124
msgid "Toggle 3D Anaglyph"
msgstr "Togol Anaglif 3D"
#: Source/Core/Core/HotkeyManager.cpp:122
msgid "Toggle 3D Side-by-Side"
msgstr "Togol 3D Sebelah-Menyebelah"
#: Source/Core/Core/HotkeyManager.cpp:123
msgid "Toggle 3D Top-Bottom"
msgstr "Togol 3D Atas-Bawah"
#: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:61
msgid "Toggle All Log Types"
msgstr "Togol Sema Jenis Log"
#: Source/Core/Core/HotkeyManager.cpp:106
msgid "Toggle Aspect Ratio"
msgstr "Togol Nisbah Bidang"
#: Source/Core/Core/HotkeyManager.cpp:75
#: Source/Core/DolphinQt/Debugger/MemoryViewWidget.cpp:449
msgid "Toggle Breakpoint"
msgstr "Togol Titik Henti"
#: Source/Core/Core/HotkeyManager.cpp:105
msgid "Toggle Crop"
msgstr "Togol Kerat"
#: Source/Core/Core/HotkeyManager.cpp:113
msgid "Toggle Custom Textures"
msgstr "Togol Tekstur Suai"
#: Source/Core/Core/HotkeyManager.cpp:108
msgid "Toggle EFB Copies"
msgstr "Togol Salinan EFB"
#: Source/Core/Core/HotkeyManager.cpp:111
msgid "Toggle Fog"
msgstr "Togol Kabus"
#: Source/Core/Core/HotkeyManager.cpp:34
msgid "Toggle Fullscreen"
msgstr "Togol Skrin Penuh"
#: Source/Core/Core/HotkeyManager.cpp:31
msgid "Toggle Pause"
msgstr "Togol Jeda"
#: Source/Core/Core/HotkeyManager.cpp:85
msgid "Toggle SD Card"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:107
msgid "Toggle Skip EFB Access"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:112
msgid "Toggle Texture Dumping"
msgstr "Togol Pelonggokan Tekstur"
#: Source/Core/Core/HotkeyManager.cpp:86
msgid "Toggle USB Keyboard"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:109
msgid "Toggle XFB Copies"
msgstr "Togol Salinan XFB"
#: Source/Core/Core/HotkeyManager.cpp:110
msgid "Toggle XFB Immediate Mode"
msgstr "Togol Mod Serta-Merta XFB"
#: Source/Core/InputCommon/ControlReference/ExpressionParser.cpp:956
msgid "Tokenizing failed."
msgstr ""
#: Source/Core/DolphinQt/ToolBar.cpp:28
msgid "Toolbar"
msgstr ""
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:187
msgid "Top"
msgstr "Atas"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:120
msgid "Top-and-Bottom"
msgstr "Atas-dan-Bawah"
#: Source/Core/DolphinQt/Debugger/CodeDiffDialog.cpp:77
#: Source/Core/DolphinQt/Debugger/CodeDiffDialog.cpp:132
#: Source/Core/DolphinQt/Debugger/CodeDiffDialog.cpp:362
msgid "Total Hits"
msgstr ""
#. i18n: Refers to an amount of rotational movement about the "pitch" axis.
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:55
msgid "Total Pitch"
msgstr ""
#. i18n: Refers to an amount of rotational movement about the "yaw" axis.
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:46
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUCursor.cpp:35
msgid "Total Yaw"
msgstr ""
#. i18n: Refers to emulated wii remote movements.
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:59
msgid "Total rotation about the pitch axis."
msgstr ""
#. i18n: Refers to emulated wii remote movements.
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:50
msgid "Total rotation about the yaw axis."
msgstr ""
#. i18n: Refering to emulated wii remote movement.
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:145
msgid "Total travel distance."
msgstr ""
#: Source/Core/Core/HW/WiimoteEmu/Extension/DrawsomeTablet.cpp:30
#: Source/Core/Core/HW/WiimoteEmu/Extension/UDrawTablet.cpp:47
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:193
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:208
msgid "Touch"
msgstr ""
#: Source/Core/DiscIO/Enums.cpp:101
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:130
msgid "Traditional Chinese"
msgstr "Cina Tradisional"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:952
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:956
msgid "Traversal Error"
msgstr "Ralat Traversal"
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:190
msgid "Traversal Server"
msgstr "Pelayan Traversal"
#: Source/Core/Core/NetPlayClient.cpp:1932
msgid "Traversal server timed out connecting to the host"
msgstr "Pelayan travesal tamat masa ketika menyambung ke hos"
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:53
msgid ""
"Tries to translate branches ahead of time, improving performance in most "
"cases. Defaults to <b>True</b>"
msgstr ""
#: Source/Core/Core/HW/EXI/EXI_Device.h:92
msgid "Triforce AM Baseboard"
msgstr ""
#: Source/Core/Core/HW/GCPadEmu.cpp:72
#: Source/Core/Core/HW/WiimoteEmu/Extension/Classic.cpp:94
#: Source/Core/DolphinQt/Config/Mapping/GCPadEmu.cpp:33
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:61
#: Source/Core/DolphinQt/TAS/GCTASInputWindow.cpp:33
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:147
msgid "Triggers"
msgstr "Pemicu"
#: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:127
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:162
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:305
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:327
msgid "Type"
msgstr "Jenis"
#: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:48
msgid "Typical GameCube/Wii Address Space"
msgstr ""
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:185
msgid "U&16"
msgstr ""
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:186
msgid "U&32"
msgstr ""
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:184
msgid "U&8"
msgstr ""
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:288
msgid "UNKNOWN"
msgstr ""
#: Source/Core/DiscIO/Enums.cpp:30
msgid "USA"
msgstr "USA"
#: Source/Core/Core/HW/EXI/EXI_Device.h:93
msgid "USB Gecko"
msgstr "USB Gecko"
#. i18n: Here, VID means Vendor ID (for a USB device).
