83 lines
1.9 KiB
C++
83 lines
1.9 KiB
C++
// Copyright (C) 2003-2008 Dolphin Project.
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, version 2.0.
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License 2.0 for more details.
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// A copy of the GPL 2.0 should have been included with the program.
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// If not, see http://www.gnu.org/licenses/
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// Official SVN repository and contact information can be found at
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// http://code.google.com/p/dolphin-emu/
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#ifndef _BANNER_LOADER_WII_H_
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#define _BANNER_LOADER_WII_H_
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#include "BannerLoader.h"
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namespace DiscIO
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{
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class CBannerLoaderWii
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: public IBannerLoader
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{
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public:
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CBannerLoaderWii(DiscIO::IFileSystem& _rFileSystem);
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virtual ~CBannerLoaderWii();
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virtual bool IsValid();
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virtual bool GetBanner(u32* _pBannerImage);
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virtual bool GetName(std::string& _rName, DiscIO::IVolume::ECountry language);
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virtual bool GetCompany(std::string& _rCompany);
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virtual bool GetDescription(std::string& _rDescription, DiscIO::IVolume::ECountry language);
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private:
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#define WII_BANNER_TEXTURE_SIZE (192 * 64 * 2)
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#define WII_BANNER_ICON_SIZE ( 48 * 48 * 2)
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#define WII_BANNER_COMMENT_SIZE 32
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struct SWiiBanner
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{
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u32 ID;
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u32 m_Flag;
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u16 m_Speed;
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u8 m_Unknown[22];
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u16 m_Comment[2][WII_BANNER_COMMENT_SIZE];
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u8 m_BannerTexture[WII_BANNER_TEXTURE_SIZE];
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u8 m_IconTexture[8][WII_BANNER_ICON_SIZE];
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} ;
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// for banner decoding
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int lut3to8[8];
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int lut4to8[16];
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int lut5to8[32];
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u8* m_pBannerFile;
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bool m_IsValid;
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void InitLUTTable();
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u32 decode5A3(u16 val);
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void decode5A3image(u32* dst, u16* src, int width, int height);
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std::string StupidWideCharToString(u16* _pSrc, size_t _max);
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};
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} // namespace
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#endif
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