107 lines
2.8 KiB
C++
107 lines
2.8 KiB
C++
// Copyright (C) 2003-2008 Dolphin Project.
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, version 2.0.
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License 2.0 for more details.
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// A copy of the GPL 2.0 should have been included with the program.
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// If not, see http://www.gnu.org/licenses/
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// Official SVN repository and contact information can be found at
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// http://code.google.com/p/dolphin-emu/
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#pragma once
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#include "Volume.h"
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#include "Common.h"
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#include "FileUtil.h"
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#include <string>
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#include <map>
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//
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// --- this volume type is used for reading files directly from the hard drive ---
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//
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namespace DiscIO
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{
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class CVolumeDirectory
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: public IVolume
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{
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public:
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CVolumeDirectory(const std::string& _rDirectory, bool _bIsWii);
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~CVolumeDirectory();
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static bool IsValidDirectory(const std::string& _rDirectory);
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bool Read(u64 _Offset, u64 _Length, u8* _pBuffer) const;
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std::string GetUniqueID() const;
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void SetUniqueID(std::string _ID);
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std::string GetMakerID() const;
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std::string GetName() const;
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void SetName(std::string);
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u32 GetFSTSize() const;
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std::string GetApploaderDate() const;
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ECountry GetCountry() const;
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u64 GetSize() const;
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void BuildFST();
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private:
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static std::string ExtractDirectoryName(const std::string& _rDirectory);
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void SetDiskTypeWii();
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void SetDiskTypeGC();
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// writing to read buffer
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void WriteToBuffer(u64 _SrcStartAddress, u64 _SrcLength, u8* _Src,
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u64& _Address, u64& _Length, u8*& _pBuffer) const;
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void PadToAddress(u64 _StartAddress, u64& _Address, u64& _Length, u8*& _pBuffer) const;
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void Write32(u32 data, u32 offset, u8* buffer);
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// FST creation
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void WriteEntryData(u32& entryOffset, u8 type, u32 nameOffset, u64 dataOffset, u32 length);
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void WriteEntryName(u32& nameOffset, const std::string& name);
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void WriteEntry(const File::FSTEntry& entry, u32& fstOffset, u32& nameOffset, u64& dataOffset, u32 parentEntryNum);
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// returns number of entries found in _Directory
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u32 AddDirectoryEntries(const std::string& _Directory, File::FSTEntry& parentEntry);
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std::string m_rootDirectory;
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std::map<u64, std::string> m_virtualDisk;
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u32 m_totalNameSize;
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// gc has no shift, wii has 2 bit shift
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u32 m_addressShift;
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// first address on disk containing file data
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u64 m_dataStartAddress;
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u64 m_fstNameOffset;
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u64 m_fstSize;
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u8* m_FSTData;
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u8* m_diskHeader;
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};
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} // namespace
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