#. i18n: Here, PID means Product ID (for a USB device).
#: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:132
#: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:138
#: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:149
msgid "USB Whitelist Error"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:243
msgid ""
"Ubershaders are never used. Stuttering will occur during shader compilation, "
"but GPU demands are low.<br><br>Recommended for low-end hardware. "
"<br><br><dolphin_emphasis>If unsure, select this mode.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:248
msgid ""
"Ubershaders will always be used. Provides a near stutter-free experience at "
"the cost of very high GPU performance requirements."
"<br><br><dolphin_emphasis>Don't use this unless you encountered stuttering "
"with Hybrid Ubershaders and have a very powerful GPU.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:253
msgid ""
"Ubershaders will be used to prevent stuttering during shader compilation, "
"but specialized shaders will be used when they will not cause stuttering."
"<br><br>In the best case it eliminates shader compilation stuttering while "
"having minimal performance impact, but results depend on video driver "
"behavior."
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:1331
msgid "Unable to auto-detect RSO module"
msgstr ""
#: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:150
msgid ""
"Unable to parse line %1 of the entered AR code as a valid encrypted or "
"decrypted code. Make sure you typed it correctly.\n"
"\n"
"Would you like to ignore this line and continue parsing?"
msgstr ""
"Tidak boleh hurai baris %1 bagi kod AR yang dimasukkan sebagai kod tersulit "
"atau ternyahsulit yang sah. Pastikan anda menaipnya dengan betul.\n"
"\n"
"Anda hendak abaikan baris ini dan teruskan menghurai?"
#: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:237
msgid ""
"Unable to parse line %1 of the entered Gecko code as a valid code. Make sure "
"you typed it correctly.\n"
"\n"
"Would you like to ignore this line and continue parsing?"
msgstr ""
#: Source/Core/DiscIO/NANDImporter.cpp:268
msgid "Unable to write to file {0}"
msgstr ""
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:95
msgid "Unbound"
msgstr ""
#: Source/Core/DolphinQt/ConvertDialog.cpp:342
msgid "Uncompressed GC/Wii images (*.iso *.gcm)"
msgstr "Imej GC/Wii Tak Mampat (*.iso *.gcm)"
#: Source/Core/Core/HotkeyManager.cpp:177 Source/Core/DolphinQt/MenuBar.cpp:335
msgid "Undo Load State"
msgstr "Buat Asal Muat Keadaan"
#: Source/Core/Core/HotkeyManager.cpp:178 Source/Core/DolphinQt/MenuBar.cpp:352
msgid "Undo Save State"
msgstr "Buat Asal Keadaan Simpan"
#: Source/Core/DolphinQt/ResourcePackManager.cpp:318
msgid "Uninstall"
msgstr ""
#: Source/Core/DolphinQt/GameList/GameList.cpp:401
msgid "Uninstall from the NAND"
msgstr "Nyahpasang dari NAND"
#: Source/Core/DolphinQt/GameList/GameList.cpp:589
msgid ""
"Uninstalling the WAD will remove the currently installed version of this "
"title from the NAND without deleting its save data. Continue?"
msgstr ""
"Menyahpasang WAD akan membuang versi terpasang semasa bagi tajuk ini dari "
"NAND tanpa memadam data simpannya. Mahu teruskan?"
#: Source/Core/DolphinQt/MenuBar.cpp:279
msgid "United States"
msgstr "Amerika Syarikat"
#: Source/Core/Core/State.cpp:470 Source/Core/DiscIO/Enums.cpp:63
#: Source/Core/DiscIO/Enums.cpp:107
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:85
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:43
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:66
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:125
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:129
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:717
msgid "Unknown"
msgstr "Tidak diketahui"
#: Source/Core/Core/HW/DVD/DVDInterface.cpp:1230
msgid "Unknown DVD command {0:08x} - fatal error"
msgstr ""
#: Source/Core/Core/NetPlayClient.cpp:1277
msgid "Unknown SYNC_CODES message received with id: {0}"
msgstr ""
#: Source/Core/Core/NetPlayServer.cpp:1190
msgid ""
"Unknown SYNC_GECKO_CODES message with id:{0} received from player:{1} "
"Kicking player!"
msgstr ""
#: Source/Core/Core/NetPlayClient.cpp:1006
msgid "Unknown SYNC_SAVE_DATA message received with id: {0}"
msgstr ""
#: Source/Core/Core/NetPlayServer.cpp:1148
msgid ""
"Unknown SYNC_SAVE_DATA message with id:{0} received from player:{1} Kicking "
"player!"
msgstr ""
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:128
msgid "Unknown address space"
msgstr ""
#: Source/Core/DolphinQt/ResourcePackManager.cpp:119
msgid "Unknown author"
msgstr ""
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:166
msgid "Unknown data type"
msgstr ""
#: Source/Core/DiscIO/VolumeVerifier.cpp:355
msgid "Unknown disc"
msgstr ""
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:363
msgid "Unknown error occurred."
