..
D3D.vcxproj
Remove unnecessary Src/ folders
2013-12-31 14:03:19 -05:00
D3D.vcxproj.filters
Remove unnecessary Src/ folders
2013-12-31 14:03:19 -05:00
D3DBase.cpp
Fixes spacing for "for", "while", "switch" and "if"
2014-03-11 00:35:07 +13:00
D3DBase.h
clang-modernize -use-nullptr
2014-03-09 21:14:26 +01:00
D3DBlob.cpp
clang-modernize -use-nullptr
2014-03-09 21:14:26 +01:00
D3DBlob.h
clang-modernize -use-nullptr
2014-03-09 21:14:26 +01:00
D3DShader.cpp
D3D: Don't pass D3D10_SHADER_WARNINGS_ARE_ERRORS to the compiler in debug builds.
2014-05-10 22:12:54 -07:00
D3DShader.h
clang-modernize -use-nullptr
2014-03-09 21:14:26 +01:00
D3DTexture.cpp
clang-modernize -use-nullptr
2014-03-09 21:14:26 +01:00
D3DTexture.h
Remove unnecessary Src/ folders
2013-12-31 14:03:19 -05:00
D3DUtil.cpp
Kill off some usages of c_str.
2014-03-14 13:51:23 -04:00
D3DUtil.h
Kill off some usages of c_str.
2014-03-14 13:51:23 -04:00
FramebufferManager.cpp
clang-modernize -use-nullptr
2014-03-09 21:14:26 +01:00
FramebufferManager.h
More range-based loops and overrides
2014-03-17 02:55:55 +01:00
GfxState.cpp
Fixes spacing for "for", "while", "switch" and "if"
2014-03-11 00:35:07 +13:00
GfxState.h
Remove unnecessary Src/ folders
2013-12-31 14:03:19 -05:00
Globals.h
Convert all includes to relative paths.
2014-02-18 02:19:10 -05:00
LineGeometryShader.cpp
clang-modernize -use-nullptr
2014-03-09 21:14:26 +01:00
LineGeometryShader.h
Convert all includes to relative paths.
2014-02-18 02:19:10 -05:00
NativeVertexFormat.cpp
D3DBackend: Don't recompute ID3D11Layout.
2014-04-11 13:13:01 -07:00
PSTextureEncoder.cpp
D3D11 backend: fix rounding in texture encoder.
2014-04-15 23:36:05 -07:00
PSTextureEncoder.h
BPMemory: Expose the pixel_format and zformat fields in PE_CONTROL as enumerations.
2014-03-25 23:57:58 +01:00
PerfQuery.cpp
Convert all includes to relative paths.
2014-02-18 02:19:10 -05:00
PerfQuery.h
More range-based loops and overrides
2014-03-17 02:55:55 +01:00
PixelShaderCache.cpp
Kill off some usages of c_str.
2014-03-14 13:51:23 -04:00
PixelShaderCache.h
clang-modernize -use-nullptr
2014-03-09 21:14:26 +01:00
PointGeometryShader.cpp
clang-modernize -use-nullptr
2014-03-09 21:14:26 +01:00
PointGeometryShader.h
Convert all includes to relative paths.
2014-02-18 02:19:10 -05:00
Render.cpp
D3D11: Use appropriate shader for PEEK_Z.
2014-03-30 19:50:53 -07:00
Render.h
More range-based loops and overrides
2014-03-17 02:55:55 +01:00
Television.cpp
clang-modernize -use-nullptr
2014-03-09 21:14:26 +01:00
Television.h
Convert all includes to relative paths.
2014-02-18 02:19:10 -05:00
TextureCache.cpp
BPMemory: Expose the pixel_format and zformat fields in PE_CONTROL as enumerations.
2014-03-25 23:57:58 +01:00
TextureCache.h
BPMemory: Expose the pixel_format and zformat fields in PE_CONTROL as enumerations.
2014-03-25 23:57:58 +01:00
TextureEncoder.h
BPMemory: Make use of BitField in a number of structures.
2014-03-25 23:57:58 +01:00
VertexManager.cpp
clang-modernize -use-nullptr
2014-03-09 21:14:26 +01:00
VertexManager.h
More range-based loops and overrides
2014-03-17 02:55:55 +01:00
VertexShaderCache.cpp
Kill off some usages of c_str.
2014-03-14 13:51:23 -04:00
VertexShaderCache.h
clang-modernize -use-nullptr
2014-03-09 21:14:26 +01:00
VideoBackend.h
More range-based loops and overrides
2014-03-17 02:55:55 +01:00
XFBEncoder.cpp
clang-modernize -use-nullptr
2014-03-09 21:14:26 +01:00
XFBEncoder.h
Convert all includes to relative paths.
2014-02-18 02:19:10 -05:00
main.cpp
VideoBackend: remove unused config vars.
2014-04-11 14:53:12 -07:00
main.h
Convert all includes to relative paths.
2014-02-18 02:19:10 -05:00
stdafx.cpp
Convert all includes to relative paths.
2014-02-18 02:19:10 -05:00
stdafx.h
Remove unnecessary Src/ folders
2013-12-31 14:03:19 -05:00