29 lines
982 B
C++
29 lines
982 B
C++
// Copyright 2015 Dolphin Emulator Project
|
|
// Licensed under GPLv2+
|
|
// Refer to the license.txt file included.
|
|
|
|
#include "Common/CommonTypes.h"
|
|
#include "Common/x64Emitter.h"
|
|
#include "VideoCommon/VertexLoaderBase.h"
|
|
|
|
class VertexLoaderX64 : public VertexLoaderBase, public Gen::X64CodeBlock
|
|
{
|
|
public:
|
|
VertexLoaderX64(const TVtxDesc& vtx_desc, const VAT& vtx_att);
|
|
|
|
protected:
|
|
std::string GetName() const override { return "VertexLoaderX64"; }
|
|
bool IsInitialized() override { return true; }
|
|
int RunVertices(DataReader src, DataReader dst, int count) override;
|
|
|
|
private:
|
|
u32 m_src_ofs = 0;
|
|
u32 m_dst_ofs = 0;
|
|
Gen::FixupBranch m_skip_vertex;
|
|
Gen::OpArg GetVertexAddr(int array, u64 attribute);
|
|
int ReadVertex(Gen::OpArg data, u64 attribute, int format, int count_in, int count_out,
|
|
bool dequantize, u8 scaling_exponent, AttributeFormat* native_format);
|
|
void ReadColor(Gen::OpArg data, u64 attribute, int format);
|
|
void GenerateVertexLoader();
|
|
};
|