msgstr ""
#: Source/Core/Core/NetPlayClient.cpp:1941
msgid "Unknown error {0:x}"
msgstr ""
#: Source/Core/DolphinQt/GCMemcardManager.cpp:866
msgid "Unknown error."
msgstr ""
#: Source/Core/Core/NetPlayClient.cpp:466
msgid "Unknown message received with id : {0}"
msgstr ""
#: Source/Core/Core/NetPlayServer.cpp:1198
msgid "Unknown message with id:{0} received from player:{1} Kicking player!"
msgstr ""
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:165
msgid "Unlimited"
msgstr "Tanpa had"
#: Source/Core/Core/HotkeyManager.cpp:183
msgid "Unload ROM"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:37
msgid "Unlock Cursor"
msgstr ""
#: Source/Core/DiscIO/FileBlob.cpp:82
msgid "Unpacking"
msgstr "Nyahpek"
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:134
msgid "Unsigned 16"
msgstr ""
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:135
msgid "Unsigned 32"
msgstr ""
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:133
msgid "Unsigned 8"
msgstr ""
#: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:146
msgid "Unsigned Integer"
msgstr "Integer Tidak Bertanda"
#: Source/Core/Core/FreeLookManager.cpp:82
#: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:75
#: Source/Core/DolphinQt/ResourcePackManager.cpp:42
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:20
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUAccelerometer.cpp:18
#: Source/Core/InputCommon/ControllerEmu/ControllerEmu.h:22
msgid "Up"
msgstr "Naik"
#: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:227
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:324
#: Source/Core/DolphinQt/MenuBar.cpp:567
msgid "Update"
msgstr "Kemaskini"
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:146
msgid "Update Partition (%1)"
msgstr ""
#: Source/Core/DolphinQt/Updater.cpp:67
msgid "Update after closing Dolphin"
msgstr ""
#: Source/Core/DolphinQt/Updater.cpp:50
msgid "Update available"
msgstr ""
#: Source/Core/DolphinQt/WiiUpdate.cpp:57
msgid "Update cancelled"
msgstr "Kemaskini dibatalkan"
#: Source/Core/DolphinQt/WiiUpdate.cpp:31
#: Source/Core/DolphinQt/WiiUpdate.cpp:36
msgid "Update completed"
msgstr "Kemaskini selesai"
#: Source/Core/DolphinQt/WiiUpdate.cpp:41
#: Source/Core/DolphinQt/WiiUpdate.cpp:46
#: Source/Core/DolphinQt/WiiUpdate.cpp:51
#: Source/Core/DolphinQt/WiiUpdate.cpp:63
#: Source/Core/DolphinQt/WiiUpdate.cpp:70
msgid "Update failed"
msgstr "Kemaskini gagal"
#: Source/Core/DolphinQt/WiiUpdate.cpp:93
msgid "Updating"
msgstr "Mengemaskini"
#: Source/Core/DolphinQt/WiiUpdate.cpp:119
msgid ""
"Updating title %1...\n"
"This can take a while."
msgstr ""
"Mengemaskini tajuk %1...\n"
"Ia mengambil sedikit masa."
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:296
msgid "Upright Hold"
msgstr "Tahan Tegak"
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:293
msgid "Upright Toggle"
msgstr "Togol Tegak"
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:282
msgid "Upright Wii Remote"
msgstr "Wii Remote Tegak"
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:227
msgid "Usage Statistics Reporting Settings"
msgstr "Tetapan Pelaporan Statistik Penggunaan"
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:143
msgid "Use Built-In Database of Game Names"
msgstr "Guna Pangkalan Data Terbina-Dalam Nama Permainan"
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:144
msgid "Use Custom User Style"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:104
msgid "Use Lossless Codec (FFV1)"
msgstr ""
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:109
msgid "Use PAL60 Mode (EuRGB60)"
msgstr "Guna Mod PAL60 (EuRGB60)"
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:168
msgid "Use Panic Handlers"
msgstr "Guna Pengendali Panik"
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:287
msgid ""
"Use a manual implementation of texture sampling instead of the graphics "
"backend's built-in functionality.<br><br>This setting can fix graphical "
"issues in some games on certain GPUs, most commonly vertical lines on FMVs. "
"In addition to this, enabling Manual Texture Sampling will allow for correct "
"emulation of texture wrapping special cases (at 1x IR or when scaled EFB is "
"disabled, and with custom textures disabled) and better emulates Level of "
"Detail calculation.<br><br>This comes at the cost of potentially worse "
"performance, especially at higher internal resolutions; additionally, "
"Anisotropic Filtering is currently incompatible with Manual Texture Sampling."
"<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:137
msgid "Use a single depth buffer for both eyes. Needed for a few games."
msgstr ""
"Guna penimbal kedalaman tunggal untuk kedua-dua belah mata. Diperlukan untuk "
"beberapa jenis permainan."
