192 lines
4.3 KiB
C++
192 lines
4.3 KiB
C++
// Copyright (C) 2003-2008 Dolphin Project.
|
|
|
|
// This program is free software: you can redistribute it and/or modify
|
|
// it under the terms of the GNU General Public License as published by
|
|
// the Free Software Foundation, version 2.0.
|
|
|
|
// This program is distributed in the hope that it will be useful,
|
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
// GNU General Public License 2.0 for more details.
|
|
|
|
// A copy of the GPL 2.0 should have been included with the program.
|
|
// If not, see http://www.gnu.org/licenses/
|
|
|
|
// Official SVN repository and contact information can be found at
|
|
// http://code.google.com/p/dolphin-emu/
|
|
#include "stdafx.h"
|
|
|
|
#include "BannerLoader.h"
|
|
#include "BannerLoaderWii.h"
|
|
#include "BannerLoaderGC.h"
|
|
|
|
#include "VolumeCreator.h"
|
|
#include "FileUtil.h"
|
|
|
|
// HyperIris: dunno if this suitable, may be need move.
|
|
#ifdef WIN32
|
|
#include <Windows.h>
|
|
#endif
|
|
|
|
namespace DiscIO
|
|
{
|
|
bool IBannerLoader::CopyToStringAndCheck(std::string& _rDestination, const char* _src)
|
|
{
|
|
static bool bValidChars[256];
|
|
static bool bInitialized = false;
|
|
|
|
if (!bInitialized)
|
|
{
|
|
for (int i = 0; i < 256; i++)
|
|
{
|
|
bValidChars[i] = false;
|
|
}
|
|
|
|
// generate valid chars
|
|
for (unsigned char c = 0x20; c <= 0x80; c++)
|
|
{
|
|
bValidChars[c] = true;
|
|
}
|
|
|
|
bValidChars[0x0a] = true;
|
|
bValidChars[0xa9] = true;
|
|
bValidChars[0xe9] = true;
|
|
|
|
bInitialized = true;
|
|
}
|
|
|
|
bool bResult = true;
|
|
char destBuffer[2048];
|
|
char* dest = destBuffer;
|
|
const char* src = _src;
|
|
|
|
// copy the string and check for "unknown" characters
|
|
while (*src != 0x00)
|
|
{
|
|
u8 c = *src;
|
|
|
|
if (c == 0x0a){c = 0x20;}
|
|
|
|
if (bValidChars[c] == false)
|
|
{
|
|
bResult = false;
|
|
break;
|
|
}
|
|
|
|
*dest = c;
|
|
dest++;
|
|
src++;
|
|
}
|
|
|
|
// finalize the string
|
|
if (bResult)
|
|
{
|
|
*dest = 0x00;
|
|
}
|
|
else
|
|
{
|
|
dest[0] = ' ';
|
|
dest[1] = 0x00;
|
|
}
|
|
|
|
_rDestination = destBuffer;
|
|
|
|
return(bResult);
|
|
}
|
|
|
|
bool IBannerLoader::CopySJISToString( std::string& _rDestination, const char* _src )
|
|
{
|
|
bool returnCode = false;
|
|
#ifdef WIN32
|
|
// HyperIris: because dolphin using "Use Multi-Byte Character Set",
|
|
// we must convert the SJIS chars to unicode then to our windows local by hand
|
|
u32 unicodeNameSize = MultiByteToWideChar(932, MB_PRECOMPOSED,
|
|
_src, (int)strlen(_src), NULL, NULL);
|
|
if (unicodeNameSize > 0)
|
|
{
|
|
u16* pUnicodeStrBuffer = new u16[unicodeNameSize + 1];
|
|
if (pUnicodeStrBuffer)
|
|
{
|
|
memset(pUnicodeStrBuffer, 0, (unicodeNameSize + 1) * sizeof(u16));
|
|
if (MultiByteToWideChar(932, MB_PRECOMPOSED,
|
|
_src, (int)strlen(_src),
|
|
(LPWSTR)pUnicodeStrBuffer, unicodeNameSize))
|
|
{
|
|
u32 ansiNameSize = WideCharToMultiByte(CP_ACP, 0,
|
|
(LPCWSTR)pUnicodeStrBuffer, unicodeNameSize,
|
|
NULL, NULL, NULL, NULL);
|
|
if (ansiNameSize > 0)
|
|
{
|
|
char* pAnsiStrBuffer = new char[ansiNameSize + 1];
|
|
if (pAnsiStrBuffer)
|
|
{
|
|
memset(pAnsiStrBuffer, 0, (ansiNameSize + 1) * sizeof(char));
|
|
if (WideCharToMultiByte(CP_ACP, 0,
|
|
(LPCWSTR)pUnicodeStrBuffer, unicodeNameSize,
|
|
pAnsiStrBuffer, ansiNameSize, NULL, NULL))
|
|
{
|
|
_rDestination = pAnsiStrBuffer;
|
|
returnCode = true;
|
|
}
|
|
delete pAnsiStrBuffer;
|
|
}
|
|
}
|
|
}
|
|
delete pUnicodeStrBuffer;
|
|
}
|
|
}
|
|
#else
|
|
// not implement other than windows
|
|
_rDestination = _src;
|
|
returnCode = true;
|
|
#endif
|
|
return returnCode;
|
|
}
|
|
|
|
bool IBannerLoader::CopyUnicodeToString( std::string& _rDestination, const u16* _src )
|
|
{
|
|
bool returnCode = false;
|
|
#ifdef WIN32
|
|
if (_src)
|
|
{
|
|
u32 ansiNameSize = WideCharToMultiByte(CP_ACP, 0,
|
|
(LPCWSTR)_src, (int)wcslen((const wchar_t*)_src),
|
|
NULL, NULL, NULL, NULL);
|
|
if (ansiNameSize > 0)
|
|
{
|
|
char* pAnsiStrBuffer = new char[ansiNameSize + 1];
|
|
if (pAnsiStrBuffer)
|
|
{
|
|
memset(pAnsiStrBuffer, 0, (ansiNameSize + 1) * sizeof(char));
|
|
if (WideCharToMultiByte(CP_ACP, 0,
|
|
(LPCWSTR)_src, (int)wcslen((const wchar_t*)_src),
|
|
pAnsiStrBuffer, ansiNameSize, NULL, NULL))
|
|
{
|
|
_rDestination = pAnsiStrBuffer;
|
|
returnCode = true;
|
|
}
|
|
delete pAnsiStrBuffer;
|
|
}
|
|
}
|
|
}
|
|
#else
|
|
// not implement other than windows
|
|
_rDestination = _src;
|
|
returnCode = true;
|
|
#endif
|
|
return returnCode;
|
|
}
|
|
|
|
|
|
IBannerLoader* CreateBannerLoader(DiscIO::IFileSystem& _rFileSystem)
|
|
{
|
|
if (IsVolumeWiiDisc(_rFileSystem.GetVolume()))
|
|
{
|
|
return(new CBannerLoaderWii(_rFileSystem));
|
|
}
|
|
|
|
return(new CBannerLoaderGC(_rFileSystem));
|
|
}
|
|
} // namespace
|
|
|