dolphin/Source
Matt Callaghan 8eaed1c105 Partial fix for 3D Vision.
It now works in the debug builds, but not in release builds for some reason. I'm not used to big projects like this so it's probably something obvious that I'm missing. Exclusive full screen mode seems to need the fullscreen resolution for the backbuffer when the DX device is created, so I used adapters[adapter].resolutions[f].xres and yres to get that, but in release builds, that gives me the windowed resolution (in debug it give me the fullscreen res, like I believe it's supposed to), which it reallly doesn't like.

It's not a difficult fix probably, but I've been staring at my monitor in confusion for too long now and need to get to bed. If anyone wants to test, you can still enable the 3D Vision option, it just wouldn't be 3D (obviously).

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7385 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-03-21 03:39:28 +00:00
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Core Partial fix for 3D Vision. 2011-03-21 03:39:28 +00:00
DSPSpy drop vs2008 projects in favor of vs2010 2011-02-11 15:43:05 +00:00
DSPTool Move SConscript files out from the Src subdirectories to be 2011-03-03 19:44:56 +00:00
Plugins Partial fix for 3D Vision. 2011-03-21 03:39:28 +00:00
TestSuite drop vs2008 projects in favor of vs2010 2011-02-11 15:43:05 +00:00
UnitTests Move SConscript files out from the Src subdirectories to be 2011-03-03 19:44:56 +00:00
VSProps vs2010: add debugfast configs for wxw (now debugfast links faster!). clean up wxw projects a lot. 2011-02-10 06:31:12 +00:00
CMakeLists.txt Add an experimental CMake build system as a possible replacement for SCons. Only tested on Linux, should work on OS X and Windows in the future as well though. 2010-11-01 15:47:02 +00:00
Dolphin_2010.sln Fix the video software backend. (closes issue 4269) 2011-03-16 22:48:17 +00:00