#: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:64
msgid "Use memory mapper configuration at time of scan"
msgstr ""
#: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:62
msgid "Use physical addresses"
msgstr ""
#: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:60
msgid "Use virtual addresses when possible"
msgstr ""
#: Source/Core/DolphinQt/Debugger/CodeDiffDialog.cpp:402
msgid ""
"Used to find functions based on when they should be running.\n"
"Similar to Cheat Engine Ultimap.\n"
"A symbol map must be loaded prior to use.\n"
"Include/Exclude lists will persist on ending/restarting emulation.\n"
"These lists will not persist on Dolphin close.\n"
"\n"
"'Start Recording': keeps track of what functions run.\n"
"'Stop Recording': erases current recording without any change to the lists.\n"
"'Code did not get executed': click while recording, will add recorded "
"functions to an exclude list, then reset the recording list.\n"
"'Code has been executed': click while recording, will add recorded function "
"to an include list, then reset the recording list.\n"
"\n"
"After you use both exclude and include once, the exclude list will be "
"subtracted from the include list and any includes left over will be "
"displayed.\n"
"You can continue to use 'Code did not get executed'/'Code has been executed' "
"to narrow down the results."
msgstr ""
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:178
msgid "User Config"
msgstr ""
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:100
msgid "User Interface"
msgstr "Antaramuka Pengguna"
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:129
msgid "User Style:"
msgstr ""
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:311
msgid "User Variables"
msgstr ""
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:313
msgid ""
"User defined variables usable in the control expression.\n"
"You can use them to save or retrieve values between\n"
"inputs and outputs of the same parent controller."
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:265
msgid ""
"Uses a less accurate algorithm to calculate depth values.<br><br>Causes "
"issues in a few games, but can result in a decent speed increase depending "
"on the game and/or GPU.<br><br><dolphin_emphasis>If unsure, leave this "
"checked.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:207
msgid ""
"Uses the entire screen for rendering.<br><br>If disabled, a render window "
"will be created instead.<br><br><dolphin_emphasis>If unsure, leave this "
"unchecked.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:214
msgid ""
"Uses the main Dolphin window for rendering rather than a separate render "
"window.<br><br><dolphin_emphasis>If unsure, leave this unchecked.</"
"dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/AboutDialog.cpp:57
msgid "Using Qt %1"
msgstr ""
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:596
msgid "Usually used for light objects"
msgstr ""
#. i18n: A normal matrix is a matrix used for transforming normal vectors. The word "normal"
#. does not have its usual meaning here, but rather the meaning of "perpendicular to a
#. surface".
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:589
msgid "Usually used for normal matrices"
msgstr ""
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:583
msgid "Usually used for position matrices"
msgstr ""
#. i18n: Tex coord is short for texture coordinate
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:593
msgid "Usually used for tex coord matrices"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:64
#: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:64
msgid "Utility"
msgstr "Utiliti"
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:62
msgid "V-Sync"
msgstr "Segerak-V"
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:118
msgid "Value"
msgstr "Nilai"
#: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:157
msgid "Value:"
msgstr "Nilai:"
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:36
msgid "Velocity"
msgstr ""
#: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:42
msgid "Verbosity"
msgstr "Kejelaan"
#: Source/Core/DolphinQt/Config/PropertiesDialog.cpp:69
msgid "Verify"
msgstr ""
#: Source/Core/DolphinQt/Config/VerifyWidget.cpp:93
msgid "Verify Integrity"
msgstr ""
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:385
msgid "Verify certificates"
msgstr ""
#: Source/Core/DolphinQt/Config/VerifyWidget.cpp:151
#: Source/Core/DolphinQt/Config/VerifyWidget.cpp:153
msgid "Verifying"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:225
#: Source/Core/DolphinQt/ResourcePackManager.cpp:91
msgid "Version"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:106
msgid "Vertex Rounding"
msgstr "Pembundaran Puncak"
#. i18n: FOV stands for "Field of view".
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:232
msgid "Vertical FOV"
msgstr ""
#. i18n: Refers to a positional offset applied to an emulated wiimote.
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:39
msgid "Vertical Offset"
msgstr ""
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:214
msgid "Video"
msgstr ""
#: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:136
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:127
msgid "View &code"
msgstr "Lihat &kod"
#: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:134
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:126
msgid "View &memory"
msgstr "Lihat &ingatan"
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/ControlGroup.cpp:33
msgid "Virtual Notches"
msgstr ""
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:125
msgid "Virtual address space"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:328
#: Source/Core/DolphinQt/Config/Mapping/HotkeyGBA.cpp:23
#: Source/Core/DolphinQt/Config/Mapping/HotkeyGeneral.cpp:24
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:60
msgid "Volume"
msgstr "Volum"
#: Source/Core/Core/HotkeyManager.cpp:41 Source/Core/Core/HotkeyManager.cpp:186
msgid "Volume Down"
msgstr "Volum Turun"
#: Source/Core/Core/HotkeyManager.cpp:43 Source/Core/Core/HotkeyManager.cpp:188
msgid "Volume Toggle Mute"
msgstr "Volum Togol Senyap"
#: Source/Core/Core/HotkeyManager.cpp:42 Source/Core/Core/HotkeyManager.cpp:187
msgid "Volume Up"
msgstr "Volum Naik"
#: Source/Core/VideoBackends/Vulkan/VideoBackend.h:18
msgid "Vulkan"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:1047
msgid "WAD files (*.wad)"
msgstr "Fail WAD (*.wad)"
#: Source/Core/Core/WiiUtils.cpp:136
msgid "WAD installation failed: Could not create Wii Shop log files."
msgstr ""
#: Source/Core/Core/WiiUtils.cpp:104
msgid "WAD installation failed: Could not finalise title import."
msgstr "Pemasangan WAD gagal: Tidak dapat muktamadkan pengimportan tajuk."
