dolphin/Source/Plugins/Plugin_VideoDX9/Src/TextureCache.h

64 lines
1.5 KiB
C++

// Copyright (C) 2003-2008 Dolphin Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#ifndef _TEXTURECACHE_H
#define _TEXTURECACHE_H
#include <map>
#include "D3DBase.h"
class TextureCache
{
struct TCacheEntry
{
LPDIRECT3DTEXTURE9 texture;
u32 addr;
u32 hash;
u32 paletteHash;
u32 hashoffset;
u32 oldpixel;
bool isRenderTarget;
bool isNonPow2;
int frameCount;
int w,h,fmt;
TCacheEntry()
{
texture=0;
isRenderTarget=0;
hash=0;
}
void Destroy();
};
typedef std::map<u32,TCacheEntry> TexCache;
static u8 *temp;
static TexCache textures;
public:
static void Init();
static void Cleanup();
static void Shutdown();
static void Invalidate();
static void Load(int stage, u32 address, int width, int height, int format, int tlutaddr, int tlutfmt);
static void CopyEFBToRenderTarget(u32 address, RECT *source);
};
#endif