#: Source/Core/Core/WiiUtils.cpp:94
msgid "WAD installation failed: Could not import content {0:08x}."
msgstr ""
#: Source/Core/Core/WiiUtils.cpp:78
msgid "WAD installation failed: Could not initialise title import (error {0})."
msgstr ""
#: Source/Core/Core/WiiUtils.cpp:56
msgid "WAD installation failed: The selected file is not a valid WAD."
msgstr "Pemasangan WAD gagal: Fail dipilih bukanlah WAD yang sah."
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:282
msgid "WAITING"
msgstr ""
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuMotionControlIMU.cpp:31
msgid ""
"WARNING: The controls under Accelerometer and Gyroscope are designed to "
"interface directly with motion sensor hardware. They are not intended for "
"mapping traditional buttons, triggers or axes. You might need to configure "
"alternate input sources before using these controls."
msgstr ""
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtensionMotionInput.cpp:34
msgid ""
"WARNING: These controls are designed to interface directly with motion "
"sensor hardware. They are not intended for mapping traditional buttons, "
"triggers or axes. You might need to configure alternate input sources before "
"using these controls."
msgstr ""
#: Source/Core/Core/Config/MainSettings.h:22
msgid "WASAPI (Exclusive Mode)"
msgstr ""
#: Source/Core/DolphinQt/Settings/PathPane.cpp:257
msgid "WFS Path:"
msgstr ""
#: Source/Core/DolphinQt/ConvertDialog.cpp:350
msgid "WIA GC/Wii images (*.wia)"
msgstr ""
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:228
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:425
msgid "Waiting for first scan..."
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:263
msgid ""
"Waits for all shaders to finish compiling before starting a game. Enabling "
"this option may reduce stuttering or hitching for a short time after the "
"game is started, at the cost of a longer delay before the game starts. For "
"systems with two or fewer cores, it is recommended to enable this option, as "
"a large shader queue may reduce frame rates."
"<br><br><dolphin_emphasis>Otherwise, if unsure, leave this unchecked.</"
"dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:223
msgid ""
"Waits for vertical blanks in order to prevent tearing.<br><br>Decreases "
"performance if emulation speed is below 100%.<br><br><dolphin_emphasis>If "
"unsure, leave this unchecked.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:230
msgid ""
"Waits until the game synchronizes with the emulated GPU before writing the "
"contents of EFB copies to RAM.<br><br>Reduces the overhead of EFB RAM "
"copies, providing a performance boost in many games, at the risk of breaking "
"those which do not safely synchronize with the emulated GPU."
"<br><br><dolphin_emphasis>If unsure, leave this checked.</dolphin_emphasis>"
msgstr ""
#: Source/Core/Common/MsgHandler.cpp:61
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:124
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:131
#: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:47
#: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:245
#: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:261
#: Source/Core/DolphinQt/MenuBar.cpp:1471
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:447
msgid "Warning"
msgstr "Amaran"
#: Source/Core/DolphinQt/TAS/TASInputWindow.cpp:36
msgid ""
"Warning: Analog inputs may reset to controller values at random. In some "
"cases this can be fixed by adding a deadzone."
msgstr ""
#: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:586
msgid ""
"Warning: Number of blocks indicated by the BAT ({0}) does not match that of "
"the loaded file header ({1})"
msgstr ""
#: Source/Core/Core/Movie.cpp:1073
msgid ""
"Warning: You loaded a save that's after the end of the current movie. (byte "
"{0} > {1}) (input {2} > {3}). You should load another save before "
"continuing, or load this state with read-only mode off."
msgstr ""
#: Source/Core/Core/Movie.cpp:1048
msgid ""
"Warning: You loaded a save whose movie ends before the current frame in the "
"save (byte {0} < {1}) (frame {2} < {3}). You should load another save before "
"continuing."
msgstr ""
#: Source/Core/Core/Movie.cpp:1098
msgid ""
"Warning: You loaded a save whose movie mismatches on byte {0} ({1:#x}). You "
"should load another save before continuing, or load this state with read-"
"only mode off. Otherwise you'll probably get a desync."
msgstr ""
#: Source/Core/Core/Movie.cpp:1114
msgid ""
"Warning: You loaded a save whose movie mismatches on frame {0}. You should "
"load another save before continuing, or load this state with read-only mode "
"off. Otherwise you'll probably get a desync.\n"
"\n"
"More information: The current movie is {1} frames long and the savestate's "
"movie is {2} frames long.\n"
"\n"
"On frame {3}, the current movie presses:\n"
"Start={4}, A={5}, B={6}, X={7}, Y={8}, Z={9}, DUp={10}, DDown={11}, "
"DLeft={12}, DRight={13}, L={14}, R={15}, LT={16}, RT={17}, AnalogX={18}, "
"AnalogY={19}, CX={20}, CY={21}, Connected={22}\n"
"\n"
"On frame {23}, the savestate's movie presses:\n"
"Start={24}, A={25}, B={26}, X={27}, Y={28}, Z={29}, DUp={30}, DDown={31}, "
"DLeft={32}, DRight={33}, L={34}, R={35}, LT={36}, RT={37}, AnalogX={38}, "
"AnalogY={39}, CX={40}, CY={41}, Connected={42}"
msgstr ""
#. i18n: This kind of "watch" is used for watching emulated memory.
#. It's not related to timekeeping devices.
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:29
msgid "Watch"
msgstr "Pantau"
#: Source/Core/DolphinQt/ResourcePackManager.cpp:91
msgid "Website"
msgstr ""
#: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:34
msgid "Western (Windows-1252)"
msgstr ""
#: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:89
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:136
msgid "Whammy"
msgstr "Whammy"
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:226
msgid ""
"Whether to dump base game textures to User/Dump/Textures/&lt;game_id&gt;/. "
"This includes arbitrary base textures if 'Arbitrary Mipmap Detection' is "
"enabled in Enhancements.<br><br><dolphin_emphasis>If unsure, leave this "
"checked.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:221
msgid ""
"Whether to dump mipmapped game textures to User/Dump/Textures/&lt;"
"game_id&gt;/. This includes arbitrary mipmapped textures if 'Arbitrary "
"Mipmap Detection' is enabled in Enhancements.<br><br><dolphin_emphasis>If "
"unsure, leave this checked.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:163
msgid "Whitelisted USB Passthrough Devices"
msgstr "Peranti Menerusi USB Senarai Putih"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:86
msgid "Widescreen Hack"
msgstr "Skrin Lebar Godam"
#: Source/Core/Core/HotkeyManager.cpp:335
#: Source/Core/DolphinQt/Config/Mapping/HotkeyWii.cpp:20
#: Source/Core/DolphinQt/Config/SettingsWindow.cpp:42
msgid "Wii"
msgstr "Wii"
#. i18n: "Wii Menu" (or System Menu) refers to the Wii's main menu,
#. which is (usually) the first thing users see when a Wii console starts.
#: Source/Core/Core/TitleDatabase.cpp:86
msgid "Wii Menu"
msgstr "Menu Wii"
#: Source/Core/DolphinQt/Settings/PathPane.cpp:211
msgid "Wii NAND Root:"
msgstr "Root NAND Wii:"
#: Source/Core/Core/HW/Wiimote.cpp:99
msgid "Wii Remote"
msgstr "Wii Remote"
#: Source/Core/DolphinQt/Config/Mapping/HotkeyControllerProfile.cpp:21
#: Source/Core/DolphinQt/Config/Mapping/HotkeyControllerProfile.cpp:26
#: Source/Core/DolphinQt/Config/Mapping/HotkeyControllerProfile.cpp:31
#: Source/Core/DolphinQt/Config/Mapping/HotkeyControllerProfile.cpp:36
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:420
#: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:125
#: Source/Core/DolphinQt/NetPlay/PadMappingDialog.cpp:43
msgid "Wii Remote %1"
msgstr "Jauh Wii %1"
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:188
msgid "Wii Remote Buttons"
msgstr ""
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:99
msgid "Wii Remote Orientation"
msgstr ""
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:179
msgid "Wii Remote Settings"
msgstr "Tetapan Kawalan Jauh Wii"
#: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:89
msgid "Wii Remotes"
msgstr "Wii Remotes"
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:289
msgid "Wii TAS Input %1 - Classic Controller"
msgstr ""
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:303
msgid "Wii TAS Input %1 - Wii Remote"
msgstr ""
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:275
msgid "Wii TAS Input %1 - Wii Remote + Nunchuk"
msgstr ""
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:443
msgid "Wii and Wii Remote"
msgstr "Wii dan Wii Remote"
#: Source/Core/DiscIO/VolumeVerifier.cpp:102
msgid "Wii data is not public yet"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:1068
msgid "Wii save files (*.bin);;All Files (*)"
msgstr "Fail simpan Wii (*.bin);;Semua Fail (*)"
#: Source/Core/DolphinQt/MenuBar.cpp:70
msgid "WiiTools Signature MEGA File"
msgstr ""
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:191
msgid ""
"Will lock the Mouse Cursor to the Render Widget as long as it has focus. You "
"can set a hotkey to unlock it."
msgstr ""
#: Source/Core/DolphinQt/Config/Mapping/HotkeyGBA.cpp:25
#: Source/Core/DolphinQt/GBAWidget.cpp:427
msgid "Window Size"
msgstr ""
#: Source/Core/DolphinQt/Config/LogWidget.cpp:134
msgid "Word Wrap"
msgstr "Lilit Kata"
#: Source/Core/DiscIO/Enums.cpp:60
msgid "World"
msgstr "Dunia"
#. i18n: This is a selectable condition when adding a breakpoint
#: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:67
msgid "Write"
msgstr "Tulis"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:140
msgid "Write Save Data"
msgstr ""
#. i18n: This string is used for a radio button that represents the type of
#. memory breakpoint that gets triggered when a write operation occurs.
#. The string does not mean "write-only" in the sense that something cannot be read from.
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:213
msgid "Write only"
msgstr "Tulis sahaja"
#: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:55
msgid "Write to Console"
msgstr "Tulis ke Konsol"
#: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:54
msgid "Write to File"
msgstr "Tulis ke Fail"
#. i18n: This is a selectable action when adding a breakpoint
#: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:72
msgid "Write to Log"
msgstr "Tulis ke Log"
#. i18n: This is a selectable action when adding a breakpoint
#: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:76
msgid "Write to Log and Break"
msgstr "Tulis ke Log dan Henti"
#: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:56
msgid "Write to Window"
msgstr "Tulis ke Tetingkap"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:616
msgid "Wrong Version"
msgstr ""
#. i18n: Refers to a 3D axis (used when mapping motion controls)
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:109
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:130
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:129
msgid "X"
msgstr "X"
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:564
msgid "XF register "
msgstr "Daftar XF"
#: Source/Core/DolphinQt/Settings/BroadbandAdapterSettingsDialog.cpp:58
msgid "XLink Kai BBA Destination Address"
msgstr ""
#. i18n: Refers to a 3D axis (used when mapping motion controls)
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:113
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:134
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:131
msgid "Y"
msgstr "Y"
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:33
msgid "Yaw Left"
msgstr ""
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:34
msgid "Yaw Right"
msgstr ""
#: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:33
#: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:49
msgid "Yellow"
msgstr "Kuning"
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:104
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:244
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:245
msgid "Yes"
msgstr ""
#: qtbase/src/gui/kernel/qplatformtheme.cpp:718
msgid "Yes to &All"
msgstr ""
#: Source/Core/DolphinQt/NKitWarningDialog.cpp:36
msgid ""
"You are about to run an NKit disc image. NKit disc images cause problems "
"that don't happen with normal disc images. These problems include:\n"
"\n"
"• The emulated loading times are longer\n"
"• You can't use NetPlay with people who have normal disc images\n"
"• Input recordings are not compatible between NKit disc images and normal "
"disc images\n"
"• Savestates are not compatible between NKit disc images and normal disc "
"images\n"
"• Some games can crash, such as Super Paper Mario and Metal Gear Solid: The "
"Twin Snakes\n"
"• Wii games don't work at all in older versions of Dolphin and in many other "
"programs\n"
"\n"
"Are you sure you want to continue anyway?"
msgstr ""
#: Source/Core/VideoBackends/Vulkan/VKMain.cpp:355
msgid ""
"You are attempting to use the Vulkan (Metal) backend on an unsupported "
"operating system. For all functionality to be enabled, you must use macOS "
"10.14 (Mojave) or newer. Please do not report any issues encountered unless "
"they also occur on 10.14+."
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:568
msgid "You are running the latest version available on this update track."
msgstr ""
#: Source/Core/Core/DSP/DSPCore.cpp:89
msgid ""
"You are using an old free DSP ROM made by the Dolphin Team.\n"
"Due to emulation accuracy improvements, this ROM no longer works correctly.\n"
"\n"
"Delete the dsp_rom.bin and dsp_coef.bin files in the GC folder in the User "
"folder to use the most recent free DSP ROM, or replace them with good dumps "
"from a real GameCube/Wii.\n"
"\n"
"Would you like to stop now to fix the problem?\n"
"If you select \"No\", audio might be garbled."
msgstr ""
#: Source/Core/Core/IOS/ES/ES.cpp:308
msgid ""
"You cannot use the Wii Shop Channel without using your own device "
"credentials.\n"
"Please refer to the NAND usage guide for setup instructions: https://dolphin-"
"emu.org/docs/guides/nand-usage-guide/"
msgstr ""
"Anda tidak boleh guna Saluran Kedai Wii tanpa menggunakan kelayakan peranti "
"anda.\n"
"Sila rujuk panduan penggunaan NAND untuk arahan pemasangan: https://dolphin-"
"emu.org/docs/guides/nand-usage-guide/"
#: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:232
msgid "You have to enter a name."
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:340
msgid "You must provide a name for your session!"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:348
msgid "You must provide a region for your session!"
msgstr ""
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:310
msgid "You must restart Dolphin in order for the change to take effect."
msgstr "Anda mesti mulakan semula Dolphin supaya perubahan berkesan."
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:334
msgid "You must select a game to host!"
msgstr "Anda mesti pilih satu permainan untuk dihoskan!"
#: Source/Core/Core/DSP/DSPCore.cpp:75
msgid ""
"Your DSP ROMs have incorrect hashes.\n"
"\n"
"Delete the dsp_rom.bin and dsp_coef.bin files in the GC folder in the User "
"folder to use the free DSP ROM, or replace them with good dumps from a real "
"GameCube/Wii.\n"
"\n"
"Would you like to stop now to fix the problem?\n"
"If you select \"No\", audio might be garbled."
msgstr ""
#. i18n: Refers to a 3D axis (used when mapping motion controls)
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:117
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:138
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:133
msgid "Z"
msgstr "Z"
#: Source/Core/Core/ActionReplay.cpp:930
msgid "Zero 3 code not supported"
msgstr "Kod Zero 3 tidak disokong"
#: Source/Core/Core/ActionReplay.cpp:950
msgid "Zero code unknown to Dolphin: {0:08x}"
msgstr ""
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:93
msgid "[%1, %2]"
msgstr ""
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:103
msgid "[%1, %2] and [%3, %4]"
msgstr ""
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:276
msgid "^ Xor"
msgstr ""
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:169
msgid "aligned"
msgstr ""
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:201
msgid "any value"
msgstr ""
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:95
msgid "auto"
msgstr "auto"
#. i18n: The symbol/abbreviation for centimeters.
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:41
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:30
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:143
msgid "cm"
msgstr ""
#: Source/Core/VideoBackends/D3D12/DX12Context.cpp:102
msgid "d3d12.dll could not be loaded."
msgstr ""
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:615
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:635
msgid "default"
msgstr ""
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:637
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:375
msgid "disconnected"
msgstr ""
#: Source/Core/DolphinQt/GBAWidget.cpp:188
msgid "e-Reader Cards (*.raw);;All Files (*)"
msgstr ""
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:186
msgid "errno"
msgstr ""
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:95
msgid "fake-completion"
msgstr "pelengkapan-palsu"
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:182
msgid "is equal to"
msgstr ""
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:190
msgid "is greater than"
msgstr ""
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:192
msgid "is greater than or equal to"
msgstr ""
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:186
msgid "is less than"
msgstr ""
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:188
msgid "is less than or equal to"
msgstr ""
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:184
msgid "is not equal to"
msgstr ""
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:200
msgid "last value"
msgstr ""
#. i18n: The symbol/abbreviation for meters per second.
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:44
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:53
msgid "m/s"
msgstr ""
#: Source/Core/DolphinQt/GBAWidget.cpp:211
msgid ""
"mGBA Save States (*.ss0 *.ss1 *.ss2 *.ss3 *.ss4 *.ss5 *.ss6 *.ss7 *.ss8 *."
"ss9);;All Files (*)"
msgstr ""
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:95
msgid "none"
msgstr "tiada"
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:178
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:213
msgid "off"
msgstr ""
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:178
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:213
msgid "on"
msgstr "hidup"
#: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:81
msgid "or select a device"
msgstr "atau pilih satu peranti"
#. i18n: "s" is the symbol for seconds.
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:47
msgid "s"
msgstr ""
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:198
msgid "this value:"
msgstr ""
#: Source/Core/Core/HW/WiimoteEmu/Extension/UDrawTablet.cpp:33
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:183
msgid "uDraw GameTablet"
msgstr ""
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:169
msgid "unaligned"
msgstr ""
#. i18n: This string is referring to a game mode in Super Smash Bros. Brawl called Masterpieces
#. where you play demos of NES/SNES/N64 games. This string is referring to a specific such demo
#. rather than the game mode as a whole, so please use the singular form. Official translations:
#. 名作トライアル (Japanese), Masterpieces (English), Meisterstücke (German), Chefs-d'œuvre
#. (French), Clásicos (Spanish), Capolavori (Italian), 클래식 게임 체험판 (Korean).
#. If your language is not one of the languages above, consider leaving the string untranslated
#. so that people will recognize it as the name of the game mode.
#: Source/Core/DiscIO/VolumeVerifier.cpp:683
msgid "{0} (Masterpiece)"
msgstr ""
#: Source/Core/UICommon/GameFile.cpp:800
msgid "{0} (NKit)"
msgstr ""
#: Source/Core/Core/Boot/Boot.cpp:436
msgid "{0} IPL found in {1} directory. The disc might not be recognized"
msgstr ""
#: Source/Core/Core/NetPlayServer.cpp:1182
msgid "{0} failed to synchronize codes."
msgstr ""
#: Source/Core/Core/NetPlayServer.cpp:1139
msgid "{0} failed to synchronize."
msgstr ""
#: Source/Core/Core/HW/EXI/EXI_DeviceMemoryCard.cpp:208
msgid ""
"{0} is not a directory, failed to move to *.original.\n"
" Verify your write permissions or move the file outside of Dolphin"
msgstr ""
#: Source/Core/DiscIO/CompressedBlob.cpp:260
#: Source/Core/DiscIO/WIABlob.cpp:1703
msgid "{0} of {1} blocks. Compression ratio {2}%"
msgstr ""
#: Source/Core/Core/HW/EXI/EXI_DeviceMemoryCard.cpp:199
msgid "{0} was not a directory, moved to *.original"
msgstr ""
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:278
msgid "| Or"
msgstr ""
#. i18n: This message uses curly quotes in English. If you want to use curly quotes
#. in your translation, please use the type of curly quotes that's appropriate for
#. your language. If you aren't sure which type is appropriate, see
#. https://en.wikipedia.org/wiki/Quotation_mark#Specific_language_features
#: Source/Core/DolphinQt/AboutDialog.cpp:82
msgid ""
"© 2003-2015+ Dolphin Team. “GameCube” and “Wii” are trademarks of Nintendo. "
"Dolphin is not affiliated with Nintendo in any way."
msgstr ""
"(c) 2003-2015+ Pasukan Dolphin. \"GameCube\" dan \"Wii\" adalah tanda "
"dagangan Nintendo. Dolphin tidak berkaitan dengan Nintendo dalam apa jua "
"keadaan."
#. i18n: The symbol/abbreviation for degrees (unit of angular measure).
#. i18n: The degrees symbol.
#. i18n: The symbol/abbreviation for degrees (unit of angular measure).
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:225
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:234
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/ControlGroup.cpp:35
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:48
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:57
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:61
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUCursor.cpp:37
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:30
msgid "°"
msgstr ""
#. i18n: "°/s" is the symbol for degrees (angular measurement) divided by seconds.
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:39
msgid "°/s"
msgstr ""
#: Source/Core/DolphinQt/DiscordJoinRequestDialog.cpp:53
msgid "✔ Invite"
msgstr ""
#: Source/Core/DolphinQt/DiscordJoinRequestDialog.cpp:54
msgid "✖ Decline"
msgstr ""